Skip to content

Instantly share code, notes, and snippets.

@lychees
Created August 21, 2013 16:56
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save lychees/6297047 to your computer and use it in GitHub Desktop.
Save lychees/6297047 to your computer and use it in GitHub Desktop.
SOJ 2016. Emergent escape
// Problem#: 2016
// Submission#: 1460862
// The source code is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
// URI: http://creativecommons.org/licenses/by-nc-sa/3.0/
// All Copyright reserved by Informatic Lab of Sun Yat-sen University
#define LOCAL
/** ` Micro Mezzo Macro Flation -- Overheated Economy ., **/
#include <functional>
#include <algorithm>
#include <iostream>
#include <iomanip>
#include <numeric>
#include <sstream>
#include <cstring>
#include <cstdio>
#include <string>
#include <vector>
#include <bitset>
#include <queue>
#include <stack>
#include <cmath>
#include <ctime>
#include <list>
#include <set>
#include <map>
using namespace std;
#define REP(i, n) for (int i=0;i<int(n);++i)
#define FOR(i, a, b) for (int i=int(a);i<int(b);++i)
#define DWN(i, b, a) for (int i=int(b-1);i>=int(a);--i)
#define REP_1(i, n) for (int i=1;i<=int(n);++i)
#define FOR_1(i, a, b) for (int i=int(a);i<=int(b);++i)
#define DWN_1(i, b, a) for (int i=int(b);i>=int(a);--i)
#define REP_C(i, n) for (int n____=int(n),i=0;i<n____;++i)
#define FOR_C(i, a, b) for (int b____=int(b),i=a;i<b____;++i)
#define DWN_C(i, b, a) for (int a____=int(a),i=b-1;i>=a____;--i)
#define REP_N(i, n) for (i=0;i<int(n);++i)
#define FOR_N(i, a, b) for (i=int(a);i<int(b);++i)
#define DWN_N(i, b, a) for (i=int(b-1);i>=int(a);--i)
#define REP_1_C(i, n) for (int n____=int(n),i=1;i<=n____;++i)
#define FOR_1_C(i, a, b) for (int b____=int(b),i=a;i<=b____;++i)
#define DWN_1_C(i, b, a) for (int a____=int(a),i=b;i>=a____;--i)
#define REP_1_N(i, n) for (i=1;i<=int(n);++i)
#define FOR_1_N(i, a, b) for (i=int(a);i<=int(b);++i)
#define DWN_1_N(i, b, a) for (i=int(b);i>=int(a);--i)
#define REP_C_N(i, n) for (n____=int(n),i=0;i<n____;++i)
#define FOR_C_N(i, a, b) for (b____=int(b),i=a;i<b____;++i)
#define DWN_C_N(i, b, a) for (a____=int(a),i=b-1;i>=a____;--i)
#define REP_1_C_N(i, n) for (n____=int(n),i=1;i<=n____;++i)
#define FOR_1_C_N(i, a, b) for (b____=int(b),i=a;i<=b____;++i)
#define DWN_1_C_N(i, b, a) for (a____=int(a),i=b;i>=a____;--i)
#define ECH(it, A) for (typeof(A.begin()) it=A.begin(); it != A.end(); ++it)
#define DO(n) while(n--)
#define DO_C(n) int n____ = n; while(n____--)
#define _TO(i, a, b) int s_=a<b?1:-1,b_=b+s_;for(int i=a+s_;i!=b_;i+=s_)
#define TO(i, a, b) int s_=a<b?1:-1,b_=b+s_;for(int i=a;i!=b_;i+=s_)
#define TO_1(i, a, b) int s_=a<b?1:-1,b_=b;for(int i=a;i!=b_;i+=s_)
#define SQZ(i, j, a, b) for (int i=int(a),j=int(b)-1;i<j;++i,--j)
#define SQZ_1(i, j, a, b) for (int i=int(a),j=int(b);i<=j;++i,--j)
#define REP_2(i, j, n, m) REP(i, n) REP(j, m)
#define REP_2_1(i, j, n, m) REP_1(i, n) REP_1(j, m)
#define ALL(A) A.begin(), A.end()
#define LLA(A) A.rbegin(), A.rend()
#define CPY(A, B) memcpy(A, B, sizeof(A))
#define INS(A, P, B) A.insert(A.begin() + P, B)
#define ERS(A, P) A.erase(A.begin() + P)
