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@lucastorri
Created December 6, 2012 17:20
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argemiro
var moveCounter = 0;
var moveFwd = true;
function Robot(robot) {}
Robot.prototype.onIdle = function(ev) {
var robot = ev.robot;
if (moveFwd) robot.move(1)
else robot.back(1);
robot.rotateCannon(1);
moveCounter++;
if (moveCounter == 7) {
moveCounter = 0;
robot.turn(1);
}
};
// this method gets called whenever we hit another robot...
Robot.prototype.onRobotCollision = function(ev) {
moveFwd = !moveFwd;
};
// this method gets called whenever we hit a wall...
Robot.prototype.onWallCollision = function(ev) {
var robot = ev.robot;
robot.turn(15);
};
// yay we see another robot! time to wreak some havoc...
Robot.prototype.onScannedRobot = function(ev) {
var robot = ev.robot;
robot.fire(1);
};
// ohhh... we were hit by another robot...
Robot.prototype.onHitByBullet = function(ev) {
var robot = ev.robot;
robot.turn(90 - ev.bulletBearing);
};
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