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Created February 28, 2020 18:44
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[CLIENT BOUND] - AvailableCommandsPacket(commands=[CommandData(
name=changesetting
description=commands.changesetting.description
flags=[]
permission=4
aliases=null
overloads=[
[
CommandParamData(name=setting, optional=false, enumData=CommandEnumData(name=BoolSettingName, values=[allow-cheats], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=value, optional=false, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=setting, optional=false, enumData=CommandEnumData(name=DifficultySettingName, values=[difficulty], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=value, optional=false, enumData=CommandEnumData(name=Difficulty, values=[normal, peaceful, easy, hard, p, e, n, h], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=setting, optional=false, enumData=CommandEnumData(name=DifficultySettingName, values=[difficulty], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=value, optional=false, enumData=null, type=INT, postfix=null, options=[])
]
]
, CommandData(
name=clear
description=commands.clear.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=player, optional=true, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=itemName, optional=true, enumData=CommandEnumData(name=Item, values=[chicken, rabbit, pufferfish, salmon, slime, minecart, hopper_minecart, tnt_minecart, chest_minecart, command_block_minecart, tnt, arrow, snowball, egg, painting, shield, fireball, splash_potion, ender_pearl, boat, lingering_potion, armor_stand, tripwire_hook, air, noteblock, gravel, stone, golden_rail, gold_block, bedrock, turtle_egg, oak_stairs, grass, detector_rail, planks, dark_oak_pressure_plate, dirt, coal_ore, diamond_block, cobblestone, dark_oak_trapdoor, stonebrick, sapling, cauldron, spruce_pressure_plate, piston, stained_glass, furnace, sand, gold_ore, wooden_door, tallgrass, iron_ore, web, log, stripped_oak_log, leaves, ladder, yellow_flower, sponge, birch_fence_gate, monster_egg, glass, conduit, lapis_ore, spruce_button, bookshelf, bed, wooden_pressure_plate, lapis_block, stripped_acacia_log, spruce_door, dispenser, wheat, diamond_ore, sandstone, obsidian, wool, brick_block, reeds, sticky_piston, deadbush, dried_kelp_block, red_flower, green_glazed_terracotta, brown_mushroom, red_mushroom, spruce_fence_gate, iron_block, stone_slab, beehive, rail, mossy_cobblestone, quartz_stairs, torch, mob_spawner, chest, crafting_table, dark_oak_door, stone_stairs, lever, stone_pressure_plate, iron_door, redstone_ore, lectern, red_nether_brick_stairs, redstone_torch, stone_button, snow_layer, brown_mushroom_block, ice, snow, cactus, command_block, clay, jukebox, fence, pumpkin, acacia_door, nether_brick_stairs, netherrack, log2, soul_sand, glowstone, lit_pumpkin, beetroot, cake, acacia_stairs, trapdoor, jungle_door, red_mushroom_block, iron_bars, coral, chain_command_block, glass_pane, melon_block, emerald_block, vine, fence_gate, brick_stairs, stone_brick_stairs, mycelium, waterlily, smooth_stone, nether_brick, sandstone_stairs, nether_brick_fence, nether_wart, enchanting_table, brewing_stand, purpur_block, end_portal_frame, end_stone, fletching_table, dragon_egg, loom, granite_stairs, redstone_lamp, dropper, activator_rail, coral_block, wood, emerald_ore, observer, ender_chest, spruce_stairs, birch_stairs, stonecutter_block, jungle_stairs, beacon, cobblestone_wall, flower_pot, wooden_button, grindstone, skull, anvil, stone_slab4, trapped_chest, light_weighted_pressure_plate, purple_glazed_terracotta, heavy_weighted_pressure_plate, daylight_detector, stripped_jungle_log, redstone_block, quartz_ore, hopper, quartz_block, wooden_slab, leaves2, stained_hardened_clay, carved_pumpkin, stained_glass_pane, dark_oak_stairs, iron_trapdoor, prismarine, sealantern, hay_block, carpet, hardened_clay, coal_block, packed_ice, black_glazed_terracotta, purpur_stairs, double_plant, red_sandstone, red_sandstone_stairs, spruce_trapdoor, stone_slab2, jungle_fence_gate, dark_oak_fence_gate, acacia_fence_gate, repeating_command_block, birch_door, grass_path, frame, normal_stone_stairs, chorus_flower, jungle_pressure_plate, undyed_shulker_box, end_bricks, smoker, diorite_stairs, structure_block, end_rod, blue_glazed_terracotta, magma, bell, stone_slab3, nether_wart_block, red_nether_brick, bone_block, shulker_box, white_glazed_terracotta, orange_glazed_terracotta, magenta_glazed_terracotta, light_blue_glazed_terracotta, yellow_glazed_terracotta, lime_glazed_terracotta, pink_glazed_terracotta, barrier, gray_glazed_terracotta, silver_glazed_terracotta, cyan_glazed_terracotta, brown_glazed_terracotta, red_glazed_terracotta, concrete, acacia_trapdoor, concretepowder, scaffolding, chorus_plant, smooth_sandstone_stairs, podzol, prismarine_stairs, bamboo, dark_prismarine_stairs, prismarine_bricks_stairs, stripped_spruce_log, stripped_birch_log, cartography_table, stripped_dark_oak_log, blue_ice, blast_furnace, mossy_cobblestone_stairs, andesite_stairs, acacia_button, smooth_red_sandstone_stairs, seagrass, sea_pickle, jungle_button, birch_pressure_plate, jungle_trapdoor, coral_fan, coral_fan_dead, kelp, birch_button, dark_oak_button, birch_trapdoor, acacia_pressure_plate, polished_granite_stairs, polished_diorite_stairs, polished_andesite_stairs, mossy_stone_brick_stairs, end_brick_stairs, smooth_quartz_stairs, smithing_table, barrel, lantern, campfire, composter, light_block, wither_rose, bee_nest, honey_block, honeycomb_block, wheat_seeds, pumpkin_seeds, melon_seeds, beetroot_seeds, potato, poisonous_potato, carrot, golden_carrot, apple, golden_apple, appleenchanted, melon, speckled_melon, sweet_berries, honeycomb, dye, porkchop, beef, muttonraw, fish, clownfish, sugar, rotten_flesh, bone, spider_eye, spawn_egg, chorus_fruit, chorus_fruit_popped, leather_helmet, chainmail_helmet, iron_helmet, golden_helmet, diamond_helmet, leather_chestplate, chainmail_chestplate, iron_chestplate, golden_chestplate, diamond_chestplate, leather_leggings, chainmail_leggings, iron_leggings, golden_leggings, diamond_leggings, leather_boots, chainmail_boots, iron_boots, golden_boots, diamond_boots, wooden_sword, stone_sword, iron_sword, golden_sword, diamond_sword, wooden_axe, stone_axe, iron_axe, golden_axe, diamond_axe, wooden_pickaxe, stone_pickaxe, iron_pickaxe, golden_pickaxe, diamond_pickaxe, wooden_shovel, stone_shovel, iron_shovel, golden_shovel, diamond_shovel, wooden_hoe, stone_hoe, iron_hoe, golden_hoe, diamond_hoe, bow, crossbow, cooked_chicken, cooked_porkchop, cooked_beef, muttoncooked, cooked_rabbit, cooked_fish, cooked_salmon, bread, mushroom_stew, beetroot_soup, rabbit_stew, baked_potato, cookie, pumpkin_pie, dried_kelp, fishing_rod, carrotonastick, shears, flint_and_steel, lead, clock, compass, emptymap, saddle, horsearmorleather, horsearmoriron, horsearmorgold, horsearmordiamond, trident, turtle_helmet, elytra, totem, glass_bottle, experience_bottle, potion, stick, record_13, record_cat, record_blocks, record_chirp, record_far, record_mall, record_mellohi, record_stal, record_strad, record_ward, record_11, record_wait, glowstone_dust, sign, spruce_sign, birch_sign, jungle_sign, acacia_sign, darkoak_sign, honey_bottle, bowl, bucket, coal, diamond, iron_nugget, iron_ingot, gold_nugget, gold_ingot, emerald, quartz, clay_ball, brick, netherbrick, prismarine_shard, prismarine_crystals, nautilus_shell, heart_of_the_sea, turtle_shell_piece, phantom_membrane, string, feather, flint, gunpowder, leather, rabbit_hide, rabbit_foot, blaze_rod, blaze_powder, magma_cream, fermented_spider_eye, dragon_breath, shulker_shell, ghast_tear, slime_ball, ender_eye, netherstar, end_crystal, paper, book, writable_book, enchanted_book, redstone, repeater, comparator, name_tag, banner, banner_pattern, fireworks, fireworkscharge, map], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=data, optional=true, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=maxCount, optional=true, enumData=null, type=INT, postfix=null, options=[])
]
]
, CommandData(
name=clone
description=commands.clone.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=begin, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=end, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=destination, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=maskMode, optional=true, enumData=CommandEnumData(name=MaskMode, values=[replace, masked], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=cloneMode, optional=true, enumData=CommandEnumData(name=CloneMode, values=[normal, force, move], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=begin, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=end, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=destination, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=maskMode, optional=false, enumData=CommandEnumData(name=MaskModeFiltered, values=[filtered], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=cloneMode, optional=false, enumData=CommandEnumData(name=CloneMode, values=[normal, force, move], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=tileName, optional=false, enumData=CommandEnumData(name=Block, values=[slime, tnt, tripwire_hook, air, noteblock, gravel, lit_redstone_lamp, stone, golden_rail, gold_block, bedrock, turtle_egg, oak_stairs, grass, detector_rail, planks, dark_oak_pressure_plate, dirt, coal_ore, diamond_block, cobblestone, lava, dark_oak_trapdoor, double_stone_slab2, stonebrick, sapling, cauldron, flowing_water, spruce_pressure_plate, piston, stained_glass, water, flowing_lava, furnace, sand, gold_ore, wooden_door, tallgrass, iron_ore, web, log, stripped_oak_log, leaves, ladder, yellow_flower, sponge, sweet_berry_bush, birch_fence_gate, standing_sign, monster_egg, glass, conduit, lapis_ore, spruce_button, bookshelf, bed, powered_comparator, wooden_pressure_plate, lapis_block, stripped_acacia_log, spruce_door, dispenser, wheat, diamond_ore, sandstone, obsidian, wool, brick_block, reeds, sticky_piston, deadbush, dried_kelp_block, pistonarmcollision, red_flower, green_glazed_terracotta, brown_mushroom, red_mushroom, spruce_fence_gate, iron_block, stone_slab, double_stone_slab, beehive, rail, mossy_cobblestone, quartz_stairs, torch, mob_spawner, lava_cauldron, chest, jungle_standing_sign, redstone_wire, crafting_table, dark_oak_door, farmland, lit_furnace, stone_stairs, wall_sign, lever, stone_pressure_plate, iron_door, redstone_ore, lectern, lit_redstone_ore, unlit_redstone_torch, red_nether_brick_stairs, redstone_torch, stone_button, snow_layer, brown_mushroom_block, ice, snow, cactus, command_block, clay, jukebox, fence, pumpkin, acacia_door, nether_brick_stairs, netherrack, log2, soul_sand, glowstone, portal, lit_pumpkin, beetroot, cake, unpowered_repeater, powered_repeater, coral_fan_hang3, acacia_stairs, trapdoor, jungle_door, red_mushroom_block, iron_bars, coral, chain_command_block, glass_pane, melon_block, coral_fan_hang2, emerald_block, pumpkin_stem, melon_stem, vine, standing_banner, fence_gate, brick_stairs, stone_brick_stairs, mycelium, waterlily, smooth_stone, nether_brick, sandstone_stairs, nether_brick_fence, nether_wart, enchanting_table, brewing_stand, purpur_block, end_portal, end_portal_frame, end_stone, fletching_table, dragon_egg, loom, granite_stairs, redstone_lamp, dropper, activator_rail, coral_block, cocoa, wood, emerald_ore, observer, ender_chest, unpowered_comparator, tripwire, spruce_stairs, birch_stairs, stonecutter_block, jungle_stairs, coral_fan_hang, beacon, cobblestone_wall, flower_pot, carrots, potatoes, wooden_button, grindstone, skull, anvil, stone_slab4, trapped_chest, light_weighted_pressure_plate, purple_glazed_terracotta, heavy_weighted_pressure_plate, daylight_detector, stripped_jungle_log, redstone_block, quartz_ore, hopper, quartz_block, wooden_slab, double_wooden_slab, leaves2, stained_hardened_clay, carved_pumpkin, stained_glass_pane, dark_oak_stairs, iron_trapdoor, prismarine, sealantern, hay_block, carpet, hardened_clay, coal_block, packed_ice, black_glazed_terracotta, purpur_stairs, double_plant, wall_banner, daylight_detector_inverted, red_sandstone, red_sandstone_stairs, spruce_trapdoor, stone_slab2, jungle_fence_gate, dark_oak_fence_gate, acacia_fence_gate, repeating_command_block, birch_door, grass_path, frame, normal_stone_stairs, chorus_flower, jungle_pressure_plate, undyed_shulker_box, end_bricks, smoker, diorite_stairs, structure_block, end_rod, blue_glazed_terracotta, magma, bell, stone_slab3, nether_wart_block, red_nether_brick, bone_block, shulker_box, white_glazed_terracotta, orange_glazed_terracotta, magenta_glazed_terracotta, light_blue_glazed_terracotta, yellow_glazed_terracotta, lime_glazed_terracotta, pink_glazed_terracotta, barrier, gray_glazed_terracotta, silver_glazed_terracotta, cyan_glazed_terracotta, brown_glazed_terracotta, red_glazed_terracotta, concrete, acacia_trapdoor, concretepowder, scaffolding, chorus_plant, smooth_sandstone_stairs, podzol, prismarine_stairs, bamboo, dark_prismarine_stairs, prismarine_bricks_stairs, stripped_spruce_log, stripped_birch_log, cartography_table, stripped_dark_oak_log, blue_ice, fire, acacia_standing_sign, blast_furnace, mossy_cobblestone_stairs, andesite_stairs, acacia_button, smooth_red_sandstone_stairs, seagrass, sea_pickle, double_stone_slab3, double_stone_slab4, bamboo_sapling, jungle_button, birch_pressure_plate, birch_wall_sign, jungle_trapdoor, coral_fan, coral_fan_dead, kelp, birch_button, dark_oak_button, stickypistonarmcollision, birch_trapdoor, acacia_pressure_plate, bubble_column, polished_granite_stairs, polished_diorite_stairs, polished_andesite_stairs, mossy_stone_brick_stairs, end_brick_stairs, smooth_quartz_stairs, spruce_standing_sign, spruce_wall_sign, birch_standing_sign, smithing_table, jungle_wall_sign, acacia_wall_sign, darkoak_standing_sign, darkoak_wall_sign, lit_smoker, barrel, lantern, campfire, composter, lit_blast_furnace, light_block, wither_rose, bee_nest, honey_block, honeycomb_block], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=tileData, optional=false, enumData=null, type=INT, postfix=null, options=[])
