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November 16, 2018 22:11
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Blender: Remap Materials Based on Main Texture Image
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# ##### BEGIN GPL LICENSE BLOCK ##### | |
# | |
# This program is free software; you can redistribute it and/or | |
# modify it under the terms of the GNU General Public License | |
# as published by the Free Software Foundation; either version 2 | |
# of the License, or (at your option) any later version. | |
# | |
# This program is distributed in the hope that it will be useful, | |
# but WITHOUT ANY WARRANTY; without even the implied warranty of | |
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
# GNU General Public License for more details. | |
# | |
# You should have received a copy of the GNU General Public License | |
# along with this program; if not, write to the Free Software Foundation, | |
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | |
# | |
# ##### END GPL LICENSE BLOCK ##### | |
bl_info = { | |
"name": "Remap Materials Based on Main Texture Image", | |
"category": "Material", | |
"author": "lucasvinbr (lucasvinbr@gmail.com)", | |
"version": "0.1", | |
"location": "Material Properties > Remap Materials", | |
"description": "Replaces references to other materials that have the same base texture image as the selected one", | |
} | |
import bpy | |
from bpy.types import (Operator, | |
Panel | |
) | |
class RemapSimilarMatsOp(Operator): | |
bl_idname = "material.remap_similar_mats_op" | |
bl_label = "Remap Similar Materials to Active" | |
def execute(self, context): | |
curScene = context.scene | |
curMat = context.material | |
mats = bpy.data.materials | |
replacedMats = 0 | |
if curMat is None: | |
self.report({"ERROR_INVALID_INPUT"},"No material selected") | |
elif curMat.texture_slots[0] is None: | |
self.report({"ERROR_INVALID_CONTEXT"},"Selected material's reference texture slot has no data") | |
elif curMat.texture_slots[0].texture.image is None: | |
self.report({"ERROR_INVALID_CONTEXT"},"Selected material's reference texture has no Image linked to it") | |
else: | |
refTex = curMat.texture_slots[0].texture.image | |
for material in mats: | |
if material == curMat or material.texture_slots[0] is None: | |
continue | |
if material.texture_slots[0].texture.image == refTex: | |
material.user_remap(curMat) | |
replacedMats += 1 | |
self.report({"INFO"},"Remapped {0} materials".format(replacedMats)) | |
return {'FINISHED'} | |
class RemapSimilarMatsPanel(Panel): | |
"""Creates a Panel in the Material properties window""" | |
bl_label = "Remap Similar Materials By Base Image" | |
bl_idname = "MATERIAL_PT_remapsimilar" | |
bl_space_type = 'PROPERTIES' | |
bl_region_type = 'WINDOW' | |
bl_context = "material" | |
@classmethod | |
def poll(self, context): | |
return context.active_object.active_material!=None | |
def draw(self, context): | |
layout = self.layout | |
row = layout.row() | |
row.operator(RemapSimilarMatsOp.bl_idname, RemapSimilarMatsOp.bl_label) | |
#-------------- | |
#REGISTER\UNREGISTER | |
#-------------- | |
classes = ( | |
RemapSimilarMatsOp, | |
RemapSimilarMatsPanel | |
) | |
def register(): | |
from bpy.utils import register_class | |
for cls in classes: | |
register_class(cls) | |
def unregister(): | |
from bpy.utils import unregister_class | |
for cls in reversed(classes): | |
unregister_class(cls) | |
if __name__ == "__main__": | |
register() |
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