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December 25, 2015 02:29
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var stage = new createjs.Stage("testCanvas"); | |
var shape, hit; | |
var oldX,oldY; | |
stage.addEventListener('stagemousedown',mouseDown,false); | |
function mouseDown(e){ | |
console.log(stage.getObjectUnderPoint(e.stageX,e.stageY)); | |
if (stage.getObjectUnderPoint(e.stageX,e.stageY) == null) { | |
shape = new createjs.Shape(); | |
stage.addChild(shape); | |
hit = new createjs.Shape(); | |
oldX = e.stageX; | |
oldY = e.stageY; | |
stage.addEventListener('stagemousemove',mouseMove,false); | |
shape.addEventListener("mousedown", function(evt) { | |
stage.mouseEnabled = false; | |
// bump the target in front of its siblings: | |
var o = evt.target; | |
o.parent.addChild(o); | |
o.offset = {x:o.x-evt.stageX, y:o.y-evt.stageY}; | |
},false); | |
shape.addEventListener("pressmove", function(evt) { | |
evt.bubbles = false; | |
var o = evt.target; | |
o.x = evt.stageX+ o.offset.x; | |
o.y = evt.stageY+ o.offset.y; | |
// indicate that the stage should be updated on the next tick: | |
update = true; | |
},false); | |
} | |
} | |
stage.addEventListener('stagemouseup',mouseUp,false); | |
function mouseMove(e) { | |
shape.graphics.clear(); | |
shape.graphics.beginStroke("#000").setStrokeStyle(8,"round").drawRect(oldX, oldY, e.stageX-oldX, e.stageY-oldY); | |
stage.update(); | |
} | |
function mouseUp(e) { | |
hit.graphics.beginFill("#000").drawRect(oldX, oldY, e.stageX-oldX, e.stageY-oldY); | |
shape.hitArea = hit; | |
stage.removeEventListener('stagemousemove',mouseMove,false); | |
console.log("off"); | |
} |
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