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Precise Tools | |
Pickaxe - A precise tool capable of mining stone and ores. Functions as the main progression method throughout the game. [ Pick Head, Handle, Variant Binding ] | |
Variant: Prospector's Pick - Comes with the ability to locate ores with right-click. -1 Ability Slot | |
Variant: Ice Axe - Naturally picks up ice and functions as a placeable hammer. -1 Ability Slot | |
Shovel - A precise tool for mining the ground. Low base potential, but comes with the pathing ability. [ Variant Shovel Head, Handle, Handle ] | |
Variant: Spade - The edge has been sharpened for battle. +Base Damage, +Bark Stripping, -Durabilty | |
Variant: Adze - The edge has been turned to allow for tilling. +Tilling |
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[Base] | |
#No more boring 3D Area of Effect Clouds | |
"Enable Area Effect Cloud 3D" = true | |
#A few fixes | |
"Enable Fixes" = true | |
#Set custom blocks appearing when fluids merge | |
"Enable Fluid Mixin" = true | |
#No more boring 3D Area of Effect Clouds |
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Wood - Future Nickels | |
Stone - Rock | |
Flint - Firestarter | |
Bone - Ivory | |
String - Twine | |
Leather - Hide | |
Vine - Stringy Plant | |
Iron - Metal |
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G] [ne.mi.fm.lo.mo.Scanner/SCAN]: Scanning Mod File: C:\Users\mDiyo\TinkersConstruct\build\fg_cache\net\minecraftforge\forge\1.15.2-31.2.8_mapped_snapshot_20200530-1.15.1\forge-1.15.2-31.2.8_mapped_snapshot_20200530-1.15.1-recomp.jar path /net/minecraft/client/util/SearchTreeReloadable.class | |
[07:46:24] [pool-2-thread-1/DEBUG] [ne.mi.fm.lo.mo.Scanner/SCAN]: Scanning Mod File: C:\Users\mDiyo\TinkersConstruct\build\fg_cache\net\minecraftforge\forge\1.15.2-31.2.8_mapped_snapshot_20200530-1.15.1\forge-1.15.2-31.2.8_mapped_snapshot_20200530-1.15.1-recomp.jar path /net/minecraft/client/util/SearchTreeReloadable$JoinedIterator.class | |
[07:46:24] [pool-2-thread-1/DEBUG] [ne.mi.fm.lo.mo.Scanner/SCAN]: Scanning Mod File: C:\Users\mDiyo\TinkersConstruct\build\fg_cache\net\minecraftforge\forge\1.15.2-31.2.8_mapped_snapshot_20200530-1.15.1\forge-1.15.2-31.2.8_mapped_snapshot_20200530-1.15.1-recomp.jar path /net/minecraft/client/util/SearchTreeManager.class | |
[07:46:24] [pool-2-thread-1/DEBUG] [ne.mi.fm.lo.mo.Scanner/SCAN]: Sca |
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- Engine/Examples - | |
Game Engine - https://unity3d.com/ | |
2D Platformer - https://www.assetstore.unity3d.com/en/#!/content/11228 | |
Other Examples - https://unity3d.com/learn/resources/downloads | |
- Art - | |
2D art creation - http://www.gimp.org/ | |
3D model creation - https://www.blender.org/ | |
Prototyping tiles - http://www.lostgarden.com/2007/05/dancs-miraculously-flexible-game.html | |
Sprites - http://opengameart.org/ |
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public static void removeShapedRecipe (ItemStack resultItem) | |
{ | |
List<IRecipe> recipes = CraftingManager.getInstance().getRecipeList(); | |
for (int i = 0; i < recipes.size(); i++) | |
{ | |
IRecipe tmpRecipe = recipes.get(i); | |
if (tmpRecipe instanceof ShapedRecipes) | |
{ | |
ShapedRecipes recipe = (ShapedRecipes) tmpRecipe; | |
ItemStack recipeResult = recipe.getRecipeOutput(); |
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public class CraftingItem extends Item | |
{ | |
public String[] textureNames; | |
public String[] unlocalizedNames; | |
public String folder; | |
public Icon[] icons; | |
public CraftingItem(int id, String[] names, String[] tex, String f) | |
{ | |
super(id); | |
this.setCreativeTab(TConstruct.materialTab); |
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public Icon[] icons; | |
public abstract String[] getTextureNames(); | |
public void updateIcons(IconRegister iconRegister) | |
{ | |
String[] textureNames = getTextureNames(); | |
this.icons = new Icon[textureNames.length]; | |
for (int i = 0; i < this.icons.length; ++i) | |
{ |
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/* Tags and information about the tool */ | |
@Override | |
@SideOnly(Side.CLIENT) | |
public void addInformation (ItemStack stack, EntityPlayer player, List list, boolean par4) | |
{ | |
if (!stack.hasTagCompound()) | |
return; | |
NBTTagCompound tags = stack.getTagCompound(); | |
if (tags.hasKey("charge")) |
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public void readFromNBT (NBTTagCompound tags) | |
{ | |
super.readFromNBT(tags); | |
readCustomNBT(tags); | |
} | |
public void readNetworkNBT(NBTTagCompound tags) | |
{ | |
//Anything that needs synced in here | |
} |
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