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@madadam
Last active August 29, 2015 14:10
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CKAN config for B9
{
"spec_version" : 1,
"identifier" : "B9",
"$kref" : "#/ckan/kerbalstuff/132",
"license" : "CC-BY-NC-SA-3.0",
"depends" : [
{ "name" : "CrossFeedEnabler" },
{ "name" : "FirespitterCore" },
{ "name" : "KineTechAnimation" },
{ "name" : "KlockheedMartian-Gimbal" },
{ "name" : "ModuleManager", "min_version" : "2.5.1" },
{ "name" : "RasterPropMonitor-Core" },
{ "name" : "ResGen" },
{ "name" : "VirginKalactic-NodeToggle" }
],
"recommends" : [
{ "name" : "HotRockets" },
{ "name" : "AerodynamicModel" }
],
"install" : [
{
"file" : "GameData/B9_Aerospace",
"install_to" : "GameData"
},
{
"file" : "Ships",
"install_to" : "Ships",
"optional" : true,
"description" : "B9 example crafts"
}
]
}
{
"spec_version" : 1,
"identifier" : "KineTechAnimation",
"name" : "KineTech Animation Library",
"version" : "1.1.1",
"author" : "Dustin 'Kine' Judson",
"license" : "CC-BY-SA-3.0",
"$kref" : "#/ckan/kerbalstuff/132",
"$vref" : "#/ckan/ksp-avc",
"resources" : {
"repository" : "https://github.com/KineMorto/KineTechAnimationLibrary"
},
"install" : [
{
"file" : "GameData/KineTechAnimation",
"install_to" : "GameData"
}
]
}
{
"spec_version" : 1,
"identifier" : "KlockheedMartian-Gimbal",
"name" : "Klockheed Martian General Plugin Functions - Gimbal module",
"version" : "2.1.2",
"author" : "dtobi",
"license" : "CC-BY-NC-ND-3.0",
"$kref" : "#/ckan/kerbalstuff/132",
"resources" : {
"repository" : "https://github.com/dtobi/km_Gimbal"
},
"conflicts" : [
{ "name" : "KlockheedMartian" }
],
"install" : [
{
"file" : "GameData/Klockheed_Martian",
"install_to" : "GameData"
}
]
}
{
"spec_version" : 1,
"identifier" : "ResGen",
"name" : "Resource Generation Module",
"abstract" : "Adds an extensible \"ResGen\" framework such that people can edit mods without knowing how to program.",
"version" : "0.28.2",
"license" : "CC-BY-NC-3.0",
"$kref" : "#/ckan/kerbalstuff/132",
"$vref" : "#/ckan/ksp-avc",
"install" : [
{
"file" : "GameData/ResGen",
"install_to" : "GameData"
}
]
}
{
"spec_version" : 1,
"identifier" : "VirginKalactic-NodeToggle",
"name" : "VirginKalactic NodeToggle",
"abstract" : "Allows the user to toggle the availability of AttachNodes in the Editor individually",
"version" : "1.6.1",
"author" : "Greys",
"license" : "unrestricted",
"$kref" : "#/ckan/kerbalstuff/132",
"resources" : {
"repository" : "https://github.com/Greys0/Virgin-Kalactic",
"license" : "https://raw.githubusercontent.com/Greys0/Virgin-Kalactic/VK_v1.6.1/GameData/Virgin%20Kalactic/Licenses/VirginGeneric.dll.License"
},
"depends" : [
{ "name" : "ModuleManager", "min_version" : "2.2.1" }
],
"conflicts" : [
{ "name" : "VirginKalactic" }
],
"install" : [
{
"file" : "GameData/Virgin Kalactic",
"install_to" : "GameData"
}
]
}
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