#define BSC(A, X) fP(ALL(A), X) // != A.end()
#define CTN(T, x) (T.fP(x) != T.end())
#define SZ(A) int(A.size())
#define PB push_back
#define MP(A, B) make_pair(A, B)
#define Rush int T____; RD(T____); DO(T____)
#define Display(A, n, m) { \
REP(i, n){ \
REP(j, m) cout << A[i][j] << " ";\
cout << endl; \
} \
}
#define Display_1(A, n, m) { \
REP_1(i, n){ \
REP_1(j, m) cout << A[i][j] << " ";\
cout << endl; \
} \
}
#pragma comment(linker, "/STACK:36777216")
//#pragma GCC optimize ("O2")
#define Ruby system("ruby main.rb")
#define Haskell system("runghc main.hs")
#define Pascal system("fpc main.pas")
typedef long long LL;
typedef double DB;
typedef unsigned UINT;
typedef unsigned long long ULL;
typedef vector<int> VI;
typedef vector<char> VC;
typedef vector<string> VS;
typedef vector<LL> VL;
typedef vector<DB> VD;
typedef set<int> SI;
typedef set<string> SS;
typedef set<LL> SL;
typedef set<DB> SD;
typedef map<int, int> MII;
typedef map<string, int> MSI;
typedef map<LL, int> MLI;
typedef map<DB, int> MDI;
typedef map<int, bool> MIB;
typedef map<string, bool> MSB;
typedef map<LL, bool> MLB;
typedef map<DB, bool> MDB;
typedef pair<int, int> PII;
typedef pair<int, bool> PIB;
typedef vector<PII> VII;
typedef vector<VI> VVI;
typedef vector<VII> VVII;
typedef set<PII> SII;
typedef map<PII, int> MPIII;
typedef map<PII, bool> MPIIB;
/** I/O Accelerator **/
/* ... :" We are I/O Accelerator ... Use us at your own risk ;) ... " .. */
template<class T> inline void RD(T &);
template<class T> inline void OT(const T &);
inline int RD(){ int x; RD(x); return x;}
template<class T> inline T& _RD(T &x){ RD(x); return x;}
inline void RC(char &c){scanf(" %c", &c);}
inline char RC(){ char x; RC(x); return x;}
inline void RS(char *s){scanf("%s", s);}
template<class T0, class T1> inline void RD(T0 &x0, T1 &x1){RD(x0), RD(x1);}
template<class T0, class T1, class T2> inline void RD(T0 &x0, T1 &x1, T2 &x2){RD(x0), RD(x1), RD(x2);}
template<class T0, class T1, class T2, class T3> inline void RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3){RD(x0), RD(x1), RD(x2), RD(x3);}
template<class T0, class T1, class T2, class T3, class T4> inline void RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void RD(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5, T6 &x6){RD(x0), RD(x1), RD(x2), RD(x3), RD(x4), RD(x5), RD(x6);}
template<class T0, class T1> inline void OT(T0 &x0, T1 &x1){OT(x0), OT(x1);}
template<class T0, class T1, class T2> inline void OT(T0 &x0, T1 &x1, T2 &x2){OT(x0), OT(x1), OT(x2);}
template<class T0, class T1, class T2, class T3> inline void OT(T0 &x0, T1 &x1, T2 &x2, T3 &x3){OT(x0), OT(x1), OT(x2), OT(x3);}
template<class T0, class T1, class T2, class T3, class T4> inline void OT(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void OT(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void OT(T0 &x0, T1 &x1, T2 &x2, T3 &x3, T4 &x4, T5 &x5, T6 &x6){OT(x0), OT(x1), OT(x2), OT(x3), OT(x4), OT(x5), OT(x6);}
template<class T> inline void RST(T &A){memset(A, 0, sizeof(A));}
template<class T0, class T1> inline void RST(T0 &A0, T1 &A1){RST(A0), RST(A1);}
