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``` | |
running "/usr/local/bin/terraform plan -input=false -refresh -out \"/home/atlantis/.atlantis/repos/LEGO/novus-customers-prod/901/default/mon-edge-non-prod/cluster/cluster-mon-edge-non-prod-default.tfplan\"" in "/home/atlantis/.atlantis/repos/LEGO/novus-customers-prod/901/default/mon-edge-non-prod/cluster": exit status 1 | |
# ... | |
# Irrelevant planning output | |
# ... | |
Planning failed. Terraform encountered an error while generating this plan. | |
╷ | |
│ Warning: Deprecated attribute | |
│ |
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//***************************************************************************** | |
// Torque -- HLSL procedural shader | |
//***************************************************************************** | |
// Dependencies: | |
#include "core/rendering/shaders/terrain/terrain.hlsl" | |
#include "core/rendering/shaders/torque.hlsl" | |
// Features: | |
// Vert Position |
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//----------------------------------------------------------------------------- | |
// Copyright (c) 2012 GarageGames, LLC | |
// | |
// Permission is hereby granted, free of charge, to any person obtaining a copy | |
// of this software and associated documentation files (the "Software"), to | |
// deal in the Software without restriction, including without limitation the | |
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or | |
// sell copies of the Software, and to permit persons to whom the Software is | |
// furnished to do so, subject to the following conditions: | |
// |
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//***************************************************************************** | |
// Torque -- HLSL procedural shader | |
//***************************************************************************** | |
// Dependencies: | |
#include "core/rendering/shaders/terrain/terrain.hlsl" | |
#include "core/rendering/shaders/torque.hlsl" | |
// Features: | |
// Vert Position |
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{{- $c1 := highlight (htmlUnescape .) "cpp" "" | replaceRE "<span [^>]+>((?:-|\\(|\\)|\\*|&|>|<)*)<</span>\\s*<span [^>]+>a</span>\\s*<span [^>]+>href</span>\\s*<span [^>]+>=</span>\\s*<span [^>]+>"([^<]+)"</span>\\s*<span [^>]+>>(~?)</span>\\s*<span [^>]+>([^<]+)</span>\\s*<span [^>]+></</span>\\s*<span [^>]+>a</span>\\s*<span [^>]+>>((?:\\*|&|<|>|-|\\(|\\)|:)*)</span>" "<span class=\"o\">$1</span><a href=$2><span class=\"n\">$3$4</span></a><span class=\"o\">$5</span>" }} | |
{{- $c2 := $c1 | replaceRE "<span [^>]+>((?:-|\\(|\\)|\\*|&|>|<)*)<</span>\\s*<span [^>]+>a</span>\\s*<span [^>]+>href</span>\\s*<span [^>]+>=</span>\\s*<span [^>]+>"([^<]+)"</span>\\s*<span [^>]+>>(~?)</span>\\s*(<span [^>]+>[^<]+</span>\\s*<span [^>]+>::</span>)?\\s*(<span [^>]+>[^<]+</span>)\\s*<span [^>]+></</span>\\s*<span [^>]+>a</span>\\s*<span [^>]+>>((?:\\*|&|<|>|-|\\(|\\)|:)*)</span>" "<span class=\"o\">$1</span><a href=$2><span class=\"n\">$3</span>$4 |
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# Doxyfile 1.8.17 | |
# This file describes the settings to be used by the documentation system | |
# doxygen (www.doxygen.org) for a project. | |
# | |
# All text after a double hash (##) is considered a comment and is placed in | |
# front of the TAG it is preceding. | |
# | |
# All text after a single hash (#) is considered a comment and will be ignored. | |
# The format is: |
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# Doxyfile 1.8.17 | |
# This file describes the settings to be used by the documentation system | |
# doxygen (www.doxygen.org) for a project. | |
# | |
# All text after a double hash (##) is considered a comment and is placed in | |
# front of the TAG it is preceding. | |
# | |
# All text after a single hash (#) is considered a comment and will be ignored. | |
# The format is: |
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@echo off | |
setlocal | |
SET COMPILER=%1 | |
IF NOT DEFINED COMPILER SET COMPILER=VS2008 | |
REM --- Clean up the junk in the root of the scriptDocs folder --- | |
del /Q scriptDocs\*.* | |
REM --- Generate the project files --- |
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//***************************************************************************** | |
// Torque -- HLSL procedural shader | |
//***************************************************************************** | |
// Dependencies: | |
#include "core/rendering/shaders/terrain/terrain.hlsl" | |
#include "core/rendering/shaders/torque.hlsl" | |
// Features: | |
// Vert Position |
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//----------------------------------------------------------------------------- | |
// Copyright (c) 2012 GarageGames, LLC | |
// | |
// Permission is hereby granted, free of charge, to any person obtaining a copy | |
// of this software and associated documentation files (the "Software"), to | |
// deal in the Software without restriction, including without limitation the | |
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or | |
// sell copies of the Software, and to permit persons to whom the Software is | |
// furnished to do so, subject to the following conditions: | |
// |
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