]
]
, CommandData(
name=daylock
description=commands.daylock.description
flags=[]
permission=1
aliases=CommandEnumData(name=daylockCommandAliases, values=[daylock, alwaysday], isSoft=false)
overloads=[
[
CommandParamData(name=lock, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
]
, CommandData(
name=deop
description=commands.deop.description
flags=[EXECUTE, TYPE, CHEAT, UNKNOWN_6]
permission=2
aliases=null
overloads=[
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
]
]
, CommandData(
name=difficulty
description=commands.difficulty.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=difficulty, optional=false, enumData=CommandEnumData(name=Difficulty, values=[normal, peaceful, easy, hard, p, e, n, h], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=difficulty, optional=false, enumData=null, type=INT, postfix=null, options=[])
]
]
, CommandData(
name=effect
description=commands.effect.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=clear, optional=false, enumData=CommandEnumData(name=ClearEffects, values=[clear], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=effect, optional=false, enumData=CommandEnumData(name=Effect, values=[wither, empty, speed, slowness, haste, mining_fatigue, strength, instant_health, instant_damage, jump_boost, nausea, regeneration, resistance, fire_resistance, water_breathing, invisibility, blindness, night_vision, hunger, weakness, poison, health_boost, absorption, saturation, levitation, fatal_poison, conduit_power, slow_falling, bad_omen, village_hero], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=seconds, optional=true, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=amplifier, optional=true, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=hideParticles, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
]
, CommandData(
name=enchant
description=commands.enchant.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=enchantmentName, optional=false, enumData=CommandEnumData(name=Enchant, values=[protection, fire_protection, feather_falling, blast_protection, projectile_protection, thorns, respiration, depth_strider, aqua_affinity, sharpness, smite, bane_of_arthropods, knockback, fire_aspect, looting, efficiency, silk_touch, unbreaking, fortune, power, punch, flame, infinity, luck_of_the_sea, lure, frost_walker, mending, impaling, riptide, loyalty, channeling, multishot, piercing, quick_charge], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=level, optional=true, enumData=null, type=INT, postfix=null, options=[])
]
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=enchantmentId, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=level, optional=true, enumData=null, type=INT, postfix=null, options=[])
]
]
, CommandData(
name=execute
description=commands.execute.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=origin, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=position, optional=false, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=command, optional=false, enumData=null, type=COMMAND, postfix=null, options=[UNKNOWN_0, UNKNOWN_1])
]
[
CommandParamData(name=origin, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=position, optional=false, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=detect, optional=false, enumData=CommandEnumData(name=ExecuteModeDetect, values=[detect], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=detectPos, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=block, optional=false, enumData=CommandEnumData(name=Block, values=[slime, tnt, tripwire_hook, air, noteblock, gravel, lit_redstone_lamp, stone, golden_rail, gold_block, bedrock, turtle_egg, oak_stairs, grass, detector_rail, planks, dark_oak_pressure_plate, dirt, coal_ore, diamond_block, cobblestone, lava, dark_oak_trapdoor, double_stone_slab2, stonebrick, sapling, cauldron, flowing_water, spruce_pressure_plate, piston, stained_glass, water, flowing_lava, furnace, sand, gold_ore, wooden_door, tallgrass, iron_ore, web, log, stripped_oak_log, leaves, ladder, yellow_flower, sponge, sweet_berry_bush, birch_fence_gate, standing_sign, monster_egg, glass, conduit, lapis_ore, spruce_button, bookshelf, bed, powered_comparator, wooden_pressure_plate, lapis_block, stripped_acacia_log, spruce_door, dispenser, wheat, diamond_ore, sandstone, obsidian, wool, brick_block, reeds, sticky_piston, deadbush, dried_kelp_block, pistonarmcollision, red_flower, green_glazed_terracotta, brown_mushroom, red_mushroom, spruce_fence_gate, iron_block, stone_slab, double_stone_slab, beehive, rail, mossy_cobblestone, quartz_stairs, torch, mob_spawner, lava_cauldron, chest, jungle_standing_sign, redstone_wire, crafting_table, dark_oak_door, farmland, lit_furnace, stone_stairs, wall_sign, lever, stone_pressure_plate, iron_door, redstone_ore, lectern, lit_redstone_ore, unlit_redstone_torch, red_nether_brick_stairs, redstone_torch, stone_button, snow_layer, brown_mushroom_block, ice, snow, cactus, command_block, clay, jukebox, fence, pumpkin, acacia_door, nether_brick_stairs, netherrack, log2, soul_sand, glowstone, portal, lit_pumpkin, beetroot, cake, unpowered_repeater, powered_repeater, coral_fan_hang3, acacia_stairs, trapdoor, jungle_door, red_mushroom_block, iron_bars, coral, chain_command_block, glass_pane, melon_block, coral_fan_hang2, emerald_block, pumpkin_stem, melon_stem, vine, standing_banner, fence_gate, brick_stairs, stone_brick_stairs, mycelium, waterlily, smooth_stone, nether_brick, sandstone_stairs, nether_brick_fence, nether_wart, enchanting_table, brewing_stand, purpur_block, end_portal, end_portal_frame, end_stone, fletching_table, dragon_egg, loom, granite_stairs, redstone_lamp, dropper, activator_rail, coral_block, cocoa, wood, emerald_ore, observer, ender_chest, unpowered_comparator, tripwire, spruce_stairs, birch_stairs, stonecutter_block, jungle_stairs, coral_fan_hang, beacon, cobblestone_wall, flower_pot, carrots, potatoes, wooden_button, grindstone, skull, anvil, stone_slab4, trapped_chest, light_weighted_pressure_plate, purple_glazed_terracotta, heavy_weighted_pressure_plate, daylight_detector, stripped_jungle_log, redstone_block, quartz_ore, hopper, quartz_block, wooden_slab, double_wooden_slab, leaves2, stained_hardened_clay, carved_pumpkin, stained_glass_pane, dark_oak_stairs, iron_trapdoor, prismarine, sealantern, hay_block, carpet, hardened_clay, coal_block, packed_ice, black_glazed_terracotta, purpur_stairs, double_plant, wall_banner, daylight_detector_inverted, red_sandstone, red_sandstone_stairs, spruce_trapdoor, stone_slab2, jungle_fence_gate, dark_oak_fence_gate, acacia_fence_gate, repeating_command_block, birch_door, grass_path, frame, normal_stone_stairs, chorus_flower, jungle_pressure_plate, undyed_shulker_box, end_bricks, smoker, diorite_stairs, structure_block, end_rod, blue_glazed_terracotta, magma, bell, stone_slab3, nether_wart_block, red_nether_brick, bone_block, shulker_box, white_glazed_terracotta, orange_glazed_terracotta, magenta_glazed_terracotta, light_blue_glazed_terracotta, yellow_glazed_terracotta, lime_glazed_terracotta, pink_glazed_terracotta, barrier, gray_glazed_terracotta, silver_glazed_terracotta, cyan_glazed_terracotta, brown_glazed_terracotta, red_glazed_terracotta, concrete, acacia_trapdoor, concretepowder, scaffolding, chorus_plant, smooth_sandstone_stairs, podzol, prismarine_stairs, bamboo, dark_prismarine_stairs, prismarine_bricks_stairs, stripped_spruce_log, stripped_birch_log, cartography_table, stripped_dark_oak_log, blue_ice, fire, acacia_standing_sign, blast_furnace, mossy_cobblestone_stairs, andesite_stairs, acacia_button, smooth_red_sandstone_stairs, seagrass, sea_pickle, double_stone_slab3, double_stone_slab4, bamboo_sapling, jungle_button, birch_pressure_plate, birch_wall_sign, jungle_trapdoor, coral_fan, coral_fan_dead, kelp, birch_button, dark_oak_button, stickypistonarmcollision, birch_trapdoor, acacia_pressure_plate, bubble_column, polished_granite_stairs, polished_diorite_stairs, polished_andesite_stairs, mossy_stone_brick_stairs, end_brick_stairs, smooth_quartz_stairs, spruce_standing_sign, spruce_wall_sign, birch_standing_sign, smithing_table, jungle_wall_sign, acacia_wall_sign, darkoak_standing_sign, darkoak_wall_sign, lit_smoker, barrel, lantern, campfire, composter, lit_blast_furnace, light_block, wither_rose, bee_nest, honey_block, honeycomb_block], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=data, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=command, optional=false, enumData=null, type=COMMAND, postfix=null, options=[UNKNOWN_0, UNKNOWN_1])
]
]
, CommandData(
name=fill
description=commands.fill.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=from, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=to, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=tileName, optional=false, enumData=CommandEnumData(name=Block, values=[slime, tnt, tripwire_hook, air, noteblock, gravel, lit_redstone_lamp, stone, golden_rail, gold_block, bedrock, turtle_egg, oak_stairs, grass, detector_rail, planks, dark_oak_pressure_plate, dirt, coal_ore, diamond_block, cobblestone, lava, dark_oak_trapdoor, double_stone_slab2, stonebrick, sapling, cauldron, flowing_water, spruce_pressure_plate, piston, stained_glass, water, flowing_lava, furnace, sand, gold_ore, wooden_door, tallgrass, iron_ore, web, log, stripped_oak_log, leaves, ladder, yellow_flower, sponge, sweet_berry_bush, birch_fence_gate, standing_sign, monster_egg, glass, conduit, lapis_ore, spruce_button, bookshelf, bed, powered_comparator, wooden_pressure_plate, lapis_block, stripped_acacia_log, spruce_door, dispenser, wheat, diamond_ore, sandstone, obsidian, wool, brick_block, reeds, sticky_piston, deadbush, dried_kelp_block, pistonarmcollision, red_flower, green_glazed_terracotta, brown_mushroom, red_mushroom, spruce_fence_gate, iron_block, stone_slab, double_stone_slab, beehive, rail, mossy_cobblestone, quartz_stairs, torch, mob_spawner, lava_cauldron, chest, jungle_standing_sign, redstone_wire, crafting_table, dark_oak_door, farmland, lit_furnace, stone_stairs, wall_sign, lever, stone_pressure_plate, iron_door, redstone_ore, lectern, lit_redstone_ore, unlit_redstone_torch, red_nether_brick_stairs, redstone_torch, stone_button, snow_layer, brown_mushroom_block, ice, snow, cactus, command_block, clay, jukebox, fence, pumpkin, acacia_door, nether_brick_stairs, netherrack, log2, soul_sand, glowstone, portal, lit_pumpkin, beetroot, cake, unpowered_repeater, powered_repeater, coral_fan_hang3, acacia_stairs, trapdoor, jungle_door, red_mushroom_block, iron_bars, coral, chain_command_block, glass_pane, melon_block, coral_fan_hang2, emerald_block, pumpkin_stem, melon_stem, vine, standing_banner, fence_gate, brick_stairs, stone_brick_stairs, mycelium, waterlily, smooth_stone, nether_brick, sandstone_stairs, nether_brick_fence, nether_wart, enchanting_table, brewing_stand, purpur_block, end_portal, end_portal_frame, end_stone, fletching_table, dragon_egg, loom, granite_stairs, redstone_lamp, dropper, activator_rail, coral_block, cocoa, wood, emerald_ore, observer, ender_chest, unpowered_comparator, tripwire, spruce_stairs, birch_stairs, stonecutter_block, jungle_stairs, coral_fan_hang, beacon, cobblestone_wall, flower_pot, carrots, potatoes, wooden_button, grindstone, skull, anvil, stone_slab4, trapped_chest, light_weighted_pressure_plate, purple_glazed_terracotta, heavy_weighted_pressure_plate, daylight_detector, stripped_jungle_log, redstone_block, quartz_ore, hopper, quartz_block, wooden_slab, double_wooden_slab, leaves2, stained_hardened_clay, carved_pumpkin, stained_glass_pane, dark_oak_stairs, iron_trapdoor, prismarine, sealantern, hay_block, carpet, hardened_clay, coal_block, packed_ice, black_glazed_terracotta, purpur_stairs, double_plant, wall_banner, daylight_detector_inverted, red_sandstone, red