template<class T0, class T1, class T2> inline void RST(T0 &A0, T1 &A1, T2 &A2){RST(A0), RST(A1), RST(A2);}
template<class T0, class T1, class T2, class T3> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3){RST(A0), RST(A1), RST(A2), RST(A3);}
template<class T0, class T1, class T2, class T3, class T4> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void RST(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){RST(A0), RST(A1), RST(A2), RST(A3), RST(A4), RST(A5), RST(A6);}
template<class T> inline void CLR(priority_queue<T, vector<T>, less<T> > &Q){
while (!Q.empty()) Q.pop();
}
template<class T> inline void CLR(priority_queue<T, vector<T>, greater<T> > &Q){
while (!Q.empty()) Q.pop();
}
template<class T> inline void CLR(T &A){A.clear();}
template<class T0, class T1> inline void CLR(T0 &A0, T1 &A1){CLR(A0), CLR(A1);}
template<class T0, class T1, class T2> inline void CLR(T0 &A0, T1 &A1, T2 &A2){CLR(A0), CLR(A1), CLR(A2);}
template<class T0, class T1, class T2, class T3> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3){CLR(A0), CLR(A1), CLR(A2), CLR(A3);}
template<class T0, class T1, class T2, class T3, class T4> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void CLR(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){CLR(A0), CLR(A1), CLR(A2), CLR(A3), CLR(A4), CLR(A5), CLR(A6);}
template<class T> inline void CLR(T &A, int n){REP(i, n) CLR(A[i]);}
template<class T> inline void FLC(T &A, int x){memset(A, x, sizeof(A));}
template<class T0, class T1> inline void FLC(T0 &A0, T1 &A1, int x){FLC(A0, x), FLC(A1, x);}
template<class T0, class T1, class T2> inline void FLC(T0 &A0, T1 &A1, T2 &A2){FLC(A0), FLC(A1), FLC(A2);}
template<class T0, class T1, class T2, class T3> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3){FLC(A0), FLC(A1), FLC(A2), FLC(A3);}
template<class T0, class T1, class T2, class T3, class T4> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4){FLC(A0), FLC(A1), FLC(A2), FLC(A3), FLC(A4);}
template<class T0, class T1, class T2, class T3, class T4, class T5> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5){FLC(A0), FLC(A1), FLC(A2), FLC(A3), FLC(A4), FLC(A5);}
template<class T0, class T1, class T2, class T3, class T4, class T5, class T6> inline void FLC(T0 &A0, T1 &A1, T2 &A2, T3 &A3, T4 &A4, T5 &A5, T6 &A6){FLC(A0), FLC(A1), FLC(A2), FLC(A3), FLC(A4), FLC(A5), FLC(A6);}
template<class T> inline void SRT(T &A){sort(ALL(A));}
template<class T, class C> inline void SRT(T &A, C B){sort(ALL(A), B);}
/** Add - On **/
const int MOD = 1000000007;
const int INF = 0x3f3f3f3f;
const DB EPS = 1e-9;
const DB OO = 1e10;
const DB PI = acos(-1.0); //PI = 3.14159265358979323846264; //M_PI;
// <<= ` 0. Daily Use .,
template<class T> inline void checkMin(T &a,const T b){if (b<a) a=b;}
template<class T> inline void checkMax(T &a,const T b){if (b>a) a=b;}
template <class T, class C> inline void checkMin(T& a, const T b, C c){if (c(b,a)) a = b;}
template <class T, class C> inline void checkMax(T& a, const T b, C c){if (c(a,b)) a = b;}
template<class T> inline T min(T a, T b, T c){return min(min(a, b), c);}
template<class T> inline T max(T a, T b, T c){return max(max(a, b), c);}
