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@mGm-Lizard
mGm-Lizard / CrashReport
Created May 1, 2017 22:41
Game crashed when trying to run 3SPN in Instant Action.
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 2696 MHz with 2047MB RAM
Video: NVIDIA GeForce GTX 560 (7653)
MaplistRecord Package.DefaultTAM (Function Engine.MaplistRecord.GetCacheIndex:0029) Runaway loop detected (over 10000000 iterations)
History: FFrame::Serialize <- UObject::ProcessEvent <- (MaplistManager DM-99_ForWhomTheBellTolls_[X]_B2.MaplistManager, Function Engine.MaplistManager.PreBeginPlay) <- ULevel::SpawnActor <- (MaplistManager) <- UObject::ProcessEvent <- (Freon DM-99_ForWhomTheBellTolls_[X]_B2.Freon, Function 3SPN_Enhanced_Dev.Freon.InitGame) <- BeginPlay <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ClientTravel <- UGameEngine::Tick <- Level DM-ForWhomTheBellTolls <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
@mGm-Lizard
mGm-Lizard / Team_GameBase.uc
Created May 1, 2017 19:21
To test restarting thawed player only on LiftCenters.
/* Return the 'best' player start for this player to start from.
*/
function NavigationPoint FindPlayerStart(Controller Player, optional byte InTeam, optional string incomingName)
{
local NavigationPoint N, BestStart;
local Teleporter Tel;
local float BestRating, NewRating;
local byte Team;
if((Player != None) && (Player.StartSpot != None))
@mGm-Lizard
mGm-Lizard / ServerColorInfo.uc
Created April 25, 2017 18:06
ServerColorInfo generated by Eliot.UELib using UE Explorer.
/*******************************************************************************
* ServerColorInfo generated by Eliot.UELib using UE Explorer.
* Eliot.UELib ? 2009-2013 Eliot van Uytfanghe. All rights reserved.
* http://eliotvu.com
*
* All rights belong to their respective owners.
*******************************************************************************/
class ServerColorInfo extends GameRules
hidecategories(Movement,Collision,Lighting,LightColor,Karma,Force);
@mGm-Lizard
mGm-Lizard / ServerColorActor.uc
Created April 25, 2017 18:04
ServerColorActor generated by Eliot.UELib using UE Explorer. Will hopefully be helpful with deciphering SoLToolz 12
/*******************************************************************************
* ServerColorActor generated by Eliot.UELib using UE Explorer.
* Eliot.UELib ? 2009-2013 Eliot van Uytfanghe. All rights reserved.
* http://eliotvu.com
*
* All rights belong to their respective owners.
*******************************************************************************/
class ServerColorActor extends Info
hidecategories(Movement,Collision,Lighting,LightColor,Karma,Force);
@mGm-Lizard
mGm-Lizard / ServerColor.uc
Created April 25, 2017 17:58
ServerColor's mutator class
/*******************************************************************************
* ServerColor generated by Eliot.UELib using UE Explorer.
* Eliot.UELib ? 2009-2013 Eliot van Uytfanghe. All rights reserved.
* http://eliotvu.com
*
* All rights belong to their respective owners.
*******************************************************************************/
class ServerColor extends Mutator
hidecategories(Movement,Collision,Lighting,LightColor,Karma,Force)
config(ServerColor);
@mGm-Lizard
mGm-Lizard / ServerDetails.uc
Created April 25, 2017 03:08
Might give us a little insight?
/*******************************************************************************
* ServerDetails generated by Eliot.UELib using UE Explorer.
* Eliot.UELib ? 2009-2013 Eliot van Uytfanghe. All rights reserved.
* http://eliotvu.com
*
* All rights belong to their respective owners.
*******************************************************************************/
class ServerDetails extends Mutator
hidecategories(Movement,Collision,Lighting,LightColor,Karma,Force)
config(ServerDetails);
@mGm-Lizard
mGm-Lizard / MutSoLToolz.uc
Created April 20, 2017 23:50
i = ThePlayerID; is all I changed.
if (left(Data, 19) ~= "admin trade delete " && len(Data) > 19)
{
i = ThePlayerID;
ThePlayerID = int(right(Data, len(Data) - 19));
Sender.ClientMessage(i @ TradeMenu[i] @ "no longer trade");
TradeMenu.Remove(ThePlayerID, 1);
return;
}
@mGm-Lizard
mGm-Lizard / .server.log
Created April 10, 2017 01:29
Might be helpful to us. Who knows?
Log: Log file open, 04/09/17 18:49:47
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.1 (Build: 7601)
Init: Version: 3369 (128.29)
Init: Compiled: Sep 13 2008 22:53:31
Init: Command line: -multihome=72.5.102.229 -log=server.log -nohomedir
Init: Character set: Unicode
Init: Base directory: C:\servers\soldenver\System\
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: Build UT2004_Build_[2005-11-23_16.22]
@mGm-Lizard
mGm-Lizard / .server-old.log
Created April 10, 2017 01:25
Crashed Denver 1 again. *sigh*
Log: Log file open, 04/08/17 20:16:50
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.1 (Build: 7601)
Init: Version: 3369 (128.29)
Init: Compiled: Sep 13 2008 22:53:31
Init: Command line: -multihome=72.5.102.229 -log=server.log -nohomedir
Init: Character set: Unicode
Init: Base directory: C:\servers\soldenver\System\
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: Build UT2004_Build_[2005-11-23_16.22]
@mGm-Lizard
mGm-Lizard / .server-old.log
Created April 9, 2017 23:03
with ScreenSender added to the vote config crashes server. 4/9/2017 7:02 PM
Log: Log file open, 04/09/17 16:39:39
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.1 (Build: 7601)
Init: Version: 3369 (128.29)
Init: Compiled: Sep 13 2008 22:53:31
Init: Command line: -multihome=162.248.90.34 -log=server.log -nohomedir
Init: Character set: Unicode
Init: Base directory: C:\servers\mgm\System\
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: Build UT2004_Build_[2005-11-23_16.22]