Hair - need to set the stiffness up to 1.0 otherwise what is made in particle edit mode will go somewhere else in the object view/render.
Command line render
Render the 80th frame to "test0080.png":
blender -b ../scape14.blend -x 1 -o test -f 80
Hair - need to set the stiffness up to 1.0 otherwise what is made in particle edit mode will go somewhere else in the object view/render.
Command line render
Render the 80th frame to "test0080.png":
blender -b ../scape14.blend -x 1 -o test -f 80
GOG installer leaves a desktop icon, and the game runs fine once clicked on but the resolution makes the window tiny and the mouse is permanently locked in focus.
cd ~/.wine/drive_c/GOG Games/HoMM 2 Gold
dosbox .
imgmount d homm2.inst -t iso -fs iso
heroes2.exe
But it crashes on first sleep.
scroll limit
vi ~/.tmux.conf
set-option -g history-limit 3000
Did a lot of projects a few years ago in CreateJS EaselJS:
https://github.com/FluXy/SMC/tree/master/smc
http://www.secretmaryo.org/wiki/index.php?title=Compiling_from_Tarball
sudo apt install libcegui-mk2-dev
./autogen.sh
./configure
https://mitpress.mit.edu/books/future-was-here by Jimmy Maher https://twitter.com/digiantiquarian
This book was good though needed hardware diagrams, more explanation of the chipset- it's more complicated than for example a standalone NES ppu so deserves more technical detail.
Use fs-uae-launcher instead of fs-uae.
Doom 2016 Music:
sudo apt install sidplay
Get rid of the top 3D view: click the corner box of the widget below it and drag it up over the box to be deleted until an arrow appears, then release and the box with the error will disappear.
Then change the remaining widget to Video Sequence Editor
(VSE).
Then in the VSE window go to Add | Image or Image Sequence.
Then browse to folder containing sequentially named frames.
Updating many repositories to use ros2 bouncy: image_manip, usb_cam, v4l2ucp, imgui_ros
The intent is to develop/learn how to convert ros1 packages first along with the entire workflow of building and debugging and deploying and then take advantage of ros2 features.
No verbose option?
cd into build/package_name then run make VERBOSE=1
right there.
Does running a release build (using a mixin) then forgetting to specify release the next time clobber all the old built files,