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local Library = {} | |
-- Theme colors | |
local Theme = { | |
Bg = Color3.fromRGB(20, 20, 20), | |
Panel = Color3.fromRGB(30, 30, 30), | |
Muted = Color3.fromRGB(40, 40, 40), | |
Hover = Color3.fromRGB(50, 50, 50), | |
Stroke = Color3.fromRGB(60, 60, 60), | |
Text = Color3.fromRGB(255, 255, 255), |
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local Players = game:GetService("Players") | |
local TweenService = game:GetService("TweenService") | |
local UserInputService = game:GetService("UserInputService") | |
local RunService = game:GetService("RunService") | |
local Lighting = game:GetService("Lighting") | |
local function create(inst, props, children) | |
local o = Instance.new(inst) | |
for k,v in pairs(props or {}) do o[k] = v end | |
for _,c in ipairs(children or {}) do c.Parent = o end |
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local TweenService = game:GetService("TweenService") | |
local UserInputService = game:GetService("UserInputService") | |
local RunService = game:GetService("RunService") | |
local CoreGui = game:GetService("CoreGui") | |
local Players = game:GetService("Players") | |
local Library = {} | |
Library.Toggles = {} | |
Library.Options = {} |
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local cloneref = (cloneref or clonereference or function(instance: any) | |
return instance | |
end) | |
local CoreGui: CoreGui = cloneref(game:GetService("CoreGui")) | |
local Players: Players = cloneref(game:GetService("Players")) | |
local RunService: RunService = cloneref(game:GetService("RunService")) | |
local SoundService: SoundService = cloneref(game:GetService("SoundService")) | |
local UserInputService: UserInputService = cloneref(game:GetService("UserInputService")) | |
local TextService: TextService = cloneref(game:GetService("TextService")) | |
local Teams: Teams = cloneref(game:GetService("Teams")) |
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local Library = {} | |
local TweenService = game:GetService("TweenService") | |
local UserInputService = game:GetService("UserInputService") | |
local Players = game:GetService("Players") | |
local CoreGui = game:GetService("CoreGui") | |
local Player = Players.LocalPlayer | |
local Mouse = Player:GetMouse() | |
local MainGui |
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local Library = {} | |
local TweenService = game:GetService("TweenService") | |
local UserInputService = game:GetService("UserInputService") | |
local Players = game:GetService("Players") | |
local RunService = game:GetService("RunService") | |
local Player = Players.LocalPlayer | |
local PlayerGui = Player:WaitForChild("PlayerGui") | |
local Mouse = Player:GetMouse() |
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local Library = {} | |
local TweenService = game:GetService("TweenService") | |
local UserInputService = game:GetService("UserInputService") | |
local Players = game:GetService("Players") | |
local RunService = game:GetService("RunService") | |
local Player = Players.LocalPlayer | |
local PlayerGui = Player:WaitForChild("PlayerGui") | |
local Mouse = Player:GetMouse() |
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local Library = {} | |
local TweenService = game:GetService("TweenService") | |
local UserInputService = game:GetService("UserInputService") | |
local Players = game:GetService("Players") | |
local RunService = game:GetService("RunService") | |
local Player = Players.LocalPlayer | |
local PlayerGui = Player:WaitForChild("PlayerGui") | |
local Mouse = Player:GetMouse() |
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local Library = {} | |
local TweenService = game:GetService("TweenService") | |
local UserInputService = game:GetService("UserInputService") | |
local Players = game:GetService("Players") | |
local RunService = game:GetService("RunService") | |
local Player = Players.LocalPlayer | |
local PlayerGui = Player:WaitForChild("PlayerGui") | |
local Mouse = Player:GetMouse() |
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local Library = {} | |
local TweenService = game:GetService("TweenService") | |
local UserInputService = game:GetService("UserInputService") | |
local Players = game:GetService("Players") | |
local RunService = game:GetService("RunService") | |
local Player = Players.LocalPlayer | |
local PlayerGui = Player:WaitForChild("PlayerGui") | |
local Mouse = Player:GetMouse() |
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