This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
$userManager = new manageUsers(); | |
$userManager->registerUser('myusername', 'mypassword', 'myemail@mail.com', '123.41.12.31', false) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
simulated function PostBeginPlay() | |
{ | |
Super.PostBeginPlay(); | |
MyZoomLevel = ( 90 * 8.3 - 90 ) / ( 8.3 * 88 ); | |
bZoomSound = class'XxxXESRv2j.ClientInfo'.default.bZoomSound; | |
bUseOldWeaponMesh = class'XxxXESRv2j.ClientInfo'.default.bUseOldWeaponMesh; | |
if( Role==Role_Authority ) | |
ROF = class'MutXxxXInstaGib'.default.ROF; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
function NavigationPoint FindPlayerStart(Controller Player, optional byte InTeam, optional string incomingName) | |
{ | |
local NavigationPoint N, BestStart; | |
local Teleporter Tel; | |
local float BestRating, NewRating; | |
local byte Team; | |
if((Player != None) && (Player.StartSpot != None)) | |
LastPlayerStartSpot = Player.StartSpot; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Log: Log file open, 04/08/17 11:14:14 | |
Init: Name subsystem initialized | |
Init: Detected: Microsoft Windows NT 6.1 (Build: 7601) | |
Init: Version: 3369 (128.29) | |
Init: Compiled: Sep 13 2008 22:53:31 | |
Init: Command line: -multihome=72.5.102.229 -log=server.log -nohomedir | |
Init: Character set: Unicode | |
Init: Base directory: C:\servers\soldenver\System\ | |
Init: Ini:UT2004.ini UserIni:User.ini | |
Init: Build label: Build UT2004_Build_[2005-11-23_16.22] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class ZoundBHandler extends BroadcastHandler; | |
var Zound myMut; | |
var bool bInit; | |
function PreBeginPlay () | |
{ | |
local BroadcastHandler bh; | |
if ( !bInit ) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Log: Log file open, 04/09/17 16:39:39 | |
Init: Name subsystem initialized | |
Init: Detected: Microsoft Windows NT 6.1 (Build: 7601) | |
Init: Version: 3369 (128.29) | |
Init: Compiled: Sep 13 2008 22:53:31 | |
Init: Command line: -multihome=162.248.90.34 -log=server.log -nohomedir | |
Init: Character set: Unicode | |
Init: Base directory: C:\servers\mgm\System\ | |
Init: Ini:UT2004.ini UserIni:User.ini | |
Init: Build label: Build UT2004_Build_[2005-11-23_16.22] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Log: Log file open, 04/08/17 20:16:50 | |
Init: Name subsystem initialized | |
Init: Detected: Microsoft Windows NT 6.1 (Build: 7601) | |
Init: Version: 3369 (128.29) | |
Init: Compiled: Sep 13 2008 22:53:31 | |
Init: Command line: -multihome=72.5.102.229 -log=server.log -nohomedir | |
Init: Character set: Unicode | |
Init: Base directory: C:\servers\soldenver\System\ | |
Init: Ini:UT2004.ini UserIni:User.ini | |
Init: Build label: Build UT2004_Build_[2005-11-23_16.22] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Log: Log file open, 04/09/17 18:49:47 | |
Init: Name subsystem initialized | |
Init: Detected: Microsoft Windows NT 6.1 (Build: 7601) | |
Init: Version: 3369 (128.29) | |
Init: Compiled: Sep 13 2008 22:53:31 | |
Init: Command line: -multihome=72.5.102.229 -log=server.log -nohomedir | |
Init: Character set: Unicode | |
Init: Base directory: C:\servers\soldenver\System\ | |
Init: Ini:UT2004.ini UserIni:User.ini | |
Init: Build label: Build UT2004_Build_[2005-11-23_16.22] |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
if (left(Data, 19) ~= "admin trade delete " && len(Data) > 19) | |
{ | |
i = ThePlayerID; | |
ThePlayerID = int(right(Data, len(Data) - 19)); | |
Sender.ClientMessage(i @ TradeMenu[i] @ "no longer trade"); | |
TradeMenu.Remove(ThePlayerID, 1); | |
return; | |
} |
OlderNewer