_sandstone_stairs, spruce_trapdoor, stone_slab2, jungle_fence_gate, dark_oak_fence_gate, acacia_fence_gate, repeating_command_block, birch_door, grass_path, frame, normal_stone_stairs, chorus_flower, jungle_pressure_plate, undyed_shulker_box, end_bricks, smoker, diorite_stairs, structure_block, end_rod, blue_glazed_terracotta, magma, bell, stone_slab3, nether_wart_block, red_nether_brick, bone_block, shulker_box, white_glazed_terracotta, orange_glazed_terracotta, magenta_glazed_terracotta, light_blue_glazed_terracotta, yellow_glazed_terracotta, lime_glazed_terracotta, pink_glazed_terracotta, barrier, gray_glazed_terracotta, silver_glazed_terracotta, cyan_glazed_terracotta, brown_glazed_terracotta, red_glazed_terracotta, concrete, acacia_trapdoor, concretepowder, scaffolding, chorus_plant, smooth_sandstone_stairs, podzol, prismarine_stairs, bamboo, dark_prismarine_stairs, prismarine_bricks_stairs, stripped_spruce_log, stripped_birch_log, cartography_table, stripped_dark_oak_log, blue_ice, fire, acacia_standing_sign, blast_furnace, mossy_cobblestone_stairs, andesite_stairs, acacia_button, smooth_red_sandstone_stairs, seagrass, sea_pickle, double_stone_slab3, double_stone_slab4, bamboo_sapling, jungle_button, birch_pressure_plate, birch_wall_sign, jungle_trapdoor, coral_fan, coral_fan_dead, kelp, birch_button, dark_oak_button, stickypistonarmcollision, birch_trapdoor, acacia_pressure_plate, bubble_column, polished_granite_stairs, polished_diorite_stairs, polished_andesite_stairs, mossy_stone_brick_stairs, end_brick_stairs, smooth_quartz_stairs, spruce_standing_sign, spruce_wall_sign, birch_standing_sign, smithing_table, jungle_wall_sign, acacia_wall_sign, darkoak_standing_sign, darkoak_wall_sign, lit_smoker, barrel, lantern, campfire, composter, lit_blast_furnace, light_block, wither_rose, bee_nest, honey_block, honeycomb_block], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=tileData, optional=true, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=oldBlockHandling, optional=true, enumData=CommandEnumData(name=FillMode, values=[outline, hollow, destroy, keep], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=from, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=to, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=tileName, optional=false, enumData=CommandEnumData(name=Block, values=[slime, tnt, tripwire_hook, air, noteblock, gravel, lit_redstone_lamp, stone, golden_rail, gold_block, bedrock, turtle_egg, oak_stairs, grass, detector_rail, planks, dark_oak_pressure_plate, dirt, coal_ore, diamond_block, cobblestone, lava, dark_oak_trapdoor, double_stone_slab2, stonebrick, sapling, cauldron, flowing_water, spruce_pressure_plate, piston, stained_glass, water, flowing_lava, furnace, sand, gold_ore, wooden_door, tallgrass, iron_ore, web, log, stripped_oak_log, leaves, ladder, yellow_flower, sponge, sweet_berry_bush, birch_fence_gate, standing_sign, monster_egg, glass, conduit, lapis_ore, spruce_button, bookshelf, bed, powered_comparator, wooden_pressure_plate, lapis_block, stripped_acacia_log, spruce_door, dispenser, wheat, diamond_ore, sandstone, obsidian, wool, brick_block, reeds, sticky_piston, deadbush, dried_kelp_block, pistonarmcollision, red_flower, green_glazed_terracotta, brown_mushroom, red_mushroom, spruce_fence_gate, iron_block, stone_slab, double_stone_slab, beehive, rail, mossy_cobblestone, quartz_stairs, torch, mob_spawner, lava_cauldron, chest, jungle_standing_sign, redstone_wire, crafting_table, dark_oak_door, farmland, lit_furnace, stone_stairs, wall_sign, lever, stone_pressure_plate, iron_door, redstone_ore, lectern, lit_redstone_ore, unlit_redstone_torch, red_nether_brick_stairs, redstone_torch, stone_button, snow_layer, brown_mushroom_block, ice, snow, cactus, command_block, clay, jukebox, fence, pumpkin, acacia_door, nether_brick_stairs, netherrack, log2, soul_sand, glowstone, portal, lit_pumpkin, beetroot, cake, unpowered_repeater, powered_repeater, coral_fan_hang3, acacia_stairs, trapdoor, jungle_door, red_mushroom_block, iron_bars, coral, chain_command_block, glass_pane, melon_block, coral_fan_hang2, emerald_block, pumpkin_stem, melon_stem, vine, standing_banner, fence_gate, brick_stairs, stone_brick_stairs, mycelium, waterlily, smooth_stone, nether_brick, sandstone_stairs, nether_brick_fence, nether_wart, enchanting_table, brewing_stand, purpur_block, end_portal, end_portal_frame, end_stone, fletching_table, dragon_egg, loom, granite_stairs, redstone_lamp, dropper, activator_rail, coral_block, cocoa, wood, emerald_ore, observer, ender_chest, unpowered_comparator, tripwire, spruce_stairs, birch_stairs, stonecutter_block, jungle_stairs, coral_fan_hang, beacon, cobblestone_wall, flower_pot, carrots, potatoes, wooden_button, grindstone, skull, anvil, stone_slab4, trapped_chest, light_weighted_pressure_plate, purple_glazed_terracotta, heavy_weighted_pressure_plate, daylight_detector, stripped_jungle_log, redstone_block, quartz_ore, hopper, quartz_block, wooden_slab, double_wooden_slab, leaves2, stained_hardened_clay, carved_pumpkin, stained_glass_pane, dark_oak_stairs, iron_trapdoor, prismarine, sealantern, hay_block, carpet, hardened_clay, coal_block, packed_ice, black_glazed_terracotta, purpur_stairs, double_plant, wall_banner, daylight_detector_inverted, red_sandstone, red_sandstone_stairs, spruce_trapdoor, stone_slab2, jungle_fence_gate, dark_oak_fence_gate, acacia_fence_gate, repeating_command_block, birch_door, grass_path, frame, normal_stone_stairs, chorus_flower, jungle_pressure_plate, undyed_shulker_box, end_bricks, smoker, diorite_stairs, structure_block, end_rod, blue_glazed_terracotta, magma, bell, stone_slab3, nether_wart_block, red_nether_brick, bone_block, shulker_box, white_glazed_terracotta, orange_glazed_terracotta, magenta_glazed_terracotta, light_blue_glazed_terracotta, yellow_glazed_terracotta, lime_glazed_terracotta, pink_glazed_terracotta, barrier, gray_glazed_terracotta, silver_glazed_terracotta, cyan_glazed_terracotta, brown_glazed_terracotta, red_glazed_terracotta, concrete, acacia_trapdoor, concretepowder, scaffolding, chorus_plant, smooth_sandstone_stairs, podzol, prismarine_stairs, bamboo, dark_prismarine_stairs, prismarine_bricks_stairs, stripped_spruce_log, stripped_birch_log, cartography_table, stripped_dark_oak_log, blue_ice, fire, acacia_standing_sign, blast_furnace, mossy_cobblestone_stairs, andesite_stairs, acacia_button, smooth_red_sandstone_stairs, seagrass, sea_pickle, double_stone_slab3, double_stone_slab4, bamboo_sapling, jungle_button, birch_pressure_plate, birch_wall_sign, jungle_trapdoor, coral_fan, coral_fan_dead, kelp, birch_button, dark_oak_button, stickypistonarmcollision, birch_trapdoor, acacia_pressure_plate, bubble_column, polished_granite_stairs, polished_diorite_stairs, polished_andesite_stairs, mossy_stone_brick_stairs, end_brick_stairs, smooth_quartz_stairs, spruce_standing_sign, spruce_wall_sign, birch_standing_sign, smithing_table, jungle_wall_sign, acacia_wall_sign, darkoak_standing_sign, darkoak_wall_sign, lit_smoker, barrel, lantern, campfire, composter, lit_blast_furnace, light_block, wither_rose, bee_nest, honey_block, honeycomb_block], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=tileData, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=oldBlockHandling, optional=false, enumData=CommandEnumData(name=Replace, values=[replace], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=replaceTileName, optional=true, enumData=CommandEnumData(name=Block, values=[slime, tnt, tripwire_hook, air, noteblock, gravel, lit_redstone_lamp, stone, golden_rail, gold_block, bedrock, turtle_egg, oak_stairs, grass, detector_rail, planks, dark_oak_pressure_plate, dirt, coal_ore, diamond_block, cobblestone, lava, dark_oak_trapdoor, double_stone_slab2, stonebrick, sapling, cauldron, flowing_water, spruce_pressure_plate, piston, stained_glass, water, flowing_lava, furnace, sand, gold_ore, wooden_door, tallgrass, iron_ore, web, log, stripped_oak_log, leaves, ladder, yellow_flower, sponge, sweet_berry_bush, birch_fence_gate, standing_sign, monster_egg, glass, conduit, lapis_ore, spruce_button, bookshelf, bed, powered_comparator, wooden_pressure_plate, lapis_block, stripped_acacia_log, spruce_door, dispenser, wheat, diamond_ore, sandstone, obsidian, wool, brick_block, reeds, sticky_piston, deadbush, dried_kelp_block, pistonarmcollision, red_flower, green_glazed_terracotta, brown_mushroom, red_mushroom, spruce_fence_gate, iron_block, stone_slab, double_stone_slab, beehive, rail, mossy_cobblestone, quartz_stairs, torch, mob_spawner, lava_cauldron, chest, jungle_standing_sign, redstone_wire, crafting_table, dark_oak_door, farmland, lit_furnace, stone_stairs, wall_sign, lever, stone_pressure_plate, iron_door, redstone_ore, lectern, lit_redstone_ore, unlit_redstone_torch, red_nether_brick_stairs, redstone_torch, stone_button, snow_layer, brown_mushroom_block, ice, snow, cactus, command_block, clay, jukebox, fence, pumpkin, acacia_door, nether_brick_stairs, netherrack, log2, soul_sand, glowstone, portal, lit_pumpkin, beetroot, cake, unpowered_repeater, powered_repeater, coral_fan_hang3, acacia_stairs, trapdoor, jungle_door, red_mushroom_block, iron_bars, coral, chain_command_block, glass_pane, melon_block, coral_fan_hang2, emerald_block, pumpkin_stem, melon_stem, vine, standing_banner, fence_gate, brick_stairs, stone_brick_stairs, mycelium, waterlily, smooth_stone, nether_brick, sandstone_stairs, nether_brick_fence, nether_wart, enchanting_table, brewing_stand, purpur_block, end_portal, end_portal_frame, end_stone, fletching_table, dragon_egg, loom, granite_stairs, redstone_lamp, dropper, activator_rail, coral_block, cocoa, wood, emerald_ore, observer, ender_chest, unpowered_comparator, tripwire, spruce_stairs, birch_stairs, stonecutter_block, jungle_stairs, coral_fan_hang, beacon, cobblestone_wall, flower_pot, carrots, potatoes, wooden_button, grindstone, skull, anvil, stone_slab4, trapped_chest, light_weighted_pressure_plate, purple_glazed_terracotta, heavy_weighted_pressure_plate, daylight_detector, stripped_jungle_log, redstone_block, quartz_ore, hopper, quartz_block, wooden_slab, double_wooden_slab, leaves2, stained_hardened_clay, carved_pumpkin, stained_glass_pane, dark_oak_stairs, iron_trapdoor, prismarine, sealantern, hay_block, carpet, hardened_clay, coal_block, packed_ice, black_glazed_terracotta, purpur_stairs, double_plant, wall_banner, daylight_detector_inverted, red_sandstone, red_sandstone_stairs, spruce_trapdoor, stone_slab2, jungle_fence_gate, dark_oak_fence_gate, acacia_fence_gate, repeating_command_block, birch_door, grass_path, frame, normal_stone_stairs, chorus_flower, jungle_pressure_plate, undyed_shulker_box, end_bricks, smoker, diorite_stairs, structure_block, end_rod, blue_glazed_terracotta, magma, bell, stone_slab3, nether_wart_block, red_nether_brick, bone_block, shulker_box, white_glazed_terracotta, orange_glazed_terracotta, magenta_glazed_terracotta, light_blue_glazed_terracotta, yellow_glazed_terracotta, lime_glazed_terracotta, pink_glazed_terracotta, barrier, gray_glazed_terracotta, silver_glazed_terracotta, cyan_glazed_terracotta, brown_glazed_terracotta, red_glazed_terracotta, concrete, acacia_trapdoor, concretepowder, scaffolding, chorus_plant, smooth_sandstone_stairs, podzol, prismarine_stairs, bamboo, dark_prismarine_stairs, prismarine_bricks_stairs, stripped_spruce_log, stripped_birch_log, cartography_table, stripped_dark_oak_log, blue_ice, fire, acacia_standing_sign, blast_furnace, mossy_cobblestone_stairs, andesite_stairs, acacia_button, smooth_red_sandstone_stairs, seagrass, sea_pickle, double_stone_slab3, double_stone_slab4, bamboo_sapling, jungle_button, birch_pressure_plate, birch_wall_sign, jungle_trapdoor, coral_fan, coral_fan_dead, kelp, birch_button, dark_oak_button, stickypistonarmcollision, birch_trapdoor, acacia_pressure_plate, bubble_column, polished_granite_stairs, polished_diorite_stairs, polished_andesite_stairs, mossy_stone_brick_stairs, end_brick_stairs, smooth_quartz_stairs, spruce_standing_sign, spruce_wall_sign, birch_standing_sign, smithing_table, jungle_wall_sign, acacia_wall_sign, darkoak_standing_sign, darkoak_wall_sign, lit_smoker, barrel, lantern, campfire, composter, lit_blast_furnace, light_block, wither_rose, bee_nest, honey_block, honeycomb_block], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=replaceDataValue, optional=true, enumData=null, type=INT, postfix=null, options=[])
]
]
, CommandData(
name=function
description=commands.function.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=name, optional=false, enumData=null, type=FILE_PATH, postfix=null, options=[])
]
]
, CommandData(
name=gamemode
description=commands.gamemode.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=gameMode, optional=false, enumData=CommandEnumData(name=GameMode, values=[default, creative, survival, adventure, d, c, s, a], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=player, optional=true, enumData=null, type=TARGET, postfix=null, options=[])
]
[
CommandParamData(name=gameMode, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=player, optional=true, enumData=null, type=TARGET, postfix=null, options=[])
]
]
, CommandData(
name=gamerule
description=commands.gamerule.description
flags=[EXECUTE, TYPE, CHEAT, UNKNOWN_6]
permission=1
aliases=null
overloads=[
[
]
[
CommandParamData(name=rule, optional=false, enumData=CommandEnumData(name=BoolGameRule, values=[commandblockoutput, dodaylightcycle, doentitydrops, dofiretick, domobloot, domobspawning, dotiledrops, doweathercycle, drowningdamage, falldamage, firedamage, keepinventory, mobgriefing, pvp, showcoordinates, naturalregeneration, tntexplodes, sendcommandfeedback, doinsomnia, commandblocksenabled, doimmediaterespawn, showdeathmessages, showtags], isSoft=false), type=null, postfix=null, options=[UNKNOWN_0, UNKNOWN_1])
CommandParamData(name=value, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=rule, optional=false, enumData=CommandEnumData(name=IntGameRule, values=[maxcommandchainlength, randomtickspeed, functioncommandlimit, spawnradius], isSoft=false), type=null, postfix=null, options=[UNKNOWN_0, UNKNOWN_1])
CommandParamData(name=value, optional=true, enumData=null, type=INT, postfix=null, options=[])
]
]
, CommandData(
name=give
description=commands.give.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=itemName, optional=false, enumData=CommandEnumData(name=Item, values=[chicken, rabbit, pufferfish, salmon, slime, minecart, hopper_minecart, tnt_minecart, chest_minecart, command_block_minecart, tnt, arrow, snowball, egg, painting, shield, fireball, splash_potion, ender_pearl, boat, lingering_potion, armor_stand, tripwire_hook, air, noteblock, gravel, stone, golden_rail, gold_block, bedrock, turtle_egg, oak_stairs, grass, detector_rail, planks, dark_oak_pressure_plate, dirt, coal_ore, diamond_block, cobblestone, dark_oak_trapdoor, stonebrick, sapling, cauldron, spruce_pressure_plate, piston, stained_glass, furnace, sand, gold_ore, wooden_door, tallgrass, iron_ore, web, log, stripped_oak_log, leaves, ladder, yellow_flower, sponge, birch_fence_gate, monster_egg, glass, conduit, lapis_ore, spruce_button, bookshelf, bed, wooden_pressure_plate, lapis_block, stripped_acacia_log, spruce_door, dispenser, wheat, diamond_ore, sandstone, obsidian, wool, brick_block, reeds, sticky_piston, deadbush, dried_kelp_block, red_flower, green_glazed_terracotta, brown_mushroom, red_mushroom, spruce_fence_gate, iron_block, stone_slab, beehive, rail, mossy_cobblestone, quartz_stairs, torch, mob_spawner, chest, crafting_table, dark_oak_door, stone_stairs, lever, stone_pressure_plate, iron_door, redstone_ore, lectern, red_nether_brick_stairs, redstone_torch, stone_button, snow_layer, brown_mushroom_block, ice, snow, cactus, command_block, clay, jukebox, fence, pumpkin, acacia_door, nether_brick_stairs, netherrack, log2, soul_sand, glowstone, lit_pumpkin, beetroot, cake, acacia_stairs, trapdoor, jungle_door, red_mushroom_block, iron_bars, coral, chain_command_block, glass_pane, melon_block, emerald_block, vine, fence_gate, brick_stairs, stone_brick_stairs, mycelium, waterlily, smooth_stone, nether_brick, sandstone_stairs, nether_brick_fence, nether_wart, enchanting_table, brewing_stand, purpur_block, end_portal_frame, end_stone, fletching_table, dragon_egg, loom, granite_stairs, redstone_lamp, dropper, activator_rail, coral_block, wood, emerald_ore, observer, ender_chest, spruce_stairs, birch_stairs, stonecutter_block, jungle_stairs, beacon, cobblestone_wall, flower_pot, wooden_button, grindstone, skull, anvil, stone_slab4, trapped_chest, light_weighted_pressure_plate, purple_glazed_terracotta, heavy_weighted_pressure_plate, daylight_detector, stripped_jungle_log, redstone_block, quartz_ore, hopper, quartz_block, wooden_slab, leaves2, stained_hardened_clay, carved_pumpkin, stained_glass_pane, dark_oak_stairs, iron_trapdoor, prismarine, sealantern, hay_block, carpet, hardened_clay, coal_block, packed_ice, black_glazed_terracotta, purpur_stairs, double_plant, red_sandstone, red_sandstone_stairs, spruce_trapdoor, stone_slab2, jungle_fence_gate, dark_oak_fence_gate, acacia_fence_gate, repeating_command_block, birch_door, grass_path, frame, normal_stone_stairs, chorus_flower, jungle_pressure_plate, undyed_shulker_box, end_bricks, smoker, diorite_stairs, structure_block, end_rod, blue_glazed_terracotta, magma, bell, stone_slab3, nether_wart_block, red_nether_brick, bone_block, shulker_box, white_glazed_terracotta, orange_glazed_terracotta, magenta_glazed_terracotta, light_blue_glazed_terracotta, yellow_glazed_terracotta, lime_glazed_terracotta, pink_glazed_terracotta, barrier, gray_glazed_terracotta, silver_glazed_terracotta, cyan_glazed_terracotta, brown_glazed_terracotta, red_glazed_terracotta, concrete, acacia_trapdoor, concretepowder, scaffolding, chorus_plant, smooth_sandstone_stairs, podzol, prismarine_stairs, bamboo, dark_prismarine_stairs, prismarine_bricks_stairs, stripped_spruce_log, stripped_birch_log, cartography_table, stripped_dark_oak_log, blue_ice, blast_furnace, mossy_cobblestone_stairs, andesite_stairs, acacia_button, smooth_red_sandstone_stairs, seagrass, sea_pickle, jungle_button, birch_pressure_plate, jungle_trapdoor, coral_fan, coral_fan_dead, kelp, birch_button, dark_oak_button, birch_trapdoor, acacia_pressure_plate, polished_granite_stairs, polished_diorite_stairs, polished_andesite_stairs, mossy_stone_brick_stairs, end_brick_stairs, smooth_quartz_stairs, smithing_table, barrel, lantern, campfire, composter, light_block, wither_rose, bee_nest, honey_block, honeycomb_block, wheat_seeds, pumpkin_seeds, melon_seeds, beetroot_seeds, potato, poisonous_potato, carrot, golden_carrot, apple, golden_apple, appleenchanted, melon, speckled_melon, sweet_berries, honeycomb, dye, porkchop, beef, muttonraw, fish, clownfish, sugar, rotten_flesh, bone, spider_eye, spawn_egg, chorus_fruit, chorus_fruit_popped, leather_helmet, chainmail_helmet, iron_helmet, golden_helmet, diamond_helmet, leather_chestplate, chainmail_chestplate, iron_chestplate, golden_chestplate, diamond_chestplate, leather_leggings, chainmail_leggings, iron_leggings, golden_leggings, diamond_leggings, leather_boots, chainmail_boots, iron_boots, golden_boots, diamond_boots, wooden_sword, stone_sword, iron_sword, golden_sword, diamond_sword, wooden_axe, stone_axe, iron_axe, golden_axe, diamond_axe, wooden_pickaxe, stone_pickaxe, iron_pickaxe, golden_pickaxe, diamond_pickaxe, wooden_shovel, stone_shovel, iron_shovel, golden_shovel, diamond_shovel, wooden_hoe, stone_hoe, iron_hoe, golden_hoe, diamond_hoe, bow, crossbow, cooked_chicken, cooked_porkchop, cooked_beef, muttoncooked, cooked_rabbit, cooked_fish, cooked_salmon, bread, mushroom_stew, beetroot_soup, rabbit_stew, baked_potato, cookie, pumpkin_pie, dried_kelp, fishing_rod, carrotonastick, shears, flint_and_steel, lead, clock, compass, emptymap, saddle, horsearmorleather, horsearmoriron, horsearmorgold, horsearmordiamond, trident, turtle_helmet, elytra, totem, glass_bottle, experience_bottle, potion, stick, record_13, record_cat, record_blocks, record_chirp, record_far, record_mall, record_mellohi, record_stal, record_strad, record_ward, record_11, record_wait, glowstone_dust, sign, spruce_sign, birch_sign, jungle_sign, acacia_sign, darkoak_sign, honey_bottle, bowl, bucket, coal, diamond, iron_nugget, iron_ingot, gold_nugget, gold_ingot, emerald, quartz, clay_ball, brick, netherbrick, prismarine_shard, prismarine_crystals, nautilus_shell, heart_of_the_sea, turtle_shell_piece, phantom_membrane, string, feather, flint, gunpowder, leather, rabbit_hide, rabbit_foot, blaze_rod, blaze_powder, magma_cream, fermented_spider_eye, dragon_breath, shulker_shell, ghast_tear, slime_ball, ender_eye, netherstar, end_crystal, paper, book, writable_book, enchanted_book, redstone, repeater, comparator, name_tag, banner, banner_pattern, fireworks, fireworkscharge, map], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=amount, optional=true, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=data, optional=true, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=components, optional=true, enumData=null, type=JSON, postfix=null, options=[])
]
]
, CommandData(
name=kick
description=commands.kick.description
flags=[]
permission=4
aliases=null
overloads=[
[
CommandParamData(name=nameOrXuid, optional=false, enumData=null, type=STRING, postfix=null, options=[])
CommandParamData(name=reason, optional=false, enumData=null, type=MESSAGE, postfix=null, options=[])
]
]
, CommandData(
name=kill
description=commands.kill.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=target, optional=true, enumData=null, type=TARGET, postfix=null, options=[])
]
]
, CommandData(
name=list
description=commands.list.description
flags=[EXECUTE, TYPE, CHEAT, UNKNOWN_6]
permission=0
aliases=null
overloads=[
[
]
]
, CommandData(
name=locate
description=commands.locate.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=feature, optional=false, enumData=CommandEnumData(name=Feature, values=[endcity, fortress, mineshaft, monument, stronghold, temple, village, mansion, shipwreck, buriedtreasure, ruins, pillageroutpost], isSoft=false), type=null, postfix=null, options=[])
]
]
, CommandData(
name=me
description=commands.me.description
flags=[SYNC, EXECUTE, TYPE, CHEAT, UNKNOWN_6]
permission=0
aliases=null
overloads=[
[
CommandParamData(name=message, optional=false, enumData=null, type=MESSAGE, postfix=null, options=[])
]
]
, CommandData(
name=mobevent
description=commands.mobevent.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=event, optional=false, enumData=CommandEnumData(name=MobEvent, values=[minecraft:pillager_patrols_event, minecraft:wandering_trader_event, events_enabled], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=value, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
]
, CommandData(
name=op
description=commands.op.description
flags=[EXECUTE, TYPE, CHEAT, UNKNOWN_6]
permission=2
aliases=null
overloads=[
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
]
]
, CommandData(
name=particle
description=commands.spawnParticleEmitter.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=effect, optional=false, enumData=null, type=STRING, postfix=null, options=[])
CommandParamData(name=position, optional=false, enumData=null, type=null, postfix=null, options=[])
]
]
, CommandData(
name=permission
description=commands.permissions.description
flags=[]
permission=4
aliases=CommandEnumData(name=permissionCommandAliases, values=[permission, ops], isSoft=false)
overloads=[
[
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=PermissionsAction, values=[list, reload], isSoft=false), type=null, postfix=null, options=[])
]
]
, CommandData(
name=playsound
description=commands.playsound.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=sound, optional=false, enumData=null, type=STRING, postfix=null, options=[])
CommandParamData(name=player, optional=true, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=position, optional=true, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=volume, optional=true, enumData=null, type=FLOAT, postfix=null, options=[])
CommandParamData(name=pitch, optional=true, enumData=null, type=FLOAT, postfix=null, options=[])
CommandParamData(name=minimumVolume, optional=true, enumData=null, type=FLOAT, postfix=null, options=[])
]
]
, CommandData(
name=reload
description=commands.reload.description
flags=[]
permission=2
aliases=null
overloads=[
[
]
]
, CommandData(
name=replaceitem
description=commands.replaceitem.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=block, optional=false, enumData=CommandEnumData(name=ReplaceItemBlock, values=[block], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=position, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=slotType, optional=false, enumData=CommandEnumData(name=BlockEquipmentSlot, values=[slot.container], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=slotId, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=itemName, optional=false, enumData=CommandEnumData(name=Item, values=[chicken, rabbit, pufferfish, salmon, slime, minecart, hopper_minecart, tnt_minecart, chest_minecart, command_block_minecart, tnt, arrow, snowball, egg, painting, shield, fireball, splash_potion, ender_pearl, boat, lingering_potion, armor_stand, tripwire_hook, air, noteblock, gravel, stone, golden_rail, gold_block, bedrock, turtle_egg, oak_stairs, grass, detector_rail, planks, dark_oak_pressure_plate, dirt, coal_ore, diamond_block, cobblestone, dark_oak_trapdoor, stonebrick, sapling, cauldron, spruce_pressure_plate, piston, stained_glass, furnace, sand, gold_ore, wooden_door, tallgrass, iron_ore, web, log, stripped_oak_log, leaves, ladder, yellow_flower, sponge, birch_fence_gate, monster_egg, glass, conduit, lapis_ore, spruce_button, bookshelf, bed, wooden_pressure_plate, lapis_block, stripped_acacia_log, spruce_door, dispenser, wheat, diamond_ore, sandstone, obsidian, wool, brick_block, reeds, sticky_piston, deadbush, dried_kelp_block, red_flower, green_glazed_terracotta, brown_mushroom, red_mushroom, spruce_fence_gate, iron_block, stone_slab, beehive, rail, mossy_cobblestone, quartz_stairs, torch, mob_spawner, chest, crafting_table, dark_oak_door, stone_stairs, lever, stone_pressure_plate, iron_door, redstone_ore, lectern, red_nether_brick_stairs, redstone_torch, stone_button, snow_layer, brown_mushroom_block, ice, snow, cactus, command_block, clay, jukebox, fence, pumpkin, acacia_door, nether_brick_stairs, netherrack, log2, soul_sand, glowstone, lit_pumpkin, beetroot, cake, acacia_stairs, trapdoor, jungle_door, red_mushroom_block, iron_bars, coral, chain_command_block, glass_pane, melon_block, emerald_block, vine, fence_gate, brick_stairs, stone_brick_stairs, mycelium, waterlily, smooth_stone, nether_brick, sandstone_stairs, nether_brick_fence, nether_wart, enchanting_table, brewing_stand, purpur_block, end_portal_frame, end_stone, fletching_table, dragon_egg, loom, granite_stairs, redstone_lamp, dropper, activator_rail, coral_block, wood, emerald_ore, observer, ender_chest, spruce_stairs, birch_stairs, stonecutter_block, jungle_stairs, beacon, cobblestone_wall, flower_pot, wooden_button, grindstone, skull, anvil, stone_slab4, trapped_chest, light_weighted_pressure_plate, purple_glazed_terracotta, heavy_weighted_pressure_plate, daylight_detector, stripped_jungle_log, redstone_block, quartz_ore, hopper, quartz_block, wooden_slab, leaves2, stained_hardened_clay, carved_pumpkin, stained_glass_pane, dark_oak_stairs, iron_trapdoor, prismarine, sealantern, hay_block, carpet, hardened_clay, coal_block, packed_ice, black_glazed_terracotta, purpur_stairs, double_plant, red_sandstone, red_sandstone_stairs, spruce_trapdoor, stone_slab2, jungle_fence_gate, dark_oak_fence_gate, acacia_fence_gate, repeating_command_block, birch_door, grass_path, frame, normal_stone_stairs, chorus_flower, jungle_pressure_plate, undyed_shulker_box, end_bricks, smoker, diorite_stairs, structure_block, end_rod, blue_glazed_terracotta, magma, bell, stone_slab3, nether_wart_block, red_nether_brick, bone_block, shulker_box, white_glazed_terracotta, orange_glazed_terracotta, magenta_glazed_terracotta, light_blue_glazed_terracotta, yellow_glazed_terracotta, lime_glazed_terracotta, pink_glazed_terracotta, barrier, gray_glazed_terracotta, silver_glazed_terracotta, cyan_glazed_terracotta, brown_glazed_terracotta, red_glazed_terracotta, concrete, acacia_trapdoor, concretepowder, scaffolding, chorus_plant, smooth_sandstone_stairs, podzol, prismarine_stairs, bamboo, dark_prismarine_stairs, prismarine_bricks_stairs, stripped_spruce_log, stripped_birch_log, cartography_table, stripped_dark_oak_log, blue_ice, blast_furnace, mossy_cobblestone_stairs, andesite_stairs, acacia_button, smooth_red_sandstone_stairs, seagrass, sea_pickle, jungle_button, birch_pressure_plate, jungle_trapdoor, coral_fan, coral_fan_dead, kelp, birch_button, dark_oak_button, birch_trapdoor, acacia_pressure_plate, polished_granite_stairs, polished_diorite_stairs, polished_andesite_stairs, mossy_stone_brick_stairs, end_brick_stairs, smooth_quartz_stairs, smithing_table, barrel, lantern, campfire, composter, light_block, wither_rose, bee_nest, honey_block, honeycomb_block, wheat_seeds, pumpkin_seeds, melon_seeds, beetroot_seeds, potato, poisonous_potato, carrot, golden_carrot, apple, golden_apple, appleenchanted, melon, speckled_melon, sweet_berries, honeycomb, dye, porkchop, beef, muttonraw, fish, clownfish, sugar, rotten_flesh, bone, spider_eye, spawn_egg, chorus_fruit, chorus_fruit_popped, leather_helmet, chainmail_helmet, iron_helmet, golden_helmet, diamond_helmet, leather_chestplate, chainmail_chestplate, iron_chestplate, golden_chestplate, diamond_chestplate, leather_leggings, chainmail_leggings, iron_leggings, golden_leggings, diamond_leggings, leather_boots, chainmail_boots, iron_boots, golden_boots, diamond_boots, wooden_sword, stone_sword, iron_sword, golden_sword, diamond_sword, wooden_axe, stone_axe, iron_axe, golden_axe, diamond_axe, wooden_pickaxe, stone_pickaxe, iron_pickaxe, golden_pickaxe, diamond_pickaxe, wooden_shovel, stone_shovel, iron_shovel, golden_shovel, diamond_shovel, wooden_hoe, stone_hoe, iron_hoe, golden_hoe, diamond_hoe, bow, crossbow, cooked_chicken, cooked_porkchop, cooked_beef, muttoncooked, cooked_rabbit, cooked_fish, cooked_salmon, bread, mushroom_stew, beetroot_soup, rabbit_stew, baked_potato, cookie, pumpkin_pie, dried_kelp, fishing_rod, carrotonastick, shears, flint_and_steel, lead, clock, compass, emptymap, saddle, horsearmorleather, horsearmoriron, horsearmorgold, horsearmordiamond, trident, turtle_helmet, elytra, totem, glass_bottle, experience_bottle, potion, stick, record_13, record_cat, record_blocks, record_chirp, record_far, record_mall, record_mellohi, record_stal, record_strad, record_ward, record_11, record_wait, glowstone_dust, sign, spruce_sign, birch_sign, jungle_sign, acacia_sign, darkoak_sign, honey_bottle, bowl, bucket, coal, diamond, iron_nugget, iron_ingot, gold_nugget, gold_ingot, emerald, quartz, clay_ball, brick, netherbrick, prismarine_shard, prismarine_crystals, nautilus_shell, heart_of_the_sea, turtle_shell_piece, phantom_membrane, string, feather, flint, gunpowder, leather, rabbit_hide, rabbit_foot, blaze_rod, blaze_powder, magma_cream, fermented_spider_eye, dragon_breath, shulker_shell, ghast_tear, slime_ball, ender_eye, netherstar, end_crystal, paper, book, writable_book, enchanted_book, redstone, repeater, comparator, name_tag, banner, banner_pattern, fireworks, fireworkscharge, map], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=amount, optional=true, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=data, optional=true, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=components, optional=true, enumData=null, type=JSON, postfix=null, options=[])
]
[
CommandParamData(name=entity, optional=false, enumData=CommandEnumData(name=ReplaceItemEntity, values=[entity], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=target, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=slotType, optional=false, enumData=CommandEnumData(name=EntityEquipmentSlot, values=[slot.weapon.mainhand, slot.weapon.offhand, slot.armor.head, slot.armor.chest, slot.armor.legs, slot.armor.feet, slot.hotbar, slot.inventory, slot.enderchest, slot.saddle, slot.armor, slot.chest], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=slotId, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=itemName, optional=false, enumData=CommandEnumData(name=Item, values=[chicken, rabbit, pufferfish, salmon, slime, minecart, hopper_minecart, tnt_minecart, chest_minecart, command_block_minecart, tnt, arrow, snowball, egg, painting, shield, fireball, splash_potion, ender_pearl, boat, lingering_potion, armor_stand, tripwire_hook, air, noteblock, gravel, stone, golden_rail, gold_block, bedrock, turtle_egg, oak_stairs, grass, detector_rail, planks, dark_oak_pressure_plate, dirt, coal_ore, diamond_block, cobblestone, dark_oak_trapdoor, stonebrick, sapling, cauldron, spruce_pressure_plate, piston, stained_glass, furnace, sand, gold_ore, wooden_door, tallgrass, iron_ore, web, log, stripped_oak_log, leaves, ladder, yellow_flower, sponge, birch_fence_gate, monster_egg, glass, conduit, lapis_ore, spruce_button, bookshelf, bed, wooden_pressure_plate, lapis_block, stripped_acacia_log, spruce_door, dispenser, wheat, diamond_ore, sandstone, obsidian, wool, brick_block, reeds, sticky_piston, deadbush, dried_kelp_block, red_flower, green_glazed_terracotta, brown_mushroom, red_mushroom, spruce_fence_gate, iron_block, stone_slab, beehive, rail, mossy_cobblestone, quartz_stairs, torch, mob_spawner, chest, crafting_table, dark_oak_door, stone_stairs, lever, stone_pressure_plate, iron_door, redstone_ore, lectern, red_nether_brick_stairs, redstone_torch, stone_button, snow_layer, brown_mushroom_block, ice, snow, cactus, command_block, clay, jukebox, fence, pumpkin, acacia_door, nether_brick_stairs, netherrack, log2, soul_sand, glowstone, lit_pumpkin, beetroot, cake, acacia_stairs, trapdoor, jungle_door, red_mushroom_block, iron_bars, coral, chain_command_block, glass_pane, melon_block, emerald_block, vine, fence_gate, brick_stairs, stone_brick_stairs, mycelium, waterlily, smooth_stone, nether_brick, sandstone_stairs, nether_brick_fence, nether_wart, enchanting_table, brewing_stand, purpur_block, end_portal_frame, end_stone, fletching_table, dragon_egg, loom, granite_stairs, redstone_lamp, dropper, activator_rail, coral_block, wood, emerald_ore, observer, ender_chest, spruce_stairs, birch_stairs, stonecutter_block, jungle_stairs, beacon, cobblestone_wall, flower_pot, wooden_button, grindstone, skull, anvil, stone_slab4, trapped_chest, light_weighted_pressure_plate, purple_glazed_terracotta, heavy_weighted_pressure_plate, daylight_detector, stripped_jungle_log, redstone_block, quartz_ore, hopper, quartz_block, wooden_slab, leaves2, stained_hardened_clay, carved_pumpkin, stained_glass_pane, dark_oak_stairs, iron_trapdoor, prismarine, sealantern, hay_block, carpet, hardened_clay, coal_block, packed_ice, black_glazed_terracotta, purpur_stairs, double_plant, red_sandstone, red_sandstone_stairs, spruce_trapdoor, stone_slab2, jungle_fence_gate, dark_oak_fence_gate, acacia_fence_gate, repeating_command_block, birch_door, grass_path, frame, normal_stone_stairs, chorus_flower, jungle_pressure_plate, undyed_shulker_box, end_bricks, smoker, diorite_stairs, structure_block, end_rod, blue_glazed_terracotta, magma, bell, stone_slab3, nether_wart_block, red_nether_brick, bone_block, shulker_box, white_glazed_terracotta, orange_glazed_terracotta, magenta_glazed_terracotta, light_blue_glazed_terracotta, yellow_glazed_terracotta, lime_glazed_terracotta, pink_glazed_terracotta, barrier, gray_glazed_terracotta, silver_glazed_terracotta, cyan_glazed_terracotta, brown_glazed_terracotta, red_glazed_terracotta, concrete, acacia_trapdoor, concretepowder, scaffolding, chorus_plant, smooth_sandstone_stairs, podzol, prismarine_stairs, bamboo, dark_prismarine_stairs, prismarine_bricks_stairs, stripped_spruce_log, stripped_birch_log, cartography_table, stripped_dark_oak_log, blue_ice, blast_furnace, mossy_cobblestone_stairs, andesite_stairs, acacia_button, smooth_red_sandstone_stairs, seagrass, sea_pickle, jungle_button, birch_pressure_plate, jungle_trapdoor, coral_fan, coral_fan_dead, kelp, birch_button, dark_oak_button, birch_trapdoor, acacia_pressure_plate, polished_granite_stairs, polished_diorite_stairs, polished_andesite_stairs, mossy_stone_brick_stairs, end_brick_stairs, smooth_quartz_stairs, smithing_table, barrel, lantern, campfire, composter, light_block, wither_rose, bee_nest, honey_block, honeycomb_block, wheat_seeds, pumpkin_seeds, melon_seeds, beetroot_seeds, potato, poisonous_potato, carrot, golden_carrot, apple, golden_apple, appleenchanted, melon, speckled_melon, sweet_berries, honeycomb, dye, porkchop, beef, muttonraw, fish, clownfish, sugar, rotten_flesh, bone, spider_eye, spawn_egg, chorus_fruit, chorus_fruit_popped, leather_helmet, chainmail_helmet, iron_helmet, golden_helmet, diamond_helmet, leather_chestplate, chainmail_chestplate, iron_chestplate, golden_chestplate, diamond_chestplate, leather_leggings, chainmail_leggings, iron_leggings, golden_leggings, diamond_leggings, leather_boots, chainmail_boots, iron_boots, golden_boots, diamond_boots, wooden_sword, stone_sword, iron_sword, golden_sword, diamond_sword, wooden_axe, stone_axe, iron_axe, golden_axe, diamond_axe, wooden_pickaxe, stone_pickaxe, iron_pickaxe, golden_pickaxe, diamond_pickaxe, wooden_shovel, stone_shovel, iron_shovel, golden_shovel, diamond_shovel, wooden_hoe, stone_hoe, iron_hoe, golden_hoe, diamond_hoe, bow, crossbow, cooked_chicken, cooked_porkchop, cooked_beef, muttoncooked, cooked_rabbit, cooked_fish, cooked_salmon, bread, mushroom_stew, beetroot_soup, rabbit_stew, baked_potato, cookie, pumpkin_pie, dried_kelp, fishing_rod, carrotonastick, shears, flint_and_steel, lead, clock, compass, emptymap, saddle, horsearmorleather, horsearmoriron, horsearmorgold, horsearmordiamond, trident, turtle_helmet, elytra, totem, glass_bottle, experience_bottle, potion, stick, record_13, record_cat, record_blocks, record_chirp, record_far, record_mall, record_mellohi, record_stal, record_strad, record_ward, record_11, record_wait, glowstone_dust, sign, spruce_sign, birch_sign, jungle_sign, acacia_sign, darkoak_sign, honey_bottle, bowl, bucket, coal, diamond, iron_nugget, iron_ingot, gold_nugget, gold_ingot, emerald, quartz, clay_ball, brick, netherbrick, prismarine_shard, prismarine_crystals, nautilus_shell, heart_of_the_sea, turtle_shell_piece, phantom_membrane, string, feather, flint, gunpowder, leather, rabbit_hide, rabbit_foot, blaze_rod, blaze_powder, magma_cream, fermented_spider_eye, dragon_breath, shulker_shell, ghast_tear, slime_ball, ender_eye, netherstar, end_crystal, paper, book, writable_book, enchanted_book, redstone, repeater, comparator, name_tag, banner, banner_pattern, fireworks, fireworkscharge, map], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=amount, optional=true, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=data, optional=true, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=components, optional=true, enumData=null, type=JSON, postfix=null, options=[])
]
]
, CommandData(
name=save
description=commands.save.description
flags=[]
permission=4
aliases=null
overloads=[
[
CommandParamData(name=mode, optional=false, enumData=CommandEnumData(name=SaveMode, values=[query, hold, resume], isSoft=false), type=null, postfix=null, options=[])
]
]
, CommandData(
name=say
description=commands.say.description
flags=[SYNC, EXECUTE, TYPE, CHEAT, UNKNOWN_6]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=message, optional=false, enumData=null, type=MESSAGE, postfix=null, options=[])
]
]
, CommandData(
name=scoreboard
description=commands.scoreboard.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=category, optional=false, enumData=CommandEnumData(name=ScoreboardObjectivesCategory, values=[objectives], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=ScoreboardAddAction, values=[add], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=objective, optional=false, enumData=CommandEnumData(name=ScoreboardObjectives, values=[], isSoft=true), type=null, postfix=null, options=[])
CommandParamData(name=criteria, optional=false, enumData=CommandEnumData(name=ScoreboardCriteria, values=[dummy], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=displayName, optional=true, enumData=null, type=STRING, postfix=null, options=[])
]
[
CommandParamData(name=category, optional=false, enumData=CommandEnumData(name=ScoreboardObjectivesCategory, values=[objectives], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=ScoreboardRemoveAction, values=[remove], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=objective, optional=false, enumData=CommandEnumData(name=ScoreboardObjectives, values=[], isSoft=true), type=null, postfix=null, options=[])
]
[
CommandParamData(name=category, optional=false, enumData=CommandEnumData(name=ScoreboardObjectivesCategory, values=[objectives], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=ScoreboardListAction, values=[list], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=category, optional=false, enumData=CommandEnumData(name=ScoreboardObjectivesCategory, values=[objectives], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=ScoreboardSetDisplayAction, values=[setdisplay], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=displaySlot, optional=false, enumData=CommandEnumData(name=ScoreboardDisplaySlotSortable, values=[list, sidebar], isSoft=false), type=null, postfix=null, options=[UNKNOWN_0])
CommandParamData(name=objective, optional=true, enumData=CommandEnumData(name=ScoreboardObjectives, values=[], isSoft=true), type=null, postfix=null, options=[])
CommandParamData(name=sortOrder, optional=true, enumData=CommandEnumData(name=ScoreboardSortOrder, values=[ascending, descending], isSoft=false), type=null, postfix=null, options=[UNKNOWN_0])
]
[
CommandParamData(name=category, optional=false, enumData=CommandEnumData(name=ScoreboardObjectivesCategory, values=[objectives], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=ScoreboardSetDisplayAction, values=[setdisplay], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=displaySlot, optional=false, enumData=CommandEnumData(name=ScoreboardDisplaySlotNonSortable, values=[belowname], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=objective, optional=true, enumData=CommandEnumData(name=ScoreboardObjectives, values=[], isSoft=true), type=null, postfix=null, options=[])
]
[
CommandParamData(name=category, optional=false, enumData=CommandEnumData(name=ScoreboardPlayersCategory, values=[players], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=ScoreboardListAction, values=[list], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=playername, optional=true, enumData=null, type=TARGET, postfix=null, options=[])
]
[
CommandParamData(name=category, optional=false, enumData=CommandEnumData(name=ScoreboardPlayersCategory, values=[players], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=ScoreboardResetAction, values=[reset], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=objective, optional=true, enumData=CommandEnumData(name=ScoreboardObjectives, values=[], isSoft=true), type=null, postfix=null, options=[])
]
[
CommandParamData(name=category, optional=false, enumData=CommandEnumData(name=ScoreboardPlayersCategory, values=[players], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=ScoreboardTestAction, values=[test], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=objective, optional=false, enumData=CommandEnumData(name=ScoreboardObjectives, values=[], isSoft=true), type=null, postfix=null, options=[])
CommandParamData(name=min, optional=false, enumData=null, type=WILDCARD_INT, postfix=null, options=[])
CommandParamData(name=max, optional=true, enumData=null, type=WILDCARD_INT, postfix=null, options=[])
]
[
CommandParamData(name=category, optional=false, enumData=CommandEnumData(name=ScoreboardPlayersCategory, values=[players], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=ScoreboardRandomAction, values=[random], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=objective, optional=false, enumData=CommandEnumData(name=ScoreboardObjectives, values=[], isSoft=true), type=null, postfix=null, options=[])
CommandParamData(name=min, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=max, optional=false, enumData=null, type=INT, postfix=null, options=[])
]
[
CommandParamData(name=category, optional=false, enumData=CommandEnumData(name=ScoreboardPlayersCategory, values=[players], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=ScoreboardPlayersNumAction, values=[add, remove, set], isSoft=false), type=null, postfix=null, options=[UNKNOWN_0])
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=objective, optional=false, enumData=CommandEnumData(name=ScoreboardObjectives, values=[], isSoft=true), type=null, postfix=null, options=[])
CommandParamData(name=count, optional=false, enumData=null, type=INT, postfix=null, options=[])
]
[
CommandParamData(name=category, optional=false, enumData=CommandEnumData(name=ScoreboardPlayersCategory, values=[players], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=ScoreboardOperationAction, values=[operation], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=targetName, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=targetObjective, optional=false, enumData=CommandEnumData(name=ScoreboardObjectives, values=[], isSoft=true), type=null, postfix=null, options=[])
CommandParamData(name=operation, optional=false, enumData=null, type=OPERATOR, postfix=null, options=[])
CommandParamData(name=selector, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=objective, optional=false, enumData=CommandEnumData(name=ScoreboardObjectives, values=[], isSoft=true), type=null, postfix=null, options=[])
]
]
, CommandData(
name=setblock
description=commands.setblock.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=position, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=tileName, optional=false, enumData=CommandEnumData(name=Block, values=[slime, tnt, tripwire_hook, air, noteblock, gravel, lit_redstone_lamp, stone, golden_rail, gold_block, bedrock, turtle_egg, oak_stairs, grass, detector_rail, planks, dark_oak_pressure_plate, dirt, coal_ore, diamond_block, cobblestone, lava, dark_oak_trapdoor, double_stone_slab2, stonebrick, sapling, cauldron, flowing_water, spruce_pressure_plate, piston, stained_glass, water, flowing_lava, furnace, sand, gold_ore, wooden_door, tallgrass, iron_ore, web, log, stripped_oak_log, leaves, ladder, yellow_flower, sponge, sweet_berry_bush, birch_fence_gate, standing_sign, monster_egg, glass, conduit, lapis_ore, spruce_button, bookshelf, bed, powered_comparator, wooden_pressure_plate, lapis_block, stripped_acacia_log, spruce_door, dispenser, wheat, diamond_ore, sandstone, obsidian, wool, brick_block, reeds, sticky_piston, deadbush, dried_kelp_block, pistonarmcollision, red_flower, green_glazed_terracotta, brown_mushroom, red_mushroom, spruce_fence_gate, iron_block, stone_slab, double_stone_slab, beehive, rail, mossy_cobblestone, quartz_stairs, torch, mob_spawner, lava_cauldron, chest, jungle_standing_sign, redstone_wire, crafting_table, dark_oak_door, farmland, lit_furnace, stone_stairs, wall_sign, lever, stone_pressure_plate, iron_door, redstone_ore, lectern, lit_redstone_ore, unlit_redstone_torch, red_nether_brick_stairs, redstone_torch, stone_button, snow_layer, brown_mushroom_block, ice, snow, cactus, command_block, clay, jukebox, fence, pumpkin, acacia_door, nether_brick_stairs, netherrack, log2, soul_sand, glowstone, portal, lit_pumpkin, beetroot, cake, unpowered_repeater, powered_repeater, coral_fan_hang3, acacia_stairs, trapdoor, jungle_door, red_mushroom_block, iron_bars, coral, chain_command_block, glass_pane, melon_block, coral_fan_hang2, emerald_block, pumpkin_stem, melon_stem, vine, standing_banner, fence_gate, brick_stairs, stone_brick_stairs, mycelium, waterlily, smooth_stone, nether_brick, sandstone_stairs, nether_brick_fence, nether_wart, enchanting_table, brewing_stand, purpur_block, end_portal, end_portal_frame, end_stone, fletching_table, dragon_egg, loom, granite_stairs, redstone_lamp, dropper, activator_rail, coral_block, cocoa, wood, emerald_ore, observer, ender_chest, unpowered_comparator, tripwire, spruce_stairs, birch_stairs, stonecutter_block, jungle_stairs, coral_fan_hang, beacon, cobblestone_wall, flower_pot, carrots, potatoes, wooden_button, grindstone, skull, anvil, stone_slab4, trapped_chest, light_weighted_pressure_plate, purple_glazed_terracotta, heavy_weighted_pressure_plate, daylight_detector, stripped_jungle_log, redstone_block, quartz_ore, hopper, quartz_block, wooden_slab, double_wooden_slab, leaves2, stained_hardened_clay, carved_pumpkin, stained_glass_pane, dark_oak_stairs, iron_trapdoor, prismarine, sealantern, hay_block, carpet, hardened_clay, coal_block, packed_ice, black_glazed_terracotta, purpur_stairs, double_plant, wall_banner, daylight_detector_inverted, red_sandstone, red_sandstone_stairs, spruce_trapdoor, stone_slab2, jungle_fence_gate, dark_oak_fence_gate, acacia_fence_gate, repeating_command_block, birch_door, grass_path, frame, normal_stone_stairs, chorus_flower, jungle_pressure_plate, undyed_shulker_box, end_bricks, smoker, diorite_stairs, structure_block, end_rod, blue_glazed_terracotta, magma, bell, stone_slab3, nether_wart_block, red_nether_brick, bone_block, shulker_box, white_glazed_terracotta, orange_glazed_terracotta, magenta_glazed_terracotta, light_blue_glazed_terracotta, yellow_glazed_terracotta, lime_glazed_terracotta, pink_glazed_terracotta, barrier, gray_glazed_terracotta, silver_glazed_terracotta, cyan_glazed_terracotta, brown_glazed_terracotta, red_glazed_terracotta, concrete, acacia_trapdoor, concretepowder, scaffolding, chorus_plant, smooth_sandstone_stairs, podzol, prismarine_stairs, bamboo, dark_prismarine_stairs, prismarine_bricks_stairs, stripped_spruce_log, stripped_birch_log, cartography_table, stripped_dark_oak_log, blue_ice, fire, acacia_standing_sign, blast_furnace, mossy_cobblestone_stairs, andesite_stairs, acacia_button, smooth_red_sandstone_stairs, seagrass, sea_pickle, double_stone_slab3, double_stone_slab4, bamboo_sapling, jungle_button, birch_pressure_plate, birch_wall_sign, jungle_trapdoor, coral_fan, coral_fan_dead, kelp, birch_button, dark_oak_button, stickypistonarmcollision, birch_trapdoor, acacia_pressure_plate, bubble_column, polished_granite_stairs, polished_diorite_stairs, polished_andesite_stairs, mossy_stone_brick_stairs, end_brick_stairs, smooth_quartz_stairs, spruce_standing_sign, spruce_wall_sign, birch_standing_sign, smithing_table, jungle_wall_sign, acacia_wall_sign, darkoak_standing_sign, darkoak_wall_sign, lit_smoker, barrel, lantern, campfire, composter, lit_blast_furnace, light_block, wither_rose, bee_nest, honey_block, honeycomb_block], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=tileData, optional=true, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=oldBlockHandling, optional=true, enumData=CommandEnumData(name=SetBlockMode, values=[replace, destroy, keep], isSoft=false), type=null, postfix=null, options=[UNKNOWN_0])
]
]
, CommandData(
name=setmaxplayers
description=commands.setmaxplayers.description
flags=[]
permission=3
aliases=null
overloads=[
[
CommandParamData(name=maxPlayers, optional=false, enumData=null, type=INT, postfix=null, options=[])
]
]
, CommandData(
name=setworldspawn
description=commands.setworldspawn.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=spawnPoint, optional=true, enumData=null, type=null, postfix=null, options=[])
]
]
, CommandData(
name=spawnpoint
description=commands.spawnpoint.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=player, optional=true, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=spawnPos, optional=true, enumData=null, type=null, postfix=null, options=[])
]
]
, CommandData(
name=spreadplayers
description=commands.spreadplayers.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=x, optional=false, enumData=null, type=VALUE, postfix=null, options=[])
CommandParamData(name=z, optional=false, enumData=null, type=VALUE, postfix=null, options=[])
CommandParamData(name=spreadDistance, optional=false, enumData=null, type=FLOAT, postfix=null, options=[])
CommandParamData(name=maxRange, optional=false, enumData=null, type=FLOAT, postfix=null, options=[])
CommandParamData(name=victim, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
]
]
, CommandData(
name=stop
description=commands.stop.description
flags=[]
permission=4
aliases=null
overloads=[
[
]
]
, CommandData(
name=stopsound
description=commands.stopsound.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=sound, optional=true, enumData=null, type=STRING, postfix=null, options=[])
]
]
, CommandData(
name=summon
description=commands.summon.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=entityType, optional=false, enumData=CommandEnumData(name=EntityType, values=[minecraft:turtle, turtle, minecraft:chicken, chicken, minecraft:phantom, phantom, minecraft:bee, minecraft:cat, cat, minecraft:cow, cow, minecraft:pig, pig, minecraft:sheep, sheep, minecraft:wolf, wolf, minecraft:villager, villager, minecraft:shulker, shulker, minecraft:wandering_trader, wandering_trader, minecraft:mooshroom, mooshroom, minecraft:squid, squid, minecraft:rabbit, rabbit, minecraft:bat, bat, minecraft:iron_golem, iron_golem, minecraft:snow_golem, snow_golem, minecraft:ocelot, ocelot, minecraft:horse, horse, minecraft:llama, llama, minecraft:polar_bear, polar_bear, minecraft:parrot, parrot, minecraft:dolphin, dolphin, minecraft:guardian, guardian, minecraft:panda, panda, minecraft:vindicator, vindicator, minecraft:fox, fox, minecraft:husk, husk, minecraft:tropicalfish, tropicalfish, minecraft:wither_skeleton, wither_skeleton, minecraft:cod, cod, minecraft:zombie_villager, zombie_villager, minecraft:pufferfish, pufferfish, minecraft:witch, witch, minecraft:salmon, salmon, minecraft:donkey, donkey, minecraft:mule, mule, minecraft:skeleton_horse, skeleton_horse, minecraft:zombie_horse, zombie_horse, minecraft:zombie, zombie, minecraft:stray, stray, minecraft:drowned, drowned, minecraft:creeper, creeper, minecraft:skeleton, skeleton, minecraft:spider, spider, minecraft:zombie_pigman, zombie_pigman, minecraft:slime, slime, minecraft:enderman, enderman, minecraft:silverfish, silverfish, minecraft:evocation_illager, evocation_illager, minecraft:cave_spider, cave_spider, minecraft:vex, vex, minecraft:ghast, ghast, minecraft:magma_cube, magma_cube, minecraft:blaze, blaze, minecraft:wither, wither, minecraft:pillager, pillager, minecraft:elder_guardian, elder_guardian, minecraft:elder_guardian_ghost, elder_guardian_ghost, minecraft:ender_dragon, ender_dragon, minecraft:endermite, endermite, minecraft:ravager, ravager, minecraft:minecart, minecart, minecraft:hopper_minecart, hopper_minecart, minecraft:tnt_minecart, tnt_minecart, minecraft:chest_minecart, chest_minecart, minecraft:command_block_minecart, command_block_minecart, minecraft:tnt, tnt, minecraft:xp_bottle, xp_bottle, minecraft:xp_orb, xp_orb, minecraft:ender_crystal, ender_crystal, minecraft:arrow, arrow, minecraft:snowball, snowball, minecraft:egg, egg, minecraft:splash_potion, splash_potion, minecraft:leash_knot, leash_knot, minecraft:boat, boat, minecraft:lightning_bolt, lightning_bolt, minecraft:evocation_fang, evocation_fang, minecraft:armor_stand, armor_stand, minecraft:fireworks_rocket, fireworks_rocket], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=spawnPos, optional=true, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=spawnEvent, optional=true, enumData=null, type=STRING, postfix=null, options=[])
CommandParamData(name=nameTag, optional=true, enumData=null, type=STRING, postfix=null, options=[])
]
[
CommandParamData(name=entityType, optional=false, enumData=CommandEnumData(name=EntityType, values=[minecraft:turtle, turtle, minecraft:chicken, chicken, minecraft:phantom, phantom, minecraft:bee, minecraft:cat, cat, minecraft:cow, cow, minecraft:pig, pig, minecraft:sheep, sheep, minecraft:wolf, wolf, minecraft:villager, villager, minecraft:shulker, shulker, minecraft:wandering_trader, wandering_trader, minecraft:mooshroom, mooshroom, minecraft:squid, squid, minecraft:rabbit, rabbit, minecraft:bat, bat, minecraft:iron_golem, iron_golem, minecraft:snow_golem, snow_golem, minecraft:ocelot, ocelot, minecraft:horse, horse, minecraft:llama, llama, minecraft:polar_bear, polar_bear, minecraft:parrot, parrot, minecraft:dolphin, dolphin, minecraft:guardian, guardian, minecraft:panda, panda, minecraft:vindicator, vindicator, minecraft:fox, fox, minecraft:husk, husk, minecraft:tropicalfish, tropicalfish, minecraft:wither_skeleton, wither_skeleton, minecraft:cod, cod, minecraft:zombie_villager, zombie_villager, minecraft:pufferfish, pufferfish, minecraft:witch, witch, minecraft:salmon, salmon, minecraft:donkey, donkey, minecraft:mule, mule, minecraft:skeleton_horse, skeleton_horse, minecraft:zombie_horse, zombie_horse, minecraft:zombie, zombie, minecraft:stray, stray, minecraft:drowned, drowned, minecraft:creeper, creeper, minecraft:skeleton, skeleton, minecraft:spider, spider, minecraft:zombie_pigman, zombie_pigman, minecraft:slime, slime, minecraft:enderman, enderman, minecraft:silverfish, silverfish, minecraft:evocation_illager, evocation_illager, minecraft:cave_spider, cave_spider, minecraft:vex, vex, minecraft:ghast, ghast, minecraft:magma_cube, magma_cube, minecraft:blaze, blaze, minecraft:wither, wither, minecraft:pillager, pillager, minecraft:elder_guardian, elder_guardian, minecraft:elder_guardian_ghost, elder_guardian_ghost, minecraft:ender_dragon, ender_dragon, minecraft:endermite, endermite, minecraft:ravager, ravager, minecraft:minecart, minecart, minecraft:hopper_minecart, hopper_minecart, minecraft:tnt_minecart, tnt_minecart, minecraft:chest_minecart, chest_minecart, minecraft:command_block_minecart, command_block_minecart, minecraft:tnt, tnt, minecraft:xp_bottle, xp_bottle, minecraft:xp_orb, xp_orb, minecraft:ender_crystal, ender_crystal, minecraft:arrow, arrow, minecraft:snowball, snowball, minecraft:egg, egg, minecraft:splash_potion, splash_potion, minecraft:leash_knot, leash_knot, minecraft:boat, boat, minecraft:lightning_bolt, lightning_bolt, minecraft:evocation_fang, evocation_fang, minecraft:armor_stand, armor_stand, minecraft:fireworks_rocket, fireworks_rocket], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=nameTag, optional=false, enumData=null, type=STRING, postfix=null, options=[])
CommandParamData(name=spawnPos, optional=true, enumData=null, type=null, postfix=null, options=[])
]
]
, CommandData(
name=tag
description=commands.tag.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=entity, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=TagChangeAction, values=[add, remove], isSoft=false), type=null, postfix=null, options=[UNKNOWN_0])
CommandParamData(name=name, optional=false, enumData=CommandEnumData(name=TagValues, values=[], isSoft=true), type=null, postfix=null, options=[])
]
[
CommandParamData(name=entity, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=TagListAction, values=[list], isSoft=false), type=null, postfix=null, options=[])
]
]
, CommandData(
name=teleport
description=commands.tp.description
flags=[]
permission=1
aliases=CommandEnumData(name=teleportCommandAliases, values=[teleport, tp], isSoft=false)
overloads=[
[
CommandParamData(name=destination, optional=false, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=checkForBlocks, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=destination, optional=false, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=yRot, optional=true, enumData=null, type=VALUE, postfix=null, options=[])
CommandParamData(name=xRot, optional=true, enumData=null, type=VALUE, postfix=null, options=[])
CommandParamData(name=checkForBlocks, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=destination, optional=false, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=facing, optional=false, enumData=CommandEnumData(name=TeleportFacing, values=[facing], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=lookAtPosition, optional=false, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=checkForBlocks, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=destination, optional=false, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=facing, optional=false, enumData=CommandEnumData(name=TeleportFacing, values=[facing], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=lookAtEntity, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=checkForBlocks, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=victim, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=destination, optional=false, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=yRot, optional=true, enumData=null, type=VALUE, postfix=null, options=[])
CommandParamData(name=xRot, optional=true, enumData=null, type=VALUE, postfix=null, options=[])
CommandParamData(name=checkForBlocks, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=victim, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=destination, optional=false, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=checkForBlocks, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=victim, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=destination, optional=false, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=facing, optional=false, enumData=CommandEnumData(name=TeleportFacing, values=[facing], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=lookAtPosition, optional=false, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=checkForBlocks, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=victim, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=destination, optional=false, enumData=null, type=null, postfix=null, options=[])
CommandParamData(name=facing, optional=false, enumData=CommandEnumData(name=TeleportFacing, values=[facing], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=lookAtEntity, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=checkForBlocks, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=destination, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=checkForBlocks, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=victim, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=destination, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=checkForBlocks, optional=true, enumData=CommandEnumData(name=Boolean, values=[true, false], isSoft=false), type=null, postfix=null, options=[])
]
]
, CommandData(
name=tell
description=commands.tell.description
flags=[SYNC, EXECUTE, TYPE, CHEAT, UNKNOWN_6]
permission=0
aliases=CommandEnumData(name=tellCommandAliases, values=[tell, w, msg], isSoft=false)
overloads=[
[
CommandParamData(name=target, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=message, optional=false, enumData=null, type=MESSAGE, postfix=null, options=[])
]
]
, CommandData(
name=tellraw
description=commands.tellraw.description
flags=[SYNC, EXECUTE, TYPE, CHEAT, UNKNOWN_6]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=target, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=raw json message, optional=false, enumData=null, type=JSON, postfix=null, options=[])
]
]
, CommandData(
name=testfor
description=commands.testfor.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=victim, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
]
]
, CommandData(
name=testforblock
description=commands.testforblock.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=position, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=tileName, optional=false, enumData=CommandEnumData(name=Block, values=[slime, tnt, tripwire_hook, air, noteblock, gravel, lit_redstone_lamp, stone, golden_rail, gold_block, bedrock, turtle_egg, oak_stairs, grass, detector_rail, planks, dark_oak_pressure_plate, dirt, coal_ore, diamond_block, cobblestone, lava, dark_oak_trapdoor, double_stone_slab2, stonebrick, sapling, cauldron, flowing_water, spruce_pressure_plate, piston, stained_glass, water, flowing_lava, furnace, sand, gold_ore, wooden_door, tallgrass, iron_ore, web, log, stripped_oak_log, leaves, ladder, yellow_flower, sponge, sweet_berry_bush, birch_fence_gate, standing_sign, monster_egg, glass, conduit, lapis_ore, spruce_button, bookshelf, bed, powered_comparator, wooden_pressure_plate, lapis_block, stripped_acacia_log, spruce_door, dispenser, wheat, diamond_ore, sandstone, obsidian, wool, brick_block, reeds, sticky_piston, deadbush, dried_kelp_block, pistonarmcollision, red_flower, green_glazed_terracotta, brown_mushroom, red_mushroom, spruce_fence_gate, iron_block, stone_slab, double_stone_slab, beehive, rail, mossy_cobblestone, quartz_stairs, torch, mob_spawner, lava_cauldron, chest, jungle_standing_sign, redstone_wire, crafting_table, dark_oak_door, farmland, lit_furnace, stone_stairs, wall_sign, lever, stone_pressure_plate, iron_door, redstone_ore, lectern, lit_redstone_ore, unlit_redstone_torch, red_nether_brick_stairs, redstone_torch, stone_button, snow_layer, brown_mushroom_block, ice, snow, cactus, command_block, clay, jukebox, fence, pumpkin, acacia_door, nether_brick_stairs, netherrack, log2, soul_sand, glowstone, portal, lit_pumpkin, beetroot, cake, unpowered_repeater, powered_repeater, coral_fan_hang3, acacia_stairs, trapdoor, jungle_door, red_mushroom_block, iron_bars, coral, chain_command_block, glass_pane, melon_block, coral_fan_hang2, emerald_block, pumpkin_stem, melon_stem, vine, standing_banner, fence_gate, brick_stairs, stone_brick_stairs, mycelium, waterlily, smooth_stone, nether_brick, sandstone_stairs, nether_brick_fence, nether_wart, enchanting_table, brewing_stand, purpur_block, end_portal, end_portal_frame, end_stone, fletching_table, dragon_egg, loom, granite_stairs, redstone_lamp, dropper, activator_rail, coral_block, cocoa, wood, emerald_ore, observer, ender_chest, unpowered_comparator, tripwire, spruce_stairs, birch_stairs, stonecutter_block, jungle_stairs, coral_fan_hang, beacon, cobblestone_wall, flower_pot, carrots, potatoes, wooden_button, grindstone, skull, anvil, stone_slab4, trapped_chest, light_weighted_pressure_plate, purple_glazed_terracotta, heavy_weighted_pressure_plate, daylight_detector, stripped_jungle_log, redstone_block, quartz_ore, hopper, quartz_block, wooden_slab, double_wooden_slab, leaves2, stained_hardened_clay, carved_pumpkin, stained_glass_pane, dark_oak_stairs, iron_trapdoor, prismarine, sealantern, hay_block, carpet, hardened_clay, coal_block, packed_ice, black_glazed_terracotta, purpur_stairs, double_plant, wall_banner, daylight_detector_inverted, red_sandstone, red_sandstone_stairs, spruce_trapdoor, stone_slab2, jungle_fence_gate, dark_oak_fence_gate, acacia_fence_gate, repeating_command_block, birch_door, grass_path, frame, normal_stone_stairs, chorus_flower, jungle_pressure_plate, undyed_shulker_box, end_bricks, smoker, diorite_stairs, structure_block, end_rod, blue_glazed_terracotta, magma, bell, stone_slab3, nether_wart_block, red_nether_brick, bone_block, shulker_box, white_glazed_terracotta, orange_glazed_terracotta, magenta_glazed_terracotta, light_blue_glazed_terracotta, yellow_glazed_terracotta, lime_glazed_terracotta, pink_glazed_terracotta, barrier, gray_glazed_terracotta, silver_glazed_terracotta, cyan_glazed_terracotta, brown_glazed_terracotta, red_glazed_terracotta, concrete, acacia_trapdoor, concretepowder, scaffolding, chorus_plant, smooth_sandstone_stairs, podzol, prismarine_stairs, bamboo, dark_prismarine_stairs, prismarine_bricks_stairs, stripped_spruce_log, stripped_birch_log, cartography_table, stripped_dark_oak_log, blue_ice, fire, acacia_standing_sign, blast_furnace, mossy_cobblestone_stairs, andesite_stairs, acacia_button, smooth_red_sandstone_stairs, seagrass, sea_pickle, double_stone_slab3, double_stone_slab4, bamboo_sapling, jungle_button, birch_pressure_plate, birch_wall_sign, jungle_trapdoor, coral_fan, coral_fan_dead, kelp, birch_button, dark_oak_button, stickypistonarmcollision, birch_trapdoor, acacia_pressure_plate, bubble_column, polished_granite_stairs, polished_diorite_stairs, polished_andesite_stairs, mossy_stone_brick_stairs, end_brick_stairs, smooth_quartz_stairs, spruce_standing_sign, spruce_wall_sign, birch_standing_sign, smithing_table, jungle_wall_sign, acacia_wall_sign, darkoak_standing_sign, darkoak_wall_sign, lit_smoker, barrel, lantern, campfire, composter, lit_blast_furnace, light_block, wither_rose, bee_nest, honey_block, honeycomb_block], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=dataValue, optional=true, enumData=null, type=INT, postfix=null, options=[])
]
]
, CommandData(
name=testforblocks
description=commands.testforblocks.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=begin, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=end, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=destination, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=mode, optional=true, enumData=CommandEnumData(name=TestForBlocksMode, values=[masked, all], isSoft=false), type=null, postfix=null, options=[UNKNOWN_0])
]
]
, CommandData(
name=tickingarea
description=commands.tickingarea.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=mode, optional=false, enumData=CommandEnumData(name=TickingAreaModeAdd, values=[add], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=from, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=to, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=name, optional=true, enumData=null, type=STRING, postfix=null, options=[])
]
[
CommandParamData(name=mode, optional=false, enumData=CommandEnumData(name=TickingAreaModeAdd, values=[add], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=circle, optional=false, enumData=CommandEnumData(name=AddTickingAreaType, values=[circle], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=center, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
CommandParamData(name=radius, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=name, optional=true, enumData=null, type=STRING, postfix=null, options=[])
]
[
CommandParamData(name=mode, optional=false, enumData=CommandEnumData(name=TickingAreaModeRemove, values=[remove], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=position, optional=false, enumData=null, type=POSITION, postfix=null, options=[])
]
[
CommandParamData(name=mode, optional=false, enumData=CommandEnumData(name=TickingAreaModeRemove, values=[remove], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=name, optional=false, enumData=null, type=STRING, postfix=null, options=[])
]
[
CommandParamData(name=mode, optional=false, enumData=CommandEnumData(name=TickingAreaModeRemoveAll, values=[remove_all], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=mode, optional=false, enumData=CommandEnumData(name=TickingAreaModeList, values=[list], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=all-dimensions, optional=true, enumData=CommandEnumData(name=AllDimensions, values=[all-dimensions], isSoft=false), type=null, postfix=null, options=[])
]
]
, CommandData(
name=time
description=commands.time.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=mode, optional=false, enumData=CommandEnumData(name=TimeModeAdd, values=[add], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=amount, optional=false, enumData=null, type=INT, postfix=null, options=[])
]
[
CommandParamData(name=mode, optional=false, enumData=CommandEnumData(name=TimeModeSet, values=[set], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=amount, optional=false, enumData=null, type=INT, postfix=null, options=[])
]
[
CommandParamData(name=mode, optional=false, enumData=CommandEnumData(name=TimeModeSet, values=[set], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=time, optional=false, enumData=CommandEnumData(name=TimeSpec, values=[day, sunrise, noon, sunset, night, midnight], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=mode, optional=false, enumData=CommandEnumData(name=TimeModeQuery, values=[query], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=time, optional=false, enumData=CommandEnumData(name=TimeQuery, values=[daytime, gametime, day], isSoft=false), type=null, postfix=null, options=[])
]
]
, CommandData(
name=title
description=commands.title.description
flags=[SYNC, EXECUTE, TYPE, CHEAT]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=clear, optional=false, enumData=CommandEnumData(name=TitleClear, values=[clear], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=reset, optional=false, enumData=CommandEnumData(name=TitleReset, values=[reset], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=titleLocation, optional=false, enumData=CommandEnumData(name=TitleSet, values=[title, subtitle, actionbar], isSoft=false), type=null, postfix=null, options=[UNKNOWN_0])
CommandParamData(name=titleText, optional=false, enumData=null, type=MESSAGE, postfix=null, options=[])
]
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=times, optional=false, enumData=CommandEnumData(name=TitleTimes, values=[times], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=fadeIn, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=stay, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=fadeOut, optional=false, enumData=null, type=INT, postfix=null, options=[])
]
]
, CommandData(
name=titleraw
description=commands.titleraw.description
flags=[SYNC, EXECUTE, TYPE, CHEAT]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=clear, optional=false, enumData=CommandEnumData(name=TitleRawClear, values=[clear], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=reset, optional=false, enumData=CommandEnumData(name=TitleRawReset, values=[reset], isSoft=false), type=null, postfix=null, options=[])
]
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=titleLocation, optional=false, enumData=CommandEnumData(name=TitleRawSet, values=[title, subtitle, actionbar], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=raw json titleText, optional=false, enumData=null, type=JSON, postfix=null, options=[])
]
[
CommandParamData(name=player, optional=false, enumData=null, type=TARGET, postfix=null, options=[])
CommandParamData(name=times, optional=false, enumData=CommandEnumData(name=TitleRawTimes, values=[times], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=fadeIn, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=stay, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=fadeOut, optional=false, enumData=null, type=INT, postfix=null, options=[])
]
]
, CommandData(
name=toggledownfall
description=commands.toggledownfall.description
flags=[]
permission=1
aliases=null
overloads=[
[
]
]
, CommandData(
name=videostream
description=commands.videostream.description
flags=[VISIBILITY, SYNC, EXECUTE, TYPE]
permission=2
aliases=null
overloads=[
[
CommandParamData(name=serverUri, optional=false, enumData=null, type=STRING, postfix=null, options=[])
CommandParamData(name=screenshotSendFrequency, optional=false, enumData=null, type=VALUE, postfix=null, options=[])
]
[
CommandParamData(name=serverUri, optional=false, enumData=null, type=STRING, postfix=null, options=[])
CommandParamData(name=screenshotSendFrequency, optional=false, enumData=null, type=VALUE, postfix=null, options=[])
CommandParamData(name=desiredResolutionX, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=desiredResolutionY, optional=false, enumData=null, type=INT, postfix=null, options=[])
]
]
, CommandData(
name=videostreamaction
description=commands.videostreamaction.description
flags=[VISIBILITY, SYNC, EXECUTE, TYPE]
permission=2
aliases=null
overloads=[
[
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=VideoStreamAction, values=[none, close], isSoft=false), type=null, postfix=null, options=[])
]
]
, CommandData(
name=weather
description=commands.weather.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=type, optional=false, enumData=CommandEnumData(name=WeatherType, values=[clear, rain, thunder], isSoft=false), type=null, postfix=null, options=[UNKNOWN_0])
CommandParamData(name=duration, optional=true, enumData=null, type=INT, postfix=null, options=[])
]
[
CommandParamData(name=query, optional=false, enumData=CommandEnumData(name=WeatherQuery, values=[query], isSoft=false), type=null, postfix=null, options=[])
]
]
, CommandData(
name=whitelist
description=commands.whitelist.description
flags=[]
permission=4
aliases=null
overloads=[
[
CommandParamData(name=action, optional=false, enumData=CommandEnumData(name=WhitelistAction, values=[list, reload, add, remove, on, off], isSoft=false), type=null, postfix=null, options=[])
CommandParamData(name=name, optional=true, enumData=null, type=STRING, postfix=null, options=[])
]
]
, CommandData(
name=wsserver
description=commands.wsserver.description
flags=[VISIBILITY, SYNC, EXECUTE, TYPE]
permission=2
aliases=CommandEnumData(name=wsserverCommandAliases, values=[wsserver, connect], isSoft=false)
overloads=[
[
CommandParamData(name=serverUri, optional=false, enumData=null, type=TEXT, postfix=null, options=[])
]
]
, CommandData(
name=xp
description=commands.xp.description
flags=[]
permission=1
aliases=null
overloads=[
[
CommandParamData(name=amount, optional=false, enumData=null, type=INT, postfix=null, options=[])
CommandParamData(name=player, optional=true, enumData=null, type=TARGET, postfix=null, options=[])
]
[
CommandParamData(name=amount, optional=false, enumData=null, type=null, postfix=l, options=[])
CommandParamData(name=player, optional=true, enumData=null, type=TARGET, postfix=null, options=[])
]
]
])
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