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@lvxianchao
Last active October 11, 2019 02:59
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Vue 组件 - 登录页面的 Canvas 动画背景(旋转星空)
<template>
<canvas id="canvas" width="100%" height="100%"></canvas>
</template>
<script>
export default {
name: "LoginBackground",
methods: {
canvas() {
let _this = this;
// 定义窗口大小变更通知事件
window.onresize = function () {
// 窗口高度
_this.screenHeight = document.documentElement.clientHeight;
};
let canvas = document.getElementById('canvas');
let ctx = canvas.getContext('2d');
let w = canvas.width = window.innerWidth;
let h = canvas.height = window.innerHeight;
let hue = 217;
let stars = [];
let count = 0;
let maxStars = 1300; // 星星数量
let canvas2 = document.createElement('canvas');
let ctx2 = canvas2.getContext('2d');
canvas2.width = 100;
canvas2.height = 100;
let half = canvas2.width / 2;
let gradient2 = ctx2.createRadialGradient(half, half, 0, half, half, half);
gradient2.addColorStop(0.025, '#CCC');
gradient2.addColorStop(0.1, 'hsl(' + hue + ', 61%, 33%)');
gradient2.addColorStop(0.25, 'hsl(' + hue + ', 64%, 6%)');
gradient2.addColorStop(1, 'transparent');
ctx2.fillStyle = gradient2;
ctx2.beginPath();
ctx2.arc(half, half, half, 0, Math.PI * 2);
ctx2.fill();
// End cache
function random(min, max) {
if (arguments.length < 2) {
max = min;
min = 0;
}
if (min > max) {
let hold = max;
max = min;
min = hold;
}
return Math.floor(Math.random() * (max - min + 1)) + min;
}
function maxOrbit(x, y) {
let max = Math.max(x, y);
let diameter = Math.round(Math.sqrt(max * max + max * max));
return diameter / 2;
// 星星移动范围,值越大范围越小,
}
let Star = function () {
this.orbitRadius = random(maxOrbit(w, h));
this.radius = random(60, this.orbitRadius) / 8;
// 星星大小
this.orbitX = w / 2;
this.orbitY = h / 2;
this.timePassed = random(0, maxStars);
this.speed = random(this.orbitRadius) / 50000;
// 星星移动速度
this.alpha = random(2, 10) / 10;
count++;
stars[count] = this;
};
Star.prototype.draw = function () {
let x = Math.sin(this.timePassed) * this.orbitRadius + this.orbitX;
let y = Math.cos(this.timePassed) * this.orbitRadius + this.orbitY;
let twinkle = random(10);
if (twinkle === 1 && this.alpha > 0) {
this.alpha -= 0.05;
} else if (twinkle === 2 && this.alpha < 1) {
this.alpha += 0.05;
}
ctx.globalAlpha = this.alpha;
ctx.drawImage(canvas2, x - this.radius / 2, y - this.radius / 2, this.radius, this.radius);
this.timePassed += this.speed;
};
for (let i = 0; i < maxStars; i++) {
/* eslint-disable no-new */
new Star();
}
function animation() {
ctx.globalCompositeOperation = 'source-over';
ctx.globalAlpha = 0.5; // 尾巴
ctx.fillStyle = 'hsla(' + hue + ', 64%, 6%, 2)';
ctx.fillRect(0, 0, w, h);
ctx.globalCompositeOperation = 'lighter';
for (let i = 1, l = stars.length; i < l; i++) {
stars[i].draw();
}
window.requestAnimationFrame(animation);
}
animation();
}
},
mounted() {
this.canvas()
}
}
</script>
<style>
#canvas {
position: absolute;
top: 0;
right: 0;
bottom: 0;
left: 0;
z-index: -1;
}
</style>
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