template<class T> inline T min(T a, T b, T c, T d){return min(min(a, b), min(c, d));}
template<class T> inline T max(T a, T b, T c, T d){return max(min(a, b), max(c, d));}
template<class T> inline T sqr(T a){return a*a;}
template<class T> inline T cub(T a){return a*a*a;}
int Ceil(int x, int y){return (x - 1) / y + 1;}
// <<= ` 1. Bitwise Operation .,
inline bool _1(int x, int i){return x & 1<<i;}
inline bool _1(LL x, int i){return x & 1LL<<i;}
inline LL _1(int i){return 1LL<<i;}
//inline int _1(int i){return 1<<i;}
inline LL _U(int i){return _1(i) - 1;};
//inline int _U(int i){return _1(i) - 1;};
template<class T> inline T low_bit(T x) {
return x & -x;
}
template<class T> inline T high_bit(T x) {
T p = low_bit(x);
while (p != x) x -= p, p = low_bit(x);
return p;
}
template<class T> inline T cover_bit(T x){
T p = 1; while (p < x) p <<= 1;
return p;
}
inline int count_bits(int x){
x = (x & 0x55555555) + ((x & 0xaaaaaaaa) >> 1);
x = (x & 0x33333333) + ((x & 0xcccccccc) >> 2);
x = (x & 0x0f0f0f0f) + ((x & 0xf0f0f0f0) >> 4);
x = (x & 0x00ff00ff) + ((x & 0xff00ff00) >> 8);
x = (x & 0x0000ffff) + ((x & 0xffff0000) >> 16);
return x;
}
inline int count_bits(LL x){
x = (x & 0x5555555555555555LL) + ((x & 0xaaaaaaaaaaaaaaaaLL) >> 1);
x = (x & 0x3333333333333333LL) + ((x & 0xccccccccccccccccLL) >> 2);
x = (x & 0x0f0f0f0f0f0f0f0fLL) + ((x & 0xf0f0f0f0f0f0f0f0LL) >> 4);
x = (x & 0x00ff00ff00ff00ffLL) + ((x & 0xff00ff00ff00ff00LL) >> 8);
x = (x & 0x0000ffff0000ffffLL) + ((x & 0xffff0000ffff0000LL) >> 16);
x = (x & 0x00000000ffffffffLL) + ((x & 0xffffffff00000000LL) >> 32);
return x;
}
int reverse_bits(int x){
x = ((x >> 1) & 0x55555555) | ((x << 1) & 0xaaaaaaaa);
x = ((x >> 2) & 0x33333333) | ((x << 2) & 0xcccccccc);
x = ((x >> 4) & 0x0f0f0f0f) | ((x << 4) & 0xf0f0f0f0);
x = ((x >> 8) & 0x00ff00ff) | ((x << 8) & 0xff00ff00);
x = ((x >>16) & 0x0000ffff) | ((x <<16) & 0xffff0000);
return x;
}
LL reverse_bits(LL x){
x = ((x >> 1) & 0x5555555555555555LL) | ((x << 1) & 0xaaaaaaaaaaaaaaaaLL);
x = ((x >> 2) & 0x3333333333333333LL) | ((x << 2) & 0xccccccccccccccccLL);
x = ((x >> 4) & 0x0f0f0f0f0f0f0f0fLL) | ((x << 4) & 0xf0f0f0f0f0f0f0f0LL);
x = ((x >> 8) & 0x00ff00ff00ff00ffLL) | ((x << 8) & 0xff00ff00ff00ff00LL);
x = ((x >>16) & 0x0000ffff0000ffffLL) | ((x <<16) & 0xffff0000ffff0000LL);
x = ((x >>32) & 0x00000000ffffffffLL) | ((x <<32) & 0xffffffff00000000LL);
return x;
}
// <<= ` 2. Modular Arithmetic Basic .,
inline void INC(int &a, int b){a += b; if (a >= MOD) a -= MOD;}
inline int sum(int a, int b){a += b; if (a >= MOD) a -= MOD; return a;}
inline void DEC(int &a, int b){a -= b; if (a < 0) a += MOD;}
inline int dff(int a, int b){a -= b; if (a < 0) a += MOD; return a;}
inline void MUL(int &a, int b){a = (LL)a * b % MOD;}
inline int pdt(int a, int b){return (LL)a * b % MOD;}
inline int pow(int a, int b){
int c = 1;
while (b) {
if (b&1) MUL(c, a);
MUL(a, a), b >>= 1;
}
return c;
}
template<class T>
inline int pow(T a, int b){
T c(1);
while (b) {
if (b&1) MUL(c, a);
MUL(a, a), b >>= 1;
}
return c;
}
inline int _I(int b){
int a = MOD, x1 = 0, x2 = 1, q;
while (true){
q = a / b, a %= b;
if (!a) return (x2 + MOD) % MOD;
DEC(x1, pdt(q, x2));
q = b / a, b %= a;
if (!b) return (x1 + MOD) % MOD;
DEC(x2, pdt(q, x1));
}
}
inline void DIA(int &a, int b){MUL(a, _I(b));}
inline int qtt(int a, int b){return pdt(a, _I(b));}
inline int sum(int a, int b, int MOD){
a += b; if (a >= MOD) a -= MOD;
return a;
}
inline int phi(int n){
int res = n;
for (int i=2;sqr(i)<=n;++i) if (!(n%i)){
DEC(res, qtt(res, i));
do{n /= i;} while(!(n%i));
}
if (n != 1)
DEC(res, qtt(res, n));
return res;
}
// <<= '9. Comutational Geometry .,
struct Po; struct Line; struct Seg;
inline int sgn(DB x){return x < -EPS ? -1 : x > EPS;}
inline int sgn(DB x, DB y){return sgn(x - y);}
struct Po{
DB x, y;
Po(DB _x = 0, DB _y = 0):x(_x), y(_y){}
friend istream& operator >>(istream& in, Po &p){return in >> p.x >> p.y;}
friend ostream& operator <<(ostream& out, Po p){return out << "(" << p.x << ", " << p.y << ")";}
friend bool operator ==(Po, Po);
friend bool operator !=(Po, Po);
friend Po operator +(Po, Po);
friend Po operator -(Po, Po);
friend Po operator *(Po, DB);
friend Po operator /(Po, DB);
bool operator < (const Po &rhs) const{return sgn(x, rhs.x) < 0 || sgn(x, rhs.x) == 0 && sgn(y, rhs.y) < 0;}
Po operator-() const{return Po(-x, -y);}
Po& operator +=(Po rhs){x += rhs.x, y += rhs.y; return *this;}
Po& operator -=(Po rhs){x -= rhs.x, y -= rhs.y; return *this;}
Po& operator *=(DB k){x *= k, y *= k; return *this;}
Po& operator /=(DB k){x /= k, y /= k; return *this;}
DB length_sqr(){return sqr(x) + sqr(y);}
DB length(){return sqrt(length_sqr());}
DB atan(){
return atan2(y, x);
}
void input(){
scanf("%lf %lf", &x, &y);
}
};
bool operator ==(Po a, Po b){return sgn(a.x - b.x) == 0 && sgn(a.y - b.y) == 0;}
bool operator !=(Po a, Po b){return sgn(a.x - b.x) != 0 || sgn(a.y - b.y) != 0;}
Po operator +(Po a, Po b){return Po(a.x + b.x, a.y + b.y);}
Po operator -(Po a, Po b){return Po(a.x - b.x, a.y - b.y);}
Po operator *(Po a, DB k){return Po(a.x * k, a.y * k);}
Po operator *(DB k, Po a){return a * k;}
Po operator /(Po a, DB k){return Po(a.x / k, a.y / k);}
struct Line{
Po a, b;
Line(Po _a = Po(), Po _b = Po()):a(_a), b(_b){}
Line(DB x0, DB y0, DB x1, DB y1):a(Po(x0, y0)), b(Po(x1, y1)){}
Line(Seg);
friend ostream& operator <<(ostream& out, Line p){return out << p.a << "-" << p.b;}
};
struct Seg{
Po a, b;
Seg(Po _a = Po(), Po _b = Po()):a(_a), b(_b){}
Seg(DB x0, DB y0, DB x1, DB y1):a(Po(x0, y0)), b(Po(x1, y1)){}
Seg(Line l);
friend ostream& operator <<(ostream& out, Seg p){return out << p.a << "-" << p.b;}
DB length(){return (b - a).length();}
};
Line::Line(Seg l):a(l.a), b(l.b){}
Seg::Seg(Line l):a(l.a), b(l.b){}
#define innerProduct dot
#define scalarProduct dot
#define dotProduct dot
#define outerProduct det
#define crossProduct det
inline DB dot(DB x1, DB y1, DB x2, DB y2){return x1 * x2 + y1 * y2;}
inline DB dot(Po a, Po b){return dot(a.x, a.y, b.x, b.y);}
inline DB dot(Po p0, Po p1, Po p2){return dot(p1 - p0, p2 - p0);}
inline DB dot(Line l1, Line l2){return dot(l1.b - l1.a, l2.b - l2.a);}
inline DB det(DB x1, DB y1, DB x2, DB y2){return x1 * y2 - x2 * y1;}
inline DB det(Po a, Po b){return det(a.x, a.y, b.x, b.y);}
inline DB det(Po p0, Po p1, Po p2){return det(p1 - p0, p2 - p0);}
inline DB det(Line l1, Line l2){return det(l1.b - l1.a, l2.b - l2.a);}
template<class T1, class T2> inline DB dist(T1 x, T2 y){return sqrt(dist_sqr(x, y));}
inline DB dist_sqr(DB a, DB b){return sqr(a) + sqr(b);}
inline DB dist_sqr(Po a, Po b){return dist_sqr(a.x - b.x, a.y - b.y);}
inline DB dist_sqr(Po p, Line l){Po v0 = l.b - l.a, v1 = p - l.a; return sqr(fabs(det(v0, v1))) / v0.length_sqr();}
inline DB dist_sqr(Po p, Seg l){
Po v0 = l.b - l.a, v1 = p - l.a, v2 = p - l.b;
if (sgn(dot(v0, v1)) * sgn(dot(v0, v2)) <= 0) return dist_sqr(p, Line(l));
else return min(v1.length_sqr(), v2.length_sqr());
}
inline DB dist_sqr(Line l, Po p){return dist_sqr(p, l);}
inline DB dist_sqr(Seg l, Po p){return dist_sqr(p, l);}
inline DB dist_sqr(Line l1, Line l2){
if (sgn(det(l1, l2)) != 0) return 0;
return dist_sqr(l1.a, l2);
}
inline DB dist_sqr(Line l1, Seg l2){
Po v0 = l1.b - l1.a, v1 = l2.a - l1.a, v2 = l2.b - l1.a; DB c1 = det(v0, v1), c2 = det(v0, v2);
return sgn(c1) != sgn(c2) ? 0 : sqr(min(fabs(c1), fabs(c2))) / v0.length_sqr();
}
bool isIntersect(Seg l1, Seg l2){
//if (l1.a == l2.a || l1.a == l2.b || l1.b == l2.a || l1.b == l2.b) return true;
return
min(l1.a.x, l1.b.x) <= max(l2.a.x, l2.b.x) &&
min(l2.a.x, l2.b.x) <= max(l1.a.x, l1.b.x) &&
min(l1.a.y, l1.b.y) <= max(l2.a.y, l2.b.y) &&
min(l2.a.y, l2.b.y) <= max(l1.a.y, l1.b.y) &&
sgn( det(l1.a, l2.a, l2.b) ) * sgn( det(l1.b, l2.a, l2.b) ) <= 0 &&
sgn( det(l2.a, l1.a, l1.b) ) * sgn( det(l2.b, l1.a, l1.b) ) <= 0;
}
inline DB dist_sqr(Seg l1, Seg l2){
if (isIntersect(l1, l2)) return 0;
else return min(dist_sqr(l1.a, l2), dist_sqr(l1.b, l2), dist_sqr(l2.a, l1), dist_sqr(l2.b, l1));
}
inline bool isOnExtremePoint(const Po &p, const Seg &l){
return p == l.a || p == l.b;
}
inline bool isOnseg(const Po &p, const Seg &l){
//if (p == l.a || p == l.b) return false;
return sgn(det(p, l.a, l.b)) == 0 &&
sgn(l.a.x, p.x) * sgn(l.b.x, p.x) <= 0 && sgn(l.a.y, p.y) * sgn(l.b.y, p.y) <= 0;
}
inline Po intersect(const Line &l1, const Line &l2){
return l1.a + (l1.b - l1.a) * (det(l2.a, l1.a, l2.b) / det(l2, l1));
}
// perpendicular foot
inline Po intersect(const Po & p, const Line &l){
return intersect(Line(p, p + Po(l.a.y - l.b.y, l.b.x - l.a.x)), l);
}
inline Po rotate(Po p, DB alpha, Po o = Po()){
p.x -= o.x, p.y -= o .y;
return Po(p.x * cos(alpha) - p.y * sin(alpha), p.y * cos(alpha) + p.x * sin(alpha)) + o;
}
struct Circle{
Po o; DB r;
Circle(){}
Circle(Po _o, DB _r):o(_o), r(_r){}
void input(){
o.input(); scanf("%lf", &r);
}
void output(){
printf("%.2lf %.2lf %.2lf\n", o.x, o.y, r);
}
bool contain(Po p){
return sgn(dist_sqr(o, p), sqr(r)) <= 0;
}
};
const int Contain = -2, Inscribe = -1, Cross = 0, Exscribe = 1, Disjoint = 2;
inline int sgn(Circle a, Circle b){
DB d = dist_sqr(a.o, b.o);
if (sgn(sqr(a.r + b.r), d) < 0) return Disjoint;
if (sgn(sqr(a.r + b.r), d) == 0) return Exscribe;
if (sgn(sqr(a.r - b.r), d) == 0) return Inscribe;
if (sgn(sqr(a.r - b.r), d) > 0) return Contain;
return Cross;
}
// <<= ' A. Random Event ..
inline int rand32(){return (bool(rand() & 1) << 30) | (rand() << 15) + rand();}
inline int random32(int l, int r){return rand32() % (r - l + 1) + l;}
inline int random(int l, int r){return rand() % (r - l + 1) + l;}
int dice(){return rand() % 6;}
bool coin(){return rand() % 2;}
// <<= ' 0. I/O Accelerator interface .,
template<class T> inline void RD(T &x){
//cin >> x;
//scanf("%d", &x);
char c; for (c = getchar(); c < '0'; c = getchar()); x = c - '0'; for (c = getchar(); c >= '0'; c = getchar()) x = x * 10 + c - '0';
//char c; c = getchar(); x = c - '0'; for (c = getchar(); c >= '0'; c = getchar()) x = x * 10 + c - '0';
}
template<class T> inline void OT(const T &x){
//cout << x << endl;
printf("%d\n", x);
}
/* .................................................................................................................................. */
inline void _R(DB &x){
x = fmod(x, 2*PI); if (x < 0) x += 2*PI;
}
const int N = 1009;
DB R, d1, d2; Po S, T; Circle C[N];
VI adj[N]; int b[N];
int n; bool failed;
inline double helen(double a, double b, double c) {
double p = (a + b + c) / 2.0;
return sqrt(p * (p - a) * (p - b) * (p - c));
}
// ?
inline int intersect(const Circle &C1, const Circle &C2) {
double di = dist(C1.o.x, C1.o.y);
double dj = dist(C2.o.x, C2.o.y);
double ij = dist(C1.o.x - C2.o.x, C1.o.y - C2.o.y);
double S = helen(di, dj, ij);
double Si = helen(di, C1.r, R);
double Sj = helen(dj, C2.r, R);
double Sij = helen(ij, C1.r, C2.r);
return Si + Sj + Sij > S;
}
#define v adj[u][i]
void dfs(int u){
if (b[u] == 2){failed = true; return;}
b[u] = 0; REP(i, SZ(adj[u])) if (b[v]){
dfs(v); if (failed) return;
}
}
bool check(){
REP(i, n) if (C[i].contain(S) || C[i].contain(T)) return false;
RST(b); DB d; REP(i, n){
d = dist(C[i].o.x, C[i].o.y); if (sgn(d - C[i].r, R) > 0) b[i] = 0;
else if (sgn(d + C[i].r, R) < 0) b[i] = 3;
else {
d = atan2(C[i].o.y, C[i].o.x); _R(d);
b[i] = d1 < d && d < d2 ? 1 : 2;
}
}
REP(i, n) CLR(adj[i]); REP(i, n) if (b[i]) FOR(j, i+1, n) if (b[j])
if (sgn(C[i], C[j]) <= Exscribe && (b[i] + b[j] != 3 || intersect(C[i], C[j]))) adj[i].PB(j), adj[j].PB(i);
failed = false; REP(i, n) if (b[i] == 1){
dfs(i); if (failed) return false;
}
return true;
}
int main() {
#ifndef ONLINE_JUDGE
//freopen("in.txt", "r", stdin);
#endif
Rush{
scanf("%lf%lf%lf", &R, &d1, &d2); if (d1 > d2) swap(d1, d2);
REP_C(i, _RD(n)) C[i].input(); d1 /= 180, d1 *= PI, d2 /= 180, d2 *= PI;
S = R * Po(cos(d1), sin(d1)), T = R * Po(cos(d2), sin(d2));
puts(check() ? "Escape!" : "Die hard!");
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment