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@lynxluna
Created March 12, 2011 08:39
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OpenGL version 2.0
---------------------------
GLEW Extension Info
---------------------------
GLEW version 1.5.8
Running on a Intel GMA X3100 OpenGL Engine from Intel Inc.
OpenGL version 2.0 APPLE-1.6.26 is supported
GL_VERSION_1_1: OK
---------------
GL_VERSION_1_2: OK
---------------
glCopyTexSubImage3D: OK
glDrawRangeElements: OK
glTexImage3D: OK
glTexSubImage3D: OK
GL_VERSION_1_2_1: OK
-----------------
GL_VERSION_1_3: OK
---------------
glActiveTexture: OK
glClientActiveTexture: OK
glCompressedTexImage1D: OK
glCompressedTexImage2D: OK
glCompressedTexImage3D: OK
glCompressedTexSubImage1D: OK
glCompressedTexSubImage2D: OK
glCompressedTexSubImage3D: OK
glGetCompressedTexImage: OK
glLoadTransposeMatrixd: OK
glLoadTransposeMatrixf: OK
glMultTransposeMatrixd: OK
glMultTransposeMatrixf: OK
glMultiTexCoord1d: OK
glMultiTexCoord1dv: OK
glMultiTexCoord1f: OK
glMultiTexCoord1fv: OK
glMultiTexCoord1i: OK
glMultiTexCoord1iv: OK
glMultiTexCoord1s: OK
glMultiTexCoord1sv: OK
glMultiTexCoord2d: OK
glMultiTexCoord2dv: OK
glMultiTexCoord2f: OK
glMultiTexCoord2fv: OK
glMultiTexCoord2i: OK
glMultiTexCoord2iv: OK
glMultiTexCoord2s: OK
glMultiTexCoord2sv: OK
glMultiTexCoord3d: OK
glMultiTexCoord3dv: OK
glMultiTexCoord3f: OK
glMultiTexCoord3fv: OK
glMultiTexCoord3i: OK
glMultiTexCoord3iv: OK
glMultiTexCoord3s: OK
glMultiTexCoord3sv: OK
glMultiTexCoord4d: OK
glMultiTexCoord4dv: OK
glMultiTexCoord4f: OK
glMultiTexCoord4fv: OK
glMultiTexCoord4i: OK
glMultiTexCoord4iv: OK
glMultiTexCoord4s: OK
glMultiTexCoord4sv: OK
glSampleCoverage: OK
GL_VERSION_1_4: OK
---------------
glBlendColor: OK
glBlendEquation: OK
glBlendFuncSeparate: OK
glFogCoordPointer: OK
glFogCoordd: OK
glFogCoorddv: OK
glFogCoordf: OK
glFogCoordfv: OK
glMultiDrawArrays: OK
glMultiDrawElements: OK
glPointParameterf: OK
glPointParameterfv: OK
glPointParameteri: OK
glPointParameteriv: OK
glSecondaryColor3b: OK
glSecondaryColor3bv: OK
glSecondaryColor3d: OK
glSecondaryColor3dv: OK
glSecondaryColor3f: OK
glSecondaryColor3fv: OK
glSecondaryColor3i: OK
glSecondaryColor3iv: OK
glSecondaryColor3s: OK
glSecondaryColor3sv: OK
glSecondaryColor3ub: OK
glSecondaryColor3ubv: OK
glSecondaryColor3ui: OK
glSecondaryColor3uiv: OK
glSecondaryColor3us: OK
glSecondaryColor3usv: OK
glSecondaryColorPointer: OK
glWindowPos2d: OK
glWindowPos2dv: OK
glWindowPos2f: OK
glWindowPos2fv: OK
glWindowPos2i: OK
glWindowPos2iv: OK
glWindowPos2s: OK
glWindowPos2sv: OK
glWindowPos3d: OK
glWindowPos3dv: OK
glWindowPos3f: OK
glWindowPos3fv: OK
glWindowPos3i: OK
glWindowPos3iv: OK
glWindowPos3s: OK
glWindowPos3sv: OK
GL_VERSION_1_5: OK
---------------
glBeginQuery: OK
glBindBuffer: OK
glBufferData: OK
glBufferSubData: OK
glDeleteBuffers: OK
glDeleteQueries: OK
glEndQuery: OK
glGenBuffers: OK
glGenQueries: OK
glGetBufferParameteriv: OK
glGetBufferPointerv: OK
glGetBufferSubData: OK
glGetQueryObjectiv: OK
glGetQueryObjectuiv: OK
glGetQueryiv: OK
glIsBuffer: OK
glIsQuery: OK
glMapBuffer: OK
glUnmapBuffer: OK
GL_VERSION_2_0: OK
---------------
glAttachShader: OK
glBindAttribLocation: OK
glBlendEquationSeparate: OK
glCompileShader: OK
glCreateProgram: OK
glCreateShader: OK
glDeleteProgram: OK
glDeleteShader: OK
glDetachShader: OK
glDisableVertexAttribArray: OK
glDrawBuffers: OK
glEnableVertexAttribArray: OK
glGetActiveAttrib: OK
glGetActiveUniform: OK
glGetAttachedShaders: OK
glGetAttribLocation: OK
glGetProgramInfoLog: OK
glGetProgramiv: OK
glGetShaderInfoLog: OK
glGetShaderSource: OK
glGetShaderiv: OK
glGetUniformLocation: OK
glGetUniformfv: OK
glGetUniformiv: OK
glGetVertexAttribPointerv: OK
glGetVertexAttribdv: OK
glGetVertexAttribfv: OK
glGetVertexAttribiv: OK
glIsProgram: OK
glIsShader: OK
glLinkProgram: OK
glShaderSource: OK
glStencilFuncSeparate: OK
glStencilMaskSeparate: OK
glStencilOpSeparate: OK
glUniform1f: OK
glUniform1fv: OK
glUniform1i: OK
glUniform1iv: OK
glUniform2f: OK
glUniform2fv: OK
glUniform2i: OK
glUniform2iv: OK
glUniform3f: OK
glUniform3fv: OK
glUniform3i: OK
glUniform3iv: OK
glUniform4f: OK
glUniform4fv: OK
glUniform4i: OK
glUniform4iv: OK
glUniformMatrix2fv: OK
glUniformMatrix3fv: OK
glUniformMatrix4fv: OK
glUseProgram: OK
glValidateProgram: OK
glVertexAttrib1d: OK
glVertexAttrib1dv: OK
glVertexAttrib1f: OK
glVertexAttrib1fv: OK
glVertexAttrib1s: OK
glVertexAttrib1sv: OK
glVertexAttrib2d: OK
glVertexAttrib2dv: OK
glVertexAttrib2f: OK
glVertexAttrib2fv: OK
glVertexAttrib2s: OK
glVertexAttrib2sv: OK
glVertexAttrib3d: OK
glVertexAttrib3dv: OK
glVertexAttrib3f: OK
glVertexAttrib3fv: OK
glVertexAttrib3s: OK
glVertexAttrib3sv: OK
glVertexAttrib4Nbv: OK
glVertexAttrib4Niv: OK
glVertexAttrib4Nsv: OK
glVertexAttrib4Nub: OK
glVertexAttrib4Nubv: OK
glVertexAttrib4Nuiv: OK
glVertexAttrib4Nusv: OK
glVertexAttrib4bv: OK
glVertexAttrib4d: OK
glVertexAttrib4dv: OK
glVertexAttrib4f: OK
glVertexAttrib4fv: OK
glVertexAttrib4iv: OK
glVertexAttrib4s: OK
glVertexAttrib4sv: OK
glVertexAttrib4ubv: OK
glVertexAttrib4uiv: OK
glVertexAttrib4usv: OK
glVertexAttribPointer: OK
GL_VERSION_2_1: OK
---------------
glUniformMatrix2x3fv: OK
glUniformMatrix2x4fv: OK
glUniformMatrix3x2fv: OK
glUniformMatrix3x4fv: OK
glUniformMatrix4x2fv: OK
glUniformMatrix4x3fv: OK
GL_VERSION_3_0: MISSING
---------------
glBeginConditionalRender: MISSING
glBeginTransformFeedback: MISSING
glBindFragDataLocation: MISSING
glClampColor: MISSING
glClearBufferfi: MISSING
glClearBufferfv: MISSING
glClearBufferiv: MISSING
glClearBufferuiv: MISSING
glColorMaski: MISSING
glDisablei: MISSING
glEnablei: MISSING
glEndConditionalRender: MISSING
glEndTransformFeedback: MISSING
glGetBooleani_v: MISSING
glGetFragDataLocation: MISSING
glGetStringi: MISSING
glGetTexParameterIiv: MISSING
glGetTexParameterIuiv: MISSING
glGetTransformFeedbackVarying: MISSING
glGetUniformuiv: MISSING
glGetVertexAttribIiv: MISSING
glGetVertexAttribIuiv: MISSING
glIsEnabledi: MISSING
glTexParameterIiv: MISSING
glTexParameterIuiv: MISSING
glTransformFeedbackVaryings: MISSING
glUniform1ui: MISSING
glUniform1uiv: MISSING
glUniform2ui: MISSING
glUniform2uiv: MISSING
glUniform3ui: MISSING
glUniform3uiv: MISSING
glUniform4ui: MISSING
glUniform4uiv: MISSING
glVertexAttribI1i: MISSING
glVertexAttribI1iv: MISSING
glVertexAttribI1ui: MISSING
glVertexAttribI1uiv: MISSING
glVertexAttribI2i: MISSING
glVertexAttribI2iv: MISSING
glVertexAttribI2ui: MISSING
glVertexAttribI2uiv: MISSING
glVertexAttribI3i: MISSING
glVertexAttribI3iv: MISSING
glVertexAttribI3ui: MISSING
glVertexAttribI3uiv: MISSING
glVertexAttribI4bv: MISSING
glVertexAttribI4i: MISSING
glVertexAttribI4iv: MISSING
glVertexAttribI4sv: MISSING
glVertexAttribI4ubv: MISSING
glVertexAttribI4ui: MISSING
glVertexAttribI4uiv: MISSING
glVertexAttribI4usv: MISSING
glVertexAttribIPointer: MISSING
GL_VERSION_3_1: MISSING
---------------
glDrawArraysInstanced: MISSING
glDrawElementsInstanced: MISSING
glPrimitiveRestartIndex: MISSING
glTexBuffer: MISSING
GL_VERSION_3_2: MISSING
---------------
glFramebufferTexture: MISSING
glGetBufferParameteri64v: MISSING
glGetInteger64i_v: MISSING
GL_VERSION_3_3: MISSING
---------------
glVertexAttribDivisor: MISSING
GL_VERSION_4_0: MISSING
---------------
glBlendEquationSeparatei: MISSING
glBlendEquationi: MISSING
glBlendFuncSeparatei: MISSING
glBlendFunci: MISSING
glMinSampleShading: MISSING
GL_VERSION_4_1: MISSING
---------------
GL_3DFX_multisample: MISSING
--------------------
GL_3DFX_tbuffer: MISSING
----------------
glTbufferMask3DFX: MISSING
GL_3DFX_texture_compression_FXT1: MISSING
---------------------------------
GL_AMD_conservative_depth: MISSING
--------------------------
GL_AMD_debug_output: MISSING
--------------------
glDebugMessageCallbackAMD: MISSING
glDebugMessageEnableAMD: MISSING
glDebugMessageInsertAMD: MISSING
glGetDebugMessageLogAMD: MISSING
GL_AMD_depth_clamp_separate: MISSING
----------------------------
GL_AMD_draw_buffers_blend: MISSING
--------------------------
glBlendEquationIndexedAMD: MISSING
glBlendEquationSeparateIndexedAMD: MISSING
glBlendFuncIndexedAMD: MISSING
glBlendFuncSeparateIndexedAMD: MISSING
GL_AMD_name_gen_delete: MISSING
-----------------------
glDeleteNamesAMD: MISSING
glGenNamesAMD: MISSING
glIsNameAMD: MISSING
GL_AMD_performance_monitor: MISSING
---------------------------
glBeginPerfMonitorAMD: MISSING
glDeletePerfMonitorsAMD: MISSING
glEndPerfMonitorAMD: MISSING
glGenPerfMonitorsAMD: MISSING
glGetPerfMonitorCounterDataAMD: MISSING
glGetPerfMonitorCounterInfoAMD: MISSING
glGetPerfMonitorCounterStringAMD: MISSING
glGetPerfMonitorCountersAMD: MISSING
glGetPerfMonitorGroupStringAMD: MISSING
glGetPerfMonitorGroupsAMD: MISSING
glSelectPerfMonitorCountersAMD: MISSING
GL_AMD_seamless_cubemap_per_texture: MISSING
------------------------------------
GL_AMD_shader_stencil_export: MISSING
-----------------------------
GL_AMD_texture_texture4: MISSING
------------------------
GL_AMD_transform_feedback3_lines_triangles: MISSING
-------------------------------------------
GL_AMD_vertex_shader_tessellator: MISSING
---------------------------------
glTessellationFactorAMD: MISSING
glTessellationModeAMD: MISSING
GL_APPLE_aux_depth_stencil: OK
---------------------------
GL_APPLE_client_storage: OK
------------------------
GL_APPLE_element_array: OK
-----------------------
glDrawElementArrayAPPLE: OK
glDrawRangeElementArrayAPPLE: OK
glElementPointerAPPLE: OK
glMultiDrawElementArrayAPPLE: OK
glMultiDrawRangeElementArrayAPPLE: OK
GL_APPLE_fence: OK
---------------
glDeleteFencesAPPLE: OK
glFinishFenceAPPLE: OK
glFinishObjectAPPLE: OK
glGenFencesAPPLE: OK
glIsFenceAPPLE: OK
glSetFenceAPPLE: OK
glTestFenceAPPLE: OK
glTestObjectAPPLE: OK
GL_APPLE_float_pixels: MISSING
----------------------
GL_APPLE_flush_buffer_range: OK
----------------------------
glBufferParameteriAPPLE: OK
glFlushMappedBufferRangeAPPLE: OK
GL_APPLE_object_purgeable: OK
--------------------------
glGetObjectParameterivAPPLE: OK
glObjectPurgeableAPPLE: OK
glObjectUnpurgeableAPPLE: OK
GL_APPLE_pixel_buffer: OK
----------------------
GL_APPLE_rgb_422: OK
-----------------
GL_APPLE_row_bytes: MISSING
-------------------
GL_APPLE_specular_vector: OK
-------------------------
GL_APPLE_texture_range: OK
-----------------------
glGetTexParameterPointervAPPLE: OK
glTextureRangeAPPLE: OK
GL_APPLE_transform_hint: OK
------------------------
GL_APPLE_vertex_array_object: OK
-----------------------------
glBindVertexArrayAPPLE: OK
glDeleteVertexArraysAPPLE: OK
glGenVertexArraysAPPLE: OK
glIsVertexArrayAPPLE: OK
GL_APPLE_vertex_array_range: OK
----------------------------
glFlushVertexArrayRangeAPPLE: OK
glVertexArrayParameteriAPPLE: OK
glVertexArrayRangeAPPLE: OK
GL_APPLE_vertex_program_evaluators: OK
-----------------------------------
glDisableVertexAttribAPPLE: OK
glEnableVertexAttribAPPLE: OK
glIsVertexAttribEnabledAPPLE: OK
glMapVertexAttrib1dAPPLE: OK
glMapVertexAttrib1fAPPLE: OK
glMapVertexAttrib2dAPPLE: OK
glMapVertexAttrib2fAPPLE: OK
GL_APPLE_ycbcr_422: OK
-------------------
GL_ARB_ES2_compatibility: MISSING
-------------------------
glClearDepthf: MISSING
glDepthRangef: MISSING
glGetShaderPrecisionFormat: MISSING
glReleaseShaderCompiler: MISSING
glShaderBinary: MISSING
GL_ARB_blend_func_extended: MISSING
---------------------------
glBindFragDataLocationIndexed: MISSING
glGetFragDataIndex: MISSING
GL_ARB_cl_event: MISSING
----------------
glCreateSyncFromCLeventARB: MISSING
GL_ARB_color_buffer_float: OK [MISSING]
--------------------------
glClampColorARB: OK
GL_ARB_compatibility: MISSING
---------------------
GL_ARB_copy_buffer: MISSING
-------------------
glCopyBufferSubData: MISSING
GL_ARB_debug_output: MISSING
--------------------
glDebugMessageCallbackARB: MISSING
glDebugMessageControlARB: MISSING
glDebugMessageInsertARB: MISSING
glGetDebugMessageLogARB: MISSING
GL_ARB_depth_buffer_float: MISSING
--------------------------
GL_ARB_depth_clamp: MISSING
-------------------
GL_ARB_depth_texture: OK
---------------------
GL_ARB_draw_buffers: OK
--------------------
glDrawBuffersARB: OK
GL_ARB_draw_buffers_blend: MISSING
--------------------------
glBlendEquationSeparateiARB: MISSING
glBlendEquationiARB: MISSING
glBlendFuncSeparateiARB: MISSING
glBlendFunciARB: MISSING
GL_ARB_draw_elements_base_vertex: MISSING
---------------------------------
glDrawElementsBaseVertex: MISSING
glDrawElementsInstancedBaseVertex: MISSING
glDrawRangeElementsBaseVertex: MISSING
glMultiDrawElementsBaseVertex: MISSING
GL_ARB_draw_indirect: MISSING
---------------------
glDrawArraysIndirect: MISSING
glDrawElementsIndirect: MISSING
GL_ARB_draw_instanced: OK [MISSING]
----------------------
glDrawArraysInstancedARB: OK
glDrawElementsInstancedARB: OK
GL_ARB_explicit_attrib_location: MISSING
--------------------------------
GL_ARB_fragment_coord_conventions: MISSING
----------------------------------
GL_ARB_fragment_program: OK
------------------------
GL_ARB_fragment_program_shadow: OK
-------------------------------
GL_ARB_fragment_shader: OK
-----------------------
GL_ARB_framebuffer_object: OK [MISSING]
--------------------------
glBindFramebuffer: OK
glBindRenderbuffer: OK
glBlitFramebuffer: OK
glCheckFramebufferStatus: OK
glDeleteFramebuffers: OK
glDeleteRenderbuffers: OK
glFramebufferRenderbuffer: OK
glFramebufferTexture1D: OK
glFramebufferTexture2D: OK
glFramebufferTexture3D: OK
glFramebufferTextureLayer: OK
glGenFramebuffers: OK
glGenRenderbuffers: OK
glGenerateMipmap: OK
glGetFramebufferAttachmentParameteriv: OK
glGetRenderbufferParameteriv: OK
glIsFramebuffer: OK
glIsRenderbuffer: OK
glRenderbufferStorage: OK
glRenderbufferStorageMultisample: OK
GL_ARB_framebuffer_sRGB: MISSING
------------------------
GL_ARB_geometry_shader4: MISSING
------------------------
glFramebufferTextureARB: MISSING
glFramebufferTextureFaceARB: MISSING
glFramebufferTextureLayerARB: MISSING
glProgramParameteriARB: MISSING
GL_ARB_get_program_binary: MISSING
--------------------------
glGetProgramBinary: MISSING
glProgramBinary: MISSING
glProgramParameteri: MISSING
GL_ARB_gpu_shader5: MISSING
-------------------
GL_ARB_gpu_shader_fp64: MISSING
-----------------------
glGetUniformdv: MISSING
glProgramUniform1dEXT: MISSING
glProgramUniform1dvEXT: MISSING
glProgramUniform2dEXT: MISSING
glProgramUniform2dvEXT: MISSING
glProgramUniform3dEXT: MISSING
glProgramUniform3dvEXT: MISSING
glProgramUniform4dEXT: MISSING
glProgramUniform4dvEXT: MISSING
glProgramUniformMatrix2dvEXT: MISSING
glProgramUniformMatrix2x3dvEXT: MISSING
glProgramUniformMatrix2x4dvEXT: MISSING
glProgramUniformMatrix3dvEXT: MISSING
glProgramUniformMatrix3x2dvEXT: MISSING
glProgramUniformMatrix3x4dvEXT: MISSING
glProgramUniformMatrix4dvEXT: MISSING
glProgramUniformMatrix4x2dvEXT: MISSING
glProgramUniformMatrix4x3dvEXT: MISSING
glUniform1d: MISSING
glUniform1dv: MISSING
glUniform2d: MISSING
glUniform2dv: MISSING
glUniform3d: MISSING
glUniform3dv: MISSING
glUniform4d: MISSING
glUniform4dv: MISSING
glUniformMatrix2dv: MISSING
glUniformMatrix2x3dv: MISSING
glUniformMatrix2x4dv: MISSING
glUniformMatrix3dv: MISSING
glUniformMatrix3x2dv: MISSING
glUniformMatrix3x4dv: MISSING
glUniformMatrix4dv: MISSING
glUniformMatrix4x2dv: MISSING
glUniformMatrix4x3dv: MISSING
GL_ARB_half_float_pixel: MISSING
------------------------
GL_ARB_half_float_vertex: MISSING
-------------------------
GL_ARB_imaging: OK [MISSING]
---------------
glBlendEquation: OK
glColorSubTable: OK
glColorTable: OK
glColorTableParameterfv: OK
glColorTableParameteriv: OK
glConvolutionFilter1D: OK
glConvolutionFilter2D: OK
glConvolutionParameterf: OK
glConvolutionParameterfv: OK
glConvolutionParameteri: OK
glConvolutionParameteriv: OK
glCopyColorSubTable: OK
glCopyColorTable: OK
glCopyConvolutionFilter1D: OK
glCopyConvolutionFilter2D: OK
glGetColorTable: OK
glGetColorTableParameterfv: OK
glGetColorTableParameteriv: OK
glGetConvolutionFilter: OK
glGetConvolutionParameterfv: OK
glGetConvolutionParameteriv: OK
glGetHistogram: OK
glGetHistogramParameterfv: OK
glGetHistogramParameteriv: OK
glGetMinmax: OK
glGetMinmaxParameterfv: OK
glGetMinmaxParameteriv: OK
glGetSeparableFilter: OK
glHistogram: OK
glMinmax: OK
glResetHistogram: OK
glResetMinmax: OK
glSeparableFilter2D: OK
GL_ARB_instanced_arrays: OK [MISSING]
------------------------
glVertexAttribDivisorARB: OK
GL_ARB_map_buffer_range: MISSING
------------------------
glFlushMappedBufferRange: MISSING
glMapBufferRange: MISSING
GL_ARB_matrix_palette: MISSING
----------------------
glCurrentPaletteMatrixARB: MISSING
glMatrixIndexPointerARB: MISSING
glMatrixIndexubvARB: MISSING
glMatrixIndexuivARB: MISSING
glMatrixIndexusvARB: MISSING
GL_ARB_multisample: OK [MISSING]
-------------------
glSampleCoverageARB: OK
GL_ARB_multitexture: OK
--------------------
glActiveTextureARB: OK
glClientActiveTextureARB: OK
glMultiTexCoord1dARB: OK
glMultiTexCoord1dvARB: OK
glMultiTexCoord1fARB: OK
glMultiTexCoord1fvARB: OK
glMultiTexCoord1iARB: OK
glMultiTexCoord1ivARB: OK
glMultiTexCoord1sARB: OK
glMultiTexCoord1svARB: OK
glMultiTexCoord2dARB: OK
glMultiTexCoord2dvARB: OK
glMultiTexCoord2fARB: OK
glMultiTexCoord2fvARB: OK
glMultiTexCoord2iARB: OK
glMultiTexCoord2ivARB: OK
glMultiTexCoord2sARB: OK
glMultiTexCoord2svARB: OK
glMultiTexCoord3dARB: OK
glMultiTexCoord3dvARB: OK
glMultiTexCoord3fARB: OK
glMultiTexCoord3fvARB: OK
glMultiTexCoord3iARB: OK
glMultiTexCoord3ivARB: OK
glMultiTexCoord3sARB: OK
glMultiTexCoord3svARB: OK
glMultiTexCoord4dARB: OK
glMultiTexCoord4dvARB: OK
glMultiTexCoord4fARB: OK
glMultiTexCoord4fvARB: OK
glMultiTexCoord4iARB: OK
glMultiTexCoord4ivARB: OK
glMultiTexCoord4sARB: OK
glMultiTexCoord4svARB: OK
GL_ARB_occlusion_query: OK
-----------------------
glBeginQueryARB: OK
glDeleteQueriesARB: OK
glEndQueryARB: OK
glGenQueriesARB: OK
glGetQueryObjectivARB: OK
glGetQueryObjectuivARB: OK
glGetQueryivARB: OK
glIsQueryARB: OK
GL_ARB_occlusion_query2: MISSING
------------------------
GL_ARB_pixel_buffer_object: OK
---------------------------
GL_ARB_point_parameters: OK
------------------------
glPointParameterfARB: OK
glPointParameterfvARB: OK
GL_ARB_point_sprite: OK
--------------------
GL_ARB_provoking_vertex: MISSING
------------------------
glProvokingVertex: MISSING
GL_ARB_robustness: MISSING
------------------
glGetnColorTableARB: MISSING
glGetnCompressedTexImageARB: MISSING
glGetnConvolutionFilterARB: MISSING
glGetnHistogramARB: MISSING
glGetnMapdvARB: MISSING
glGetnMapfvARB: MISSING
glGetnMapivARB: MISSING
glGetnMinmaxARB: MISSING
glGetnPixelMapfvARB: MISSING
glGetnPixelMapuivARB: MISSING
glGetnPixelMapusvARB: MISSING
glGetnPolygonStippleARB: MISSING
glGetnSeparableFilterARB: MISSING
glGetnTexImageARB: MISSING
glGetnUniformdvARB: MISSING
glGetnUniformfvARB: MISSING
glGetnUniformivARB: MISSING
glGetnUniformuivARB: MISSING
glReadnPixelsARB: MISSING
GL_ARB_sample_shading: MISSING
----------------------
glMinSampleShadingARB: MISSING
GL_ARB_sampler_objects: MISSING
-----------------------
glBindSampler: MISSING
glDeleteSamplers: MISSING
glGenSamplers: MISSING
glGetSamplerParameterIiv: MISSING
glGetSamplerParameterIuiv: MISSING
glGetSamplerParameterfv: MISSING
glGetSamplerParameteriv: MISSING
glIsSampler: MISSING
glSamplerParameterIiv: MISSING
glSamplerParameterIuiv: MISSING
glSamplerParameterf: MISSING
glSamplerParameterfv: MISSING
glSamplerParameteri: MISSING
glSamplerParameteriv: MISSING
GL_ARB_seamless_cube_map: MISSING
-------------------------
GL_ARB_separate_shader_objects: MISSING
-------------------------------
glActiveShaderProgram: MISSING
glBindProgramPipeline: MISSING
glCreateShaderProgramv: MISSING
glDeleteProgramPipelines: MISSING
glGenProgramPipelines: MISSING
glGetProgramPipelineInfoLog: MISSING
glGetProgramPipelineiv: MISSING
glIsProgramPipeline: MISSING
glProgramUniform1d: MISSING
glProgramUniform1dv: MISSING
glProgramUniform1f: MISSING
glProgramUniform1fv: MISSING
glProgramUniform1i: MISSING
glProgramUniform1iv: MISSING
glProgramUniform1ui: MISSING
glProgramUniform1uiv: MISSING
glProgramUniform2d: MISSING
glProgramUniform2dv: MISSING
glProgramUniform2f: MISSING
glProgramUniform2fv: MISSING
glProgramUniform2i: MISSING
glProgramUniform2iv: MISSING
glProgramUniform2ui: MISSING
glProgramUniform2uiv: MISSING
glProgramUniform3d: MISSING
glProgramUniform3dv: MISSING
glProgramUniform3f: MISSING
glProgramUniform3fv: MISSING
glProgramUniform3i: MISSING
glProgramUniform3iv: MISSING
glProgramUniform3ui: MISSING
glProgramUniform3uiv: MISSING
glProgramUniform4d: MISSING
glProgramUniform4dv: MISSING
glProgramUniform4f: MISSING
glProgramUniform4fv: MISSING
glProgramUniform4i: MISSING
glProgramUniform4iv: MISSING
glProgramUniform4ui: MISSING
glProgramUniform4uiv: MISSING
glProgramUniformMatrix2dv: MISSING
glProgramUniformMatrix2fv: MISSING
glProgramUniformMatrix2x3dv: MISSING
glProgramUniformMatrix2x3fv: MISSING
glProgramUniformMatrix2x4dv: MISSING
glProgramUniformMatrix2x4fv: MISSING
glProgramUniformMatrix3dv: MISSING
glProgramUniformMatrix3fv: MISSING
glProgramUniformMatrix3x2dv: MISSING
glProgramUniformMatrix3x2fv: MISSING
glProgramUniformMatrix3x4dv: MISSING
glProgramUniformMatrix3x4fv: MISSING
glProgramUniformMatrix4dv: MISSING
glProgramUniformMatrix4fv: MISSING
glProgramUniformMatrix4x2dv: MISSING
glProgramUniformMatrix4x2fv: MISSING
glProgramUniformMatrix4x3dv: MISSING
glProgramUniformMatrix4x3fv: MISSING
glUseProgramStages: MISSING
glValidateProgramPipeline: MISSING
GL_ARB_shader_bit_encoding: MISSING
---------------------------
GL_ARB_shader_objects: OK
----------------------
glAttachObjectARB: OK
glCompileShaderARB: OK
glCreateProgramObjectARB: OK
glCreateShaderObjectARB: OK
glDeleteObjectARB: OK
glDetachObjectARB: OK
glGetActiveUniformARB: OK
glGetAttachedObjectsARB: OK
glGetHandleARB: OK
glGetInfoLogARB: OK
glGetObjectParameterfvARB: OK
glGetObjectParameterivARB: OK
glGetShaderSourceARB: OK
glGetUniformLocationARB: OK
glGetUniformfvARB: OK
glGetUniformivARB: OK
glLinkProgramARB: OK
glShaderSourceARB: OK
glUniform1fARB: OK
glUniform1fvARB: OK
glUniform1iARB: OK
glUniform1ivARB: OK
glUniform2fARB: OK
glUniform2fvARB: OK
glUniform2iARB: OK
glUniform2ivARB: OK
glUniform3fARB: OK
glUniform3fvARB: OK
glUniform3iARB: OK
glUniform3ivARB: OK
glUniform4fARB: OK
glUniform4fvARB: OK
glUniform4iARB: OK
glUniform4ivARB: OK
glUniformMatrix2fvARB: OK
glUniformMatrix3fvARB: OK
glUniformMatrix4fvARB: OK
glUseProgramObjectARB: OK
glValidateProgramARB: OK
GL_ARB_shader_precision: MISSING
------------------------
GL_ARB_shader_stencil_export: MISSING
-----------------------------
GL_ARB_shader_subroutine: MISSING
-------------------------
glGetActiveSubroutineName: MISSING
glGetActiveSubroutineUniformName: MISSING
glGetActiveSubroutineUniformiv: MISSING
glGetProgramStageiv: MISSING
glGetSubroutineIndex: MISSING
glGetSubroutineUniformLocation: MISSING
glGetUniformSubroutineuiv: MISSING
glUniformSubroutinesuiv: MISSING
GL_ARB_shader_texture_lod: MISSING
--------------------------
GL_ARB_shading_language_100: OK
----------------------------
GL_ARB_shading_language_include: MISSING
--------------------------------
glCompileShaderIncludeARB: MISSING
glDeleteNamedStringARB: MISSING
glGetNamedStringARB: MISSING
glGetNamedStringivARB: MISSING
glIsNamedStringARB: MISSING
glNamedStringARB: MISSING
GL_ARB_shadow: OK
--------------
GL_ARB_shadow_ambient: MISSING
----------------------
GL_ARB_sync: MISSING
------------
glClientWaitSync: MISSING
glDeleteSync: MISSING
glFenceSync: MISSING
glGetInteger64v: MISSING
glGetSynciv: MISSING
glIsSync: MISSING
glWaitSync: MISSING
GL_ARB_tessellation_shader: MISSING
---------------------------
glPatchParameterfv: MISSING
glPatchParameteri: MISSING
GL_ARB_texture_border_clamp: OK
----------------------------
GL_ARB_texture_buffer_object: MISSING
-----------------------------
glTexBufferARB: MISSING
GL_ARB_texture_buffer_object_rgb32: MISSING
-----------------------------------
GL_ARB_texture_compression: OK
---------------------------
glCompressedTexImage1DARB: OK
glCompressedTexImage2DARB: OK
glCompressedTexImage3DARB: OK
glCompressedTexSubImage1DARB: OK
glCompressedTexSubImage2DARB: OK
glCompressedTexSubImage3DARB: OK
glGetCompressedTexImageARB: OK
GL_ARB_texture_compression_bptc: MISSING
--------------------------------
GL_ARB_texture_compression_rgtc: MISSING
--------------------------------
GL_ARB_texture_cube_map: OK
------------------------
GL_ARB_texture_cube_map_array: MISSING
------------------------------
GL_ARB_texture_env_add: OK
-----------------------
GL_ARB_texture_env_combine: OK
---------------------------
GL_ARB_texture_env_crossbar: OK
----------------------------
GL_ARB_texture_env_dot3: OK
------------------------
GL_ARB_texture_float: MISSING
---------------------
GL_ARB_texture_gather: MISSING
----------------------
GL_ARB_texture_mirrored_repeat: OK
-------------------------------
GL_ARB_texture_multisample: MISSING
---------------------------
glGetMultisamplefv: MISSING
glSampleMaski: MISSING
glTexImage2DMultisample: MISSING
glTexImage3DMultisample: MISSING
GL_ARB_texture_non_power_of_two: OK
--------------------------------
GL_ARB_texture_query_lod: MISSING
-------------------------
GL_ARB_texture_rectangle: OK
-------------------------
GL_ARB_texture_rg: MISSING
------------------
GL_ARB_texture_rgb10_a2ui: MISSING
--------------------------
GL_ARB_texture_swizzle: MISSING
-----------------------
GL_ARB_timer_query: MISSING
-------------------
glGetQueryObjecti64v: MISSING
glGetQueryObjectui64v: MISSING
glQueryCounter: MISSING
GL_ARB_transform_feedback2: MISSING
---------------------------
glBindTransformFeedback: MISSING
glDeleteTransformFeedbacks: MISSING
glDrawTransformFeedback: MISSING
glGenTransformFeedbacks: MISSING
glIsTransformFeedback: MISSING
glPauseTransformFeedback: MISSING
glResumeTransformFeedback: MISSING
GL_ARB_transform_feedback3: MISSING
---------------------------
glBeginQueryIndexed: MISSING
glDrawTransformFeedbackStream: MISSING
glEndQueryIndexed: MISSING
glGetQueryIndexediv: MISSING
GL_ARB_transpose_matrix: OK
------------------------
glLoadTransposeMatrixdARB: OK
glLoadTransposeMatrixfARB: OK
glMultTransposeMatrixdARB: OK
glMultTransposeMatrixfARB: OK
GL_ARB_uniform_buffer_object: OK [MISSING]
-----------------------------
glBindBufferBase: OK
glBindBufferRange: OK
glGetActiveUniformBlockName: OK
glGetActiveUniformBlockiv: OK
glGetActiveUniformName: OK
glGetActiveUniformsiv: OK
glGetIntegeri_v: OK
glGetUniformBlockIndex: OK
glGetUniformIndices: OK
glUniformBlockBinding: OK
GL_ARB_vertex_array_bgra: MISSING
-------------------------
GL_ARB_vertex_array_object: MISSING
---------------------------
glBindVertexArray: MISSING
glDeleteVertexArrays: MISSING
glGenVertexArrays: MISSING
glIsVertexArray: MISSING
GL_ARB_vertex_attrib_64bit: MISSING
---------------------------
glGetVertexAttribLdv: MISSING
glVertexAttribL1d: MISSING
glVertexAttribL1dv: MISSING
glVertexAttribL2d: MISSING
glVertexAttribL2dv: MISSING
glVertexAttribL3d: MISSING
glVertexAttribL3dv: MISSING
glVertexAttribL4d: MISSING
glVertexAttribL4dv: MISSING
glVertexAttribLPointer: MISSING
GL_ARB_vertex_blend: OK
--------------------
glVertexBlendARB: OK
glWeightPointerARB: OK
glWeightbvARB: OK
glWeightdvARB: OK
glWeightfvARB: OK
glWeightivARB: OK
glWeightsvARB: OK
glWeightubvARB: OK
glWeightuivARB: OK
glWeightusvARB: OK
GL_ARB_vertex_buffer_object: OK
----------------------------
glBindBufferARB: OK
glBufferDataARB: OK
glBufferSubDataARB: OK
glDeleteBuffersARB: OK
glGenBuffersARB: OK
glGetBufferParameterivARB: OK
glGetBufferPointervARB: OK
glGetBufferSubDataARB: OK
glIsBufferARB: OK
glMapBufferARB: OK
glUnmapBufferARB: OK
GL_ARB_vertex_program: OK
----------------------
glBindProgramARB: OK
glDeleteProgramsARB: OK
glDisableVertexAttribArrayARB: OK
glEnableVertexAttribArrayARB: OK
glGenProgramsARB: OK
glGetProgramEnvParameterdvARB: OK
glGetProgramEnvParameterfvARB: OK
glGetProgramLocalParameterdvARB: OK
glGetProgramLocalParameterfvARB: OK
glGetProgramStringARB: OK
glGetProgramivARB: OK
glGetVertexAttribPointervARB: OK
glGetVertexAttribdvARB: OK
glGetVertexAttribfvARB: OK
glGetVertexAttribivARB: OK
glIsProgramARB: OK
glProgramEnvParameter4dARB: OK
glProgramEnvParameter4dvARB: OK
glProgramEnvParameter4fARB: OK
glProgramEnvParameter4fvARB: OK
glProgramLocalParameter4dARB: OK
glProgramLocalParameter4dvARB: OK
glProgramLocalParameter4fARB: OK
glProgramLocalParameter4fvARB: OK
glProgramStringARB: OK
glVertexAttrib1dARB: OK
glVertexAttrib1dvARB: OK
glVertexAttrib1fARB: OK
glVertexAttrib1fvARB: OK
glVertexAttrib1sARB: OK
glVertexAttrib1svARB: OK
glVertexAttrib2dARB: OK
glVertexAttrib2dvARB: OK
glVertexAttrib2fARB: OK
glVertexAttrib2fvARB: OK
glVertexAttrib2sARB: OK
glVertexAttrib2svARB: OK
glVertexAttrib3dARB: OK
glVertexAttrib3dvARB: OK
glVertexAttrib3fARB: OK
glVertexAttrib3fvARB: OK
glVertexAttrib3sARB: OK
glVertexAttrib3svARB: OK
glVertexAttrib4NbvARB: OK
glVertexAttrib4NivARB: OK
glVertexAttrib4NsvARB: OK
glVertexAttrib4NubARB: OK
glVertexAttrib4NubvARB: OK
glVertexAttrib4NuivARB: OK
glVertexAttrib4NusvARB: OK
glVertexAttrib4bvARB: OK
glVertexAttrib4dARB: OK
glVertexAttrib4dvARB: OK
glVertexAttrib4fARB: OK
glVertexAttrib4fvARB: OK
glVertexAttrib4ivARB: OK
glVertexAttrib4sARB: OK
glVertexAttrib4svARB: OK
glVertexAttrib4ubvARB: OK
glVertexAttrib4uivARB: OK
glVertexAttrib4usvARB: OK
glVertexAttribPointerARB: OK
GL_ARB_vertex_shader: OK
---------------------
glBindAttribLocationARB: OK
glGetActiveAttribARB: OK
glGetAttribLocationARB: OK
GL_ARB_vertex_type_2_10_10_10_rev: MISSING
----------------------------------
glColorP3ui: MISSING
glColorP3uiv: MISSING
glColorP4ui: MISSING
glColorP4uiv: MISSING
glMultiTexCoordP1ui: MISSING
glMultiTexCoordP1uiv: MISSING
glMultiTexCoordP2ui: MISSING
glMultiTexCoordP2uiv: MISSING
glMultiTexCoordP3ui: MISSING
glMultiTexCoordP3uiv: MISSING
glMultiTexCoordP4ui: MISSING
glMultiTexCoordP4uiv: MISSING
glNormalP3ui: MISSING
glNormalP3uiv: MISSING
glSecondaryColorP3ui: MISSING
glSecondaryColorP3uiv: MISSING
glTexCoordP1ui: MISSING
glTexCoordP1uiv: MISSING
glTexCoordP2ui: MISSING
glTexCoordP2uiv: MISSING
glTexCoordP3ui: MISSING
glTexCoordP3uiv: MISSING
glTexCoordP4ui: MISSING
glTexCoordP4uiv: MISSING
glVertexAttribP1ui: MISSING
glVertexAttribP1uiv: MISSING
glVertexAttribP2ui: MISSING
glVertexAttribP2uiv: MISSING
glVertexAttribP3ui: MISSING
glVertexAttribP3uiv: MISSING
glVertexAttribP4ui: MISSING
glVertexAttribP4uiv: MISSING
glVertexP2ui: MISSING
glVertexP2uiv: MISSING
glVertexP3ui: MISSING
glVertexP3uiv: MISSING
glVertexP4ui: MISSING
glVertexP4uiv: MISSING
GL_ARB_viewport_array: MISSING
----------------------
glDepthRangeArrayv: MISSING
glDepthRangeIndexed: MISSING
glGetDoublei_v: MISSING
glGetFloati_v: MISSING
glScissorArrayv: MISSING
glScissorIndexed: MISSING
glScissorIndexedv: MISSING
glViewportArrayv: MISSING
glViewportIndexedf: MISSING
glViewportIndexedfv: MISSING
GL_ARB_window_pos: OK
------------------
glWindowPos2dARB: OK
glWindowPos2dvARB: OK
glWindowPos2fARB: OK
glWindowPos2fvARB: OK
glWindowPos2iARB: OK
glWindowPos2ivARB: OK
glWindowPos2sARB: OK
glWindowPos2svARB: OK
glWindowPos3dARB: OK
glWindowPos3dvARB: OK
glWindowPos3fARB: OK
glWindowPos3fvARB: OK
glWindowPos3iARB: OK
glWindowPos3ivARB: OK
glWindowPos3sARB: OK
glWindowPos3svARB: OK
GL_ATIX_point_sprites: MISSING
----------------------
GL_ATIX_texture_env_combine3: MISSING
-----------------------------
GL_ATIX_texture_env_route: MISSING
--------------------------
GL_ATIX_vertex_shader_output_point_size: MISSING
----------------------------------------
GL_ATI_draw_buffers: MISSING
--------------------
glDrawBuffersATI: MISSING
GL_ATI_element_array: MISSING
---------------------
glDrawElementArrayATI: MISSING
glDrawRangeElementArrayATI: MISSING
glElementPointerATI: MISSING
GL_ATI_envmap_bumpmap: MISSING
----------------------
glGetTexBumpParameterfvATI: MISSING
glGetTexBumpParameterivATI: MISSING
glTexBumpParameterfvATI: MISSING
glTexBumpParameterivATI: MISSING
GL_ATI_fragment_shader: MISSING
-----------------------
glAlphaFragmentOp1ATI: MISSING
glAlphaFragmentOp2ATI: MISSING
glAlphaFragmentOp3ATI: MISSING
glBeginFragmentShaderATI: MISSING
glBindFragmentShaderATI: MISSING
glColorFragmentOp1ATI: MISSING
glColorFragmentOp2ATI: MISSING
glColorFragmentOp3ATI: MISSING
glDeleteFragmentShaderATI: MISSING
glEndFragmentShaderATI: MISSING
glGenFragmentShadersATI: MISSING
glPassTexCoordATI: MISSING
glSampleMapATI: MISSING
glSetFragmentShaderConstantATI: MISSING
GL_ATI_map_object_buffer: MISSING
-------------------------
glMapObjectBufferATI: MISSING
glUnmapObjectBufferATI: MISSING
GL_ATI_meminfo: MISSING
---------------
GL_ATI_pn_triangles: OK [MISSING]
--------------------
glPNTrianglesfATI: OK
glPNTrianglesiATI: OK
GL_ATI_separate_stencil: OK
------------------------
glStencilFuncSeparateATI: OK
glStencilOpSeparateATI: OK
GL_ATI_shader_texture_lod: MISSING
--------------------------
GL_ATI_text_fragment_shader: MISSING
----------------------------
GL_ATI_texture_compression_3dc: MISSING
-------------------------------
GL_ATI_texture_env_combine3: OK
----------------------------
GL_ATI_texture_float: MISSING
---------------------
GL_ATI_texture_mirror_once: MISSING
---------------------------
GL_ATI_vertex_array_object: MISSING
---------------------------
glArrayObjectATI: MISSING
glFreeObjectBufferATI: MISSING
glGetArrayObjectfvATI: MISSING
glGetArrayObjectivATI: MISSING
glGetObjectBufferfvATI: MISSING
glGetObjectBufferivATI: MISSING
glGetVariantArrayObjectfvATI: MISSING
glGetVariantArrayObjectivATI: MISSING
glIsObjectBufferATI: MISSING
glNewObjectBufferATI: MISSING
glUpdateObjectBufferATI: MISSING
glVariantArrayObjectATI: MISSING
GL_ATI_vertex_attrib_array_object: MISSING
----------------------------------
glGetVertexAttribArrayObjectfvATI: MISSING
glGetVertexAttribArrayObjectivATI: MISSING
glVertexAttribArrayObjectATI: MISSING
GL_ATI_vertex_streams: MISSING
----------------------
glClientActiveVertexStreamATI: MISSING
glNormalStream3bATI: MISSING
glNormalStream3bvATI: MISSING
glNormalStream3dATI: MISSING
glNormalStream3dvATI: MISSING
glNormalStream3fATI: MISSING
glNormalStream3fvATI: MISSING
glNormalStream3iATI: MISSING
glNormalStream3ivATI: MISSING
glNormalStream3sATI: MISSING
glNormalStream3svATI: MISSING
glVertexBlendEnvfATI: MISSING
glVertexBlendEnviATI: MISSING
glVertexStream2dATI: MISSING
glVertexStream2dvATI: MISSING
glVertexStream2fATI: MISSING
glVertexStream2fvATI: MISSING
glVertexStream2iATI: MISSING
glVertexStream2ivATI: MISSING
glVertexStream2sATI: MISSING
glVertexStream2svATI: MISSING
glVertexStream3dATI: MISSING
glVertexStream3dvATI: MISSING
glVertexStream3fATI: MISSING
glVertexStream3fvATI: MISSING
glVertexStream3iATI: MISSING
glVertexStream3ivATI: MISSING
glVertexStream3sATI: MISSING
glVertexStream3svATI: MISSING
glVertexStream4dATI: MISSING
glVertexStream4dvATI: MISSING
glVertexStream4fATI: MISSING
glVertexStream4fvATI: MISSING
glVertexStream4iATI: MISSING
glVertexStream4ivATI: MISSING
glVertexStream4sATI: MISSING
glVertexStream4svATI: MISSING
GL_EXT_422_pixels: MISSING
------------------
GL_EXT_Cg_shader: MISSING
-----------------
GL_EXT_abgr: OK
------------
GL_EXT_bgra: OK
------------
GL_EXT_bindable_uniform: OK [MISSING]
------------------------
glGetUniformBufferSizeEXT: OK
glGetUniformOffsetEXT: OK
glUniformBufferEXT: OK
GL_EXT_blend_color: OK
-------------------
glBlendColorEXT: OK
GL_EXT_blend_equation_separate: OK
-------------------------------
glBlendEquationSeparateEXT: OK
GL_EXT_blend_func_separate: OK
---------------------------
glBlendFuncSeparateEXT: OK
GL_EXT_blend_logic_op: MISSING
----------------------
GL_EXT_blend_minmax: OK
--------------------
glBlendEquationEXT: OK
GL_EXT_blend_subtract: OK
----------------------
GL_EXT_clip_volume_hint: OK
------------------------
GL_EXT_cmyka: MISSING
-------------
GL_EXT_color_subtable: MISSING
----------------------
glColorSubTableEXT: OK
glCopyColorSubTableEXT: MISSING
GL_EXT_compiled_vertex_array: OK [MISSING]
-----------------------------
glLockArraysEXT: OK
glUnlockArraysEXT: OK
GL_EXT_convolution: MISSING
-------------------
glConvolutionFilter1DEXT: MISSING
glConvolutionFilter2DEXT: MISSING
glConvolutionParameterfEXT: MISSING
glConvolutionParameterfvEXT: MISSING
glConvolutionParameteriEXT: MISSING
glConvolutionParameterivEXT: MISSING
glCopyConvolutionFilter1DEXT: MISSING
glCopyConvolutionFilter2DEXT: MISSING
glGetConvolutionFilterEXT: MISSING
glGetConvolutionParameterfvEXT: MISSING
glGetConvolutionParameterivEXT: MISSING
glGetSeparableFilterEXT: MISSING
glSeparableFilter2DEXT: MISSING
GL_EXT_coordinate_frame: MISSING
------------------------
glBinormalPointerEXT: MISSING
glTangentPointerEXT: MISSING
GL_EXT_copy_texture: MISSING
--------------------
glCopyTexImage1DEXT: MISSING
glCopyTexImage2DEXT: MISSING
glCopyTexSubImage1DEXT: MISSING
glCopyTexSubImage2DEXT: MISSING
glCopyTexSubImage3DEXT: MISSING
GL_EXT_cull_vertex: MISSING
-------------------
glCullParameterdvEXT: MISSING
glCullParameterfvEXT: MISSING
GL_EXT_depth_bounds_test: OK [MISSING]
-------------------------
glDepthBoundsEXT: OK
GL_EXT_direct_state_access: MISSING
---------------------------
glBindMultiTextureEXT: MISSING
glCheckNamedFramebufferStatusEXT: MISSING
glClientAttribDefaultEXT: MISSING
glCompressedMultiTexImage1DEXT: MISSING
glCompressedMultiTexImage2DEXT: MISSING
glCompressedMultiTexImage3DEXT: MISSING
glCompressedMultiTexSubImage1DEXT: MISSING
glCompressedMultiTexSubImage2DEXT: MISSING
glCompressedMultiTexSubImage3DEXT: MISSING
glCompressedTextureImage1DEXT: MISSING
glCompressedTextureImage2DEXT: MISSING
glCompressedTextureImage3DEXT: MISSING
glCompressedTextureSubImage1DEXT: MISSING
glCompressedTextureSubImage2DEXT: MISSING
glCompressedTextureSubImage3DEXT: MISSING
glCopyMultiTexImage1DEXT: MISSING
glCopyMultiTexImage2DEXT: MISSING
glCopyMultiTexSubImage1DEXT: MISSING
glCopyMultiTexSubImage2DEXT: MISSING
glCopyMultiTexSubImage3DEXT: MISSING
glCopyTextureImage1DEXT: MISSING
glCopyTextureImage2DEXT: MISSING
glCopyTextureSubImage1DEXT: MISSING
glCopyTextureSubImage2DEXT: MISSING
glCopyTextureSubImage3DEXT: MISSING
glDisableClientStateIndexedEXT: MISSING
glDisableClientStateiEXT: MISSING
glDisableVertexArrayAttribEXT: MISSING
glDisableVertexArrayEXT: MISSING
glEnableClientStateIndexedEXT: MISSING
glEnableClientStateiEXT: MISSING
glEnableVertexArrayAttribEXT: MISSING
glEnableVertexArrayEXT: MISSING
glFlushMappedNamedBufferRangeEXT: MISSING
glFramebufferDrawBufferEXT: MISSING
glFramebufferDrawBuffersEXT: MISSING
glFramebufferReadBufferEXT: MISSING
glGenerateMultiTexMipmapEXT: MISSING
glGenerateTextureMipmapEXT: MISSING
glGetCompressedMultiTexImageEXT: MISSING
glGetCompressedTextureImageEXT: MISSING
glGetDoubleIndexedvEXT: MISSING
glGetDoublei_vEXT: MISSING
glGetFloatIndexedvEXT: MISSING
glGetFloati_vEXT: MISSING
glGetFramebufferParameterivEXT: MISSING
glGetMultiTexEnvfvEXT: MISSING
glGetMultiTexEnvivEXT: MISSING
glGetMultiTexGendvEXT: MISSING
glGetMultiTexGenfvEXT: MISSING
glGetMultiTexGenivEXT: MISSING
glGetMultiTexImageEXT: MISSING
glGetMultiTexLevelParameterfvEXT: MISSING
glGetMultiTexLevelParameterivEXT: MISSING
glGetMultiTexParameterIivEXT: MISSING
glGetMultiTexParameterIuivEXT: MISSING
glGetMultiTexParameterfvEXT: MISSING
glGetMultiTexParameterivEXT: MISSING
glGetNamedBufferParameterivEXT: MISSING
glGetNamedBufferPointervEXT: MISSING
glGetNamedBufferSubDataEXT: MISSING
glGetNamedFramebufferAttachmentParameterivEXT: MISSING
glGetNamedProgramLocalParameterIivEXT: MISSING
glGetNamedProgramLocalParameterIuivEXT: MISSING
glGetNamedProgramLocalParameterdvEXT: MISSING
glGetNamedProgramLocalParameterfvEXT: MISSING
glGetNamedProgramStringEXT: MISSING
glGetNamedProgramivEXT: MISSING
glGetNamedRenderbufferParameterivEXT: MISSING
glGetPointerIndexedvEXT: MISSING
glGetPointeri_vEXT: MISSING
glGetTextureImageEXT: MISSING
glGetTextureLevelParameterfvEXT: MISSING
glGetTextureLevelParameterivEXT: MISSING
glGetTextureParameterIivEXT: MISSING
glGetTextureParameterIuivEXT: MISSING
glGetTextureParameterfvEXT: MISSING
glGetTextureParameterivEXT: MISSING
glGetVertexArrayIntegeri_vEXT: MISSING
glGetVertexArrayIntegervEXT: MISSING
glGetVertexArrayPointeri_vEXT: MISSING
glGetVertexArrayPointervEXT: MISSING
glMapNamedBufferEXT: MISSING
glMapNamedBufferRangeEXT: MISSING
glMatrixFrustumEXT: MISSING
glMatrixLoadIdentityEXT: MISSING
glMatrixLoadTransposedEXT: MISSING
glMatrixLoadTransposefEXT: MISSING
glMatrixLoaddEXT: MISSING
glMatrixLoadfEXT: MISSING
glMatrixMultTransposedEXT: MISSING
glMatrixMultTransposefEXT: MISSING
glMatrixMultdEXT: MISSING
glMatrixMultfEXT: MISSING
glMatrixOrthoEXT: MISSING
glMatrixPopEXT: MISSING
glMatrixPushEXT: MISSING
glMatrixRotatedEXT: MISSING
glMatrixRotatefEXT: MISSING
glMatrixScaledEXT: MISSING
glMatrixScalefEXT: MISSING
glMatrixTranslatedEXT: MISSING
glMatrixTranslatefEXT: MISSING
glMultiTexBufferEXT: MISSING
glMultiTexCoordPointerEXT: MISSING
glMultiTexEnvfEXT: MISSING
glMultiTexEnvfvEXT: MISSING
glMultiTexEnviEXT: MISSING
glMultiTexEnvivEXT: MISSING
glMultiTexGendEXT: MISSING
glMultiTexGendvEXT: MISSING
glMultiTexGenfEXT: MISSING
glMultiTexGenfvEXT: MISSING
glMultiTexGeniEXT: MISSING
glMultiTexGenivEXT: MISSING
glMultiTexImage1DEXT: MISSING
glMultiTexImage2DEXT: MISSING
glMultiTexImage3DEXT: MISSING
glMultiTexParameterIivEXT: MISSING
glMultiTexParameterIuivEXT: MISSING
glMultiTexParameterfEXT: MISSING
glMultiTexParameterfvEXT: MISSING
glMultiTexParameteriEXT: MISSING
glMultiTexParameterivEXT: MISSING
glMultiTexRenderbufferEXT: MISSING
glMultiTexSubImage1DEXT: MISSING
glMultiTexSubImage2DEXT: MISSING
glMultiTexSubImage3DEXT: MISSING
glNamedBufferDataEXT: MISSING
glNamedBufferSubDataEXT: MISSING
glNamedCopyBufferSubDataEXT: MISSING
glNamedFramebufferRenderbufferEXT: MISSING
glNamedFramebufferTexture1DEXT: MISSING
glNamedFramebufferTexture2DEXT: MISSING
glNamedFramebufferTexture3DEXT: MISSING
glNamedFramebufferTextureEXT: MISSING
glNamedFramebufferTextureFaceEXT: MISSING
glNamedFramebufferTextureLayerEXT: MISSING
glNamedProgramLocalParameter4dEXT: MISSING
glNamedProgramLocalParameter4dvEXT: MISSING
glNamedProgramLocalParameter4fEXT: MISSING
glNamedProgramLocalParameter4fvEXT: MISSING
glNamedProgramLocalParameterI4iEXT: MISSING
glNamedProgramLocalParameterI4ivEXT: MISSING
glNamedProgramLocalParameterI4uiEXT: MISSING
glNamedProgramLocalParameterI4uivEXT: MISSING
glNamedProgramLocalParameters4fvEXT: MISSING
glNamedProgramLocalParametersI4ivEXT: MISSING
glNamedProgramLocalParametersI4uivEXT: MISSING
glNamedProgramStringEXT: MISSING
glNamedRenderbufferStorageEXT: MISSING
glNamedRenderbufferStorageMultisampleCoverageEXT: MISSING
glNamedRenderbufferStorageMultisampleEXT: MISSING
glProgramUniform1fEXT: MISSING
glProgramUniform1fvEXT: MISSING
glProgramUniform1iEXT: MISSING
glProgramUniform1ivEXT: MISSING
glProgramUniform1uiEXT: MISSING
glProgramUniform1uivEXT: MISSING
glProgramUniform2fEXT: MISSING
glProgramUniform2fvEXT: MISSING
glProgramUniform2iEXT: MISSING
glProgramUniform2ivEXT: MISSING
glProgramUniform2uiEXT: MISSING
glProgramUniform2uivEXT: MISSING
glProgramUniform3fEXT: MISSING
glProgramUniform3fvEXT: MISSING
glProgramUniform3iEXT: MISSING
glProgramUniform3ivEXT: MISSING
glProgramUniform3uiEXT: MISSING
glProgramUniform3uivEXT: MISSING
glProgramUniform4fEXT: MISSING
glProgramUniform4fvEXT: MISSING
glProgramUniform4iEXT: MISSING
glProgramUniform4ivEXT: MISSING
glProgramUniform4uiEXT: MISSING
glProgramUniform4uivEXT: MISSING
glProgramUniformMatrix2fvEXT: MISSING
glProgramUniformMatrix2x3fvEXT: MISSING
glProgramUniformMatrix2x4fvEXT: MISSING
glProgramUniformMatrix3fvEXT: MISSING
glProgramUniformMatrix3x2fvEXT: MISSING
glProgramUniformMatrix3x4fvEXT: MISSING
glProgramUniformMatrix4fvEXT: MISSING
glProgramUniformMatrix4x2fvEXT: MISSING
glProgramUniformMatrix4x3fvEXT: MISSING
glPushClientAttribDefaultEXT: MISSING
glTextureBufferEXT: MISSING
glTextureImage1DEXT: MISSING
glTextureImage2DEXT: MISSING
glTextureImage3DEXT: MISSING
glTextureParameterIivEXT: MISSING
glTextureParameterIuivEXT: MISSING
glTextureParameterfEXT: MISSING
glTextureParameterfvEXT: MISSING
glTextureParameteriEXT: MISSING
glTextureParameterivEXT: MISSING
glTextureRenderbufferEXT: MISSING
glTextureSubImage1DEXT: MISSING
glTextureSubImage2DEXT: MISSING
glTextureSubImage3DEXT: MISSING
glUnmapNamedBufferEXT: MISSING
glVertexArrayColorOffsetEXT: MISSING
glVertexArrayEdgeFlagOffsetEXT: MISSING
glVertexArrayFogCoordOffsetEXT: MISSING
glVertexArrayIndexOffsetEXT: MISSING
glVertexArrayMultiTexCoordOffsetEXT: MISSING
glVertexArrayNormalOffsetEXT: MISSING
glVertexArraySecondaryColorOffsetEXT: MISSING
glVertexArrayTexCoordOffsetEXT: MISSING
glVertexArrayVertexAttribIOffsetEXT: MISSING
glVertexArrayVertexAttribOffsetEXT: MISSING
glVertexArrayVertexOffsetEXT: MISSING
GL_EXT_draw_buffers2: OK [MISSING]
---------------------
glColorMaskIndexedEXT: OK
glDisableIndexedEXT: OK
glEnableIndexedEXT: OK
glGetBooleanIndexedvEXT: OK
glGetIntegerIndexedvEXT: OK
glIsEnabledIndexedEXT: OK
GL_EXT_draw_instanced: MISSING
----------------------
glDrawArraysInstancedEXT: MISSING
glDrawElementsInstancedEXT: MISSING
GL_EXT_draw_range_elements: OK
---------------------------
glDrawRangeElementsEXT: OK
GL_EXT_fog_coord: OK
-----------------
glFogCoordPointerEXT: OK
glFogCoorddEXT: OK
glFogCoorddvEXT: OK
glFogCoordfEXT: OK
glFogCoordfvEXT: OK
GL_EXT_fragment_lighting: MISSING
-------------------------
glFragmentColorMaterialEXT: MISSING
glFragmentLightModelfEXT: MISSING
glFragmentLightModelfvEXT: MISSING
glFragmentLightModeliEXT: MISSING
glFragmentLightModelivEXT: MISSING
glFragmentLightfEXT: MISSING
glFragmentLightfvEXT: MISSING
glFragmentLightiEXT: MISSING
glFragmentLightivEXT: MISSING
glFragmentMaterialfEXT: MISSING
glFragmentMaterialfvEXT: MISSING
glFragmentMaterialiEXT: MISSING
glFragmentMaterialivEXT: MISSING
glGetFragmentLightfvEXT: MISSING
glGetFragmentLightivEXT: MISSING
glGetFragmentMaterialfvEXT: MISSING
glGetFragmentMaterialivEXT: MISSING
glLightEnviEXT: MISSING
GL_EXT_framebuffer_blit: OK
------------------------
glBlitFramebufferEXT: OK
GL_EXT_framebuffer_multisample: OK [MISSING]
-------------------------------
glRenderbufferStorageMultisampleEXT: OK
GL_EXT_framebuffer_object: OK
--------------------------
glBindFramebufferEXT: OK
glBindRenderbufferEXT: OK
glCheckFramebufferStatusEXT: OK
glDeleteFramebuffersEXT: OK
glDeleteRenderbuffersEXT: OK
glFramebufferRenderbufferEXT: OK
glFramebufferTexture1DEXT: OK
glFramebufferTexture2DEXT: OK
glFramebufferTexture3DEXT: OK
glGenFramebuffersEXT: OK
glGenRenderbuffersEXT: OK
glGenerateMipmapEXT: OK
glGetFramebufferAttachmentParameterivEXT: OK
glGetRenderbufferParameterivEXT: OK
glIsFramebufferEXT: OK
glIsRenderbufferEXT: OK
glRenderbufferStorageEXT: OK
GL_EXT_framebuffer_sRGB: OK
------------------------
GL_EXT_geometry_shader4: OK
------------------------
glFramebufferTextureEXT: OK
glFramebufferTextureFaceEXT: OK
glFramebufferTextureLayerEXT: OK
glProgramParameteriEXT: OK
GL_EXT_gpu_program_parameters: OK
------------------------------
glProgramEnvParameters4fvEXT: OK
glProgramLocalParameters4fvEXT: OK
GL_EXT_gpu_shader4: OK [MISSING]
-------------------
glBindFragDataLocationEXT: OK
glGetFragDataLocationEXT: OK
glGetUniformuivEXT: OK
glGetVertexAttribIivEXT: OK
glGetVertexAttribIuivEXT: OK
glUniform1uiEXT: OK
glUniform1uivEXT: OK
glUniform2uiEXT: OK
glUniform2uivEXT: OK
glUniform3uiEXT: OK
glUniform3uivEXT: OK
glUniform4uiEXT: OK
glUniform4uivEXT: OK
glVertexAttribI1iEXT: OK
glVertexAttribI1ivEXT: OK
glVertexAttribI1uiEXT: OK
glVertexAttribI1uivEXT: OK
glVertexAttribI2iEXT: OK
glVertexAttribI2ivEXT: OK
glVertexAttribI2uiEXT: OK
glVertexAttribI2uivEXT: OK
glVertexAttribI3iEXT: OK
glVertexAttribI3ivEXT: OK
glVertexAttribI3uiEXT: OK
glVertexAttribI3uivEXT: OK
glVertexAttribI4bvEXT: OK
glVertexAttribI4iEXT: OK
glVertexAttribI4ivEXT: OK
glVertexAttribI4svEXT: OK
glVertexAttribI4ubvEXT: OK
glVertexAttribI4uiEXT: OK
glVertexAttribI4uivEXT: OK
glVertexAttribI4usvEXT: OK
glVertexAttribIPointerEXT: OK
GL_EXT_histogram: MISSING
-----------------
glGetHistogramEXT: MISSING
glGetHistogramParameterfvEXT: MISSING
glGetHistogramParameterivEXT: MISSING
glGetMinmaxEXT: MISSING
glGetMinmaxParameterfvEXT: MISSING
glGetMinmaxParameterivEXT: MISSING
glHistogramEXT: MISSING
glMinmaxEXT: MISSING
glResetHistogramEXT: MISSING
glResetMinmaxEXT: MISSING
GL_EXT_index_array_formats: MISSING
---------------------------
GL_EXT_index_func: MISSING
------------------
glIndexFuncEXT: MISSING
GL_EXT_index_material: MISSING
----------------------
glIndexMaterialEXT: MISSING
GL_EXT_index_texture: MISSING
---------------------
GL_EXT_light_texture: MISSING
---------------------
glApplyTextureEXT: MISSING
glTextureLightEXT: MISSING
glTextureMaterialEXT: MISSING
GL_EXT_misc_attribute: MISSING
----------------------
GL_EXT_multi_draw_arrays: OK
-------------------------
glMultiDrawArraysEXT: OK
glMultiDrawElementsEXT: OK
GL_EXT_multisample: MISSING
-------------------
glSampleMaskEXT: MISSING
glSamplePatternEXT: MISSING
GL_EXT_packed_depth_stencil: OK
----------------------------
GL_EXT_packed_float: MISSING
--------------------
GL_EXT_packed_pixels: MISSING
---------------------
GL_EXT_paletted_texture: OK [MISSING]
------------------------
glColorTableEXT: OK
glGetColorTableEXT: OK
glGetColorTableParameterfvEXT: OK
glGetColorTableParameterivEXT: OK
GL_EXT_pixel_buffer_object: MISSING
---------------------------
GL_EXT_pixel_transform: MISSING
-----------------------
glGetPixelTransformParameterfvEXT: MISSING
glGetPixelTransformParameterivEXT: MISSING
glPixelTransformParameterfEXT: MISSING
glPixelTransformParameterfvEXT: MISSING
glPixelTransformParameteriEXT: MISSING
glPixelTransformParameterivEXT: MISSING
GL_EXT_pixel_transform_color_table: MISSING
-----------------------------------
GL_EXT_point_parameters: MISSING
------------------------
glPointParameterfEXT: MISSING
glPointParameterfvEXT: MISSING
GL_EXT_polygon_offset: MISSING
----------------------
glPolygonOffsetEXT: MISSING
GL_EXT_provoking_vertex: OK [MISSING]
------------------------
glProvokingVertexEXT: OK
GL_EXT_rescale_normal: OK
----------------------
GL_EXT_scene_marker: MISSING
--------------------
glBeginSceneEXT: MISSING
glEndSceneEXT: MISSING
GL_EXT_secondary_color: OK
-----------------------
glSecondaryColor3bEXT: OK
glSecondaryColor3bvEXT: OK
glSecondaryColor3dEXT: OK
glSecondaryColor3dvEXT: OK
glSecondaryColor3fEXT: OK
glSecondaryColor3fvEXT: OK
glSecondaryColor3iEXT: OK
glSecondaryColor3ivEXT: OK
glSecondaryColor3sEXT: OK
glSecondaryColor3svEXT: OK
glSecondaryColor3ubEXT: OK
glSecondaryColor3ubvEXT: OK
glSecondaryColor3uiEXT: OK
glSecondaryColor3uivEXT: OK
glSecondaryColor3usEXT: OK
glSecondaryColor3usvEXT: OK
glSecondaryColorPointerEXT: OK
GL_EXT_separate_shader_objects: MISSING
-------------------------------
glActiveProgramEXT: MISSING
glCreateShaderProgramEXT: MISSING
glUseShaderProgramEXT: MISSING
GL_EXT_separate_specular_color: OK
-------------------------------
GL_EXT_shader_image_load_store: MISSING
-------------------------------
glBindImageTextureEXT: MISSING
glMemoryBarrierEXT: MISSING
GL_EXT_shadow_funcs: OK
--------------------
GL_EXT_shared_texture_palette: MISSING
------------------------------
GL_EXT_stencil_clear_tag: MISSING
-------------------------
GL_EXT_stencil_two_side: OK
------------------------
glActiveStencilFaceEXT: OK
GL_EXT_stencil_wrap: OK
--------------------
GL_EXT_subtexture: MISSING
------------------
glTexSubImage1DEXT: MISSING
glTexSubImage2DEXT: MISSING
glTexSubImage3DEXT: MISSING
GL_EXT_texture: MISSING
---------------
GL_EXT_texture3D: MISSING
-----------------
glTexImage3DEXT: MISSING
GL_EXT_texture_array: MISSING
---------------------
GL_EXT_texture_buffer_object: MISSING
-----------------------------
glTexBufferEXT: MISSING
GL_EXT_texture_compression_dxt1: OK
--------------------------------
GL_EXT_texture_compression_latc: MISSING
--------------------------------
GL_EXT_texture_compression_rgtc: MISSING
--------------------------------
GL_EXT_texture_compression_s3tc: OK
--------------------------------
GL_EXT_texture_cube_map: MISSING
------------------------
GL_EXT_texture_edge_clamp: MISSING
--------------------------
GL_EXT_texture_env: MISSING
-------------------
GL_EXT_texture_env_add: OK
-----------------------
GL_EXT_texture_env_combine: MISSING
---------------------------
GL_EXT_texture_env_dot3: MISSING
------------------------
GL_EXT_texture_filter_anisotropic: OK
----------------------------------
GL_EXT_texture_integer: OK [MISSING]
-----------------------
glClearColorIiEXT: OK
glClearColorIuiEXT: OK
glGetTexParameterIivEXT: OK
glGetTexParameterIuivEXT: OK
glTexParameterIivEXT: OK
glTexParameterIuivEXT: OK
GL_EXT_texture_lod_bias: OK
------------------------
GL_EXT_texture_mirror_clamp: MISSING
----------------------------
GL_EXT_texture_object: MISSING
----------------------
glAreTexturesResidentEXT: MISSING
glBindTextureEXT: MISSING
glDeleteTexturesEXT: MISSING
glGenTexturesEXT: MISSING
glIsTextureEXT: MISSING
glPrioritizeTexturesEXT: MISSING
GL_EXT_texture_perturb_normal: MISSING
------------------------------
glTextureNormalEXT: MISSING
GL_EXT_texture_rectangle: OK
-------------------------
GL_EXT_texture_sRGB: OK
--------------------
GL_EXT_texture_sRGB_decode: MISSING
---------------------------
GL_EXT_texture_shared_exponent: MISSING
-------------------------------
GL_EXT_texture_snorm: MISSING
---------------------
GL_EXT_texture_swizzle: MISSING
-----------------------
GL_EXT_timer_query: MISSING
-------------------
glGetQueryObjecti64vEXT: MISSING
glGetQueryObjectui64vEXT: MISSING
GL_EXT_transform_feedback: OK
--------------------------
glBeginTransformFeedbackEXT: OK
glBindBufferBaseEXT: OK
glBindBufferOffsetEXT: OK
glBindBufferRangeEXT: OK
glEndTransformFeedbackEXT: OK
glGetTransformFeedbackVaryingEXT: OK
glTransformFeedbackVaryingsEXT: OK
GL_EXT_vertex_array: MISSING
--------------------
glArrayElementEXT: MISSING
glColorPointerEXT: MISSING
glDrawArraysEXT: MISSING
glEdgeFlagPointerEXT: MISSING
glIndexPointerEXT: MISSING
glNormalPointerEXT: MISSING
glTexCoordPointerEXT: MISSING
glVertexPointerEXT: MISSING
GL_EXT_vertex_array_bgra: MISSING
-------------------------
GL_EXT_vertex_attrib_64bit: MISSING
---------------------------
glGetVertexAttribLdvEXT: MISSING
glVertexArrayVertexAttribLOffsetEXT: MISSING
glVertexAttribL1dEXT: MISSING
glVertexAttribL1dvEXT: MISSING
glVertexAttribL2dEXT: MISSING
glVertexAttribL2dvEXT: MISSING
glVertexAttribL3dEXT: MISSING
glVertexAttribL3dvEXT: MISSING
glVertexAttribL4dEXT: MISSING
glVertexAttribL4dvEXT: MISSING
glVertexAttribLPointerEXT: MISSING
GL_EXT_vertex_shader: MISSING
---------------------
glBeginVertexShaderEXT: MISSING
glBindLightParameterEXT: MISSING
glBindMaterialParameterEXT: MISSING
glBindParameterEXT: MISSING
glBindTexGenParameterEXT: MISSING
glBindTextureUnitParameterEXT: MISSING
glBindVertexShaderEXT: MISSING
glDeleteVertexShaderEXT: MISSING
glDisableVariantClientStateEXT: MISSING
glEnableVariantClientStateEXT: MISSING
glEndVertexShaderEXT: MISSING
glExtractComponentEXT: MISSING
glGenSymbolsEXT: MISSING
glGenVertexShadersEXT: MISSING
glGetInvariantBooleanvEXT: MISSING
glGetInvariantFloatvEXT: MISSING
glGetInvariantIntegervEXT: MISSING
glGetLocalConstantBooleanvEXT: MISSING
glGetLocalConstantFloatvEXT: MISSING
glGetLocalConstantIntegervEXT: MISSING
glGetVariantBooleanvEXT: MISSING
glGetVariantFloatvEXT: MISSING
glGetVariantIntegervEXT: MISSING
glGetVariantPointervEXT: MISSING
glInsertComponentEXT: MISSING
glIsVariantEnabledEXT: MISSING
glSetInvariantEXT: MISSING
glSetLocalConstantEXT: MISSING
glShaderOp1EXT: MISSING
glShaderOp2EXT: MISSING
glShaderOp3EXT: MISSING
glSwizzleEXT: MISSING
glVariantPointerEXT: MISSING
glVariantbvEXT: MISSING
glVariantdvEXT: MISSING
glVariantfvEXT: MISSING
glVariantivEXT: MISSING
glVariantsvEXT: MISSING
glVariantubvEXT: MISSING
glVariantuivEXT: MISSING
glVariantusvEXT: MISSING
glWriteMaskEXT: MISSING
GL_EXT_vertex_weighting: MISSING
------------------------
glVertexWeightPointerEXT: MISSING
glVertexWeightfEXT: MISSING
glVertexWeightfvEXT: MISSING
GL_GREMEDY_frame_terminator: MISSING
----------------------------
glFrameTerminatorGREMEDY: MISSING
GL_GREMEDY_string_marker: MISSING
-------------------------
glStringMarkerGREMEDY: MISSING
GL_HP_convolution_border_modes: MISSING
-------------------------------
GL_HP_image_transform: MISSING
----------------------
glGetImageTransformParameterfvHP: MISSING
glGetImageTransformParameterivHP: MISSING
glImageTransformParameterfHP: MISSING
glImageTransformParameterfvHP: MISSING
glImageTransformParameteriHP: MISSING
glImageTransformParameterivHP: MISSING
GL_HP_occlusion_test: MISSING
---------------------
GL_HP_texture_lighting: MISSING
-----------------------
GL_IBM_cull_vertex: MISSING
-------------------
GL_IBM_multimode_draw_arrays: MISSING
-----------------------------
glMultiModeDrawArraysIBM: MISSING
glMultiModeDrawElementsIBM: MISSING
GL_IBM_rasterpos_clip: OK
----------------------
GL_IBM_static_data: MISSING
-------------------
GL_IBM_texture_mirrored_repeat: MISSING
-------------------------------
GL_IBM_vertex_array_lists: MISSING
--------------------------
glColorPointerListIBM: MISSING
glEdgeFlagPointerListIBM: MISSING
glFogCoordPointerListIBM: MISSING
glIndexPointerListIBM: MISSING
glNormalPointerListIBM: MISSING
glSecondaryColorPointerListIBM: MISSING
glTexCoordPointerListIBM: MISSING
glVertexPointerListIBM: MISSING
GL_INGR_color_clamp: MISSING
--------------------
GL_INGR_interlace_read: MISSING
-----------------------
GL_INTEL_parallel_arrays: MISSING
-------------------------
glColorPointervINTEL: MISSING
glNormalPointervINTEL: MISSING
glTexCoordPointervINTEL: MISSING
glVertexPointervINTEL: MISSING
GL_INTEL_texture_scissor: MISSING
-------------------------
glTexScissorFuncINTEL: MISSING
glTexScissorINTEL: MISSING
GL_KTX_buffer_region: MISSING
---------------------
glBufferRegionEnabledEXT: MISSING
glDeleteBufferRegionEXT: MISSING
glDrawBufferRegionEXT: MISSING
glNewBufferRegionEXT: MISSING
glReadBufferRegionEXT: MISSING
GL_MESAX_texture_stack: MISSING
-----------------------
GL_MESA_pack_invert: MISSING
--------------------
GL_MESA_resize_buffers: MISSING
-----------------------
glResizeBuffersMESA: MISSING
GL_MESA_window_pos: MISSING
-------------------
glWindowPos2dMESA: MISSING
glWindowPos2dvMESA: MISSING
glWindowPos2fMESA: MISSING
glWindowPos2fvMESA: MISSING
glWindowPos2iMESA: MISSING
glWindowPos2ivMESA: MISSING
glWindowPos2sMESA: MISSING
glWindowPos2svMESA: MISSING
glWindowPos3dMESA: MISSING
glWindowPos3dvMESA: MISSING
glWindowPos3fMESA: MISSING
glWindowPos3fvMESA: MISSING
glWindowPos3iMESA: MISSING
glWindowPos3ivMESA: MISSING
glWindowPos3sMESA: MISSING
glWindowPos3svMESA: MISSING
glWindowPos4dMESA: MISSING
glWindowPos4dvMESA: MISSING
glWindowPos4fMESA: MISSING
glWindowPos4fvMESA: MISSING
glWindowPos4iMESA: MISSING
glWindowPos4ivMESA: MISSING
glWindowPos4sMESA: MISSING
glWindowPos4svMESA: MISSING
GL_MESA_ycbcr_texture: MISSING
----------------------
GL_NVX_gpu_memory_info: MISSING
-----------------------
GL_NV_blend_square: OK
-------------------
GL_NV_conditional_render: OK [MISSING]
-------------------------
glBeginConditionalRenderNV: OK
glEndConditionalRenderNV: OK
GL_NV_copy_depth_to_color: MISSING
--------------------------
GL_NV_copy_image: MISSING
-----------------
glCopyImageSubDataNV: MISSING
GL_NV_depth_buffer_float: MISSING
-------------------------
glClearDepthdNV: MISSING
glDepthBoundsdNV: MISSING
glDepthRangedNV: MISSING
GL_NV_depth_clamp: MISSING
------------------
GL_NV_depth_range_unclamped: MISSING
----------------------------
GL_NV_evaluators: MISSING
-----------------
glEvalMapsNV: MISSING
glGetMapAttribParameterfvNV: MISSING
glGetMapAttribParameterivNV: MISSING
glGetMapControlPointsNV: MISSING
glGetMapParameterfvNV: MISSING
glGetMapParameterivNV: MISSING
glMapControlPointsNV: MISSING
glMapParameterfvNV: MISSING
glMapParameterivNV: MISSING
GL_NV_explicit_multisample: MISSING
---------------------------
glGetMultisamplefvNV: MISSING
glSampleMaskIndexedNV: MISSING
glTexRenderbufferNV: MISSING
GL_NV_fence: MISSING
------------
glDeleteFencesNV: MISSING
glFinishFenceNV: MISSING
glGenFencesNV: MISSING
glGetFenceivNV: MISSING
glIsFenceNV: MISSING
glSetFenceNV: MISSING
glTestFenceNV: MISSING
GL_NV_float_buffer: MISSING
-------------------
GL_NV_fog_distance: OK
-------------------
GL_NV_fragment_program: MISSING
-----------------------
glGetProgramNamedParameterdvNV: MISSING
glGetProgramNamedParameterfvNV: MISSING
glProgramNamedParameter4dNV: MISSING
glProgramNamedParameter4dvNV: MISSING
glProgramNamedParameter4fNV: MISSING
glProgramNamedParameter4fvNV: MISSING
GL_NV_fragment_program2: MISSING
------------------------
GL_NV_fragment_program4: MISSING
------------------------
GL_NV_fragment_program_option: MISSING
------------------------------
GL_NV_framebuffer_multisample_coverage: MISSING
---------------------------------------
glRenderbufferStorageMultisampleCoverageNV: MISSING
GL_NV_geometry_program4: MISSING
------------------------
glProgramVertexLimitNV: MISSING
GL_NV_geometry_shader4: MISSING
-----------------------
GL_NV_gpu_program4: MISSING
-------------------
glProgramEnvParameterI4iNV: MISSING
glProgramEnvParameterI4ivNV: MISSING
glProgramEnvParameterI4uiNV: MISSING
glProgramEnvParameterI4uivNV: MISSING
glProgramEnvParametersI4ivNV: MISSING
glProgramEnvParametersI4uivNV: MISSING
glProgramLocalParameterI4iNV: MISSING
glProgramLocalParameterI4ivNV: MISSING
glProgramLocalParameterI4uiNV: MISSING
glProgramLocalParameterI4uivNV: MISSING
glProgramLocalParametersI4ivNV: MISSING
glProgramLocalParametersI4uivNV: MISSING
GL_NV_gpu_program5: MISSING
-------------------
GL_NV_gpu_program_fp64: MISSING
-----------------------
GL_NV_gpu_shader5: MISSING
------------------
glGetUniformi64vNV: MISSING
glGetUniformui64vNV: MISSING
glProgramUniform1i64NV: MISSING
glProgramUniform1i64vNV: MISSING
glProgramUniform1ui64NV: MISSING
glProgramUniform1ui64vNV: MISSING
glProgramUniform2i64NV: MISSING
glProgramUniform2i64vNV: MISSING
glProgramUniform2ui64NV: MISSING
glProgramUniform2ui64vNV: MISSING
glProgramUniform3i64NV: MISSING
glProgramUniform3i64vNV: MISSING
glProgramUniform3ui64NV: MISSING
glProgramUniform3ui64vNV: MISSING
glProgramUniform4i64NV: MISSING
glProgramUniform4i64vNV: MISSING
glProgramUniform4ui64NV: MISSING
glProgramUniform4ui64vNV: MISSING
glUniform1i64NV: MISSING
glUniform1i64vNV: MISSING
glUniform1ui64NV: MISSING
glUniform1ui64vNV: MISSING
glUniform2i64NV: MISSING
glUniform2i64vNV: MISSING
glUniform2ui64NV: MISSING
glUniform2ui64vNV: MISSING
glUniform3i64NV: MISSING
glUniform3i64vNV: MISSING
glUniform3ui64NV: MISSING
glUniform3ui64vNV: MISSING
glUniform4i64NV: MISSING
glUniform4i64vNV: MISSING
glUniform4ui64NV: MISSING
glUniform4ui64vNV: MISSING
GL_NV_half_float: MISSING
-----------------
glColor3hNV: MISSING
glColor3hvNV: MISSING
glColor4hNV: MISSING
glColor4hvNV: MISSING
glFogCoordhNV: MISSING
glFogCoordhvNV: MISSING
glMultiTexCoord1hNV: MISSING
glMultiTexCoord1hvNV: MISSING
glMultiTexCoord2hNV: MISSING
glMultiTexCoord2hvNV: MISSING
glMultiTexCoord3hNV: MISSING
glMultiTexCoord3hvNV: MISSING
glMultiTexCoord4hNV: MISSING
glMultiTexCoord4hvNV: MISSING
glNormal3hNV: MISSING
glNormal3hvNV: MISSING
glSecondaryColor3hNV: MISSING
glSecondaryColor3hvNV: MISSING
glTexCoord1hNV: MISSING
glTexCoord1hvNV: MISSING
glTexCoord2hNV: MISSING
glTexCoord2hvNV: MISSING
glTexCoord3hNV: MISSING
glTexCoord3hvNV: MISSING
glTexCoord4hNV: MISSING
glTexCoord4hvNV: MISSING
glVertex2hNV: MISSING
glVertex2hvNV: MISSING
glVertex3hNV: MISSING
glVertex3hvNV: MISSING
glVertex4hNV: MISSING
glVertex4hvNV: MISSING
glVertexAttrib1hNV: MISSING
glVertexAttrib1hvNV: MISSING
glVertexAttrib2hNV: MISSING
glVertexAttrib2hvNV: MISSING
glVertexAttrib3hNV: MISSING
glVertexAttrib3hvNV: MISSING
glVertexAttrib4hNV: MISSING
glVertexAttrib4hvNV: MISSING
glVertexAttribs1hvNV: MISSING
glVertexAttribs2hvNV: MISSING
glVertexAttribs3hvNV: MISSING
glVertexAttribs4hvNV: MISSING
glVertexWeighthNV: MISSING
glVertexWeighthvNV: MISSING
GL_NV_light_max_exponent: OK
-------------------------
GL_NV_multisample_coverage: MISSING
---------------------------
GL_NV_multisample_filter_hint: MISSING
------------------------------
GL_NV_occlusion_query: MISSING
----------------------
glBeginOcclusionQueryNV: MISSING
glDeleteOcclusionQueriesNV: MISSING
glEndOcclusionQueryNV: MISSING
glGenOcclusionQueriesNV: MISSING
glGetOcclusionQueryivNV: MISSING
glGetOcclusionQueryuivNV: MISSING
glIsOcclusionQueryNV: MISSING
GL_NV_packed_depth_stencil: MISSING
---------------------------
GL_NV_parameter_buffer_object: MISSING
------------------------------
glProgramBufferParametersIivNV: MISSING
glProgramBufferParametersIuivNV: MISSING
glProgramBufferParametersfvNV: MISSING
GL_NV_parameter_buffer_object2: MISSING
-------------------------------
GL_NV_pixel_data_range: MISSING
-----------------------
glFlushPixelDataRangeNV: MISSING
glPixelDataRangeNV: MISSING
GL_NV_point_sprite: OK [MISSING]
-------------------
glPointParameteriNV: OK
glPointParameterivNV: OK
GL_NV_present_video: MISSING
--------------------
glGetVideoi64vNV: MISSING
glGetVideoivNV: MISSING
glGetVideoui64vNV: MISSING
glGetVideouivNV: MISSING
glPresentFrameDualFillNV: MISSING
glPresentFrameKeyedNV: MISSING
GL_NV_primitive_restart: MISSING
------------------------
glPrimitiveRestartIndexNV: MISSING
glPrimitiveRestartNV: MISSING
GL_NV_register_combiners: OK [MISSING]
-------------------------
glCombinerInputNV: OK
glCombinerOutputNV: OK
glCombinerParameterfNV: OK
glCombinerParameterfvNV: OK
glCombinerParameteriNV: OK
glCombinerParameterivNV: OK
glFinalCombinerInputNV: OK
glGetCombinerInputParameterfvNV: OK
glGetCombinerInputParameterivNV: OK
glGetCombinerOutputParameterfvNV: OK
glGetCombinerOutputParameterivNV: OK
glGetFinalCombinerInputParameterfvNV: OK
glGetFinalCombinerInputParameterivNV: OK
GL_NV_register_combiners2: OK [MISSING]
--------------------------
glCombinerStageParameterfvNV: OK
glGetCombinerStageParameterfvNV: OK
GL_NV_shader_buffer_load: MISSING
-------------------------
glGetBufferParameterui64vNV: MISSING
glGetIntegerui64vNV: MISSING
glGetNamedBufferParameterui64vNV: MISSING
glIsBufferResidentNV: MISSING
glIsNamedBufferResidentNV: MISSING
glMakeBufferNonResidentNV: MISSING
glMakeBufferResidentNV: MISSING
glMakeNamedBufferNonResidentNV: MISSING
glMakeNamedBufferResidentNV: MISSING
glProgramUniformui64NV: MISSING
glProgramUniformui64vNV: MISSING
glUniformui64NV: MISSING
glUniformui64vNV: MISSING
GL_NV_tessellation_program5: MISSING
----------------------------
GL_NV_texgen_emboss: MISSING
--------------------
GL_NV_texgen_reflection: OK
------------------------
GL_NV_texture_barrier: MISSING
----------------------
glTextureBarrierNV: MISSING
GL_NV_texture_compression_vtc: MISSING
------------------------------
GL_NV_texture_env_combine4: MISSING
---------------------------
GL_NV_texture_expand_normal: MISSING
----------------------------
GL_NV_texture_rectangle: MISSING
------------------------
GL_NV_texture_shader: MISSING
---------------------
GL_NV_texture_shader2: MISSING
----------------------
GL_NV_texture_shader3: MISSING
----------------------
GL_NV_transform_feedback: MISSING
-------------------------
glActiveVaryingNV: MISSING
glBeginTransformFeedbackNV: MISSING
glBindBufferBaseNV: MISSING
glBindBufferOffsetNV: MISSING
glBindBufferRangeNV: MISSING
glEndTransformFeedbackNV: MISSING
glGetActiveVaryingNV: MISSING
glGetTransformFeedbackVaryingNV: MISSING
glGetVaryingLocationNV: MISSING
glTransformFeedbackAttribsNV: MISSING
glTransformFeedbackVaryingsNV: MISSING
GL_NV_transform_feedback2: MISSING
--------------------------
glBindTransformFeedbackNV: MISSING
glDeleteTransformFeedbacksNV: MISSING
glDrawTransformFeedbackNV: MISSING
glGenTransformFeedbacksNV: MISSING
glIsTransformFeedbackNV: MISSING
glPauseTransformFeedbackNV: MISSING
glResumeTransformFeedbackNV: MISSING
GL_NV_vdpau_interop: MISSING
--------------------
glVDPAUFiniNV: MISSING
glVDPAUGetSurfaceivNV: MISSING
glVDPAUInitNV: MISSING
glVDPAUIsSurfaceNV: MISSING
glVDPAUMapSurfacesNV: MISSING
glVDPAURegisterOutputSurfaceNV: MISSING
glVDPAURegisterVideoSurfaceNV: MISSING
glVDPAUSurfaceAccessNV: MISSING
glVDPAUUnmapSurfacesNV: MISSING
glVDPAUUnregisterSurfaceNV: MISSING
GL_NV_vertex_array_range: MISSING
-------------------------
glFlushVertexArrayRangeNV: MISSING
glVertexArrayRangeNV: MISSING
GL_NV_vertex_array_range2: MISSING
--------------------------
GL_NV_vertex_attrib_integer_64bit: MISSING
----------------------------------
glGetVertexAttribLi64vNV: MISSING
glGetVertexAttribLui64vNV: MISSING
glVertexAttribL1i64NV: MISSING
glVertexAttribL1i64vNV: MISSING
glVertexAttribL1ui64NV: MISSING
glVertexAttribL1ui64vNV: MISSING
glVertexAttribL2i64NV: MISSING
glVertexAttribL2i64vNV: MISSING
glVertexAttribL2ui64NV: MISSING
glVertexAttribL2ui64vNV: MISSING
glVertexAttribL3i64NV: MISSING
glVertexAttribL3i64vNV: MISSING
glVertexAttribL3ui64NV: MISSING
glVertexAttribL3ui64vNV: MISSING
glVertexAttribL4i64NV: MISSING
glVertexAttribL4i64vNV: MISSING
glVertexAttribL4ui64NV: MISSING
glVertexAttribL4ui64vNV: MISSING
glVertexAttribLFormatNV: MISSING
GL_NV_vertex_buffer_unified_memory: MISSING
-----------------------------------
glBufferAddressRangeNV: MISSING
glColorFormatNV: MISSING
glEdgeFlagFormatNV: MISSING
glFogCoordFormatNV: MISSING
glGetIntegerui64i_vNV: MISSING
glIndexFormatNV: MISSING
glNormalFormatNV: MISSING
glSecondaryColorFormatNV: MISSING
glTexCoordFormatNV: MISSING
glVertexAttribFormatNV: MISSING
glVertexAttribIFormatNV: MISSING
glVertexFormatNV: MISSING
GL_NV_vertex_program: MISSING
---------------------
glAreProgramsResidentNV: MISSING
glBindProgramNV: MISSING
glDeleteProgramsNV: MISSING
glExecuteProgramNV: MISSING
glGenProgramsNV: MISSING
glGetProgramParameterdvNV: MISSING
glGetProgramParameterfvNV: MISSING
glGetProgramStringNV: MISSING
glGetProgramivNV: MISSING
glGetTrackMatrixivNV: MISSING
glGetVertexAttribPointervNV: MISSING
glGetVertexAttribdvNV: MISSING
glGetVertexAttribfvNV: MISSING
glGetVertexAttribivNV: MISSING
glIsProgramNV: MISSING
glLoadProgramNV: MISSING
glProgramParameter4dNV: MISSING
glProgramParameter4dvNV: MISSING
glProgramParameter4fNV: MISSING
glProgramParameter4fvNV: MISSING
glProgramParameters4dvNV: MISSING
glProgramParameters4fvNV: MISSING
glRequestResidentProgramsNV: MISSING
glTrackMatrixNV: MISSING
glVertexAttrib1dNV: MISSING
glVertexAttrib1dvNV: MISSING
glVertexAttrib1fNV: MISSING
glVertexAttrib1fvNV: MISSING
glVertexAttrib1sNV: MISSING
glVertexAttrib1svNV: MISSING
glVertexAttrib2dNV: MISSING
glVertexAttrib2dvNV: MISSING
glVertexAttrib2fNV: MISSING
glVertexAttrib2fvNV: MISSING
glVertexAttrib2sNV: MISSING
glVertexAttrib2svNV: MISSING
glVertexAttrib3dNV: MISSING
glVertexAttrib3dvNV: MISSING
glVertexAttrib3fNV: MISSING
glVertexAttrib3fvNV: MISSING
glVertexAttrib3sNV: MISSING
glVertexAttrib3svNV: MISSING
glVertexAttrib4dNV: MISSING
glVertexAttrib4dvNV: MISSING
glVertexAttrib4fNV: MISSING
glVertexAttrib4fvNV: MISSING
glVertexAttrib4sNV: MISSING
glVertexAttrib4svNV: MISSING
glVertexAttrib4ubNV: MISSING
glVertexAttrib4ubvNV: MISSING
glVertexAttribPointerNV: MISSING
glVertexAttribs1dvNV: MISSING
glVertexAttribs1fvNV: MISSING
glVertexAttribs1svNV: MISSING
glVertexAttribs2dvNV: MISSING
glVertexAttribs2fvNV: MISSING
glVertexAttribs2svNV: MISSING
glVertexAttribs3dvNV: MISSING
glVertexAttribs3fvNV: MISSING
glVertexAttribs3svNV: MISSING
glVertexAttribs4dvNV: MISSING
glVertexAttribs4fvNV: MISSING
glVertexAttribs4svNV: MISSING
glVertexAttribs4ubvNV: MISSING
GL_NV_vertex_program1_1: MISSING
------------------------
GL_NV_vertex_program2: MISSING
----------------------
GL_NV_vertex_program2_option: MISSING
-----------------------------
GL_NV_vertex_program3: MISSING
----------------------
GL_NV_vertex_program4: MISSING
----------------------
GL_OES_byte_coordinates: MISSING
------------------------
GL_OES_compressed_paletted_texture: MISSING
-----------------------------------
GL_OES_read_format: MISSING
-------------------
GL_OES_single_precision: MISSING
------------------------
glClearDepthfOES: MISSING
glClipPlanefOES: MISSING
glDepthRangefOES: MISSING
glFrustumfOES: MISSING
glGetClipPlanefOES: MISSING
glOrthofOES: MISSING
GL_OML_interlace: MISSING
-----------------
GL_OML_resample: MISSING
----------------
GL_OML_subsample: MISSING
-----------------
GL_PGI_misc_hints: MISSING
------------------
GL_PGI_vertex_hints: MISSING
--------------------
GL_REND_screen_coordinates: MISSING
---------------------------
GL_S3_s3tc: MISSING
-----------
GL_SGIS_color_range: MISSING
--------------------
GL_SGIS_detail_texture: MISSING
-----------------------
glDetailTexFuncSGIS: MISSING
glGetDetailTexFuncSGIS: MISSING
GL_SGIS_fog_function: MISSING
---------------------
glFogFuncSGIS: MISSING
glGetFogFuncSGIS: MISSING
GL_SGIS_generate_mipmap: OK
------------------------
GL_SGIS_multisample: MISSING
--------------------
glSampleMaskSGIS: MISSING
glSamplePatternSGIS: MISSING
GL_SGIS_pixel_texture: MISSING
----------------------
GL_SGIS_point_line_texgen: MISSING
--------------------------
GL_SGIS_sharpen_texture: MISSING
------------------------
glGetSharpenTexFuncSGIS: MISSING
glSharpenTexFuncSGIS: MISSING
GL_SGIS_texture4D: MISSING
------------------
glTexImage4DSGIS: MISSING
glTexSubImage4DSGIS: MISSING
GL_SGIS_texture_border_clamp: MISSING
-----------------------------
GL_SGIS_texture_edge_clamp: OK
---------------------------
GL_SGIS_texture_filter4: MISSING
------------------------
glGetTexFilterFuncSGIS: MISSING
glTexFilterFuncSGIS: MISSING
GL_SGIS_texture_lod: OK
--------------------
GL_SGIS_texture_select: MISSING
-----------------------
GL_SGIX_async: MISSING
--------------
glAsyncMarkerSGIX: MISSING
glDeleteAsyncMarkersSGIX: MISSING
glFinishAsyncSGIX: MISSING
glGenAsyncMarkersSGIX: MISSING
glIsAsyncMarkerSGIX: MISSING
glPollAsyncSGIX: MISSING
GL_SGIX_async_histogram: MISSING
------------------------
GL_SGIX_async_pixel: MISSING
--------------------
GL_SGIX_blend_alpha_minmax: MISSING
---------------------------
GL_SGIX_clipmap: MISSING
----------------
GL_SGIX_convolution_accuracy: MISSING
-----------------------------
GL_SGIX_depth_texture: MISSING
----------------------
GL_SGIX_flush_raster: MISSING
---------------------
glFlushRasterSGIX: MISSING
GL_SGIX_fog_offset: MISSING
-------------------
GL_SGIX_fog_texture: MISSING
--------------------
glTextureFogSGIX: MISSING
GL_SGIX_fragment_specular_lighting: MISSING
-----------------------------------
glFragmentColorMaterialSGIX: MISSING
glFragmentLightModelfSGIX: MISSING
glFragmentLightModelfvSGIX: MISSING
glFragmentLightModeliSGIX: MISSING
glFragmentLightModelivSGIX: MISSING
glFragmentLightfSGIX: MISSING
glFragmentLightfvSGIX: MISSING
glFragmentLightiSGIX: MISSING
glFragmentLightivSGIX: MISSING
glFragmentMaterialfSGIX: MISSING
glFragmentMaterialfvSGIX: MISSING
glFragmentMaterialiSGIX: MISSING
glFragmentMaterialivSGIX: MISSING
glGetFragmentLightfvSGIX: MISSING
glGetFragmentLightivSGIX: MISSING
glGetFragmentMaterialfvSGIX: MISSING
glGetFragmentMaterialivSGIX: MISSING
GL_SGIX_framezoom: MISSING
------------------
glFrameZoomSGIX: MISSING
GL_SGIX_interlace: MISSING
------------------
GL_SGIX_ir_instrument1: MISSING
-----------------------
GL_SGIX_list_priority: MISSING
----------------------
GL_SGIX_pixel_texture: MISSING
----------------------
glPixelTexGenSGIX: MISSING
GL_SGIX_pixel_texture_bits: MISSING
---------------------------
GL_SGIX_reference_plane: MISSING
------------------------
glReferencePlaneSGIX: MISSING
GL_SGIX_resample: MISSING
-----------------
GL_SGIX_shadow: MISSING
---------------
GL_SGIX_shadow_ambient: MISSING
-----------------------
GL_SGIX_sprite: MISSING
---------------
glSpriteParameterfSGIX: MISSING
glSpriteParameterfvSGIX: MISSING
glSpriteParameteriSGIX: MISSING
glSpriteParameterivSGIX: MISSING
GL_SGIX_tag_sample_buffer: MISSING
--------------------------
glTagSampleBufferSGIX: MISSING
GL_SGIX_texture_add_env: MISSING
------------------------
GL_SGIX_texture_coordinate_clamp: MISSING
---------------------------------
GL_SGIX_texture_lod_bias: MISSING
-------------------------
GL_SGIX_texture_multi_buffer: MISSING
-----------------------------
GL_SGIX_texture_range: MISSING
----------------------
GL_SGIX_texture_scale_bias: MISSING
---------------------------
GL_SGIX_vertex_preclip: MISSING
-----------------------
GL_SGIX_vertex_preclip_hint: MISSING
----------------------------
GL_SGIX_ycrcb: MISSING
--------------
GL_SGI_color_matrix: MISSING
--------------------
GL_SGI_color_table: MISSING
-------------------
glColorTableParameterfvSGI: MISSING
glColorTableParameterivSGI: MISSING
glColorTableSGI: MISSING
glCopyColorTableSGI: MISSING
glGetColorTableParameterfvSGI: MISSING
glGetColorTableParameterivSGI: MISSING
glGetColorTableSGI: MISSING
GL_SGI_texture_color_table: MISSING
---------------------------
GL_SUNX_constant_data: MISSING
----------------------
glFinishTextureSUNX: MISSING
GL_SUN_convolution_border_modes: MISSING
--------------------------------
GL_SUN_global_alpha: MISSING
--------------------
glGlobalAlphaFactorbSUN: MISSING
glGlobalAlphaFactordSUN: MISSING
glGlobalAlphaFactorfSUN: MISSING
glGlobalAlphaFactoriSUN: MISSING
glGlobalAlphaFactorsSUN: MISSING
glGlobalAlphaFactorubSUN: MISSING
glGlobalAlphaFactoruiSUN: MISSING
glGlobalAlphaFactorusSUN: MISSING
GL_SUN_mesh_array: MISSING
------------------
GL_SUN_read_video_pixels: MISSING
-------------------------
glReadVideoPixelsSUN: MISSING
GL_SUN_slice_accum: MISSING
-------------------
GL_SUN_triangle_list: MISSING
---------------------
glReplacementCodePointerSUN: MISSING
glReplacementCodeubSUN: MISSING
glReplacementCodeubvSUN: MISSING
glReplacementCodeuiSUN: MISSING
glReplacementCodeuivSUN: MISSING
glReplacementCodeusSUN: MISSING
glReplacementCodeusvSUN: MISSING
GL_SUN_vertex: MISSING
--------------
glColor3fVertex3fSUN: MISSING
glColor3fVertex3fvSUN: MISSING
glColor4fNormal3fVertex3fSUN: MISSING
glColor4fNormal3fVertex3fvSUN: MISSING
glColor4ubVertex2fSUN: MISSING
glColor4ubVertex2fvSUN: MISSING
glColor4ubVertex3fSUN: MISSING
glColor4ubVertex3fvSUN: MISSING
glNormal3fVertex3fSUN: MISSING
glNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiColor3fVertex3fSUN: MISSING
glReplacementCodeuiColor3fVertex3fvSUN: MISSING
glReplacementCodeuiColor4fNormal3fVertex3fSUN: MISSING
glReplacementCodeuiColor4fNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiColor4ubVertex3fSUN: MISSING
glReplacementCodeuiColor4ubVertex3fvSUN: MISSING
glReplacementCodeuiNormal3fVertex3fSUN: MISSING
glReplacementCodeuiNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN: MISSING
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN: MISSING
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN: MISSING
glReplacementCodeuiTexCoord2fVertex3fSUN: MISSING
glReplacementCodeuiTexCoord2fVertex3fvSUN: MISSING
glReplacementCodeuiVertex3fSUN: MISSING
glReplacementCodeuiVertex3fvSUN: MISSING
glTexCoord2fColor3fVertex3fSUN: MISSING
glTexCoord2fColor3fVertex3fvSUN: MISSING
glTexCoord2fColor4fNormal3fVertex3fSUN: MISSING
glTexCoord2fColor4fNormal3fVertex3fvSUN: MISSING
glTexCoord2fColor4ubVertex3fSUN: MISSING
glTexCoord2fColor4ubVertex3fvSUN: MISSING
glTexCoord2fNormal3fVertex3fSUN: MISSING
glTexCoord2fNormal3fVertex3fvSUN: MISSING
glTexCoord2fVertex3fSUN: MISSING
glTexCoord2fVertex3fvSUN: MISSING
glTexCoord4fColor4fNormal3fVertex4fSUN: MISSING
glTexCoord4fColor4fNormal3fVertex4fvSUN: MISSING
glTexCoord4fVertex4fSUN: MISSING
glTexCoord4fVertex4fvSUN: MISSING
GL_WIN_phong_shading: MISSING
---------------------
GL_WIN_specular_fog: MISSING
--------------------
GL_WIN_swap_hint: MISSING
-----------------
glAddSwapHintRectWIN: MISSING
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