Created
November 18, 2011 14:35
-
-
Save lukespragg/1376610 to your computer and use it in GitHub Desktop.
Minecraft Server Status Scripts
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?php | |
$host = "XXXXXXXXXX"; | |
$port = 25565; | |
$socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP); | |
$connected = socket_connect($socket, $host, $port); | |
if ($connected) { | |
$ping_start = microtime(true); | |
socket_send($socket, "\xFE", 1, 0); | |
$data = ""; | |
$result = socket_recv($socket, &$data, 50, 0);$ping_end = microtime(true); | |
socket_close($socket); | |
if ($result != false && substr($data, 0, 1) == "\xFF") { | |
$info = explode("\xA7", mb_convert_encoding(substr($data,1), "iso-8859-1", "utf-16be")); | |
$serverName = substr($info[0], 1); | |
$playersOnline = $info[1]; | |
$playersMax = $info[2]; | |
$ping = round(($ping_end - $ping_start) * 1000); | |
echo "Server: $serverName<br/> | |
Address: $host<br/> | |
Port: $port<br/> | |
Players Online: $playersOnline/$playersMax <br/> | |
Ping: $ping ms<br/>"; | |
} else { | |
echo "Failed to receive data"; | |
} | |
} else { | |
echo "Failed to connect"; | |
} | |
?> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?php | |
$host = "example.com"; | |
$port = 25565; | |
$socket = @fsockopen($host, $port); | |
if ($socket !== false) { | |
@fwrite($socket, "\xFE"); | |
$data = ""; | |
$data = @fread($socket, 1024); | |
@fclose($socket); | |
if ($data !== false && substr($data, 0, 1) == "\xFF") { | |
$info = explode("\xA7", mb_convert_encoding(substr($data,1), "iso-8859-1", "utf-16be")); | |
$serverName = substr($info[0], 1); | |
$playersOnline = $info[1]; | |
$playersMax = $info[2]; | |
echo "Server: $serverName<br/>Players Online: $playersOnline/$playersMax"; | |
} else { | |
// Server did not send back proper data, or reading from socket failed. | |
echo "Failed to receive data"; | |
} | |
} else { | |
// Can't connect. Server is probably down. | |
echo "Failed to connect"; | |
} | |
?> |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment