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@lunacodes
Created June 9, 2015 03:36
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Tic Tac Toe
"""As I mentioned, a lot of this was initially derived from Making Games with Python by Al Sweigart"""
import random
def drawBoard(board):
print ' | ' + ' | '
print ' ' + board[7] + ' | ' + board[8] + ' | ' + board[9]
print ' | ' + ' | '
print '-----------'
print ' | ' + ' | '
print ' ' + board[4] + ' | ' + board[5] + ' | ' + board[6]
print ' | ' + ' | '
print '-----------'
print ' | ' + ' | '
print ' ' + board[1] + ' | ' + board[2] + ' | ' + board[3]
print ' | ' + ' | '
def inputPlayerLetter():
letter = ''
while not (letter == 'X' or letter == 'O'):
print "Do you want to be X or O?"
letter = raw_input().upper()
if letter == 'X':
return ['X', 'O']
else:
return ['O', 'X']
def whoGoesFirst():
if random.randint(0, 1) == 0:
return 'computer'
else:
return 'player'
def playAgain():
print "Do you want to play again? (yes or no)"
return raw_input().lower().startswith('y')
def makeMove(board, letter, move):
board[move]= letter
def isWinner(bo, le):
return ((bo[7] == le and bo[8] == le and bo[9] == le) or
(bo[4] == le and bo[5] == le and bo[6] == le) or
(bo[1] == le and bo[2] == le and bo[3] == le) or
(bo[7] == le and bo[4] == le and bo[1] == le) or
(bo[8] == le and bo[5] == le and bo[2] == le) or
(bo[9] == le and bo[6] == le and bo[3] == le) or
(bo[7] == le and bo[5] == le and bo[3] == le) or
(bo[9] == le and bo[5] == le and bo[1] == le))
def getBoardCopy(board):
dupeBoard = []
for i in board:
dupeBoard.append(i)
return dupeBoard
def isSpaceFree(board, move):
return board[move] == ' '
def getPlayerMove(board):
move = ' '
while move not in '1 2 3 4 5 6 7 8 9'.split() or not isSpaceFree(board, int(move)):
print "What is your next move? (1-9)"
move = raw_input()
return int(move)
def chooseRandomMoveFromList(board, movesList):
possibleMoves = []
for i in movesList:
if isSpaceFree(board, i):
possibleMoves.append(i)
if len(possibleMoves) != 0:
return random.choice(possibleMoves)
else:
return None
def getComputerMove(board, computerLetter):
if computerLetter == 'X':
playerLetter = '0'
else:
playerLetter = 'X'
for i in range(1, 10):
copy = getBoardCopy(board)
if isSpaceFree(copy, i):
makeMove(copy, computerLetter, i)
if isWinner(copy, playerLetter):
return i
move = chooseRandomMoveFromList(board, [1, 3, 7, 9])
if move!= None:
return move
if isSpaceFree(board, 5):
return 5
return chooseRandomMoveFromList(board, [2, 4, 6, 8])
def isBoardFull(board):
for i in range(1, 10):
if isSpaceFree(board, i):
return False
return True
print "Welcome to Tic Tac Toe"
while True:
theBoard = [' '] * 10
playerLetter, computerLetter = inputPlayerLetter()
turn = whoGoesFirst()
print 'The' + turn + 'will go first.'
gameIsPlaying = True
while gameIsPlaying:
if turn == 'player':
drawBoard(theBoard)
move = getPlayerMove(theBoard)
makeMove(theBoard, playerLetter, move)
if isWinner(theBoard, playerLetter):
drawBoard(theBoard)
print "Hooray! You've won the game!"
gameIsPlaying = False
else:
if isBoardFull(theBoard):
drawBoard(theBoard)
print "The game is a tie!"
break
else:
turn = 'computer'
else:
move = getComputerMove(theBoard, computerLetter)
makeMove(theBoard, computerLetter, move)
if isWinner(theBoard, computerLetter):
drawBoard(theBoard)
print "The computer has beaten you! You lose!"
gameIsPlaying = False
else:
if isBoardFull(theBoard):
drawBoard(theBoard)
print "The game is a tie!"
break
else:
turn = 'player'
if not playAgain():
break
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