Created
October 21, 2017 23:39
-
-
Save maddyblue/8c01bc0a621dd16538c10f39d7a798c7 to your computer and use it in GitHub Desktop.
This file has been truncated, but you can view the full file.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
10 Seconds=10 Seconds | |
Abil/Activity/AbathurUltimateEvolution=Ultimate Evolution | |
Abil/Activity/AerialBlitzkrieg=Aerial Blitzkrieg | |
Abil/Activity/ArthasSummonSindragosa=Summon Sindragosa | |
Abil/Activity/CaptureMacGuffin=Capturing | |
Abil/Activity/CaptureMacGuffinParent=Capturing | |
Abil/Activity/CollectingOffering=Collecting Offering | |
Abil/Activity/DeepTunnelActivity=Deep Tunnel | |
Abil/Activity/DiabloLightningBreath=Lightning Breath | |
Abil/Activity/DryadNoxiousBlossom=Pollinating | |
Abil/Activity/FaerieDragonEmeraldBreeze=Emerald Breeze | |
Abil/Activity/FaerieDragonLuminosity=Emerald Wind | |
Abil/Activity/FalstadHinterlandBlast=Hinterland Blast | |
Abil/Activity/FlightActivity=Taking Flight | |
Abil/Activity/HeroGenericSummonedUnitSpecialCaseInteraction=Capturing | |
Abil/Activity/IllidanTheHunt=The Hunt | |
Abil/Activity/LeaveVehicle=Leaving | |
Abil/Activity/MalfurionTwilightDream=Twilight Dream | |
Abil/Activity/MindControlActivity=Asserting Control | |
Abil/Activity/MoshPit=Mosh Pit | |
Abil/Activity/Mount=Mounting | |
Abil/Activity/MurkyMurkyNetActivity=Murky Net | |
Abil/Activity/MurkyRespawnEgg=Placing Egg | |
Abil/Activity/PhaseShiftActivity=Shifting Phases | |
Abil/Activity/PortBackToBase=Hearthstone | |
Abil/Activity/PrecisionStrike=Precision Strike | |
Abil/Activity/PrimalGrasp=Primal Grasp | |
Abil/Activity/QuadTap=Quad Tap | |
Abil/Activity/SanctificationChannelTyraelSanctificationStationaryChannel=Sanctification | |
Abil/Activity/SanctificationChannelTyraelSanctificationUpdatedChannel=Sanctification | |
Abil/Activity/SiegeMode=Activating Siege Mode | |
Abil/Activity/StageDive=Stage Dive | |
Abil/Activity/TankMode=Activating Tank Mode | |
Abil/Activity/TinkerRoboGoblin=Robo-Goblin | |
Abil/Activity/TripleTap=Triple Tap | |
Abil/Activity/TwilightDream=Twilight Dream | |
Abil/Activity/TychusOdinAnnihilate=Annihilate | |
Abil/Activity/TyraelJudgement=Judgment | |
Abil/Activity/UnleashingPachimari=Unleashing Pachimari | |
Abil/Activity/Unsiege=Deactivating Siege Mode | |
Abil/Activity/UseVehicle=Unleashing | |
Abil/Activity/VehicleDragonKnightGroundSlam=Ground Slam | |
Abil/Activity/WarfieldBluntForceGun=Blunt Force Gun | |
Abil/Activity/WaterDragon=Water Dragon | |
Abil/AnubaarakCryptweaveActivity=Cryptweave (Channel) | |
Abil/ChenStormEarthAndFire/Activity=Storm, Earth, Fire | |
Abil/DiabloBlackSoulstoneDemonicArmorTalentAppender=Spell Armor Bonus: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:DiabloSoulShieldCarry$*(Behavior,DiabloSoulShieldCarry,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability])"precision="1"/></c> | |
Abil/DiabloBlackSoulstoneSoulEmpowermentTalentAppender=Ability Power Bonus: <c val="#TooltipNumbers"><d ref="1+$BehaviorStackCount:DiabloSoulEmpowerment$*(100*Behavior,DiabloSoulEmpowermentCarry,Modification.DamageDealtFraction[Ability])"precision="1"/>%</c> | |
Abil/DiabloBlackSoulstoneSoulFeastTalentAppender=Health Per Second Bonus: <c val="#TooltipNumbers"><d ref="($BehaviorStackCount:DiabloBlackSoulstoneTokenCounter$*Accumulator,DiabloBlackSoulstoneSoulFeastTalentRegenAccumulator,Scale)"precision="2"/></c> | |
Abil/HolyRadianceGatheringRadianceTalentTooltipAppender=<n/><n/><c val="#TooltipQuest">Targets Hit: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:UtherHolyRadianceGatheringRadianceCasterToken$/8"/>/<d ref="Behavior,UtherHolyRadianceGatheringRadianceCasterToken,Max/8"/></c></n>Bonus healing/damage: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:UtherHolyRadianceGatheringRadianceCasterToken$ "/>%</c> | |
Abil/KaelthasPyroblast/Activity=Pyroblast! | |
Abil/MedicHealingBeamTooltipButtonOverride=6 per second | |
Abil/MedicMedivacDropshipActivity=Calling Dropship | |
Abil/MurkyEggHunt=Placing Fake Egg | |
Abil/MurkyMarchOfTheMurlocs/Activity=March of the Murlocs | |
Abil/MurkyOctoGrabActivity=Octo-Grabbing | |
Abil/MurkyRespawnEgg/Activity=Placing Egg | |
Abil/Name/AbathurAssumingDirectControlCancel=Assuming Direct Control Cancel | |
Abil/Name/AbathurDeepTunnel=Deep Tunnel | |
Abil/Name/AbathurEvolveMonstrosity=Evolve Monstrosity | |
Abil/Name/AbathurEvolveMonstrosityActiveSymbiote=Abathur - Evolve Monstrosity Active - Symbiote | |
Abil/Name/AbathurLocustNest=Locust Nest | |
Abil/Name/AbathurLocustSwarm=Locust Brood Behavior | |
Abil/Name/AbathurNeuralParasite=Neural Parasite | |
Abil/Name/AbathurSpawnLocusts=Spawn Locusts | |
Abil/Name/AbathurSpawnLocustsAssaultStrain=Spawn Locusts (Assault Strain) | |
Abil/Name/AbathurSpawnLocustsBombardStrain=Spawn Locusts (Bombard Strain) | |
Abil/Name/AbathurSymbiote=Symbiote | |
Abil/Name/AbathurSymbioteCarapace=Carapace | |
Abil/Name/AbathurSymbioteSpikeBurst=Spike Burst | |
Abil/Name/AbathurSymbioteStab=Stab | |
Abil/Name/AbathurToxicNest=Toxic Nest | |
Abil/Name/AbathurUltimateEvolution=Ultimate Evolution | |
Abil/Name/AnubarakBurrowCharge=Burrow Charge | |
Abil/Name/AnubarakBurrowChargeCancel=Burrow Charge Cancel | |
Abil/Name/AnubarakCarrionSwarm=Locust Swarm | |
Abil/Name/AnubarakCocoon=Cocoon | |
Abil/Name/AnubarakCryptweave=Cryptweave | |
Abil/Name/AnubarakCryptweaveCancel=Cryptweave Cancel | |
Abil/Name/AnubarakHardenCarapace=Harden Carapace | |
Abil/Name/AnubarakImpale=Impale | |
Abil/Name/AnubarakLegionOfBeetlesToggle=Legion of Beetles | |
Abil/Name/AnubarakLegionOfBeetlesVisual=Legion of Beetles | |
Abil/Name/AnubarakLegionofBeetlesTalentAbility=Legion of Beetles | |
Abil/Name/AnubarakProtrusion=Protrusion | |
Abil/Name/AnubarakProtrusionImproved=Protrusion (Improved) | |
Abil/Name/AnubarakSpawnBeetles=Spawn Beetles | |
Abil/Name/ArtanisBladeDash=Blade Dash | |
Abil/Name/ArtanisPhasePrism=Phase Prism | |
Abil/Name/ArtanisShieldOverloadDummy=Shield Overload | |
Abil/Name/ArtanisSpearofAdunPurifierBeam=Spear of Adun: Purifier Beam | |
Abil/Name/ArtanisSpearofAdunSuppressionPulse=Spear of Adun: Suppression Pulse | |
Abil/Name/ArtanisTwinBlades=Twin Blades | |
Abil/Name/ArtanisTwinBladesCharge=Twin Blades (Charge) | |
Abil/Name/ArthasAntiMagicShell=Anti-Magic Shell | |
Abil/Name/ArthasArmyOfTheDead=Army of the Dead | |
Abil/Name/ArthasArmyOfTheDeadSacrifice=Army of the Dead Sacrifice | |
Abil/Name/ArthasDeathCoil=Death Coil | |
Abil/Name/ArthasDeathsAdvance=Death's Advance | |
Abil/Name/ArthasFrostCharge=Frost Charge | |
Abil/Name/ArthasFrostmourneHungers=Frostmourne Hungers | |
Abil/Name/ArthasFrozenTempest=Frozen Tempest | |
Abil/Name/ArthasFrozenTempestCancel=Cancel Frozen Tempest | |
Abil/Name/ArthasGhoulMagazine=Arthas Ghoul Magazine | |
Abil/Name/ArthasHowlingBlast=Howling Blast | |
Abil/Name/ArthasIceboundFortitude=Icebound Fortitude | |
Abil/Name/ArthasMasteryGhoulMagazine=Arthas Mastery Ghoul Magazine | |
Abil/Name/ArthasSummonSindragosa=Arthas Summon Sindragosa | |
Abil/Name/ArtilleryDummy=Artillery Dummy | |
Abil/Name/AttackAlly=Storm Attack Ally | |
Abil/Name/AzmodanAllShallBurn=All Shall Burn | |
Abil/Name/AzmodanAllShallBurnCancel=All Shall Burn Cancel | |
Abil/Name/AzmodanAllShallBurnMarchOfSin=All Shall Burn | |
Abil/Name/AzmodanBlackPool=Black Pool | |
Abil/Name/AzmodanDemonicSmite=Demonic Smite | |
Abil/Name/AzmodanGlobeOfAnnihilation=Globe Of Annihilation | |
Abil/Name/AzmodanGluttonousWard=Gluttonous Ward | |
Abil/Name/AzmodanSinforSin=Sin for Sin | |
Abil/Name/AzmodanSinsGrasp=Sin's Grasp | |
Abil/Name/AzmodanSummonDemonWarrior=Summon Demon Warrior | |
Abil/Name/BarbarianAncientSpear=Ancient Spear | |
Abil/Name/BarbarianCancelLeapArreatCrater=Cancel Leap (Arreat Crater) | |
Abil/Name/BarbarianCancelWrathoftheBerserker=Cancel Wrath of the Berserker | |
Abil/Name/BarbarianFerociousHealing=Ferocious Healing | |
Abil/Name/BarbarianLeap=Leap | |
Abil/Name/BarbarianSeismicSlam=Seismic Slam | |
Abil/Name/BarbarianShotofFury=Shot of Fury | |
Abil/Name/BarbarianWhirlwind=Whirlwind | |
Abil/Name/BarbarianWhirlwindCancel=Whirlwind Cancel | |
Abil/Name/BarbarianWrathoftheBerserker=Wrath of the Berserker | |
Abil/Name/BattleshipBombard=Battleship Bombard | |
Abil/Name/BurrowZagaraCreepTumorDown=Zagara Creep Tumor Burrow Down | |
Abil/Name/ButcherButchersBrand=Butcher's Brand | |
Abil/Name/ButcherEnraged=Enraged | |
Abil/Name/ButcherFreshMeatAttack=Fresh Meat | |
Abil/Name/ButcherFreshMeatDummy=Fresh Meat | |
Abil/Name/ButcherFurnaceBlast=Furnace Blast | |
Abil/Name/ButcherHamstring=Hamstring | |
Abil/Name/ButcherLambToTheSlaughter=Lamb to the Slaughter | |
Abil/Name/ButcherRuthlessOnslaught=Ruthless Onslaught | |
Abil/Name/ButcherRuthlessOnslaughtCharge=Ruthless Onslaught Charge | |
Abil/Name/CAbilEffectInstant=Storm CAbilEffectInstant | |
Abil/Name/CAbilEffectTarget=Storm CAbilEffectTarget | |
Abil/Name/CAbilInventory=Heroes Base CAbilInventory | |
Abil/Name/CancelOverkill=Cancel Overkill | |
Abil/Name/CancelSanctification=Cancel Sanctification | |
Abil/Name/CaptureMacGuffin=Capture MacGuffin | |
Abil/Name/CaptureMacGuffinParent=Capture MacGuffin Parent | |
Abil/Name/CaptureMacGuffinTwo=Capture MacGuffin Two | |
Abil/Name/ChenBreathOfFire=Breath Of Fire | |
Abil/Name/ChenCancelFortifyingBrew=Cancel Fortifying Brew | |
Abil/Name/ChenEarth=Earth | |
Abil/Name/ChenElusiveBrawler=Elusive Brawler | |
Abil/Name/ChenFire=Fire | |
Abil/Name/ChenFlyingKick=Flying Kick | |
Abil/Name/ChenFortifyingBrew=Fortifying Brew | |
Abil/Name/ChenKegSmash=Keg Smash | |
Abil/Name/ChenPurifyingBrew=Purifying Brew | |
Abil/Name/ChenStorm=Storm | |
Abil/Name/ChenStormEarthFire=Storm, Earth, Fire | |
Abil/Name/ChenWanderingKeg=Wandering Keg | |
Abil/Name/ConcussiveBlastScrapCancel=Concussive Blast Scrap Cancel | |
Abil/Name/ConjurersPursuitActivatable=Conjurer's Pursuit | |
Abil/Name/CrusaderBlessedShield=Blessed Shield | |
Abil/Name/CrusaderBlindedByTheLight=Blinded By The Light | |
Abil/Name/CrusaderCondemn=Condemn | |
Abil/Name/CrusaderFallingSword=Falling Sword | |
Abil/Name/CrusaderIndestructible=Indestructible | |
Abil/Name/CrusaderPunish2=Punish | |
Abil/Name/CrusaderPunishFullSweep=Punish | |
Abil/Name/CrusaderShieldGlare=Shield Glare | |
Abil/Name/DebugUnknownAbility=Unknown Ability | |
Abil/Name/DefenderDragonKnightBullRush=Defender Dragon Knight Bull Rush | |
Abil/Name/DefenderDragonKnightGroundSlam=Defender Dragon Knight Ground Slam | |
Abil/Name/Deluge=Deluge | |
Abil/Name/DemonHunterGloom=Gloom | |
Abil/Name/DemonHunterHungeringArrow=Hungering Arrow | |
Abil/Name/DemonHunterMultishot=Multishot | |
Abil/Name/DemonHunterRainOfVengeance=Rain of Vengeance | |
Abil/Name/DemonHunterStrafe=Strafe | |
Abil/Name/DemonHunterVault=Vault | |
Abil/Name/DethLazorCancel=Deth Lazor Cancel | |
Abil/Name/DiabloApocalypse=Apocalypse | |
Abil/Name/DiabloFearfulPresence=Fearful Presence | |
Abil/Name/DiabloFireStomp=Fire Stomp | |
Abil/Name/DiabloHellgate=Hellgate | |
Abil/Name/DiabloLightningBreath=Lightning Breath | |
Abil/Name/DiabloOverpower=Overpower | |
Abil/Name/DiabloShadowCharge=Shadow Charge | |
Abil/Name/DiabloTalentLordOfTerror=Diablo Talent Lord Of Terror | |
Abil/Name/Dismount=Dismount | |
Abil/Name/DismountFlyer=Dismount Flyer | |
Abil/Name/DismountFlyerBailout=Dismount Flyer Bailout | |
Abil/Name/DismountTest=Dismount Test | |
Abil/Name/DoomhammersWrathToggle=Doomhammer's Wrath | |
Abil/Name/DryadAbolishMagic=Abolish Magic | |
Abil/Name/DryadCripplingSpores=Crippling Spores | |
Abil/Name/DryadGallopingGait=Galloping Gait | |
Abil/Name/DryadGreaterSpellShield=Greater Spell Shield | |
Abil/Name/DryadLeapingStrike=Leaping Strike | |
Abil/Name/DryadNaturesToxin=Nature's Toxin | |
Abil/Name/DryadNoxiousBlossom=Noxious Blossom | |
Abil/Name/DryadThornwoodVine=Thornwood Vine | |
Abil/Name/DryadWisp=Wisp | |
Abil/Name/DryadWispRedirect=Wisp Redirect | |
Abil/Name/ElDruinsMightAngelicFlash=El'Druin's Might (Angelic Flash) | |
Abil/Name/ElDruinsMightAngelicFlashMastery=El'Druin's Might (Angelic Flash) | |
Abil/Name/Envenom=Envenom | |
Abil/Name/FaerieDragonArcaneFlare=Arcane Flare | |
Abil/Name/FaerieDragonBlinkHealDash=Blink Heal | |
Abil/Name/FaerieDragonEmeraldWind=Emerald Wind | |
Abil/Name/FaerieDragonPhaseShiftFlight=Phase Shift | |
Abil/Name/FaerieDragonPixieCharm=Pixie Charm | |
Abil/Name/FaerieDragonPixieDust=Pixie Dust | |
Abil/Name/FaerieDragonPolymorph=Polymorph | |
Abil/Name/FaerieDragonSoothingMist=Soothing Mist | |
Abil/Name/FalstadBOOMerang=BOOMerang | |
Abil/Name/FalstadBarrelRoll=Falstad Barrel Roll | |
Abil/Name/FalstadFlight=Flight | |
Abil/Name/FalstadHammerang=Falstad Hammerang | |
Abil/Name/FalstadHinterlandBlast=Hinterland Blast | |
Abil/Name/FalstadLightningRod=Lightning Rod | |
Abil/Name/FalstadMightyGust=Mighty Gust | |
Abil/Name/FalstadTailwindCooldownDisplay=Tailwind | |
Abil/Name/FalstadThunderstorm=Thunderstorm | |
Abil/Name/FalstadThunderstormPassive=Thunderstorm | |
Abil/Name/FalstadWingman=Wingman | |
Abil/Name/FlashoftheStorms=Bolt of the Storms | |
Abil/Name/FlyerToggle=Flyer Toggle | |
Abil/Name/FountainDrink=Fountain Drink | |
Abil/Name/FountainDrinkOnCooldown=Fountain Drink | |
Abil/Name/GardensObeliskActivate=Gardens Obelisk Activate | |
Abil/Name/GhostShipBombardChargedPort=Ghost Ship Bombard Charged Port | |
Abil/Name/GhostShipBombardChargedStarboard=Ghost Ship Bombard Charged Starboard | |
Abil/Name/GraveGolemMULEKill=Grave Golem MULE Kill | |
Abil/Name/GreymaneCursedBullet=Cursed Bullet | |
Abil/Name/GreymaneDarkflight=Darkflight | |
Abil/Name/GreymaneDisengage=Disengage | |
Abil/Name/GreymaneGilneanCocktail=Gilnean Cocktail | |
Abil/Name/GreymaneGoForTheThroat=Go For The Throat | |
Abil/Name/GreymaneGoForTheThroatCDHolder=Go For The Throat CD Holder | |
Abil/Name/GreymaneInnerBeast=Inner Beast | |
Abil/Name/GreymaneRazorSwipe=Razor Swipe | |
Abil/Name/HealerDudeBuffAbility=Buff Ability | |
Abil/Name/HealingPadAnimRange=Healing Pad Anim Range | |
Abil/Name/HeroGenericCryForHelp=Cry For Help | |
Abil/Name/HeroGenericSelfTeleportAbility=Self-Teleport Ability | |
Abil/Name/HeroGenericSpellShield=Spell Shield | |
Abil/Name/HeroGenericSummonedUnitSpecialCaseInteraction=Summoned Unit Special Case Interaction | |
Abil/Name/HeroJump=Hero Jump | |
Abil/Name/HoloDecoyIssueOrder=Holo Decoy Issue Order | |
Abil/Name/IcyVeins=Icy Veins | |
Abil/Name/IllidanBladesOfAzzinoth=Blades Of Azzinoth | |
Abil/Name/IllidanDive=Illidan Dive | |
Abil/Name/IllidanEvasion=Illidan Evasion | |
Abil/Name/IllidanMetamorphosis=Illidan Metamorphosis | |
Abil/Name/IllidanMetamorphosisDismountCustom=Illidan Metamorphosis Dismount Custom | |
Abil/Name/IllidanMetamorphosisMountCustom=Illidan Metamorphosis Mount Custom | |
Abil/Name/IllidanMetamorphosisTargeted=Illidan Metamorphosis Targeted | |
Abil/Name/IllidanSweepingStrike=Illidan Sweeping Strike | |
Abil/Name/IllidanTheHunt=Illidan The Hunt | |
Abil/Name/IllidanTheHuntCancel=Illidan The Hunt Cancel | |
Abil/Name/IllidanThrillOfBattle=Illidan Thrill of Battle | |
Abil/Name/ImprovedIceBlock=Improved Ice Block | |
Abil/Name/IntroVOInteractor=Intro VO Interactor | |
Abil/Name/JainaBlizzard=Blizzard | |
Abil/Name/JainaBlizzard2=Blizzard Copy | |
Abil/Name/JainaCommandWaterElemental=Command Water Elemental | |
Abil/Name/JainaConeOfCold=Cone of Cold | |
Abil/Name/JainaConeofCold2=Cone of Cold Copy | |
Abil/Name/JainaFrigidTransmission=Ice Blink | |
Abil/Name/JainaFrostNova=Frost Nova | |
Abil/Name/JainaFrostbolt=Frostbolt | |
Abil/Name/JainaIceBarrier=Ice Barrier | |
Abil/Name/JainaIceLance=Ice Lance | |
Abil/Name/JainaRingOfFrost=Ring of Frost | |
Abil/Name/JainaSicWaterElemental=Deluge | |
Abil/Name/JainaSummonWaterElemental=Summon Water Elemental | |
Abil/Name/JainaWaterElementalBlizzard=Blizzard | |
Abil/Name/JainaWaterElementalConeOfCold=Cone of Cold | |
Abil/Name/JainaWaterElementalFrostbolt=Frostbolt | |
Abil/Name/KaelthasFlamestrike=Flamestrike | |
Abil/Name/KaelthasGravityLapse=Gravity Lapse | |
Abil/Name/KaelthasLivingBomb=Living Bomb | |
Abil/Name/KaelthasPhoenix=Phoenix | |
Abil/Name/KaelthasPhoenixRetarget=Rebirth Phoenix | |
Abil/Name/KaelthasPyroblast=Pyroblast | |
Abil/Name/KaelthasVerdantSpheres=Verdant Spheres | |
Abil/Name/KaelthasVerdantSpheresDeactivate=Verdant Spheres Deactivate | |
Abil/Name/KerriganCrushingGrip=Crushing Grip | |
Abil/Name/KerriganEssenceForEssence=Essence for Essence | |
Abil/Name/KerriganHungerOfZerus=Hunger Of Zerus | |
Abil/Name/KerriganMaelstrom=Maelstrom | |
Abil/Name/KerriganPrimalGrasp=Primal Grasp | |
Abil/Name/KerriganPsionicShift=Psionic Shift | |
Abil/Name/KerriganQueensRush=Queen's Rush | |
Abil/Name/KerriganRavage=Ravage | |
Abil/Name/KerriganSummonUltralisk=Summon Ultralisk | |
Abil/Name/KerriganSummonUltraliskIssueOrder=Summon Ultralisk Issue Order | |
Abil/Name/KnightMagicVolley=Magical Barrage | |
Abil/Name/L90ETCFaceMelt=L90ETC Face Melt | |
Abil/Name/L90ETCGuitarSolo=L90ETC Guitar Solo | |
Abil/Name/L90ETCMoshPit=L90ETC Mosh Pit | |
Abil/Name/L90ETCMoshPitCancel=L90ETC Mosh Pit Cancel | |
Abil/Name/L90ETCPowerslide=L90ETC Powerslide | |
Abil/Name/L90ETCStageDive=L90ETC Stage Dive | |
Abil/Name/LeaveVehicle=Leave Vehicle | |
Abil/Name/LegionOfBeetles=Legion of Beetles | |
Abil/Name/LeoricCancelWraithWalk=Cancel Wraith Walk | |
Abil/Name/LeoricDeathWish=Death Wish | |
Abil/Name/LeoricDrainEssence=Drain Essence | |
Abil/Name/LeoricDrainHope=Drain Hope | |
Abil/Name/LeoricEntomb=Entomb | |
Abil/Name/LeoricEntombCancel=Entomb (Cancel) | |
Abil/Name/LeoricEyeForanEye=Eye For an Eye | |
Abil/Name/LeoricGhastlySwing=Ghastly Swing | |
Abil/Name/LeoricMadKingsCraze=Mad King's Craze | |
Abil/Name/LeoricMarchoftheBlackKing=March of the Black King | |
Abil/Name/LeoricOsseinRenewal=Ossein Renewal | |
Abil/Name/LeoricShroudoftheDeadKing=Shroud of the Dead King | |
Abil/Name/LeoricSkeletalSwingReady=Skeletal Swing | |
Abil/Name/LeoricSkeletalSwingSwing=Skeletal Swing | |
Abil/Name/LeoricSkeletalSwingTargetedReady=Skeletal Swing | |
Abil/Name/LeoricWraithWalk=Wraith Walk | |
Abil/Name/LiLiBlindingWind=Li Li Blinding Wind | |
Abil/Name/LiLiCloudSerpent=Li Li Cloud Serpent | |
Abil/Name/LiLiCloudSerpentAttack=Li Li Cloud Serpent Attack | |
Abil/Name/LiLiElusiveFeet=Elusive Feet | |
Abil/Name/LiLiHealingBrew=Li Li Healing Brew | |
Abil/Name/LiLiJugof1000Cups=Li Li Jug of 1000 Cups | |
Abil/Name/LiLiShakeItOff=Li Li Shake It Off | |
Abil/Name/LiLiWaterDragon=Li Li Water Dragon | |
Abil/Name/LightningBreathCancel=Lightning Breath Cancel | |
Abil/Name/LootYellVoiceLine=YellVoiceLine | |
Abil/Name/LostVikingsBaleogRally=Lost Vikings Rally | |
Abil/Name/LostVikingsErikRally=Lost Vikings Rally | |
Abil/Name/LostVikingsLargeAndInChargeCharge=Large and In Charge Charge | |
Abil/Name/LostVikingsLongboatRaidMortar=Longboat Raid Mortar | |
Abil/Name/LostVikingsLongboatRaidNew=Longboat Raid | |
Abil/Name/LostVikingsLongboatRaidNewer=Longboat Raid | |
Abil/Name/LostVikingsNorseForce=Norse Force | |
Abil/Name/LostVikingsOlafRally=Lost Vikings Rally | |
Abil/Name/LostVikingsPlayAgain=Play Again | |
Abil/Name/LostVikingsPressA=Press A | |
Abil/Name/LostVikingsRally=Lost Vikings Rally | |
Abil/Name/LostVikingsSpinToWin=Spin To Win | |
Abil/Name/LostVikingsTransport=Lost Vikings Transport | |
Abil/Name/LostVikingsUnleashed=Unleashed | |
Abil/Name/LostVikingsVikingBribery=Viking Bribery | |
Abil/Name/MULERepair=MULE Repair | |
Abil/Name/MULERepairEnergy=MULE Repair Energy | |
Abil/Name/MalfurionAstralCommunion=Astral Communion | |
Abil/Name/MalfurionEntanglingRoots=Entangling Roots | |
Abil/Name/MalfurionInnervate=Innervate | |
Abil/Name/MalfurionMoonfire=Moonfire | |
Abil/Name/MalfurionRegrowth=Regrowth | |
Abil/Name/MalfurionRegrowthLifeSeed=Life Seed | |
Abil/Name/MalfurionTranquility=Tranquility | |
Abil/Name/MalfurionTwilightDream=Twilight Dream | |
Abil/Name/MapMechanicAbilityInstant=Map Mechanic Ability (Instant) | |
Abil/Name/MapMechanicAbilityTarget=Map Mechanic Ability (Target) | |
Abil/Name/MapMechanicAbilityTarget2=Map Mechanic Ability (Target 2) | |
Abil/Name/MedicCaduceusReactor=Caduceus Reactor | |
Abil/Name/MedicCancelEnergyWall=Cancel Energy Wall | |
Abil/Name/MedicCancelHealingBeam=Cancel Healing Beam | |
Abil/Name/MedicCellularReactor=Cellular Reactor | |
Abil/Name/MedicDetonateDisplacementGrenade=Detonate Displacement Grenade | |
Abil/Name/MedicDisplacementGrenade=Displacement Grenade | |
Abil/Name/MedicEnergyWall=Energy Wall | |
Abil/Name/MedicHealingBeam=Healing Beam | |
Abil/Name/MedicMedivacDropship=Medivac Dropship | |
Abil/Name/MedicMedivacDropshipDepart=Medivac Dropship | |
Abil/Name/MedicMedivacDropshipTransport=Medivac Dropship Transport | |
Abil/Name/MedicRedirectHealingBeam=Redirect Healing Beam | |
Abil/Name/MedicReinforcements=Reinforcements | |
Abil/Name/MedicSafeguard=Safeguard | |
Abil/Name/MedicSafeguardFakeCooldown=Safeguard Fake Cooldown | |
Abil/Name/MedicStimDrone=Stim Drone | |
Abil/Name/MercDefenderOgreBuffAbility=Merc Defender Ogre Buff Ability | |
Abil/Name/MercLanerOgreBruiserTaunt=Merc Laner Ogre Bruiser Taunt | |
Abil/Name/MercLanerOgreBuffAbility2HeroOnly=Merc Laner Ogre Buff Ability 2 (Hero Only) | |
Abil/Name/MercLanerOgreBuffAbilityHeroOnly=Merc Laner Ogre Buff Ability (Hero Only) | |
Abil/Name/MercLanerOgreBuffAbilityOgreOnly=Merc Laner Ogre Buff Ability (Ogre Only) | |
Abil/Name/MercLanerOgreHealAbility=Merc Laner Ogre Heal Ability | |
Abil/Name/MinionFriendlyFire=Friendly Fire | |
Abil/Name/MonkAirAlly=Air Ally | |
Abil/Name/MonkBreathOfHeaven=Breath Of Heaven | |
Abil/Name/MonkDeadlyReach=Deadly Reach | |
Abil/Name/MonkDivinePalm=Divine Palm | |
Abil/Name/MonkEarthAlly=Earth Ally | |
Abil/Name/MonkEpiphany=Epiphany | |
Abil/Name/MonkRadiantDash=Radiant Dash | |
Abil/Name/MonkSevenSidedStrike=Seven-Sided Strike | |
Abil/Name/MonkSpiritAlly=Spirit Ally | |
Abil/Name/MorphToZagaraRoach=Morph To Zagara Roach | |
Abil/Name/Mount=Mount | |
Abil/Name/MountFlyer=Mount Flyer | |
Abil/Name/MountTest=Mount Test | |
Abil/Name/MuradinAvatar=Avatar | |
Abil/Name/MuradinDwarfToss=Dwarf Toss | |
Abil/Name/MuradinHaymaker=Haymaker | |
Abil/Name/MuradinStormBolt=Storm Bolt | |
Abil/Name/MuradinThunderclap=Thunder Clap | |
Abil/Name/MurkyAFishyDeal=A Fishy Deal | |
Abil/Name/MurkyCancelMarchoftheMurlocs=Cancel March of the Murlocs | |
Abil/Name/MurkyEggHunt=Egg Hunt | |
Abil/Name/MurkyMarchoftheMurlocs=March of the Murlocs | |
Abil/Name/MurkyMarchoftheMurlocsNeverEndingMurlocsTalent=March of the Murlocs | |
Abil/Name/MurkyOctoGrab=Octo-Grab | |
Abil/Name/MurkyPufferfish=Pufferfish | |
Abil/Name/MurkyRespawnEgg=Spawn Egg | |
Abil/Name/MurkySafetyBubble=Safety Bubble | |
Abil/Name/MurkySlime=Slime | |
Abil/Name/NecromancerBoneArmor=Bone Armor | |
Abil/Name/NecromancerBonePrison=Bone Prison | |
Abil/Name/NecromancerBoneSpear=Bone Spear | |
Abil/Name/NecromancerCursedStrikes=Cursed Strikes | |
Abil/Name/NecromancerCursedStrikesDisplayAbility=Cursed Strikes Display Ability | |
Abil/Name/NecromancerPoisonNovaInstant=Poison Nova | |
Abil/Name/NecromancerRaiseSkeletonDisplayAbility=Raise Skeleton Display Ability | |
Abil/Name/NecromancerSkeletalMages=Skeletal Mages | |
Abil/Name/NecromancerSpectralScythe=Spectral Scythe | |
Abil/Name/NovaAttackDummy=Attack Dummy | |
Abil/Name/NovaCloakCooldownDisplay=Cloak Cooldown Display | |
Abil/Name/NovaCovertMission=Covert Mission | |
Abil/Name/NovaGhostProtocol=Nova - Ghost Protocol | |
Abil/Name/NovaHoloDecoy=Holo Decoy | |
Abil/Name/NovaPinningShot=Pinning Shot | |
Abil/Name/NovaPrecisionStrike=Precision Strike | |
Abil/Name/NovaRemoteAccessDummy=Nova Remote Access (Dummy) | |
Abil/Name/NovaSnipeStorm=Snipe | |
Abil/Name/NovaTripleTap=Triple Tap | |
Abil/Name/NullificationShield=Nullification Shield | |
Abil/Name/OverkillTargetedRetarget=Overkill | |
Abil/Name/PaulUnitAbility=Paul Unit Ability | |
Abil/Name/PhoenixAttack=Phoenix Attack | |
Abil/Name/PortBackToBase=Port Back To Base | |
Abil/Name/Que1Passive=Que 1 Passive | |
Abil/Name/Queue5Storm=Queue (5) (Storm) | |
Abil/Name/RaynorAdrenalineRush=Adrenaline Rush | |
Abil/Name/RaynorAdrenalineRushDummy=Adrenaline Rush | |
Abil/Name/RaynorHyperion=Hyperion | |
Abil/Name/RaynorInspire=Inspire | |
Abil/Name/RaynorPenetratingRound=Penetrating Round | |
Abil/Name/RaynorRaynorsBanshee=Raynor's Raiders | |
Abil/Name/RaynorRaynorsBansheeIssueOrder=Raynors Banshee Issue Order | |
Abil/Name/RaynorRaynorsBansheeTargeted=Raynors Banshee Targeted | |
Abil/Name/RaynorRelentlessLeaderDummy=Relentless Leader | |
Abil/Name/RegenGlobeAttack=Regen Globe Attack | |
Abil/Name/RehgarAncestralHealing=Ancestral Healing | |
Abil/Name/RehgarBloodlust=Rehgar Bloodlust | |
Abil/Name/RehgarChainHeal=Rehgar Chain Heal | |
Abil/Name/RehgarEarthbindTotem=Rehgar Earthbind Totem | |
Abil/Name/RehgarFarsight=Farsight | |
Abil/Name/RehgarGhostWolfActivate=Ghost Wolf (Activate) | |
Abil/Name/RehgarGhostWolfDeactivate=Ghost Wolf (Deactivate) | |
Abil/Name/RehgarGhostWolfLunge=Ghost Wolf (Lunge) | |
Abil/Name/RehgarLightningShield=Rehgar Lightning Shield | |
Abil/Name/RehgarShamanHealingWard=Healing Totem | |
Abil/Name/RehgarTotemicProjection=Rehgar - Totemic Projection | |
Abil/Name/RemorselessWinterCancel=Remorseless Winter Cancel | |
Abil/Name/RexxarFeignDeath=Feign Death | |
Abil/Name/RexxarFlare=Rexxar Flare | |
Abil/Name/RexxarHardenedSkin=Hardened Skin | |
Abil/Name/RexxarMendPet=Mend Pet | |
Abil/Name/RexxarMishaCharge=Misha Charge | |
Abil/Name/RexxarMishaChargeRedirect=Misha Charge Redirect | |
Abil/Name/RexxarMishaFocus=Misha, Focus! | |
Abil/Name/RexxarMishaFollow=Misha, Follow! | |
Abil/Name/RexxarMishaFollowCancel=Cancel Misha, Follow! | |
Abil/Name/RexxarMishaHold=Misha Hold | |
Abil/Name/RexxarMishaPounceRedirect=Misha Pounce Redirect | |
Abil/Name/RexxarPrimalIntimidation=Primal Intimidation | |
Abil/Name/RexxarUnleashTheBoarsTargeting=Unleash the Boars Targeting | |
Abil/Name/RockstarDummy=Rockstar Dummy | |
Abil/Name/RuthlessOnslaughtCancel=Ruthless Onslaught Cancel | |
Abil/Name/SearingAttacks=Searing Attacks | |
Abil/Name/SeasonedMarksmanActivatable=Seasoned Marksman | |
Abil/Name/SelectHero=Select Hero | |
Abil/Name/SgtHammerBluntForceGun=Blunt Force Gun | |
Abil/Name/SgtHammerConcussiveBlast=Concussive Blast | |
Abil/Name/SgtHammerNapalmStrike=Napalm Strike | |
Abil/Name/SgtHammerNapalmStrikeSiege=Napalm Strike | |
Abil/Name/SgtHammerNeosteelPlating=Neosteel Plating | |
Abil/Name/SgtHammerSiegeMode=Siege Mode | |
Abil/Name/SgtHammerSpiderMines=Spider Mines | |
Abil/Name/SgtHammerSpiderMinesSiegeMode=Spider Mines Siege Mode | |
Abil/Name/SgtHammerTankMode=Tank Mode | |
Abil/Name/SgtHammerThrusters=Thrusters | |
Abil/Name/ShieldBuilding=Shield Building | |
Abil/Name/SiegeMode=Siege Mode | |
Abil/Name/SmartCommandUnitInteraction=Smart Command Unit Interaction | |
Abil/Name/SmartTargetingRightClickParent=Smart Targeting Right Click Parent | |
Abil/Name/SonyaTalentNervesOfSteel=Nerves Of Steel (Ability) | |
Abil/Name/StarCraftEventSCVGatherArtifact=Gather Artifact | |
Abil/Name/StarCraftEventSCVTeleportOut=Teleport Out | |
Abil/Name/StarCraftEventSCVTurnInArtifact=Turn In Artifact | |
Abil/Name/StitchesDevour=Devour | |
Abil/Name/StitchesGorge=Gorge! | |
Abil/Name/StitchesHook=Hook | |
Abil/Name/StitchesHookHelpingHand=Hook | |
Abil/Name/StitchesHookHelpingHandToggle=Helping Hand | |
Abil/Name/StitchesHungryHungryStitches=Hungry Hungry Stitches | |
Abil/Name/StitchesPutridBile=Putrid Bile | |
Abil/Name/StitchesSlam=Slam | |
Abil/Name/StitchesVileGasDummy=Vile Gas Dummy | |
Abil/Name/Stoneform=Stoneform | |
Abil/Name/StormArmMagazine=Storm Arm Magazine | |
Abil/Name/StormAugment=Storm Augment | |
Abil/Name/StormBehavior=Storm Behavior | |
Abil/Name/StormBuild=Storm Build | |
Abil/Name/StormBuildable=Storm Buildable | |
Abil/Name/StormInventory=Storm Inventory | |
Abil/Name/StormMorph=Storm Morph | |
Abil/Name/StormQueue=Storm Queue | |
Abil/Name/StormRally=Storm Rally | |
Abil/Name/StormTransport=Storm Transport | |
Abil/Name/StormVehicleAttack=Storm Vehicle Attack | |
Abil/Name/SylvanasBansheeSpirit=Sylvanas Banshee Spirit | |
Abil/Name/SylvanasBlackArrow=Sylvanas Black Arrow | |
Abil/Name/SylvanasBlightShot=Sylvanas Blight Shot | |
Abil/Name/SylvanasHauntingWave=Haunting Wave | |
Abil/Name/SylvanasHauntingWaveActivate=Sylvanas Haunting Wave Activate | |
Abil/Name/SylvanasHauntingWaveActivateWindrunnerTalent=Sylvanas Haunting Wave Activate (Windrunner Talent) | |
Abil/Name/SylvanasHauntingWaveWindrunnerTalent=Sylvanas Haunting Wave (Windrunner Talent) | |
Abil/Name/SylvanasMindControl=Sylvanas - Mind Control | |
Abil/Name/SylvanasMindControlCancel=Sylvanas - Mind Control Cancel | |
Abil/Name/SylvanasPossession=Possession | |
Abil/Name/SylvanasShadowDagger=Shadow Dagger | |
Abil/Name/SylvanasSkeletonMagazine=Sylvanas Skeleton Magazine | |
Abil/Name/SylvanasStranglingShot=Sylvanas Strangling Shot | |
Abil/Name/SylvanasWailingArrow=Wailing Arrow | |
Abil/Name/SylvanasWailingArrowActivate=Wailing Arrow | |
Abil/Name/SylvanasWillOfTheForsaken=Will of the Forsaken | |
Abil/Name/SylvanasWitheringFire=Withering Fire | |
Abil/Name/TalentArcanePower=Arcane Power | |
Abil/Name/TalentBerserk=Berserk | |
Abil/Name/TalentBloodForBlood=Blood For Blood | |
Abil/Name/TalentBucketBribe=Bribe | |
Abil/Name/TalentBucketCalldownMule=Calldown: MULE | |
Abil/Name/TalentBucketClairvoyance=Clairvoyance | |
Abil/Name/TalentBucketIceBlock=Ice Block | |
Abil/Name/TalentBucketPromote=Promote | |
Abil/Name/TalentBucketShrinkRay=Shrink Ray | |
Abil/Name/TalentBucketSprint=Sprint | |
Abil/Name/TalentBucketStormShield=Storm Shield | |
Abil/Name/TalentCleanse=Cleanse | |
Abil/Name/TalentDash=Dash | |
Abil/Name/TalentDashSupport=Dash | |
Abil/Name/TalentFirstAid=First Aid | |
Abil/Name/TalentFirstAidSupport=First Aid | |
Abil/Name/TalentHardenedShield=Hardened Shield | |
Abil/Name/TalentHealingWard=Healing Ward | |
Abil/Name/TalentImposingPresence=Imposing Presence | |
Abil/Name/TalentOverdrive=Overdrive | |
Abil/Name/TalentOverdriveResourceless=Overdrive | |
Abil/Name/TalentProtectiveShield=Protective Shield | |
Abil/Name/TalentRewind=Rewind | |
Abil/Name/TalentRewindSupport=Rewind | |
Abil/Name/TalentScoutingDrone=Scouting Drone | |
Abil/Name/TalentStoneskin=Stoneskin | |
Abil/Name/TalentWisp=Wisp | |
Abil/Name/TassadarArchon=Archon | |
Abil/Name/TassadarCancelDimensionalShift=Cancel Dimensional Shift | |
Abil/Name/TassadarDimensionalShift=Dimensional Shift | |
Abil/Name/TassadarForceWall=Force Wall | |
Abil/Name/TassadarForceWallCancel=Tassadar Force Wall Cancel | |
Abil/Name/TassadarNullification=Nullification | |
Abil/Name/TassadarOracle=Oracle | |
Abil/Name/TassadarPlasmaShield=Plasma Shield | |
Abil/Name/TassadarPsionicStorm=Psionic Storm | |
Abil/Name/TassadarPsionicStormCDHolder=Psionic Storm CD Holder | |
Abil/Name/TassadarPsionicStormSecondStrike=Psionic Storm | |
Abil/Name/TassadarShieldBattery=Shield Battery | |
Abil/Name/ThrallAncestralWrath=Ancestral Wrath | |
Abil/Name/ThrallCancelSundering=Cancel Sundering | |
Abil/Name/ThrallChainLightning=Chain Lightning | |
Abil/Name/ThrallEarthenMightTargeted=Earthen Might | |
Abil/Name/ThrallEarthquake=Earthquake | |
Abil/Name/ThrallFeralSpirit=Feral Spirit | |
Abil/Name/ThrallFireNovaTotem=Fire Nova Totem | |
Abil/Name/ThrallFrostfury=Frostfury | |
Abil/Name/ThrallFrostwolfsGrace=Frostwolf's Grace | |
Abil/Name/ThrallSpiritShield=Spirit Shield | |
Abil/Name/ThrallSundering=Sundering | |
Abil/Name/ThrallWindRush=Wind Rush | |
Abil/Name/ThrallWindfury=Windfury | |
Abil/Name/TinkerDethLazorCharged=Deth Lazor | |
Abil/Name/TinkerFocusTurrets=Focus Turrets! | |
Abil/Name/TinkerGravOBomb3000=Grav-O-Bomb 3000 | |
Abil/Name/TinkerInitialAid=Initial Aid | |
Abil/Name/TinkerItsRainingScrap=It's Raining Scrap | |
Abil/Name/TinkerRoboGoblin=Robo-Goblin | |
Abil/Name/TinkerRockItTurret=Rock It Turret | |
Abil/Name/TinkerSalvageAttack=Tinker Salvage Attack | |
Abil/Name/TinkerXplodiumBomb=Xplodium Charge | |
Abil/Name/TowerDeadMorph=Tower Dead Morph | |
Abil/Name/TowerShoot=Tower Shoot (Default) | |
Abil/Name/ToxicNestMasteryRangeDummy=Toxic Nest Mastery Range Dummy | |
Abil/Name/TychusDrakkenLaserDrill=Drakken Laser Drill | |
Abil/Name/TychusDrakkenLaserDrillIssueOrder=Tychus Drakken Laser Drill Issue Order | |
Abil/Name/TychusGrenade=Grenade | |
Abil/Name/TychusOdin=Odin | |
Abil/Name/TychusOdinAnnihilate=Odin Annihilate | |
Abil/Name/TychusOdinCancel=Odin Cancel | |
Abil/Name/TychusOdinEject=Odin Eject | |
Abil/Name/TychusOdinNoHealth=Odin | |
Abil/Name/TychusOdinNuclearBlast=Odin Nuclear Blast | |
Abil/Name/TychusOdinRagnarokMissilesTargeted=Ragnarok Missiles | |
Abil/Name/TychusOdinThrusters=Odin Thrusters | |
Abil/Name/TychusOverkillTargeted=Overkill | |
Abil/Name/TychusRunAndGun=Run And Gun | |
Abil/Name/TychusRunAndGunOverkill=Run And Gun | |
Abil/Name/TyraelArchangelsWrathDummy=Archangel's Wrath Dummy | |
Abil/Name/TyraelArchangelsWrathFinalThrow=Archangel's Wrath Final Throw | |
Abil/Name/TyraelBlessingofSacrifice=Blessing of Sacrifice | |
Abil/Name/TyraelElDruinsMight=El'Druin's Might | |
Abil/Name/TyraelHeavensGate=Heaven's Gate | |
Abil/Name/TyraelJudgement=Judgment | |
Abil/Name/TyraelRighteousness=Righteousness | |
Abil/Name/TyraelSanctificationStationary=Sanctification | |
Abil/Name/TyraelSanctificationUpdated=Sanctification | |
Abil/Name/TyraelSmite=Tyrael Smite | |
Abil/Name/TyrandeElunesChosen=Elune's Chosen | |
Abil/Name/TyrandeHuntersMark=Hunter's Mark | |
Abil/Name/TyrandeLightofElune=Light of Elune | |
Abil/Name/TyrandeLightofElune2=Light of Elune Copy | |
Abil/Name/TyrandeLightofEluneCelestialAttunement2=Light of Elune | |
Abil/Name/TyrandeLightofHeel=Light of Heel | |
Abil/Name/TyrandeLunarFlare=Lunar Flare | |
Abil/Name/TyrandeSentinelShot=Sentinel Shot | |
Abil/Name/TyrandeShadowstalk=Shadowstalk | |
Abil/Name/TyrandeStarfall=Starfall | |
Abil/Name/TyrandeTrueshotAura=Trueshot Aura | |
Abil/Name/UnderworldBossRoots=Boss Roots | |
Abil/Name/UnderworldBossStun=Boss Stun | |
Abil/Name/UseVehicle=Use Vehicle | |
Abil/Name/UtherBenediction=Benediction | |
Abil/Name/UtherDivineIntervention=Divine Shield | |
Abil/Name/UtherDivineStorm=Divine Storm | |
Abil/Name/UtherEternalDevotion=Eternal Devotion | |
Abil/Name/UtherFlashofLight=Flash of Light | |
Abil/Name/UtherHammerOfJustice=Hammer Of Justice | |
Abil/Name/UtherHandOfProtection=Hand of Protection | |
Abil/Name/UtherHolyLight=Holy Light | |
Abil/Name/UtherHolyRadiance=Holy Radiance | |
Abil/Name/UtherHolyShock=Holy Shock | |
Abil/Name/VehicleDragonDragonRoar=Vehicle Dragon Dragon Roar | |
Abil/Name/VehicleDragonFireBreath=Vehicle Dragon Fire Breath | |
Abil/Name/VehicleDragonKnightBullRush=Vehicle Dragon Knight Bull Rush | |
Abil/Name/VehicleDragonKnightGroundSlam=Vehicle Dragon Knight Ground Slam | |
Abil/Name/VehicleDragonPunt=Vehicle Dragon Punt | |
Abil/Name/VehicleGenericSwapVehicle=Swap Vehicle | |
Abil/Name/VoidPrisonCancel=Void Prison Cancel | |
Abil/Name/VorpalBladeBlink=Vorpal Blade Blink | |
Abil/Name/WallCrush=Grave Golem Wall Crush | |
Abil/Name/WaterElementalMagazine=Water Elemental Magazine | |
Abil/Name/WispJump=Wisp Jump | |
Abil/Name/WitchDoctorCorpseSpiders=Corpse Spiders | |
Abil/Name/WitchDoctorCorpseSpidersLeap=Corpse Spiders | |
Abil/Name/WitchDoctorGargantuan=Gargantuan | |
Abil/Name/WitchDoctorGargantuanStomp=Gargantuan - Stomp | |
Abil/Name/WitchDoctorGargantuanStompCommand=Gargantuan - Stomp | |
Abil/Name/WitchDoctorPlagueofToads=Plague of Toads | |
Abil/Name/WitchDoctorRavenousSpirit=Ravenous Spirit | |
Abil/Name/WitchDoctorRavenousSpiritCancel=Ravenous Spirit Cancel | |
Abil/Name/WitchDoctorSoulHarvest=Soul Harvest | |
Abil/Name/WitchDoctorZombieWall=Zombie Wall | |
Abil/Name/WitchDoctorZombieWallCancel=Zombie Wall Cancel | |
Abil/Name/WitchDoctorZombieWallMorph=Zombie Wall Morph | |
Abil/Name/WizardArcaneOrb=Arcane Orb | |
Abil/Name/WizardArchonPurePower=Archon: Pure Power | |
Abil/Name/WizardArchonPurePowerDisintegrate=Archon: Pure Power Disintegrate | |
Abil/Name/WizardArchonPurePowerDisintegrateCancel=Archon: Pure Power Disintegrate Cancel | |
Abil/Name/WizardBlackHole=Black Hole | |
Abil/Name/WizardDisintegrate=Disintegrate | |
Abil/Name/WizardDisintegrateCancel=Disintegrate Cancel | |
Abil/Name/WizardFirebirdsFinery=Firebird's Finery | |
Abil/Name/WizardMagicMissiles=Magic Missiles | |
Abil/Name/WizardTeleport=Teleport | |
Abil/Name/WizardWaveOfForce=Wave Of Force | |
Abil/Name/ZagaraBanelingBarrage=Baneling Barrage | |
Abil/Name/ZagaraCancelBanelingBarrage=Cancel Baneling Barrage | |
Abil/Name/ZagaraDevouringMaw=Devouring Maw | |
Abil/Name/ZagaraEnvenomedSpines=Envenomed Spines | |
Abil/Name/ZagaraInfestToggle=Infest | |
Abil/Name/ZagaraInfestedDrop=Zagara Infested Drop | |
Abil/Name/ZagaraRapidIncubation=Rapid Incubation | |
Abil/Name/ZagaraSummonCreepTumor=Summon Creep Tumor | |
Abil/Name/ZagaraSummonHydralisk=Hunter Killer | |
Abil/Name/ZagaraSummonNydusWorm=Nydus Network | |
Abil/Name/ZeratulBlinkStorm=Blink | |
Abil/Name/ZeratulCleave=Cleave | |
Abil/Name/ZeratulCloakCooldownDisplay=Cloak Cooldown Display | |
Abil/Name/ZeratulSeekerInTheDark=Seeker In The Dark | |
Abil/Name/ZeratulShadowAssault=Shadow Assault | |
Abil/Name/ZeratulShadowAssaultCharge=Shadow Assault Charge | |
Abil/Name/ZeratulSingularitySpike=Singularity Spike | |
Abil/Name/ZeratulVoidPrison=Void Prison | |
Abil/Name/ZeratulWormhole=Wormhole | |
Abil/Name/attack=Storm Attack | |
Abil/Name/medicdummy=medicdummy | |
Abil/Name/move=Storm Move | |
Abil/PlayAgainActivity=Play Again | |
Abil/SafeguardCooldownOverrideText=12 seconds | |
Abil/TargetMessage/AttackAlly=<IMG path="Assets\Textures\tutorialmouseleftbuttondown.dds" height="52" width="32"/> To Attack<n/><IMG path="Assets\Textures\tutorialmouserightbuttondown.dds" height="52" width="32" alignment="absolutemiddle"/> Cancel | |
Abil/TargetMessage/ButcherFreshMeatAttack=<IMG path="Assets\Textures\tutorialmouseleftbuttondown.dds" height="52" width="32"/> To Attack<n/><IMG path="Assets\Textures\tutorialmouserightbuttondown.dds" height="52" width="32" alignment="absolutemiddle"/> Cancel | |
Abil/TargetMessage/MalfurionLifebloomAttack=<IMG path="Assets\Textures\tutorialmouseleftbuttondown.dds" height="52" width="32"/> To Attack<n/><IMG path="Assets\Textures\tutorialmouserightbuttondown.dds" height="52" width="32" alignment="absolutemiddle"/> Cancel | |
Abil/TargetMessage/NaturesGiftAttack=<IMG path="Assets\Textures\tutorialmouseleftbuttondown.dds" height="52" width="32"/> To Attack<n/><IMG path="Assets\Textures\tutorialmouserightbuttondown.dds" height="52" width="32" alignment="absolutemiddle"/> Cancel | |
Abil/TargetMessage/RegenGlobeAttack=<IMG path="Assets\Textures\tutorialmouseleftbuttondown.dds" height="52" width="32"/> To Attack<n/><IMG path="Assets\Textures\tutorialmouserightbuttondown.dds" height="52" width="32" alignment="absolutemiddle"/> Cancel | |
Abil/TargetMessage/TargetTower=Must target a Tower | |
Abil/TargetMessage/TinkerSalvageAttack=<IMG path="Assets\Textures\tutorialmouseleftbuttondown.dds" height="52" width="32"/> To Attack<n/><IMG path="Assets\Textures\tutorialmouserightbuttondown.dds" height="52" width="32" alignment="absolutemiddle"/> Cancel | |
Abil/Thrall/WarlordsProtectionCooldownOverrideText=45 Seconds | |
Abil/ThrallEarthquakeActivity=Earthquake | |
Abil/ThrallSunderingActivity=Sundering | |
Abil/TinkerDethLazorCooldownOverride=12 Seconds | |
Abil/TinkerDethLazorEnergyOverride=60 | |
Abil/TinkerRoboGoblinMechaLordCooldownOverride=1 Second | |
Abil/TychusMinigunActiveCooldownOverride=12 Seconds | |
Abil/TychusMinigunActiveVitalsOverride=25 | |
Abil/UtherHolyRadianceWaveofLightText=<n/><n/><c val="#TooltipQuest">Heroes Healed:</c><c val="#TooltipNumbers"> <d ref="$BehaviorStackCount:UtherHolyRadianceWaveofLightTalentQuestStack$+(25*$BehaviorStackCount:UtherHolyRadianceWaveofLightTalentQuestCompletion$)"/>/<d ref="Behavior,UtherHolyRadianceWaveofLightTalentQuestStack,MaxStackCount"/></c> | |
Abil/WitchDoctorGargantuanStomp=<d ref="Abil,NazeeboGargantuanStomp,Cost.Cooldown.TimeUse"/> Seconds | |
Abil/ZagaraEnterNydusWorm/Activity=Entering Nydus Worm | |
Abil/ZagaraEnvenomedSpinesCooldownOverride=<s val="StandardTooltipDetails">30 Seconds</s> | |
Abil/ZagaraExitNydusWorm/Activity=Exiting Nydus Worm | |
Achievement/Name/TUTORIAL=Tutorial Parent | |
Achievement/Name/Tutorial1=Tutorial 1 | |
Achievement/Name/Tutorial1Completion=Tutorial 1 Completion | |
Achievement/Name/Tutorial2=Tutorial 2 | |
Achievement/Name/Tutorial2Completion=Tutorial 2 Completion | |
Achievement/Name/Tutorial3=Tutorial 3 | |
Achievement/Name/Tutorial3Completion=Tutorial 3 Completion | |
Achievement/Name/TutorialLootChest=Tutorial Loot Chest | |
Achievement/Name/VeteranTutorialCompleted=Veteran Tutorial Completed | |
Activity/MedicReinforcements=Calling Dropship | |
Activity/MedicStimDrone=Stim Drone | |
Activity/NecromancerPoisonNova=Poison Nova | |
Actor/Name/AbathurDeathRagdoll=Abathur Death Ragdoll | |
Actor/Name/AbathurSkinPajamathurPlanePortrait=Abathur Skin Pajamathur Plane Portrait | |
Actor/Name/AbathurSkinPajamathurPlanePortraitAddition=Abathur Skin Pajamathur Plane Portrait Addition | |
Actor/Name/AbathurSkinPajamathurZergPortrait=Abathur Skin Pajamathur Zerg Portrait | |
Actor/Name/AbathurSkinPajamathurZergPortraitAddition=Abathur Skin Pajamathur Zerg Portrait Addition | |
Actor/Name/AbathurToxicNestExplosion=Abathur Toxic Nest Explosion | |
Actor/Name/CloudSerpentTint=Cloud Serpent Tint | |
Actor/Name/CrescentSweepImpact=Crescent Sweep Impact | |
Actor/Name/DiabloFireStompAttack=Diablo Fire Stomp Attack | |
Actor/Name/Doodad_TownGate_StandLoop=Doodad_TownGate_StandLoop | |
Actor/Name/FlutterMasteryGroundEffect=Flutter Mastery Ground Effect | |
Actor/Name/GraveGolemMegaStunWindup=Grave Golem Mega Stun Windup | |
Actor/Name/Merc_GraveGolem_Impact_MegaStun=Merc_GraveGolem_Impact_MegaStun | |
Actor/Name/MuradinAttack=Muradin Attack | |
Actor/Name/MuradinSkinMagniArcticPortrait=Muradin Skin Magni Arctic Portrait | |
Actor/Name/MuradinSkinMagniArcticPortraitAddition=Muradin Skin Magni Arctic Portrait Addition | |
Actor/Name/MuradinSkinMagniDarkIronPortrait=Muradin Skin Magni Dark Iron Portrait | |
Actor/Name/MuradinSkinMagniDarkIronPortraitAddition=Muradin Skin Magni Dark Iron Portrait Addition | |
Actor/Name/StoneformOverhead=Stoneform Overhead | |
Actor/Name/TownCannonTowerL1=Town Cannon Tower L1 | |
Actor/Name/TownCannonTowerL2ImpactNonPlayerSound=Town Cannon Tower L2 Impact Non-Player Sound | |
Actor/Name/TownCannonTowerL2ImpactPlayerSound=Town Cannon Tower L2 Impact Player Sound | |
Actor/Name/TownCannonTowerL3ImpactNonPlayerSound=Town Cannon Tower L3 Impact Non-Player Sound | |
Actor/Name/TownCannonTowerL3ImpactPlayerSound=Town Cannon Tower L3 Impact Player Sound | |
Actor/Name/TownHallLightDamageSoundLoop=Town Hall Light Damage Sound Loop | |
Actor/Name/TychusGatlingGunAttack=Tychus Gatling Gun Attack | |
Actor/Name/TychusGatlingGunAttackMissile=Tychus Gatling Gun Attack Missile | |
Actor/Name/TychusGatlingGunSpindown=Tychus Gatling Gun Spindown | |
Actor/Name/TychusGatlingGunSpinningLoop=Tychus Gatling Gun Spinning Loop | |
Actor/Name/TychusGatlingGunSpinup=Tychus Gatling Gun Spinup | |
Actor/Name/TychusLongRangedMissilesTargetModel=Tychus Long Ranged Missiles Target Model | |
Actor/Name/TychusMediumRangedMissilesBehaviorModel=Tychus Medium Ranged Missiles Behavior Model | |
Actor/Name/TychusMediumRangedMissilesCursorSplat=Tychus Medium Ranged Missiles Cursor Splat | |
Actor/Name/TychusMediumRangedMissilesTargetModel=Tychus Medium Ranged Missiles Target Model | |
Actor/Name/TychusOverkillTargetedGuide=Tychus Overkill Targeted Guide | |
Actor/Name/TychusShortRangedMissilesCursorSplat=Tychus Short Ranged Missiles Cursor Splat | |
Actor/Name/TychusShortRangedMissilesTargetModel=Tychus Short Ranged Missiles Target Model | |
Actor/Name/TyrandeLunarFlareAttack=Tyrande Lunar Flare Attack | |
Actor/Name/TyrandeLunarFlareAttackMissile=Tyrande Lunar Flare Attack Missile | |
AnnouncerPack/Name/AbathurA=Abathur Announcer | |
AnnouncerPack/Name/AnubarakA=Anub'arak Announcer | |
AnnouncerPack/Name/ArthasA=Arthas Announcer | |
AnnouncerPack/Name/BarbarianA=Sonya Announcer | |
AnnouncerPack/Name/BrightwingA=Brightwing Announcer | |
AnnouncerPack/Name/ButcherA=Butcher Announcer | |
AnnouncerPack/Name/DemonHunterA=Valla Announcer | |
AnnouncerPack/Name/DiabloA=Diablo Announcer | |
AnnouncerPack/Name/ETCA=E.T.C. Announcer | |
AnnouncerPack/Name/FalstadA=Falstad Announcer | |
AnnouncerPack/Name/GazloweA=Gazlowe Announcer | |
AnnouncerPack/Name/IllidanA=Illidan Announcer | |
AnnouncerPack/Name/JainaA=Jaina Announcer | |
AnnouncerPack/Name/LiLiA=Li Li Announcer | |
AnnouncerPack/Name/MalfurionA=Malfurion Announcer | |
AnnouncerPack/Name/MuradinA=Muradin Announcer | |
AnnouncerPack/Name/MurkyA=Murky Announcer | |
AnnouncerPack/Name/NoAnnouncerPack=Default Announcer | |
AnnouncerPack/Name/Quality=Loot Box - Quality | |
AnnouncerPack/Name/RandomAnnouncerPack=Random Announcer Pack | |
AnnouncerPack/Name/RehgarA=Rehgar Announcer | |
AnnouncerPack/Name/SiegeTankA=Sgt. Hammer Announcer | |
AnnouncerPack/Name/StitchesA=Stitches Announcer | |
AnnouncerPack/Name/TassadarA=Tassadar Announcer | |
AnnouncerPack/Name/TychusA=Tychus Announcer | |
AnnouncerPack/Name/WitchDoctorA=Nazeebo Announcer | |
AnnouncerPack/Name/ZeratulA=Zeratul Announcer | |
ArtifactSlot/Name/Gem=Gem Slot | |
ArtifactSlot/Name/Glyph=Relic Slot | |
ArtifactSlot/Name/Trinket=Trinket Slot | |
AzmodanAllShallBurn=All Shall Burn | |
Banner/Description/BannerD3DemonHunter=The demon hunters are neither a people, nor a nation. Instead, they are survivors bound by vengeance. | |
Banner/Description/BannerD3DemonHunterRare=Only a hunter whose hatred is fully tempered by discipline will ever bear the sigil of the Order-masters. | |
Banner/Description/BannerD3WitchDoctor=The totems of the Tribe of the Five Hills serve as both markers and as powerful mojos. | |
Banner/Description/BannerD3WitchDoctorRare=A Witch Doctor's mask clouds their identity, presenting them as an aspect of the spirits. | |
Banner/Description/BannerD3Wizard=Banner of the rebellious students of the Yshari Sanctum who proudly bear the name Wizard. | |
Banner/Description/BannerD3WizardRare=The full power of the wizards is so great that the earth itself trembles at their machinations. | |
Banner/Description/BannerDFBlizzcon2017=A memento from a time and place where heroes converge for glory and celebration. Released in commemoration of BlizzCon 2017. | |
Banner/Description/BannerDFEsportsChess=In games of strategy, sometimes the winning move is to watch and learn. | |
Banner/Description/BannerDFEsportsWarChestRareEsports=Competition is the spirit of the Nexus, and the warriors who battle within it are never forgotten. | |
Banner/Description/BannerDFHallowsEndPumpkin=Observed by both the Alliance and the Horde, Hallow's End is a time to honor the spirits of the dead and unburden the souls of the living. | |
Banner/Description/BannerDFSecondBday=You could say we've had a banner year. Now, you can have one too. | |
Banner/Description/BannerDefault=Representing the Nexus. | |
Banner/Description/BannerOWDVa=MEKA pilots are recruited for their incredible dexterity and multi-tasking skills. Personal branding is just a plus. | |
Banner/Description/BannerOWDVaPolice=A banner drawn into the Nexus from another world. Granted to those who overcome the Nexus's challenge. | |
Banner/Description/BannerOWDVaRare=Hana Song's talent has made her a world champion on both digital battlefields and physical ones. | |
Banner/Description/BannerOWGenji=Genji found inner peace only through diligent training and meditation. It has made him stronger than he ever was before. | |
Banner/Description/BannerOWGenjiOni=The oni are often seen as symbols of chaos and disaster. Genji simply chooses who to inflict disaster upon. | |
Banner/Description/BannerOWGenjiRare=Having accepted his existence as both man and machine, Genji now faces his challenges with a clear mind and a resolute spirit. | |
Banner/Description/BannerOWLogo=Soldiers. Scientists. Adventurers. Oddities. Overwatch was the guardian of global peace for a generation. | |
Banner/Description/BannerOWLogoRare=Although their watch has ended, Overwatch's soaring ideals of freedom and equality will never be forgotten. | |
Banner/Description/BannerOWPachimari=The perfect symbol to strike fear into the hearts of your enemies. | |
Banner/Description/BannerOWTracer=Tracer's ability to speed up or slow down her own time made her one of Overwatch's most effective agents. | |
Banner/Description/BannerOWTracerRare=Despite Overwatch's dissolution, Tracer continues to fight the good fight wherever she can. | |
Banner/Description/BannerSCProtoss=Though they have lost the Khala, the protoss have found a greater sense of unity than they have ever known before. | |
Banner/Description/BannerSCProtossRare=Few can withstand the full might of the firstborn. Where the Golden Armada goes, victory follows. | |
Banner/Description/BannerSCTerran=Though relatively new to the Koprulu Sector, the terrans have played a significant role in shaping its destiny. | |
Banner/Description/BannerSCTerranRare=Terrans are ingenious and industrious. If they ever united under one banner, they just might be unstoppable. | |
Banner/Description/BannerSCZerg=The zerg are the scourge of the sector, relentlessly infesting and assimilating any advanced species in their path. | |
Banner/Description/BannerSCZergRare=From their humble beginnings on Zerus, the zerg have evolved into one of the most terrifying forces in the galaxy. | |
Banner/Description/BannerWCAlliance=Champions of order and justice, the heroes of the Alliance bring light to the darkest corners of Azeroth. | |
Banner/Description/BannerWCAllianceRare=Kings may die, and kingdoms may fall, but the Alliance will never be broken. For the Alliance! | |
Banner/Description/BannerWCDwarf=There's nothing a dwarf loves more than a good brew in a warm tavern. Except perhaps the tavern brawl that follows. | |
Banner/Description/BannerWCDwarfRare=Descended from creations of the titans, the dwarves are heirs to great and mysterious fonts of power. | |
Banner/Description/BannerWCHorde=Forged from the misunderstood and outcast races of Azeroth, the Horde values strength and honor above all else. | |
Banner/Description/BannerWCHordeRare=The Horde's history is rife with struggle and turmoil, but its flame will never be extinguished. For the Horde! | |
Banner/Description/BannerWCKelThuzad=Naxxramas has long served as an emblem of Scourge dominance. It is only fitting it continues to do so in the Nexus. | |
Banner/Description/BannerWCNightElf=The night elves are an ancient and mystical race, bound to nature and the light of Elune. | |
Banner/Description/BannerWCNightElfRare=Whether they fight with blade, spell, or beast, the heroes of the kaldorei are among Azeroth's fiercest guardians. | |
Banner/Description/BannerWCTauren=The wise and noble tauren are a peaceful people, but will not hesitate to fight when the land is in danger. | |
Banner/Description/BannerWCTaurenRare=The greatest heroes of the shu'halo prove themselves not only in battle, but in sage counsel as well. | |
Banner/Name/BannerD3DemonHunter=Demon Hunter Banner | |
Banner/Name/BannerD3DemonHunterRare=Demon Hunter Warbanner | |
Banner/Name/BannerD3DemonHunterRareVar1=Azure Demon Hunter Warbanner | |
Banner/Name/BannerD3DemonHunterRareVar2=Crimson Demon Hunter Warbanner | |
Banner/Name/BannerD3DemonHunterVar1=Azure Demon Hunter Banner | |
Banner/Name/BannerD3DemonHunterVar2=Crimson Demon Hunter Banner | |
Banner/Name/BannerD3WitchDoctor=Witch Doctor Banner | |
Banner/Name/BannerD3WitchDoctorRare=Witch Doctor Warbanner | |
Banner/Name/BannerD3WitchDoctorRareVar1=Toxic Witch Doctor Warbanner | |
Banner/Name/BannerD3WitchDoctorRareVar2=Crimson Witch Doctor Warbanner | |
Banner/Name/BannerD3WitchDoctorVar1=Toxic Witch Doctor Banner | |
Banner/Name/BannerD3WitchDoctorVar2=Crimson Witch Doctor Banner | |
Banner/Name/BannerD3Wizard=Wizard Banner | |
Banner/Name/BannerD3WizardRare=Wizard Warbanner | |
Banner/Name/BannerD3WizardRareVar1=Amber Wizard Warbanner | |
Banner/Name/BannerD3WizardRareVar2=Violet Wizard Warbanner | |
Banner/Name/BannerD3WizardVar1=Amber Wizard Banner | |
Banner/Name/BannerD3WizardVar2=Violet Wizard Banner | |
Banner/Name/BannerDFBlizzcon2017=BlizzCon 2017 Banner | |
Banner/Name/BannerDFEsportsChess=Knight-Commander's Banner | |
Banner/Name/BannerDFEsportsWarChestRareBStep=B-Step Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareBTG=BTG Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareBeGenius=beGenius Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareBlossom=Team BlossoM Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareCE=CE Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareDiamondSkin=Diamond Skin Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareDignitas=Team Dignitas Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareEStar=eStar Gaming Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareEvenInDeath=Even in Death Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareFNATIC=Fnatic Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareGaleForce=Gale Force eSports Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareGoodGame=GG Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareGoodGuys=Team Good Guys Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareHGC=HGC Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareHotsLady=Hots Lady Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareKT=KT Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareKTV1=KT Classic Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareKeepItSimple=Keep It Simple Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareL5=L5 Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareLagForce=Lag Force Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareMVPBlack=MVP Black Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareMVPMiracle=MVP Miracle Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareMighty=Mighty Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareNaventic=Team Naventic Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareNoTomorrow=No Tomorrow Warbanner | |
Banner/Name/BannerDFEsportsWarChestRarePlayingDucks=Playing Ducks Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareRPG=RPG Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareRRR=RRR Classic Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareRRRV2=RRR Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareRaven=Raven Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareRoll20Esports=Roll20® esports Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareSOA=Start Over Again Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareSPT=Super Perfect Team Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareSpacestationGaming=SpaceStation Gaming Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareSuperstars=Superstars Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareSynergy=Synergy Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareTeam8=Team 8 Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareTeamExpert=Team expert Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareTeamFreedom=Team Freedom Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareTeamLiquid=Team Liquid Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareTempest=Tempest Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareTempoStorm=Tempo Storm Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareTheOne=The One Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareTricked=Tricked eSport Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareVar1=Legendary HGC Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareVar2=Epic HGC Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareVar3=Rare HGC Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareWKG=WKG Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareXTeam=XTeam Warbanner | |
Banner/Name/BannerDFEsportsWarChestRareZealots=Team Zealot Warbanner | |
Banner/Name/BannerDFHallowsEndPumpkin=Hallow's End Warcrest | |
Banner/Name/BannerDFSecondBday=2nd Year Anniversary Banner | |
Banner/Name/BannerDefault=Nexus Banner | |
Banner/Name/BannerOWDVaIconic=Iconic D.Va Banner | |
Banner/Name/BannerOWDVaIconicBase=BannerOWDVaIconicBase | |
Banner/Name/BannerOWDVaIconicRare=Iconic D.Va Warbanner | |
Banner/Name/BannerOWDVaPolice=Officer D.Va Banner | |
Banner/Name/BannerOWDVaSimple=D.Va Banner | |
Banner/Name/BannerOWDVaSimpleRare=D.Va Warbanner | |
Banner/Name/BannerOWGenjiIconic=Iconic Genji Banner | |
Banner/Name/BannerOWGenjiIconicRare=Iconic Genji Warbanner | |
Banner/Name/BannerOWGenjiOni=Oni Genji Warbanner | |
Banner/Name/BannerOWGenjiSimple=Genji Banner | |
Banner/Name/BannerOWGenjiSimpleRare=Genji Warbanner | |
Banner/Name/BannerOWLogoIconic=Overwatch Banner | |
Banner/Name/BannerOWLogoIconicRare=Overwatch Warbanner | |
Banner/Name/BannerOWLogoSimple=Azure Overwatch Banner | |
Banner/Name/BannerOWLogoSimpleRare=Azure Overwatch Warbanner | |
Banner/Name/BannerOWPachimari=Pachimari Warbanner | |
Banner/Name/BannerOWTracerIconic=Iconic Tracer Banner | |
Banner/Name/BannerOWTracerIconicRare=Iconic Tracer Warbanner | |
Banner/Name/BannerOWTracerSimple=Tracer Banner | |
Banner/Name/BannerOWTracerSimpleRare=Tracer Warbanner | |
Banner/Name/BannerSCProtoss=Aiur Protoss Banner | |
Banner/Name/BannerSCProtossRare=Aiur Protoss Warbanner | |
Banner/Name/BannerSCProtossRareVar1=Nerazim Protoss Warbanner | |
Banner/Name/BannerSCProtossRareVar2=Tal'darim Protoss Warbanner | |
Banner/Name/BannerSCProtossVar1=Nerazim Protoss Banner | |
Banner/Name/BannerSCProtossVar2=Tal'darim Protoss Banner | |
Banner/Name/BannerSCTerran=Terran Banner | |
Banner/Name/BannerSCTerranRare=Terran Warbanner | |
Banner/Name/BannerSCTerranRareVar1=Dominion Terran Warbanner | |
Banner/Name/BannerSCTerranRareVar2=Raiders Terran Warbanner | |
Banner/Name/BannerSCTerranVar1=Dominion Terran Banner | |
Banner/Name/BannerSCTerranVar2=Raiders Terran Banner | |
Banner/Name/BannerSCZerg=Zerg Banner | |
Banner/Name/BannerSCZergRare=Zerg Warbanner | |
Banner/Name/BannerSCZergRareVar1=Char Zerg Warbanner | |
Banner/Name/BannerSCZergRareVar2=Kaldir Zerg Warbanner | |
Banner/Name/BannerSCZergVar1=Char Zerg Banner | |
Banner/Name/BannerSCZergVar2=Kaldir Zerg Banner | |
Banner/Name/BannerWCAlliance=Alliance Banner | |
Banner/Name/BannerWCAllianceRare=Alliance Warbanner | |
Banner/Name/BannerWCAllianceRareVar1=Teal Alliance Warbanner | |
Banner/Name/BannerWCAllianceVar1=Teal Alliance Banner | |
Banner/Name/BannerWCDwarf=Dwarf Banner | |
Banner/Name/BannerWCDwarfRare=Dwarf Warbanner | |
Banner/Name/BannerWCDwarfRareVar1=Violet Dwarf Warbanner | |
Banner/Name/BannerWCDwarfVar1=Violet Dwarf Banner | |
Banner/Name/BannerWCHorde=Horde Banner | |
Banner/Name/BannerWCHordeRare=Horde Warbanner | |
Banner/Name/BannerWCHordeRareVar1=Amber Horde Warbanner | |
Banner/Name/BannerWCHordeVar1=Amber Horde Banner | |
Banner/Name/BannerWCKelThuzad=Naxxramas Warcrest | |
Banner/Name/BannerWCNightElf=Night Elf Banner | |
Banner/Name/BannerWCNightElfRare=Night Elf Warbanner | |
Banner/Name/BannerWCNightElfRareVar1=Teal Night Elf Warbanner | |
Banner/Name/BannerWCNightElfVar1=Teal Night Elf Banner | |
Banner/Name/BannerWCTauren=Tauren Banner | |
Banner/Name/BannerWCTaurenRare=Tauren Warbanner | |
Banner/Name/BannerWCTaurenRareVar1=Amber Tauren Warbanner | |
Banner/Name/BannerWCTaurenVar1=Amber Tauren Banner | |
Banner/Name/RandomBanner=Random Banner | |
Banner/SortName/BannerD3DemonHunterRareVar0=3DemRareVar0 | |
Banner/SortName/BannerD3DemonHunterRareVar1=3DemRareVar1 | |
Banner/SortName/BannerD3DemonHunterVar0=3DemBaseVar0 | |
Banner/SortName/BannerD3DemonHunterVar1=3DemBaseVar1 | |
Banner/SortName/BannerD3WitchDoctorRareVar0=3WitRareVar0 | |
Banner/SortName/BannerD3WitchDoctorRareVar1=3WitRareVar1 | |
Banner/SortName/BannerD3WitchDoctorVar0=3WitBaseVar0 | |
Banner/SortName/BannerD3WitchDoctorVar1=3WitBaseVar1 | |
Banner/SortName/BannerD3WizardRareVar0=3WizRareVar0 | |
Banner/SortName/BannerD3WizardRareVar1=3WizRareVar1 | |
Banner/SortName/BannerD3WizardVar0=3WizBaseVar0 | |
Banner/SortName/BannerD3WizardVar1=3WizBaseVar1 | |
Banner/SortName/BannerDFEsportsChessVar0=1AKnight | |
Banner/SortName/BannerDFEsportsWarChestRareHGC=1HGC1 | |
Banner/SortName/BannerDFEsportsWarChestRareVar1=1HGC4 | |
Banner/SortName/BannerDFEsportsWarChestRareVar2=1HGC3 | |
Banner/SortName/BannerDFEsportsWarChestRareVar3=1HGC2 | |
Banner/SortName/BannerDFEsportsWarChestTeam=1HGCTeam | |
Banner/SortName/BannerDFHallowsEndPumpkinVar0=0HalBaseVar0 | |
Banner/SortName/BannerDFSecondBdayVar0=1AB | |
Banner/SortName/BannerDefault=1AA | |
Banner/SortName/BannerOCGenjiVar0=4Geni1BaseVar0 | |
Banner/SortName/BannerOWDVaIconicRareVar0=4DVaRareVar1 | |
Banner/SortName/BannerOWDVaIconicVar0=4DVa1BaseVar1 | |
Banner/SortName/BannerOWDVaPolice=4DVaOfficerVar0 | |
Banner/SortName/BannerOWDVaSimpleRareVar0=4DVaRareVar0 | |
Banner/SortName/BannerOWDVaSimpleVar0=4DVa1BaseVar0 | |
Banner/SortName/BannerOWGenjiIconic=4Genji1BaseVar1 | |
Banner/SortName/BannerOWGenjiIconicRare=4GenjiRareVar1 | |
Banner/SortName/BannerOWGenjiOni=4GenjiOniVar0 | |
Banner/SortName/BannerOWGenjiSimpleRare=4GenjiRareVar0 | |
Banner/SortName/BannerOWLogoBaseVar0=41Logo1BaseVar0 | |
Banner/SortName/BannerOWLogoBaseVar1=41Logo1BaseVar1 | |
Banner/SortName/BannerOWLogoRareVar0=41LogoRareVar0 | |
Banner/SortName/BannerOWLogoRareVar1=41LogoRareVar1 | |
Banner/SortName/BannerOWPachimariVar0=42LogoRareVar0 | |
Banner/SortName/BannerOWTracerBaseVar0=4Tracer1BaseVar0 | |
Banner/SortName/BannerOWTracerBaseVar1=4Tracer1BaseVar1 | |
Banner/SortName/BannerOWTracerRareVar0=4TracerRareVar0 | |
Banner/SortName/BannerOWTracerRareVar1=4TracerRareVar1 | |
Banner/SortName/BannerSCProtossRareVar0=2ProRareVar0 | |
Banner/SortName/BannerSCProtossRareVar1=2ProRareVar1 | |
Banner/SortName/BannerSCProtossVar0=2ProBaseVar0 | |
Banner/SortName/BannerSCProtossVar1=2ProBaseVar1 | |
Banner/SortName/BannerSCTerranRareVar0=2TerRareVar0 | |
Banner/SortName/BannerSCTerranRareVar1=2TerRareVar1 | |
Banner/SortName/BannerSCTerranVar0=2TerBaseVar0 | |
Banner/SortName/BannerSCTerranVar1=2TerBaseVar1 | |
Banner/SortName/BannerSCZergRareVar0=2ZerRareVar0 | |
Banner/SortName/BannerSCZergRareVar1=2ZerRareVar1 | |
Banner/SortName/BannerSCZergVar0=2ZerBaseVar0 | |
Banner/SortName/BannerSCZergVar1=2ZerBaseVar1 | |
Banner/SortName/BannerWCAllianceRareVar0=1AllRareVar0 | |
Banner/SortName/BannerWCAllianceRareVar1=1AllRareVar1 | |
Banner/SortName/BannerWCAllianceVar0=1AllBaseVar0 | |
Banner/SortName/BannerWCAllianceVar1=1AllBaseVar1 | |
Banner/SortName/BannerWCDwarfRareVar0=1DwaRareVar0 | |
Banner/SortName/BannerWCDwarfRareVar1=1DwaRareVar1 | |
Banner/SortName/BannerWCDwarfVar0=1DwaBaseVar0 | |
Banner/SortName/BannerWCDwarfVar1=1DwaBaseVar1 | |
Banner/SortName/BannerWCHordeRareVar0=1HorRareVar0 | |
Banner/SortName/BannerWCHordeRareVar1=1HorRareVar1 | |
Banner/SortName/BannerWCHordeVar0=1HorBaseVar0 | |
Banner/SortName/BannerWCHordeVar1=1HorBaseVar1 | |
Banner/SortName/BannerWCNightElfRareVar0=1NigRareVar0 | |
Banner/SortName/BannerWCNightElfRareVar1=1NigRareVar0 | |
Banner/SortName/BannerWCNightElfVar0=1NigBaseVar0 | |
Banner/SortName/BannerWCNightElfVar1=1NigBaseVar1 | |
Banner/SortName/BannerWCTaurenRareVar0=1TauRareVar0 | |
Banner/SortName/BannerWCTaurenRareVar1=1TauRareVar1 | |
Banner/SortName/BannerWCTaurenVar0=1TauBaseVar0 | |
Banner/SortName/BannerWCTaurenVar1=1TauBaseVar1 | |
Behavior/Name/1GameLoopTimedLife=1 Game Loop Timed Life | |
Behavior/Name/AbathurEvolveMonstrosityAbathurStack=Minions Absorbed | |
Behavior/Name/AbathurEvolveMonstrosityTrackingBehavior=Evolve Monstrosity Tracking Behavior | |
Behavior/Name/AbathurUltimateEvolutionCCInterruption=Ultimate Evolution (CC Interruption) | |
Behavior/Name/AllHeroicUnitsTrackingBehavior=All Heroic Units Tracking Behavior | |
Behavior/Name/AnubarakCryptweaveCastBarBehavior=Cryptweave | |
Behavior/Name/AnubarakCryptweaveCastingBehavior=Cryptweave Casting Behavior | |
Behavior/Name/AnubarakLocustSwarmBugTrackCaster=Locust Swarm Bug (Track Caster) | |
Behavior/Name/AnubarakNerubianArmorStack=Nerubian Armor | |
Behavior/Name/AnubarakNewCocoonMasteryBeetleCounter=New Cocoon (Mastery Beetle Counter) | |
Behavior/Name/AnubarakNewCocoonMasteryBeetleTimedLife=New Cocoon (Mastery Beetle Timed Life) | |
Behavior/Name/ArchonTwilightArchon=Twilight Archon | |
Behavior/Name/ArtanisPhasePrismMomentaryInterrupt=Phase Prism (Momentary Interrupt) | |
Behavior/Name/ArtanisPhasePrismMomentaryRoot=Phase Prism (Momentary Root) | |
Behavior/Name/ArtanisTargetPurifiedSupressionBehavior=Target Purified Supression Behavior | |
Behavior/Name/ArthasFrostPresenceTokenCounter=Frost Presence Token Counter | |
Behavior/Name/ArthasFrostStrikeMasteryCarryBehavior=Frost Strike Mastery Carry Behavior | |
Behavior/Name/ArthasFrostmourneBloodRune=Arthas Frostmourne Blood Rune | |
Behavior/Name/ArthasFrostmourneFrostRune=Arthas Frostmourne Frost Rune | |
Behavior/Name/ArthasFrostmourneHungersEternalHungerQuestToken=Frostmourne Hungers - Eternal Hunger - Quest Token | |
Behavior/Name/ArthasFrozenTempestInitialSuppression=Frozen Tempest (Initial Suppression) | |
Behavior/Name/ArthasFrozenWastesQuestToken=Frozen Wastes - Quest Token | |
Behavior/Name/ArthasHowlingBlastMasteryCarryBehavior=Howling Blast Mastery Carry Behavior | |
Behavior/Name/ArthasPassiveBuffWeapon=Arthas Passive Buff Weapon | |
Behavior/Name/ArthasRimeCharged=Rime | |
Behavior/Name/AzmodanGlobeOfAnnihilationTasteForBloodQuestToken=Globe Of Annihilation Taste For Blood (Quest Token) | |
Behavior/Name/AzmodanGlobeofAnnihilationSiegingWrathTalentQuestToken=Globe of Annihilation | |
Behavior/Name/BanelingBowlingChannel=Baneling Barrage | |
Behavior/Name/BansheeCryCarryBehavior=Banshee Cry Carry Behavior | |
Behavior/Name/BansheeCryChannel=Banshee Cry (Channel) | |
Behavior/Name/BansheeCryChannelEndMicrostunBehavior=Banshee Cry Channel End Microstun Behavior | |
Behavior/Name/BansheeCryCountdownto1HP=Banshee Cry (Countdown to 1 HP) | |
Behavior/Name/BansheeCryShortCDAdjustmentBuff=Banshee Cry (Short CD Adjustment Buff) | |
Behavior/Name/BarbarianWhirlwindChannel=Whirlwind | |
Behavior/Name/BarbarianWrathoftheBerserkerBase=Wrath of the Berserker | |
Behavior/Name/BetrayersFury=Betrayer's Fury | |
Behavior/Name/BetrayersStrike=Betrayer's Strike | |
Behavior/Name/BetrayersStrikeCooldown=Betrayer's Strike | |
Behavior/Name/BlackSoulstone=Black Soulstone | |
Behavior/Name/Bladestorm=Bladestorm | |
Behavior/Name/BladestormShield=Bladestorm Shield | |
Behavior/Name/BladestormSlow=Bladestorm Slow | |
Behavior/Name/BlessingofSacrificeUnitedPurpose=United Purpose | |
Behavior/Name/BlindingWind=Blinding Wind | |
Behavior/Name/BlizzardSlow=Blizzard Slow | |
Behavior/Name/BloodFrenzy=Blood Frenzy | |
Behavior/Name/Bloodlust=Bloodlust | |
Behavior/Name/BloodlustWithLifeSteal=Bloodlust | |
Behavior/Name/BrightwingBlinkHealDoubleWyrmholeFreeCast=Double Wyrmhole | |
Behavior/Name/BrightwingPixieDustSpellArmorBehavior=Pixie Dust | |
Behavior/Name/ButcherBloodFrenzyStack=Blood Frenzy | |
Behavior/Name/ButcherFurnaceBlast=Furnace Blast | |
Behavior/Name/ButcherFurnaceBlastFiresofHell=Furnace Blast | |
Behavior/Name/ButcherLambToTheSlaughterShortTimedLife=Lamb to the Slaughter Short Timed Life | |
Behavior/Name/ButcherRuthlessOnslaughtCaster=Ruthless Onslaught | |
Behavior/Name/CanUseBlessingofSacrifice=Can Use Blessing of Sacrifice | |
Behavior/Name/CarrionSwarmBugTimedLife=Carrion Swarm Bug Timed Life | |
Behavior/Name/ChargeCharging=Charge | |
Behavior/Name/ChenBreathOfFireAccumulatingFlameTokenCounter=Breath Of Fire Accumulating Flame Token Counter | |
Behavior/Name/ChenFortifyingBrewRegen=Fortifying Brew | |
Behavior/Name/ChenFreshestIngredientsTokenCounter=Freshest Ingredients Token Counter | |
Behavior/Name/ChenGroundingBrew=Grounding Brew | |
Behavior/Name/ChenKegSmashStructureDebuff=Keg Smash Structure Debuff | |
Behavior/Name/ChenKegTossTokenCounter=Keg Toss Token Counter | |
Behavior/Name/ChenWanderingKegCasterBuff=Wandering Keg | |
Behavior/Name/ChilledBlizzardCooldown=Chilled (Blizzard Cooldown) | |
Behavior/Name/ChilledBlizzardMasteryCooldown=Chilled (Blizzard Mastery Cooldown) | |
Behavior/Name/CleaverToss=Cleaver Toss | |
Behavior/Name/ConjurersPursuitStack=Conjurer's Pursuit Stack | |
Behavior/Name/CoreSuppressAI=Core Suppress AI | |
Behavior/Name/CorpseSpidersLeaping=Corpse Spiders Leaping | |
Behavior/Name/CrescentSweepSilence=Crescent Sweep | |
Behavior/Name/CrusaderBlessedHammerCreateRevealerPersistentOffset=Crusader Blessed Hammer Create Revealer Persistent Offset | |
Behavior/Name/CrusaderCondemnDizzied=Dizzied | |
Behavior/Name/CrusaderCondemnKnockoutImpact=Knockout Impact | |
Behavior/Name/CrusaderFallingSword=Falling Sword | |
Behavior/Name/CrusaderFallingSwordHeightOffset=Falling Sword (Height Offset) | |
Behavior/Name/CrusaderFullSweepCarryBehavior=Full Sweep (Carry Behavior) | |
Behavior/Name/CrusaderFullSweepTurnSuppressionPunish=Full Sweep (Turn Suppression) (Punish) | |
Behavior/Name/CrusaderIronSkinDevineVerdictImproved=Iron Skin | |
Behavior/Name/CrusaderIronSkinHoldYourGroundShieldGlareImproved=Iron Skin | |
Behavior/Name/CrusaderIronSkinUnstoppable=Unstoppable | |
Behavior/Name/CrusaderKnightTakesPawn=Knight Takes Pawn | |
Behavior/Name/CrusaderPunishCensureSlam=Punish (Censure Slam) | |
Behavior/Name/CrusaderPunishRoar=Punish (Roar) | |
Behavior/Name/CrusaderPunishShield=Punish | |
Behavior/Name/CrusaderReinforceArmorBuff=Reinforce | |
Behavior/Name/CrusaderRetaliation=Retaliation | |
Behavior/Name/CrusaderSinsExposedDamageModificationBehavior=Sins Exposed Damage Modification Behavior | |
Behavior/Name/CrusaderTheCrusadeMarchesOn=The Crusade Marches On | |
Behavior/Name/CurseCarryBehavior=Curse Carry Behavior | |
Behavior/Name/CurseOfGuldanMissileScan=Curse of Gul'dan Missile Scan | |
Behavior/Name/CurseOfGuldanReveal=Curse Of Gul'dan | |
Behavior/Name/CurseOfGuldanSlow=Curse of Gul'dan | |
Behavior/Name/DarkArrowMasteryCarryBehavior=Dark Arrow Mastery Carry Behavior | |
Behavior/Name/DarkArrowPeriodicDamage=Dark Arrow (Periodic Damage) | |
Behavior/Name/DarkServantRootDelay=Dark Servant Root Delay | |
Behavior/Name/DebugQuest=Debug Quest | |
Behavior/Name/DefenderPreventDeathBehavior=Defender Prevent Death Behavior | |
Behavior/Name/DefendersAdvantageTest=Defender's Advantage Test | |
Behavior/Name/Deluge=Deluge | |
Behavior/Name/DelugeDisableBuff=Deluge Disable Buff | |
Behavior/Name/DemonHunterCaltropsTokenCounter=Caltrops Token Counter | |
Behavior/Name/DemonHunterCreedoftheHunterTokenCounter=Creed of the Hunter Token Counter | |
Behavior/Name/DemonHunterMultishotTalentPunishmentTokenCounter=Punishment Token Counter | |
Behavior/Name/DemonHunterPuncturingArrowTalentQuestTokenCounter=Puncturing Arrow | |
Behavior/Name/DemonHunterVaultMiniSilence=Vault (Mini Silence) | |
Behavior/Name/DethLazorActive=Deth Lazor | |
Behavior/Name/DevouringMawTargetBehavior2=Devoured Copy | |
Behavior/Name/DiabloBlackSoulstoneTokenCounter=Black Soulstone Token Counter | |
Behavior/Name/DiabloFireStompHellfireTalentMissileTokenCounter=Fire Stomp | |
Behavior/Name/DiabloFireStompHellfireTalentTokenCounter=Fire Stomp | |
Behavior/Name/DiabloLightningBreathController=Lightning Breath | |
Behavior/Name/DiabloShadowChargeDevastatingChargeTalentTokenCounter=Shadow Charge | |
Behavior/Name/DiabloShadowChargeMiniExtraStun=Shadow Charge (Mini Extra Stun) | |
Behavior/Name/DiabloShadowChargeRelentlessShadow=Relentless Shadow | |
Behavior/Name/DiabloSwipeMasteryCarryBehavior=Demonic Charge Mastery Carry Behavior | |
Behavior/Name/DoubleStrikeDamageBonus=Double Strike Damage Bonus | |
Behavior/Name/DoubleStrikeNexusBladesDamageBonus=Double Strike Nexus Blades Damage Bonus | |
Behavior/Name/DragonKnightTimedLife=Dragon Knight Timed Life | |
Behavior/Name/DryadGallopingGaitCarryBehavior=Galloping Gait Carry Behavior | |
Behavior/Name/DryadLeapingStrikeBoundlessStride=Leaping Strike Boundless Stride | |
Behavior/Name/DryadNaturesToxinNaturesCulling=Nature's Toxin (Natures Culling) | |
Behavior/Name/DryadNaturesToxinUnfairAdvantage=Nature's Toxin (Unfair Advantage) | |
Behavior/Name/DryadNaturesToxinVisual=Nature's Toxin Visual | |
Behavior/Name/DryadStarWoodSpearStack=Star Wood Spear Stack | |
Behavior/Name/ETCProgRockTokenCounter=Prog Rock Token Counter | |
Behavior/Name/ETCRockstarArmor=Rockstar | |
Behavior/Name/ETCRockstarDummy=Rockstar | |
Behavior/Name/EarthbindTotem=Earthbind Totem | |
Behavior/Name/EarthbindTotemDebuff=Earthbind Totem | |
Behavior/Name/EarthbindTotemRoot=Earthbind Totem Root | |
Behavior/Name/ElDruinsMightSwordOut=El'Druin's Might | |
Behavior/Name/EnableGhoulSlow=Enable Ghoul Slow | |
Behavior/Name/FaerieDragonHardenedFocus=Hardened Focus | |
Behavior/Name/FaerieDragonPixieCharm=Pixie Charm | |
Behavior/Name/FalstadFlowRiderCooldownReductionCarry=FalstadFlowRiderCooldownReductionCarry | |
Behavior/Name/FalstadHammerangGatheringStormQuestToken=Hammerang Gathering Storm Quest Token | |
Behavior/Name/FalstadHinterlandBlastCCInterruption=Hinterland Blast (CC Interruption) | |
Behavior/Name/FalstadWingmanTokenCounter=Wingman | |
Behavior/Name/FelStrikeSpeed=Fel Strike (Speed) | |
Behavior/Name/FlakCannonsActive=Flak Cannons Active | |
Behavior/Name/FlakCannonsInactive=Flak Cannons Inactive | |
Behavior/Name/FlakCannonsShield=Flak Cannons Shield | |
Behavior/Name/FocusedAttackBuffBarDisplayBehavior=Focused Attack Active | |
Behavior/Name/ForceWallSlow=Force Wall Slow | |
Behavior/Name/ForceWallSlowScan=Force Wall Slow Scan | |
Behavior/Name/FreePsionicStorm=Free Psionic Storm | |
Behavior/Name/FrostChargeAttackDisableBehavior=Frost Charge (Attack Disable Behavior) | |
Behavior/Name/FrostChargeCharging=Frost Charge (Charging) | |
Behavior/Name/FrostChargeTargetMark=Frost Charge (Target Mark) | |
Behavior/Name/FrostNovaRoot=Frost Nova Root | |
Behavior/Name/FrostStrikeDebuff=Frost Strike | |
Behavior/Name/FrostStrikeNovaProcBehavior=Frost Strike (Nova Proc Behavior) | |
Behavior/Name/FrostStrikeNovaSlow=Frost Strike (Nova Slow) | |
Behavior/Name/FrostboltIceLanceScan=Frostbolt Ice Lance Scan | |
Behavior/Name/FrostboltVolleyMissileScan=Frostbolt Volley Missile Scan | |
Behavior/Name/FrostfireBoltDoT=Frostfire Bolt | |
Behavior/Name/GatheringPowerNoStacksDisplay=Gathering Power | |
Behavior/Name/GhoulSlow=Ghoul Slow | |
Behavior/Name/GreymaneFreeGoForTheThroat=Free Go For The Throat | |
Behavior/Name/GreymaneGilneanCocktailIncendiaryElixirQuestToken=Greymane - Gilnean Cocktail - Incendiary Elixir - Quest Token | |
Behavior/Name/GreymaneGoForTheThroatGentlemansPatienceDeathResponse=Go For The Throat Gentleman's Patience Death Response | |
Behavior/Name/GreymaneGoForTheThroatUnleashedToken=Go For The Throat - Unleashed (Token) | |
Behavior/Name/GreymaneWizenedDuelistQuestToken=Wizened Duelist - Quest Token | |
Behavior/Name/HandofSacrificeCaster=Hand of Sacrifice | |
Behavior/Name/HandofSacrificeTarget=Hand of Sacrifice | |
Behavior/Name/Harpoon=Harpoon | |
Behavior/Name/HasMapMechanicInstantAbility=Has Map Mechanic Instant Ability | |
Behavior/Name/HasMapMechanicInstantAbility1=Has Map Mechanic Instant Ability 1 | |
Behavior/Name/HasMapMechanicInstantAbility2=Has Map Mechanic Instant Ability 2 | |
Behavior/Name/HasMapMechanicTargetAbility=Has Map Mechanic Target Ability | |
Behavior/Name/HasMapMechanicTargetAbility2=Has Map Mechanic Target Ability 2 | |
Behavior/Name/HauntedWoodsBossScaling=Haunted Woods Boss Scaling | |
Behavior/Name/HauntedWoodsMinionScaling=Haunted Woods Minion Scaling | |
Behavior/Name/HaymakerCasterBehaviorWindup=Haymaker | |
Behavior/Name/HealingFountainCooldown=Healing Fountain Unavailable | |
Behavior/Name/HealingFountainDescription=Healing Fountain Available | |
Behavior/Name/HeroGenericLargeHero=Large Hero | |
Behavior/Name/HeroSharesCutsceneOverlays=Hero Shares Cutscene Overlays | |
Behavior/Name/HeroXPCurve=Hero XP Curve | |
Behavior/Name/HungerOfZerusNonHeroNodrawBehavior=Hunger Of Zerus (NonHero Nodraw Behavior) | |
Behavior/Name/HungerOfZerusTargetBehavior=Hunger Of Zerus (Target Behavior) | |
Behavior/Name/HungerOfZerusWormBehavior=Hunger Of Zerus (Worm Behavior) | |
Behavior/Name/IceBarrier=Ice Barrier | |
Behavior/Name/IceBarrierCooldown=Ice Barrier Cooldown | |
Behavior/Name/IllidanBetrayersVisionInitialApplicator=Illidan Betrayers Vision Initial Applicator | |
Behavior/Name/IllidanBetrayersVisionTargetCooldown=Illidan Betrayers Vision Target Cooldown | |
Behavior/Name/IllidanBetrayersVisionTargetMark=Illidan Betrayers Vision Target Mark | |
Behavior/Name/IllidanDiveReflexiveBlock=Reflexive Block | |
Behavior/Name/IllidanMetamorphosis=Metamorphosis | |
Behavior/Name/IllidanMetamorphosisCarryBehavior=Illidan Metamorphosis Carry Behavior | |
Behavior/Name/IllidanMetamorphosisHealth=Illidan Metamorphosis Health | |
Behavior/Name/IllidanMetamorphosisHealthDummy=Illidan Metamorphosis Health Dummy | |
Behavior/Name/IllidanMetamorphosisTempBehavior=Illidan Metamorphosis Temp Behavior | |
Behavior/Name/IllidanSixthSenseStack=Sixth Sense | |
Behavior/Name/IllidanSweepingStrikeUnboundQuestToken=Sweeping Strike Unbound (Quest Token) | |
Behavior/Name/IllidanSweepingStrikes1Stack=Sweeping Strikes | |
Behavior/Name/IllidanSweepingStrikes2Stack=Sweeping Strikes | |
Behavior/Name/IllidanSweepingStrikes3Stack=Sweeping Strikes | |
Behavior/Name/IllidanSweepingStrikes4Stack=Sweeping Strikes | |
Behavior/Name/IllidanSweepingStrikes5StackDamageBuff=Sweeping Strikes | |
Behavior/Name/ImmortalServitudeDeadHeroBehavior=Immortal Servitude (Dead Hero Behavior) | |
Behavior/Name/ImmortalServitudeInitialDeadHeroBehavior=Immortal Servitude (Initial Dead Hero Behavior) | |
Behavior/Name/ImposingPresenceTalentCarryBehavior1=Imposing Presence | |
Behavior/Name/ImposingPresenceTalentCarryBehavior2=Imposing Presence | |
Behavior/Name/ImposingPresenceTalentSlow1=Imposing Presence | |
Behavior/Name/ImposingPresenceTalentSlow2=Imposing Presence | |
Behavior/Name/Invigorate=Invigorate | |
Behavior/Name/JainaBlizzardMasteryCarryBehavior=Jaina Blizzard Mastery Carry Behavior | |
Behavior/Name/JainaConeofColdMasteryCarryBehavior=Jaina Cone of Cold Mastery Carry Behavior | |
Behavior/Name/JainaFingersOfFrostQuestToken=JainaFingersOfFrostQuestToken | |
Behavior/Name/JainaFrostBoltMasteryCarryBehavior=Jaina Frost Bolt Mastery Carry Behavior | |
Behavior/Name/JainaFrostbiteFrostArmorCooldown=Frost Armor | |
Behavior/Name/JainaFrostbiteFrostArmorStack=Frost Armor | |
Behavior/Name/JainaFrostbiteTokenCounter=Frostbite | |
Behavior/Name/JainaFrostibiteFrostArmorStack=Frost Armor | |
Behavior/Name/JainaFrozen=Frozen | |
Behavior/Name/JainaIcyVeinsBuff=Icy Veins | |
Behavior/Name/JainaImprovedIceBlock=Ice Block | |
Behavior/Name/JainaPassiveBuffWeapon=Jaina Passive Buff Weapon | |
Behavior/Name/JohannaSubdueDummyTokenCount=Subdue | |
Behavior/Name/Jugof1000Cups=Jug of 1,000 Cups | |
Behavior/Name/JungleMercThatSiegesCore=Jungle Merc That Sieges Core | |
Behavior/Name/KaelthasArcaneDynamo=Arcane Dynamo | |
Behavior/Name/KaelthasEligibleforMasterofFlames=Kaelthas Eligible for Master of Flames | |
Behavior/Name/KaelthasFlamestrikeConvectionQuestToken=Convection | |
Behavior/Name/KaelthasFlamstrikeDamageStack=KaelthasFlamstrikeDamageStack | |
Behavior/Name/KaelthasManaAddictQuestToken=Kaelthas - Mana Addict - Quest Token | |
Behavior/Name/KaelthasPhoenixTrackingBehavior=Phoenix Tracking Behavior | |
Behavior/Name/KaelthasVerdantTwinSpheresCooldown=KaelthasVerdantTwinSpheresCooldown | |
Behavior/Name/KerriganCleanKillCarryBehavior=Clean Kill Carry Behavior | |
Behavior/Name/KerriganFuryOfTheSwarmCarryDoubleStrikeMastery=Fury Of The Swarm Carry | |
Behavior/Name/L90ETCMoshPitChannel=Mosh Pit | |
Behavior/Name/LeavingVehicle=Abandoning | |
Behavior/Name/LeoricDrainHopeStackingHealerController=Drain Hope (Stacking Healer Controller) | |
Behavior/Name/LeoricEntombTimedLife=Leoric Entomb Timed Life | |
Behavior/Name/LeoricLifeLeechVehicleDamageClamp=Life Leech Vehicle Damage Clamp | |
Behavior/Name/LeoricMadKingsCraze=Mad King's Craze | |
Behavior/Name/LeoricMarchoftheBlackKing=March of the Black King | |
Behavior/Name/LeoricMarchoftheBlackKingDeathMarchCloakSuppression=Leoric March of the Black King Death March Cloak Suppression | |
Behavior/Name/LeoricMithrilMaceTokenCounter=Mithril Mace (Token Counter) | |
Behavior/Name/LeoricSkeletalSwingDamageReductionStacks=Skeletal Swing (Damage Reduction Stacks) | |
Behavior/Name/LeoricSkeletalSwingHeadCrackStackingCounter=Skeletal Swing (Head Crack Stacking Counter) | |
Behavior/Name/LeoricSkeletalSwingHeadCrackStunBase=Skeletal Swing (Head Crack Stun Base) | |
Behavior/Name/LeoricSkeletalSwingHeadCrackStunBonus1=Skeletal Swing (Head Crack Stun Bonus 1) | |
Behavior/Name/LeoricSkeletalSwingHeadCrackStunBonus2=Skeletal Swing (Head Crack Stun Bonus 2) | |
Behavior/Name/LeoricSkeletalSwingHeadCrackStunBonus3=Skeletal Swing (Head Crack Stun Bonus 3) | |
Behavior/Name/LeoricSkeletalSwingHeadCrackStunBonus4=Skeletal Swing (Head Crack Stun Bonus 4) | |
Behavior/Name/LeoricSkeletalSwingHeadCrackStunBonus5=Skeletal Swing (Head Crack Stun Bonus 5) | |
Behavior/Name/LeoricSkeletalSwingReadyCasterBehavior=Skeletal Swing | |
Behavior/Name/LeoricWraithWalkCasterBehavior=Wraith Walk | |
Behavior/Name/LeoricWraithWalkGhostKillDelay=Wraith Walk (Ghost Kill Delay) | |
Behavior/Name/LiLiBlindingWind=Blinding Wind | |
Behavior/Name/LiLiBlindingWindSurgingWindsAbilityPower=Surging Winds | |
Behavior/Name/LiLiCloudSerpentAttackSpeedTokenCounter=Li Li Cloud Serpent Attack Speed Token Counter | |
Behavior/Name/LiLiElusiveFeet=Elusive Feet | |
Behavior/Name/LightningShieldSlow=Lightning Shield Slow | |
Behavior/Name/LongboatRaidTimedLife=Longboat Raid | |
Behavior/Name/LostVikings000000VikingHoard=Viking Hoard | |
Behavior/Name/LostVikingsClotheslined=Clotheslined | |
Behavior/Name/LostVikingsClotheslinedStun=Clotheslined | |
Behavior/Name/LostVikingsOlafTheStoutBlock=Olaf the Stout | |
Behavior/Name/LostVikingsOlafTheStoutBlockController=Olaf the Stout Block Controller | |
Behavior/Name/LostVikingsOlaftheStoutChargeCooldown=Olaf the Stout Charge Cooldown | |
Behavior/Name/LostVikingsVikingBriberyVisualToken=Viking Bribery Visual Token | |
Behavior/Name/LunarFlareBlindBehavior=Lunar Flare (Blind Behavior) | |
Behavior/Name/LunarFlareMissileScan=Lunar Flare Missile Scan | |
Behavior/Name/Lunge=Lunge | |
Behavior/Name/LungeProcUnstoppable=Lunge Proc Unstoppable | |
Behavior/Name/LungeRoot=Lunge | |
Behavior/Name/MULERepairTarget=MULE Repair Target | |
Behavior/Name/MalfurionMoonfireLunarShowerTokenCounter=Moonfire (Lunar Shower Token Counter) | |
Behavior/Name/MalfurionMoonfireMoonburnTokenCounter=Moonfire (Moonburn Token Counter) | |
Behavior/Name/MalfurionTwilightDreamCCInterruption=Twilight Dream (CC Interruption) | |
Behavior/Name/MalfurionTwilightDreamCastBarBehavior=Twilight Dream | |
Behavior/Name/MalfurionVengefulRootsEntanglingRootsQuestToken=Vengeful Roots (Entangling Roots Quest Token) | |
Behavior/Name/MapMechanicStack=Map Mechanic Stack | |
Behavior/Name/MarkoftheBetrayer=Mark of Azzinoth | |
Behavior/Name/MedicAdvancedBlockChargeCooldown=Advanced Block Charge Cooldown | |
Behavior/Name/MedicAdvancedBlockController=Advanced Block Controller | |
Behavior/Name/MedicAdvancedBlockStack=Advanced Block | |
Behavior/Name/MedicAutomatedBlock=Automated Block | |
Behavior/Name/MedicCaduceusReactorUIDummyBuff=Caduceus Reactor | |
Behavior/Name/MedicClearTokenCounter=Clear! Token Counter | |
Behavior/Name/MedicDeployShieldConjoinedP2=Deploy Shield Conjoined P2 | |
Behavior/Name/MedicDeployShieldConjoinedP2Conjoined=Deploy Shield Conjoined P2 | |
Behavior/Name/MedicDeployShieldConjoinedPlayer1=Deploy Shield Conjoined Player 1 | |
Behavior/Name/MedicEnergyWallCenterUnitTimedLife=Energy Wall Center Unit Timed Life | |
Behavior/Name/MedicEnergyWallImpacted=Energy Wall (Impacted) | |
Behavior/Name/MedicEnergyWallTempVisualBehavior=Energy Wall Temp Visual Behavior | |
Behavior/Name/MedicEnergyWallTimedLife=Energy Wall Timed Life | |
Behavior/Name/MedicFreeSafeguardShieldSequencerMastery=Free Safeguard | |
Behavior/Name/MedicHealingBeamCooldown=Healing Beam | |
Behavior/Name/MedicMedivacDropshipBoarding=Boarding | |
Behavior/Name/MedicMedivacDropshipDepartCooldownDisplay=Medivac Dropship Depart Cooldown Display | |
Behavior/Name/MedicMedivacDropshipHornClick=Medivac Dropship Horn Click | |
Behavior/Name/MedicSafeguardTraumaTriggerCooldown=Trauma Trigger Cooldown | |
Behavior/Name/MedicStimDroneBuff=Stim Drone | |
Behavior/Name/MedicTraumaTriggerCooldown=Trauma Trigger | |
Behavior/Name/Metamorphosis=Metamorphosis | |
Behavior/Name/MetamorphosisHealth=Metamorphosis Health | |
Behavior/Name/MetamorphosisTempBehavior=Metamorphosis Temp Behavior | |
Behavior/Name/MirrorImage=Mirror Image | |
Behavior/Name/MirrorImageTimedLife=Mirror Image Timed Life | |
Behavior/Name/MonkDeadlyReachCasterBehavior=Deadly Reach | |
Behavior/Name/MonkEchoofHeavenBreathofHeaven=Echo of Heaven | |
Behavior/Name/MonkRadiantDashForesightMasteryKillExisting=Radiant Dash Foresight Mastery Kill Existing | |
Behavior/Name/MonkSixthSenseBlockBuff=Sixth Sense | |
Behavior/Name/MuradinAvatarHealthBuff=Avatar | |
Behavior/Name/MuradinItsHammerTimeTokenCounter=It's Hammer Time | |
Behavior/Name/MuradinStormboltPerfectStormQuestToken=Stormbolt Perfect Storm Quest Token | |
Behavior/Name/MurkyAFishyDealTokenCounter=A Fishy Deal Token Counter | |
Behavior/Name/MurkyEggHuntCloak=Egg Hunt | |
Behavior/Name/MurkyFishEyeMountSpeed=Fish Eye | |
Behavior/Name/MurkyFishTankArmor=Fish Tank | |
Behavior/Name/MurkyMarchoftheMurlocsNeverEndingMurlocsTalentChanneling=March of the Murlocs | |
Behavior/Name/MurkySlimeTimeTokenCounter=Slime Time Token Counter | |
Behavior/Name/NazeeboGargantuanStompSlow=Gargantuan | |
Behavior/Name/NecromancerBonePrisonJailorsQuestTokenBehavior=Jailors | |
Behavior/Name/NecromancerCursedStrikesGrimScytheTokenCounter=Grim Scythe (Token Counter) | |
Behavior/Name/NecromancerRaiseSkeletonTracker=Raise Skeleton Tracker | |
Behavior/Name/NecromancerSpectralScytheReapersTollQuestTokenBehavior=Reaper's Toll | |
Behavior/Name/NewHatredStack=Hatred | |
Behavior/Name/NovaAmbushSnipe=Nova - Ambush Snipe | |
Behavior/Name/NovaAmbushSnipeAcquiredBehavior=Nova - Ambush Snipe - Acquired Behavior | |
Behavior/Name/NovaAmbushSnipeCarry=Nova - Ambush Snipe - Carry | |
Behavior/Name/NovaCovertMissionTokenCounter=Covert Mission | |
Behavior/Name/NovaCovertOpsDisplayBehavior=Covert Ops | |
Behavior/Name/NovaPinningShotCovertOpsActive=Covert Ops | |
Behavior/Name/NovaPinningShotCovertOpsActiveTimed=Covert Ops | |
Behavior/Name/NovaPinningShotCovertOpsTimer=Covert Ops | |
Behavior/Name/NovaSnipeHotShotCasterBuffStack=Hot Shot | |
Behavior/Name/NovaSnipeHotShotHeroHitBehavior=Nova - Snipe - Hot Shot - Hero Hit Behavior | |
Behavior/Name/NovaSnipeHotShotZeroBuffStack=Hot Shot | |
Behavior/Name/NovaSnipeMasterBuffStack=Snipe Master | |
Behavior/Name/NovaSnipeMasterTokenCounter=Nova - Snipe Master | |
Behavior/Name/NovaSnipeMasterZeroStackCarry=Snipe Master | |
Behavior/Name/NovaSnipeMissileScan=Snipe Missile Scan | |
Behavior/Name/OdinDeathDamagePrevention=Odin Death Damage Prevention | |
Behavior/Name/OnFireTokenCounter=On Fire Token Counter | |
Behavior/Name/PhaseShift=Phase Shift | |
Behavior/Name/PhaseShiftDisablerBehavior=Phase Shift | |
Behavior/Name/PhaseShiftRelicController=Phase Shift Relic Controller | |
Behavior/Name/PhaseShiftRelicCooldown=Phase Shift Relic Cooldown | |
Behavior/Name/PlagueMasteryCarryBehavior=Plague Mastery Carry Behavior | |
Behavior/Name/PlaguePeriodicDamage=Plague (Periodic Damage) | |
Behavior/Name/PlagueSlow=Plague | |
Behavior/Name/PostBountyBehavior=Post Bounty Behavior | |
Behavior/Name/PressurizedGlandsCarryBehavior=Pressurized Glands Carry Behavior | |
Behavior/Name/PropaganadaBuildDelay=Propaganada (Build Delay) | |
Behavior/Name/PropagandaBuff=Propaganda Buff | |
Behavior/Name/PropagandaTowerBehavior=Propaganda Tower Behavior | |
Behavior/Name/PsiEmitterZerglingTimedLife=Psi Emitter Zergling Timed Life | |
Behavior/Name/PushPullParent=Push/Pull Parent | |
Behavior/Name/PutridBileCaster=Putrid Bile | |
Behavior/Name/RavenousSoulsChannel=Ravenous Spirit | |
Behavior/Name/RaynorAdrenalineRushDummyBuff=Adrenaline Rush | |
Behavior/Name/RaynorInspireMasteryCarryBehavior=Inspire | |
Behavior/Name/RaynorRaynorsBansheeLeadershipBehavior=Raynor's Banshee (Leadership Behavior) | |
Behavior/Name/RecklessChargeSearchBehavior=Reckless Charge Search Behavior | |
Behavior/Name/RecklessChargeStopMoving=Reckless Charge Stop Moving | |
Behavior/Name/RegenerationMasterGlobes=Regeneration Master Globes | |
Behavior/Name/RehgarLightningShieldSelfRevealer=Lightning Shield Self Revealer | |
Behavior/Name/RehgarRisingStormTokenCounter=Rehgar - Rising Storm Token Counter | |
Behavior/Name/RepairBotTimedLife=Repair Bot Timed Life | |
Behavior/Name/RepairBotWeaponsActive=Repair Bot Weapons Active | |
Behavior/Name/RetributionCarryBehavior=Retribution Carry Behavior | |
Behavior/Name/RexxarAnimalHusbandryTokenCounter=Animal Husbandry Token Counter | |
Behavior/Name/RexxarChargeBearNecessitiesFreeCharge=Bear Necessities Free Charge | |
Behavior/Name/RexxarDireBeastTokenCounter=Dire Beast Token Counter | |
Behavior/Name/RexxarFeignDeathInvulnerable=Feign Death | |
Behavior/Name/RexxarFeignDeathMishaBehavior=Rexxar Feign Death Misha Behavior | |
Behavior/Name/RexxarHunterGathererMishaTokenCounter=Hunter-Gatherer Misha Token Counter | |
Behavior/Name/RexxarHunterGathererRexxarTokenCounter=Hunter-Gatherer Rexxar Token Counter | |
Behavior/Name/RexxarSpiritSwoopAspectOfTheHawk=Aspect of the Hawk | |
Behavior/Name/RuthlessOnslaughtInterruptCheck=Ruthless Onslaught Interrupt Check | |
Behavior/Name/Scattershot=Scattershot | |
Behavior/Name/ScattershotMissileScan=Scattershot Missile Scan | |
Behavior/Name/SearingArrowsVisualBuff=Searing Arrows | |
Behavior/Name/SearingAttacks=Searing Attacks | |
Behavior/Name/SgtHammerBFGDummyApply=BFG Dummy Apply | |
Behavior/Name/SgtHammerConcussiveBlastSupressionBehavior=Concussive Blast (Supression Behavior) | |
Behavior/Name/SgtHammerNapalmStrikeSupressionBehavior=Napalm Strike (Supression Behavior) | |
Behavior/Name/SgtHammerSpiderMinesSupressionBehavior=Spider Mines (Supression Behavior) | |
Behavior/Name/ShadowBlast=Shadow Blast | |
Behavior/Name/ShadowBlastPeriodicDamage=Shadow Blast | |
Behavior/Name/ShadowBlastSilence=Shadow Blast | |
Behavior/Name/ShadowBlastSlow=Shadow Blast Slow | |
Behavior/Name/SiegeDamageMinionandStructure=Siege Damage (Minion and Structure) | |
Behavior/Name/SilenceParent=Sylvanas Wailing Arrow Deafening Blast Target | |
Behavior/Name/SingularitySpikeSlow=Singularity Spike | |
Behavior/Name/SkullofGuldan=Skull of Guldan | |
Behavior/Name/SkullofGuldanCooldown=Skull of Guldan | |
Behavior/Name/SkullofGuldanDisabler=Skull of Guldan Disabler | |
Behavior/Name/SlowAttackSpeed2=Slow Attack Speed | |
Behavior/Name/SnipeMastery3MissileBehavior=Snipe Mastery 3 Missile Behavior | |
Behavior/Name/SpecialCaseImmunity=Special Case Immunity | |
Behavior/Name/SpiritOfRedemptionSpiritFormBuff=Eternal Vanguard | |
Behavior/Name/SpyGamesCloakCooldown=Spy Games | |
Behavior/Name/StitchesDevourSavorTheFlavorQuestToken=Savor the Flavor | |
Behavior/Name/StitchesGorgeCaster=Gorge | |
Behavior/Name/StormBuildingSiteRaw=StormBuilding Site Raw | |
Behavior/Name/StormBuildingSiteUser=Storm Building Site User | |
Behavior/Name/StormCloak=Storm Cloak | |
Behavior/Name/StormDot=Storm Dot | |
Behavior/Name/StormEarthFireCasterBehavior=Storm, Earth, Fire | |
Behavior/Name/StormReveal=Storm Reveal | |
Behavior/Name/StormRoot=Storm Root | |
Behavior/Name/StormSlowParent=Storm Slow Parent | |
Behavior/Name/StormStun=Storm Stun | |
Behavior/Name/StormTempCloak=Storm Temp Cloak | |
Behavior/Name/StormTimedLife=Storm Timed Life | |
Behavior/Name/Strafe=Strafe | |
Behavior/Name/SunfireEnchantmentBuff=Sunfire Enchantment | |
Behavior/Name/SustainedAnamolyMissileScan=Sustained Anamoly Missile Scan | |
Behavior/Name/SustainedAnomalyMissileScan=Sustained Anomaly Missile Scan | |
Behavior/Name/SylvanasBlackArrowDarkConstitution=Sylvanas Black Arrow Dark Constitution | |
Behavior/Name/SylvanasBlackArrowDeadHeroBehavior=Sylvanas Black Arrow Dead Hero Behavior | |
Behavior/Name/SylvanasBlackArrowHeroTarget=Sylvanas Black Arrow Hero Target | |
Behavior/Name/SylvanasBlackArrowInitialDeadHeroBehavior=Sylvanas Black Arrow Initial Dead Hero Behavior | |
Behavior/Name/SylvanasBlackArrowMinionTarget=Sylvanas Black Arrow Minion Target | |
Behavior/Name/SylvanasBlackArrowSkeletonFollowerCount=Sylvanas Black Arrow Skeleton Follower Count | |
Behavior/Name/SylvanasBlackArrowSkeletonLanerTimedLife=Sylvanas Black Arrow Skeleton Laner Timed Life | |
Behavior/Name/SylvanasBlackArrowSkeletonSpawn=Sylvanas Black Arrow Skeleton Spawn | |
Behavior/Name/SylvanasBlackArrowSkeletonTimedLife=Sylvanas Black Arrow Skeleton Timed Life | |
Behavior/Name/SylvanasBlackArrowTerminalArrowCarryBehavior=Sylvanas Black Arrow Terminal Arrow Carry Behavior | |
Behavior/Name/SylvanasBlightShotTarget=Sylvanas Blight Shot Target | |
Behavior/Name/SylvanasDarkArrowTarget=Sylvanas Dark Arrow Target | |
Behavior/Name/SylvanasFreeHauntingWaveWindrunnerTalent=Free Haunting Wave | |
Behavior/Name/SylvanasHauntingWaveTimerBarBehavior=Haunting Wave | |
Behavior/Name/SylvanasMindControlCaster=Mind Control | |
Behavior/Name/SylvanasMindControlCasting=Mind Control Casting | |
Behavior/Name/SylvanasMindControlDummy=Sylvanas Mind Control Dummy | |
Behavior/Name/SylvanasMindControlFinalStun=Sylvanas Mind Control Final Stun | |
Behavior/Name/SylvanasMindControlMarker=Sylvanas Mind Control Marker | |
Behavior/Name/SylvanasPossessionCaster=Sylvanas Possession Caster | |
Behavior/Name/SylvanasPossessionGlobalTargetMarker=Sylvanas Possession Global - Target Marker | |
Behavior/Name/SylvanasPossessionTargetImproved=Dark Lady's Call | |
Behavior/Name/SylvanasShadowDaggerMissileScan=Sylvanas Shadow Dagger Missile Scan | |
Behavior/Name/SylvanasShadowDaggerTargetAlly=Sylvanas Shadow Dagger Target Ally | |
Behavior/Name/SylvanasStranglingShotTarget=Sylvanas Strangling Shot Target | |
Behavior/Name/SylvanasStranglingShotTargetStructure=Sylvanas Strangling Shot Target Structure | |
Behavior/Name/SylvanasStranglingShotTargetStructureTurned=Sylvanas Strangling Shot Target Structure Turned | |
Behavior/Name/SylvanasUnholyAuraAura=Sylvanas Unholy Aura Aura | |
Behavior/Name/SylvanasUnholyAuraAuraController=Sylvanas Unholy Aura Aura Controller | |
Behavior/Name/SylvanasWitheringFireWitheringBarrageValidityBehavior=Sylvanas Withering Fire Withering Barrage Validity Behavior | |
Behavior/Name/TalentBerserk=Berserk | |
Behavior/Name/TalentBlockChargeCooldown=Block Charge Cooldown | |
Behavior/Name/TalentBribeTokenCounter=Bribe | |
Behavior/Name/TalentBucketBlock=Block | |
Behavior/Name/TalentBucketBlockCharged=Block | |
Behavior/Name/TalentBucketBlockController=Block Controller | |
Behavior/Name/TalentBucketIceBlock=Ice Block | |
Behavior/Name/TalentBucketIceBlockBrightwing=Talent Bucket - Ice Block - Brightwing | |
Behavior/Name/TalentBucketImposingPresenceSlow=Imposing Presence | |
Behavior/Name/TalentBucketInvigorateCarryBehavior=Invigorate (Carry Behavior) | |
Behavior/Name/TalentBucketInvigorateCooldown=Invigorate Cooldown | |
Behavior/Name/TalentBucketMarksmanCooldown=Focused Attack Cooldown | |
Behavior/Name/TalentBucketSearingAttacksTychus=Searing Attacks | |
Behavior/Name/TalentBucketShielding=Talent Bucket Shielding | |
Behavior/Name/TalentBucketShieldingVisualController=Talent Bucket Shielding Visual Controller | |
Behavior/Name/TalentBucket_AD_1=Artifact_AD_1 | |
Behavior/Name/TalentBucket_AD_10=Artifact_AD_10 | |
Behavior/Name/TalentDampenMagicStack=Dampen Magic | |
Behavior/Name/TalentGatheringPowerStack=Gathering Power | |
Behavior/Name/TalentGatheringPowerStackSummoned=Gathering Power | |
Behavior/Name/TalentSeasonedMarksmanTokenCounter=Seasoned Marksman Token Counter | |
Behavior/Name/TalentWispHoverBehavior=Wisp Hover Behavior | |
Behavior/Name/TalentWispTimedLife=Wisp Timed Life | |
Behavior/Name/TarBarrel=Tar Barrel | |
Behavior/Name/TarBarrelScan=Tar Barrel Scan | |
Behavior/Name/TassadarArchon=Archon | |
Behavior/Name/TassadarDistortionForceWall=Tassadar Distortion (ForceWall) | |
Behavior/Name/TassadarKhaydarinResonanceTokenCounter=Khaydarin Resonance (Token Counter) | |
Behavior/Name/TassadarOracleMentalAcuityTokenCounter=Oracle Mental Acuity (Token Counter) | |
Behavior/Name/TassadarPsionicStormPsiInfusionTokenCounter=Psionic Storm (Psi-Infusion Token Counter) | |
Behavior/Name/TassadarTemplarsWillTokenCounter=Templar's Will Token Counter | |
Behavior/Name/TestBeh=TestBeh | |
Behavior/Name/TheHuntRedirectDummy=The Hunt Redirect Dummy | |
Behavior/Name/TheHuntStun=Hunt | |
Behavior/Name/ThrallCrashLightningTokenCounter=Crash Lightning Token Counter | |
Behavior/Name/ThrallEchooftheElementsTokenCounter=Echo of the Elements Token Counter | |
Behavior/Name/ThrallFeralResilience=Feral Resilience | |
Behavior/Name/ThrallFrostwolfPackTokenCounter=Frostwolf Pack Token Counter | |
Behavior/Name/ThrallMaelstromWeaponTokenCounter=Maelstrom Weapon Token Counter | |
Behavior/Name/ThrallSpiritShieldCooldown=Spirit Shield | |
Behavior/Name/ThrallThunderstormTokenCounter=Thunderstorm Token Counter | |
Behavior/Name/ThrallWindStalkerTokenCounter=Wind Stalker Token Counter | |
Behavior/Name/TinkerClockwerkSteamFistsToken=Clockwerk Steam Fists | |
Behavior/Name/TinkerGoblinRepairsTokenCounter=Goblin Repairs Token Counter | |
Behavior/Name/TinkerRockItTurretTrackingBehavior=Rock-It Turret Tracking Behavior | |
Behavior/Name/TinkerXplodiumChargeXTraLargeBombsTalentCooldown=X-Tra Large Bombs | |
Behavior/Name/TranquilityBehavior=Tranquility | |
Behavior/Name/TrapArming=Trap Arming | |
Behavior/Name/TrapDebuff=Trap | |
Behavior/Name/TrapRoot=Trap Root | |
Behavior/Name/TrapScan=Trap Scan | |
Behavior/Name/Truesight=Truesight | |
Behavior/Name/TychusMasterAssassinQuestToken=Master Assassin (Quest Token) | |
Behavior/Name/TychusMinigunInTheRhythmVisualToken=Minigun In The Rhythm (Visual Token) | |
Behavior/Name/TychusOdin=Tychus Odin | |
Behavior/Name/TychusOdinEject=Odin Eject | |
Behavior/Name/TychusOverkillTarget=Overkill (Target) | |
Behavior/Name/TychusOverkillTargetedActive=Overkill | |
Behavior/Name/TychusPressTheAdvantageRangeBuff=Press the Advantage | |
Behavior/Name/TychusRunAndGunDashQuestToken=Dash | |
Behavior/Name/TychusSizzlinAttacksBuff=Sizzlin' Attacks | |
Behavior/Name/TyraelArchangelsWrathDeathActiveBuff=Archangel's Wrath | |
Behavior/Name/TyraelElDruinsMightSwordTrackerBehavior=El'Druin's Might Sword Tracker Behavior | |
Behavior/Name/TyraelJudgementTrackingBehavior=Judgement Tracking Behavior | |
Behavior/Name/TyrandeDarnassianArcheryDamageBuff=Darnassian Archery | |
Behavior/Name/TyrandeDarnassianArcheryTalentTokenCounter=Darnassian Archery Talent Token Counter | |
Behavior/Name/TyrandeLightofEluneCelestialAttunementTalentFreeCast=Celestial Attunement | |
Behavior/Name/TyrandeLunarBlazeTalentTokenCounter=Lunar Blaze Talent Token Counter | |
Behavior/Name/TyrandeRangerTokenCounter=Ranger Token Counter | |
Behavior/Name/TyrandeRangersMarkTalentDurationTokenCounter=Ranger's Mark Talent Duration Token Counter | |
Behavior/Name/TyrandeSentinelPierceTokenCounter=Sentinel Pierce Token Counter | |
Behavior/Name/TyrandeSentinelShotRangerTimestamp=Sentinel Shot Ranger (Timestamp) | |
Behavior/Name/TyrandeShootingStarTalentTokenCounter=Shooting Star Talent Token Counter | |
Behavior/Name/UnleashBansheeDebuff=Unleash Banshee | |
Behavior/Name/UnleashBansheeMissileScan=Unleash Banshee Missile Scan | |
Behavior/Name/UtherBlessedChampion=Blessed Champion | |
Behavior/Name/UtherHammerOfTheLightbringerQuestTokenBehavior=Hammer of the Lightbringer | |
Behavior/Name/UtherHardenedFocus=Hardened Focus | |
Behavior/Name/UtherHolyLightSilverTouchArmor=Silver Touch | |
Behavior/Name/UtherHolyRadianceWaveofLightQuestTokenBehavior=Wave of Light | |
Behavior/Name/VenomArrowPeriodicDamage=Venom Arrow | |
Behavior/Name/VenomArrowTick1DummyBuff=Venom Arrow (Tick 1 Dummy Buff) | |
Behavior/Name/VenomArrowTick2DummyBuff=Venom Arrow (Tick 2 Dummy Buff) | |
Behavior/Name/VenomArrowTick3DummyBuff=Venom Arrow (Tick 3 Dummy Buff) | |
Behavior/Name/VenomArrowTick4DummyBuff=Venom Arrow (Tick 4 Dummy Buff) | |
Behavior/Name/VorpalBladeActive=Vorpal Blade | |
Behavior/Name/WaterDragonCountdownBehavior=Water Dragon | |
Behavior/Name/WaterElementalCaster=Water Elemental Caster | |
Behavior/Name/WaterElementalFrostArmor=Water Elemental Frost Armor | |
Behavior/Name/WaterElementalFrostArmorSlow=Water Elemental Frost Armor Slow | |
Behavior/Name/WilloftheForsakenMasteryCarryBehavior=Will of the Forsaken Mastery Carry Behavior | |
Behavior/Name/WilloftheForsakenUnstoppableBuff=Will of the Forsaken | |
Behavior/Name/Windwalk=Windwalk | |
Behavior/Name/WindwalkImproved=Windwalk | |
Behavior/Name/WindwalkOnDamageRemoval=Windwalk (On Damage Removal) | |
Behavior/Name/WispBehavior=Wisp Behavior | |
Behavior/Name/WispJump=Wisp Jump | |
Behavior/Name/WitchDoctorCorpseSpidersRelicLeapingCharge=Corpse Spiders (Relic Leaping Charge) | |
Behavior/Name/WitchDoctorCorpseSpidersWidowmakersTokenCounter=Widowmakers Token Counter | |
Behavior/Name/WitchDoctorDeathRitualCasterImproved=Death Ritual | |
Behavior/Name/WitchDoctorDeathRitualHeal=Death Ritual Heal | |
Behavior/Name/WitchDoctorGargantuanActive2=Witch Doctor Gargantuan Active | |
Behavior/Name/WitchDoctorGargantuanTrackingBehavior=Gargantuan Tracking Behavior | |
Behavior/Name/WitchDoctorPassiveBuffWeapon=Witch Doctor Passive Buff Weapon | |
Behavior/Name/WitchDoctorPlagueofToadsPandemicTalentTokenCounter=Plague of Toads | |
Behavior/Name/WitchDoctorPlagueofToadsPeriodicSizeIncrease=Plague of Toads (Periodic Size Increase) | |
Behavior/Name/WitchDoctorSoulHarvestStack=Soul Harvest | |
Behavior/Name/WitchDoctorVoodooRitualTargetSpecializedToxin=Voodoo Ritual | |
Behavior/Name/WizardArcaneOrbBlackHoleForceBehavior=Arcane Orb Black Hole Force Behavior | |
Behavior/Name/WizardArcaneOrbFrozenOrbSlow=Arcane Orb Frozen Orb Slow | |
Behavior/Name/WizardArcaneOrbPiercingOrbStack=Arcane Orb Piercing Orb Stack | |
Behavior/Name/WizardArcaneOrbTimestamp=Arcane Orb Timestamp | |
Behavior/Name/WizardAstralPresence=Astral Presence | |
Behavior/Name/WizardBlackHoleTalRashasElementsAlreadyCast=Black Hole Tal Rasha's Elements Already Cast | |
Behavior/Name/WizardCannoneerTracker=Cannoneer | |
Behavior/Name/WizardDisintegrateCasterBehavior=Disintegrate | |
Behavior/Name/WizardDisintegrateConvergenceTargetTracker=Disintegrate Convergence Target Tracker | |
Behavior/Name/WizardEnergyArmor=Energy Armor | |
Behavior/Name/WizardFirebirdsFineryActive=Firebird's Finery Active | |
Behavior/Name/WizardFirebirdsFineryCooldown=Firebird's Finery Cooldown | |
Behavior/Name/WizardFirebirdsFineryProcBehavior=Firebird's Finery Proc Behavior | |
Behavior/Name/WizardForceArmorBlock=Force Armor Block | |
Behavior/Name/WizardIncantersFlowBuff=Incanter's Flow Buff | |
Behavior/Name/WizardIncantersFlowController=Incanter's Flow Controller | |
Behavior/Name/WizardIncantersFlowDecreasing=Incanter's Flow Decreasing | |
Behavior/Name/WizardIncantersFlowIncreasing=Incanter's Flow Increasing | |
Behavior/Name/WizardIncantersFlowSourceTracker=Incanter's Flow Source Tracker | |
Behavior/Name/WizardMagicMissilesSeekerMissileImpacted=Magic Missiles Seeker Missile Impacted | |
Behavior/Name/WizardMagicMissilesSeekerPrimed=Magic Missiles Seeker Primed | |
Behavior/Name/WizardMagicMissilesSeekerProc=Magic Missiles Seeker Proc | |
Behavior/Name/WizardNewBlackHoleForceBehavior=New Black Hole (Force Behavior) | |
Behavior/Name/WizardObliterationCasterTracker=Obliteration Caster Tracker | |
Behavior/Name/WizardPristineArmor=Pristine Armor | |
Behavior/Name/WizardPristineArmorController=Pristine Armor Controller | |
Behavior/Name/WizardSpectralBladesCarryBehavior=Spectral Blades Carry Behavior | |
Behavior/Name/WizardStormArmor=Storm Armor | |
Behavior/Name/WizardTalRashasElementsCasterBuff=Tal Rasha's Elements | |
Behavior/Name/WizardTeleportPrismBuff=Teleport Prism Buff | |
Behavior/Name/WizardTeleportWormholeFreeTeleport=Teleport Wormhole Free Teleport | |
Behavior/Name/ZagaraBanelingTimedLife=Zagara Baneling Timed Life | |
Behavior/Name/ZagaraBileDropTokenCounter=Bile Drop Token Counter | |
Behavior/Name/ZagaraEnterNydusWormInitialBehavior=Entering Nydus Worm | |
Behavior/Name/ZagaraNydusWormEnterSoundTimer=Zagara Nydus Worm Enter Sound Timer | |
Behavior/Name/ZagaraVirophageDebuff=Zagara Virophage Debuff | |
Behavior/Name/ZeratulBlinkWormholeTalentTimerBuff=Wormhole | |
Behavior/Name/ZeratulGrimTaskQuestToken=Grim Task (Quest Token) | |
Behavior/Name/ZeratulMasterWarpBladeCycleReset=Zeratul - Master Warp-Blade - Cycle Reset | |
Behavior/Name/ZeratulPsiBladeTarget=Zeratul - Psi-Blade - Target | |
Behavior/Name/ZeratulShadowHunterTalentTokenCounter=Shadow Hunter Talent Token Counter | |
Behavior/Name/ZeratulePsiBladeApplyFirstAttackSetup=ZeratulePsiBladeApplyFirstAttackSetup | |
Behavior/Name/testtest=test test | |
Behavior/Tooltip/APRoundsActive=Increased attack damage. | |
Behavior/Tooltip/AbathurEvolveMonstrosityAbathurStack=Bonus Health: <c val="#TooltipNumbers"><d ref="Behavior,AbathurEvolveMonstrosityHealthStack,Modification.VitalMaxArray[Life]*$BehaviorStackCount:AbathurEvolveMonstrosityAbathurStack$"/></c><n/>Bonus Attack Damage: <c val="#TooltipNumbers"><d ref="Behavior,AbathurEvolveMonstrosityDamageStack,Modification.DamageDealtScaled[Basic]*$BehaviorStackCount:AbathurEvolveMonstrosityAbathurStack$"/></c> | |
Behavior/Tooltip/AdvancedBallistics=Increased basic attack damage vs. Minions, Structures, and Mercenaries. | |
Behavior/Tooltip/Ankh=Next time you die you will quickly revive at your base. | |
Behavior/Tooltip/AnkhHPRegen=Regenerating Health. | |
Behavior/Tooltip/AnubarakNerubianArmorStack=Taking reduced spell damage. | |
Behavior/Tooltip/ArchonTwilightArchon=Dealing extra damage. | |
Behavior/Tooltip/AreaHealsShields=Shielded. | |
Behavior/Tooltip/ArtanisTwinBladesReactiveParry=Blocks an enemy Hero's Basic Attack, reducing its damage by <c val="#TooltipNumbers"><d ref="Behavior,ArtanisReactiveParryBlock,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Behavior/Tooltip/ArthasImmortalServitudeRelicBuff=Restoring Health and reducing cooldowns. | |
Behavior/Tooltip/ArthasRimeCharged=Blocks an enemy Hero's basic attack, reducing its damage by <c val="#TooltipNumbers"><d ref="Behavior,ArthasRimeChargedArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Behavior/Tooltip/BarbarianWrathoftheBerserkerBase=Increased damage. Reduced silence, stun, slow, and root. | |
Behavior/Tooltip/BattleCharger1=Increased movement speed while mounted. | |
Behavior/Tooltip/BattleCharger2=Increased movement speed while mounted. | |
Behavior/Tooltip/BattleCharger3=Increased movement speed while mounted. | |
Behavior/Tooltip/Bazooka1=Taking damage. | |
Behavior/Tooltip/Bazooka2=Taking damage. | |
Behavior/Tooltip/Bazooka3=Taking damage. | |
Behavior/Tooltip/BetrayersFury=Increased attack speed. | |
Behavior/Tooltip/BetrayersStrike=Next attack deals extra damage. | |
Behavior/Tooltip/BlackSoulstone=Max Health Bonus: <d ref="(Behavior,BlackSoulstone,Modification.VitalMaxAdditiveMultiplierArray[Life]+.0001)*$BehaviorStackCount:BlackSoulstone$*100" precision="2"/>% | |
Behavior/Tooltip/Bladestorm=Unstoppable and dealing massive area damage. | |
Behavior/Tooltip/BlessingofSacrificeUnitedPurpose=Move speed increased | |
Behavior/Tooltip/BlinkDaggerCaster=Stunned. | |
Behavior/Tooltip/BloodFrenzy=Increased Attack Speed | |
Behavior/Tooltip/Bloodlust=Increased movement and attack speed. | |
Behavior/Tooltip/BrightwingPixieDustSpellArmorBehavior=Reducing incoming Spell Damage. | |
Behavior/Tooltip/BurrowChargeKnockback=Stunned. | |
Behavior/Tooltip/ButcherBloodFrenzyStack=<c val="#TooltipNumbers"><d ref="$BehaviorStackCount:ButcherBloodFrenzyStack$*5"/>%</c> increased Attack and Movement speed | |
Behavior/Tooltip/ButcherFurnaceBlast=The fires of Hell will ignite around you soon! | |
Behavior/Tooltip/ButcherFurnaceBlastFiresofHell=The fires of Hell will ignite around you soon! | |
Behavior/Tooltip/ButcherRuthlessOnslaughtCaster=Charging. | |
Behavior/Tooltip/ChargeCharging=Charging. | |
Behavior/Tooltip/ChenFortifyingBrewRegen=Getting Brew | |
Behavior/Tooltip/ChenGroundingBrew=Reducing incoming Spell Damage. | |
Behavior/Tooltip/ChenKegSmashStructureDebuff=Slowed by Brew. | |
Behavior/Tooltip/CocoonDamage=Slowed and taking damage over time. Units hit by initial impact are rooted. | |
Behavior/Tooltip/ConjurersPursuitStack=At 3 stacks, the hero permanently increases their Mana regeneration. | |
Behavior/Tooltip/CrescentSweepSilence=Silenced. | |
Behavior/Tooltip/CrucioX2CannonSiegeMode=Cannot move, increased range, splash damage. | |
Behavior/Tooltip/CrusaderPunishCensureSlam=Silenced. | |
Behavior/Tooltip/CrusaderPunishRoar=Taking damage. | |
Behavior/Tooltip/CrusaderReinforceArmorBuff=Blocks an enemy Hero's Basic Attack, reducing its damage by <c val="#TooltipNumbers"><d ref="Behavior,CrusaderReinforceArmorBuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Behavior/Tooltip/CurseOfAgony1Burn=This unit is taking damage over time. | |
Behavior/Tooltip/CurseOfAgony2Burn=This unit is taking damage over time. | |
Behavior/Tooltip/CurseOfAgony3Burn=This unit is taking damage over time. | |
Behavior/Tooltip/CurseOfAgony3Slow=This unit is taking damage over time. | |
Behavior/Tooltip/CurseOfGuldanReveal=Being revealed to the enemy team. | |
Behavior/Tooltip/CurseOfGuldanSlow=Slowed. | |
Behavior/Tooltip/DarkArrowPeriodicDamage=Taking periodic damage from Dark Arrow. | |
Behavior/Tooltip/Dawn=Rooted. | |
Behavior/Tooltip/DawnReady=The Demon Hunter's next attack will root its target. | |
Behavior/Tooltip/DeadlyReachCaster=Stunned. | |
Behavior/Tooltip/DeadlyReachEnemyRoot=Rooted by a Deadly Reach. | |
Behavior/Tooltip/Deluge=Charging. | |
Behavior/Tooltip/DemonCommanderDamageBuffFull=Damage is increased. | |
Behavior/Tooltip/DemonCommanderDamageBuffPartial=Damage is increased. | |
Behavior/Tooltip/DemonCommanderExplosionDamageBuff=Damage is increased. | |
Behavior/Tooltip/DemonCommanderShieldBuffFull=Shielded. | |
Behavior/Tooltip/DemonCommanderShieldBuffPartial=Shielded. | |
Behavior/Tooltip/DethLazorActive=Lazor Charging. | |
Behavior/Tooltip/DevouringMawTargetBehavior2=Eaten, taking damage over time. | |
Behavior/Tooltip/DiabloShadowChargeRelentlessShadow=Reduced silence, stun, slow, and root. | |
Behavior/Tooltip/DiamondSkin=Shielded. | |
Behavior/Tooltip/DistortionBeamDeprec=Tassadar's abilities also slow enemies near their target by 20% for 2 seconds. | |
Behavior/Tooltip/DreamDustReadyBuff=The next attack deals extra damage and increases the target's cooldowns. | |
Behavior/Tooltip/ETCRockstarArmor=Armor increased by <c val="#TooltipNumbers"><d ref="Behavior,ETCRockstarArmor,ArmorModification.AllArmorBonus"/></c>. | |
Behavior/Tooltip/ETCRockstarDummy=Attack Speed increased by <c val="#TooltipNumbers"><d ref="100*Behavior,RockstarHero,Modification.AdditiveAttackSpeedFactor"Player="0"/>%</c>. | |
Behavior/Tooltip/EarthbindTotemDebuff=Slowed. | |
Behavior/Tooltip/EnergyBeamSilence=Silenced. | |
Behavior/Tooltip/EntanglingWebRoot=Rooted. | |
Behavior/Tooltip/ExpertRiding=Increased mount speed. | |
Behavior/Tooltip/ExpertRidingMinionBuff=Increased movement speed. | |
Behavior/Tooltip/FaerieDragonHardenedFocus=Cooldowns regenerate faster | |
Behavior/Tooltip/FeralThoriumMallet=Stunned. | |
Behavior/Tooltip/FeralThoriumMalletReady=Falstad's next attack will stun its target. | |
Behavior/Tooltip/FlamingArrowsActive=Dealing increased damage at the cost of Mana. | |
Behavior/Tooltip/FocusedAttackBuffBarDisplayBehavior=Your next Basic Attack against a Hero will deal <c val="#TooltipNumbers"><d ref="100*Behavior,TalentBucketMarksman,Modification.DamageDealtFraction[Basic]"/>%</c> additional damage. | |
Behavior/Tooltip/ForceShield=Puts up a temporary shield that absorbs up to <d ref="Behavior,ForceShield,VitalMaxArray"/> for <d ref="Behavior,ForceShield,Duration" player="0"/> seconds. | |
Behavior/Tooltip/ForceShieldLv2=Puts up a temporary shield that absorbs up to <d ref="Behavior,ForceShield,VitalMaxArray"/> for <d ref="Behavior,ForceShield,Duration" player="0"/> seconds. | |
Behavior/Tooltip/ForceShieldLv3=Puts up a temporary shield that absorbs up to <d ref="Behavior,ForceShield,VitalMaxArray"/> for <d ref="Behavior,ForceShield,Duration" player="0"/> seconds. | |
Behavior/Tooltip/ForceWallSlow=Slowed. | |
Behavior/Tooltip/FrostArmorShielded=Attackers are slowed. | |
Behavior/Tooltip/FrostArmorSlow=Movement and attack speed slowed. | |
Behavior/Tooltip/FrostChargeCharging=Charging. | |
Behavior/Tooltip/FrostStrikeDebuff=Slowed | |
Behavior/Tooltip/FrostStrikeNovaSlow=Slowed. | |
Behavior/Tooltip/FrostfireBoltDoT=Taking damage over time. | |
Behavior/Tooltip/GWAttributeMarksSecondary=Increases damage by 0.5 per point of Marksmanship. | |
Behavior/Tooltip/GWAttributePsiPrimary=Increases maximum energy by 24 per point of Psi<n/><n/><c val="ffff8a">Primary Attribute<n/>Increases Damage an extra 1 per point.</c> | |
Behavior/Tooltip/GWAttributePsiSecondary=Increases maximum energy by 24 per point of Psi. | |
Behavior/Tooltip/GWAttributeStaPrimary=Increases maximum Health and energy by 16 per point of Stamina<n/><n/><c val="ffff8a">Primary Attribute<n/>Increases Damage an extra 1 per point.</c> | |
Behavior/Tooltip/GWAttributeStaSecondary=Increases maximum Health and energy by 16 per point of Stamina. | |
Behavior/Tooltip/GhoulSlow=Slowed. | |
Behavior/Tooltip/GoblinMortarSlow=Slowed. | |
Behavior/Tooltip/GreymaneDarkflightThickSkin=Blocks an enemy Hero's Basic Attack, reducing its damage by <c val="#TooltipNumbers"><d ref="Behavior,GreymaneDarkflightThickSkinArmor,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Behavior/Tooltip/GreymaneWizenedDuelistQuestToken=<c val="#TooltipQuest">Takedowns: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:GreymaneWizenedDuelistStack$"/>/<d ref="Behavior,GreymaneWizenedDuelistStack,MaxStackCount"/></c><n/>Attack Damage: <c val="#TooltipNumbers"><d ref="($BehaviorStackCount:GreymaneWizenedDuelistStack$*Behavior,GreymaneWizenedDuelistStack,Modification.DamageDealtFraction[Basic])*100"/>/<d ref="(Behavior,GreymaneWizenedDuelistStack,MaxStackCount*Behavior,GreymaneWizenedDuelistStack,Modification.DamageDealtFraction[Basic])*100"/>%</c></c> | |
Behavior/Tooltip/HandofSacrificeCaster=Linked. | |
Behavior/Tooltip/HandofSacrificeTarget=Protected. | |
Behavior/Tooltip/HealingFountainCooldown=You cannot use a Healing Fountain. | |
Behavior/Tooltip/HealingFountainDescription=You can use a Healing Fountain. | |
Behavior/Tooltip/HealingWard2Heal=Regenerating Health and Mana. | |
Behavior/Tooltip/HeartbeatSensorTargetBehavior=Revealed. | |
Behavior/Tooltip/HeavyShield1=Shielded temporarily. | |
Behavior/Tooltip/HeavyShield1CooldownBuff=Heavy Shield Recharging. | |
Behavior/Tooltip/HeavyShield2=Shielded temporarily. | |
Behavior/Tooltip/HeavyShield2CooldownBuff=Heavy Shield Recharging. | |
Behavior/Tooltip/HeavyShield3=Shielded temporarily. | |
Behavior/Tooltip/HeavyShield3CooldownBuff=Heavy Shield Recharging. | |
Behavior/Tooltip/HeavyShield4=Shielded temporarily. | |
Behavior/Tooltip/HeavyShield4CooldownBuff=Heavy Shield Recharging. | |
Behavior/Tooltip/HeavyShield5=Shielded temporarily. | |
Behavior/Tooltip/HeavyShield6=Shielded temporarily. | |
Behavior/Tooltip/HungerOfZerusTargetBehavior=This unit is being eaten. | |
Behavior/Tooltip/IceBarrier=Shielded. | |
Behavior/Tooltip/IcyTouch1Caster=Attacks slow targets. | |
Behavior/Tooltip/IcyTouch2Caster=Attacks slow targets. | |
Behavior/Tooltip/IcyTouchSlow=Slowed. | |
Behavior/Tooltip/IcyTouchSlow2=Slowed. | |
Behavior/Tooltip/IllidanDiveReflexiveBlock=Blocks a single basic attack, reducing its damage by 75% | |
Behavior/Tooltip/IllidanMetamorphosis=Increased Attack Speed. | |
Behavior/Tooltip/IllidanSixthSenseStack=Reduced damage taken from abilities | |
Behavior/Tooltip/IllidanSweepingStrikes1Stack=Basic Attack damage increased. | |
Behavior/Tooltip/IllidanSweepingStrikes2Stack=Basic Attack damage increased. | |
Behavior/Tooltip/IllidanSweepingStrikes3Stack=Basic Attack damage increased. | |
Behavior/Tooltip/IllidanSweepingStrikes4Stack=Basic Attack damage increased. | |
Behavior/Tooltip/IllidanSweepingStrikes5StackDamageBuff=Basic Attack damage increased. | |
Behavior/Tooltip/ImposingPresenceTalentSlow1=Slowed. | |
Behavior/Tooltip/ImposingPresenceTalentSlow2=Slowed. | |
Behavior/Tooltip/Invigorate=Regenerating Health. | |
Behavior/Tooltip/ItemArcaneTotem2Buff=This unit has increased Ability Power. | |
Behavior/Tooltip/ItemArcaneTotemBuff=This unit has increased Ability Power. | |
Behavior/Tooltip/ItemAreaShield=Shielded. | |
Behavior/Tooltip/ItemBileLauncher=Friendly targets are hastened. | |
Behavior/Tooltip/ItemControlMinion=This unit is being controlled by an enemy. | |
Behavior/Tooltip/ItemDeadlyAttacksSprint=This unit has increased movement speed | |
Behavior/Tooltip/ItemDemolitions=3...2...1...BOOM | |
Behavior/Tooltip/ItemFlagbearer1Buff=This Minion has increased attack damage and attack speed. | |
Behavior/Tooltip/ItemFlagbearer2Buff=This Minion has increased attack damage and attack speed and Health regeneration. | |
Behavior/Tooltip/ItemFreezeMinion=This unit is frozen and can't be attacked. | |
Behavior/Tooltip/ItemFuryMelee=Greatly increased attack speed. | |
Behavior/Tooltip/ItemFuryRanged=Greatly increased attack speed. | |
Behavior/Tooltip/ItemIcyGauntletsMelee=Attacks slow their target. | |
Behavior/Tooltip/ItemIcyGauntletsMeleeSlow=Movement and attack speed slowed. | |
Behavior/Tooltip/ItemIcyGauntletsRanged=Attacks slow their target. | |
Behavior/Tooltip/ItemIcyGauntletsRangedSlow=Movement and attack speed slowed. | |
Behavior/Tooltip/ItemManaShieldBuff=Shielded. | |
Behavior/Tooltip/ItemMutatorBuff=Increased damage and Health. | |
Behavior/Tooltip/ItemPowerWordShield=Shielded. | |
Behavior/Tooltip/ItemProtectorShields=Shielded. | |
Behavior/Tooltip/ItemSkillSprintHomeguard=Zoom. | |
Behavior/Tooltip/ItemStealthMasteryShield=Increased shields. | |
Behavior/Tooltip/ItemTauntDebuff=Taunted and dealing reduced damage. | |
Behavior/Tooltip/ItemVortexActive=This unit is slowing nearby enemies. | |
Behavior/Tooltip/ItemVortexSlow=Slowed. | |
Behavior/Tooltip/JainaFrostbiteFrostArmorCooldown=Frost Armor is recharging | |
Behavior/Tooltip/JainaFrostbiteFrostArmorStack=Reduce damage taken from the next Hero Basic Attack by <c val="#TooltipNumbers"><d ref="Behavior,JainaFrostbiteFrostArmorArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Behavior/Tooltip/JainaFrostibiteFrostArmorStack=Blocks a single basic attack, reducing its damage by 75% | |
Behavior/Tooltip/JainaFrozen=Unable to move. | |
Behavior/Tooltip/JainaIcyVeinsBuff=<s val="StandardTooltip">Reduced ability Mana costs and cooldowns.</s> | |
Behavior/Tooltip/JainaImprovedIceBlock=Invulnerable and unable to act. Will Chill nearby enemies on expiration. | |
Behavior/Tooltip/KaelthasArcaneDynamo=Current Spell Power Bonus: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:KaelthasArcaneDynamo$*(100*Behavior,KaelthasArcaneDynamo,Modification.DamageDealtFraction[Ability])"/>%</c> | |
Behavior/Tooltip/LeavingVehicle=Exiting. | |
Behavior/Tooltip/LiLiBlindingWindSurgingWindsAbilityPower=<d ref="$BehaviorStackCount:LiLiBlindingWindSurgingWindsAbilityPower$*5"/>% Bonus Spell Power | |
Behavior/Tooltip/LiLiElusiveFeet=Damage of next incoming Heroic Basic Attack reduced by 50%. | |
Behavior/Tooltip/LightCycleTimedLife=This vehicle is abandoned and can be used. Will self-destruct soon without a pilot. | |
Behavior/Tooltip/LightningSpeedStacking=Attacking faster. | |
Behavior/Tooltip/LongboatRaidTimedLife=I'm on a boat | |
Behavior/Tooltip/LostVikingVikingHoard=Bonus Health Regen: <d ref="$BehaviorStackCount:LostVikingsVikingHoardTokenCounter$*Accumulator,LostVikingsVikingHoardAccumulator,Scale" precision="2"/> | |
Behavior/Tooltip/LostVikingsHoldTheLine=Regenerating Health | |
Behavior/Tooltip/LostVikingsOlafTheStoutBlock=Blocks a single basic attack, reducing its damage by 75% | |
Behavior/Tooltip/LostVikingsOlaftheStoutChargeCooldown=Olaf the Stout is recharging | |
Behavior/Tooltip/Lunge=Charging. | |
Behavior/Tooltip/LungeRoot=Rooted | |
Behavior/Tooltip/ManaFlareSilence=Silenced. | |
Behavior/Tooltip/ManaStone1=Regenerating Mana every second. | |
Behavior/Tooltip/ManaStone2=Regenerating Mana every second. | |
Behavior/Tooltip/ManaStone3=Regenerating Mana every second. | |
Behavior/Tooltip/MassShield=Shielded. | |
Behavior/Tooltip/MedicAdvancedBlockChargeCooldown=Advanced Block is recharging | |
Behavior/Tooltip/MedicAdvancedBlockStack=Blocks a single basic attack, reducing its damage by 50% | |
Behavior/Tooltip/MedicCaduceusReactorUIDummyBuff=[PH] After not taking damage for <c val="#TooltipNumbers">4 </c>seconds, Lt. Morales regenerates <c val="#TooltipNumbers"><d ref="100*Effect,MedicCaduceusReactorCreateHealer,RechargeVitalFraction"player="0"/>%</c> of her maximum Health every second. | |
Behavior/Tooltip/MedicHealingBeamCooldown=After not channeling Healing Beam for <c val="#TooltipNumbers"><d ref="Behavior,MedicHealingBeamCooldown,Duration"/></c> seconds, regenerate <c val="#TooltipNumbers"><d ref="100*Effect,MedicCaduceusReactorCreateEnergyHealer,RechargeVitalFraction"/></c> Energy per second. | |
Behavior/Tooltip/MedicSafeguardTraumaTriggerCooldown=Trauma Trigger has been activated recently and must recharge | |
Behavior/Tooltip/MedicStimDroneBuff=Increased attack and movement speed | |
Behavior/Tooltip/MedicTraumaTriggerCooldown=Trauma Trigger is recharging. | |
Behavior/Tooltip/Metamorphosis=Stage Diving. | |
Behavior/Tooltip/MinionArmor1=Reduces damage from Minions and Mercenaries. | |
Behavior/Tooltip/MoltenFist=Taking damage. | |
Behavior/Tooltip/MonkDeadlyReachCasterBehavior=Bonus Attack Speed. Dealing line damage. | |
Behavior/Tooltip/MonkSixthSenseBlockBuff=Blocks enemy Hero Basic Attacks, reducing their damage by <c val="#TooltipNumbers"><d ref="Behavior,MonkSixthSenseBlockBuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c> | |
Behavior/Tooltip/MuradinAvatarHealthBuff=Gaining additional Health. | |
Behavior/Tooltip/MurkyEggHuntCloak=Cloaked. | |
Behavior/Tooltip/MurkyFishEyeMountSpeed=Increased mount speed | |
Behavior/Tooltip/MurkyLivingTheDream=<c val="#TooltipQuest">Ability Power: <c val="#TooltipNumbers"><d ref="($BehaviorStackCount:MurkyLivingTheDreamQuestToken$*Accumulator,MurkyLivingTheDreamAccumulator,Scale*100)+(Behavior,MurkyLivingTheDreamCarry,Modification.DamageDealtFraction[Ability]*100)"/>/<d ref="(Accumulator,MurkyLivingTheDreamAccumulator,MaxAccumulation+(Behavior,MurkyLivingTheDreamCarry,Modification.DamageDealtFraction[Ability]))*100"/>%</c></c> | |
Behavior/Tooltip/NewHatredStack=Basic Attack Damage Bonus: <c val="#TooltipNumbers"><d ref="Behavior,NewHatredStack,Modification.DamageDealtFraction[Basic]*$BehaviorStackCount:NewHatredStack$*100"/>%</c><n/>Movement Speed Bonus: <c val="#TooltipNumbers"><d ref="(Behavior,NewHatredStack,Modification.UnifiedMoveSpeedFactor*$BehaviorStackCount:NewHatredStack$*100)+((Behavior,HotPursuit,Modification.UnifiedMoveSpeedFactor*$BehaviorStackCount:HotPursuit$)*50)"/>%</c> | |
Behavior/Tooltip/NovaCovertOpsDisplayBehavior=Pinning Shot slow empowered. | |
Behavior/Tooltip/NovaPermanentCloakDamageDisablePassive=Disable Passive. | |
Behavior/Tooltip/NovaPermanentCloakRevealDisablePassive=Disable Passive. | |
Behavior/Tooltip/NovaPinningShotCovertOpsActive=Pinning Shot Empowered | |
Behavior/Tooltip/NovaPinningShotCovertOpsActiveTimed=Pinning Shot Empowered | |
Behavior/Tooltip/NovaPinningShotCovertOpsTimer=Remain stealthed to empower Pinning Shot | |
Behavior/Tooltip/NovaSnipeHotShotCasterBuffStack=Current Stack Count: <d ref="$BehaviorStackCount:NovaSnipeHotShotCasterBuffStack$"/><n/>Bonus Snipe Damage: <d ref="(($BehaviorStackCount:NovaSnipeHotShotCasterBuffStack$)*4)"/>% | |
Behavior/Tooltip/NovaSnipeHotShotZeroBuffStack=Current Stack Count: <d ref="$BehaviorStackCount:NovaSnipeHotShotCasterBuffStack$"/><n/>Bonus Snipe Damage: <d ref="(($BehaviorStackCount:NovaSnipeHotShotCasterBuffStack$)*4)"/>% | |
Behavior/Tooltip/NovaSnipeMasterTokenCounter=<c val="ffff8a">Current bonus damage: <c val="#TooltipNumbers"><d ref="15*$BehaviorStackCount:NovaSnipeMasterTokenCounter$"/>%</c></c> | |
Behavior/Tooltip/NovaSnipeMasterTokenCounterBehavior=<c val="ffff8a">Current bonus damage: <c val="#TooltipNumbers"><d ref="15*$BehaviorStackCount:NovaSnipeMasterTokenCounter$"/>%</c></c> | |
Behavior/Tooltip/OrbitalBombardmentSlow=Slowed. | |
Behavior/Tooltip/Overdrive=Power overwhelming! | |
Behavior/Tooltip/ParasiticInvasionMindControl=This unit is being controlled by an Infestor. | |
Behavior/Tooltip/PassiveBuffWeaponSiegeMode=Cannot move, increased range, splash damage | |
Behavior/Tooltip/PhaseShift=Unit cannot be seen or damaged. | |
Behavior/Tooltip/PhaseShiftRelicCooldown=Phase Shift Relic on cooldown | |
Behavior/Tooltip/PlaguePeriodicDamage=Taking periodic damage from Plague. | |
Behavior/Tooltip/PlagueSlow=Slowed by Plague. | |
Behavior/Tooltip/PowerslideSpeedBoost=Movement speed increased. | |
Behavior/Tooltip/PrelateScythesShieldBehavior=Shielded. | |
Behavior/Tooltip/PsionicShift=Charging. | |
Behavior/Tooltip/PsionicShiftSpeedBuff=Movement speed increased. | |
Behavior/Tooltip/PsionicStormDebuff=Slowed and taking damage. | |
Behavior/Tooltip/PsionicStormSilence=Silenced. | |
Behavior/Tooltip/PursuitBuff=Increased movement speed. | |
Behavior/Tooltip/PursuitBuff2=Increased movement speed. | |
Behavior/Tooltip/RaynorAdrenalineRushDummyBuff=Regenerating Health. | |
Behavior/Tooltip/RegenerationMasterGlobes=At 3 stacks, the hero permanently increases their Health regeneration. | |
Behavior/Tooltip/RestoreHealth=Regenerating Health. | |
Behavior/Tooltip/RestoreMana=Regenerating Mana. | |
Behavior/Tooltip/RexxarSpiritSwoopAspectOfTheHawk=Rexxar gains <c val="#TooltipNumbers"><d ref="Behavior,RexxarSpiritSwoopAspectOfTheHawk,Modification.UnifiedAttackSpeedFactor*100"/>%</c> Attack Speed for <c val="#TooltipNumbers"><d ref="Behavior,RexxarSpiritSwoopAspectOfTheHawk,Duration" player="0"/></c> seconds. Misha's Basic Attacks increase the duration of this buff by <c val="#TooltipNumbers"><d ref="Effect,RexxarSpiritSwoopAspectoftheHawkTalentModifyBehaviorDuration,Value"precision="2"/></c> seconds. | |
Behavior/Tooltip/RidingCrop1Ally=Increased movement speed. | |
Behavior/Tooltip/RidingCrop2Ally=Increased movement speed. | |
Behavior/Tooltip/RidingCrop3Ally=Increased movement speed. | |
Behavior/Tooltip/RodoftheArchdruidRevealDebuff=This unit is visible to enemies | |
Behavior/Tooltip/SanctificationBuff=Damage taken reduced by 50%. | |
Behavior/Tooltip/SanctificationSlow=Slowed. | |
Behavior/Tooltip/Scattershot=Slowed. | |
Behavior/Tooltip/SearingArrowsVisualBuff=Increased Basic Attack damage. | |
Behavior/Tooltip/SearingAttacks=Increased Basic Attack damage. | |
Behavior/Tooltip/SgtHammerArtilleryMinionStructures=SgtHammer deals more damage with normal attacks to targets that are far away. | |
Behavior/Tooltip/SgtHammerArtillerySplashDamage=SgtHammer deals more damage with normal attacks to targets that are far away. | |
Behavior/Tooltip/ShadowBlast=Blinded. | |
Behavior/Tooltip/ShadowBlastPeriodicDamage=Revealed to the enemy team and taking damage. | |
Behavior/Tooltip/ShadowBlastSilence=Silenced. | |
Behavior/Tooltip/ShadowBlastSlow=Slowed. | |
Behavior/Tooltip/ShieldGeneratorShield=Shielded. | |
Behavior/Tooltip/SingularitySpikeSlow=Slowed. | |
Behavior/Tooltip/SkullofGuldan=Blocks next Stun, Slow or Root. | |
Behavior/Tooltip/SkullofGuldanCooldown=Skull of Guldan is recharging. | |
Behavior/Tooltip/SkullofGuldanDisabler=Skull of Guldan is recharging. | |
Behavior/Tooltip/Sonar=Revealed. | |
Behavior/Tooltip/SpellExpander=Friendly targets are hasted. | |
Behavior/Tooltip/SpellProjection=Friendly targets are hasted. | |
Behavior/Tooltip/SpellProjectionSpeed=Movement speed increased. | |
Behavior/Tooltip/SpiritOfRedemptionSpiritFormBuff=Uther is a spirit. | |
Behavior/Tooltip/SprintUnstoppable=Unstoppable. | |
Behavior/Tooltip/SpyGamesCloakCooldown=Temporarily Stealthed. | |
Behavior/Tooltip/StitchesGorgeCaster=Yum! | |
Behavior/Tooltip/StitchesStitchesSlamPulverizeSlow=Stunned. | |
Behavior/Tooltip/StitchesStitchesSlamPulverizeSlowLv2=Stunned. | |
Behavior/Tooltip/StitchesStitchesSlamPulverizeSlowLv3=Stunned. | |
Behavior/Tooltip/StitchesStitchesSlamPulverizeSlowLv4=Stunned. | |
Behavior/Tooltip/StitchesStitchesSlamPulverizeSlowLv5=Stunned. | |
Behavior/Tooltip/StormReveal=Revealed | |
Behavior/Tooltip/SunfireEnchantmentBuff=Increased basic attack damage | |
Behavior/Tooltip/SustainedAnamolyLift=In Stasis. | |
Behavior/Tooltip/SustainedAnomalyLift=In Stasis. | |
Behavior/Tooltip/SylvanasMindControlCaster=Mind Controlled | |
Behavior/Tooltip/SylvanasPossessionTargetImproved=Possessed and empowered. | |
Behavior/Tooltip/TalentBerserk=Increased attack and movement speed. | |
Behavior/Tooltip/TalentBlockChargeCooldown=Block is recharging | |
Behavior/Tooltip/TalentBucketBlock=Blocks an enemy Hero's Basic Attack, reducing its damage by <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlock,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Behavior/Tooltip/TalentBucketBlockCharged=Blocks an enemy Hero's basic attack, reducing its damage by <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlock,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Behavior/Tooltip/TalentBucketIceBlock=Invulnerable and unable to act. | |
Behavior/Tooltip/TalentBucketImposingPresenceSlow=Attack Speed slowed. | |
Behavior/Tooltip/TalentBucketInvigorateCooldown=Invigorate cannot be reapplied. | |
Behavior/Tooltip/TalentBucketMarksmanCooldown=Basic Attacks will reduce this cooldown by <c val="#TooltipNumbers">1</c> second. | |
Behavior/Tooltip/TalentBucketSearingAttacksTychus=Increased Basic Attack damage. | |
Behavior/Tooltip/TalentBucketUnleashed=Increased CDR and Mana Regen. | |
Behavior/Tooltip/TalentBucketUnleashedRefresh=Increased CDR and Mana Regen. | |
Behavior/Tooltip/TalentBurningRage1=Damage over time to nearby enemies. | |
Behavior/Tooltip/TalentBurningRage2=Damage over time to nearby enemies. | |
Behavior/Tooltip/TalentDampenMagicStack=Taking reduced spell damage. | |
Behavior/Tooltip/TalentGatheringPowerStack=<c val="#TooltipQuest">Takedowns: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:TalentGatheringPowerStack$"/>/<d ref="Behavior,TalentGatheringPowerStack,MaxStackCount"/></c><n/>Spell Power: <c val="#TooltipNumbers"><d ref="(($BehaviorStackCount:TalentGatheringPowerStack$*Behavior,TalentGatheringPowerStack,Modification.DamageDealtFraction[Ability])+Behavior,TalentGatheringPowerCarry,Modification.DamageDealtFraction[Ability])*100"/>%</c> | |
Behavior/Tooltip/TalentGenericMarksman1=Your next attack deals more damage. | |
Behavior/Tooltip/TalentGenericMarksman2=Your next attack deals more damage. | |
Behavior/Tooltip/TalentGenericMarksman3=Your next attack deals more damage. | |
Behavior/Tooltip/TalentGenericMightAndMagic1=Increased damage and healing on the next ability. | |
Behavior/Tooltip/TalentGenericMightAndMagic1Controller=Increased damage and healing on the next ability. | |
Behavior/Tooltip/TalentGenericMightAndMagic2=Increased damage and healing on the next ability. | |
Behavior/Tooltip/TalentGenericMightAndMagic2Controller=Increased damage and healing on the next ability. | |
Behavior/Tooltip/TalentGenericMightAndMagic3=Increased damage and healing on the next ability. | |
Behavior/Tooltip/TalentGenericMightAndMagic3Controller=Increased damage and healing on the next ability. | |
Behavior/Tooltip/TalentOverdrive=Greatly increased ability power and Mana costs. | |
Behavior/Tooltip/TassadarArchon=Dealing extra damage. | |
Behavior/Tooltip/TassadarDistortionForceWall=Tassadar's abilities also slow enemies near their target by 20% for 2 seconds. | |
Behavior/Tooltip/TheHuntStun=Stunned. | |
Behavior/Tooltip/ThrallFeralResilience=Blocks an enemy Hero's Basic Attack, reducing its damage by <c val="#TooltipNumbers"><d ref="Behavior,CrusaderReinforceArmorBuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Behavior/Tooltip/ThrallSpiritShieldCooldown=Spirit Shield cannot trigger again for a while. | |
Behavior/Tooltip/TinkerXplodiumChargeXTraLargeBombsTalentCooldown=X-Tra Large Bombs Is On Cooldown | |
Behavior/Tooltip/TranquilityBehavior=Malfurion is healing allies around him over time. | |
Behavior/Tooltip/TrapDebuff=Silenced. | |
Behavior/Tooltip/TrapRoot=Rooted. | |
Behavior/Tooltip/Truesight=Reveals cloaked Heroes. | |
Behavior/Tooltip/TychusFinishingRoundsStack=Dealing increasing damage to a target | |
Behavior/Tooltip/TychusOdin=Transformed. | |
Behavior/Tooltip/TychusPressTheAdvantageRangeBuff=Increased Range | |
Behavior/Tooltip/TychusSizzlinAttacksBuff=Increased Minigun damage | |
Behavior/Tooltip/TyraelArchangelsWrathDeathActiveBuff=Seeking vengeance. | |
Behavior/Tooltip/TyrandeDarnassianArcheryDamageBuff=Increased Basic Attack damage against Heroic Targets | |
Behavior/Tooltip/UnleashBansheeDebuff=Revealed to the enemy team. | |
Behavior/Tooltip/UnleashBansheeTooltip=Being revealed to the enemy team. | |
Behavior/Tooltip/UnyieldingCarapace=Movement Speed Increased. | |
Behavior/Tooltip/UtherBlessedChampion=Basic Attacks heal nearby allies. | |
Behavior/Tooltip/UtherHardenedFocus=Cooldowns regenerate faster | |
Behavior/Tooltip/VehicleOgrenautStompStun=Briefly stunned. | |
Behavior/Tooltip/VenomArrowPeriodicDamage=Taking damage. | |
Behavior/Tooltip/VenomousTouchDebuff=Taking damage. | |
Behavior/Tooltip/WarCryDamageDown=Attack damage decreased. | |
Behavior/Tooltip/WarCryDamageDownLv2=Attack damage decreased. | |
Behavior/Tooltip/WarCryDamageDownLv3=Attack damage decreased. | |
Behavior/Tooltip/WarCryDamageUp=Attack damage decreased. | |
Behavior/Tooltip/WarCryDamageUpLv2=Attack damage decreased. | |
Behavior/Tooltip/WarCryDamageUpLv3=Attack damage decreased. | |
Behavior/Tooltip/WaterElementalCaster=A Water Elemental is following Jaina. | |
Behavior/Tooltip/WaterElementalFrostArmor=Attackers are slowed. | |
Behavior/Tooltip/WaterElementalFrostArmorSlow=Movement speed slowed. | |
Behavior/Tooltip/WeaponSlowDebuff=Slowed. | |
Behavior/Tooltip/WilloftheForsakenUnstoppableBuff=Unstoppable. | |
Behavior/Tooltip/Windwalk=Unit cannot be seen without detection. | |
Behavior/Tooltip/WindwalkImproved=Unit cannot be seen without detection. First attack from cloak deals bonus damage. | |
Behavior/Tooltip/WindwalkOnDamageRemoval=Unit cannot be seen without detection. | |
Behavior/Tooltip/WispBehavior=You are dead, but your spirit remains... | |
Behavior/Tooltip/WispSilence=Silenced. | |
Behavior/Tooltip/WispWispFormBuff=Malfurion is in wisp form, healing nearby allies. | |
Behavior/Tooltip/WispWispFormBuffImproved=Malfurion is in wisp form, healing nearby allies. | |
Behavior/Tooltip/WitchDoctorDeathRitualCasterImproved=The Witch Doctor's attacks and abilities deals additional damage over time. If an enemy dies under this effect, the Witch Doctor is returned Health and Mana. | |
Behavior/Tooltip/WitchDoctorDeathRitualHeal=Regenerating Health and Mana. | |
Behavior/Tooltip/WitchDoctorSoulHarvestStack=<c val="#TooltipQuest">Maximum Health and Spell Power Bonus:</c> <d ref="100*Behavior,WitchDoctorSoulHarvestDamageCarry,Modification.DamageDealtFraction[Ability]"/>% | |
Behavior/Tooltip/WitchDoctorVoodooRitualTargetSpecializedToxin=Taking damage over time. | |
Behavior/Tooltip/WizardCannoneerTracker=Basic Attack Damage Bonus: <c val="#TooltipNumbers"><d ref="Effect,WizardCannoneerWeaponDamage,AttributeFactor[Tower]*(100)*$BehaviorStackCount:WizardCannoneerTracker$"/>%</c> | |
Behavior/Tooltip/WizardForceArmorBlock=Blocks a single enemy Ability, reducing its damage by <c val="#TooltipNumbers"><d ref="Behavior,WizardForceArmorBlock,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c> | |
Behavior/Tooltip/WizardTalRashasElementsCasterBuff=Spell Power Increased by <c val="#TooltipNumbers"><d ref="(Behavior,WizardTalRashasElementsCasterBuff,Modification.DamageDealtFraction[Ability]*100)*$BehaviorStackCount:WizardTalRashasElementsCasterBuff$"/>%</c> | |
Behavior/Tooltip/WizardTeleportWormholeFreeTeleport=Wormhole Free Teleport | |
Behavior/Tooltip/WrathOfTheLichKingCaster=Regenerating Health. | |
Behavior/Tooltip/WrathOfTheLichKingSpeedBoost=Movement speed increased. | |
Behavior/Tooltip/WrathOfTheLichKingTarget=Taking damage. | |
Behavior/Tooltip/ZagaraBileDropTokenCounter=<c val="#TooltipQuest">Heroes Hit: </c><d ref="$BehaviorStackCount:ZagaraInfestedDropBileDropTracker$"/>/<d ref="Behavior,ZagaraInfestedDropBileDropTracker,MaxStackCount"/><n/><c val="#TooltipQuest">Bonus Damage:</c> <d ref="$BehaviorStackCount:ZagaraInfestedDropBileDropTracker$*5+50"/>% | |
Behavior/Tooltip/ZagaraVirophageDebuff=This unit will become an Roach when killed. | |
Behavior/Tooltip/ZeratulBlinkWormholeTalentTimerBuff=Blunk. | |
Behavior/Tooltip/ZeratulCulltheWeak=Zeratul's weapon attacks deal double damage to targets that are slowed, rooted, or stunned. | |
Benediction Cool Down=60 seconds | |
Boost/Name/2Day=2 Day Stimpack | |
Boost/Name/2Hour(Test)=2 Hour Stimpack (Test) | |
Boost/Name/30Day=30 Day Stimpack | |
Boost/Name/360DayStimpack=360 Day Stimpack | |
Boost/Name/5Minute(Test)=5 Minute Stimpack (Test) | |
Boost/Name/7Day=7 Day Stimpack | |
Boost/Name/LootChest1Day=1 Day Stimpack | |
Boost/Name/LootChest3Day=3 Day Stimpack | |
Boost/Name/LootChest7Day=7 Day Stimpack | |
Boost/Name/Promo30Day=30 Day Stimpack | |
Bundle/Name/1003WeeklySaleBundle=10/03 Weekly Sale Bundle | |
Bundle/Name/1010WeeklySaleBundle=10/10 Weekly Sale Bundle | |
Bundle/Name/1017WeeklySaleBundle=10/17 Weekly Sale Bundle | |
Bundle/Name/1024WeeklySaleBundle=10/24 Weekly Sale Bundle | |
Bundle/Name/1031WeeklySaleBundle=10/31 Weekly Sale Bundle | |
Bundle/Name/117WeeklySaleBundle=11/7 Weekly Sale Bundle | |
Bundle/Name/2016HeroesoftheDormChampionsBundle=2016 Heroes of the Dorm Champions Bundle | |
Bundle/Name/2016SpringChampionshipBundle=2016 Spring Championship Bundle | |
Bundle/Name/2016SummerGlobalChampionsBundle=2016 Summer Global Champions Bundle | |
Bundle/Name/2017HeroesoftheDormBundle=2017 Heroes of the Dorm Bundle | |
Bundle/Name/2017LoveisintheAirBundle=2017 Love is in the Air Bundle | |
Bundle/Name/2017LunarFestivalBundle=2017 Lunar Festival Bundle | |
Bundle/Name/24DynamicBundle=Stars of War Bundle | |
Bundle/Name/24UltimateDynamicBundle=Ultimate Stars of War Bundle | |
Bundle/Name/815WeeklySaleBundle=8/15 Weekly Sale Bundle | |
Bundle/Name/822WeeklySaleBundle=8/22 Weekly Sale Bundle | |
Bundle/Name/829WeeklySaleBundle=8/29 Weekly Sale Bundle | |
Bundle/Name/88WeeklySaleBundle=8/8 Weekly Sale Bundle | |
Bundle/Name/905WeeklySaleBundle=9/05 Weekly Sale Bundle | |
Bundle/Name/912WeeklySaleBundle=9/12 Weekly Sale Bundle | |
Bundle/Name/919WeeklySaleBundle=9/19 Weekly Sale Bundle | |
Bundle/Name/926WeeklySaleBundle=9/26 Weekly Sale Bundle | |
Bundle/Name/AdmiralKrakenovSkinPack=Admiral Krakenov Skin Pack | |
Bundle/Name/AllStarsBundle=All-Stars Bundle | |
Bundle/Name/AlteredFatesBundle=Altered Fates Bundle | |
Bundle/Name/AlteredFatesCompleteBundle=Altered Fates Complete Bundle | |
Bundle/Name/AlteredFatesSkinBundle=Altered Fates Skin Bundle | |
Bundle/Name/AlteredFatesUltimateBundle=Altered Fates Ultimate Bundle | |
Bundle/Name/AlteredWarBundle=Altered War Bundle | |
Bundle/Name/AnaHeroicBundle=Ana Heroic Bundle | |
Bundle/Name/AnubarakCybarakBundle=Cyb'arak Anub'arak Bundle | |
Bundle/Name/ArchangelDiabloBundle=Archangel Diablo Bundle | |
Bundle/Name/ArmedandReadyBundle=Armed and Ready Bundle | |
Bundle/Name/ArthasFrostWyrmBundle=Frost Wyrm Arthas Bundle | |
Bundle/Name/ArthasPrinceBundle=Crown Prince Arthas Bundle | |
Bundle/Name/AssassinBundle=Assassin Bundle | |
Bundle/Name/AutumnLootChest12Pack=Hallow's End Rare Loot Chests - 12 Pack | |
Bundle/Name/AutumnLootChest1Pack=Hallow's End Rare Loot Chests - 1 Pack | |
Bundle/Name/AutumnLootChest25Pack=Hallow's End Rare Loot Chests - 25 Pack | |
Bundle/Name/AutumnLootChest52Pack=Hallow's End Rare Loot Chests - 52 Pack | |
Bundle/Name/AutumnLootChest5Pack=Hallow's End Rare Loot Chests - 5 Pack | |
Bundle/Name/AzmodanAzguldanBundle=AzGul'dan Azmodan Bundle | |
Bundle/Name/AzmodunkBundle=Azmodunk Bundle | |
Bundle/Name/BalespiderGuldanBundle=Balespider Gul'dan Bundle | |
Bundle/Name/BattleBeastsBundle=Battle Beasts Bundle | |
Bundle/Name/BattleBundle=Battle Bundle | |
Bundle/Name/BeatdownBundle=Beatdown Bundle | |
Bundle/Name/BestFriendsBundle=Teamwork Bundle | |
Bundle/Name/BikiniStitchesBundle=Bikini Stitches Bundle | |
Bundle/Name/BladesofDestructionBundle=Blades of Destruction Bundle | |
Bundle/Name/BlizzCon2015ChampionshipBundle=BlizzCon 2015 Championship Bundle | |
Bundle/Name/BlizzardBundle=Blizzard Bundle | |
Bundle/Name/ButcherliskBundle=Butcherlisk Bundle | |
Bundle/Name/CenturionJohannaBundle=Centurion Johanna Bundle | |
Bundle/Name/CheerleaderKerriganBundle=Cheerleader Kerrigan Bundle | |
Bundle/Name/ChenWarmasterBundle=Warmaster Chen Bundle | |
Bundle/Name/ChinaGoldChampionship2015Bundle=China Gold Championship 2015 Bundle | |
Bundle/Name/ClassicLoveisintheAirBundle=Classic Love is in the Air Bundle | |
Bundle/Name/ConquestBundle=Conquest Bundle | |
Bundle/Name/CourtoftheArchlichBundle=Court of the Archlich Bundle | |
Bundle/Name/CrimsonCountArthasBundle=Crimson Count Arthas Bundle | |
Bundle/Name/CyberdemonZaryaSkinPack=Cyberdemon Zarya Skin Pack | |
Bundle/Name/CyberhawkKaelThasBundle=Cyberhawk Kael'Thas Bundle | |
Bundle/Name/DVaHeroicBundle=D.Va Heroic Bundle | |
Bundle/Name/DVatheDestroyerBundle=D.Va the Destroyer Bundle | |
Bundle/Name/DemonHunterValeeraBundle=Demon Hunter Valeera Bundle | |
Bundle/Name/DemonicAurielBundle=Demonic Auriel Bundle | |
Bundle/Name/DemonicDevastationBundle=Demonic Devastation Bundle | |
Bundle/Name/DiabloFranchiseBundle=Diablo Bundle | |
Bundle/Name/DiabloKaijoBundle=Kaijo Diablo Bundle | |
Bundle/Name/DominationBundle=Domination Bundle | |
Bundle/Name/DoombreakerBundle=Doombreaker Bundle | |
Bundle/Name/DruidoftheFlameMalfurion=Druid of the Flame Malfurion | |
Bundle/Name/DruidoftheFlameMalfurionBundle=Druid of the Flame Malfurion Bundle | |
Bundle/Name/EagleEyeTyrandeBundle=Eagle Eye Tyrande Bundle | |
Bundle/Name/EchoesofTristramBundle=Echoes of Tristram Bundle | |
Bundle/Name/ElvenFatesBundle=Elven Fates Bundle | |
Bundle/Name/EmberlordZuljinBundle=Emberlord Zul’jin Bundle | |
Bundle/Name/EternalConflictBundle=Eternal Conflict Bundle | |
Bundle/Name/EternalConflictUltimateBundle=Eternal Conflict Ultimate Bundle | |
Bundle/Name/FallenJunkratSkinPack=Fallen Junkrat Skin Pack | |
Bundle/Name/FelQueenChromieBundle=Fel Queen Chromie Bundle | |
Bundle/Name/FirstAnniversaryBundle=First Anniversary Bundle | |
Bundle/Name/FreshMeatBundle=Fresh Meat Bundle | |
Bundle/Name/FrostlordRexxarBundle=Frostlord Rexxar Bundle | |
Bundle/Name/GarroshHeroicBundle=Garrosh Heroic Bundle | |
Bundle/Name/GazloweBigTopBundle=Big Top Gazlowe Bundle | |
Bundle/Name/GenjiLaunchBundle=Genji Heroic Bundle | |
Bundle/Name/GhostKerriganBundle=Queen of Ghosts Kerrigan Bundle | |
Bundle/Name/GoliathDVaSkinPack=Goliath D.Va Skin Pack | |
Bundle/Name/GraveWardenMalthaelSkinPack=Grave Warden Malthael Skin Pack | |
Bundle/Name/HallowsEnd2015Bundle=Hallow's End 2015 Bundle | |
Bundle/Name/HallowsEnd2015UltimateBundle=Hallow's End 2015 Ultimate Bundle | |
Bundle/Name/HallowsEnd2015UltimateBundleCN=Hallow's End 2015 Ultimate Bundle CN | |
Bundle/Name/HallowsEnd2016Bundle=Hallow's End 2016 Bundle | |
Bundle/Name/HallowsEnd2016UltimateBundle=Hallow's End 2016 Ultimate Bundle | |
Bundle/Name/HallowsEnd2017Bundle=Hallow's End 2017 Bundle | |
Bundle/Name/HallowsEndClassicBundle=Hallow's End Classic Bundle | |
Bundle/Name/HallowsEndCostumeBundle=Hallow's End Costume Bundle | |
Bundle/Name/HarlequinNazeeboBundle=Harlequin Nazeebo Bundle | |
Bundle/Name/HealerBundle=Healer Bundle | |
Bundle/Name/HeavyHittersBundle=Heavy Hitters Bundle | |
Bundle/Name/HellbladeSamuroBundle=Hellblade Samuro Bundle | |
Bundle/Name/HellhammerThrallBundle=Hellhammer Thrall Bundle | |
Bundle/Name/HeraldofNzothAlarakBundle=Herald of N'Zoth Alarak Bundle | |
Bundle/Name/Hero10Pack1Bundle=Heroes Variety Bundle | |
Bundle/Name/HeroesofLightBundle=Heroes of Light Bundle | |
Bundle/Name/HeroesoftheNexusBundle=Heroes of the Nexus Bundle | |
Bundle/Name/HordeLegendsBundle=Horde Legends Bundle | |
Bundle/Name/JadeDragonKharazimBundle=Jade Dragon Kharazim Bundle | |
Bundle/Name/JudgementBundle=Judgment Bundle | |
Bundle/Name/JunkratHeroicBundle=Junkrat Heroic Bundle | |
Bundle/Name/KelThuzadHeroicBundle=Kel'Thuzad Heroic Bundle | |
Bundle/Name/KnightOwlMedivhBundle=Knight Owl Medivh Bundle | |
Bundle/Name/KopruluBundle=Koprulu Bundle | |
Bundle/Name/LeadingLadiesBundle=Leading Ladies Bundle | |
Bundle/Name/LegendsoftheNexusBundle=Legends of the Nexus Bundle | |
Bundle/Name/LilRagnarosBundle=Lil' Ragnaros Bundle | |
Bundle/Name/LoGoshVarianBundle=Lo'Gosh Varian Bundle | |
Bundle/Name/LootChest100Pack=Loot Chest 100 Pack | |
Bundle/Name/LootChest12Pack=Loot Chest 12 Pack | |
Bundle/Name/LootChest1Pack=Loot Chest 1 Pack | |
Bundle/Name/LootChest25Pack=Loot Chest 25 Pack | |
Bundle/Name/LootChest52Pack=Loot Chest 52 Pack | |
Bundle/Name/LootChest5Pack=Loot Chest 5 Pack | |
Bundle/Name/LostVikingsLaunchBundle=Pajama Party Bundle | |
Bundle/Name/LoveBugAnubarakBundle=Love is in the Air Bundle | |
Bundle/Name/LoveDoctorMoralesBundle=Love Doctor Morales Bundle | |
Bundle/Name/LoveisintheAir2015Bundle=Love is in the Air 2015 Bundle | |
Bundle/Name/LtMoralesApothecaryBundle=Apothecary Morales Bundle | |
Bundle/Name/LunarFestival2015Bundle=Lunar Festival 2015 Bundle | |
Bundle/Name/LunarFestival2016Bundle=2016 Lunar Festival Bundle | |
Bundle/Name/LunarFestivalCompleteBundle=Lunar Festival Complete Bundle | |
Bundle/Name/LunarFestivalSkinBundle=Lunar Festival Skin Bundle | |
Bundle/Name/LuxoriaCompleteBundle=Luxoria Complete Bundle | |
Bundle/Name/LuxoriaSkinBundle=Luxoria Skin Bundle | |
Bundle/Name/LuxorianNightsBundle=Luxorian Nights Bundle | |
Bundle/Name/MachinesofWarBundle=Machines of War Bundle | |
Bundle/Name/MadAndMightyBundle=Mad and Mighty Skin Bundle | |
Bundle/Name/MadAndMightyCompleteBundle=Mad and Mighty Complete Bundle | |
Bundle/Name/MadAxeGarroshSkinPack=Mad Axe Garrosh Skin Pack | |
Bundle/Name/MadKingBundle=Mad King Bundle | |
Bundle/Name/MalthaelHeroicBundle=Malthael Heroic Bundle | |
Bundle/Name/MaraudinMuradinBundle=Maraudin' Muradin Bundle | |
Bundle/Name/MarshalRaynorBundle=Marshal Raynor Bundle | |
Bundle/Name/MastersofMagicBundle=Masters of Magic Bundle | |
Bundle/Name/MechaDehakaBundle=Mecha Dehaka Bundle | |
Bundle/Name/MegabundleAssassins=Assassins Mega Bundle | |
Bundle/Name/MegabundleFlex=Flex Mega Bundle | |
Bundle/Name/MegabundleJungle=Tanks & Bruisers Mega Bundle | |
Bundle/Name/MegabundleSupport=Support & Specialist Mega Bundle | |
Bundle/Name/MultiverseBundle=Multiverse Bundle | |
Bundle/Name/MurkyGruntyBundle=Grunty Murky Bundle | |
Bundle/Name/MysticKingdomsArthasBundle=Mystic Kingdoms Arthas Bundle | |
Bundle/Name/NexusBundle=Nexus Bundle | |
Bundle/Name/NexusChallengerBundle=Nexus Challenger Bundle | |
Bundle/Name/NexusConquerorBundle=Nexus Conqueror Bundle | |
Bundle/Name/NexusHeroineBundle=Nexus Heroine Bundle | |
Bundle/Name/NoblegardenBundle=Noblegarden Bundle | |
Bundle/Name/NoblegardenMurkyBundle=Noblegarden Bundle | |
Bundle/Name/NovaCompleteBundle=Nova Complete Bundle | |
Bundle/Name/NovazonNovaBundle=Novazon Nova Bundle | |
Bundle/Name/OniGenjiSkinPack=Oni Genji Skin Pack | |
Bundle/Name/PirateCassiaBundle=Pirate Cassia Bundle | |
Bundle/Name/PlayoftheGameBundle=Play of the Game Bundle | |
Bundle/Name/PowerhouseBundle=Powerhouse Bundle | |
Bundle/Name/PrisonerTychusBundle=Prisoner Tychus Bundle | |
Bundle/Name/PurifierArtanisBundle=Purifier Artanis Bundle | |
Bundle/Name/PurpleRageBundle=Purple Rage Bundle | |
Bundle/Name/RaiderRexxarBundle=Raider Rexxar Bundle | |
Bundle/Name/RangerGeneralSylvanasBundle=Ranger-General Sylvanas Bundle | |
Bundle/Name/RehgarIronClawBundle=Ironclaw Rehgar Bundle | |
Bundle/Name/RibbitLucioBundle=Ribbit Lúcio Bundle | |
Bundle/Name/RingmasterGreymaneBundle=Ringmaster Greymane Bundle | |
Bundle/Name/SakuraAurielSkinPack=Sakura Auriel Skin Pack | |
Bundle/Name/SecondChanceBundle=Second Chance Bundle | |
Bundle/Name/SentinelLunaraBundle=Sentinel Lunara Bundle | |
Bundle/Name/SerpentKingXulBundle=Serpent King Xul Bundle | |
Bundle/Name/ShadowBladeBundle=Shadow Blade Bundle | |
Bundle/Name/ShrikeSkinPack=Shrike Skin Pack | |
Bundle/Name/SideshowBundle=Sideshow Bundle | |
Bundle/Name/SovereignFiendsBundle=Sovereign Fiends Bundle | |
Bundle/Name/SpaceLordLeoricBundle=Space Lord Leoric Bundle | |
Bundle/Name/SpectreBundle=Spectre Bundle | |
Bundle/Name/SpectreTracerBundle=Spectre Tracer Bundle | |
Bundle/Name/SpellbreakerJohannaBundle=Spellbreaker Johanna Bundle | |
Bundle/Name/StarCraftFranchiseBundle=StarCraft Bundle | |
Bundle/Name/StarCrossedBundle=StarCrossed Bundle | |
Bundle/Name/StarLichKelThuzadSkinPack=Star Lich Kel'Thuzad Skin Pack | |
Bundle/Name/StarPrincessLiMingBundle=Star Princess Li-Ming Bundle | |
Bundle/Name/StarterBundle=Starter Bundle | |
Bundle/Name/StarterBundleAlpha=Starter Bundle | |
Bundle/Name/StarterBundleBeta=Starter Bundle | |
Bundle/Name/StormBundle=Storm Bundle | |
Bundle/Name/StormpunkKaelThasBundle=Stormpunk Kael'Thas Bundle | |
Bundle/Name/StrikerLiMingBundle=Striker Li-Ming Bundle | |
Bundle/Name/StukovHeroicBundle=Stukov Heroic Bundle | |
Bundle/Name/SummerLootChest12Pack=Sun's Out Loot Chest 12 Pack | |
Bundle/Name/SummerLootChest1Pack=Sun's Out Loot Chest 1 Pack | |
Bundle/Name/SummerLootChest25Pack=Sun's Out Loot Chest 25 Pack | |
Bundle/Name/SummerLootChest52Pack=Sun's Out Loot Chest 52 Pack | |
Bundle/Name/SummerLootChest5Pack=Sun's Out Loot Chest 5 Pack | |
Bundle/Name/SunsOutGunsOutBundle=Sun's Out, Guns Out Bundle | |
Bundle/Name/SuperTyrandeBundle=Eagle Eye Tyrande Bundle | |
Bundle/Name/SuperheroinesBundle=Superheroines Bundle | |
Bundle/Name/SupportBundle=Support Bundle | |
Bundle/Name/TempestRegaliaJainaBundle=Tempest Regalia Jaina Bundle | |
Bundle/Name/TerranItUpBundle=Terran It Up Bundle | |
Bundle/Name/TerranProbiusBundle=Terran Probius Bundle | |
Bundle/Name/TestBonusBundle=[PH]Bonus UI Test Bundle | |
Bundle/Name/ThunderGuardZaryaBundle=Thunder Guard Zarya Bundle | |
Bundle/Name/TriumphBundle=Triumph Bundle | |
Bundle/Name/TyraelEliteBundle=Tyrael Elite Bundle | |
Bundle/Name/TyrandeWardenBundle=Warden Tyrande Bundle | |
Bundle/Name/UltimateArthasBundle=Ultimate Arthas Bundle | |
Bundle/Name/UltimateBattleBeastsBundle=Ultimate Battle Beasts Bundle | |
Bundle/Name/UltimateBestFriendsBundle=Ultimate Teamwork Bundle | |
Bundle/Name/UltimateBladesofDestructionBundle=Ultimate Blades of Destruction Bundle | |
Bundle/Name/UltimateElvenFatesBundle=Ultimate Elven Fates Bundle | |
Bundle/Name/UltimateHalloweenBundle=Ultimate Halloween Bundle | |
Bundle/Name/UltimateHealerBundle=Ultimate Healer Bundle | |
Bundle/Name/UltimateHordeLegendsBundle=Ultimate Horde Legends Bundle | |
Bundle/Name/UltimateKopruluBundle=Ultimate Koprulu Bundle | |
Bundle/Name/UltimateLeadingLadiesBundle=Ultimate Leading Ladies Bundle | |
Bundle/Name/UltimateLuxorianNightsBundle=Ultimate Luxorian Nights Bundle | |
Bundle/Name/UltimateMastersofMagicBundle=Ultimate Masters of Magic Bundle | |
Bundle/Name/UltimateMultiverseBundle=Ultimate Multiverse Bundle | |
Bundle/Name/UltimateNexusHeroineBundle=Ultimate Nexus Heroine Bundle | |
Bundle/Name/UltimatePowerhouseBundle=Ultimate Powerhouse Bundle | |
Bundle/Name/UltimateSideshowBundle=Ultimate Sideshow Bundle | |
Bundle/Name/UltimateSovereignFiendsBundle=Ultimate Sovereign Fiends Bundle | |
Bundle/Name/UltimateUndyingLegendsBundle=Ultimate Undying Legends Bundle | |
Bundle/Name/UndyingLegendsBundle=Undying Legends Bundle | |
Bundle/Name/UtherCompleteBundle=Uther Complete Bundle | |
Bundle/Name/UtherMedicBundle=Medic Uther Bundle | |
Bundle/Name/WarcraftArmoryBundle=Warcraft Armory Bundle | |
Bundle/Name/WarcraftFranchiseBundle=Warcraft Bundle | |
Bundle/Name/WarriorBundle=Warrior Bundle | |
Bundle/Name/WelcomeBundle=Welcome Bundle | |
Bundle/Name/WidowmakerNovaBundle=Widowmaker Nova Bundle | |
Bundle/Name/WinterVeil2015Bundle=Winter Veil 2015 Bundle | |
Bundle/Name/WinterVeil2015UltimateBundle=Winter Veil 2015 Ultimate Bundle | |
Bundle/Name/WinterVeil2016Bundle=Winter Veil 2016 Bundle | |
Bundle/Name/WinterVeilClassicBundle=Winter Veil Classic Bundle | |
Bundle/Name/WinterVeilCompleteBundle=Winter Veil Complete Bundle | |
Bundle/Name/WinterVeilJainaBundle=Winter Veil Jaina Bundle | |
Bundle/Name/ZagaraInsectoidBundle=Insectoid Zagara Bundle | |
Bundle/Name/ZeratulEliteBundle=Zeratul Elite Bundle | |
Button/CooldownOverride/ArtanisPhasePrism=<d ref="Abil,ArtanisPhasePrism,Cost[0].Cooldown.TimeUse" player="0"/> seconds | |
Button/CooldownOverride/ArtanisTwinBlades=<d ref="Abil,ArtanisTwinBlades,Cost[0].Cooldown.TimeUse" player="0"/> seconds | |
Button/CooldownOverride/BarbarianWhirlwind=<d ref="Abil,BarbarianWhirlwind,Cost.Cooldown.TimeUse" player="0"/> seconds | |
Button/CooldownOverride/ChenKegSmash=<d ref="Abil,ChenKegSmash,Cost.Charge.TimeUse" player="0"/> seconds | |
Button/CooldownOverride/RehgarGhostWolfActivate=4 seconds | |
Button/CooldownOverride/RehgarLightningShield=8 seconds | |
Button/CooldownOverride/TyraelRighteousness=<d ref="Abil,TyraelRighteousness,Cost.Cooldown.TimeUse" player="0"/> seconds | |
Button/CooldownOverride/UtherDivineShield=<d ref="Abil,UtherDivineIntervention,Cost[0].Cooldown.TimeUse" player="0"/> seconds | |
Button/CooldownOverride/UtherDivineStorm=<d ref="Abil,UtherDivineStorm,Cost[0].Cooldown.TimeUse" player="0"/> seconds | |
Button/CooldownOverride/XplodiumCharge=<d ref="Abil,TinkerXplodiumBomb,Cost[0].Charge.TimeUse" player="0"/> seconds | |
Button/EditorPrefix/NewIllidanBatteredAssaultTalent=Illidan | |
Button/EditorPrefix/NewIllidanBatteredAssaultTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanBetrayersThirstThrillOfBattleHotbar=Illidan | |
Button/EditorPrefix/NewIllidanBetrayersVisionTrait=Illidan | |
Button/EditorPrefix/NewIllidanDemonicFormTalent=Illidan | |
Button/EditorPrefix/NewIllidanDemonicFormTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanDive=Illidan | |
Button/EditorPrefix/NewIllidanEvasion=Illidan | |
Button/EditorPrefix/NewIllidanFelReachTalent=Illidan | |
Button/EditorPrefix/NewIllidanFelReachTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanFriendOrFoeTalent=Illidan | |
Button/EditorPrefix/NewIllidanFriendOrFoeTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanHuntersOnslaughtTalent=Illidan | |
Button/EditorPrefix/NewIllidanHuntersOnslaughtTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanImmolationTalent=Illidan | |
Button/EditorPrefix/NewIllidanImmolationTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanLungeTalent=Illidan | |
Button/EditorPrefix/NewIllidanLungeTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanMarkedforDeathTalent=Illidan | |
Button/EditorPrefix/NewIllidanMarkedforDeathTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanMetamorphosis=Illidan | |
Button/EditorPrefix/NewIllidanNowhereToHideTalent=Illidan | |
Button/EditorPrefix/NewIllidanNowhereToHideTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanRapidChaseTalent=Illidan | |
Button/EditorPrefix/NewIllidanRapidChaseTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanReflexiveBlockTalent=Illidan | |
Button/EditorPrefix/NewIllidanReflexiveBlockTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanSecondSweepTalent=Illidan | |
Button/EditorPrefix/NewIllidanSecondSweepTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanShadowShieldTalent=Illidan | |
Button/EditorPrefix/NewIllidanShadowShieldTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanSixthSenseTalent=Illidan | |
Button/EditorPrefix/NewIllidanSixthSenseTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanSweepingStrike=Illidan | |
Button/EditorPrefix/NewIllidanTheHunt=Illidan | |
Button/EditorPrefix/NewIllidanThirstingBladeTalent=Illidan | |
Button/EditorPrefix/NewIllidanThirstingBladeTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanThrillOfBattleTalent=Illidan | |
Button/EditorPrefix/NewIllidanThrillOfBattleTalentSimple=Illidan | |
Button/EditorPrefix/NewIllidanUnboundTalent=Illidan | |
Button/EditorPrefix/NewIllidanUnboundTalentSimple=Illidan | |
Button/EditorSuffix/NewIllidanBatteredAssaultTalent=(Talent) | |
Button/EditorSuffix/NewIllidanBatteredAssaultTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanBetrayersThirstThrillOfBattleHotbar=(Thrill of Battle) (Hotbar) | |
Button/EditorSuffix/NewIllidanDemonicFormTalent=(Talent) | |
Button/EditorSuffix/NewIllidanDemonicFormTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanFelReachTalent=(Talent) | |
Button/EditorSuffix/NewIllidanFelReachTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanFriendOrFoeTalent=(Talent) | |
Button/EditorSuffix/NewIllidanFriendOrFoeTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanHuntersOnslaughtTalent=(Talent) | |
Button/EditorSuffix/NewIllidanHuntersOnslaughtTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanImmolationTalent=(Talent) | |
Button/EditorSuffix/NewIllidanImmolationTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanLungeTalent=(Talent) | |
Button/EditorSuffix/NewIllidanLungeTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanMarkedforDeathTalent=(Talent) | |
Button/EditorSuffix/NewIllidanMarkedforDeathTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanNowhereToHideTalent=(Talent) | |
Button/EditorSuffix/NewIllidanNowhereToHideTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanRapidChaseTalent=(Talent) | |
Button/EditorSuffix/NewIllidanRapidChaseTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanReflexiveBlockTalent=(Talent) | |
Button/EditorSuffix/NewIllidanReflexiveBlockTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanSecondSweepTalent=(Talent) | |
Button/EditorSuffix/NewIllidanSecondSweepTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanShadowShieldTalent=(Talent) | |
Button/EditorSuffix/NewIllidanShadowShieldTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanSixthSenseTalent=(Talent) | |
Button/EditorSuffix/NewIllidanSixthSenseTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanThirstingBladeTalent=(Talent) | |
Button/EditorSuffix/NewIllidanThirstingBladeTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanThrillOfBattleTalent=(Talent) | |
Button/EditorSuffix/NewIllidanThrillOfBattleTalentSimple=(Talent) (Simple) | |
Button/EditorSuffix/NewIllidanUnboundTalent=(Talent) | |
Button/EditorSuffix/NewIllidanUnboundTalentSimple=(Talent) (Simple) | |
Button/EnergyOverride/ETCGuitarSolo=40 Mana | |
Button/EnergyOverride/RehgarLightningShield=60 Mana | |
Button/Name/AbathurDeepTunnel=Deep Tunnel | |
Button/Name/AbathurEvolveMonstrosityHotbar=Evolve Monstrosity | |
Button/Name/AbathurLocustMasterHotbar=Locust Nest | |
Button/Name/AbathurLocustStrain=Locust Strain | |
Button/Name/AbathurLocustStrainAssaultStrainTalent=Assault Strain | |
Button/Name/AbathurLocustStrainBombardStrainTalent=Bombard Strain | |
Button/Name/AbathurLocustStrainCombatAdaptationTalent=Combat Adaptation | |
Button/Name/AbathurLocustStrainCombatAdaptationTalentSimple=Combat Adaptation | |
Button/Name/AbathurLocustStrainSelfReplicatingSwarmTalent=Self-Replicating Swarm | |
Button/Name/AbathurLocustStrainSelfReplicatingSwarmTalentSimple=Self-Replicating Swarm | |
Button/Name/AbathurLocustStrainSurvivalInstinctsTalent=Survival Instincts | |
Button/Name/AbathurLocustSwarm=Locust Brood | |
Button/Name/AbathurMonstrosityEvolutionCompleteTalent=Evolution Complete | |
Button/Name/AbathurSymbiote=Symbiote | |
Button/Name/AbathurSymbioteAdrenalOverloadTalent=Adrenal Overload | |
Button/Name/AbathurSymbioteAdrenalineBoostTalent=Adrenaline Boost | |
Button/Name/AbathurSymbioteCancel=Cancel Symbiote | |
Button/Name/AbathurSymbioteCarapace=Carapace | |
Button/Name/AbathurSymbioteCarapaceNetworkedCarapaceTalent=Networked Carapace | |
Button/Name/AbathurSymbioteCarapaceSustainedCarapaceTalent=Sustained Carapace | |
Button/Name/AbathurSymbioteEnvenomedSpikesTalent=Envenomed Spikes | |
Button/Name/AbathurSymbioteHivemindTalent=Hivemind | |
Button/Name/AbathurSymbioteNeedlespineTalent=Needlespine | |
Button/Name/AbathurSymbioteOrganicDynamoTalent=Organic Dynamo | |
Button/Name/AbathurSymbioteOrganicDynamoTalentSimple=Organic Dynamo | |
Button/Name/AbathurSymbiotePressurizedGlandsTalent=Pressurized Glands | |
Button/Name/AbathurSymbioteRegenerativeMicrobesTalent=Regenerative Microbes | |
Button/Name/AbathurSymbioteSpatialEfficiencyTalent=Spatial Efficiency | |
Button/Name/AbathurSymbioteSpikeBurst=Spike Burst | |
Button/Name/AbathurSymbioteSpikeBurstSomaTransferenceTalent=Soma Transference | |
Button/Name/AbathurSymbioteStab=Stab | |
Button/Name/AbathurToxicNest=Toxic Nest | |
Button/Name/AbathurToxicNestBallistosporesTalent=Ballistospores | |
Button/Name/AbathurToxicNestEnvenomedNestTalent=Envenomed Nest | |
Button/Name/AbathurToxicNestProlificDispersalTalent=Prolific Dispersal | |
Button/Name/AbathurToxicNestTalent=Toxic Nest | |
Button/Name/AbathurToxicNestVileNestTalent=Vile Nest | |
Button/Name/AbathurUltimateEvolution=Ultimate Evolution | |
Button/Name/AbathurUltimateEvolutionEvolutionMasterTalentSimple=Evolution Master | |
Button/Name/AbathurUltimateEvolutionEvolutionMasterUltimateEvolutionTalent=Evolution Master | |
Button/Name/AbathurUltimateEvolutionEvolutionaryLinkTalent=Evolutionary Link | |
Button/Name/AbathurVolatileMutationTalent=Volatile Mutation | |
Button/Name/AnubarakAcidDrenchedMandibles=Acid Drenched Mandibles | |
Button/Name/AnubarakBeetleSpitBeetleJuiceTalent=Beetle, Juiced | |
Button/Name/AnubarakBurrowCharge=Burrow Charge | |
Button/Name/AnubarakBurrowChargeCancel=Burrow Charge Cancel | |
Button/Name/AnubarakBurrowChargeEpicenterTalent=Epicenter | |
Button/Name/AnubarakBurrowChargeUnderkingTalent=Underking | |
Button/Name/AnubarakCarrionSwarm=Locust Swarm | |
Button/Name/AnubarakCarrionSwarmHiveMasterTalent=Hive Master | |
Button/Name/AnubarakCocoon=Cocoon | |
Button/Name/AnubarakCocoonViscousWebTalent=Viscous Web | |
Button/Name/AnubarakCocoonViscousWebTalentSimple=Viscous Web | |
Button/Name/AnubarakCryptweaveCocoonTalent=Cryptweave | |
Button/Name/AnubarakDebilitation=Debilitation | |
Button/Name/AnubarakHardenCarapace=Harden Carapace | |
Button/Name/AnubarakHardenCarapacePersistentCarapaceTalent=Persistent Carapace | |
Button/Name/AnubarakHardenCarapaceUrtricatingSpinesTalent=Urticating Spines | |
Button/Name/AnubarakImpale=Impale | |
Button/Name/AnubarakImpaleBedOfBarbsTalent=Bed of Barbs | |
Button/Name/AnubarakLeechingMandiblesTalent=Leeching Scarabs | |
Button/Name/AnubarakLegionOfBeetlesTalent=Legion of Beetles | |
Button/Name/AnubarakNerubianArmor=Nerubian Armor | |
Button/Name/AnubarakRegeneratingCarapaceChitinousPlatingTalent=Chitinous Plating | |
Button/Name/AnubarakRegeneratingCarapaceShedExoskeletonTalent=Shed Exoskeleton | |
Button/Name/AnubarakResilientScarabs=Resilient Scarabs | |
Button/Name/AnubarakScarabHostToggleLegionOfBeetlesOff=Scarab Host | |
Button/Name/AnubarakScarabHostToggleLegionOfBeetlesOn=Scarab Host | |
Button/Name/AnubarakScarabHostTrait=Scarab Host | |
Button/Name/AnubarakScarabInfestationTalent=Anub'arak - Scarab Infestation | |
Button/Name/AnubarakScarabInfestationTalentSimple=Scarab Infestation | |
Button/Name/AnubarakSubterraneanShield=Subterranean Shield | |
Button/Name/ArtanisBladeDash=Blade Dash | |
Button/Name/ArtanisBladeDashPsionicSynergyTalent=Psionic Synergy | |
Button/Name/ArtanisBladeDashSolariteReaperTalent=Solarite Reaper | |
Button/Name/ArtanisBladeDashTemplarsZealTalent=Templar's Zeal | |
Button/Name/ArtanisPhasePrism=Phase Prism | |
Button/Name/ArtanisPhasePrismChronoSurgeTalent=Chrono Surge | |
Button/Name/ArtanisPhasePrismGravitonVortexTalent=Graviton Vortex | |
Button/Name/ArtanisPhasePrismWarpSicknessTalent=Warp Sickness | |
Button/Name/ArtanisPlasmaBurn=Plasma Burn | |
Button/Name/ArtanisShieldOverloadForceofWillTalent=Force of Will | |
Button/Name/ArtanisShieldOverloadPhaseBulwarkTalent=Phase Bulwark | |
Button/Name/ArtanisShieldOverloadShieldBatteryTalent=Shield Battery | |
Button/Name/ArtanisShieldOverloadShieldSurgeTalentNew=Shield Surge | |
Button/Name/ArtanisShieldOverloadTrait=Shield Overload | |
Button/Name/ArtanisSpearofAdunPurifierBeam=Purifier Beam | |
Button/Name/ArtanisSpearofAdunPurifierBeamTargetPurifiedTalent=Target Purified | |
Button/Name/ArtanisSpearofAdunSuppressionPulse=Suppression Pulse | |
Button/Name/ArtanisSpearofAdunSuppressionPulseOrbitalBombardmentTalent=Orbital Bombardment | |
Button/Name/ArtanisTwinBlades=Twin Blades | |
Button/Name/ArtanisTwinBladesAmateurOpponentTalent=Amateur Opponent | |
Button/Name/ArtanisTwinBladesPrimed=Twin Blades (Primed) | |
Button/Name/ArtanisTwinBladesPsionicWoundTalent=Psionic Wound | |
Button/Name/ArtanisTwinBladesReactiveParryTalent=Reactive Parry | |
Button/Name/ArtanisTwinBladesTitanKillerTalent=Titan Killer | |
Button/Name/ArtanisTwinBladesTripleStrikeTalent=Triple Strike | |
Button/Name/ArtanisTwinBladesZealotChargeTalent=Zealot Charge | |
Button/Name/ArthasAbsoluteZeroSummonSindragosaTalent=Absolute Zero | |
Button/Name/ArthasAntiMagicShellTalent=Anti-Magic Shell | |
Button/Name/ArthasArmyOfTheDead=Army of the Dead | |
Button/Name/ArthasArmyOfTheDeadSacrifice=Sacrifice | |
Button/Name/ArthasArmyOfTheDeadSacrificeUpgrade=Sacrifice | |
Button/Name/ArthasBitingColdFrozenTempestTalent=Biting Cold | |
Button/Name/ArthasCancelFrozenTempestHeroSelect=Cancel Frozen Tempest | |
Button/Name/ArthasDeathCoil=Death Coil | |
Button/Name/ArthasDeathlord=Deathlord | |
Button/Name/ArthasDeathsAdvanceTalent=Death's Advance | |
Button/Name/ArthasEmbraceDeathDeathCoilTalent=Embrace Death | |
Button/Name/ArthasEternalHungerFrostmourneHungersTalent=Eternal Hunger | |
Button/Name/ArthasEternalHungerQuestTokenFrostmourneHungersTalent=Eternal Hunger | |
Button/Name/ArthasFrigidWindsFrozenTempestTalent=Frigid Winds | |
Button/Name/ArthasFrostPresenceHowlingBlastTalent=Frost Presence | |
Button/Name/ArthasFrostPresenceToken=Frost Presence | |
Button/Name/ArthasFrostStrikeFrostmourneHungersTalent=Frost Strike | |
Button/Name/ArthasFrostmourneFeedsFrostmourneHungersTalents=Frostmourne Feeds | |
Button/Name/ArthasFrostmourneHungers=Frostmourne Hungers | |
Button/Name/ArthasFrostmourneHungersPrimed=Frostmourne Hungers Primed | |
Button/Name/ArthasFrozenTempest=Frozen Tempest | |
Button/Name/ArthasFrozenTempestDeactive=Cancel Frozen Tempest | |
Button/Name/ArthasFrozenWastesFrozenTempestTalent=Frozen Wastes | |
Button/Name/ArthasFrozenWastesQuestTokenFrozenTempestTalent=Frozen Wastes | |
Button/Name/ArthasFrozenWastesQuestTokenFrozenTempestTalentComplete=Frozen Wastes | |
Button/Name/ArthasHowlingBlast=Howling Blast | |
Button/Name/ArthasIceboundFortitudeTalent=Icebound Fortitude | |
Button/Name/ArthasIcyTalons=Icy Talons | |
Button/Name/ArthasImmortalCoilDeathCoilTalent=Immortal Coil | |
Button/Name/ArthasLegionOfNorthrendArmyOfTheDeadTalent=Legion of Northrend | |
Button/Name/ArthasRemorselessWinterFrozenTempestTalent=Remorseless Winter | |
Button/Name/ArthasRime=Rime | |
Button/Name/ArthasRuneTapTalent=Rune Tap | |
Button/Name/ArthasShatteredArmor=Shattered Armor | |
Button/Name/ArthasSummonSindragosa=Summon Sindragosa | |
Button/Name/ArthasTrailOfFrostHowlingBlastTalent=Trail of Frost | |
Button/Name/ArtifactAbilityPowerTalent=Brilliant Topaz | |
Button/Name/ArtifactAttackDamageTalent=Primal Ruby | |
Button/Name/ArtifactAttackSpeedTalent=Skyfire Emerald | |
Button/Name/ArtifactCooldownReductionTalent=Royal Diamond | |
Button/Name/ArtifactHealthRegenTalent=Warrior's Resolve | |
Button/Name/ArtifactLifestealTalent=Blood Siphon | |
Button/Name/ArtifactManaRegenTalent=Mana Infusion | |
Button/Name/ArtifactMaxHealthTalent=Bold Amethyst | |
Button/Name/ArtifactMaxManaTalent=Khaydarin Amulet | |
Button/Name/ArtifactMovementSpeedTalent=Wirt's Leg | |
Button/Name/ArtifactShieldsTalent=Nexus Sapphire | |
Button/Name/ArtifactSiegeDamageTalent=Destroyer | |
Button/Name/Attack=Basic Attack | |
Button/Name/AutoAttack=Auto Attack | |
Button/Name/AzmodanAllShallBurn=All Shall Burn | |
Button/Name/AzmodanAllShallBurnBurnTheWeakTalentSimple=Burn the Weak | |
Button/Name/AzmodanAllShallBurnCancel=All Shall Burn | |
Button/Name/AzmodanAllShallBurnGluttonyTalent=Gluttony | |
Button/Name/AzmodanAllShallBurnMarchOfSinTalent=March of Sin | |
Button/Name/AzmodanAllShallBurnMasterOfDestructionTalent=Master of Destruction | |
Button/Name/AzmodanAllShallBurnSpareNothingTalent=Spare Nothing | |
Button/Name/AzmodanAllShallBurnSpareNothingTalentSimple=Spare Nothing | |
Button/Name/AzmodanBlackPool=Black Pool | |
Button/Name/AzmodanBlackPoolFifthCircleTalent=Fifth Circle | |
Button/Name/AzmodanBombardment=Bombardment | |
Button/Name/AzmodanDemonicInvasion=Demonic Invasion | |
Button/Name/AzmodanDemonicInvasionPerishingFlameTalent=Perishing Flame | |
Button/Name/AzmodanGeneralOfHell=General of Hell | |
Button/Name/AzmodanGeneralOfHellBoundMinionTalent=Bound Minion | |
Button/Name/AzmodanGeneralOfHellDemonicSmiteTalent=Demonic Smite | |
Button/Name/AzmodanGeneralOfHellForcedRecruitmentTalent=Forced Recruitment | |
Button/Name/AzmodanGlobOfAnnihilationBattlebornTalent=Battleborn | |
Button/Name/AzmodanGlobeOfAnnihilation=Globe Of Annihilation | |
Button/Name/AzmodanGlobeOfAnnihilationHedonismTalent=Hedonism | |
Button/Name/AzmodanGlobeOfAnnihilationInfernalGlobeTalent=Infernal Globe | |
Button/Name/AzmodanGlobeOfAnnihilationSiegingWrathTalent=Sieging Wrath | |
Button/Name/AzmodanGlobeOfAnnihilationTalent=Globe Of Annihilation | |
Button/Name/AzmodanGlobeOfAnnihilationTasteForBloodTalent=Taste for Blood | |
Button/Name/AzmodanGlobeOfAnnihilationTasteforBloodQuestToken=Taste for Blood | |
Button/Name/AzmodanGlobeofAnnihilationSiegingWrathTalentQuestToken=Sieging Wrath | |
Button/Name/AzmodanGluttonousWardHotbar=Gluttonous Ward | |
Button/Name/AzmodanHellishHirelings=Hellish Hirelings | |
Button/Name/AzmodanInfusedPowerTalent=Infused Power | |
Button/Name/AzmodanSinforSin=Sin for Sin | |
Button/Name/AzmodanSinsGraspHotbar=Sin's Grasp | |
Button/Name/AzmodanSummonDemonWarrior=Summon Demon Warrior | |
Button/Name/AzmodanSummonDemonWarriorArmyOfHellTalent=Army of Hell | |
Button/Name/AzmodanSummonDemonWarriorBurningDemonsTalent=Blazing Demons | |
Button/Name/AzmodanSummonDemonWarriorBurningDemonsTalentSimple=Blazing Demons | |
Button/Name/AzmodanSummonDemonWarriorEnduringWarriorsTalent=Enduring Warriors | |
Button/Name/AzmodanSummonDemonWarriorEnduringWarriorsTalentSimple=Enduring Warriors | |
Button/Name/AzmodanSummonDemonWarriorHellforgedArmorTalent=Hellforged Armor | |
Button/Name/BailoutFlyingMount=Bailout | |
Button/Name/BanelingBarrageMastery1Talent=Baneling Barrage Mastery 1 | |
Button/Name/BanelingBarrageMastery1Talent2=Baneling Barrage Mastery 2 | |
Button/Name/BanelingBarrageMastery1TalentSimple=Baneling Barrage Mastery 1 | |
Button/Name/BanelingBarrageTalent=Baneling Barrage | |
Button/Name/BanelingBarrageTalentSimple=Baneling Barrage | |
Button/Name/BarbarianAncientSpear=Ancient Spear | |
Button/Name/BarbarianAncientSpearBoonOfTheAncientsTalent=Boon Of The Ancients | |
Button/Name/BarbarianAncientSpearBoonOfTheAncientsTalentSimple=Boon Of The Ancients | |
Button/Name/BarbarianAncientSpearCompositeSpearTalent=Composite Spear | |
Button/Name/BarbarianAncientSpearMysticalSpearTalent=Mystical Spear | |
Button/Name/BarbarianAncientSpearPoisonedSpearTalent=Poisoned Spear | |
Button/Name/BarbarianFury=Fury | |
Button/Name/BarbarianFuryEndlessFuryTalent=Endless Fury | |
Button/Name/BarbarianFuryFerociousHealing=Ferocious Healing | |
Button/Name/BarbarianFuryNoEscapeTalent=No Escape | |
Button/Name/BarbarianFuryShotOfFury=Fury | |
Button/Name/BarbarianFuryShotOfFuryTalent=Shot of Fury | |
Button/Name/BarbarianFuryWarPaintTalent=War Paint | |
Button/Name/BarbarianHurricaneWhirlwindTalent=Hurricane | |
Button/Name/BarbarianLeap=Leap | |
Button/Name/BarbarianLeapArreatCraterCancel=Cancel Leap | |
Button/Name/BarbarianLeapArreatCraterTalent=Arreat Crater | |
Button/Name/BarbarianSeismicSlam=Seismic Slam | |
Button/Name/BarbarianSeismicSlamAftershockTalent=Aftershock | |
Button/Name/BarbarianSeismicSlamFuriousBlowTalent=Furious Blow | |
Button/Name/BarbarianSeismicSlamShatteredGroundTalent=Shattered Ground | |
Button/Name/BarbarianSeismicSlamStrengthFromEarthTalent=Strength from Earth | |
Button/Name/BarbarianSeismicSlamStrengthFromEarthTalentSimple=Strength from Earth | |
Button/Name/BarbarianWhirlwind=Whirlwind | |
Button/Name/BarbarianWhirlwindCancel=Cancel Whirlwind | |
Button/Name/BarbarianWhirlwindCycloneTalent=Cyclone | |
Button/Name/BarbarianWhirlwindCycloneTalentSimple=Cyclone | |
Button/Name/BarbarianWhirlwindDustDevilsTalent=Dust Devils | |
Button/Name/BarbarianWhirlwindDustDevilsTalentSimple=Dust Devils | |
Button/Name/BarbarianWhirlwindEnduringWhirlwindTalent=Enduring Whirlwind | |
Button/Name/BarbarianWhirlwindEnduringWhirlwindTalentSimple=Enduring Whirlwind | |
Button/Name/BarbarianWhirlwindHamstringSpiralTalent=Hamstring Spiral | |
Button/Name/BarbarianWhirlwindHamstringSpiralTalentSimple=Hamstring Spiral | |
Button/Name/BarbarianWhirlwindLifeFunnelTalent=Life Funnel | |
Button/Name/BarbarianWrathoftheBerserker=Wrath of the Berserker | |
Button/Name/BarbarianWrathoftheBerserkerAngerManagementTalent=Anger Management | |
Button/Name/BarbarianWrathoftheBerserkerCancel=Cancel Wrath of the Berserker | |
Button/Name/BarbedHook=Barbed Hook | |
Button/Name/BattleMomentum1=Battle Momentum 1 | |
Button/Name/BattleMomentum2=Battle Momentum 2 | |
Button/Name/BattleMomentumBase=Battle Momentum Base | |
Button/Name/Block1=Block 1 | |
Button/Name/Block1Base=Block 1 Base | |
Button/Name/Block2=Block 2 | |
Button/Name/BrightwingArcaneBarrageTalent=Arcane Barrage | |
Button/Name/BrightwingArcaneFlare=Arcane Flare | |
Button/Name/BrightwingArcaneFlareArcanePrecisionTalent=Arcane Precision | |
Button/Name/BrightwingArcaneFlareStickyFlareTalent=Sticky Flare | |
Button/Name/BrightwingBlinkHealAllyDash=Blink Heal | |
Button/Name/BrightwingBlinkHealAllyDashSelectButton=Blink Heal | |
Button/Name/BrightwingBlinkHealTalent=Blink Heal | |
Button/Name/BrightwingBlinkHealTalentSimple=Blink Heal | |
Button/Name/BrightwingBouncyDustTalent=Bouncy Dust | |
Button/Name/BrightwingDoubleWyrmhole=Double Wyrmhole | |
Button/Name/BrightwingDoubleWyrmholeTalent=Double Wyrmhole | |
Button/Name/BrightwingDreamShotTalent=Dream Shot | |
Button/Name/BrightwingEmeraldWind=Emerald Wind | |
Button/Name/BrightwingEmeraldWindContinuousWindsTalent=Continuous Winds | |
Button/Name/BrightwingEmeraldWindSoothingMistAppender=Emerald Wind | |
Button/Name/BrightwingEmeraldWindTalent=Luminosity | |
Button/Name/BrightwingEmeraldWindTalentSimple=Luminosity | |
Button/Name/BrightwingGreaterPolymorphTalent=Greater Polymorph | |
Button/Name/BrightwingHyperShiftTalent=Hyper Shift | |
Button/Name/BrightwingManicPixieTalent=Manic Pixie | |
Button/Name/BrightwingMistifiedTalent=Mistified | |
Button/Name/BrightwingPeekabooTalent=Peekaboo! | |
Button/Name/BrightwingPhaseShift=Phase Shift | |
Button/Name/BrightwingPhaseShiftPhaseShieldTalent=Phase Shield | |
Button/Name/BrightwingPhaseShiftPhaseShieldTalentSimple=Blink Heal | |
Button/Name/BrightwingPixieBoostTalent=Pixie Boost | |
Button/Name/BrightwingPixieDust=Pixie Dust | |
Button/Name/BrightwingPixieDustSelectButton=Pixie Dust | |
Button/Name/BrightwingPixieDustShieldDustTalent=Shield Dust | |
Button/Name/BrightwingPolymorph=Polymorph | |
Button/Name/BrightwingPolymorphCritterizeTalent=Critterize | |
Button/Name/BrightwingPolymorphSelectButton=Polymorph | |
Button/Name/BrightwingRevitalizingMistTalent=Revitalizing Mist | |
Button/Name/BrightwingSoothingMist=Soothing Mist | |
Button/Name/BrightwingSoothingMistGustofHealing=Soothing Mist | |
Button/Name/BrightwingUnfurlingSprayTalent=Unfurling Spray | |
Button/Name/BrightwingUnstableAnomalyTalent=Unstable Anomaly | |
Button/Name/BrightwingWoundedAnimalTalent=Wounded Animal | |
Button/Name/BrightwingWoundedAnimalTalentSimple=Wounded Animal | |
Button/Name/BuildFlyingMachine=Build Flying Machine | |
Button/Name/BuildGCV=Build GCV | |
Button/Name/BuildLightCycle=Build Light Cycle | |
Button/Name/BuildTrebuchet=Build Trebuchet | |
Button/Name/ButcherButchersBrand=Butcher's Brand | |
Button/Name/ButcherButchersBrandCraveFleshTalent=Crave Flesh | |
Button/Name/ButcherButchersBrandExposeFleshTalent=Expose Flesh | |
Button/Name/ButcherButchersBrandExposeFleshTalentSimple=Expose Flesh | |
Button/Name/ButcherButchersBrandInsatiableBladeTalent=Insatiable Blade | |
Button/Name/ButcherCleaver=Cleaver | |
Button/Name/ButcherEnragedHotbar=Enraged | |
Button/Name/ButcherEnragedTalent=Enraged | |
Button/Name/ButcherFreshBloodFrenzyMeatTalent=Blood Frenzy | |
Button/Name/ButcherFreshMeat=Fresh Meat | |
Button/Name/ButcherFreshMeatAbattoirTalent=Abattoir | |
Button/Name/ButcherFreshMeatAbattoirToken=Abattoir | |
Button/Name/ButcherFreshMeatToken=Fresh Meat | |
Button/Name/ButcherFreshMeatVictualsTalent=Victuals | |
Button/Name/ButcherFurnaceBlast=Furnace Blast | |
Button/Name/ButcherFurnaceBlastFiresofHellTalent=Fires of Hell | |
Button/Name/ButcherHamstring=Hamstring | |
Button/Name/ButcherHamstringBluntEdgeTalent=Blunt Edge | |
Button/Name/ButcherHamstringBluntEdgeTalentSimple=Blunt Edge | |
Button/Name/ButcherHamstringBrutalStrikeTalent=Brutal Strike | |
Button/Name/ButcherHamstringCheapShotTalent=Cheap Shot | |
Button/Name/ButcherHamstringChopMeatTalent=Chop Meat | |
Button/Name/ButcherHamstringCripplingSlamTalent=Crippling Slam | |
Button/Name/ButcherHamstringFlailAxeTalent=Flail Axe | |
Button/Name/ButcherHamstringInvigorationTalent=Invigoration | |
Button/Name/ButcherLambToTheSlaughter=Lamb to the Slaughter | |
Button/Name/ButcherLambToTheSlaughterSlaughterhouseTalent=Slaughterhouse | |
Button/Name/ButcherMeatShield=Meat Shield | |
Button/Name/ButcherRuthlessOnslaught=Ruthless Onslaught | |
Button/Name/ButcherRuthlessOnslaughtCancel=Ruthless Onslaught Cancel | |
Button/Name/ButcherRuthlessOnslaughtSavageChargeTalent=Savage Charge | |
Button/Name/ButcherRuthlessOnslaughtUnrelentingPursuitTalent=Unrelenting Pursuit | |
Button/Name/CaptureMacGuffin=Capture MacGuffin | |
Button/Name/CaptureMacGuffinTwo=Capture MacGuffin Two | |
Button/Name/CentrifugalHooksTalent2=Centrifugal Hooks Copy | |
Button/Name/ChenAccumulatingFlame=Accumulating Flame | |
Button/Name/ChenAccumulatingFlameToken=Accumulating Flame | |
Button/Name/ChenAnotherRound=Another Round | |
Button/Name/ChenBreathOfFire=Breath of Fire | |
Button/Name/ChenBreathOfFireRingOfFireTalent=Ring of Fire | |
Button/Name/ChenEarth=Earth | |
Button/Name/ChenElusiveBrawler=Elusive Brawler | |
Button/Name/ChenElusiveBrawlerHotbar=Elusive Brawler | |
Button/Name/ChenFire=Fire | |
Button/Name/ChenFirePassive=Fire | |
Button/Name/ChenFlyingKick=Flying Kick | |
Button/Name/ChenFlyingKickDeadlyStrikeTalent=Deadly Strike | |
Button/Name/ChenFlyingKickPressurePointTalent=Pressure Point | |
Button/Name/ChenFlyingLeap=Flying Leap | |
Button/Name/ChenFortifyingBrew=Fortifying Brew | |
Button/Name/ChenFortifyingBrewBolderFlavorTalent=Bolder Flavor | |
Button/Name/ChenFortifyingBrewBrewmastersBalanceTalent=Brewmaster's Balance | |
Button/Name/ChenFortifyingBrewCancel=Fortifying Brew | |
Button/Name/ChenFortifyingBrewEnoughToShareTalent=Enough to Share | |
Button/Name/ChenFortifyingBrewGroundingBrewTalent=Grounding Brew | |
Button/Name/ChenFreshestIngredients=Freshest Ingredients | |
Button/Name/ChenFreshestIngredientsTalentToken=Freshest Ingredients | |
Button/Name/ChenKegSmash=Keg Smash | |
Button/Name/ChenKegSmashATouchOfHoneyTalent=A Touch of Honey | |
Button/Name/ChenKegSmashKegTossTalent=Keg Toss | |
Button/Name/ChenKegTossToken=Keg Toss | |
Button/Name/ChenPurifyingBrew=Purifying Brew | |
Button/Name/ChenRefreshingElixir=Refreshing Elixir | |
Button/Name/ChenStorm=Storm | |
Button/Name/ChenStormEarthFire=Storm, Earth, Fire | |
Button/Name/ChenStormEarthFireElementalConduitTalent=Elemental Conduit | |
Button/Name/ChenStormstoutSecretRecipe=Stormstout Secret Recipe | |
Button/Name/ChenWanderingKeg=Wandering Keg | |
Button/Name/ChenWanderingKegUntappedPotentialTalent=Untapped Potential | |
Button/Name/ChenWitheringFlames=Withering Flames | |
Button/Name/CleaverToss=Cleaver Toss | |
Button/Name/CloudSerpentAttack=Cloud Serpent Attack | |
Button/Name/ColdSnapHotbar2=Cold Snap Copy | |
Button/Name/ColdSnapTalent2=Cold Snap Copy | |
Button/Name/ConstantHeroism1=Constant Heroism 1 | |
Button/Name/ConstantHeroism2=Constant Heroism 2 | |
Button/Name/ConstantHeroismBase=Constant Heroism Base | |
Button/Name/Corruption1=Corruption 1 | |
Button/Name/Corruption2=Corruption 2 | |
Button/Name/Corruption3=Corruption 3 | |
Button/Name/CreepTumorMastery1Talent=Creep Tumor Mastery 1 | |
Button/Name/CreepTumorMastery1TalentSimple=Creep Tumor Mastery 1 | |
Button/Name/CrusaderBlessedShield=Blessed Shield | |
Button/Name/CrusaderBlessedShieldRadiatingFaithTalent=Radiating Faith | |
Button/Name/CrusaderBlindedByTheLight=Blinded By The Light | |
Button/Name/CrusaderCondemn=Condemn | |
Button/Name/CrusaderCondemnBlessedHammerTalent=Blessed Hammer | |
Button/Name/CrusaderCondemnConvictionTalent=Conviction | |
Button/Name/CrusaderCondemnGravitationalPullTalent=Gravitational Pull | |
Button/Name/CrusaderCondemnGravitationalPullTalentSimple=Gravitational Pull | |
Button/Name/CrusaderCondemnKnightTakesPawnTalent=Knight Takes Pawn | |
Button/Name/CrusaderEternalRetaliationTalent=Eternal Retaliation | |
Button/Name/CrusaderFallingSword=Falling Sword | |
Button/Name/CrusaderFallingSwordHeavensFuryTalent=Heaven's Fury | |
Button/Name/CrusaderHolyFury=Holy Fury | |
Button/Name/CrusaderIndestructableTalent=Indestructible | |
Button/Name/CrusaderIndestructibleHotbar=Indestructible | |
Button/Name/CrusaderIronSkin=Iron Skin | |
Button/Name/CrusaderIronSkinFanaticismTalent=Fanaticism | |
Button/Name/CrusaderIronSkinHoldYourGroundTalent=Hold Your Ground | |
Button/Name/CrusaderIronSkinReinforceTalent=Reinforce | |
Button/Name/CrusaderIronSkinTheCrusadeMarchesOnTalent=The Crusade Marches On | |
Button/Name/CrusaderLawsOfHope=Laws of Hope | |
Button/Name/CrusaderPunish=Punish | |
Button/Name/CrusaderPunishRighteousSmashTalent=Righteous Smash | |
Button/Name/CrusaderRoarTalent=Roar | |
Button/Name/CrusaderShieldGlare=Shield Glare | |
Button/Name/CrusaderShieldGlareHolyRenewalTalent=Holy Renewal | |
Button/Name/CrusaderShieldGlarePathOfTheCrusadeTalent=Path Of The Crusade | |
Button/Name/CrusaderShieldGlarePathOfTheCrusadeTalentSimple=Path Of The Crusade | |
Button/Name/CrusaderShieldGlareSinsExposedTalent=Sins Exposed | |
Button/Name/CrusaderSubdueTalent=Subdue | |
Button/Name/CrusaderSubdueToken=Subdue | |
Button/Name/CrusaderZealousGlare=Zealous Glare | |
Button/Name/CryForHelp=Cry For Help | |
Button/Name/CurseOfGuldan=Curse of Gul'dan | |
Button/Name/Damage=Damage | |
Button/Name/DebugUnknownAbility=Unknown Ability | |
Button/Name/DeepChillTalent2=Deep Chill Copy | |
Button/Name/DeepChillTalentSimple2=Deep Chill Copy | |
Button/Name/DeepFreezeTalent2=Deep Freeze Copy | |
Button/Name/Demolitionist1=Demolitionist 1 | |
Button/Name/Demolitionist2=Demolitionist 2 | |
Button/Name/Demolitionist3=Demolitionist 3 | |
Button/Name/DemonHunterCreedoftheHunter=Creed of the Hunter | |
Button/Name/DemonHunterCreedoftheHunterToken=Creed of the Hunter | |
Button/Name/DemonHunterDeathDealer=Death Dealer | |
Button/Name/DemonHunterFarflightQuiver=Farflight Quiver | |
Button/Name/DemonHunterGloom=Gloom | |
Button/Name/DemonHunterGloomItem=Gloom | |
Button/Name/DemonHunterHatred=Hatred | |
Button/Name/DemonHunterHatredHotPursuitTalent=Hot Pursuit | |
Button/Name/DemonHunterHatredPunishmentTalent=Punishment | |
Button/Name/DemonHunterHatredRancorTalent=Rancor | |
Button/Name/DemonHunterHatredTemperedByDisciplineTalent=Tempered by Discipline | |
Button/Name/DemonHunterHungeringArrow=Hungering Arrow | |
Button/Name/DemonHunterHungeringArrowMonsterHunterTalent=Monster Hunter | |
Button/Name/DemonHunterHungeringArrowPuncturingArrowTalent=Puncturing Arrow | |
Button/Name/DemonHunterHungeringArrowSiphoningArrowTalent=Siphoning Arrow | |
Button/Name/DemonHunterManticore=Manticore | |
Button/Name/DemonHunterMultishot=Multishot | |
Button/Name/DemonHunterMultishotArsenalTalent=Arsenal | |
Button/Name/DemonHunterMultishotCompositeArrowsTalent=Composite Arrows | |
Button/Name/DemonHunterMultishotFrostShotTalent=Frost Shot | |
Button/Name/DemonHunterNewHatredStackFace=Hatred | |
Button/Name/DemonHunterPuncturingArrowQuestToken=Puncturing Arrow | |
Button/Name/DemonHunterRainOfVengeance=Rain of Vengeance | |
Button/Name/DemonHunterRainOfVengeanceStormOfVengeanceTalent=Storm of Vengeance | |
Button/Name/DemonHunterSeethingHatred=Seething Hatred | |
Button/Name/DemonHunterStrafe=Strafe | |
Button/Name/DemonHunterStrafeDeathSiphonTalent=Death Siphon | |
Button/Name/DemonHunterStrafeTriggerHappyTalent=Trigger Happy | |
Button/Name/DemonHunterStrafeTriggerHappyTalentSimple=Trigger Happy | |
Button/Name/DemonHunterVault=Vault | |
Button/Name/DemonHunterVaultCaltropsTalent=Caltrops | |
Button/Name/DemonHunterVaultRepeatingArrowTalent=Repeating Arrow | |
Button/Name/DemonHunterVaultTalentCaltropsQuestToken=Caltrops | |
Button/Name/DemonHunterVaultTumbleTalent=Tumble | |
Button/Name/DiabloApocalypse=Apocalypse | |
Button/Name/DiabloApocalypseDyingBreathTalent=Dying Breath | |
Button/Name/DiabloBlackSoulstone=Black Soulstone | |
Button/Name/DiabloBlackSoulstoneDevilsDueTalent=Devil's Due | |
Button/Name/DiabloBlackSoulstoneSoulFeastTalent=Soul Feast | |
Button/Name/DiabloBlackSoulstoneSoulFeastTalentToken=Black Soulstone | |
Button/Name/DiabloBlackSoulstoneToken=Black Soulstone | |
Button/Name/DiabloBulwark=Bulwark | |
Button/Name/DiabloDebilitatingFlames=Debilitating Flames | |
Button/Name/DiabloDevastatingCharge=Devastating Charge | |
Button/Name/DiabloDevastatingChargeToken=Devastating Charge | |
Button/Name/DiabloDiabolicalMomentum=Diabolical Momentum | |
Button/Name/DiabloFearfulPresence=Fearful Presence | |
Button/Name/DiabloFearfulPresenceTalent=Fearful Presence | |
Button/Name/DiabloFireStomp=Fire Stomp | |
Button/Name/DiabloFirestompFireDevilTalent=Fire Devil | |
Button/Name/DiabloHellfire=Hellfire | |
Button/Name/DiabloHellfireToken=Hellfire | |
Button/Name/DiabloHellgateTalent=Hellgate | |
Button/Name/DiabloLifeLeechTalent=Life Leech | |
Button/Name/DiabloLightningBreath=Lightning Breath | |
Button/Name/DiabloLightningBreathCancel=Lightning Breath Cancel | |
Button/Name/DiabloLightningBreathHellstormTalent=Hellstorm | |
Button/Name/DiabloLordOfTerror=Lord of Terror | |
Button/Name/DiabloOverpower=Overpower | |
Button/Name/DiabloOverpowerDemonicStrengthTalent=Demonic Strength | |
Button/Name/DiabloOverpowerDominationTalent=Domination | |
Button/Name/DiabloShadowCharge=Shadow Charge | |
Button/Name/DiabloShadowChargeFromTheShadowsTalent=From the Shadows | |
Button/Name/DiabloSoulShield=Soul Shield | |
Button/Name/DiabloSpeedDemon=Speed Demon | |
Button/Name/DiabloStyleAttack=Diablo Style Attack | |
Button/Name/DiabloStyleAttackDirected=Diablo Style Attack Directed | |
Button/Name/DoodadSuicide=Doodad Suicide | |
Button/Name/DragonKnightBullRush=Savage Charge | |
Button/Name/DragonKnightFireBreath=Flame Breath | |
Button/Name/DragonKnightLeaveDragon=Leave Dragon | |
Button/Name/DragonKnightRubbleMaker=Rubble Maker | |
Button/Name/DryadAbolishMagicHotbar=Abolish Magic | |
Button/Name/DryadBlossomSwellTalent=Blossom Swell | |
Button/Name/DryadBoundlessStrideTalent=Boundless Stride | |
Button/Name/DryadChokingPollenTalent=Choking Pollen | |
Button/Name/DryadCripplingSpores=Crippling Spores | |
Button/Name/DryadCruelSporesTalent=Cruel Spores | |
Button/Name/DryadDividingWispTalent=Dividing Wisp | |
Button/Name/DryadDryadsSwiftness=Dryad's Swiftness | |
Button/Name/DryadForestsWrathTalent=Forest's Wrath | |
Button/Name/DryadGallopingGaitTalent=Galloping Gait | |
Button/Name/DryadGreaterSpellShieldItemDisabled=Greater Spell Shield - Disabled | |
Button/Name/DryadGreaterSpellShieldItemEnabled=Greater Spell Shield - Enabled | |
Button/Name/DryadGreaterSpellShieldTalent=Greater Spell Shield | |
Button/Name/DryadInvigoratingSporesTalent=Invigorating Spores | |
Button/Name/DryadLeapingStrike=Leaping Strike | |
Button/Name/DryadLetThemWitherTalent=Let Them Wither | |
Button/Name/DryadNaturalPerspectiveTalent=Natural Perspective | |
Button/Name/DryadNaturesCullingTalent=Nature's Culling | |
Button/Name/DryadNaturesToxin=Nature's Toxin | |
Button/Name/DryadNimbleWispTalent=Nimble Wisp | |
Button/Name/DryadNoxiousBlossom=Noxious Blossom | |
Button/Name/DryadPesteringBlossomTalent=Pestering Blossom | |
Button/Name/DryadPhotosynthesisTalent=Photosynthesis | |
Button/Name/DryadSiphoningToxinTalent=Siphoning Toxin | |
Button/Name/DryadSkyboundWispTalent=Skybound Wisp | |
Button/Name/DryadSplinteredSpearTalent=Splintered Spear | |
Button/Name/DryadStarWoodSpearTalent=Star Wood Spear | |
Button/Name/DryadThornwoodVine=Thornwood Vine | |
Button/Name/DryadTimelostWispTalent=Timelost Wisp | |
Button/Name/DryadUnfairAdvantageTalent=Unfair Advantage | |
Button/Name/DryadWildVigorTalent=Wild Vigor | |
Button/Name/DryadWisp=Wisp | |
Button/Name/DryadWispRedirect=Relocate Wisp | |
Button/Name/ETCBlockParty=Block Party | |
Button/Name/ETCBlockPartyToken=Block Party | |
Button/Name/ETCCrowdSurfer=Crowd Surfer | |
Button/Name/ETCEncoreTalent=Encore | |
Button/Name/ETCGuitarSoloAggressiveShreddingTalent=Aggressive Shredding | |
Button/Name/ETCHammeronTalent=Hammer-on | |
Button/Name/ETCJustKeepRockinTalent=Just Keep Rockin' | |
Button/Name/ETCMicCheckTalent=Mic Check | |
Button/Name/ETCPinballWizardTalent=Pinball Wizard | |
Button/Name/ETCProgRockQuestToken=Prog Rock | |
Button/Name/ETCProgRockTalent=Prog Rock | |
Button/Name/ETCRollingLikeaStoneTalent=Rolling Like a Stone | |
Button/Name/ETCShowStopperTalent=Show Stopper | |
Button/Name/ETCSpeedMetalTalent=Speed Metal | |
Button/Name/ETCStageDiveCrowdPleaserTalent=Crowd Pleaser | |
Button/Name/EvolveMonstrosityActiveHotbar=Evolve Monstrosity Active | |
Button/Name/FaerieDragonPixieCharm=Pixie Charm | |
Button/Name/FaerieDragonPixieCharmTalent=Pixie Charm | |
Button/Name/FaerieDragonPixieCharmTalentToken=Pixie Charm | |
Button/Name/FaerieDragonPixieCharmToken=Pixie Charm | |
Button/Name/FalstadAerialBlitzkrieg=Aerial Blitzkrieg | |
Button/Name/FalstadBarrelRoll=Barrel Roll | |
Button/Name/FalstadBarrelRollAfterburnerTalent=Afterburner | |
Button/Name/FalstadBarrelRollDogFightTalent=Dog Fight | |
Button/Name/FalstadBarrelRollDogFightTalentSimple=Dog Fight | |
Button/Name/FalstadBarrelRollUpdraftTalent=Updraft | |
Button/Name/FalstadChargedUpTalent=Charged Up | |
Button/Name/FalstadEpicMountTalent=Epic Mount | |
Button/Name/FalstadFlight=Flight | |
Button/Name/FalstadFlightFlyAwayTalent=Fly Away! | |
Button/Name/FalstadFlightFlyAwayTalentSimple=Fly Away! | |
Button/Name/FalstadFlowRiderTalent=Flow Rider | |
Button/Name/FalstadFreeRollTalent=Free Roll | |
Button/Name/FalstadGatheringStormTalent=Gathering Storm | |
Button/Name/FalstadHammerGainsTalent=Hammer Gains | |
Button/Name/FalstadHammerang=Hammerang | |
Button/Name/FalstadHammerangBOOMerangActive=BOOMerang | |
Button/Name/FalstadHammerangBOOMerangTalent=BOOMerang | |
Button/Name/FalstadHammerangCripplingHammerTalent=Crippling Hammer | |
Button/Name/FalstadHammerangGatheringStormQuestToken=Gathering Storm | |
Button/Name/FalstadHinterlandBlast=Hinterland Blast | |
Button/Name/FalstadHinterlandBlastCalloftheWildhammerTalent=Call of the Wildhammer | |
Button/Name/FalstadLightningChainTalent=Lightning Chain | |
Button/Name/FalstadLightningChainTalentSimple=Lightning Chain | |
Button/Name/FalstadLightningRod=Lightning Rod | |
Button/Name/FalstadMightyGust=Mighty Gust | |
Button/Name/FalstadMightyGustHeroSelect=Mighty Gust | |
Button/Name/FalstadPowerThrowTalent=Power Throw | |
Button/Name/FalstadSecretWeaponTalent=Secret Weapon | |
Button/Name/FalstadSonicBoomTalent=Sonic Boom | |
Button/Name/FalstadSonicBoomTalentSimple=Sonic Boom | |
Button/Name/FalstadStaticShieldTalent=Static Shield | |
Button/Name/FalstadTailwind=Tailwind | |
Button/Name/FalstadTailwindAerieGustsTalent=Aerie Gusts | |
Button/Name/FalstadTailwindStormhammerTalent=Stormhammer | |
Button/Name/FalstadTailwindStormhammerTalentSimple=Stormhammer | |
Button/Name/FalstadThunderstorm=Thunderstorm | |
Button/Name/FalstadThunderstormHeroSelect=Thunderstorm | |
Button/Name/FalstadThunderstormLightningStormTalent=Lightning Storm | |
Button/Name/FalstadThunderstormLightningStormTalentSimple=Lightning Storm | |
Button/Name/FalstadThunderstormZapTalent=Zap! | |
Button/Name/FalstadThunderstormZapTalentSimple=Zap! | |
Button/Name/FalstadThunderstrikesTalent=Thunderstrikes | |
Button/Name/FalstadWindTunnelTalent=Wind Tunnel | |
Button/Name/FalstadWingmanHotbar=Wingman | |
Button/Name/FalstadWingmanHotbarTalent=Wingman | |
Button/Name/FalstadWingmanTalentToken=Wingman | |
Button/Name/FalstadWingmanToken=Wingman | |
Button/Name/FelStrike=Fel Strike | |
Button/Name/FeralSpiritHeroSelect=Feral Spirit | |
Button/Name/FirebatMolotov=Molotov | |
Button/Name/FlyOff=Land | |
Button/Name/FlyOn=Fly | |
Button/Name/FrostShardsTalent2=Frost Shards Copy | |
Button/Name/FrostShardsTalentSimple2=Frost Shards Copy | |
Button/Name/FrostbittenTalent2=Frostbitten Copy | |
Button/Name/FrostbittenTalentSimple2=Frostbitten Copy | |
Button/Name/FuryoftheStormTalent=Fury of the Storm | |
Button/Name/GardensObeliskActivate=Gardens Obelisk Activate | |
Button/Name/GenericAmplifiedHealingTalent=Amplified Healing | |
Button/Name/GenericArcanePowerHotbar=Arcane Power | |
Button/Name/GenericBattleFuryTalent=Battle Fury | |
Button/Name/GenericBattleFuryTalentSimple=Battle Fury | |
Button/Name/GenericBattleMomentumTalent=Battle Momentum | |
Button/Name/GenericBerserkHotbar=Berserk | |
Button/Name/GenericBlockTalent=Block | |
Button/Name/GenericBlockTalentFace=Block | |
Button/Name/GenericBloodForBloodHotbar=Blood for Blood | |
Button/Name/GenericBoltoftheStormTalent=Bolt of the Storm | |
Button/Name/GenericBribe=Bribe | |
Button/Name/GenericBribeTalent=Bribe | |
Button/Name/GenericBurningRageTalent=Burning Rage | |
Button/Name/GenericCalldownMULERepair=Calldown MULE Repair | |
Button/Name/GenericCalldownMule=Calldown: MULE | |
Button/Name/GenericClairvoyance=Clairvoyance | |
Button/Name/GenericCleanse=Cleanse | |
Button/Name/GenericConjurersPursuitTalent=Conjurer's Pursuit | |
Button/Name/GenericConstantHeroismTalent=Constant Heroism | |
Button/Name/GenericConstantHeroismTalentSimple=Constant Heroism | |
Button/Name/GenericDemolitionistTalent=Demolitionist | |
Button/Name/GenericEnvenomTalent=Envenom | |
Button/Name/GenericExecutionerTalent=Executioner | |
Button/Name/GenericFirstAid=First Aid | |
Button/Name/GenericFirstAid2=First Aid Copy | |
Button/Name/GenericFocusedAttackTalent=Focused Attack | |
Button/Name/GenericFollowThroughTalent=Follow Through | |
Button/Name/GenericFuryoftheStormTalent=Fury of the Storm | |
Button/Name/GenericFuryoftheStormTalentSimple=Fury of the Storm | |
Button/Name/GenericGatheringPowerTalent=Gathering Power | |
Button/Name/GenericGiantKiller=Giant Killer | |
Button/Name/GenericHardenedFocusTalent=Hardened Focus | |
Button/Name/GenericHealingWard=Healing Ward | |
Button/Name/GenericHealingWardTalent=Healing Ward | |
Button/Name/GenericIceBlockCancel=Cancel Ice Block | |
Button/Name/GenericIceBlockTalent=Ice Block | |
Button/Name/GenericImposingPresenceTalent=Imposing Presence | |
Button/Name/GenericMercenaryLordTalent=Mercenary Lord | |
Button/Name/GenericOnslaughtoftheStormTalent=Onslaught of the Storm | |
Button/Name/GenericOnslaughtoftheStormTalentSimple=Onslaught of the Storm | |
Button/Name/GenericOverdriveTalent=Overdrive | |
Button/Name/GenericPathoftheAssassinTalent=Path of the Assassin | |
Button/Name/GenericPathoftheAssassinTalentSimple=Path of the Assassin | |
Button/Name/GenericPathoftheWarriorTalent=Path of the Warrior | |
Button/Name/GenericPathoftheWarriorTalentSimple=Path of the Warrior | |
Button/Name/GenericPathoftheWizardTalent=Path of the Wizard | |
Button/Name/GenericPathoftheWizardTalentSimple=Path of the Wizard | |
Button/Name/GenericPromote=Promote | |
Button/Name/GenericProtectiveShield=Protective Shield | |
Button/Name/GenericRegenerationMasterTalent=Regeneration Master | |
Button/Name/GenericRelentlessTalent=Relentless | |
Button/Name/GenericRewindHotbar=Rewind | |
Button/Name/GenericScoutingDrone=Scouting Drone | |
Button/Name/GenericSearingAttacks=Searing Attacks | |
Button/Name/GenericSeasonedMarksmanTalent=Seasoned Marksman | |
Button/Name/GenericShrinkRayTalent=Shrink Ray | |
Button/Name/GenericSpellShieldItemDisabled=Spell Shield - Disabled | |
Button/Name/GenericSpellShieldItemEnabled=Spell Shield - Enabled | |
Button/Name/GenericSpellShieldTalent=Spell Shield | |
Button/Name/GenericSprint=Sprint | |
Button/Name/GenericStoneskin=Stoneskin | |
Button/Name/GenericStormShield=Storm Shield | |
Button/Name/GenericSwiftStormTalent=Swift Storm | |
Button/Name/GenericSwiftStormTalentSimple=Swift Storm | |
Button/Name/GenericTalentForceofWill1=Force of Will 1 | |
Button/Name/GenericTalentForceofWill1Base=Force of Will 1 Base | |
Button/Name/GenericTalentForceofWill2=Force of Will 2 | |
Button/Name/GenericTalentSwiftness1=Swiftness 1 | |
Button/Name/GenericTalentSwiftness1Base=Swiftness 1 Base | |
Button/Name/GenericTalentSwiftness2=Swiftness 2 | |
Button/Name/GenericUltimate1Talent=Generic Heroic Ability 1 Talent | |
Button/Name/GenericUltimate2Talent=Generic Heroic Ability 2 Talent | |
Button/Name/GenericVigorousAssaultTalent=Vigorous Assault | |
Button/Name/GenericVigorousStrikeTalent=Vigorous Strike | |
Button/Name/GhostShipCannonBombard=Blackheart's Bombardment | |
Button/Name/GiantKiller3=Giant Killer 3 | |
Button/Name/GraveGolemBindingRoots=Binding Roots | |
Button/Name/GraveGolemMULEKill=Grave Golem MULE Kill | |
Button/Name/GraveGolemMegaStun=Mega Smash | |
Button/Name/GraveGolemWallCrush=Grave Golem Wall Crush | |
Button/Name/GreymaneAlphaKillerTalent=Alpha Killer | |
Button/Name/GreymaneCursedBullet=Cursed Bullet | |
Button/Name/GreymaneCursedBulletGilneanRouletteTalent=Gilnean Roulette | |
Button/Name/GreymaneDarkflight=Darkflight | |
Button/Name/GreymaneDarkflightCyclicalNatureTalent=Cyclical Nature | |
Button/Name/GreymaneDarkflightRunningWildTalent=Running Wild | |
Button/Name/GreymaneDarkflightThickSkinTalent=Thick Skin | |
Button/Name/GreymaneDisengage=Disengage | |
Button/Name/GreymaneDisengageEyesInTheDarkTalent=Eyes in the Dark | |
Button/Name/GreymaneEagerWolf=Eager Wolf | |
Button/Name/GreymaneGilneanCocktail=Gilnean Cocktail | |
Button/Name/GreymaneGilneanCocktailDraughtOverflowTalent=Draught Overflow | |
Button/Name/GreymaneGilneanCocktailIncendiaryElixirQuest=Incendiary Elixir | |
Button/Name/GreymaneGilneanCocktailIncendiaryElixirTalent=Incendiary Elixir | |
Button/Name/GreymaneGilneanCocktailPerfectAimTalent=Perfect Aim | |
Button/Name/GreymaneGoForTheThroat=Go for the Throat | |
Button/Name/GreymaneHuntersBlunderbussTalent=Hunter's Blunderbuss | |
Button/Name/GreymaneInnerBeast=Inner Beast | |
Button/Name/GreymaneInnerBeastActive=Inner Beast | |
Button/Name/GreymaneInnerBeastInsatiableTalent=Insatiable | |
Button/Name/GreymaneInnerBeastOnTheProwlTalent=On the Prowl | |
Button/Name/GreymaneInnerBeastViciousnessTalent=Viciousness | |
Button/Name/GreymaneInnerBeastWolfheartTalent=Wolfheart | |
Button/Name/GreymaneQuicksilverBulletsTalent=Quicksilver Bullets | |
Button/Name/GreymaneRazorSwipe=Razor Swipe | |
Button/Name/GreymaneRazorSwipeUnfetteredAssaultTalent=Unfettered Assault | |
Button/Name/GreymaneRazorSwipeVisceralAttacksTalent=Visceral Attacks | |
Button/Name/GreymaneSummonMount=Summon Mount | |
Button/Name/GreymaneToothAndClawTalent=Tooth and Claw | |
Button/Name/GreymaneUnleashed=Unleashed | |
Button/Name/GreymaneWizenedDuelistTalent=Wizened Duelist | |
Button/Name/GreymaneWizenedDuelistTalentQuest=Wizened Duelist | |
Button/Name/GreymaneWorgenForm=Curse of the Worgen | |
Button/Name/HandofSacrificeMastery1=Hand of Sacrifice (Mastery 1) | |
Button/Name/HandofSacrificeMastery1Simple=Hand of Sacrifice (Mastery 1) | |
Button/Name/HardenedShieldTalent=Hardened Shield | |
Button/Name/Health=Health | |
Button/Name/HeroGenericBribeToken=Bribe | |
Button/Name/HeroGenericConjurersPursuitQuestToken=Conjurer's Pursuit | |
Button/Name/HeroGenericRegenGlobe=Regen Globe | |
Button/Name/HeroGenericRegenerationMasterQuestToken=Regeneration Master | |
Button/Name/HeroJump=Hero Jump | |
Button/Name/HeroPlaceholder1=Hero Placeholder 1 | |
Button/Name/HeroPlaceholder2=Hero Placeholder 2 | |
Button/Name/HunterKillerMastery1Talent=Hunter Killer Mastery 1 | |
Button/Name/HunterKillerMastery1TalentSimple=Hunter Killer Mastery 1 | |
Button/Name/IceBarrierTalent2=Ice Barrier Copy | |
Button/Name/IceBarrierTalentSimple2=Ice Barrier Copy | |
Button/Name/IceFloesTalent2=Ice Floes Copy | |
Button/Name/IceFloesTalentSimple2=Ice Floes Copy | |
Button/Name/IceRangeTalentSimple=Ice Range | |
Button/Name/IceRangeTalentSimple2=Ice Range Copy | |
Button/Name/IllidanBetrayersThirst=Betrayer's Thirst | |
Button/Name/IllidanBetrayersThirstHuntersOnslaughtTalent=Hunter's Onslaught | |
Button/Name/IllidanBetrayersThirstThirstingBladeTalent=Thirsting Blade | |
Button/Name/IllidanBetrayersThirstThrillOfBattle=Betrayer's Thirst | |
Button/Name/IllidanBetrayersThirstThrillOfBattleTalent=Thrill of Battle | |
Button/Name/IllidanBladesOfAzzinoth=Blades of Azzinoth | |
Button/Name/IllidanDive=Dive | |
Button/Name/IllidanDiveFriendOrFoeTalent=Friend or Foe | |
Button/Name/IllidanDiveLungeTalent=Lunge | |
Button/Name/IllidanDiveMarkedForDeathTalent=Marked for Death | |
Button/Name/IllidanDiveRapidChaseTalent=Rapid Chase | |
Button/Name/IllidanElusiveStrike=Elusive Strike | |
Button/Name/IllidanEvasion=Evasion | |
Button/Name/IllidanEvasionReflexiveBlockTalent=Reflexive Block | |
Button/Name/IllidanEvasionShadowShieldTalent=Shadow Shield | |
Button/Name/IllidanEvasionSixthSenseTalent=Sixth Sense | |
Button/Name/IllidanFieryBrand=Fiery Brand | |
Button/Name/IllidanFlightOftheBetrayer=Flight of the Betrayer | |
Button/Name/IllidanMetamorphosis=Metamorphosis | |
Button/Name/IllidanMetamorphosisDemonicFormTalent=Demonic Form | |
Button/Name/IllidanNimbleDefender=Nimble Defender | |
Button/Name/IllidanSweepingStrike=Sweeping Strike | |
Button/Name/IllidanSweepingStrikeBatteredAssaultTalent=Battered Assault | |
Button/Name/IllidanSweepingStrikeImmolationTalent=Immolation | |
Button/Name/IllidanSweepingStrikeSecondSweepTalent=Second Sweep | |
Button/Name/IllidanSweepingStrikeUnboundQuestToken=Unbound | |
Button/Name/IllidanSweepingStrikeUnboundTalent=Unbound | |
Button/Name/IllidanTheHunt=The Hunt | |
Button/Name/IllidanTheHuntCancel=Cancel The Hunt | |
Button/Name/IllidanTheHuntNowhereToHideTalent=Nowhere to Hide | |
Button/Name/IllidanUnendingHatredQuestToken=Unending Hatred | |
Button/Name/IllidanUnendingHatredTalent=Unending Hatred | |
Button/Name/IntroVOInteractor=Intro VO Interactor | |
Button/Name/ItemCannonball=Doubloons | |
Button/Name/ItemCannonballPickup=Item Cannonball Pickup | |
Button/Name/ItemUnderworldPowerup=Powerup | |
Button/Name/ItemUnderworldPowerupPickup=Powerup Pickup | |
Button/Name/JainaBlizzard=Blizzard | |
Button/Name/JainaBlizzardMastery1Talent=Blizzard Mastery 1 | |
Button/Name/JainaBlizzardMastery1TalentSimple=Blizzard Mastery 1 | |
Button/Name/JainaBlizzardSnowstormTalent=Snowstorm | |
Button/Name/JainaBlizzardStormFrontTalent=Storm Front | |
Button/Name/JainaCommandWaterElemental=Command Water Elemental | |
Button/Name/JainaConeOfCold=Cone of Cold | |
Button/Name/JainaConeOfColdIceFloesTalent=Ice Floes | |
Button/Name/JainaConeOfColdNorthernExposureTalent=Northern Exposure | |
Button/Name/JainaConeOfColdNumbingBlastTalent=Numbing Blast | |
Button/Name/JainaConeofColdMastery1TalentSimple=Cone of Cold Mastery 1 | |
Button/Name/JainaConeofColdTalent=Cone of Cold Mastery 1 | |
Button/Name/JainaFingersOfFrost=Fingers of Frost | |
Button/Name/JainaFingersOfFrostQuestToken=Fingers of Frost | |
Button/Name/JainaFrigidTransmission=Ice Blink | |
Button/Name/JainaFrostbiteArcaneIntellectTalent=Arcane Intellect | |
Button/Name/JainaFrostbiteDeepChillTalent=Deep Chill | |
Button/Name/JainaFrostbiteFrostArmorTalent=Frost Armor | |
Button/Name/JainaFrostbiteFrostbittenTalent=Frostbitten | |
Button/Name/JainaFrostbiteIceBarrierTalent=Ice Barrier | |
Button/Name/JainaFrostbiteLingeringChillTalent=Lingering Chill | |
Button/Name/JainaFrostbiteToken=Frostbite | |
Button/Name/JainaFrostbolt=Frostbolt | |
Button/Name/JainaFrostboltFrostShardsTalent=Frost Shards | |
Button/Name/JainaFrostboltIceLanceTalent=Ice Lance | |
Button/Name/JainaFrostboltMastery1Talent=Frostbolt Mastery 1 | |
Button/Name/JainaFrostboltMastery1TalentSimple=Frostbolt Mastery 1 | |
Button/Name/JainaFrostboltWintersReachTalent=Winter's Reach | |
Button/Name/JainaIcefuryWand=Icefury Wand | |
Button/Name/JainaIcyVeinsHotbar=Icy Veins | |
Button/Name/JainaImprovedIceBlockCancel=Cancel Improved Ice Block | |
Button/Name/JainaImprovedIceBlockHotbar=Improved Ice Block | |
Button/Name/JainaRingOfFrost=Ring of Frost | |
Button/Name/JainaRingOfFrostColdSnapTalent=Cold Snap | |
Button/Name/JainaSummonWaterElemental=Summon Water Elemental | |
Button/Name/JainaSummonWaterElementalTalents2=Summon Water Elemental Copy | |
Button/Name/JainaSummonWaterElementalTalentsSimple2=Summon Water Elemental Copy | |
Button/Name/JainaSummonWaterElementalWintermuteTalent=Wintermute | |
Button/Name/JainaTraitFrostbite=Frostbite | |
Button/Name/JohannaBlessedMomentum=Blessed Momentum | |
Button/Name/KaelthasArcaneBarrier=Arcane Barrier | |
Button/Name/KaelthasArcaneDynamo=Arcane Dynamo | |
Button/Name/KaelthasBurnedFleshTalent=Burned Flesh | |
Button/Name/KaelthasFlamestrike=Flamestrike | |
Button/Name/KaelthasFlamestrikeConvectionQuestToken=Convection | |
Button/Name/KaelthasFlamestrikeConvectionQuestTokenComplete=Convection | |
Button/Name/KaelthasFlamestrikeConvectionTalent=Convection | |
Button/Name/KaelthasFlamestrikeFuryOfTheSunwellTalent=Fury of the Sunwell | |
Button/Name/KaelthasFlamethrowerTalent=Flamethrower | |
Button/Name/KaelthasGravityLapse=Gravity Lapse | |
Button/Name/KaelthasGravityLapseEnergyRoilTalent=Energy Roil | |
Button/Name/KaelthasGravityLapseGravityThrowTalent=Gravity Throw | |
Button/Name/KaelthasGravityLapseNetherWindTalent=Nether Wind | |
Button/Name/KaelthasGravityLapseTriOptimalTalent=Tri-Optimal | |
Button/Name/KaelthasLivingBomb=Living Bomb | |
Button/Name/KaelthasLivingBombBackdraftTalent=Backdraft | |
Button/Name/KaelthasLivingBombChainBombTalent=Chain Bomb | |
Button/Name/KaelthasLivingBombFissionBombTalent=Fission Bomb | |
Button/Name/KaelthasLivingBombPyromaniacTalent=Pyromaniac | |
Button/Name/KaelthasLivingBombSunKingsFury=Sun King's Fury | |
Button/Name/KaelthasMakethemPayLivingBomb=Make Them Pay | |
Button/Name/KaelthasManaAddictQuest=Mana Addict | |
Button/Name/KaelthasManaAddictQuestComplete=Mana Addict | |
Button/Name/KaelthasManaAddictTalent=Mana Addict | |
Button/Name/KaelthasManaTapTalent=Mana Tap | |
Button/Name/KaelthasMasterOfFlamesLivingBomb=Master of Flames | |
Button/Name/KaelthasMasterofFlamesTalent=Master of Flames | |
Button/Name/KaelthasPhoenix=Phoenix | |
Button/Name/KaelthasPhoenixRebirthTalent=Rebirth | |
Button/Name/KaelthasPhoenixRetarget=Phoenix Retarget | |
Button/Name/KaelthasPyroblast=Pyroblast | |
Button/Name/KaelthasPyroblastPresenceOfMindTalent=Presence Of Mind | |
Button/Name/KaelthasSunfireEnchantmentTalent=Sunfire Enchantment | |
Button/Name/KaelthasVerdantSpheres=Verdant Spheres | |
Button/Name/KaelthasVerdantSpheresActive=Verdant Spheres Active | |
Button/Name/KaelthasVerdantSpheresDeactivate=Deactivate Verdant Spheres | |
Button/Name/KaelthasVerdantSpheresFelInfusionTalent=Fel Infusion | |
Button/Name/KaelthasVerdantSpheresTwinSpheresTalent=Twin Spheres | |
Button/Name/KerriganAdaptationTalent=Adaptation | |
Button/Name/KerriganAggressiveDefenseTalent=Aggressive Defense | |
Button/Name/KerriganAssimilation=Assimilation | |
Button/Name/KerriganAssimilationDoubleStrikeTalent=Double Strike | |
Button/Name/KerriganAssimilationDoubleStrikeTalent2=Double Strike Copy | |
Button/Name/KerriganAssimilationFuryOfTheSwarmTalent=Fury of the Swarm | |
Button/Name/KerriganAssimilationLingeringEssenceTalent=Lingering Essence | |
Button/Name/KerriganAssimilationMasteryTalent=Assimilation Mastery | |
Button/Name/KerriganBladedMomentum=Bladed Momentum | |
Button/Name/KerriganEssenceForEssenceHotbar=Essence for Essence | |
Button/Name/KerriganImpalingBlades=Impaling Blades | |
Button/Name/KerriganImpalingBladesBladeTorrentTalent=Blade Torrent | |
Button/Name/KerriganImpalingBladesImpalingSwarmTalent=Impaling Swarm | |
Button/Name/KerriganImpalingBladesSharpenedBladesTalent=Sharpened Blades | |
Button/Name/KerriganMaelstrom=Maelstrom | |
Button/Name/KerriganMaelstromOmegastormTalent=Omegastorm | |
Button/Name/KerriganPrimalGrasp=Primal Grasp | |
Button/Name/KerriganPrimalGraspEnergizingGraspTalent=Energizing Grasp | |
Button/Name/KerriganPrimalGraspPrimalBlastTalent=Primal Blast | |
Button/Name/KerriganPrimalGraspPrimalBlastTalentSimple=Primal Blast | |
Button/Name/KerriganPrimalGraspPsionicPulseTalent=Psionic Pulse | |
Button/Name/KerriganPsionicShift=Psionic Shift | |
Button/Name/KerriganQueensRushHotbar=Queen's Rush | |
Button/Name/KerriganRavage=Ravage | |
Button/Name/KerriganRavageCleanKillTalent=Clean Kill | |
Button/Name/KerriganRavageEviscerateTalent=Eviscerate | |
Button/Name/KerriganRavageSiphoningImpactTalent=Siphoning Impact | |
Button/Name/KerriganSummonUltralisk=Summon Ultralisk | |
Button/Name/KerriganSummonUltraliskTorrasqueTalent=Torrasque | |
Button/Name/KerriganTheBestDefenseTalent=The Best Defense... | |
Button/Name/KerriganTheBestDefenseTalentSimple=The Best Defense... | |
Button/Name/KerriganUltraliskIssueAttackOrder=Command Ultralisk | |
Button/Name/KnightMagicVolley=Magical Barrage | |
Button/Name/L90ETCDeathMetalTalent=Death Metal | |
Button/Name/L90ETCFaceMelt=Face Melt | |
Button/Name/L90ETCFaceMeltFaceSmeltTalent=Face Smelt | |
Button/Name/L90ETCFaceMeltLoudSpeakersTalent=Loud Speakers | |
Button/Name/L90ETCGuitarSolo=Guitar Solo | |
Button/Name/L90ETCGuitarSoloGroupiesTalent=Groupies | |
Button/Name/L90ETCGuitarSoloGuitarHeroTalent=Guitar Hero | |
Button/Name/L90ETCMoshPit=Mosh Pit | |
Button/Name/L90ETCMoshPitCancel=Mosh Pit Cancel | |
Button/Name/L90ETCMoshPitDeathMetalTalent=Death Metal | |
Button/Name/L90ETCMoshPitDeathMetalTalentSimple=Death Metal | |
Button/Name/L90ETCMoshPitTourBusTalent=Tour Bus | |
Button/Name/L90ETCPowerslide=Powerslide | |
Button/Name/L90ETCRockstar=Rockstar | |
Button/Name/L90ETCRockstarEchoPedalTalent=Echo Pedal | |
Button/Name/L90ETCStageDive=Stage Dive | |
Button/Name/L90ETCStageDiveRockGodTalent=Rock God! | |
Button/Name/L90ETCStageDiveRockGodTalentSimple=Rock God! | |
Button/Name/LearnBetrayersStrike=Betrayer's Strike | |
Button/Name/LearnBrightwingEmeraldWind=Emerald Wind | |
Button/Name/LearnBrightwingPhaseShiftPhaseShieldTalent=Phase Shield | |
Button/Name/LearnCarrionSwarm=Carrion Swarm | |
Button/Name/LearnCrescentSweep=Crescent Sweep | |
Button/Name/LearnCurseOfGuldan=Curse of Gul'dan | |
Button/Name/LearnFelStrike=Fel Strike | |
Button/Name/LearnImpale=Impale | |
Button/Name/LearnLunge=Lunge | |
Button/Name/LearnMetamorphosis=Metamorphosis | |
Button/Name/LearnSpawnBeetles=Spawn Beetles | |
Button/Name/LearnTheHunt=The Hunt | |
Button/Name/LeavePlantHorror=Leave Garden Terror | |
Button/Name/LeaveVehicle=Abandon | |
Button/Name/LegionOfBeetlesToggle=Legion of Beetles | |
Button/Name/LeoricBlackBloodTalent=Black Blood | |
Button/Name/LeoricBlackBloodTalentSimple=Black Blood | |
Button/Name/LeoricBuriedAliveTalent=Buried Alive | |
Button/Name/LeoricBurningDespair=Burning Despair | |
Button/Name/LeoricCancelWraithWalk=Cancel Wraith Walk | |
Button/Name/LeoricConsumeVitalityTalent=Consume Vitality | |
Button/Name/LeoricCrushingHopeTalent=Crushing Hope | |
Button/Name/LeoricDeathMarchTalent=Death March | |
Button/Name/LeoricDrainEssence=Drain Essence | |
Button/Name/LeoricDrainHope=Drain Hope | |
Button/Name/LeoricDrainMomentumTalent=Drain Momentum | |
Button/Name/LeoricEntomb=Entomb | |
Button/Name/LeoricEntombCancel=Entomb (Cancel) | |
Button/Name/LeoricFealtyUntoDeathTalent=Fealty Unto Death | |
Button/Name/LeoricGhastlyArrivalTalent=Ghastly Arrival | |
Button/Name/LeoricGhastlyArrivalTalentSimple=Ghastly Arrival | |
Button/Name/LeoricGhastlyArrivalTalentTalentSimple=Ghastly Arrival | |
Button/Name/LeoricGhastlyReachTalent=Ghastly Reach | |
Button/Name/LeoricGhastlySwing=Ghastly Swing | |
Button/Name/LeoricHardenedBonesTalent=Hardened Bones | |
Button/Name/LeoricHeadCrackTalent=Head Crack | |
Button/Name/LeoricHeadCrackTalentSimple=Head Crack | |
Button/Name/LeoricHeavySwingTalent=Heavy Swing | |
Button/Name/LeoricHeavySwingTalentSimple=Heavy Swing | |
Button/Name/LeoricHopelessnessTalent=Hopelessness | |
Button/Name/LeoricKneelPeasantsTalent=Kneel, Peasants! | |
Button/Name/LeoricLingeringApparitionTalent=Lingering Apparition | |
Button/Name/LeoricMarchoftheBlackKing=March of the Black King | |
Button/Name/LeoricMithrilMaceTalent=Mithril Mace | |
Button/Name/LeoricMithrilMaceTalentToken=Mithril Mace | |
Button/Name/LeoricOminousWraithTalent=Ominous Wraith | |
Button/Name/LeoricOsseinRenewal=Ossein Renewal | |
Button/Name/LeoricOsseinRenewalHotbar=Ossein Renewal | |
Button/Name/LeoricParalyzingRageTalent=Paralyzing Rage | |
Button/Name/LeoricRoyalFocusTalent=Royal Focus | |
Button/Name/LeoricShatteringTalent=Shattering | |
Button/Name/LeoricShatteringTalentSimple=Shattering | |
Button/Name/LeoricShroudoftheDeadKingTalent=Shroud of the Dead King | |
Button/Name/LeoricSkeletalSwing=Skeletal Swing | |
Button/Name/LeoricSpectralBlowTalent=Spectral Blow | |
Button/Name/LeoricSpectralBlowTalentSimple=Spectral Blow | |
Button/Name/LeoricSpectralLeechTalent=Spectral Leech | |
Button/Name/LeoricStrongArmsTalent=Strong Arms | |
Button/Name/LeoricStrongArmsTalentSimple=Strong Arms | |
Button/Name/LeoricTheCullingTalent=The Culling | |
Button/Name/LeoricTheCullingTalentSimple=The Culling | |
Button/Name/LeoricUltimateChainTalent=Ultimate Chain | |
Button/Name/LeoricUltimateChainTalentSimple=Ultimate Chain | |
Button/Name/LeoricUndyingTrait=Undying | |
Button/Name/LeoricUnyieldingDespairTalent=Unyielding Despair | |
Button/Name/LeoricWillingVesselTalent=Willing Vessel | |
Button/Name/LeoricWraithWalk=Wraith Walk | |
Button/Name/LeoricWrathOfTheBoneKing=Wrath Of The Bone King | |
Button/Name/LevelUpLearn=Learn new abilities | |
Button/Name/LiLiBlindingWind=Blinding Wind | |
Button/Name/LiLiBlindingWindGaleForceTalent=Gale Force | |
Button/Name/LiLiBlindingWindHinderingWindsTalent=Hindering Winds | |
Button/Name/LiLiBlindingWindLingeringBlindTalent=Lingering Blind | |
Button/Name/LiLiBlindingWindMassVortexTalent=Mass Vortex | |
Button/Name/LiLiCloudSerpent=Cloud Serpent | |
Button/Name/LiLiCloudSerpentAttack=Cloud Serpent Attack | |
Button/Name/LiLiCloudSerpentBringerOfGiftsTalent=Bringer of Gifts | |
Button/Name/LiLiCloudSerpentBringerOfGiftsTalentSimple=Bringer of Gifts | |
Button/Name/LiLiCloudSerpentLightningSerpentTalent=Lightning Serpent | |
Button/Name/LiLiCloudSerpentTimelessCreatureTalent=Timeless Creature | |
Button/Name/LiLiElusiveFeetHotbar=Elusive Feet | |
Button/Name/LiLiFastFeet=Fast Feet | |
Button/Name/LiLiFastFeetElusiveFeetTalent=Elusive Feet | |
Button/Name/LiLiFastFeetMagicalEssenceTalent=Magical Essence | |
Button/Name/LiLiFastFeetMagicalEssenceTalentSimple=Magical Essence | |
Button/Name/LiLiHealingBrew=Healing Brew | |
Button/Name/LiLiHealingBrewTheGoodStuffTalent=The Good Stuff | |
Button/Name/LiLiHealingBrewTwoForOneTalent=Two For One | |
Button/Name/LiLiJugof1000Cups=Jug of 1,000 Cups | |
Button/Name/LiLiJugof1000CupsJugof1000000CupsTalent=Jug of 1,000,000 Cups | |
Button/Name/LiLiKungFuHustleTalent=Kung Fu Hustle | |
Button/Name/LiLiMendingSerpentTalent=Mending Serpent | |
Button/Name/LiLiPitchPerfectTalent=Pitch Perfect | |
Button/Name/LiLiProTossTalent=Pro Toss | |
Button/Name/LiLiSafetySprintTalent=Safety Sprint | |
Button/Name/LiLiSerpentSidekickTalent=Serpent Sidekick | |
Button/Name/LiLiShakeItOffHotbar=Shake It Off | |
Button/Name/LiLiShakeItOffTalent=Shake It Off | |
Button/Name/LiLiSurgingWindsTalent=Surging Winds | |
Button/Name/LiLiWaterDragon=Water Dragon | |
Button/Name/LiLiWaterDragonDoubleDragonTalent=Double Dragon | |
Button/Name/LingeringChillTalent2=Lingering Chill Copy | |
Button/Name/LingeringChillTalentSimple2=Lingering Chill Copy | |
Button/Name/LockedHeroicAbility=Heroic Ability | |
Button/Name/LockedMapMechanicAbility=Map Mechanic Ability | |
Button/Name/LootSpray=Quick Spray Expression | |
Button/Name/LootYellVoiceLine=Quick Voice Line Expression | |
Button/Name/LostVikingSelectAll=Select All Vikings | |
Button/Name/LostVikingSelectBaleog=Select Baleog | |
Button/Name/LostVikingSelectErik=Select Erik | |
Button/Name/LostVikingSelectOlaf=Select Olaf | |
Button/Name/LostVikingSelectOlaf2=LostVikingSelectOlaf (Unnamed) Copy | |
Button/Name/LostVikingsBaleogTheFierceTalent=Baleog the Fierce | |
Button/Name/LostVikingsCheckpointReachedTalent=Checkpoint Reached | |
Button/Name/LostVikingsErikTheSwiftTalent=Erik the Swift | |
Button/Name/LostVikingsExplosiveAttacksTalent=Explosive Attacks | |
Button/Name/LostVikingsFastRestart=Fast Restart | |
Button/Name/LostVikingsFastRestartHeroSelectButton=Fast Restart | |
Button/Name/LostVikingsFuryoftheStormTalent=Fury of the Storm | |
Button/Name/LostVikingsGoGoGo=Go Go Go! | |
Button/Name/LostVikingsGoGoGo64KBMarathonTalent=64 KB Marathon | |
Button/Name/LostVikingsGoGoGoBurstOfSpeedTalentSimple=Burst of Speed | |
Button/Name/LostVikingsHunkaBurningOlafTalent=Hunka' Burning Olaf | |
Button/Name/LostVikingsImpatienceIsAVirtueTalent=Impatience Is a Virtue | |
Button/Name/LostVikingsItsASabotageTalent=It's a Sabotage! | |
Button/Name/LostVikingsJump=Jump! | |
Button/Name/LostVikingsLargeAndInChargeTalent=Large and In Charge | |
Button/Name/LostVikingsLockedAbilityE=Locked Ability | |
Button/Name/LostVikingsLockedAbilityQ=Locked Ability | |
Button/Name/LostVikingsLockedAbilityW=Locked Ability | |
Button/Name/LostVikingsLongboatRaid=Longboat Raid! | |
Button/Name/LostVikingsMortar=Mortar | |
Button/Name/LostVikingsNordicAttackSquad=Nordic Attack Squad | |
Button/Name/LostVikingsNorseForce=Norse Force! | |
Button/Name/LostVikingsOlafHealthRegen=Olaf Health Regen | |
Button/Name/LostVikingsOlafTheEnduringTalent=Olaf The Enduring | |
Button/Name/LostVikingsOlafTheEnduringTalentSimple=Olaf The Enduring | |
Button/Name/LostVikingsOlafTheStoutTalent=Olaf the Stout | |
Button/Name/LostVikingsPainDontHurtTalent=Pain Don't Hurt | |
Button/Name/LostVikingsPlayAgain=Play Again! | |
Button/Name/LostVikingsSpeedrunTalent=Speedrun | |
Button/Name/LostVikingsSpeedrunTalentSimple=Speedrun | |
Button/Name/LostVikingsSpinToWin=Spin To Win! | |
Button/Name/LostVikingsSpyGamesTalent=Spy Games | |
Button/Name/LostVikingsTheSequelTalent=The Sequel! | |
Button/Name/LostVikingsVikingBribery=Viking Bribery | |
Button/Name/LostVikingsVikingBriberyToken=Viking Bribery | |
Button/Name/LostVikingsVikingHoard=Viking Hoard | |
Button/Name/LostVikingsVikingHoardHeroSelect=Viking Hoard | |
Button/Name/LostVikingsVikingHoardTalent=Viking Hoard | |
Button/Name/LostVikingsVikingHoardTokenCounter=Viking Hoard | |
Button/Name/LostVikingsVikingHoardTraitHeroSelect=Viking Hoard | |
Button/Name/LostVikingsWereOnABoatTalent=Ragnarok 'n' Roll! | |
Button/Name/MalfurionAltUlt=Malfurion Alt Ult | |
Button/Name/MalfurionAstralCommunion=Astral Communion | |
Button/Name/MalfurionEntanglingRoots=Entangling Roots | |
Button/Name/MalfurionEntanglingRootsStranglingVinesTalent=Strangling Vines | |
Button/Name/MalfurionEntanglingRootsTenaciousRootsTalent=Tenacious Roots | |
Button/Name/MalfurionEntanglingRootsVengefulRootsTalent=Vengeful Roots | |
Button/Name/MalfurionInnervate=Innervate | |
Button/Name/MalfurionInnervateElunesGraceTalent=Elune's Grace | |
Button/Name/MalfurionInnervateShandosClarityTalent=Shan'do's Clarity | |
Button/Name/MalfurionMoonfire=Moonfire | |
Button/Name/MalfurionMoonfireFullMoonfireTalent=Full Moonfire | |
Button/Name/MalfurionMoonfireHinderingMoonfireTalent=Hindering Moonfire | |
Button/Name/MalfurionMoonfireLunarShowerTalent=Lunar Shower | |
Button/Name/MalfurionMoonfireMoonburnTalent=Moonburn | |
Button/Name/MalfurionMoonfireMoonburnTokenTalent=Moonburn | |
Button/Name/MalfurionRegrowth=Regrowth | |
Button/Name/MalfurionRegrowthHarmonyTalent=Harmony | |
Button/Name/MalfurionRegrowthLifeSeedHotbar=Life Seed | |
Button/Name/MalfurionRegrowthLifeSeedTalent=Life Seed | |
Button/Name/MalfurionRevitalizeInnervateTalent=Revitalize | |
Button/Name/MalfurionTranquility=Tranquility | |
Button/Name/MalfurionTranquilitySerenityTalent=Serenity | |
Button/Name/MalfurionTwilightDream=Twilight Dream | |
Button/Name/MalfurionTwilightDreamAstralCommunionTalent=Astral Communion | |
Button/Name/MalfurionVengefulRootsEntanglingRootsTalentToken=Vengeful Roots | |
Button/Name/MalfurionYserasGift=Ysera's Gift | |
Button/Name/MapMechanicAbility=Map Mechanic Ability | |
Button/Name/MapMechanicAbility2=Map Mechanic Ability 2 | |
Button/Name/MapMechanicAbilityInstant=Map Mechanic Ability | |
Button/Name/MarauderDropMedivacHeal=Marauder Drop Medivac Heal | |
Button/Name/MarauderDropMedivacLoad=Marauder Drop Medivac Load | |
Button/Name/MarauderDropMedivacUnload=Marauder Drop Medivac Unload | |
Button/Name/MarineDropMedivacHeal=Marine Drop Medivac Heal | |
Button/Name/MarineDropMedivacLoad=Marine Drop Medivac Load | |
Button/Name/MarineDropMedivacUnload=Marine Drop Medivac Unload | |
Button/Name/MarkoftheBetrayerHeroSelect=Mark of Azzinoth | |
Button/Name/Mastery=Mastery | |
Button/Name/MedicAutomatedBlockTalent=Automated Block | |
Button/Name/MedicBioshieldTalent=Bioshield | |
Button/Name/MedicBlastShield=Blast Shield | |
Button/Name/MedicCaduceusFeedbackTalent=Caduceus Feedback | |
Button/Name/MedicCaduceusReactor=Caduceus Reactor | |
Button/Name/MedicCaduceusReactor20=Caduceus Reactor 2.0 | |
Button/Name/MedicCaduceusReactor2dot0Talent=Caduceus Reactor 2.0 | |
Button/Name/MedicCancelEnergyWall=Cancel Energy Wall | |
Button/Name/MedicCancelHealingBeam=Cancel Healing Beam | |
Button/Name/MedicCellularReactorTalent=Cellular Reactor | |
Button/Name/MedicClearTalent=Clear! | |
Button/Name/MedicClearToken=Clear! | |
Button/Name/MedicCouplesTherapyTalent=Couples Therapy | |
Button/Name/MedicDetonateDisplacementGrenade=Detonate Displacement Grenade | |
Button/Name/MedicDisplacementGrenade=Displacement Grenade | |
Button/Name/MedicEMPGrenadeTalent=EMP Grenade | |
Button/Name/MedicEnergyWall=Energy Wall | |
Button/Name/MedicEnergyWallHeroSelect=Energy Wall Hero Select | |
Button/Name/MedicExtendedCare=Extended Care | |
Button/Name/MedicFirstResponder=First Responder | |
Button/Name/MedicHealingBeam=Healing Beam | |
Button/Name/MedicHyperactivity=Hyperactivity | |
Button/Name/MedicInfusedGrenadeTalent=Infused Grenade | |
Button/Name/MedicInoculationTalent=Inoculation | |
Button/Name/MedicIntensiveCareTalent=Intensive Care | |
Button/Name/MedicLifeSupport=Life Support | |
Button/Name/MedicMedivacDropship=Medivac Dropship | |
Button/Name/MedicMedivacDropshipDepart=Depart | |
Button/Name/MedicMedivacDropshipDepartReinforcementsTalent=Depart | |
Button/Name/MedicPhysicalTherapy=Physical Therapy | |
Button/Name/MedicPreventativeCareTalent=Preventative Care | |
Button/Name/MedicProlongedSafeguard=Prolonged Safeguard | |
Button/Name/MedicProlongedSafeguardTalent=Prolonged Safeguard | |
Button/Name/MedicRedirectHealingBeam=Redirect Healing Beam | |
Button/Name/MedicReinforcements=Reinforcements | |
Button/Name/MedicSafeZoneTalent=Safe Zone | |
Button/Name/MedicSafeguard=Safeguard | |
Button/Name/MedicSecondOpinion=Second Opinion | |
Button/Name/MedicSecondOpinionTalent=Second Opinion | |
Button/Name/MedicShieldSequencerTalent=Shield Sequencer | |
Button/Name/MedicStimDrone=Stim Drone | |
Button/Name/MedicSystemShockTalent=System Shock | |
Button/Name/MedicTransfusionTalent=Transfusion | |
Button/Name/MedicTraumaTriggerTalent=Trauma Trigger | |
Button/Name/MedicUpgradedBallisticsTalent=Upgraded Ballistics | |
Button/Name/MedicVanadiumPlating=Vanadium Plating | |
Button/Name/MeleePlaceholder=Melee Placeholder | |
Button/Name/MeleePlaceholder2=Melee Placeholder 2 | |
Button/Name/MercLanerOgreBruiserTaunt=Merc Laner Ogre Bruiser Taunt | |
Button/Name/MercLanerOgreBuffAbility=Merc Laner Ogre Buff Ability | |
Button/Name/MercLanerOgreHealAbility=Merc Laner Ogre Heal Ability | |
Button/Name/Metamorphosis=Metamorphosis | |
Button/Name/MetamorphosisTalent=Metamorphosis | |
Button/Name/MetamorphosisTalentSimple=Metamorphosis | |
Button/Name/MinionKillerTalent=Minion Killer | |
Button/Name/MinionKillerTalentSimple=Minion Killer | |
Button/Name/MonkAirAlly=Air Ally | |
Button/Name/MonkBlankTrait=Pick Your Trait | |
Button/Name/MonkBlazingFists=Blazing Fists | |
Button/Name/MonkBlazingFistsTalent=Blazing Fists | |
Button/Name/MonkBlindingSpeedTalent=Blinding Speed | |
Button/Name/MonkBreathOfHeaven=Breath of Heaven | |
Button/Name/MonkCleansingTouch=Cleansing Touch | |
Button/Name/MonkDashofLight=Dash of Light | |
Button/Name/MonkDeadlyReach=Deadly Reach | |
Button/Name/MonkDeadlyReachActive=Deadly Reach Active | |
Button/Name/MonkDivinePalm=Divine Palm | |
Button/Name/MonkEarthAlly=Earth Ally | |
Button/Name/MonkEchoofHeavenTalent=Echo of Heaven | |
Button/Name/MonkElevenSidedStrikeTalent=Transgression | |
Button/Name/MonkEpiphany=Epiphany | |
Button/Name/MonkFistsofFuryTalent=Fists of Fury | |
Button/Name/MonkHeavenlyZealBreathofHeaven=Heavenly Zeal | |
Button/Name/MonkInsight=Insight | |
Button/Name/MonkInsightQuestToken=Insight | |
Button/Name/MonkInsightTalent=Insight | |
Button/Name/MonkIronFists=Iron Fists | |
Button/Name/MonkIronFistsTalent=Iron Fists | |
Button/Name/MonkOvertakeTalent=Overtake | |
Button/Name/MonkPeacefulReposeTalent=Peaceful Repose | |
Button/Name/MonkQuicksilverTalent=Quicksilver | |
Button/Name/MonkRadiantDash=Radiant Dash | |
Button/Name/MonkSevenSidedStrike=Seven-Sided Strike | |
Button/Name/MonkSixthSense=Sixth Sense | |
Button/Name/MonkSpiritAlly=Spirit Ally | |
Button/Name/MonkTranscendence=Transcendence | |
Button/Name/MonkTranscendenceTalent=Transcendence | |
Button/Name/MonkWayoftheHundredFistsTalent=Way of the Hundred Fists | |
Button/Name/MoonwellDrink=Moonwell Drink | |
Button/Name/MoonwellHeal=Moonwell Heal | |
Button/Name/MuradinAvatar=Avatar | |
Button/Name/MuradinAvatarUnstoppableForceTalent=Unstoppable Force | |
Button/Name/MuradinBronzebeardRage=Bronzebeard Rage | |
Button/Name/MuradinDwarfToss=Dwarf Toss | |
Button/Name/MuradinDwarfTossDwarfLaunchTalent=Dwarf Launch | |
Button/Name/MuradinDwarfTossHeavyImpactTalent=Heavy Impact | |
Button/Name/MuradinDwarfTossLandingMomentumTalent=Landing Momentum | |
Button/Name/MuradinGiveEmTheAxeTalent=Give 'em the Axe! | |
Button/Name/MuradinHaymaker=Haymaker | |
Button/Name/MuradinHaymakerGrandSlamTalent=Grand Slam | |
Button/Name/MuradinHaymakerSelectButton=Haymaker | |
Button/Name/MuradinIronforgedMomentum=Iron-forged Momentum | |
Button/Name/MuradinItsHammerTimeToken=Storm Bolt | |
Button/Name/MuradinSecondWind=Second Wind | |
Button/Name/MuradinSecondWindActivateable=Second Wind | |
Button/Name/MuradinSecondWindSkullcrackerTalent=Skullcracker | |
Button/Name/MuradinSecondWindStoneformTalent=Stoneform | |
Button/Name/MuradinSecondWindThirdWindTalent=Third Wind | |
Button/Name/MuradinStormBoltPerfectStormQuestToken=Perfect Storm | |
Button/Name/MuradinStormbolt=Storm Bolt | |
Button/Name/MuradinStormboltInfusedHammerTalent=Infused Hammer | |
Button/Name/MuradinStormboltPerfectStormTalent=Perfect Storm | |
Button/Name/MuradinStormboltPiercingBoltTalent=Piercing Bolt | |
Button/Name/MuradinStormboltSledgehammerTalent=Sledgehammer | |
Button/Name/MuradinThunderclap=Thunder Clap | |
Button/Name/MuradinThunderclapCrowdControlTalent=Crowd Control | |
Button/Name/MuradinThunderclapHealingStaticTalent=Healing Static | |
Button/Name/MuradinThunderclapReverberationTalent=Reverberation | |
Button/Name/MuradinThunderclapThunderburnTalent=Thunder Burn | |
Button/Name/MuradinThunderclapThunderstrikeTalent=Thunder Strike | |
Button/Name/MurkyAFishyDeal=A Fishy Deal | |
Button/Name/MurkyAFishyDealToken=A Fishy Deal | |
Button/Name/MurkyBigTunaKahuna=Big Tuna Kahuna | |
Button/Name/MurkyCancelMarchoftheMurlocs=Cancel March of the Murlocs | |
Button/Name/MurkyEggHuntTalent=Egg Hunt | |
Button/Name/MurkyEggShell=Egg Shell | |
Button/Name/MurkyFishEye=Fish Eye | |
Button/Name/MurkyFishOil=Fish Oil | |
Button/Name/MurkyFishTank=Fish Tank | |
Button/Name/MurkyLivingTheDreamQuestToken=Living the Dream | |
Button/Name/MurkyLivingTheDreamTalent=Living the Dream | |
Button/Name/MurkyMakingInky=Making Inky | |
Button/Name/MurkyMarchOfTheMurlocs=March of the Murlocs | |
Button/Name/MurkyMarchOfTheMurlocsNeverEndingMurlocsTalent=Never-Ending Murlocs | |
Button/Name/MurkyOctoGrab=Octo-Grab | |
Button/Name/MurkyOctoGrabAndASharkTooTalent=... And a Shark Too! | |
Button/Name/MurkyPufferfish=Pufferfish | |
Button/Name/MurkyPufferfishFishOilTalent=Fish Oil | |
Button/Name/MurkyPufferfishTufferfishTalent=Tufferfish | |
Button/Name/MurkyPufferfishWrathOfCodTalent=Wrath of Cod | |
Button/Name/MurkyRejuvenatingBubbleTalent=Rejuvenating Bubble | |
Button/Name/MurkySafetyBubble=Safety Bubble | |
Button/Name/MurkySafetyBubbleSlipperyWhenWetTalent=Slippery When Wet | |
Button/Name/MurkySlime=Slime | |
Button/Name/MurkySlimeBlackLagoonTalent=Black Lagoon | |
Button/Name/MurkySlimeTime=Slime Time | |
Button/Name/MurkySlimeTimeToken=Slime Time | |
Button/Name/MurkySpawnEgg=Spawn Egg | |
Button/Name/MurkySpawnEggLivingtheDream=Spawn Egg | |
Button/Name/MurkyTimetoKrill=Time to Krill | |
Button/Name/MurkyToxicBuildup=Toxic Buildup | |
Button/Name/NecromancerAmplifyDamage=Amplify Damage | |
Button/Name/NecromancerAndarielsVisage=Andariel's Visage | |
Button/Name/NecromancerBoneArmor=Bone Armor | |
Button/Name/NecromancerBoneArmorBacklash=Backlash | |
Button/Name/NecromancerBoneArmorShackler=Shackler | |
Button/Name/NecromancerBoneArmorShade=Shade | |
Button/Name/NecromancerBonePrison=Bone Prison | |
Button/Name/NecromancerBoneSpear=Bone Spear | |
Button/Name/NecromancerColdHandOfDeath=Cold Hand of Death | |
Button/Name/NecromancerCursedStrikes=Cursed Strikes | |
Button/Name/NecromancerCursedStrikesGrimScythe=Grim Scythe | |
Button/Name/NecromancerCursedStrikesPassive=Cursed Strikes | |
Button/Name/NecromancerCursedStrikesRapidHarvest=Rapid Harvest | |
Button/Name/NecromancerEchoesOfDeathTalent=Echoes of Death | |
Button/Name/NecromancerHarvestVitality=Harvest Vitality | |
Button/Name/NecromancerJailors=Jailors | |
Button/Name/NecromancerMortalWound=Mortal Wound | |
Button/Name/NecromancerPoisonNova=Poison Nova | |
Button/Name/NecromancerPoisonNovaTalent=Poison Nova | |
Button/Name/NecromancerRaiseSkeleton=Raise Skeleton | |
Button/Name/NecromancerRaiseSkeletonJailorsQuestToken=Jailors | |
Button/Name/NecromancerReapersTollTalent=Reaper's Toll | |
Button/Name/NecromancerSkeletalMages=Skeletal Mages | |
Button/Name/NecromancerSpectralScythe=Spectral Scythe | |
Button/Name/NecromancerSpectralScytheReapersTollQuestToken=Reaper's Toll | |
Button/Name/NecromancerSummonSkeletons=Necromancer Summon Skeletons | |
Button/Name/NecromancerTalentCorpseExplosion=Corpse Explosion | |
Button/Name/NecromancerTalentKalansEdict=Kalan's Edict | |
Button/Name/NecromancerTragOulsEssence=Trag'Oul's Essence | |
Button/Name/NecromancerWeaken=Weaken | |
Button/Name/NexusBladesTalent=Nexus Blades | |
Button/Name/NexusFrenzyTalent=Nexus Frenzy | |
Button/Name/NovaAntiArmorShellsTalent=Anti-Armor Shells | |
Button/Name/NovaCovertMission=Covert Mission | |
Button/Name/NovaCovertMissionTalent=Covert Mission | |
Button/Name/NovaCovertMissionToken=Covert Mission | |
Button/Name/NovaCovertOpsTalent=Covert Ops | |
Button/Name/NovaGhostProtocol=Ghost Protocol | |
Button/Name/NovaHoloDecoy=Holo Decoy | |
Button/Name/NovaHoloDecoyDigitalShrapnelTalent=Digital Shrapnel | |
Button/Name/NovaHoloDecoyDigitalShrapnelTalentSimple=Digital Shrapnel | |
Button/Name/NovaHoloDecoyHoloStabilityTalent=Holo Stability | |
Button/Name/NovaHoloDecoyIssueOrderHotbar=Holo Decoy Issue Order | |
Button/Name/NovaHoloDecoyLethalDecoyTalent=Lethal Decoy | |
Button/Name/NovaHoloDecoyRapidProjectionTalent=Rapid Projection | |
Button/Name/NovaHoloDecoyRemoteDeliveryTalent=Remote Delivery | |
Button/Name/NovaOneintheChamberTalent=One in the Chamber | |
Button/Name/NovaPerfectShotTalent=Perfect Shot | |
Button/Name/NovaPermanentCloakSniper=Permanent Cloak, Sniper | |
Button/Name/NovaPermanentCloakSniperAdvancedCloakingTalent=Advanced Cloaking | |
Button/Name/NovaPermanentCloakSniperTacticalEspionageTalent=Tactical Espionage | |
Button/Name/NovaPinningShot=Pinning Shot | |
Button/Name/NovaPinningShotCripplingShotTalent=Crippling Shot | |
Button/Name/NovaPinningShotDoubleTapTalent=Double Tap | |
Button/Name/NovaPinningShotLongshotTalent=Longshot | |
Button/Name/NovaPinningShotTazerRoundsTalent=Tazer Rounds | |
Button/Name/NovaPrecisionStrike=Precision Strike | |
Button/Name/NovaPrecisionStrikePrecisionBarrageTalent=Precision Barrage | |
Button/Name/NovaSnipe=Snipe | |
Button/Name/NovaSnipeAmbushSnipeTalent=Ambush Snipe | |
Button/Name/NovaSnipeExplosiveRoundTalent=Explosive Round | |
Button/Name/NovaSnipeHotShotTalent=Hot Shot | |
Button/Name/NovaSnipeMasterTalent=Snipe Master | |
Button/Name/NovaSnipePsiOpRangefinderTalent=Psi-Op Rangefinder | |
Button/Name/NovaSnipePsionicEfficiencyTalent=Psionic Efficiency | |
Button/Name/NovaSnipeRailgunTalent=Railgun | |
Button/Name/NovaSnipeSnipeMasterQuestToken=Snipe Master | |
Button/Name/NovaTripleTap=Triple Tap | |
Button/Name/NovaTripleTapFastReloadTalent=Fast Reload | |
Button/Name/NovaWeaponCooldown=Weapon Cooldown | |
Button/Name/NullificationShieldTalent=Nullification Shield | |
Button/Name/PaulUnitAbility=Paul Unit Ability | |
Button/Name/PickupCannonBallText=Pickup CannonBall Text | |
Button/Name/PickupUnderworldPowerupText=Powerup Text | |
Button/Name/PlaceLootBanner=Place Loot Banner | |
Button/Name/PlaceholderMastery=Placeholder Mastery | |
Button/Name/PlaceholderPassive=Placeholder Passive | |
Button/Name/PlantHorrorOvergrowth=Overgrowth | |
Button/Name/PlantHorrorSprint=Sprint | |
Button/Name/PortBackToBase=Hearthstone | |
Button/Name/PortBackToBaseBrew=Hearthstone | |
Button/Name/PortBackToBaseNoMana=Hearthstone | |
Button/Name/RangedPlaceholder=Ranged Placeholder | |
Button/Name/RangedPlaceholder2=Ranged Placeholder 2 | |
Button/Name/RaynorACardToPlayTalent=A Card to Play | |
Button/Name/RaynorAdrenalineRush=Adrenaline Rush | |
Button/Name/RaynorAdrenalineRushActivatable=Adrenaline Rush | |
Button/Name/RaynorAdrenalineRushActivatedRushTalent=Activated Rush | |
Button/Name/RaynorAdrenalineRushActivatedRushTalentSimple=Activated Rush | |
Button/Name/RaynorAdrenalineRushFightOrFlightTalent=Fight or Flight | |
Button/Name/RaynorAdrenalineRushGiveMeMoreTalent=Give Me More! | |
Button/Name/RaynorAdvancedOptics=Advanced Optics | |
Button/Name/RaynorHyperion=Hyperion | |
Button/Name/RaynorHyperionBattleHyperionTalent=Battle Hyperion | |
Button/Name/RaynorHyperionBattleHyperionTalentSimple=Battle Hyperion | |
Button/Name/RaynorHyperionGroundStrafeTalent=Scorched Earth | |
Button/Name/RaynorInspire=Inspire | |
Button/Name/RaynorInspireRevolutionOverdriveTalent=Revolution Overdrive | |
Button/Name/RaynorInspireSteelResolveTalent=Steel Resolve | |
Button/Name/RaynorLeadFromTheFront=Lead from the Front | |
Button/Name/RaynorLeadFromTheFrontPuttinOnAClinicTalent=Puttin' On a Clinic | |
Button/Name/RaynorLeadFromTheFrontRaidersRoll=Raiders Roll! | |
Button/Name/RaynorNEWLeadFromTheFront=NEW Lead from the Front | |
Button/Name/RaynorNEWLeadFromTheFrontHeroSelect=NEW Lead from the Front | |
Button/Name/RaynorPenetratingRound=Penetrating Round | |
Button/Name/RaynorPenetratingRoundBullseyeTalent=Bullseye | |
Button/Name/RaynorPenetratingRoundClusterRoundTalent=Cluster Round | |
Button/Name/RaynorPenetratingRoundConfidentAimTalent=Confident Aim | |
Button/Name/RaynorPenetratingRoundDoubleBarreledTalent=Double-Barreled | |
Button/Name/RaynorPenetratingRoundHamstringShotTalent=Hamstring Shot | |
Button/Name/RaynorPenetratingRoundHeavyAmmoTalent=Heavy Ammo | |
Button/Name/RaynorPenetratingRoundHeavyAmmoTalentSimple=Heavy Ammo | |
Button/Name/RaynorRaynorsRaiders=Raynor's Raiders | |
Button/Name/RaynorRaynorsRaidersHelsAngelsTalent=Dusk Wings | |
Button/Name/RaynorRaynorsRaidersIssueAttackOrder=Command Raynor's Raiders | |
Button/Name/RaynorRelentlessLeaderHotbar=Relentless Leader | |
Button/Name/RaynorRelentlessLeaderTalent=Relentless Leader | |
Button/Name/RecklessCharge=Reckless Charge | |
Button/Name/RecklessDeathFace=Reckless Death | |
Button/Name/RegeneratingCarapace=Regenerating Carapace | |
Button/Name/RegeneratingCarapaceImproved=Unyielding Carapace | |
Button/Name/RehgarAncestralHealing=Ancestral Healing | |
Button/Name/RehgarAncestralHealingFarseersBlessingTalent=Farseer's Blessing | |
Button/Name/RehgarBloodAndThunder=Blood and Thunder | |
Button/Name/RehgarBloodlust=Bloodlust | |
Button/Name/RehgarBloodlustGladiatorsWarShoutTalent=Gladiator's War Shout | |
Button/Name/RehgarChainHeal=Chain Heal | |
Button/Name/RehgarChainHealChainReactionTalent=Chain Reaction | |
Button/Name/RehgarChainHealDeepHealingTalent=Deep Healing | |
Button/Name/RehgarChainHealHealingSurgeTalent=Healing Surge | |
Button/Name/RehgarChainHealSpiritwalkersGraceTalent=Spiritwalker's Grace | |
Button/Name/RehgarChainHealTidalWavesTalent=Tidal Waves | |
Button/Name/RehgarEarthbindTotem=Earthbind Totem | |
Button/Name/RehgarEarthbindTotemColossalTotemTalent=Colossal Totem | |
Button/Name/RehgarEarthbindTotemEarthgraspTotemTalent=Earthgrasp Totem | |
Button/Name/RehgarEarthbindTotemLightningTotemTalent=Lightning Totem | |
Button/Name/RehgarEarthlivingEnchant=Earthliving Enchant | |
Button/Name/RehgarEarthlivingEnchantChainHeal=Earthliving Enchant | |
Button/Name/RehgarFarsight=Farsight | |
Button/Name/RehgarGhostWolf=Ghost Wolf | |
Button/Name/RehgarGhostWolfActivate=Ghost Wolf | |
Button/Name/RehgarGhostWolfDeactivate=Ghost Wolf Deactivate | |
Button/Name/RehgarGhostWolfFeralEnduranceTalent=Feral Endurance | |
Button/Name/RehgarGhostWolfFeralHeartTalent=Feral Heart | |
Button/Name/RehgarGhostWolfThirstForBloodTalent=Thirst For Blood | |
Button/Name/RehgarGhostWolfWolfRunTalent=Wolf Run | |
Button/Name/RehgarHealingTotem=Healing Totem | |
Button/Name/RehgarHungeroftheWolf=Hunger of the Wolf | |
Button/Name/RehgarLightningShield=Lightning Shield | |
Button/Name/RehgarLightningShieldEarthShieldTalent=Earth Shield | |
Button/Name/RehgarLightningShieldElectricChargeTalent=Electric Charge | |
Button/Name/RehgarLightningShieldLightningBondTalent=Lightning Bond | |
Button/Name/RehgarLightningShieldReactiveSparkTalent=Reactive Spark | |
Button/Name/RehgarLightningShieldStormcallerTalent=Stormcaller | |
Button/Name/RehgarRisingStorm=Rising Storm | |
Button/Name/RehgarTotemicProjection=Totemic Projection | |
Button/Name/RehgarTotemicProjectionTalent=Totemic Projection | |
Button/Name/RehgarWeaponCooldown=Weapon Cooldown | |
Button/Name/Revenge1=Revenge 1 | |
Button/Name/Revenge1Base=Revenge 1 Base | |
Button/Name/Revenge2=Revenge 2 | |
Button/Name/Revenge3=Revenge 3 | |
Button/Name/RexxarAnimalHusbandry=Animal Husbandry | |
Button/Name/RexxarAnimalHusbandryToken=Animal Husbandry | |
Button/Name/RexxarAspectOfTheHawkTalent=Aspect of the Hawk | |
Button/Name/RexxarAspectoftheBeastTalent=Aspect of the Beast | |
Button/Name/RexxarBarkskinTalent=Barkskin | |
Button/Name/RexxarBearNecessitiesTalent=Bear Necessities | |
Button/Name/RexxarBeastialWrath=Beastial Wrath | |
Button/Name/RexxarBeastialWrathHeroSelect=Beastial Wrath | |
Button/Name/RexxarBestialWrath=Bestial Wrath | |
Button/Name/RexxarBloodOfTheRhinoTalent=Blood of the Rhino | |
Button/Name/RexxarCripplingTalonsTalent=Crippling Talons | |
Button/Name/RexxarCriticalCareTalent=Critical Care | |
Button/Name/RexxarDireBeast=Dire Beast | |
Button/Name/RexxarDireBeastToken=Dire Beast | |
Button/Name/RexxarFeignDeath=Feign Death | |
Button/Name/RexxarFeignDeathCancel=Feign Death Cancel | |
Button/Name/RexxarFeignDeathHeroSelect=Feign Death | |
Button/Name/RexxarFlare=Flare | |
Button/Name/RexxarFrenzyofKalimdorTalent=Frenzy of Kalimdor | |
Button/Name/RexxarHardenedSkin=Hardened Skin | |
Button/Name/RexxarHungryBearTalent=Hungry Bear | |
Button/Name/RexxarHunterGathererTalent=Hunter-Gatherer | |
Button/Name/RexxarHunterGathererToken=Hunter-Gatherer | |
Button/Name/RexxarMendPet=Mend Pet | |
Button/Name/RexxarMishaChargeRedirect=Misha, Charge! | |
Button/Name/RexxarMishaFocus=Misha, Focus! | |
Button/Name/RexxarMishaFollow=Misha, Follow! | |
Button/Name/RexxarMishaFollowCancel=Misha, Attack! | |
Button/Name/RexxarMishaFollowHeroSelect=Misha | |
Button/Name/RexxarMishaHold=Misha, Hold! | |
Button/Name/RexxarMishaPounce=Misha Pounce | |
Button/Name/RexxarSpiritBondEasyPreyTalent=Easy Prey | |
Button/Name/RexxarSpiritBondGrizzledFortitudeTalent=Grizzled Fortitude | |
Button/Name/RexxarSpiritBondPrimalIntimidationTalent=Primal Intimidation | |
Button/Name/RexxarSpiritBondTalent=Spirit Bond | |
Button/Name/RexxarSpiritBondWildfireBearTalent=Wildfire Bear | |
Button/Name/RexxarSpiritSwoop=Spirit Swoop | |
Button/Name/RexxarSpiritSwoopBirdOfPreyTalent=Bird of Prey | |
Button/Name/RexxarSurvivalistTrainingTalent=Survivalist Training | |
Button/Name/RexxarTakingFlightTalent=Taking Flight | |
Button/Name/RexxarThatsaHunterWeaponTalent=That's a Hunter Weapon! | |
Button/Name/RexxarThatsaHunterWeaponTalentSimple=That's a Hunter Weapon! | |
Button/Name/RexxarThrilloftheHuntTalent=Thrill of the Hunt | |
Button/Name/RexxarTrackerHawk=Tracker Hawk | |
Button/Name/RexxarTrackerHawkHeroSelect=Tracker Hawk | |
Button/Name/RexxarUnleashTheBoars=Unleash the Boars | |
Button/Name/RexxarUnleashTheBoarsKillCommandTalent=Kill Command | |
Button/Name/RuthlessOnslaughtCharge=Ruthless Onslaught Charge | |
Button/Name/SeasonedMarksmanActivatable=Seasoned Marksman | |
Button/Name/SelectHero=Select Hero | |
Button/Name/SgtHammerArtillery=Artillery | |
Button/Name/SgtHammerArtilleryAdvancedArtilleryTalent=Advanced Artillery | |
Button/Name/SgtHammerArtilleryFirstStrikeTalent=First Strike | |
Button/Name/SgtHammerArtilleryMaelstromShellsTalent=Maelstrom Shells | |
Button/Name/SgtHammerBluntForceGun=Blunt Force Gun | |
Button/Name/SgtHammerBluntForceGunOrbitalBFGTalent=Orbital BFG | |
Button/Name/SgtHammerConcussiveBlast=Concussive Blast | |
Button/Name/SgtHammerConcussiveBlastBarricadeCancel=Barricade Cancel | |
Button/Name/SgtHammerConcussiveBlastBarricadeTalent=Barricade | |
Button/Name/SgtHammerConcussiveBlastExcessiveForceTalent=Excessive Force | |
Button/Name/SgtHammerConcussiveBlastLethalBlastTalent=Lethal Blast | |
Button/Name/SgtHammerNapalmStrike=Napalm Strike | |
Button/Name/SgtHammerNapalmStrikeAdvancedLavaStrikeTalent=Advanced Lava Strike | |
Button/Name/SgtHammerSiegeMode=Siege Mode | |
Button/Name/SgtHammerSiegeModeAmbushTalent=Ambush | |
Button/Name/SgtHammerSiegeModeGraduatingRangeTalent=Graduating Range | |
Button/Name/SgtHammerSiegeModeHoverSiegeModeTalent=Hover Siege Mode | |
Button/Name/SgtHammerSiegeModeResistantTalent=Resistant | |
Button/Name/SgtHammerSpiderMines=Spider Mines | |
Button/Name/SgtHammerSpiderMinesBullheadMinesTalent=Bullhead Mines | |
Button/Name/SgtHammerSpiderMinesMineFieldTalent=Mine Field | |
Button/Name/SgtHammerSpiderMinesSlowingMinesTalent=Slowing Mines | |
Button/Name/SgtHammerTankMode=Tank Mode | |
Button/Name/SgtHammerThrusters=Thrusters | |
Button/Name/SgtHammerThrustersHyperCoolingEnginesTalent=Hyper-Cooling Engines | |
Button/Name/ShamanHealingTotem=Healing Totem | |
Button/Name/SliceandDice=Slice and Dice | |
Button/Name/SmartCommandUnitInteraction=Smart Command Unit Interaction | |
Button/Name/SmartTargetingRightClick=Smart Targeting Right Click | |
Button/Name/SnowstormTalent2=Snowstorm Copy | |
Button/Name/SnowstormTalentSimple2=Snowstorm Copy | |
Button/Name/SonyaIgnorePain=Ignore Pain | |
Button/Name/SonyaNervesOfSteel=Nerves of Steel | |
Button/Name/SpawnBeetles=Spawn Beetles | |
Button/Name/StarCraftEventTeleport=Teleport | |
Button/Name/StitchesCannibalize=Cannibalize | |
Button/Name/StitchesDevour=Devour | |
Button/Name/StitchesDevourChewYourFoodTalent=Chew Your Food | |
Button/Name/StitchesDevourIndigestionTalent=Indigestion | |
Button/Name/StitchesDevourLastBiteTalent=Last Bite | |
Button/Name/StitchesDevourSavorTheFlavorTalent=Savor the Flavor | |
Button/Name/StitchesDevourSavorTheFlavorTokenCounter=Savor the Flavor | |
Button/Name/StitchesFleaBag=Flea Bag | |
Button/Name/StitchesGorge=Gorge | |
Button/Name/StitchesGorgeHungryHungryStitchesTalent=Hungry Hungry Stitches | |
Button/Name/StitchesHelpingHand=Helping Hand | |
Button/Name/StitchesHook=Hook | |
Button/Name/StitchesHookFishingHookTalent=Fishing Hook | |
Button/Name/StitchesHookHelpingHand=Hook Helping Hand | |
Button/Name/StitchesHookHelpingHandTalent=Helping Hand | |
Button/Name/StitchesHookHelpingHandTalentCancel=Helping Hand | |
Button/Name/StitchesHookShishKabobTalent=Shish Kabob | |
Button/Name/StitchesHungryForMoreTokenCounter=Hungry for More | |
Button/Name/StitchesHungryForMoreTokenCounter2=Hungry for More | |
Button/Name/StitchesHungryforMore=Hungry for More | |
Button/Name/StitchesPotentBile=Potent Bile | |
Button/Name/StitchesPutridBile=Putrid Bile | |
Button/Name/StitchesRestorativeFumes=Restorative Fumes | |
Button/Name/StitchesSlam=Slam | |
Button/Name/StitchesSlamHeavySlamTalent=Heavy Slam | |
Button/Name/StitchesSlamMegaSmashTalent=Mega Smash | |
Button/Name/StitchesSlamPulverizeTalent=Pulverize | |
Button/Name/StitchesSlamPutridGroundTalent=Putrid Ground | |
Button/Name/StitchesVileGas=Vile Gas | |
Button/Name/StitchesVileGasTenderizerTalent=Tenderizer | |
Button/Name/StitchesVileGasToxicGasTalent=Toxic Gas | |
Button/Name/StitchesVileGasVileCleaverTalent=Vile Cleaver | |
Button/Name/StitichesHungryHungryStitchesTeleport=Hungry Hungry Stitches | |
Button/Name/StormButtonParent=Storm Button Parent | |
Button/Name/StormButtonParentFury=Storm Button Parent Fury | |
Button/Name/StormButtonParentFuryTrait=Storm Button Parent Fury Trait | |
Button/Name/StormButtonParentTrait=Storm Button Parent Trait | |
Button/Name/StormSalvage=Salvage | |
Button/Name/Stormstrike=Stormstrike | |
Button/Name/SummonMount=Summon Mount | |
Button/Name/SummonMountCustom=Summon Mount | |
Button/Name/SummonMountTalent=Summon Mount | |
Button/Name/SummonedUnitSpecialCaseInteraction=Summoned Unit Special Case Interaction | |
Button/Name/Sundering=Sundering | |
Button/Name/SylvanasBlackArrow=Black Arrow | |
Button/Name/SylvanasBlackArrowHeroSelect=Black Arrow Hero Select | |
Button/Name/SylvanasBlackArrows=Black Arrows | |
Button/Name/SylvanasBlackArrowsCorruptionTalent=Corruption | |
Button/Name/SylvanasBlackArrowsLifeDrainTalent=Life Drain | |
Button/Name/SylvanasBlackArrowsOverwhelmingAfflictionTalent=Overwhelming Affliction | |
Button/Name/SylvanasBlackArrowsParalysisTalent=Paralysis | |
Button/Name/SylvanasBlackArrowsUnstablePoisonTalent=Unstable Poison | |
Button/Name/SylvanasDarkLadysCallMindControlTalent=Dark Lady's Call | |
Button/Name/SylvanasDreadfulWake=Dreadful Wake | |
Button/Name/SylvanasHauntingWave=Haunting Wave | |
Button/Name/SylvanasHauntingWaveActivate=Haunting Teleport | |
Button/Name/SylvanasHauntingWaveActivateFree=Haunting Teleport | |
Button/Name/SylvanasHauntingWaveFree=Haunting Wave | |
Button/Name/SylvanasHauntingWaveRangersAmbushTalent=Ranger's Ambush | |
Button/Name/SylvanasHauntingWaveShadeFormTalent=Shade Form | |
Button/Name/SylvanasHauntingWaveSoulReaverTalentSimple=Soul Reaver | |
Button/Name/SylvanasHauntingWaveWindrunnerTalent=Windrunner | |
Button/Name/SylvanasMercenaryQueenTalent=Mercenary Queen | |
Button/Name/SylvanasMindControl=Mind Control | |
Button/Name/SylvanasMindControlCancel=Cancel Mind Control | |
Button/Name/SylvanasPossession=Possession | |
Button/Name/SylvanasPossessionDarkLadysCallTalent=Dark Lady's Call | |
Button/Name/SylvanasRemorselessTalent=Remorseless | |
Button/Name/SylvanasShadowDagger=Shadow Dagger | |
Button/Name/SylvanasShadowDaggerColdEmbraceTalent=Cold Embrace | |
Button/Name/SylvanasShadowDaggerLostSoulTalent=Lost Soul | |
Button/Name/SylvanasShadowDaggerUnboundHauntingTalentSimple=Unbound Haunting | |
Button/Name/SylvanasWailingArrow=Wailing Arrow | |
Button/Name/SylvanasWailingArrowActivate=Wailing Arrow | |
Button/Name/SylvanasWailingArrowDeafeningBlastTalent=Deafening Blast | |
Button/Name/SylvanasWillOfTheForsaken=Will of the Forsaken | |
Button/Name/SylvanasWitheringFire=Withering Fire | |
Button/Name/SylvanasWitheringFireBarbedShotTalent=Barbed Shot | |
Button/Name/SylvanasWitheringFireEvasiveFireTalent=Evasive Fire | |
Button/Name/SylvanasWitheringFireOverflowingQuiverTalent=Overflowing Quiver | |
Button/Name/SylvanasWitheringFireSplinterShotTalent=Splinter Shot | |
Button/Name/SylvanasWitheringFireWithTheWindTalent=With the Wind | |
Button/Name/SylvanasWitheringFireWitheringBarrage=Withering Barrage | |
Button/Name/TALENTBUGGED=Placeholder Talent | |
Button/Name/TalentAbilityVampirism1=Ability Vampirism 1 | |
Button/Name/TalentAbilityVampirism1Base=Ability Vampirism 1 Base | |
Button/Name/TalentAbilityVampirism2=Ability Vampirism 2 | |
Button/Name/TalentAbilityVampirism3=Ability Vampirism 3 | |
Button/Name/TalentAmplifiedHealing=Amplified Healing | |
Button/Name/TalentBattleFury=Battle Fury | |
Button/Name/TalentBattleFury2=Battle Fury | |
Button/Name/TalentBattleFuryBase=Battle Fury | |
Button/Name/TalentBerserk=Berserk | |
Button/Name/TalentBloodForBlood=Blood For Blood | |
Button/Name/TalentBribeToken=Bribe | |
Button/Name/TalentBucketT1_AD_Simple=TalentBucketT1_AD | |
Button/Name/TalentBucketT1_AP=TalentBucketT1_AP | |
Button/Name/TalentBucketT1_AP_Simple=TalentBucketT1_AP | |
Button/Name/TalentBucketT1_HP=TalentBucketT1_HP | |
Button/Name/TalentBucketT1_HP_Simple=TalentBucketT1_HP | |
Button/Name/TalentBucketT2_AD=TalentBucketT2_AD | |
Button/Name/TalentBucketT2_AD_Simple=TalentBucketT2_AD | |
Button/Name/TalentBucketT2_AP=TalentBucketT2_AP | |
Button/Name/TalentBucketT2_AP_Simple=TalentBucketT2_AP | |
Button/Name/TalentBucketT2_HP=TalentBucketT2_HP | |
Button/Name/TalentBucketT2_HP_Simple=TalentBucketT2_HP | |
Button/Name/TalentBucketT3_AD=TalentBucketT3_AD | |
Button/Name/TalentBucketT3_AD_Simple=TalentBucketT3_AD | |
Button/Name/TalentBucketT3_AP=TalentBucketT3_AP | |
Button/Name/TalentBucketT3_AP_Simple=TalentBucketT3_AP | |
Button/Name/TalentBucketT3_HP=TalentBucketT3_HP | |
Button/Name/TalentBucketT3_HP_Simple=TalentBucketT3_HP | |
Button/Name/TalentBucketT5_AD=TalentBucketT5_AD | |
Button/Name/TalentBucketT5_AD_Simple=TalentBucketT5_AD | |
Button/Name/TalentBucketT5_AP=TalentBucketT5_AP | |
Button/Name/TalentBucketT5_AP_Simple=TalentBucketT5_AP | |
Button/Name/TalentBucketT5_HP=TalentBucketT5_HP | |
Button/Name/TalentBucketT5_HP_Simple=TalentBucketT5_HP | |
Button/Name/TalentBucketT6_AD=TalentBucketT6_AD | |
Button/Name/TalentBucketT6_AD_Simple=TalentBucketT6_AD | |
Button/Name/TalentBucketT6_AP=TalentBucketT6_AP | |
Button/Name/TalentBucketT6_AP_Simple=TalentBucketT6_AP | |
Button/Name/TalentBucketT6_HP=TalentBucketT6_HP | |
Button/Name/TalentBucketT6_HP_Simple=TalentBucketT6_HP | |
Button/Name/TalentBurningRage1=Burning Rage | |
Button/Name/TalentBurningRage1Base=Burning Rage Base | |
Button/Name/TalentBurningRage2=Burning Rage | |
Button/Name/TalentCalloftheStorm=Onslaught of the Storm | |
Button/Name/TalentCleanse=Cleanse | |
Button/Name/TalentCleanseActivated=Cleanse | |
Button/Name/TalentCleanseSimple=Cleanse | |
Button/Name/TalentCorruption=Corruption Base | |
Button/Name/TalentCullTheWeak=Cull The Weak | |
Button/Name/TalentDampenMagic=Dampen Magic | |
Button/Name/TalentDash=Dash | |
Button/Name/TalentDashSupport=Dash | |
Button/Name/TalentDeafeningRoar=Deafening Roar | |
Button/Name/TalentDemolitionist=Demolitionist Base | |
Button/Name/TalentEnrage=Enrage | |
Button/Name/TalentEyeoftheStorm=Resurgence of the Storm | |
Button/Name/TalentFirstAid=First Aid | |
Button/Name/TalentFirstAidSupport=First Aid | |
Button/Name/TalentFuryoftheStorm=Fury of the Storm | |
Button/Name/TalentGenericArcaneTeachings1=Arcane Teachings 1 | |
Button/Name/TalentGenericArcaneTeachings1Base=Arcane Teachings 1 Base | |
Button/Name/TalentGenericArcaneTeachings2=Arcane Teachings 2 | |
Button/Name/TalentGenericBrilliance1=Brilliance 1 | |
Button/Name/TalentGenericBrilliance1Base=Brilliance 1 Base | |
Button/Name/TalentGenericBrilliance2=Brilliance 2 | |
Button/Name/TalentGenericBrilliance3=Brilliance 3 | |
Button/Name/TalentGenericBrilliance3Base=Brilliance 3 Base | |
Button/Name/TalentGenericBrilliance4=Brilliance 4 | |
Button/Name/TalentGenericCullTheWeak1=Cull the Weak 1 | |
Button/Name/TalentGenericCullTheWeak1Base=Cull the Weak 1 Base | |
Button/Name/TalentGenericCullTheWeak2=Cull the Weak 2 | |
Button/Name/TalentGenericExecutioner1=Executioner 1 | |
Button/Name/TalentGenericExecutioner1Base=Executioner 1 Base | |
Button/Name/TalentGenericExecutioner2=Executioner 2 | |
Button/Name/TalentGenericExpertMarksman=Expert Marksman | |
Button/Name/TalentGenericGiantKiller1=Giant Killer 1 | |
Button/Name/TalentGenericGiantKiller1Base=Giant Killer 1 Base | |
Button/Name/TalentGenericGiantKiller2=Giant Killer 2 | |
Button/Name/TalentGenericHastyStrikes1=Hasty Strikes 1 | |
Button/Name/TalentGenericHastyStrikes1Base=Hasty Strikes 1 Base | |
Button/Name/TalentGenericHastyStrikes2=Hasty Strikes 2 | |
Button/Name/TalentGenericHastyStrikes3=Hasty Strikes 3 | |
Button/Name/TalentGenericHastyStrikes3Base=Hasty Strikes 3 Base | |
Button/Name/TalentGenericHastyStrikes4=Hasty Strikes 4 | |
Button/Name/TalentGenericHastyStrikes5=Hasty Strikes 5 | |
Button/Name/TalentGenericManaBurst1=Mana Burst 1 | |
Button/Name/TalentGenericManaBurst1Base=Mana Burst 1 Base | |
Button/Name/TalentGenericManaBurst2=Mana Burst 2 | |
Button/Name/TalentGenericMarksman1=Marksman 1 | |
Button/Name/TalentGenericMarksman1Base=Marksman 1 Base | |
Button/Name/TalentGenericMarksman2=Marksman 2 | |
Button/Name/TalentGenericMarksman3=Marksman 3 | |
Button/Name/TalentGenericMightAndMagic1=Might And Magic 1 | |
Button/Name/TalentGenericMightAndMagic1Base=Might And Magic 1 Base | |
Button/Name/TalentGenericMightAndMagic2=Might And Magic 2 | |
Button/Name/TalentGenericMightAndMagic3=Might And Magic 3 | |
Button/Name/TalentGenericMightyBlows1=Mighty Blows 1 | |
Button/Name/TalentGenericMightyBlows1Base=Mighty Blows 1 Base | |
Button/Name/TalentGenericMightyBlows2=Mighty Blows 2 | |
Button/Name/TalentGenericTenacity1=Tenacity 1 | |
Button/Name/TalentGenericTenacity1Base=Tenacity 1 Base | |
Button/Name/TalentGenericTenacity2=Tenacity 2 | |
Button/Name/TalentGenericTenacity3=Tenacity 3 | |
Button/Name/TalentGenericThrillOfTheKill=Thrill Of The Kill | |
Button/Name/TalentGenericVampiricAssault1=Vampiric Assault 1 | |
Button/Name/TalentGenericVampiricAssault1Base=Vampiric Assault 1 Base | |
Button/Name/TalentGenericVampiricAssault2=Vampiric Assault 2 | |
Button/Name/TalentHealingWard=Healing Ward | |
Button/Name/TalentHealingWardActivated=Healing Ward | |
Button/Name/TalentHealingWardSimple=Healing Ward | |
Button/Name/TalentHealthGlobeMastery=Health Globe Mastery | |
Button/Name/TalentMercenaryLord=Mercenary Lord | |
Button/Name/TalentMercenaryLordSimple=Mercenary Lord | |
Button/Name/TalentOverdrive=Overdrive | |
Button/Name/TalentOverdriveResourceless=Overdrive | |
Button/Name/TalentRegenerativeShielding1=Regenerative Shielding 1 | |
Button/Name/TalentRegenerativeShielding1Base=Regenerative Shielding 1 Base | |
Button/Name/TalentRegenerativeShielding2=Regenerative Shielding 2 | |
Button/Name/TalentRegenerativeShielding22=Regenerative Shielding 3 | |
Button/Name/TalentRelentless1=Relentless 1 | |
Button/Name/TalentRelentless2=Relentless 2 | |
Button/Name/TalentRelentless3=Relentless 3 | |
Button/Name/TalentRelentlessBase=Relentless Base | |
Button/Name/TalentRewind=Rewind | |
Button/Name/TalentRewindSupport=Rewind | |
Button/Name/TalentSeasonedMarksmanToken=Seasoned Marksman | |
Button/Name/TalentSprintFace=Sprint | |
Button/Name/TalentSprintSupport=Sprint | |
Button/Name/TalentStoneskin=Stoneskin | |
Button/Name/TalentStoneskinSupport=Stoneskin | |
Button/Name/TassadarAdunsWisdom=Adun's Wisdom | |
Button/Name/TassadarArchon=Phase Shift | |
Button/Name/TassadarArchonSelectButton=Archon | |
Button/Name/TassadarArchonTalent=Phase Shift | |
Button/Name/TassadarArchonTalentSimple=Phase Shift | |
Button/Name/TassadarArchonTwilightArchonTalent=Phase Shift | |
Button/Name/TassadarArchonTwilightArchonTalentSelectButton=Twilight Archon | |
Button/Name/TassadarArchonTwilightArchonTalentSimple=Phase Shift | |
Button/Name/TassadarCancelDimensionalShift=Cancel Dimensional Shift | |
Button/Name/TassadarDimensionalShift=Phase Shift | |
Button/Name/TassadarDimensionalShiftDeepShiftTalent=Deep Shift | |
Button/Name/TassadarDimensionalShiftSelectButton=Dimensional Shift | |
Button/Name/TassadarFocusedBeam=Focused Beam | |
Button/Name/TassadarForceWall=Force Wall | |
Button/Name/TassadarForceWallCancel=Force Wall Cancel | |
Button/Name/TassadarForceWallForceBarrierTalent=Force Barrier | |
Button/Name/TassadarKhalasCelerity=Khala's Celerity | |
Button/Name/TassadarKhalasEmbrace=Khala's Embrace | |
Button/Name/TassadarKhalasLight=Khala's Light | |
Button/Name/TassadarKhaydarinResonance=Khaydarin Resonance | |
Button/Name/TassadarKhaydarinResonanceToken=Khaydarin Resonance | |
Button/Name/TassadarNullification=Nullification | |
Button/Name/TassadarOracle=Oracle | |
Button/Name/TassadarOracleMentalAcuityTalent=Mental Acuity | |
Button/Name/TassadarOracleTemplarsWillTalent=Templar's Will | |
Button/Name/TassadarPhaseDisruption=Phase Disruption | |
Button/Name/TassadarPlasmaShield=Plasma Shield | |
Button/Name/TassadarPlasmaShieldKhalasEmbraceTalent=Khala's Embrace | |
Button/Name/TassadarPrismaticLink=Prismatic Link | |
Button/Name/TassadarPsionicEcho=Psionic Echo | |
Button/Name/TassadarPsionicProjection=Psionic Projection | |
Button/Name/TassadarPsionicStorm=Psionic Storm | |
Button/Name/TassadarPsionicStormPsiInfusionTalent=Psi-Infusion | |
Button/Name/TassadarPsionicStormPsiInfusionTalentToken=Psi-Infusion | |
Button/Name/TassadarPsionicStormResonationTalent=Resonation | |
Button/Name/TassadarPsionicStormSecondStrikeFree=Second Strike | |
Button/Name/TassadarShieldBattery=Shield Battery | |
Button/Name/TassadarTemplarsWill=Templar's Will | |
Button/Name/TassadrMentalAcuityOracleTalentToken=Mental Acuity | |
Button/Name/Tease=Taunt | |
Button/Name/Teleport=Teleport | |
Button/Name/TestTalent=Test Talent | |
Button/Name/TestTalentRank2=Test Talent Rank 2 | |
Button/Name/TheHunt=The Hunt | |
Button/Name/TheHuntCancel=Cancel Hunt | |
Button/Name/TheHuntTalent=The Hunt | |
Button/Name/TheHuntTalentSimple=The Hunt | |
Button/Name/ThrallAlphaWolf=Alpha Wolf | |
Button/Name/ThrallAncestralWrath=Ancestral Wrath | |
Button/Name/ThrallChainLightning=Chain Lightning | |
Button/Name/ThrallCrashLightning=Crash Lightning | |
Button/Name/ThrallCrashLightningToken=Crash Lightning | |
Button/Name/ThrallEarthenShieldsTalent=Earthen Shields | |
Button/Name/ThrallEarthquake=Earthquake | |
Button/Name/ThrallEchooftheElements=Echo of the Elements | |
Button/Name/ThrallEchooftheElementsToken=Echo of the Elements | |
Button/Name/ThrallFeralResilience=Feral Resilience | |
Button/Name/ThrallFeralSpirit=Feral Spirit | |
Button/Name/ThrallForkedLightningTalent=Forked Lightning | |
Button/Name/ThrallFrostwolfPack=Frostwolf Pack | |
Button/Name/ThrallFrostwolfPackToken=Frostwolf Pack | |
Button/Name/ThrallFrostwolfResilience=Frostwolf Resilience | |
Button/Name/ThrallFrostwolfResilienceFace=Frostwolf Resilience | |
Button/Name/ThrallFrostwolfResilienceSurgeOfHealing=Frostwolf's Grace | |
Button/Name/ThrallGraceOfAirTalent=Grace Of Air | |
Button/Name/ThrallHurricane=Hurricane | |
Button/Name/ThrallHurricaneV2=HurricaneV2 | |
Button/Name/ThrallMaelstromWeapon=Maelstrom Weapon | |
Button/Name/ThrallMaelstromWeaponToken=Maelstrom Weapon | |
Button/Name/ThrallManaTideTalent=Mana Tide | |
Button/Name/ThrallRabidWolvesTalent=Rabid Wolves | |
Button/Name/ThrallRestlessWolvesTalent=Restless Wolves | |
Button/Name/ThrallRideTheLightningTalent=Ride The Lightning | |
Button/Name/ThrallRideTheWindTalent=Ride The Wind | |
Button/Name/ThrallRollingThunderTalent=Rolling Thunder | |
Button/Name/ThrallSpiritJourneyTalent=Spirit Journey | |
Button/Name/ThrallSpiritShield=Spirit Shield | |
Button/Name/ThrallSpiritShieldDisabled=Spirit Shield | |
Button/Name/ThrallSpiritShieldEnabled=Spirit Shield | |
Button/Name/ThrallStoneWolvesTalent=Stone Wolves | |
Button/Name/ThrallSunderingCancel=Sundering | |
Button/Name/ThrallTempestFuryTalent=Tempest Fury | |
Button/Name/ThrallThunderstorm=Thunderstorm | |
Button/Name/ThrallThunderstormToken=Thunderstorm | |
Button/Name/ThrallWindRush=Wind Rush | |
Button/Name/ThrallWindShearTalent=Wind Shear | |
Button/Name/ThrallWindStalker=Wind Stalker | |
Button/Name/ThrallWindStalkerToken=Wind Stalker | |
Button/Name/ThrallWorldbreakerTalent=Worldbreaker | |
Button/Name/TinkerARKReaktor=ARK Reaktor | |
Button/Name/TinkerClockwerkSteamFistsToken=Clockwerk Steam Fists | |
Button/Name/TinkerDethLazor=Deth Lazor | |
Button/Name/TinkerDethLazorCancel=Deth Lazor End | |
Button/Name/TinkerDethLazorEZPZDimensionalRipperTalent=EZ-PZ Dimensional Ripper | |
Button/Name/TinkerDethLazorGoblinFusionTalent=Goblin Fusion | |
Button/Name/TinkerDethLazorHyperfocusCoilsTalent=Hyperfocus Coils | |
Button/Name/TinkerFirinMahLazorz=Firin' Mah Lazorz | |
Button/Name/TinkerFocusTurrets=Focus Turrets! | |
Button/Name/TinkerGoblinRepairs=Goblin Repairs | |
Button/Name/TinkerGoblinRepairsToken=Goblin Repairs | |
Button/Name/TinkerGravOBomb3000=Grav-O-Bomb 3000 | |
Button/Name/TinkerGravOBombMiniatureBlackHoleTalent=Miniature Black Hole | |
Button/Name/TinkerHiredGoons=Hired Goons | |
Button/Name/TinkerItsRainingScrap=It's Raining Scrap | |
Button/Name/TinkerRoboGoblin=Robo-Goblin | |
Button/Name/TinkerRoboGoblinMechaLordTalent=Mecha-Lord | |
Button/Name/TinkerRoboGoblinPassive=Robo-Goblin | |
Button/Name/TinkerRockItTurret=Rock-It! Turret | |
Button/Name/TinkerRockItTurretClockwerkSteamFistsTalent=Clockwerk Steam Fists | |
Button/Name/TinkerRockItTurretEngineGunkTalent=Engine Gunk | |
Button/Name/TinkerRockItTurretLongRangedTurretsTalent=Long-Ranged Turrets | |
Button/Name/TinkerRockItTurretRockItTurretXLTalent=Rock-It! Turret XL | |
Button/Name/TinkerRockItTurretTurretStorageTalent=Turret Storage | |
Button/Name/TinkerSalvager=Salvager | |
Button/Name/TinkerSalvagerBreakItDownTalent=Break it Down! | |
Button/Name/TinkerSalvagerReduceReuseRecycleTalent=Reduce, Reuse, Recycle | |
Button/Name/TinkerSalvagerScrapOMaticSmelterTalent=Scrap-o-Matic Smelter | |
Button/Name/TinkerSuperiorSchematics=Superior Schematics | |
Button/Name/TinkerXplodiumCharge=Xplodium Charge | |
Button/Name/TinkerXplodiumChargeExtraTNTTalent=Extra TNT | |
Button/Name/TinkerXplodiumChargeKwikReleaseChargeTalent=Kwik Release Charge | |
Button/Name/TinkerXplodiumChargeXtraLargeBombsTalent=X-Tra Large Bombs | |
Button/Name/TowerDeadMorph=Tower Dead Morph | |
Button/Name/TowerShoot=Tower Shoot | |
Button/Name/TychusCombatTactician=Combat Tactician | |
Button/Name/TychusCommandeerOdin=Commandeer Odin | |
Button/Name/TychusCommandeerOdinAnnihilate=Annihilate | |
Button/Name/TychusCommandeerOdinBigRedButtonTalent=Big Red Button | |
Button/Name/TychusCommandeerOdinCancel=Odin Cancel | |
Button/Name/TychusCommandeerOdinNuclearBlast=Nuclear Blast | |
Button/Name/TychusCommandeerOdinRagnarokMissilesTargeted=Ragnarok Missiles | |
Button/Name/TychusDrakkenLaserDrill=Drakken Laser Drill | |
Button/Name/TychusDrakkenLaserDrillIssueOrder=Laser Drill Issue Order | |
Button/Name/TychusDrakkenLaserFocusingDiodesTalent=Focusing Diodes | |
Button/Name/TychusFragGrenade=Frag Grenade | |
Button/Name/TychusFragGrenadeConcussionGrenadeTalent=Concussion Grenade | |
Button/Name/TychusFragGrenadeQuarterbackTalent=Quarterback | |
Button/Name/TychusFragGrenadeShredderGrenadeTalent=Shredder Grenade | |
Button/Name/TychusFragGrenadeTitanGrenadeTalent=Titan Grenade | |
Button/Name/TychusFullyLoaded=Fully Loaded | |
Button/Name/TychusGatlingGun=Gatling Gun | |
Button/Name/TychusIntheRhythmQuestToken=In the Rhythm | |
Button/Name/TychusIntheRhythmTalent=In the Rhythm | |
Button/Name/TychusMasterAssassinQuestToken=Master Assassin | |
Button/Name/TychusMasterAssassinTalent=Master Assassin | |
Button/Name/TychusMinigun=Minigun | |
Button/Name/TychusMinigunActive=Minigun | |
Button/Name/TychusMinigunHeroSpecificUI=Minigun | |
Button/Name/TychusNeosteelCoatingTalent=Neosteel Coating | |
Button/Name/TychusOdinLoad=Odin Load | |
Button/Name/TychusOdinThrusters=Thrusters | |
Button/Name/TychusOdinUnload=Odin Unload | |
Button/Name/TychusOverkill=Overkill | |
Button/Name/TychusOverkillArmorPiercingRoundsTalent=Armor Piercing Rounds | |
Button/Name/TychusOverkillCancel=Overkill Cancel | |
Button/Name/TychusOverkillLeadRainTalent=Lead Rain | |
Button/Name/TychusOverkillRetarget=Overkill Retarget | |
Button/Name/TychusOverkillSprayNPrayTalent=Spray 'n' Pray | |
Button/Name/TychusPressTheAdvantage=Press the Advantage | |
Button/Name/TychusProblemSolverTalent=Problem Solver | |
Button/Name/TychusRelentlessSoldierTalent=Relentless Soldier | |
Button/Name/TychusRunAndGunBobAndWeaveTalent=Bob and Weave | |
Button/Name/TychusRunAndGunDashQuestToken=Dash | |
Button/Name/TychusRunandGun=Run and Gun | |
Button/Name/TychusRunandGunDashTalent=Dash | |
Button/Name/TychusRunandGunStimpackTalent=Stim Pack | |
Button/Name/TychusSizzinAttacks=Sizzlin' Attacks | |
Button/Name/TychusSizzlinAttacks=Sizzlin' Attacks | |
Button/Name/TychusThatsTheStuff=That's the Stuff! | |
Button/Name/TychusTheBiggerTheyAre=The Bigger They Are... | |
Button/Name/TyraelAngelicMomentum=Angelic Momentum | |
Button/Name/TyraelArchangelsWrath=Archangel's Wrath | |
Button/Name/TyraelArchangelsWrathEvenInDeathTalent=Even In Death | |
Button/Name/TyraelArchangelsWrathProtectionInDeathTalent=Protection in Death | |
Button/Name/TyraelElDruinsMight=El'druin's Might | |
Button/Name/TyraelElDruinsMightAngelicFlash=Angelic Flash | |
Button/Name/TyraelElDruinsMightAngelsGraceTalent=Angel's Grace | |
Button/Name/TyraelElDruinsMightBladeOfJusticeTalent=Blade of Justice | |
Button/Name/TyraelElDruinsMightHolyGroundTalent=Holy Ground | |
Button/Name/TyraelElDruinsMightHoradricReforgingTalent=Horadric Reforging | |
Button/Name/TyraelHandofSacrifice=Hand of Sacrifice | |
Button/Name/TyraelHandofSacrificeCleansingSacrificeTalent=Hand of Sacrifice | |
Button/Name/TyraelHandofSacrificeCleansingSacrificeTalentSimple=Hand of Sacrifice | |
Button/Name/TyraelHandofSacrificeSelectButton=Hand of Sacrifice | |
Button/Name/TyraelHandofSacrificeUnitedPurposeTalent=Hand of Sacrifice | |
Button/Name/TyraelHandofSacrificeUnitedPurposeTalentSimple=Hand of Sacrifice | |
Button/Name/TyraelJudgment=Judgment | |
Button/Name/TyraelJudgmentAngelOfJusticeTalent=Angel of Justice | |
Button/Name/TyraelRighteousness=Righteousness | |
Button/Name/TyraelRighteousnessAngelicAbsorptionTalent=Angelic Absorption | |
Button/Name/TyraelRighteousnessImposingWillTalent=Imposing Will | |
Button/Name/TyraelRighteousnessReciprocateTalent=Reciprocate | |
Button/Name/TyraelRighteousnessSalvationTalent=Salvation | |
Button/Name/TyraelRighteousnessZealotryTalent=Zealotry | |
Button/Name/TyraelSanctification=Sanctification | |
Button/Name/TyraelSanctificationCancelSanctification=Cancel Sanctification | |
Button/Name/TyraelSanctificationHolyArenaTalent=Holy Arena | |
Button/Name/TyraelSanctificationStationary=Sanctification | |
Button/Name/TyraelSmite=Smite | |
Button/Name/TyraelSmiteAngelicMightTalent=Angelic Might | |
Button/Name/TyraelSmitePurgeEvilTalent=Purge Evil | |
Button/Name/TyraelSmiteSwiftRetributionTalent=Swift Retribution | |
Button/Name/TyrandeDarnassianArchery=Darnassian Archery | |
Button/Name/TyrandeElunesChosen=Elune's Chosen | |
Button/Name/TyrandeEyesOfTheHuntress=Eyes of the Huntress | |
Button/Name/TyrandeHarshMoonlight=Harsh Moonlight | |
Button/Name/TyrandeHuntersMark=Hunter's Mark | |
Button/Name/TyrandeHuntersMarkHuntressFuryTalent=Huntress' Fury | |
Button/Name/TyrandeHuntersMarkMarkOfMendingTalent=Mark of Mending | |
Button/Name/TyrandeHuntersMarkPurgingMarkTalent=Purging Mark | |
Button/Name/TyrandeHuntersMarkPurgingMarkTalentSimple=Purging Mark | |
Button/Name/TyrandeHuntersMarkRangersMarkTalent=Ranger's Mark | |
Button/Name/TyrandeHuntersMarkTrueshotAuraTalent=Trueshot Aura | |
Button/Name/TyrandeIcebladeArrows=Iceblade Arrows | |
Button/Name/TyrandeKaldoreiResistance=Kaldorei Resistance | |
Button/Name/TyrandeLightOfElune=Light of Elune | |
Button/Name/TyrandeLightOfEluneCelestialAttunementTalent=Celestial Attunement | |
Button/Name/TyrandeLightOfEluneOverflowingLightTalent=Overflowing Light | |
Button/Name/TyrandeLightOfEluneQuickeningBlessingTalent=Quickening Blessing | |
Button/Name/TyrandeLightofEluneElunesChaseTalent=Light of Elune | |
Button/Name/TyrandeLightofEluneElunesChaseTalentSimple=Light of Elune | |
Button/Name/TyrandeLightofEluneTalentCelestialAttunementToken=Celestial Attunement | |
Button/Name/TyrandeLunarFlare=Lunar Flare | |
Button/Name/TyrandeLunarFlareLunarBlazeTalent=Lunar Blaze | |
Button/Name/TyrandeLunarFlareLunarBlazeTalentToken=Lunar Blaze | |
Button/Name/TyrandeLunarFlareShootingStarTalent=Shooting Star | |
Button/Name/TyrandeMoonlitArrows=Moonlit Arrows | |
Button/Name/TyrandeRangerToken=Ranger | |
Button/Name/TyrandeRangersMark=Ranger's Mark | |
Button/Name/TyrandeSearingArrows=Searing Arrows | |
Button/Name/TyrandeSentinel=Sentinel | |
Button/Name/TyrandeSentinelEmpowerTalent=Empower | |
Button/Name/TyrandeSentinelPierceTalent=Pierce | |
Button/Name/TyrandeSentinelPierceToken=Sentinel | |
Button/Name/TyrandeSentinelRangerTalent=Ranger | |
Button/Name/TyrandeShadowmeld=Shadowmeld | |
Button/Name/TyrandeShadowmeldSelectButton=Shadowmeld Select Button | |
Button/Name/TyrandeShadowstalk=Shadowstalk | |
Button/Name/TyrandeShadowstalkHuntersSwiftnessTalent=Hunter's Swiftness | |
Button/Name/TyrandeShootingStar=Shooting Star | |
Button/Name/TyrandeShootingStarTalentToken=Shooting Star | |
Button/Name/TyrandeStarfall=Starfall | |
Button/Name/TyrandeStarfallCelestialWrathTalent=Celestial Wrath | |
Button/Name/UnknownButton=Unknown Button | |
Button/Name/UnselectedUltimateAbility=Unselected heroic ability | |
Button/Name/UnsummonMount=Unsummon Mount | |
Button/Name/UnsummonMountCustom=Unsummon Mount | |
Button/Name/UseVehicle=Use Vehicle | |
Button/Name/UtherBeaconOfLight=Beacon of Light | |
Button/Name/UtherBenedictionHotbar=Benediction | |
Button/Name/UtherDevotionEternalVanguardShop=Devotion, Eternal Vanguard | |
Button/Name/UtherDivineShield=Divine Shield | |
Button/Name/UtherDivineShieldBulwarkOfLightTalent=Bulwark of Light | |
Button/Name/UtherDivineStorm=Divine Storm | |
Button/Name/UtherDivineStormDivineHurricaneTalent=Divine Hurricane | |
Button/Name/UtherEternalDevotion=Devotion | |
Button/Name/UtherEternalDevotionArmorOfFaithTalent=Armor of Faith | |
Button/Name/UtherEternalDevotionBlessedChampionTalent=Blessed Champion | |
Button/Name/UtherEternalDevotionDivineProtectionTalent=Divine Protection | |
Button/Name/UtherEternalDevotionGuardianOfAncientKingsTalent=Guardian of Ancient Kings | |
Button/Name/UtherEternalDevotionHammerOfTheLightbringerTalent=Hammer of the Lightbringer | |
Button/Name/UtherFlashofLight=Flash of Light | |
Button/Name/UtherHammerOfJusticeHammerOfTheLightbringer=Hammer of the Lightbringer | |
Button/Name/UtherHammerOfJusticePursuitOfJusticeTalent=Pursuit of Justice | |
Button/Name/UtherHammerOfJusticeWellMetTalent=Well Met | |
Button/Name/UtherHammerofJustice=Hammer of Justice | |
Button/Name/UtherHandOfProtection=Hand of Protection | |
Button/Name/UtherHolyFireTalent=Holy Fire | |
Button/Name/UtherHolyLight=Holy Light | |
Button/Name/UtherHolyLightHolyShockTalent=Holy Shock | |
Button/Name/UtherHolyLightSilverTouch=Silver Touch | |
Button/Name/UtherHolyLightSilverTouchQuestToken=Silver Touch | |
Button/Name/UtherHolyRadiance=Holy Radiance | |
Button/Name/UtherHolyRadianceTyrsDeliveranceTalent=Tyr's Deliverance | |
Button/Name/UtherHolyRadianceWaveOfLightQuestToken=Wave of Light | |
Button/Name/UtherHolyRadianceWaveofLightTalent=Wave of Light | |
Button/Name/UtherRedemptionTalent=Redemption | |
Button/Name/VehicleDragonDragonRoar=Dragon Roar | |
Button/Name/VehicleGenericSwapVehicle=Swap Vehicle | |
Button/Name/VehiclePlantHorrorPolymorph=Queen's Curse | |
Button/Name/VictoryRush1=Victory Rush 1 | |
Button/Name/VictoryRush1Base=Victory Rush 1 Base | |
Button/Name/VictoryRush2=Victory Rush 2 | |
Button/Name/Windfury=Windfury | |
Button/Name/WintersReachTalent2=Winter's Reach Copy | |
Button/Name/WitchDoctorBigVoodoo=Big Voodoo | |
Button/Name/WitchDoctorCorpseSpiders=Corpse Spiders | |
Button/Name/WitchDoctorGargantuan=Gargantuan | |
Button/Name/WitchDoctorGargantuanHumongoidTalent=Humongoid | |
Button/Name/WitchDoctorGargantuanStomp=Gargantuan Stomp | |
Button/Name/WitchDoctorGuardianToads=Guardian Toads | |
Button/Name/WitchDoctorHexedCrawlers=Hexed Crawlers | |
Button/Name/WitchDoctorPandemic=Pandemic | |
Button/Name/WitchDoctorPandemicToken=Pandemic | |
Button/Name/WitchDoctorPlagueOfToads=Plague of Toads | |
Button/Name/WitchDoctorPlagueOfToadsToadsOfHugenessTalent=Toads of Hugeness | |
Button/Name/WitchDoctorRavenousSpirit=Ravenous Spirit | |
Button/Name/WitchDoctorRavenousSpiritAnnihilatingSpiritTalent=Annihilating Spirit | |
Button/Name/WitchDoctorRavenousSpiritCancel=Ravenous Spirit | |
Button/Name/WitchDoctorRingOfPoison=Ring of Poison | |
Button/Name/WitchDoctorSoulHarvest=Soul Harvest | |
Button/Name/WitchDoctorSpiderColony=Spider Colony | |
Button/Name/WitchDoctorSpiritofArachyr=Spirit of Arachyr | |
Button/Name/WitchDoctorSuperstition=Superstition | |
Button/Name/WitchDoctorThingOfTheDeepTalent=Thing of the Deep | |
Button/Name/WitchDoctorToadAffinityTalent=Toad Affinity | |
Button/Name/WitchDoctorVileInfection=Vile Infection | |
Button/Name/WitchDoctorVoodooRitualBloodRitualTalent=Blood Ritual | |
Button/Name/WitchDoctorVoodooRitualToken=Voodoo Ritual | |
Button/Name/WitchDoctorVoodooRitualTrait=Voodoo Ritual | |
Button/Name/WitchDoctorVoodooRitualVileInfectionToken=Vile Infection | |
Button/Name/WitchDoctorWidowmakers=Widowmakers | |
Button/Name/WitchDoctorWidowmakersToken=Widowmakers | |
Button/Name/WitchDoctorZombieWall=Zombie Wall | |
Button/Name/WitchDoctorZombieWallCancel=Zombie Wall | |
Button/Name/WitchDoctorZombieWallDeadRushTalent=Dead Rush | |
Button/Name/WitchDoctorZombieWallFreshCorpsesTalent=Fresh Corpses | |
Button/Name/WizardAetherWalkerTalent=Aether Walker | |
Button/Name/WizardArcaneOrb=Arcane Orb | |
Button/Name/WizardArcaneOrbArcaneOrbitTalent=Arcane Orbit | |
Button/Name/WizardArcaneOrbArcaniteOrbTalent=Arcanite Orb | |
Button/Name/WizardArcaneOrbObliterationTalent=Obliteration | |
Button/Name/WizardArcaneOrbPiercingOrbTalent=Piercing Orb | |
Button/Name/WizardArcaneOrbRansorsFollyTalent=Ransor's Folly | |
Button/Name/WizardArcaneOrbTriumvirateTalent=Triumvirate | |
Button/Name/WizardArcaneOrbZeisVengeanceTalent=Zei's Vengeance | |
Button/Name/WizardArchonPurePowerDisintegrate=Disintegrate | |
Button/Name/WizardArchonPurePowerDisintegrateCancel=Cancel Disintegrate | |
Button/Name/WizardArchonPurePowerHotbar=Archon: Pure Power | |
Button/Name/WizardArchonPurePowerHotbarCancel=Cancel Archon: Pure Power | |
Button/Name/WizardAstralPresence=Astral Presence | |
Button/Name/WizardCannoneerTalent=Cannoneer | |
Button/Name/WizardDisintegrate=Disintegrate | |
Button/Name/WizardDisintegrateCancel=Disintegrate (Cancel) | |
Button/Name/WizardDisintegrateConvergenceTalent=Convergence | |
Button/Name/WizardDisintegrateTemporalFluxTalent=Temporal Flux | |
Button/Name/WizardDominanceTalent=Dominance | |
Button/Name/WizardEnergyArmor=Energy Armor | |
Button/Name/WizardFirebirdsFineryHotbar=Firebird's Finery (Hotbar) | |
Button/Name/WizardFirebirdsFineryTalent=Firebird's Finery | |
Button/Name/WizardFireflies=Fireflies | |
Button/Name/WizardForceArmorTalent=Force Armor | |
Button/Name/WizardGlassCannonTalent=Glass Cannon | |
Button/Name/WizardMagicMissiles=Magic Missiles | |
Button/Name/WizardMagicMissilesChargedBlastTalent=Charged Blast | |
Button/Name/WizardMagicMissilesMirrorballTalent=Mirrorball | |
Button/Name/WizardMagicMissilesSeekerTalent=Seeker | |
Button/Name/WizardPowerHungryTalent=Power Hungry | |
Button/Name/WizardSpectralBladesTalent=Spectral Blades | |
Button/Name/WizardSuperiorityTalent=Superiority | |
Button/Name/WizardTalRashasElementsTalent=Tal Rasha's Elements | |
Button/Name/WizardTeleport=Teleport | |
Button/Name/WizardTeleportCalamityTalent=Calamity | |
Button/Name/WizardTeleportDiamondSkinTalent=Diamond Skin | |
Button/Name/WizardTeleportIllusionistHotbar=Illusionist | |
Button/Name/WizardTeleportIllusionistTalent=Illusionist | |
Button/Name/WizardTeleportPrismTalent=Prism | |
Button/Name/WizardTeleportWormholeTalent=Wormhole | |
Button/Name/WizardTeleportWormholeTalentSimple=Wormhole | |
Button/Name/WizardTraitCriticalMass=Critical Mass | |
Button/Name/WizardWaveOfForce=Wave Of Force | |
Button/Name/WizardWaveOfForceMirrorMimics=Mirror Mimics | |
Button/Name/WizardWaveOfForceRepulsionTalent=Repulsion | |
Button/Name/XplodiumBombMastery1=Xplodium Charge (Mastery 1) | |
Button/Name/XplodiumBombMastery1Simple=Xplodium Charge (Mastery 1) | |
Button/Name/ZagaraBanelingBarrage=Baneling Barrage | |
Button/Name/ZagaraBanelingBarrageBanelingMassacreTalent=Baneling Massacre | |
Button/Name/ZagaraBanelingBarrageCentrifugalHooksTalent=Centrifugal Hooks | |
Button/Name/ZagaraBanelingBarrageVolatileAcidTalent=Volatile Acid | |
Button/Name/ZagaraBroodExpansionTalent=Brood Expansion | |
Button/Name/ZagaraBroodExpansionTalentSimple=Brood Expansion | |
Button/Name/ZagaraCancelBanelingBarrage=Baneling Barrage | |
Button/Name/ZagaraCorrosiveSalivaHunterKillerTalent=Corrosive Saliva | |
Button/Name/ZagaraCreepTumor=Creep Tumor | |
Button/Name/ZagaraCreepTumorBurrowedTumorTalent=Burrowed Tumor | |
Button/Name/ZagaraCreepTumorBurrowedTumorTalentSimple=Burrowed Tumor | |
Button/Name/ZagaraCreepTumorEndlessCreepTalent=Endless Creep | |
Button/Name/ZagaraCreepTumorMalignantTumorTalent=Tumor Clutch | |
Button/Name/ZagaraCreepTumorMetabolicBoostTalent=Metabolic Boost | |
Button/Name/ZagaraCreepTumorProtectiveCoating=Protective Coating | |
Button/Name/ZagaraCreepTumorReconstitutionTalent=Reconstitution | |
Button/Name/ZagaraDevouringMaw=Devouring Maw | |
Button/Name/ZagaraDevouringMawTyrantMawTalent=Tyrant Maw | |
Button/Name/ZagaraEnterNydusWorm=Enter Nydus Worm | |
Button/Name/ZagaraEnvenomedSpinesTalent=Envenomed Spines | |
Button/Name/ZagaraExitNydusWorm=Exit Nydus Worm | |
Button/Name/ZagaraFuzzyExitNydusWorm=Fuzzy Exit Nydus Worm | |
Button/Name/ZagaraHunterKiller=Hunter Killer | |
Button/Name/ZagaraHunterKillerBroodExpansionTalent=Brood Expansion | |
Button/Name/ZagaraHunterKillerGroovedSpinesTalent=Grooved Spines | |
Button/Name/ZagaraHunterKillerMutaliskTalent=Mutalisk | |
Button/Name/ZagaraHydraliskTransfusionTalent=Hydralisk Transfusion | |
Button/Name/ZagaraInfest=Infest | |
Button/Name/ZagaraInfestItem=Infest | |
Button/Name/ZagaraInfestToggleOff=Infest | |
Button/Name/ZagaraInfestedDrop=Infested Drop | |
Button/Name/ZagaraInfestedDropBileDropTalent=Bile Drop | |
Button/Name/ZagaraInfestedDropBileDropTalentToken=Bile Drop | |
Button/Name/ZagaraInfestedDropCorpseFeedersTalent=Corpse Feeders | |
Button/Name/ZagaraInfestedDropVentralSacsTalent=Ventral Sacs | |
Button/Name/ZagaraMalignantTumorTalent=Malignant Tumor | |
Button/Name/ZagaraMalignantTumorTalentSimple=Malignant Tumor | |
Button/Name/ZagaraMedusaBladesTalent=Medusa Blades | |
Button/Name/ZagaraNydusNetwork=Nydus Network | |
Button/Name/ZagaraReconstitutionTalent=Reconstitution | |
Button/Name/ZagaraReconstitutionTalentSimple=Reconstitution | |
Button/Name/ZagaraSerratedSpinesQuestToken=Serrated Spines | |
Button/Name/ZagaraSerratedSpinesTalent=Serrated Spines | |
Button/Name/ZagaraViscousAcid=Viscous Acid | |
Button/Name/ZagaraVolatileAcidTalent=Volatile Acid | |
Button/Name/ZagaraVolatileAcidTalentSimple=Volatile Acid | |
Button/Name/ZeratulBlink=Blink | |
Button/Name/ZeratulCleave=Cleave | |
Button/Name/ZeratulCleaveGreaterCleaveTalent=Greater Cleave | |
Button/Name/ZeratulCleaveRendingCleaveTalent=Rending Cleave | |
Button/Name/ZeratulCloaked=Zeratul Cloaked | |
Button/Name/ZeratulComboSlash=Combo Slash | |
Button/Name/ZeratulGiftoftheXelNaga=Gift of the Xel’Naga | |
Button/Name/ZeratulGrimTask=Grim Task | |
Button/Name/ZeratulGrimTaskQuestToken=Grim Task | |
Button/Name/ZeratulMasterWarpBlade=Master Warp-Blade | |
Button/Name/ZeratulMendingStrikes=Mending Strikes | |
Button/Name/ZeratulNerazimStrike=Nerazim Strike | |
Button/Name/ZeratulPermanentCloak=Permanent Cloak | |
Button/Name/ZeratulRapidDisplacementTalent=Rapid Displacement | |
Button/Name/ZeratulRapidDisplacementTalentSimple=Rapid Displacement | |
Button/Name/ZeratulSeekerInTheDark=Seeker in the Dark | |
Button/Name/ZeratulSeekerInTheDarkActivate=Seeker in the Dark | |
Button/Name/ZeratulSentencedtoDeath=Sentenced to Death | |
Button/Name/ZeratulShadowAssault=Shadow Assault | |
Button/Name/ZeratulShadowAssaultNerazimFuryTalent=Nerazim Fury | |
Button/Name/ZeratulShadowHunter=Shadow Hunter | |
Button/Name/ZeratulShadowHunterTokenButton=Shadow Hunter | |
Button/Name/ZeratulShroudofAdun=Shroud of Adun | |
Button/Name/ZeratulSingularitySpike=Singularity Spike | |
Button/Name/ZeratulSingularitySpikeDoubleBombsFree=Double Bombs | |
Button/Name/ZeratulSingularitySpikeShadowSpikeTalent=Shadow Spike | |
Button/Name/ZeratulSlipintoShadow=Slip into Shadow | |
Button/Name/ZeratulVoidPrison=Void Prison | |
Button/Name/ZeratulVoidPrisonCancel=Void Prison Cancel | |
Button/Name/ZeratulVoidSlashTalent=Void Slash | |
Button/Name/ZeratulVorpalBladeHotbar=Vorpal Blade | |
Button/Name/ZeratulWormhole=Wormhole | |
Button/Name/ZeratulWormholeTalent=Wormhole | |
Button/Simple/ArthasAntiMagicShellTalent=Activate to become immune to Spell Damage | |
Button/Simple/ArthasDeathlord=Reduces Death Coil cooldown and increases range | |
Button/Simple/ArthasDeathsAdvanceTalent=Activate to increase Movement Speed | |
Button/Simple/ArthasIceboundFortitudeTalent=Activate to gain Armor, reduce disabling effects | |
Button/Simple/ArthasRemorselessWinterFrozenTempestTalent=Frozen Tempest can root enemy Heroes | |
Button/SimpleDisplayText/AbathurDeepTunnel=Tunnel to a location. | |
Button/SimpleDisplayText/AbathurEvolveMonstrosityHotbar=Minion or Locust becomes a powerful Monstrosity | |
Button/SimpleDisplayText/AbathurLocustMasterHotbar=Create Locust Nests | |
Button/SimpleDisplayText/AbathurLocustStrain=Spawn locusts that attack down the nearest lane | |
Button/SimpleDisplayText/AbathurLocustStrainAssaultStrainTalent=Locusts cleave and explode | |
Button/SimpleDisplayText/AbathurLocustStrainBombardStrainTalent=Locusts gain a ranged attack | |
Button/SimpleDisplayText/AbathurLocustStrainSurvivalInstinctsTalent=Increases Locust Health and duration | |
Button/SimpleDisplayText/AbathurLocustSwarm=Spawn a group of Locusts | |
Button/SimpleDisplayText/AbathurMonstrosityEvolutionCompleteTalent=Monstrosity gains Deep Tunnel | |
Button/SimpleDisplayText/AbathurSymbiote=Assist an ally and gain new abilities | |
Button/SimpleDisplayText/AbathurSymbioteAdrenalOverloadTalent=Symbiote host gains Attack Speed | |
Button/SimpleDisplayText/AbathurSymbioteAdrenalineBoostTalent=Carapace increases Move Speed | |
Button/SimpleDisplayText/AbathurSymbioteCarapaceNetworkedCarapaceTalent=Carapace shields all nearby allies | |
Button/SimpleDisplayText/AbathurSymbioteCarapaceSustainedCarapaceTalent=Increases Carapace shield and persists after Symbiote | |
Button/SimpleDisplayText/AbathurSymbioteEnvenomedSpikesTalent=Spike Burst slows Move Speed | |
Button/SimpleDisplayText/AbathurSymbioteHivemindTalent=Symbiote two targets | |
Button/SimpleDisplayText/AbathurSymbioteNeedlespineTalent=Increases Stab damage and range | |
Button/SimpleDisplayText/AbathurSymbiotePressurizedGlandsTalent=Increases Spike Burst range and decreases cooldown | |
Button/SimpleDisplayText/AbathurSymbioteRegenerativeMicrobesTalent=Carapace heals target | |
Button/SimpleDisplayText/AbathurSymbioteSpatialEfficiencyTalent=Stab gains an additional charge | |
Button/SimpleDisplayText/AbathurSymbioteSpikeBurst=Damage nearby enemies | |
Button/SimpleDisplayText/AbathurSymbioteSpikeBurstSomaTransferenceTalent=Spike Burst heals for each Hero hit | |
Button/SimpleDisplayText/AbathurSymbioteStab=Shoots a spike that deals damage to the first enemy it contacts. | |
Button/SimpleDisplayText/AbathurToxicNest=Spawn a mine | |
Button/SimpleDisplayText/AbathurToxicNestBallistosporesTalent=Toxic Nests have global range and last longer | |
Button/SimpleDisplayText/AbathurToxicNestEnvenomedNestTalent=Toxic Nests deal more damage | |
Button/SimpleDisplayText/AbathurToxicNestProlificDispersalTalent=Increases Toxic Nest charges | |
Button/SimpleDisplayText/AbathurToxicNestVileNestTalent=Toxic Nests slow Move Speed | |
Button/SimpleDisplayText/AbathurUltimateEvolution=Clone target allied Hero and control it | |
Button/SimpleDisplayText/AbathurUltimateEvolutionEvolutionaryLinkTalent=Ultimate Evolution target gets a Shield | |
Button/SimpleDisplayText/AbathurVolatileMutationTalent=Heroic summons radiate damage | |
Button/SimpleDisplayText/AnubarakAcidDrenchedMandibles=Attacking disabled Heroes increases damage | |
Button/SimpleDisplayText/AnubarakBeetleSpitBeetleJuiceTalent=Basic Attacks to Heroes spawn Beetles | |
Button/SimpleDisplayText/AnubarakBurrowCharge=Burrow underground and charge in a direction | |
Button/SimpleDisplayText/AnubarakBurrowChargeEpicenterTalent=Increases Burrow Charge area and reduces cooldown | |
Button/SimpleDisplayText/AnubarakBurrowChargeUnderkingTalent=Increases Burrow Charge range and damage | |
Button/SimpleDisplayText/AnubarakCarrionSwarm=Damages enemies while healing | |
Button/SimpleDisplayText/AnubarakCarrionSwarmHiveMasterTalent=Gain a permanent life-stealing Locust | |
Button/SimpleDisplayText/AnubarakCocoon=Wraps enemy in a cocoon | |
Button/SimpleDisplayText/AnubarakCryptweaveCocoonTalent=Increases Cocoon duration | |
Button/SimpleDisplayText/AnubarakDebilitation=Burrow Charge decreases enemy Spell Power | |
Button/SimpleDisplayText/AnubarakHardenCarapace=Gain a shield | |
Button/SimpleDisplayText/AnubarakHardenCarapacePersistentCarapaceTalent=Longer lasting Shield | |
Button/SimpleDisplayText/AnubarakHardenCarapaceUrtricatingSpinesTalent=Harden Carapace deals area damage | |
Button/SimpleDisplayText/AnubarakImpale=Shoot line of spikes that damages and stuns enemies | |
Button/SimpleDisplayText/AnubarakImpaleBedOfBarbsTalent=Impale slows and damages over time | |
Button/SimpleDisplayText/AnubarakLeechingMandiblesTalent=Beetles heal Anub'arak | |
Button/SimpleDisplayText/AnubarakLegionOfBeetlesTalent=Spawn Beetles periodically | |
Button/SimpleDisplayText/AnubarakNerubianArmor=Periodically gain Spell Armor | |
Button/SimpleDisplayText/AnubarakRegeneratingCarapaceChitinousPlatingTalent=Reduces Harden Carapace cooldown | |
Button/SimpleDisplayText/AnubarakRegeneratingCarapaceShedExoskeletonTalent=Harden Carapace increases Move Speed | |
Button/SimpleDisplayText/AnubarakResilientScarabs=Beetles gain Spell Armor | |
Button/SimpleDisplayText/AnubarakScarabHostTrait=Spawn a Beetle whenever an Ability is cast | |
Button/SimpleDisplayText/AnubarakSubterraneanShield=Burrow Charge grants Shield | |
Button/SimpleDisplayText/ArtanisBladeDash=Dash forward then back again, damaging enemies along the way | |
Button/SimpleDisplayText/ArtanisBladeDashPsionicSynergyTalent=Increases Blade Dash cooldown reduction of Shield Overload | |
Button/SimpleDisplayText/ArtanisBladeDashSolariteReaperTalent=Increases Blade Dash damage | |
Button/SimpleDisplayText/ArtanisBladeDashTemplarsZealTalent=Blade Dash recharges faster when at low Health | |
Button/SimpleDisplayText/ArtanisPhasePrism=Swap positions with an enemy Hero | |
Button/SimpleDisplayText/ArtanisPhasePrismChronoSurgeTalent=Phase Prism grants Attack Speed | |
Button/SimpleDisplayText/ArtanisPhasePrismGravitonVortexTalent=Reduces Phase Prism cooldown and pull another Hero | |
Button/SimpleDisplayText/ArtanisPhasePrismWarpSicknessTalent=Phase Prism slows enemies | |
Button/SimpleDisplayText/ArtanisPlasmaBurn=Shield Overload burns nearby enemies | |
Button/SimpleDisplayText/ArtanisShieldOverloadForceofWillTalent=Increases Shield Overload Basic Attack reduction | |
Button/SimpleDisplayText/ArtanisShieldOverloadPhaseBulwarkTalent=Shield Overload grants Spell Armor | |
Button/SimpleDisplayText/ArtanisShieldOverloadShieldBatteryTalent=Shield Overload recharges faster while active | |
Button/SimpleDisplayText/ArtanisShieldOverloadShieldSurgeTalentNew=Increase Shield Overload shield at low Health | |
Button/SimpleDisplayText/ArtanisShieldOverloadTrait=Gain a Shield when attacked at low Health | |
Button/SimpleDisplayText/ArtanisSpearofAdunPurifierBeam=Chase an enemy with an orbital beam | |
Button/SimpleDisplayText/ArtanisSpearofAdunPurifierBeamTargetPurifiedTalent=Purifier Beam recasts if target dies | |
Button/SimpleDisplayText/ArtanisSpearofAdunSuppressionPulse=Damage and Blind enemies in a large area | |
Button/SimpleDisplayText/ArtanisSpearofAdunSuppressionPulseOrbitalBombardmentTalent=Suppression Pulse gains an additional charge | |
Button/SimpleDisplayText/ArtanisTwinBlades=Charge and Basic Attack twice | |
Button/SimpleDisplayText/ArtanisTwinBladesAmateurOpponentTalent=Increases Twin Blades damage to non-Heroes | |
Button/SimpleDisplayText/ArtanisTwinBladesPsionicWoundTalent=Twin Blades lowers Armor | |
Button/SimpleDisplayText/ArtanisTwinBladesReactiveParryTalent=Twin Blades gives Physical Armor | |
Button/SimpleDisplayText/ArtanisTwinBladesTitanKillerTalent=Twin Blades deals more damage versus Heroes | |
Button/SimpleDisplayText/ArtanisTwinBladesTripleStrikeTalent=Twin Blades strikes 3 times but increases cooldown | |
Button/SimpleDisplayText/ArtanisTwinBladesZealotChargeTalent=Increase Twin Blades charge distance | |
Button/SimpleDisplayText/ArthasAbsoluteZeroSummonSindragosaTalent=Increases Sindragosa range and disable duration | |
Button/SimpleDisplayText/ArthasArmyOfTheDead=Raise ghouls that fight enemies, heal Arthas | |
Button/SimpleDisplayText/ArthasArmyOfTheDeadSacrifice=Sacrifice a Ghoul to heal | |
Button/SimpleDisplayText/ArthasBitingColdFrozenTempestTalent=Frozen Tempest damage increased | |
Button/SimpleDisplayText/ArthasDeathCoil=Deals damage to a target or heal Arthas | |
Button/SimpleDisplayText/ArthasEmbraceDeathDeathCoilTalent=Death Coil deals more damage when missing Health | |
Button/SimpleDisplayText/ArthasEternalHungerFrostmourneHungersTalent=<c val="#TooltipQuest">Quest:</c> Empower Frostmourne Hungers | |
Button/SimpleDisplayText/ArthasFrostPresenceHowlingBlastTalent=<c val="#TooltipQuest">Quest:</c> Root Heroes to empower Howling Blast | |
Button/SimpleDisplayText/ArthasFrostPresenceToken=Root Heroes to empower Howling Blast | |
Button/SimpleDisplayText/ArthasFrostStrikeFrostmourneHungersTalent=Reduces Frostmourne Hungers cooldown and adds slow | |
Button/SimpleDisplayText/ArthasFrostmourneFeedsFrostmourneHungersTalents=Increases number of Frostmourne Hungers attacks | |
Button/SimpleDisplayText/ArthasFrostmourneHungers=Activate to empower the next attack and restore Mana on hit | |
Button/SimpleDisplayText/ArthasFrozenTempest=Damage and slow nearby enemies. Drains Mana while active | |
Button/SimpleDisplayText/ArthasFrozenWastesFrozenTempestTalent=<c val="#TooltipQuest">Quest:</c> Frozen Tempest slow lingers | |
Button/SimpleDisplayText/ArthasHowlingBlast=Root and damage enemies in an area | |
Button/SimpleDisplayText/ArthasIcyTalons=Frozen Tempest increases Attack Speed | |
Button/SimpleDisplayText/ArthasImmortalCoilDeathCoilTalent=Death Coil always heals | |
Button/SimpleDisplayText/ArthasLegionOfNorthrendArmyOfTheDeadTalent=Ghouls last longer and more are created | |
Button/SimpleDisplayText/ArthasRime=Periodically gain Physical Armor | |
Button/SimpleDisplayText/ArthasRuneTapTalent=Consecutive Basic Attacks heal | |
Button/SimpleDisplayText/ArthasShatteredArmor=Howling Blast reduces Armor | |
Button/SimpleDisplayText/ArthasSummonSindragosa=Disables enemies and Structures | |
Button/SimpleDisplayText/Attack=Damage enemies with Basic Attacks | |
Button/SimpleDisplayText/AzmodanAllShallBurn=Channel a death beam on an enemy | |
Button/SimpleDisplayText/AzmodanAllShallBurnGluttonyTalent=All Shall Burn heals Azmodan | |
Button/SimpleDisplayText/AzmodanAllShallBurnMarchOfSinTalent=Increases All Shall Burn Movement Speed | |
Button/SimpleDisplayText/AzmodanAllShallBurnMasterOfDestructionTalent=Reduces All Shall Burn Mana cost, increases Range | |
Button/SimpleDisplayText/AzmodanBlackPool=Create an empowering zone | |
Button/SimpleDisplayText/AzmodanBlackPoolFifthCircleTalent=Black Pool gives slowing attacks | |
Button/SimpleDisplayText/AzmodanBombardment=[PH] Reduce cooldown on Hero kill | |
Button/SimpleDisplayText/AzmodanDemonicInvasion=Damage area and create an army of Grunts | |
Button/SimpleDisplayText/AzmodanDemonicInvasionPerishingFlameTalent=Demonic Grunts explode on death | |
Button/SimpleDisplayText/AzmodanGeneralOfHell=Azmodan summons a Demon Lieutenant to assist Minions, Mercenaries, and Summons | |
Button/SimpleDisplayText/AzmodanGeneralOfHellBoundMinionTalent=General of Hell improves a Minion | |
Button/SimpleDisplayText/AzmodanGeneralOfHellDemonicSmiteTalent=Demon Lieutenants cast Demonic Smite | |
Button/SimpleDisplayText/AzmodanGeneralOfHellForcedRecruitmentTalent=Reduces General of Hell cooldown, gains a charge | |
Button/SimpleDisplayText/AzmodanGlobOfAnnihilationBattlebornTalent=Globe of Annihilation summons a Demon Warrior | |
Button/SimpleDisplayText/AzmodanGlobeOfAnnihilation=Launch a long range orb of destruction dealing area damage | |
Button/SimpleDisplayText/AzmodanGlobeOfAnnihilationHedonismTalent=Reduces Globe of Annihilation Mana cost | |
Button/SimpleDisplayText/AzmodanGlobeOfAnnihilationInfernalGlobeTalent=Reduces cast time and increases missile speed | |
Button/SimpleDisplayText/AzmodanGlobeOfAnnihilationSiegingWrathTalent=<c val="#TooltipQuest">Quest:</c> Hitting Heroes empowers Globe of Annihilation | |
Button/SimpleDisplayText/AzmodanGlobeOfAnnihilationTasteForBloodTalent=<c val="#TooltipQuest">Quest:</c> Kills increase Globe of Annihilation damage | |
Button/SimpleDisplayText/AzmodanGlobeOfAnnihilationTasteforBloodQuestToken=<c val="#TooltipQuest">Quest:</c> Kills increase Globe of Annihilation damage | |
Button/SimpleDisplayText/AzmodanGluttonousWardHotbar=Place a ward that restores Azmodan's Health and Mana | |
Button/SimpleDisplayText/AzmodanHellishHirelings=General of Hell improves Mercenary damage | |
Button/SimpleDisplayText/AzmodanInfusedPowerTalent=Increases All Shall Burn's damage | |
Button/SimpleDisplayText/AzmodanSinforSin=Activate to steal Health from an enemy | |
Button/SimpleDisplayText/AzmodanSinsGraspHotbar=Activate to deal damage over time | |
Button/SimpleDisplayText/AzmodanSummonDemonWarrior=Summon a Demon Warrior | |
Button/SimpleDisplayText/AzmodanSummonDemonWarriorArmyOfHellTalent=Demon Warriors deal more damage, cost less Mana | |
Button/SimpleDisplayText/AzmodanSummonDemonWarriorHellforgedArmorTalent=Demon Warriors burn enemies and take less damage | |
Button/SimpleDisplayText/BarbarianAncientSpear=Throw a spear and pull self to the first enemy hit, stunning and dealing damage | |
Button/SimpleDisplayText/BarbarianAncientSpearCompositeSpearTalent=Increases Ancient Spear range and Fury generation | |
Button/SimpleDisplayText/BarbarianAncientSpearMysticalSpearTalent=Reduces Ancient Spear cooldown and always pulls | |
Button/SimpleDisplayText/BarbarianAncientSpearPoisonedSpearTalent=Increases Ancient Spear damage | |
Button/SimpleDisplayText/BarbarianFury=Generate Fury in combat. All Abilities grant Move Speed | |
Button/SimpleDisplayText/BarbarianFuryEndlessFuryTalent=Increases max Fury | |
Button/SimpleDisplayText/BarbarianFuryFerociousHealing=Spend Fury to gain Health | |
Button/SimpleDisplayText/BarbarianFuryNoEscapeTalent=Abilities give more Movement Speed | |
Button/SimpleDisplayText/BarbarianFuryShotOfFuryTalent=Increases maximum Fury and can instantly gain more Fury | |
Button/SimpleDisplayText/BarbarianFuryWarPaintTalent=Basic Attacks heal | |
Button/SimpleDisplayText/BarbarianHurricaneWhirlwindTalent=Whirlwind removes slows and roots | |
Button/SimpleDisplayText/BarbarianLeap=Jump to a location, deal damage, and stun enemies | |
Button/SimpleDisplayText/BarbarianLeapArreatCraterTalent=Leap creates a crater and has reduced cooldown | |
Button/SimpleDisplayText/BarbarianSeismicSlam=Damage an enemy and splash damage behind them | |
Button/SimpleDisplayText/BarbarianSeismicSlamAftershockTalent=Using Seismic Slam temporarily reduces its Fury cost | |
Button/SimpleDisplayText/BarbarianSeismicSlamFuriousBlowTalent=Increases Seismic Slam damage and cost | |
Button/SimpleDisplayText/BarbarianSeismicSlamShatteredGroundTalent=Increases Seismic Slam splash | |
Button/SimpleDisplayText/BarbarianWhirlwind=Damage nearby enemies and heal for a percentage of damage dealt | |
Button/SimpleDisplayText/BarbarianWhirlwindLifeFunnelTalent=Increases Whirlwind healing | |
Button/SimpleDisplayText/BarbarianWrathoftheBerserker=Increase damage and reduce disable duration | |
Button/SimpleDisplayText/BarbarianWrathoftheBerserkerAngerManagementTalent=Increases Wrath Fury generation | |
Button/SimpleDisplayText/BrightwingArcaneBarrageTalent=Increase Arcane Flare range | |
Button/SimpleDisplayText/BrightwingArcaneFlare=Deals damage in an area. Deals greater damage to targets in the center | |
Button/SimpleDisplayText/BrightwingArcaneFlareArcanePrecisionTalent=Increases Arcane Flare inner damage | |
Button/SimpleDisplayText/BrightwingArcaneFlareStickyFlareTalent=Arcane Flare slows enemies | |
Button/SimpleDisplayText/BrightwingBlinkHealAllyDash=Teleport to allies and heal them | |
Button/SimpleDisplayText/BrightwingBouncyDustTalent=Pixie Dust bounces | |
Button/SimpleDisplayText/BrightwingDoubleWyrmholeTalent=Free Blink Heal on second target | |
Button/SimpleDisplayText/BrightwingDreamShotTalent=Empowers Arcane Flare | |
Button/SimpleDisplayText/BrightwingEmeraldWind=Damages and pushes enemies in area | |
Button/SimpleDisplayText/BrightwingEmeraldWindContinuousWindsTalent=Emerald Wind gains two additional novas | |
Button/SimpleDisplayText/BrightwingEmeraldWindSoothingMistAppender=Passively increases Soothing Mist healing | |
Button/SimpleDisplayText/BrightwingGreaterPolymorphTalent=Increases Polymorph duration | |
Button/SimpleDisplayText/BrightwingHyperShiftTalent=Soothing Mist reduces Phase Shift cooldown | |
Button/SimpleDisplayText/BrightwingManicPixieTalent=Pixie Dust increases Soothing Mist healing | |
Button/SimpleDisplayText/BrightwingMistifiedTalent=Basic Abilities reduce Soothing Mist cooldown | |
Button/SimpleDisplayText/BrightwingPeekabooTalent=Empowers Phase Shift | |
Button/SimpleDisplayText/BrightwingPhaseShift=Teleport to an allied Hero | |
Button/SimpleDisplayText/BrightwingPhaseShiftPhaseShieldTalent=Grant Shields upon arrival | |
Button/SimpleDisplayText/BrightwingPixieBoostTalent=Pixie Dust grants an additional burst of speed | |
Button/SimpleDisplayText/BrightwingPixieDust=Increase an ally's movement speed and grant Spell Armor | |
Button/SimpleDisplayText/BrightwingPixieDustShieldDustTalent=Pixie Dust grants Physical Armor | |
Button/SimpleDisplayText/BrightwingPolymorph=Disable an enemy | |
Button/SimpleDisplayText/BrightwingPolymorphCritterizeTalent=Polymorph lowers enemy's Armor | |
Button/SimpleDisplayText/BrightwingRevitalizingMistTalent=Soothing Mist heals more subsequently | |
Button/SimpleDisplayText/BrightwingSoothingMist=Brightwing passively heals nearby allied Heroes | |
Button/SimpleDisplayText/BrightwingSoothingMistGustofHealing=Brightwing passively heals nearby allied Heroes | |
Button/SimpleDisplayText/BrightwingUnfurlingSprayTalent=Increases Soothing Mist range | |
Button/SimpleDisplayText/BrightwingUnstableAnomalyTalent=Polymorphed targets explode | |
Button/SimpleDisplayText/ButcherButchersBrand=Brand an enemy, granting Life Steal against them | |
Button/SimpleDisplayText/ButcherButchersBrandCraveFleshTalent=Butcher's Brand grants Move Speed | |
Button/SimpleDisplayText/ButcherButchersBrandInsatiableBladeTalent=Increases Move Speed while enemies are branded | |
Button/SimpleDisplayText/ButcherCleaver=Basic Attacks deal area damage | |
Button/SimpleDisplayText/ButcherEnragedTalent=Gain Attack Speed and Armor at low Health | |
Button/SimpleDisplayText/ButcherFreshBloodFrenzyMeatTalent=Basic Attacks grant Attack and Move Speed | |
Button/SimpleDisplayText/ButcherFreshMeat=Gather strength by killing enemies and collecting their meat | |
Button/SimpleDisplayText/ButcherFreshMeatAbattoirTalent=Lose less Meat on death | |
Button/SimpleDisplayText/ButcherFreshMeatAbattoirToken=Gather strength by killing enemies and collecting their meat | |
Button/SimpleDisplayText/ButcherFreshMeatToken=Upon dying, nearby enemy Minions drop <c val="#TooltipNumbers">1</c> Fresh Meat and enemy Heroes drop <c val="#TooltipNumbers">25</c> Fresh Meat. Fresh Meat can be picked up to gain <c val="#TooltipNumbers"><d ref="Accumulator,ButcherFreshMeatAccumulator,Scale"precision="2"/></c> Attack Damage per Meat. The Butcher loses <c val="#TooltipNumbers"><d ref="-Effect,ButcherFreshMeatDeathRemoveStacks,Value"/></c> Fresh Meat upon dying.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Collect <c val="#TooltipNumbers"><d ref="Behavior,ButcherFreshMeatTokenCounter,ConditionalEvents[0].CompareValue"/></c> Fresh Meat.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> Gain an additional <c val="#TooltipNumbers"><d ref="Behavior,ButcherFreshMeatQuestCompletionCarry,Modification.DamageDealtScaled[Basic]"/></c> Attack Damage and <c val="#TooltipNumbers"><d ref="100*Behavior,ButcherFreshMeatQuestCompletionCarry,Modification.AdditiveAttackSpeedFactor"/>%</c> increased Attack Speed. Heroes continue to drop <c val="#TooltipNumbers"><d ref="Effect,ButcherFreshMeatQuestCompleteModifyHeroMeatCount,EffectArray[0].Value"/></c> Fresh Meat, Minions no longer drop Fresh Meat, and Fresh Meat is no longer lost on death. | |
Button/SimpleDisplayText/ButcherFreshMeatVictualsTalent=Nearby Minion deaths heal | |
Button/SimpleDisplayText/ButcherFurnaceBlast=Deal damage around The Butcher after a delay | |
Button/SimpleDisplayText/ButcherFurnaceBlastFiresofHellTalent=Furnace Blast explodes twice | |
Button/SimpleDisplayText/ButcherHamstring=Deals damage in an area and slows enemies | |
Button/SimpleDisplayText/ButcherHamstringBrutalStrikeTalent=Hamstring empowers Basic Attacks | |
Button/SimpleDisplayText/ButcherHamstringCheapShotTalent=Increase Hamstring damage to disabled targets | |
Button/SimpleDisplayText/ButcherHamstringChopMeatTalent=Increases Hamstring damage to non-Heroes | |
Button/SimpleDisplayText/ButcherHamstringCripplingSlamTalent=Hamstring slow no longer fades and lasts longer | |
Button/SimpleDisplayText/ButcherHamstringFlailAxeTalent=Increases Hamstring length | |
Button/SimpleDisplayText/ButcherHamstringInvigorationTalent=Reduces Hamstring Mana cost, cooldown | |
Button/SimpleDisplayText/ButcherLambToTheSlaughter=Chain an enemy Hero to a post | |
Button/SimpleDisplayText/ButcherLambToTheSlaughterSlaughterhouseTalent=Lamb to the Slaughter chains all enemy Heroes | |
Button/SimpleDisplayText/ButcherMeatShield=Ruthless Onslaught grants Spell Armor | |
Button/SimpleDisplayText/ButcherRuthlessOnslaught=Charges at an enemy, stunning and dealing damage | |
Button/SimpleDisplayText/ButcherRuthlessOnslaughtSavageChargeTalent=Ruthless Onslaught deals extra damage | |
Button/SimpleDisplayText/ButcherRuthlessOnslaughtUnrelentingPursuitTalent=Reduces Ruthless Onslaught cooldown on impact | |
Button/SimpleDisplayText/ChenAccumulatingFlame=<c val="#TooltipQuest">Quest:</c> Ignite Heroes to empower Breath of Fire | |
Button/SimpleDisplayText/ChenAccumulatingFlameToken=<c val="#TooltipQuest">Quest:</c> Hit Heroes to empower Breath of Fire | |
Button/SimpleDisplayText/ChenAnotherRound=Keg Smash lowers cooldowns, has increased radius | |
Button/SimpleDisplayText/ChenBreathOfFire=Breathe fire in target direction, dealing damage and igniting Brew-soaked enemies | |
Button/SimpleDisplayText/ChenBreathOfFireRingOfFireTalent=Damage nearby enemies after using Breath of Fire | |
Button/SimpleDisplayText/ChenElusiveBrawler=Activate to evade Basic Attacks | |
Button/SimpleDisplayText/ChenElusiveBrawlerHotbar=Activate to evade all Basic Attacks | |
Button/SimpleDisplayText/ChenFire=Increase Attack Speed | |
Button/SimpleDisplayText/ChenFirePassive=Increase Attack Speed | |
Button/SimpleDisplayText/ChenFlyingKick=Kick through target enemy | |
Button/SimpleDisplayText/ChenFlyingKickDeadlyStrikeTalent=Increase Flying Kick damage and remove Brew cost | |
Button/SimpleDisplayText/ChenFlyingKickPressurePointTalent=Flying Kick slows enemies | |
Button/SimpleDisplayText/ChenFlyingLeap=Increased Range | |
Button/SimpleDisplayText/ChenFortifyingBrew=Drink Brew, gaining a Shield while drinking. Chen's Abilities cost Brew instead of Mana. | |
Button/SimpleDisplayText/ChenFortifyingBrewBolderFlavorTalent=Fortifying Brew grants a large Shield immediately | |
Button/SimpleDisplayText/ChenFortifyingBrewBrewmastersBalanceTalent=Gain bonuses based on current level of Brew | |
Button/SimpleDisplayText/ChenFortifyingBrewEnoughToShareTalent=Fortifying Brew Shields allied Heroes | |
Button/SimpleDisplayText/ChenFortifyingBrewGroundingBrewTalent=Fortifying Brew grants Spell Armor | |
Button/SimpleDisplayText/ChenFreshestIngredients=<c val="#TooltipQuest">Quest:</c> Regen Globes increase Health Regen | |
Button/SimpleDisplayText/ChenFreshestIngredientsTalentToken=<c val="#TooltipQuest">Quest:</c> Regen Globes increase Health Regen | |
Button/SimpleDisplayText/ChenKegSmash=Drench enemies in a nearby area with Brew, slowing them | |
Button/SimpleDisplayText/ChenKegSmashATouchOfHoneyTalent=Increase Keg Smash slow | |
Button/SimpleDisplayText/ChenKegSmashKegTossTalent=<c val="#TooltipQuest">Quest:</c> Hit Heroes to empower Keg Smash | |
Button/SimpleDisplayText/ChenKegTossToken=<c val="#TooltipQuest">Quest:</c> Hit Heroes to empower Keg Smash | |
Button/SimpleDisplayText/ChenPurifyingBrew=Empowers Fortifying Brew | |
Button/SimpleDisplayText/ChenRefreshingElixir=Healing effects greatly increased while drinking | |
Button/SimpleDisplayText/ChenStorm=Increase Movement Speed | |
Button/SimpleDisplayText/ChenStormEarthFire=Split into three elemental spirits | |
Button/SimpleDisplayText/ChenStormEarthFireElementalConduitTalent=Increase spirit Health and empower their abilities | |
Button/SimpleDisplayText/ChenStormstoutSecretRecipe=Basic Abilities heal Chen | |
Button/SimpleDisplayText/ChenWanderingKeg=Roll around in the barrel and knock away enemies | |
Button/SimpleDisplayText/ChenWanderingKegUntappedPotentialTalent=Increases Wandering Keg Speed, Armor | |
Button/SimpleDisplayText/ChenWitheringFlames=Setting Heroes on fire reduces their Spell Power | |
Button/SimpleDisplayText/CrusaderBlessedShield=Throw a bouncing shield that Stuns | |
Button/SimpleDisplayText/CrusaderBlessedShieldRadiatingFaithTalent=Increase Blessed Shield Stun duration, max targets | |
Button/SimpleDisplayText/CrusaderBlindedByTheLight=Activate to Shield nearby allies | |
Button/SimpleDisplayText/CrusaderCondemn=Pulls and damages nearby enemies | |
Button/SimpleDisplayText/CrusaderCondemnBlessedHammerTalent=Activate to create spinning hammers | |
Button/SimpleDisplayText/CrusaderCondemnConvictionTalent=Condemn increases Movement Speed | |
Button/SimpleDisplayText/CrusaderCondemnKnightTakesPawnTalent=Increases Condemn effect versus Minions and Mercenaries | |
Button/SimpleDisplayText/CrusaderEternalRetaliationTalent=Condemn cooldown reduced per enemy hit | |
Button/SimpleDisplayText/CrusaderFallingSword=Jump to area, damaging and Slowing enemies | |
Button/SimpleDisplayText/CrusaderFallingSwordHeavensFuryTalent=Falling Sword bombards enemies with holy bolts | |
Button/SimpleDisplayText/CrusaderHolyFury=Deals damage to nearby enemies | |
Button/SimpleDisplayText/CrusaderIndestructableTalent=Gain a Shield instead of dying | |
Button/SimpleDisplayText/CrusaderIronSkin=Becomes Unstoppable and gains a Shield | |
Button/SimpleDisplayText/CrusaderIronSkinFanaticismTalent=Damage taken during Iron Skin grants Move Speed | |
Button/SimpleDisplayText/CrusaderIronSkinHoldYourGroundTalent=Increases Iron Skin Shield, reduced cooldown | |
Button/SimpleDisplayText/CrusaderIronSkinReinforceTalent=Basic Abilities grant Physical Armor | |
Button/SimpleDisplayText/CrusaderIronSkinTheCrusadeMarchesOnTalent=Abilities reduce the cooldown of Iron Skin | |
Button/SimpleDisplayText/CrusaderLawsOfHope=Increases Health Regen, activate to burst heal | |
Button/SimpleDisplayText/CrusaderPunish=Damage and slow enemies | |
Button/SimpleDisplayText/CrusaderPunishRighteousSmashTalent=Punish restores Mana per enemy hit | |
Button/SimpleDisplayText/CrusaderRoarTalent=Increase Punish damage | |
Button/SimpleDisplayText/CrusaderShieldGlare=Damages and blinds enemies in a cone | |
Button/SimpleDisplayText/CrusaderShieldGlareHolyRenewalTalent=Shield Glare heals for each Hero hit | |
Button/SimpleDisplayText/CrusaderShieldGlareSinsExposedTalent=Shield Glare makes enemies take bonus damage | |
Button/SimpleDisplayText/CrusaderSubdueTalent=<c val="#TooltipQuest">Quest:</c> Increase Punish Slow | |
Button/SimpleDisplayText/CrusaderZealousGlare=Increase Shield Glare duration | |
Button/SimpleDisplayText/DemonHunterCreedoftheHunter=Increases Attack Speed<n/><c val="#TooltipQuest">Quest:</c> Attacking Heroes empowers Hatred | |
Button/SimpleDisplayText/DemonHunterDeathDealer=Increases Vault Basic Attack damage bonus | |
Button/SimpleDisplayText/DemonHunterFarflightQuiver=Increases Basic Attack range | |
Button/SimpleDisplayText/DemonHunterGloom=Consume Hatred to gain Spell Armor | |
Button/SimpleDisplayText/DemonHunterGloomItem=Consume Hatred to gain Spell Armor | |
Button/SimpleDisplayText/DemonHunterHatred=Basic Attacks grant bonus Attack Damage and Move Speed temporarily | |
Button/SimpleDisplayText/DemonHunterHatredHotPursuitTalent=Max Hatred increases Movement Speed and Mana Regen | |
Button/SimpleDisplayText/DemonHunterHatredPunishmentTalent=Hatred increases Multishot damage | |
Button/SimpleDisplayText/DemonHunterHatredRancorTalent=Hatred increases Attack Speed | |
Button/SimpleDisplayText/DemonHunterHatredTemperedByDisciplineTalent=Max Hatred grants healing on Basic Attacks | |
Button/SimpleDisplayText/DemonHunterHungeringArrow=Fire an arrow which seeks out and strikes multiple targets | |
Button/SimpleDisplayText/DemonHunterHungeringArrowMonsterHunterTalent=Reduces Hungering Arrow Mana cost and increases non-Hero damage | |
Button/SimpleDisplayText/DemonHunterHungeringArrowPuncturingArrowTalent=<c val="#TooltipQuest">Quest:</c> Hitting Heroes empowers Hungering Arrow | |
Button/SimpleDisplayText/DemonHunterHungeringArrowSiphoningArrowTalent=Hungering Arrow returns damage as Health | |
Button/SimpleDisplayText/DemonHunterManticore=Consecutive Basic Attacks against Heroes are empowered | |
Button/SimpleDisplayText/DemonHunterMultishot=Damage enemies in an area | |
Button/SimpleDisplayText/DemonHunterMultishotArsenalTalent=Multishot launches grenades | |
Button/SimpleDisplayText/DemonHunterMultishotCompositeArrowsTalent=Increases range of Multishot | |
Button/SimpleDisplayText/DemonHunterMultishotFrostShotTalent=Multishot slows enemies and has increased range | |
Button/SimpleDisplayText/DemonHunterRainOfVengeance=Area attack that stuns enemies | |
Button/SimpleDisplayText/DemonHunterRainOfVengeanceStormOfVengeanceTalent=Basic Attacks reduce Cooldown | |
Button/SimpleDisplayText/DemonHunterSeethingHatred=Hatred stacks faster and lasts longer | |
Button/SimpleDisplayText/DemonHunterStrafe=Unleashes a flurry of arrows at enemies | |
Button/SimpleDisplayText/DemonHunterStrafeDeathSiphonTalent=Fires penetrating bolts and heals | |
Button/SimpleDisplayText/DemonHunterVault=Dash to a location | |
Button/SimpleDisplayText/DemonHunterVaultCaltropsTalent=Drop Caltrops while Vaulting <n/><c val="#TooltipQuest">Quest:</c> Maintain Hatred to empower Vault | |
Button/SimpleDisplayText/DemonHunterVaultRepeatingArrowTalent=Vault refreshes Hungering Arrow | |
Button/SimpleDisplayText/DemonHunterVaultTumbleTalent=Hold two charges of Vault | |
Button/SimpleDisplayText/DiabloApocalypse=Stun all enemy Heroes | |
Button/SimpleDisplayText/DiabloApocalypseDyingBreathTalent=Apocalypse triggers on death | |
Button/SimpleDisplayText/DiabloBlackSoulstone=Gather souls from enemies to gain Health and resurrect faster | |
Button/SimpleDisplayText/DiabloBlackSoulstoneDevilsDueTalent=Souls empower Regen Globes, Healing Fountains | |
Button/SimpleDisplayText/DiabloBlackSoulstoneSoulFeastTalent=Black Soulstone increases Health Regen | |
Button/SimpleDisplayText/DiabloBulwark=Increases Shadow Charge Armor duration | |
Button/SimpleDisplayText/DiabloDebilitatingFlames=Fire Stomp slows enemy Heroes | |
Button/SimpleDisplayText/DiabloDevastatingCharge=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Increase Shadow Charge damage | |
Button/SimpleDisplayText/DiabloDiabolicalMomentum=Basic Attacks reduce Ability cooldowns | |
Button/SimpleDisplayText/DiabloFearfulPresence=Activate to reduce enemy damage | |
Button/SimpleDisplayText/DiabloFearfulPresenceTalent=Activate to reduce enemy damage | |
Button/SimpleDisplayText/DiabloFireStomp=Unleash fire waves in all directions | |
Button/SimpleDisplayText/DiabloFirestompFireDevilTalent=Fire Stomp grants a damage aura | |
Button/SimpleDisplayText/DiabloHellfire=Increases Fire Stomp damage | |
Button/SimpleDisplayText/DiabloHellgateTalent=Teleport and create an Apocalypse | |
Button/SimpleDisplayText/DiabloLifeLeechTalent=Basic Attacks against Heroes heal | |
Button/SimpleDisplayText/DiabloLightningBreath=Channeled spell that damages enemies | |
Button/SimpleDisplayText/DiabloLightningBreathHellstormTalent=Lightning Breath lasts and reaches longer | |
Button/SimpleDisplayText/DiabloLordOfTerror=Steal Health from nearby enemy Heroes | |
Button/SimpleDisplayText/DiabloOverpower=Grab an enemy and slam them behind Diablo, stunning them and dealing damage | |
Button/SimpleDisplayText/DiabloOverpowerDemonicStrengthTalent=Overpower also slows | |
Button/SimpleDisplayText/DiabloOverpowerDominationTalent=Overpower resets cooldown of Shadow Charge | |
Button/SimpleDisplayText/DiabloShadowCharge=Charge to a target enemy and push them back | |
Button/SimpleDisplayText/DiabloShadowChargeFromTheShadowsTalent=Increases Shadow Charge range | |
Button/SimpleDisplayText/DiabloSoulShield=Black Soulstone grants Spell Armor | |
Button/SimpleDisplayText/DiabloSpeedDemon=Being Stunned, Rooted grants Movement Speed | |
Button/SimpleDisplayText/DragonKnightBullRush=Deal damage to enemies and send them flying | |
Button/SimpleDisplayText/DragonKnightFireBreath=Deals initial damage and burns the ground for a time | |
Button/SimpleDisplayText/DryadAbolishMagicHotbar=Remove negative status effects from Lunara and the target | |
Button/SimpleDisplayText/DryadBlossomSwellTalent=Increases Noxious Blossom radius | |
Button/SimpleDisplayText/DryadBoundlessStrideTalent=All Leaping Strike charges returned at once, can target allies | |
Button/SimpleDisplayText/DryadChokingPollenTalent=Increases Noxious Blossom damage to enemies with Nature's Toxin | |
Button/SimpleDisplayText/DryadCripplingSpores=Slow enemies afflicted by Nature's Toxin and extend duration | |
Button/SimpleDisplayText/DryadCruelSporesTalent=Reduces Crippling Spores cooldown and Mana on Minions and Mercs | |
Button/SimpleDisplayText/DryadDividingWispTalent=Relocating a Wisp creates a copy | |
Button/SimpleDisplayText/DryadDryadsSwiftness=Lunara moves about <c val="#TooltipNumbers">20%</c> faster by leaping short distances. | |
Button/SimpleDisplayText/DryadForestsWrathTalent=Increases Thornwood Vine range and speed | |
Button/SimpleDisplayText/DryadGallopingGaitTalent=Activate to increase Movement Speed | |
Button/SimpleDisplayText/DryadGreaterSpellShieldItemDisabled=Greatly reduces incoming Ability Damage | |
Button/SimpleDisplayText/DryadGreaterSpellShieldItemEnabled=Greatly reduces incoming Ability Damage | |
Button/SimpleDisplayText/DryadGreaterSpellShieldTalent=Periodically gain temporary Spell Armor | |
Button/SimpleDisplayText/DryadInvigoratingSporesTalent=Crippling Spores increases Basic Attack Speed | |
Button/SimpleDisplayText/DryadLeapingStrike=Damages and leaps over an enemy | |
Button/SimpleDisplayText/DryadLetThemWitherTalent=Increases Crippling Spores slow | |
Button/SimpleDisplayText/DryadNaturalPerspectiveTalent=Nature's Toxin reveals enemies | |
Button/SimpleDisplayText/DryadNaturesCullingTalent=Increases Nature's Toxin damage to non-Heroes | |
Button/SimpleDisplayText/DryadNaturesToxin=Basic Attacks and damaging Abilities deal damage over time | |
Button/SimpleDisplayText/DryadNimbleWispTalent=Increases Wisp Move Speed and vision | |
Button/SimpleDisplayText/DryadNoxiousBlossom=Deals area damage | |
Button/SimpleDisplayText/DryadPesteringBlossomTalent=Increases Noxious Blossom range | |
Button/SimpleDisplayText/DryadPhotosynthesisTalent=Crippling Spores returns Mana | |
Button/SimpleDisplayText/DryadSiphoningToxinTalent=Nature's Toxin heals Lunara | |
Button/SimpleDisplayText/DryadSkyboundWispTalent=Wisp sees over obstacles and reveals area on death | |
Button/SimpleDisplayText/DryadSplinteredSpearTalent=Noxious Blossom causes Basic Attack to hit 4 targets | |
Button/SimpleDisplayText/DryadStarWoodSpearTalent=Crippling Spores increases Basic Attack range | |
Button/SimpleDisplayText/DryadThornwoodVine=Damages in a line | |
Button/SimpleDisplayText/DryadTimelostWispTalent=Wisp costs no Mana and reduces cooldown | |
Button/SimpleDisplayText/DryadUnfairAdvantageTalent=Increases Nature's Toxin damage to slowed Heroes | |
Button/SimpleDisplayText/DryadWildVigorTalent=Crippling Spores increases Basic Attack damage | |
Button/SimpleDisplayText/DryadWisp=Spawns a Wisp to scout | |
Button/SimpleDisplayText/ETCBlockParty=Rockstar grants allies Physical Armor | |
Button/SimpleDisplayText/ETCBlockPartyToken=Rockstar also grants Block | |
Button/SimpleDisplayText/ETCCrowdSurfer=Powerslide can go over terrain | |
Button/SimpleDisplayText/ETCEncoreTalent=Face Melt will knock enemies away a second time | |
Button/SimpleDisplayText/ETCGuitarSoloAggressiveShreddingTalent=Basic Attacks reduce Guitar Solo cooldown | |
Button/SimpleDisplayText/ETCHammeronTalent=Abilities increase Basic Attack damage | |
Button/SimpleDisplayText/ETCJustKeepRockinTalent=Guitar Solo reduces disable durations | |
Button/SimpleDisplayText/ETCMicCheckTalent=Reduces Face Melt cooldown when hitting multiple enemies | |
Button/SimpleDisplayText/ETCPinballWizardTalent=Increases Face Melt damage after Powerslide | |
Button/SimpleDisplayText/ETCProgRockTalent=<c val="#TooltipQuest">Quest:</c> Regen Globes empower Guitar Solo | |
Button/SimpleDisplayText/ETCRollingLikeaStoneTalent=Increased range on Powerslide | |
Button/SimpleDisplayText/ETCShowStopperTalent=Powerslide gives Armor | |
Button/SimpleDisplayText/ETCSpeedMetalTalent=Move Speed is added to Rockstar | |
Button/SimpleDisplayText/ETCStageDiveCrowdPleaserTalent=Stage Dive impact area bigger, cooldown reduced | |
Button/SimpleDisplayText/FaerieDragonPixieCharm=Heal Allies with Soothing Mist to bribe a Mercenary | |
Button/SimpleDisplayText/FaerieDragonPixieCharmTalent=Heal Allies with Soothing Mist to bribe a Mercenary | |
Button/SimpleDisplayText/FaerieDragonPixieCharmTalentToken=Heal Allies with Soothing Mist to bribe a Mercenary | |
Button/SimpleDisplayText/FaerieDragonPixieCharmToken=Heal Allies with Soothing Mist to bribe a Mercenary | |
Button/SimpleDisplayText/FalstadBarrelRoll=Dash to a location and gain a temporary shield | |
Button/SimpleDisplayText/FalstadBarrelRollAfterburnerTalent=Barrel Roll increases Move Speed | |
Button/SimpleDisplayText/FalstadBarrelRollUpdraftTalent=Increases Barrel Roll range and Shield | |
Button/SimpleDisplayText/FalstadChargedUpTalent=Increases Lightning Rod strikes and range | |
Button/SimpleDisplayText/FalstadEpicMountTalent=Reduces Flight cooldown and delay | |
Button/SimpleDisplayText/FalstadFlight=Instead of mounting, Falstad can fly a great distance over terrain | |
Button/SimpleDisplayText/FalstadFlowRiderTalent=Tailwind recharges Basic Abilities faster | |
Button/SimpleDisplayText/FalstadFreeRollTalent=Barrel Roll costs no Mana | |
Button/SimpleDisplayText/FalstadGatheringStormTalent=<c val="#TooltipQuest">Quest:</c> Hitting Heroes empowers Hammerang | |
Button/SimpleDisplayText/FalstadHammerGainsTalent=Basic Attacks heal | |
Button/SimpleDisplayText/FalstadHammerang=Throw out a Hammer that returns. Hammer slows and damages enemies | |
Button/SimpleDisplayText/FalstadHammerangBOOMerangActive=Deal damage in a small area around the Hammer. | |
Button/SimpleDisplayText/FalstadHammerangBOOMerangTalent=Activate Hammerang second time for more damage | |
Button/SimpleDisplayText/FalstadHammerangCripplingHammerTalent=Increases Hammerang slow | |
Button/SimpleDisplayText/FalstadHinterlandBlast=Long range damage beam | |
Button/SimpleDisplayText/FalstadHinterlandBlastCalloftheWildhammerTalent=Increases Hinterland Blast range and damage | |
Button/SimpleDisplayText/FalstadLightningRod=Deal damage to target enemy while staying close to them | |
Button/SimpleDisplayText/FalstadMightyGust=Push away enemies and slow them | |
Button/SimpleDisplayText/FalstadPowerThrowTalent=Hammerang travels farther and slows longer | |
Button/SimpleDisplayText/FalstadSecretWeaponTalent=Increases Hammerang range, Basic Attack damage | |
Button/SimpleDisplayText/FalstadStaticShieldTalent=Gain Shields after every Lightning Rod strike | |
Button/SimpleDisplayText/FalstadTailwind=After not taking damage for a brief period, gain increased Movement Speed | |
Button/SimpleDisplayText/FalstadTailwindAerieGustsTalent=Reduce Tailwind delay, increase Move Speed | |
Button/SimpleDisplayText/FalstadThunderstrikesTalent=Lightning Rod deals increasing damage | |
Button/SimpleDisplayText/FalstadWindTunnelTalent=Mighty Gust constantly knocks back | |
Button/SimpleDisplayText/FalstadWingmanHotbar=Kill Minions to bribe a Mercenary and empower Lightning Rod | |
Button/SimpleDisplayText/FalstadWingmanHotbarTalent=Kill Minions to bribe a Mercenary and empower Lightning Rod | |
Button/SimpleDisplayText/FalstadWingmanTalentToken=Kill Minions to bribe a Mercenary and empower Lightning Rod | |
Button/SimpleDisplayText/FalstadWingmanToken=Kill Minions to bribe a Mercenary and empower Lightning Rod | |
Button/SimpleDisplayText/FuryoftheStormTalent=Basic Attacks chain to non-Heroes | |
Button/SimpleDisplayText/GenericAmplifiedHealingTalent=All healing effects increased | |
Button/SimpleDisplayText/GenericArcanePowerHotbar=Increases Spell Power and restores Mana | |
Button/SimpleDisplayText/GenericBattleMomentumTalent=Basic Attacks decrease Ability cooldowns | |
Button/SimpleDisplayText/GenericBerserkHotbar=Activate to increase Attack and Movement Speed | |
Button/SimpleDisplayText/GenericBlockTalent=Periodically gain Physical Armor | |
Button/SimpleDisplayText/GenericBlockTalentFace=Periodically gain Physical Armor | |
Button/SimpleDisplayText/GenericBloodForBloodHotbar=Activate to steal Health from your target | |
Button/SimpleDisplayText/GenericBoltoftheStormTalent=Activate to teleport a short distance | |
Button/SimpleDisplayText/GenericBribe=Kill Minions to bribe a Mercenary | |
Button/SimpleDisplayText/GenericBribeTalent=Kill Minions to bribe a Mercenary | |
Button/SimpleDisplayText/GenericBurningRageTalent=Deals damage to nearby enemies | |
Button/SimpleDisplayText/GenericCalldownMule=Activate to heal and rearm Structures | |
Button/SimpleDisplayText/GenericClairvoyance=Activate to reveal target area and nearby enemies | |
Button/SimpleDisplayText/GenericCleanse=Makes target ally Unstoppable | |
Button/SimpleDisplayText/GenericConjurersPursuitTalent=<c val="#TooltipQuest">Quest:</c> Regen Globes increase Mana Regeneration | |
Button/SimpleDisplayText/GenericDemolitionistTalent=Basic Attacks destroy ammo and deal extra damage to Structures | |
Button/SimpleDisplayText/GenericEnvenomTalent=Activate to deal damage over time | |
Button/SimpleDisplayText/GenericExecutionerTalent=Attacking disabled Heroes increases damage | |
Button/SimpleDisplayText/GenericFirstAid=Activate to heal over time | |
Button/SimpleDisplayText/GenericFirstAid2=Activate to heal over time | |
Button/SimpleDisplayText/GenericFocusedAttackTalent=Periodically empower Basic Attacks against Heroes | |
Button/SimpleDisplayText/GenericFollowThroughTalent=Abilities increase Basic Attack damage | |
Button/SimpleDisplayText/GenericFuryoftheStormTalent=Basic Attacks deal damage to nearby enemies | |
Button/SimpleDisplayText/GenericGatheringPowerTalent=<c val="#TooltipQuest">Quest:</c> Takedowns grant Spell Power | |
Button/SimpleDisplayText/GenericGiantKiller=Empowers your Basic Attacks against Heroes | |
Button/SimpleDisplayText/GenericHardenedFocusTalent=Faster cooldowns near full Health | |
Button/SimpleDisplayText/GenericHealingWardTalent=Activate to place a ward which heals in an area | |
Button/SimpleDisplayText/GenericIceBlockTalent=Activate to become Invulnerable | |
Button/SimpleDisplayText/GenericImposingPresenceTalent=Activate to slow enemy Basic Attacks and Move Speed | |
Button/SimpleDisplayText/GenericMercenaryLordTalent=Empower nearby Mercenaries | |
Button/SimpleDisplayText/GenericOverdriveTalent=Activate to empower your Abilities for extra Mana | |
Button/SimpleDisplayText/GenericPromote=Target Minion takes less and deals more damage | |
Button/SimpleDisplayText/GenericProtectiveShield=Activate to shield an allied Hero | |
Button/SimpleDisplayText/GenericRegenerationMasterTalent=<c val="#TooltipQuest">Quest:</c> Regen Globes increase Health Regen | |
Button/SimpleDisplayText/GenericRelentlessTalent=Halves duration of disables | |
Button/SimpleDisplayText/GenericRewindHotbar=Activate to reset cooldowns | |
Button/SimpleDisplayText/GenericScoutingDrone=Reveals a large area, can be killed | |
Button/SimpleDisplayText/GenericSearingAttacks=Activate to increase Basic Attack damage at the cost of Mana | |
Button/SimpleDisplayText/GenericSeasonedMarksmanTalent=<c val="#TooltipQuest">Quest:</c> Kill enemies to empower Basic Attacks | |
Button/SimpleDisplayText/GenericShrinkRayTalent=Activate to reduce an enemy Hero's damage | |
Button/SimpleDisplayText/GenericSpellShieldItemDisabled=Activate to reduce incoming Ability Damage | |
Button/SimpleDisplayText/GenericSpellShieldItemEnabled=Activate to reduce incoming Ability Damage | |
Button/SimpleDisplayText/GenericSpellShieldTalent=Periodically gain temporary Spell Armor | |
Button/SimpleDisplayText/GenericSprint=Activate to increase Move Speed | |
Button/SimpleDisplayText/GenericStoneskin=Activate to gain a Shield | |
Button/SimpleDisplayText/GenericStormShield=Activate to grant Shields to all nearby allies | |
Button/SimpleDisplayText/GenericVigorousAssaultTalent=Basic Attacks heal you | |
Button/SimpleDisplayText/GenericVigorousStrikeTalent=Basic Attacks heal you | |
Button/SimpleDisplayText/GhostShipCannonBombard=Bombard enemies with cannon fire | |
Button/SimpleDisplayText/GraveGolemBindingRoots=Damage and root enemies in an area | |
Button/SimpleDisplayText/GraveGolemMegaStun=Damage and stun enemies in a large area | |
Button/SimpleDisplayText/GreymaneAlphaKillerTalent=Increases Worgen Basic Attacks against Heroes | |
Button/SimpleDisplayText/GreymaneCursedBullet=Remove a portion of enemy's current Health | |
Button/SimpleDisplayText/GreymaneCursedBulletGilneanRouletteTalent=Cursed Bullet pierces, lower cooldown | |
Button/SimpleDisplayText/GreymaneDarkflight=Leap at an enemy and shapeshift into a Worgen | |
Button/SimpleDisplayText/GreymaneDarkflightCyclicalNatureTalent=Hitting a Hero with Gilnean Cocktail reduces Darkflight's cooldown | |
Button/SimpleDisplayText/GreymaneDarkflightRunningWildTalent=Increases Darkflight and Disengage range | |
Button/SimpleDisplayText/GreymaneDarkflightThickSkinTalent=Darkflight grants Physical Armor | |
Button/SimpleDisplayText/GreymaneDisengage=Roll away and transform into a Human | |
Button/SimpleDisplayText/GreymaneDisengageEyesInTheDarkTalent=Disengage grants Stealth | |
Button/SimpleDisplayText/GreymaneEagerWolf=Increases Inner Beast Attack Speed | |
Button/SimpleDisplayText/GreymaneGilneanCocktail=Damage the first enemy hit and deal heavy damage behind them | |
Button/SimpleDisplayText/GreymaneGilneanCocktailDraughtOverflowTalent=Increases Gilnean Cocktail explosion length | |
Button/SimpleDisplayText/GreymaneGilneanCocktailIncendiaryElixirTalent=<c val="#TooltipQuest">Quest:</c> Increases Gilnean Cocktail damage | |
Button/SimpleDisplayText/GreymaneGilneanCocktailPerfectAimTalent=Increases Gilnean Cocktail's range and refunds Mana against Heroes | |
Button/SimpleDisplayText/GreymaneGoForTheThroat=Eviscerate a Hero, refresh cooldown if they die | |
Button/SimpleDisplayText/GreymaneHuntersBlunderbussTalent=<c val="#ColorCreamYellow">Human</c> Basic Attacks splash | |
Button/SimpleDisplayText/GreymaneInnerBeast=Gain a massive Attack Speed boost | |
Button/SimpleDisplayText/GreymaneInnerBeastInsatiableTalent=Inner Beast causes Basic Attacks to restore Mana | |
Button/SimpleDisplayText/GreymaneInnerBeastOnTheProwlTalent=Inner Beast increases Movement Speed | |
Button/SimpleDisplayText/GreymaneInnerBeastViciousnessTalent=Increases Inner Beast duration, Abilities refresh | |
Button/SimpleDisplayText/GreymaneInnerBeastWolfheartTalent=Basic Attacks lower Inner Beast cooldown | |
Button/SimpleDisplayText/GreymaneQuicksilverBulletsTalent=Increases Human Basic Attack range | |
Button/SimpleDisplayText/GreymaneRazorSwipe=Swipe forward and damage enemies | |
Button/SimpleDisplayText/GreymaneRazorSwipeUnfetteredAssaultTalent=Increases Razor Swipe range | |
Button/SimpleDisplayText/GreymaneRazorSwipeVisceralAttacksTalent=Basic Attacks reduce Razor Swipe's cooldown | |
Button/SimpleDisplayText/GreymaneToothAndClawTalent=<c val="#ColorViolet">Worgen</c> form Basic Attacks cleave | |
Button/SimpleDisplayText/GreymaneUnleashed=Go for the Throat gets more powerful free casts | |
Button/SimpleDisplayText/GreymaneWizenedDuelistTalent=<c val="#TooltipQuest">Quest:</c> Takedowns increase Basic Attack damage | |
Button/SimpleDisplayText/GreymaneWorgenForm=Able to shapeshift between a Human and a Worgen | |
Button/SimpleDisplayText/HardenedShieldTalent=Activate to gain massive Armor | |
Button/SimpleDisplayText/HeroGenericBribeToken=Heal Allies with Soothing Mist to bribe a Mercenary | |
Button/SimpleDisplayText/HeroGenericRegenGlobe=Heals nearby Heroes when picked up | |
Button/SimpleDisplayText/IllidanBetrayersThirst=Basic Attacks heal for part of the damage dealt and reduce Ability cooldowns | |
Button/SimpleDisplayText/IllidanBetrayersThirstHuntersOnslaughtTalent=Damage from Basic Abilities heals | |
Button/SimpleDisplayText/IllidanBetrayersThirstThirstingBladeTalent=Sweeping Strikes grants more Lifesteal | |
Button/SimpleDisplayText/IllidanBetrayersThirstThrillOfBattleTalent=Activate to double cooldown reduction | |
Button/SimpleDisplayText/IllidanBladesOfAzzinoth=Activate to increase Basic Attack damage | |
Button/SimpleDisplayText/IllidanDive=Dive and flip over an enemy | |
Button/SimpleDisplayText/IllidanDiveFriendOrFoeTalent=Increases Dive range and can Dive to allies | |
Button/SimpleDisplayText/IllidanDiveLungeTalent=Increased Dive range | |
Button/SimpleDisplayText/IllidanDiveMarkedForDeathTalent=Repeated Dives deal extra damage | |
Button/SimpleDisplayText/IllidanDiveRapidChaseTalent=Dive increases Move Speed | |
Button/SimpleDisplayText/IllidanElusiveStrike=Sweeping Strikes reduces Evasion Cooldown | |
Button/SimpleDisplayText/IllidanEvasion=Evade enemy Basic Attacks | |
Button/SimpleDisplayText/IllidanEvasionReflexiveBlockTalent=Dive grants Physical Armor | |
Button/SimpleDisplayText/IllidanEvasionShadowShieldTalent=Evasion grants a Shield | |
Button/SimpleDisplayText/IllidanEvasionSixthSenseTalent=Evasion grants Spell Armor | |
Button/SimpleDisplayText/IllidanFieryBrand=Consecutive Basic Attacks to Heroes are empowered | |
Button/SimpleDisplayText/IllidanMetamorphosis=Damage area and increase max Health | |
Button/SimpleDisplayText/IllidanMetamorphosisDemonicFormTalent=Demon form lasts forever, grants Attack Speed | |
Button/SimpleDisplayText/IllidanNimbleDefender=Sweeping Strikes grants Armor | |
Button/SimpleDisplayText/IllidanSweepingStrike=Dash and damage enemies while gaining Basic Attack damage | |
Button/SimpleDisplayText/IllidanSweepingStrikeBatteredAssaultTalent=Increases Sweeping Strike damage bonus | |
Button/SimpleDisplayText/IllidanSweepingStrikeImmolationTalent=Sweeping Strike deals area damage | |
Button/SimpleDisplayText/IllidanSweepingStrikeSecondSweepTalent=Can store 2 charges of Sweeping Strike | |
Button/SimpleDisplayText/IllidanSweepingStrikeUnboundTalent=<c val="#TooltipQuest">Quest:</c> Sweeping Strike can go over terrain | |
Button/SimpleDisplayText/IllidanTheHunt=Charge a target from a very long range | |
Button/SimpleDisplayText/IllidanTheHuntNowhereToHideTalent=Increases The Hunt range and reveal low Health Heroes | |
Button/SimpleDisplayText/IllidanUnendingHatredSweekingStrikeBonus=Sweeping Strike does bonus damage | |
Button/SimpleDisplayText/IllidanUnendingHatredTalent=<c val="#TooltipQuest">Quest:</c> Killing enemies grants Basic Attack damage | |
Button/SimpleDisplayText/JainaBlizzard=Creates a storm of ice at target location, damaging and slowing enemies | |
Button/SimpleDisplayText/JainaBlizzardSnowstormTalent=Increase Blizzard radius | |
Button/SimpleDisplayText/JainaBlizzardStormFrontTalent=Increase Blizzard cast range | |
Button/SimpleDisplayText/JainaConeOfCold=Deal damage in a cone and Chill targets | |
Button/SimpleDisplayText/JainaConeOfColdIceFloesTalent=Increase Cone of Cold area, reduce cooldown | |
Button/SimpleDisplayText/JainaConeOfColdNorthernExposureTalent=Cone of Cold lowers Armor | |
Button/SimpleDisplayText/JainaConeOfColdNumbingBlastTalent=Cone of Cold Roots Chilled targets | |
Button/SimpleDisplayText/JainaFingersOfFrost=<c val="#TooltipQuest">Quest:</c> Regen Globes increase Mana Regeneration | |
Button/SimpleDisplayText/JainaFrigidTransmission=Activate to teleport and Chill nearby enemies | |
Button/SimpleDisplayText/JainaFrostbiteArcaneIntellectTalent=Damage to Chilled targets returns Mana | |
Button/SimpleDisplayText/JainaFrostbiteDeepChillTalent=Chill Slow stacks | |
Button/SimpleDisplayText/JainaFrostbiteFrostArmorTalent=Chill attackers and gain Physical Armor | |
Button/SimpleDisplayText/JainaFrostbiteFrostbittenTalent=Increases damage bonus | |
Button/SimpleDisplayText/JainaFrostbiteIceBarrierTalent=Damaging Chilled targets grants Shield | |
Button/SimpleDisplayText/JainaFrostbiteLingeringChillTalent=Increase Chill duration | |
Button/SimpleDisplayText/JainaFrostbolt=Shoot a bolt that deals damage and Chills the target | |
Button/SimpleDisplayText/JainaFrostboltFrostShardsTalent=Frostbolt pierces first target | |
Button/SimpleDisplayText/JainaFrostboltIceLanceTalent=Reduce Frostbolt cooldown on Chilled targets | |
Button/SimpleDisplayText/JainaFrostboltWintersReachTalent=Increase Frostbolt range | |
Button/SimpleDisplayText/JainaIcefuryWand=Increase Basic Attack damage | |
Button/SimpleDisplayText/JainaIcyVeinsHotbar=Reduce cooldowns and Mana costs | |
Button/SimpleDisplayText/JainaImprovedIceBlockHotbar=Gain Invulnerability and Chill enemies | |
Button/SimpleDisplayText/JainaRingOfFrost=Create a ring that damages and Roots enemies | |
Button/SimpleDisplayText/JainaRingOfFrostColdSnapTalent=Ring of Frost center deals damage, Roots | |
Button/SimpleDisplayText/JainaSummonWaterElemental=Summon a Water Elemental that Chills enemies | |
Button/SimpleDisplayText/JainaSummonWaterElementalWintermuteTalent=Increase cast range and mimics Basic Abilities | |
Button/SimpleDisplayText/JainaTraitFrostbite=Jaina's Abilities Chill targets, slowing them and causing them to take more damage | |
Button/SimpleDisplayText/JohannaBlessedMomentum=Basic Attacks reduce Ability cooldowns | |
Button/SimpleDisplayText/KaelthasArcaneBarrier=Gain a Shield based on maximum Mana | |
Button/SimpleDisplayText/KaelthasArcaneDynamo=Using Basic Abilities increases Spell Power | |
Button/SimpleDisplayText/KaelthasBurnedFleshTalent=Empower Flamestrike against multiple Heroes | |
Button/SimpleDisplayText/KaelthasFlamestrike=Deal damage in an area | |
Button/SimpleDisplayText/KaelthasFlamestrikeConvectionTalent=<c val="#TooltipQuest">Quest:</c> Flamestrike hits increase damage | |
Button/SimpleDisplayText/KaelthasFlamestrikeFuryOfTheSunwellTalent=Flamestrike explodes twice | |
Button/SimpleDisplayText/KaelthasFlamethrowerTalent=Increases Flamestrike's range | |
Button/SimpleDisplayText/KaelthasGravityLapse=Stun an enemy | |
Button/SimpleDisplayText/KaelthasGravityLapseEnergyRoilTalent=Reduce Gravity Lapse cooldown on Heroes | |
Button/SimpleDisplayText/KaelthasGravityLapseGravityThrowTalent=Increases Gravity Lapse stun duration | |
Button/SimpleDisplayText/KaelthasGravityLapseNetherWindTalent=Increases Gravity Lapse range and restores Mana | |
Button/SimpleDisplayText/KaelthasGravityLapseTriOptimalTalent=Gravity Lapse reduces Verdant Spheres' cooldown | |
Button/SimpleDisplayText/KaelthasLivingBomb=Damage an enemy over time, eventually exploding in an area around them | |
Button/SimpleDisplayText/KaelthasLivingBombBackdraftTalent=Living Bomb explosion slows enemies | |
Button/SimpleDisplayText/KaelthasLivingBombChainBombTalent=Living Bomb explosion spreads Living Bomb | |
Button/SimpleDisplayText/KaelthasLivingBombFissionBombTalent=Increases Living Bomb explosion radius | |
Button/SimpleDisplayText/KaelthasLivingBombPyromaniacTalent=Living Bomb reduces Basic Ability cooldowns | |
Button/SimpleDisplayText/KaelthasLivingBombSunKingsFury=Living Bomb deals more damage after spreading | |
Button/SimpleDisplayText/KaelthasMakethemPayLivingBomb=Living Bomb explodes a second time | |
Button/SimpleDisplayText/KaelthasManaAddictTalent=<c val="#TooltipQuest">Quest:</c> Regen Globes grant Arcane Barrier | |
Button/SimpleDisplayText/KaelthasManaTapTalent=Verdant Spheres restores Mana | |
Button/SimpleDisplayText/KaelthasPhoenix=Summon a Phoenix to burn enemies | |
Button/SimpleDisplayText/KaelthasPhoenixRebirthTalent=Increases Phoenix duration and may retarget | |
Button/SimpleDisplayText/KaelthasPyroblast=Blast an enemy with a big fireball | |
Button/SimpleDisplayText/KaelthasPyroblastPresenceOfMindTalent=Increases Pyroblast radius and lowers cooldown | |
Button/SimpleDisplayText/KaelthasSunfireEnchantmentTalent=Special attack on Verdant Spheres activation | |
Button/SimpleDisplayText/KaelthasVerdantSpheres=Make Kael'thas's next Basic Ability more powerful | |
Button/SimpleDisplayText/KaelthasVerdantSpheresFelInfusionTalent=Increases Spell Power, Verdant Spheres heals | |
Button/SimpleDisplayText/KaelthasVerdantSpheresMasterOfFlameTalent=Living Bomb spreads indefinitely | |
Button/SimpleDisplayText/KaelthasVerdantSpheresTwinSpheresTalent=Verdant Spheres gains a second charge | |
Button/SimpleDisplayText/KerriganAdaptationTalent=Ravage can jump to allies | |
Button/SimpleDisplayText/KerriganAggressiveDefenseTalent=Increases Assimilation Shields gained | |
Button/SimpleDisplayText/KerriganAssimilation=Gain a temporary Shield by attacking enemies | |
Button/SimpleDisplayText/KerriganAssimilationDoubleStrikeTalent=Abilities empower Basic Attacks | |
Button/SimpleDisplayText/KerriganAssimilationFuryOfTheSwarmTalent=Basic Attacks cleave | |
Button/SimpleDisplayText/KerriganAssimilationLingeringEssenceTalent=Increases Assimilation Shield duration | |
Button/SimpleDisplayText/KerriganAssimilationMasteryTalent=Assimilation lasts longer and increases Health and Mana regeneration | |
Button/SimpleDisplayText/KerriganBladedMomentum=Basic Attacks reduce Ability cooldowns | |
Button/SimpleDisplayText/KerriganEssenceForEssenceHotbar=Activate to steal Health from the target | |
Button/SimpleDisplayText/KerriganImpalingBlades=Stun and damage enemies in an area | |
Button/SimpleDisplayText/KerriganImpalingBladesBladeTorrentTalent=Increases Impaling Blades area | |
Button/SimpleDisplayText/KerriganImpalingBladesImpalingSwarmTalent=Impaling Blades spawns <d ref="[d ref='Effect,ImpalingBladesZerglingOffsetCreatePersistent,PeriodCount' player='0'/]"/> Zerglings | |
Button/SimpleDisplayText/KerriganImpalingBladesSharpenedBladesTalent=Impaling Blades deals more damage | |
Button/SimpleDisplayText/KerriganMaelstrom=Persistently damage nearby enemies | |
Button/SimpleDisplayText/KerriganMaelstromOmegastormTalent=Increased Maelstrom size and Shield generation | |
Button/SimpleDisplayText/KerriganPrimalGrasp=Pull and damage enemies in an area | |
Button/SimpleDisplayText/KerriganPrimalGraspEnergizingGraspTalent=Primal Grasp costs less Mana | |
Button/SimpleDisplayText/KerriganPrimalGraspPsionicPulseTalent=Damage nearby enemies | |
Button/SimpleDisplayText/KerriganPsionicShift=Activate to teleport a short distance, deal damage | |
Button/SimpleDisplayText/KerriganQueensRushHotbar=Takedowns increase Move Speed | |
Button/SimpleDisplayText/KerriganRavage=Leap to an enemy and deal damage | |
Button/SimpleDisplayText/KerriganRavageCleanKillTalent=Ravage refunds Mana on kill and increases damage | |
Button/SimpleDisplayText/KerriganRavageEviscerateTalent=Increases Ravage range | |
Button/SimpleDisplayText/KerriganRavageSiphoningImpactTalent=Ravage heals Kerrigan | |
Button/SimpleDisplayText/KerriganSummonUltralisk=Summon an Ultralisk to chase a target | |
Button/SimpleDisplayText/KerriganSummonUltraliskTorrasqueTalent=Ultralisk spawns a new Ultralisk on death | |
Button/SimpleDisplayText/KnightMagicVolley=Repeatedly deal Ability damage to enemies | |
Button/SimpleDisplayText/L90ETCDeathMetalTalent=Dying causes Mosh Pit | |
Button/SimpleDisplayText/L90ETCFaceMelt=Knock back and damage nearby enemies | |
Button/SimpleDisplayText/L90ETCFaceMeltFaceSmeltTalent=Face Melt slows enemies | |
Button/SimpleDisplayText/L90ETCFaceMeltLoudSpeakersTalent=Increases range and knockback of Face Melt | |
Button/SimpleDisplayText/L90ETCGuitarSolo=Regenerate Health | |
Button/SimpleDisplayText/L90ETCGuitarSoloGroupiesTalent=Guitar Solo heals nearby allied Heroes | |
Button/SimpleDisplayText/L90ETCGuitarSoloGuitarHeroTalent=Basic Attacks heal during Guitar Solo | |
Button/SimpleDisplayText/L90ETCMoshPit=Nearby enemies must dance | |
Button/SimpleDisplayText/L90ETCMoshPitTourBusTalent=Makes Powerslide usable during Mosh Pit | |
Button/SimpleDisplayText/L90ETCPowerslide=Dash to an area, stunning and damaging enemies hit | |
Button/SimpleDisplayText/L90ETCRockstar=After using an ability, E.T.C. gains Armor | |
Button/SimpleDisplayText/L90ETCRockstarEchoPedalTalent=Abilities cause area damage | |
Button/SimpleDisplayText/L90ETCStageDive=Dive to a location and deal damage | |
Button/SimpleDisplayText/LeoricBuriedAliveTalent=Entomb damages and Silences | |
Button/SimpleDisplayText/LeoricBurningDespair=Deal damage to nearby enemies | |
Button/SimpleDisplayText/LeoricConsumeVitalityTalent=Skeletal Swing heals | |
Button/SimpleDisplayText/LeoricCrushingHopeTalent=Full duration Drain Hope deals bonus damage | |
Button/SimpleDisplayText/LeoricDeathMarchTalent=March of the Black King applies Drain Hope | |
Button/SimpleDisplayText/LeoricDrainHope=Drain Health from an enemy Hero while close to them | |
Button/SimpleDisplayText/LeoricDrainMomentumTalent=Drain Hope grants Move Speed | |
Button/SimpleDisplayText/LeoricEntomb=Wall in an area | |
Button/SimpleDisplayText/LeoricFealtyUntoDeathTalent=Gain Health and Mana when Minions die | |
Button/SimpleDisplayText/LeoricGhastlyReachTalent=Increase Skeletal Swing range | |
Button/SimpleDisplayText/LeoricHardenedBonesTalent=Gain Armor during Drain Hope | |
Button/SimpleDisplayText/LeoricHopelessnessTalent=Increase Drain Hope range | |
Button/SimpleDisplayText/LeoricKneelPeasantsTalent=Increase Skeletal Swing damage to non-Heroes | |
Button/SimpleDisplayText/LeoricLingeringApparitionTalent=Wraith Walk lasts longer | |
Button/SimpleDisplayText/LeoricMarchoftheBlackKing=March forward, healing Leoric, damaging enemies | |
Button/SimpleDisplayText/LeoricMithrilMaceTalent=<c val="#TooltipQuest">Quest:</c> Empower Wrath Of The Bone King | |
Button/SimpleDisplayText/LeoricMithrilMaceTalentToken=Empower Unholy Mace | |
Button/SimpleDisplayText/LeoricOminousWraithTalent=Empower Wraith Walk | |
Button/SimpleDisplayText/LeoricOsseinRenewal=Activate to heal | |
Button/SimpleDisplayText/LeoricOsseinRenewalHotbar=Activate to heal | |
Button/SimpleDisplayText/LeoricParalyzingRageTalent=Increase Skeletal Swing Slow | |
Button/SimpleDisplayText/LeoricRoyalFocusTalent=Empower Skeletal Swing and Wraith Walk | |
Button/SimpleDisplayText/LeoricShroudoftheDeadKingTalent=Activate to become Protected | |
Button/SimpleDisplayText/LeoricSkeletalSwing=Damage and slow enemies | |
Button/SimpleDisplayText/LeoricSpectralLeechTalent=Basic Attacks deal extra damage and heal | |
Button/SimpleDisplayText/LeoricUndyingTrait=Leoric haunts his enemies as a ghost while dead | |
Button/SimpleDisplayText/LeoricUnyieldingDespairTalent=Reduce Drain Hope cooldown | |
Button/SimpleDisplayText/LeoricWillingVesselTalent=Increase Drain Hope healing | |
Button/SimpleDisplayText/LeoricWraithWalk=Leoric's ghost separates from his body to move unhindered | |
Button/SimpleDisplayText/LeoricWrathOfTheBoneKing=Damage and slow enemies | |
Button/SimpleDisplayText/LiLiBlindingWind=Blind and damage nearby enemies | |
Button/SimpleDisplayText/LiLiBlindingWindGaleForceTalent=Increases Blinding Wind damage | |
Button/SimpleDisplayText/LiLiBlindingWindHinderingWindsTalent=Blinding Wind slows targets | |
Button/SimpleDisplayText/LiLiBlindingWindLingeringBlindTalent=Increases the duration of Blinding Wind | |
Button/SimpleDisplayText/LiLiBlindingWindMassVortexTalent=Blinding Wind hits more targets | |
Button/SimpleDisplayText/LiLiCloudSerpent=Summon a serpent to assist an ally | |
Button/SimpleDisplayText/LiLiCloudSerpentLightningSerpentTalent=Cloud Serpent's attacks bounce | |
Button/SimpleDisplayText/LiLiCloudSerpentTimelessCreatureTalent=Increases Cloud Serpent duration | |
Button/SimpleDisplayText/LiLiFastFeet=When struck by enemies, gain Movement Speed | |
Button/SimpleDisplayText/LiLiFastFeetElusiveFeetTalent=Fast Feet grants Physical Armor | |
Button/SimpleDisplayText/LiLiHealingBrew=Heal a nearby ally | |
Button/SimpleDisplayText/LiLiHealingBrewTheGoodStuffTalent=Healing Brew also heals over time | |
Button/SimpleDisplayText/LiLiHealingBrewTwoForOneTalent=Healing Brew heals twice but longer cooldown | |
Button/SimpleDisplayText/LiLiJugof1000Cups=Rapidly heal nearby allies | |
Button/SimpleDisplayText/LiLiJugof1000CupsJugof1000000CupsTalent=Throw out two cups at a time | |
Button/SimpleDisplayText/LiLiKungFuHustleTalent=Cooldowns recharge faster when damaged | |
Button/SimpleDisplayText/LiLiMendingSerpentTalent=Cloud Serpent heals each attack | |
Button/SimpleDisplayText/LiLiPitchPerfectTalent=Repeated Healing Brews cost less Mana | |
Button/SimpleDisplayText/LiLiProTossTalent=Increases Healing Brew range | |
Button/SimpleDisplayText/LiLiSafetySprintTalent=Increases Fast Feet Move Speed | |
Button/SimpleDisplayText/LiLiSerpentSidekickTalent=Also gives Li Li a Cloud Serpent when cast on allies | |
Button/SimpleDisplayText/LiLiShakeItOffTalent=Being Stunned or Rooted grants Armor | |
Button/SimpleDisplayText/LiLiSurgingWindsTalent=Gain Spell Power from Blinding Wind | |
Button/SimpleDisplayText/LiLiWaterDragon=Damages and heavily slows nearest enemy Hero | |
Button/SimpleDisplayText/LiLiWaterDragonDoubleDragonTalent=Summons two dragons | |
Button/SimpleDisplayText/LostVikingSelectBaleog=<c val="#TooltipNumbers">Baleog</c> deals splash damage to enemies behind his attack target | |
Button/SimpleDisplayText/LostVikingSelectErik=<c val="#TooltipNumbers">Erik</c> moves faster than the other Vikings and has a longer attack range | |
Button/SimpleDisplayText/LostVikingSelectOlaf=<c val="#TooltipNumbers">Olaf</c> has lots of health, regenerates health quickly, and charges to slow enemies | |
Button/SimpleDisplayText/LostVikingsBaleogTheFierceTalent=Baleog's attacks increase his Attack Speed | |
Button/SimpleDisplayText/LostVikingsCheckpointReachedTalent=Additional revive and heal | |
Button/SimpleDisplayText/LostVikingsErikTheSwiftTalent=Increases Erik's Move Speed and heal while running | |
Button/SimpleDisplayText/LostVikingsExplosiveAttacksTalent=Increases Baleog splash to non-Heroic enemies | |
Button/SimpleDisplayText/LostVikingsFuryoftheStormTalent=Basic Attacks chain to non-Heroes | |
Button/SimpleDisplayText/LostVikingsGoGoGo=Gain <c val="#TooltipNumbers"><d ref="100*Behavior,LostVikingsGoGoGo,Modification.UnifiedMoveSpeedFactor"/>%</c> increased Movement Speed | |
Button/SimpleDisplayText/LostVikingsGoGoGo64KBMarathonTalent=Run faster and break slows and roots | |
Button/SimpleDisplayText/LostVikingsHunkaBurningOlafTalent=Olaf deals damage to nearby enemies | |
Button/SimpleDisplayText/LostVikingsImpatienceIsAVirtueTalent=Vikings' attacks reduce cooldowns of all Vikings | |
Button/SimpleDisplayText/LostVikingsItsASabotageTalent=Erik's attacks stronger against Structures | |
Button/SimpleDisplayText/LostVikingsJump=Grants temporary Invulnerability | |
Button/SimpleDisplayText/LostVikingsLargeAndInChargeTalent=Charge stuns enemies | |
Button/SimpleDisplayText/LostVikingsLongboatRaid=Load into a Longboat to attack enemies | |
Button/SimpleDisplayText/LostVikingsNordicAttackSquad=Increases Viking Basic Attacks to Heroes | |
Button/SimpleDisplayText/LostVikingsNorseForce=All Vikings gain a Shield | |
Button/SimpleDisplayText/LostVikingsOlafTheStoutTalent=Olaf gains Physical Armor | |
Button/SimpleDisplayText/LostVikingsPainDontHurtTalent=Baleog's attacks heal himself | |
Button/SimpleDisplayText/LostVikingsPlayAgain=Revive and summon Vikings | |
Button/SimpleDisplayText/LostVikingsSpinToWin=Deals damage around each Viking | |
Button/SimpleDisplayText/LostVikingsSpyGamesTalent=Erik gains Stealth and increases vision if stationary | |
Button/SimpleDisplayText/LostVikingsTheSequelTalent=Reduces death timer for all Vikings | |
Button/SimpleDisplayText/LostVikingsVikingBribery=Kill Minions to bribe a Mercenary | |
Button/SimpleDisplayText/LostVikingsVikingBriberyToken=Kill Minions to bribe a Mercenary | |
Button/SimpleDisplayText/LostVikingsVikingHoardHeroSelect=Gather Regen Globes to increase Health Regen | |
Button/SimpleDisplayText/LostVikingsVikingHoardTalent=Gather Regen Globes to increase Health Regen | |
Button/SimpleDisplayText/LostVikingsVikingHoardTokenCounter=Gather Regen Globes to increase Health Regen | |
Button/SimpleDisplayText/LostVikingsWereOnABoatTalent=Increased combat prowess | |
Button/SimpleDisplayText/MalfurionEntanglingRoots=Root and damage enemies in an area | |
Button/SimpleDisplayText/MalfurionEntanglingRootsStranglingVinesTalent=Entangling Roots reduces enemy healing | |
Button/SimpleDisplayText/MalfurionEntanglingRootsTenaciousRootsTalent=Increases Entangling Root area and duration | |
Button/SimpleDisplayText/MalfurionEntanglingRootsVengefulRootsTalent=<c val="#TooltipQuest">Quest:</c> Entangling Roots spawns a Treant | |
Button/SimpleDisplayText/MalfurionInnervate=Grant Mana to an ally and reduce their cooldowns | |
Button/SimpleDisplayText/MalfurionInnervateElunesGraceTalent=Increases Basic Ability ranges | |
Button/SimpleDisplayText/MalfurionInnervateShandosClarityTalent=Reduces Innervate cooldown | |
Button/SimpleDisplayText/MalfurionMoonfire=Reveal and damage enemies in an area | |
Button/SimpleDisplayText/MalfurionMoonfireFullMoonfireTalent=Increases Moonfire area and reduces Mana cost | |
Button/SimpleDisplayText/MalfurionMoonfireHinderingMoonfireTalent=Moonfire Slows Heroes | |
Button/SimpleDisplayText/MalfurionMoonfireLunarShowerTalent=Successive Moonfires are more powerful | |
Button/SimpleDisplayText/MalfurionMoonfireMoonburnTalent=<c val="#TooltipQuest">Quest:</c> Increases Moonfire damage to Minions | |
Button/SimpleDisplayText/MalfurionMoonfireMoonburnTokenTalent=Increases Moonfire damage to non-Heroic units | |
Button/SimpleDisplayText/MalfurionRegrowth=Heal an ally or self over time | |
Button/SimpleDisplayText/MalfurionRegrowthHarmonyTalent=Moonfire reduces Mana cost of Regrowth | |
Button/SimpleDisplayText/MalfurionRegrowthLifeSeedTalent=Nearby Heroes receive Regrowth periodically | |
Button/SimpleDisplayText/MalfurionRevitalizeInnervateTalent=Innervate also benefits Malfurion | |
Button/SimpleDisplayText/MalfurionTranquility=Heals nearby allied Heroes over time | |
Button/SimpleDisplayText/MalfurionTranquilitySerenityTalent=Increases Tranquility healing and grants Mana | |
Button/SimpleDisplayText/MalfurionTwilightDream=Silence and damage nearby enemies | |
Button/SimpleDisplayText/MalfurionTwilightDreamAstralCommunionTalent=Activate to teleport and cast Twilight Dream | |
Button/SimpleDisplayText/MalfurionVengefulRootsEntanglingRootsTalentToken= | |
Button/SimpleDisplayText/MalfurionYserasGift=Increase Regrowth heal at high Health | |
Button/SimpleDisplayText/MedicAutomatedBlockTalent=Periodically gain Physical Armor | |
Button/SimpleDisplayText/MedicBioshieldTalent=Grants Shield at full Health | |
Button/SimpleDisplayText/MedicBlastShield=Displacement Grenade grants Energy, Shield | |
Button/SimpleDisplayText/MedicCaduceusFeedbackTalent=Basic Attacks generate Energy | |
Button/SimpleDisplayText/MedicCaduceusReactor=Restore Health while channeling Healing Beam | |
Button/SimpleDisplayText/MedicCaduceusReactor20=Increase Caduceus Reactor healing | |
Button/SimpleDisplayText/MedicCaduceusReactor2dot0Talent=Restores Mana and grants Shields | |
Button/SimpleDisplayText/MedicCellularReactorTalent=Consume Energy to heal | |
Button/SimpleDisplayText/MedicClear=<c val="#TooltipQuest">Quest:</c> Hit Heroes to empower Displacement Grenade | |
Button/SimpleDisplayText/MedicClearTalent=Increased area, bigger knockback | |
Button/SimpleDisplayText/MedicCouplesTherapyTalent=Healing Beam also heals Lt. Morales | |
Button/SimpleDisplayText/MedicDetonateDisplacementGrenade=Damages and knocks enemies away | |
Button/SimpleDisplayText/MedicDisplacementGrenade=Damages and knocks enemies away | |
Button/SimpleDisplayText/MedicEMPGrenadeTalent=Displacement Grenade deals more damage to Shields | |
Button/SimpleDisplayText/MedicExtendedCare=Increase Healing Beam range | |
Button/SimpleDisplayText/MedicFirstResponder=Healing Beam empowered at high Energy | |
Button/SimpleDisplayText/MedicHealingBeam=Heals allies over time | |
Button/SimpleDisplayText/MedicHyperactivity=Lower cooldown, increase Movement Speed | |
Button/SimpleDisplayText/MedicInfusedGrenadeTalent=Displacement Grenade refunds Mana on Hero impact | |
Button/SimpleDisplayText/MedicInoculationTalent=Increases Safeguard initial Armor | |
Button/SimpleDisplayText/MedicIntensiveCareTalent=Healing Beam's healing increases over time | |
Button/SimpleDisplayText/MedicLifeSupport=Safeguard generates Energy | |
Button/SimpleDisplayText/MedicMedivacDropship=Transport allies across long distances | |
Button/SimpleDisplayText/MedicPhysicalTherapy=Safeguard removes Slows | |
Button/SimpleDisplayText/MedicPreventativeCareTalent=Healing Beam target reduces enemy Attack Speed | |
Button/SimpleDisplayText/MedicProlongedSafeguard=Increase Safeguard duration | |
Button/SimpleDisplayText/MedicProlongedSafeguardTalent=Increases Safeguard duration | |
Button/SimpleDisplayText/MedicReinforcements=Medivac appears at Altar, reduce cooldown | |
Button/SimpleDisplayText/MedicSafeZoneTalent=Exiting Medivac grants Protected | |
Button/SimpleDisplayText/MedicSafeguard=Grants Armor to the target | |
Button/SimpleDisplayText/MedicSecondOpinion=Reduce Displacement Grenade cooldown | |
Button/SimpleDisplayText/MedicSecondOpinionTalent=Reduces Displacement Grenade cooldown, gains second charge | |
Button/SimpleDisplayText/MedicShieldSequencerTalent=Safeguard gains a second charge | |
Button/SimpleDisplayText/MedicStimDrone=Grant massive Attack and Movement Speed | |
Button/SimpleDisplayText/MedicSystemShockTalent=Displacement Grenade reduces damage dealt | |
Button/SimpleDisplayText/MedicTransfusionTalent=Lasts longer, also affects self | |
Button/SimpleDisplayText/MedicTraumaTriggerTalent=Gain Armor at low Health | |
Button/SimpleDisplayText/MedicUpgradedBallisticsTalent=Increases Displacement Grenade speed and damage | |
Button/SimpleDisplayText/MedicVanadiumPlating=Stuns increase Safeguard Armor, duration | |
Button/SimpleDisplayText/MonkAirAlly=Place an Air Ally that reveals an area | |
Button/SimpleDisplayText/MonkBlankTrait=Choose a Trait | |
Button/SimpleDisplayText/MonkBlazingFistsTalent=Basic Attacks reduce Deadly Reach cooldown | |
Button/SimpleDisplayText/MonkBlindingSpeedTalent=Radiant Dash more often | |
Button/SimpleDisplayText/MonkBreathOfHeaven=Heal nearby ally Heroes and grant Movement Speed | |
Button/SimpleDisplayText/MonkCleansingTouch=Radiant Dash makes ally Unstoppable | |
Button/SimpleDisplayText/MonkDashofLight=Radiant Dash increases Breath of Heaven healing | |
Button/SimpleDisplayText/MonkDeadlyReach=Increases Attack Speed and Attack Range | |
Button/SimpleDisplayText/MonkDivinePalm=Prevent an ally from death | |
Button/SimpleDisplayText/MonkEarthAlly=Place an Earth Ally that grants Physical Armor | |
Button/SimpleDisplayText/MonkEchoofHeavenTalent=Breath of Heaven heals a second time | |
Button/SimpleDisplayText/MonkElevenSidedStrikeTalent=Seven-Sided Strike hits more | |
Button/SimpleDisplayText/MonkEpiphany=Activate to restore Mana and Radiant Dash charges | |
Button/SimpleDisplayText/MonkFistsofFuryTalent=Increases Deadly Reach duration | |
Button/SimpleDisplayText/MonkHeavenlyZealBreathofHeaven=Breath of Heaven increases allies Move Speed | |
Button/SimpleDisplayText/MonkInsightTalent=<c val="#TooltipQuest">Quest:</c> Basic Attacks restore mana, lower cooldowns | |
Button/SimpleDisplayText/MonkIronFistsTalent=Basic Attacks increase Move Speed, damage | |
Button/SimpleDisplayText/MonkOvertakeTalent=Deadly Reach attacks increase Move Speed | |
Button/SimpleDisplayText/MonkPeacefulReposeTalent=Reduces Divine Palm cooldown if they do not die | |
Button/SimpleDisplayText/MonkQuicksilverTalent=Radiant Dash gives Move Speed | |
Button/SimpleDisplayText/MonkRadiantDash=Jump to an ally or enemy | |
Button/SimpleDisplayText/MonkSevenSidedStrike=Become Invulnerable and strike nearby Heroes | |
Button/SimpleDisplayText/MonkSixthSense=Gain Physical Armor while Stunned, Rooted | |
Button/SimpleDisplayText/MonkSpiritAlly=Place a Spirit Ally that heals in an area | |
Button/SimpleDisplayText/MonkTranscendenceTalent=Basic Attacks heal | |
Button/SimpleDisplayText/MonkWayoftheHundredFistsTalent=Radiant Dash launches a volley of blows | |
Button/SimpleDisplayText/MuradinAvatar=Temporary Health boost | |
Button/SimpleDisplayText/MuradinAvatarUnstoppableForceTalent=Avatar grants additional bonuses | |
Button/SimpleDisplayText/MuradinBronzebeardRage=Deals damage to nearby enemies | |
Button/SimpleDisplayText/MuradinDwarfToss=Leap to an area, dealing damage to nearby enemies | |
Button/SimpleDisplayText/MuradinDwarfTossDwarfLaunchTalent=Increase Dwarf Toss range | |
Button/SimpleDisplayText/MuradinDwarfTossHeavyImpactTalent=Dwarf Toss briefly stuns enemies hit | |
Button/SimpleDisplayText/MuradinDwarfTossLandingMomentumTalent=[PH] Increases the range and adds Movement Speed to Dwarf Toss | |
Button/SimpleDisplayText/MuradinGiveEmTheAxeTalent=Attacking disabled Heroes increases damage | |
Button/SimpleDisplayText/MuradinHaymaker=Stun and knock an enemy away | |
Button/SimpleDisplayText/MuradinHaymakerGrandSlamTalent=Increases Haymaker damage and adds charge | |
Button/SimpleDisplayText/MuradinIronforgedMomentum=Basic Attacks reduce Ability cooldowns | |
Button/SimpleDisplayText/MuradinItsHammerTimeToken=Throw a hammer, dealing <c val="#TooltipNumbers"><d ref="Effect,StormBoltDamage,Amount"/></c> damage to the first enemy hit and stunning it for <c val="#TooltipNumbers"><d ref="Behavior,MuradinStormboltStun,Duration" player="0" precision="2"/></c> seconds.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Hit <c val="#TooltipNumbers" validator="True"><d ref="Behavior,MuradinItsHammerTimeTokenCounter,Max"/></c> Heroes with Storm Bolt.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward: </c>Your Basic Attacks reduce the cooldown of Storm Bolt by <c val="#TooltipNumbers"><d ref="-Effect,MuradinHeroWeaponItsHammerTimeStormBoltModifyCooldown,Cost[0].CooldownTimeUse"/></c> second and Storm Bolt pierces the first target hit, hitting an additional target. | |
Button/SimpleDisplayText/MuradinSecondWind=Restore Health when not taking damage | |
Button/SimpleDisplayText/MuradinSecondWindSkullcrackerTalent=Successive Basic Attacks Stun, deal more damage | |
Button/SimpleDisplayText/MuradinSecondWindStoneformTalent=Activate to heal over time | |
Button/SimpleDisplayText/MuradinSecondWindThirdWindTalent=Increases Second Wind's healing | |
Button/SimpleDisplayText/MuradinStormbolt=Throw a hammer, stunning and damaging the first enemy hit | |
Button/SimpleDisplayText/MuradinStormboltInfusedHammerTalent=Refunds Mana if it hits an enemy | |
Button/SimpleDisplayText/MuradinStormboltPerfectStormTalent=<c val="#TooltipQuest">Quest:</c> Hitting Heroes empowers Storm Bolt | |
Button/SimpleDisplayText/MuradinStormboltPiercingBoltTalent=Storm Bolt pierces | |
Button/SimpleDisplayText/MuradinStormboltSledgehammerTalent=Increases Storm Bolt damage to non-Heroes | |
Button/SimpleDisplayText/MuradinThunderclap=Slow and damage nearby enemies | |
Button/SimpleDisplayText/MuradinThunderclapCrowdControlTalent=Reduces Thunder Clap cooldown per target hit | |
Button/SimpleDisplayText/MuradinThunderclapHealingStaticTalent=Thunder Clap heals Muradin | |
Button/SimpleDisplayText/MuradinThunderclapReverberationTalent=Increases duration and Attack Speed reduction | |
Button/SimpleDisplayText/MuradinThunderclapThunderburnTalent=Thunder Clap can strike a second time | |
Button/SimpleDisplayText/MuradinThunderclapThunderstrikeTalent=Increases Thunder Clap damage to one enemy | |
Button/SimpleDisplayText/MurkyAFishyDeal=Kill Minions with Pufferfish to bribe Mercs | |
Button/SimpleDisplayText/MurkyAFishyDealToken=Bribe Mercenaries | |
Button/SimpleDisplayText/MurkyBigTunaKahuna=Increase Health and respawn time | |
Button/SimpleDisplayText/MurkyEggHuntTalent=Place fake Eggs | |
Button/SimpleDisplayText/MurkyEggShell=Spawning from Egg grants Shield | |
Button/SimpleDisplayText/MurkyFishEye=Egg sees further, detects Stealth | |
Button/SimpleDisplayText/MurkyFishOil=Casts Slime at Pufferfish location | |
Button/SimpleDisplayText/MurkyFishTank=Basic Attacks grant Physical Armor | |
Button/SimpleDisplayText/MurkyLivingTheDreamQuestToken=<c val="#TooltipQuest">Quest:</c> Living increases Spell Power | |
Button/SimpleDisplayText/MurkyLivingTheDreamTalent=<c val="#TooltipQuest">Quest:</c> Living increases Spell Power | |
Button/SimpleDisplayText/MurkyMakingInky=Reduced Slime cooldown | |
Button/SimpleDisplayText/MurkyMarchOfTheMurlocs=Swarm enemies with Murlocs | |
Button/SimpleDisplayText/MurkyMarchOfTheMurlocsNeverEndingMurlocsTalent=March of the Murlocs can channel forever | |
Button/SimpleDisplayText/MurkyOctoGrab=Stun and poke an enemy Hero | |
Button/SimpleDisplayText/MurkyOctoGrabAndASharkTooTalent=Increase Octo-Grab's damage | |
Button/SimpleDisplayText/MurkyPufferfish=Spit out a fish that explodes after a delay | |
Button/SimpleDisplayText/MurkyPufferfishTufferfishTalent=Pufferfish gains Spell Armor, damage | |
Button/SimpleDisplayText/MurkyPufferfishWrathOfCodTalent=Increase Pufferfish damage on Heroes | |
Button/SimpleDisplayText/MurkyRejuvenatingBubbleTalent=Safety Bubble heals | |
Button/SimpleDisplayText/MurkySafetyBubble=Becomes Invulnerable, but cannot attack or use abilities | |
Button/SimpleDisplayText/MurkySafetyBubbleSlipperyWhenWetTalent=Move faster during Safety Bubble, reduce cooldown | |
Button/SimpleDisplayText/MurkySlime=Release Slime to damage and slow enemies | |
Button/SimpleDisplayText/MurkySlimeBlackLagoonTalent=Increases Slime radius | |
Button/SimpleDisplayText/MurkySlimeTime=<c val="#TooltipQuest">Quest:</c> Slime Heroes to empower Slime | |
Button/SimpleDisplayText/MurkySlimeTimeToken=Slime Heroes to empower Slime | |
Button/SimpleDisplayText/MurkySpawnEgg=Place an Egg, from which Murky will respawn | |
Button/SimpleDisplayText/MurkySpawnEggLivingtheDream=Place an Egg, where you can respawn from | |
Button/SimpleDisplayText/MurkyTimetoKrill=Basic Attacks slow enemies | |
Button/SimpleDisplayText/MurkyToxicBuildup=Successive Basic Attacks cast Slime | |
Button/SimpleDisplayText/NecromancerAmplifyDamage=Bone Prison lowers Armor | |
Button/SimpleDisplayText/NecromancerAndarielsVisage=Poison Nova heals, increase Skeleton damage | |
Button/SimpleDisplayText/NecromancerBoneArmor=Activate to gain a Shield | |
Button/SimpleDisplayText/NecromancerBoneArmorBacklash=Bone Armor explodes for damage | |
Button/SimpleDisplayText/NecromancerBoneArmorShackler=Bone Armor Slows, can reduce cooldown | |
Button/SimpleDisplayText/NecromancerBoneArmorShade=Bone Armor evades Basic Attacks | |
Button/SimpleDisplayText/NecromancerBonePrison=Root an enemy in place | |
Button/SimpleDisplayText/NecromancerBoneSpear=Damage enemies in a line | |
Button/SimpleDisplayText/NecromancerColdHandOfDeath=Increase Skeletal Mages Slow, Skeleton attacks Slow | |
Button/SimpleDisplayText/NecromancerCursedStrikes=Basic Attacks deal damage in an area and reduce Attack Speed | |
Button/SimpleDisplayText/NecromancerCursedStrikesGrimScythe=Reduce Cursed Strikes cooldown | |
Button/SimpleDisplayText/NecromancerCursedStrikesRapidHarvest=Cursed Strikes increases Attack Speed | |
Button/SimpleDisplayText/NecromancerEchoesOfDeathTalent=Spectral Scythe spawns additional scythes | |
Button/SimpleDisplayText/NecromancerHarvestVitality=Cursed Strikes against Heroes heals | |
Button/SimpleDisplayText/NecromancerJailors=<c val="#TooltipQuest">Quest:</c> Bone Prison spawns Skeletal Warriors | |
Button/SimpleDisplayText/NecromancerMortalWound=Spectral Scythe reduces healing taken | |
Button/SimpleDisplayText/NecromancerPoisonNova=Poison enemies in a large area | |
Button/SimpleDisplayText/NecromancerPoisonNovaTalent=Poison nearby enemies | |
Button/SimpleDisplayText/NecromancerRaiseSkeleton=Spawn Skeletal Warriors from Minions | |
Button/SimpleDisplayText/NecromancerReapersTollTalent=<c val="#TooltipQuest">Quest:</c> Lower Spectral Scythe cooldown | |
Button/SimpleDisplayText/NecromancerSkeletalMages=Summon Frost Mages to damage and Slow enemies | |
Button/SimpleDisplayText/NecromancerSpectralScythe=Throw a scythe that damages enemies as it returns to Xul | |
Button/SimpleDisplayText/NecromancerTalentCorpseExplosion=Skeletal Warriors explode on death | |
Button/SimpleDisplayText/NecromancerTalentKalansEdict=Skeletal Warrior attacks reduce Heroic cooldown | |
Button/SimpleDisplayText/NecromancerTragOulsEssence=Skeletal Warrior attacks restore Health, Mana | |
Button/SimpleDisplayText/NecromancerWeaken=Increase Cursed Strikes Attack Speed reduction | |
Button/SimpleDisplayText/NexusBladesTalent=Basic Attacks deal more damage and Slow | |
Button/SimpleDisplayText/NexusFrenzyTalent=Increases Attack Speed and Range | |
Button/SimpleDisplayText/NovaAntiArmorShellsTalent=Basic Attacks hit harder, reduce Physical Armor | |
Button/SimpleDisplayText/NovaCovertMission=Kill Minions or Heroes to bribe a Mercenary | |
Button/SimpleDisplayText/NovaCovertMissionTalent=Kill Minions or Heroes to bribe a Mercenary | |
Button/SimpleDisplayText/NovaCovertMissionToken=Kill Minions to bribe a Mercenary | |
Button/SimpleDisplayText/NovaCovertOpsTalent=Stealth enhances Pinning Shot slow and cost | |
Button/SimpleDisplayText/NovaCovertOpsTalent2=Increase Pinning Shot slow while Cloaked | |
Button/SimpleDisplayText/NovaGhostProtocol=Activate to gain Stealth | |
Button/SimpleDisplayText/NovaHoloDecoy=Create a decoy hologram of Nova. Ability does not break Cloak | |
Button/SimpleDisplayText/NovaHoloDecoyHoloStabilityTalent=Increase Holo Decoy range, duration | |
Button/SimpleDisplayText/NovaHoloDecoyLethalDecoyTalent=Holo Decoy does damage | |
Button/SimpleDisplayText/NovaHoloDecoyRapidProjectionTalent=Reduces Holo Decoy cooldown and Mana cost | |
Button/SimpleDisplayText/NovaHoloDecoyRemoteDeliveryTalent=Increases Holo Decoy cast and sight range | |
Button/SimpleDisplayText/NovaOneintheChamberTalent=Using an Ability empowers next Basic Attack | |
Button/SimpleDisplayText/NovaPerfectShotTalent=Reduces Snipe cooldown versus Heroes | |
Button/SimpleDisplayText/NovaPermanentCloakSniper=Become Stealthed while not attacking or taking damage. Increased Basic Attack range | |
Button/SimpleDisplayText/NovaPermanentCloakSniperAdvancedCloakingTalent=Stealth grants Mana, Move Speed | |
Button/SimpleDisplayText/NovaPermanentCloakSniperTacticalEspionageTalent=Increases Mana regen while Cloaked | |
Button/SimpleDisplayText/NovaPinningShot=Slow and damage an enemy | |
Button/SimpleDisplayText/NovaPinningShotCripplingShotTalent=Pinning Shot lowers Armor | |
Button/SimpleDisplayText/NovaPinningShotDoubleTapTalent=Pinning Shot now has 2 charges | |
Button/SimpleDisplayText/NovaPinningShotLongshotTalent=Increases Pinning Shot range | |
Button/SimpleDisplayText/NovaPinningShotTazerRoundsTalent=Increased Pinning Shot slow duration | |
Button/SimpleDisplayText/NovaPrecisionStrike=Area attack with unlimited range | |
Button/SimpleDisplayText/NovaPrecisionStrikePrecisionBarrageTalent=Precision Strike can hold 2 charges | |
Button/SimpleDisplayText/NovaSnipe=Fire a shot and deal a large amount of damage to the first enemy hit | |
Button/SimpleDisplayText/NovaSnipeAmbushSnipeTalent=Increased Snipe range while Cloaked | |
Button/SimpleDisplayText/NovaSnipeExplosiveRoundTalent=Snipe deals damage in an area | |
Button/SimpleDisplayText/NovaSnipeHotShotTalent=Hitting Heroes increases Snipe damage | |
Button/SimpleDisplayText/NovaSnipeMasterTalent=Increases Snipe damage from hitting Heroes | |
Button/SimpleDisplayText/NovaSnipePsiOpRangefinderTalent=Increases Snipe's Range and lowers Cooldown | |
Button/SimpleDisplayText/NovaSnipePsionicEfficiencyTalent=Removes Snipe Mana cost and increases range | |
Button/SimpleDisplayText/NovaSnipeRailgunTalent=Snipe penetrates through enemies and cooldown is reduced | |
Button/SimpleDisplayText/NovaTripleTap=Fire at a target 3 times | |
Button/SimpleDisplayText/NovaTripleTapFastReloadTalent=Triple Tap cooldown resets on Hero kills | |
Button/SimpleDisplayText/NullificationShieldTalent=Activate to gain massive Spell Armor | |
Button/SimpleDisplayText/RaynorACardToPlayTalent=Hero deaths lower Heroic cooldown | |
Button/SimpleDisplayText/RaynorAdrenalineRush=Automatically heal when low on Health | |
Button/SimpleDisplayText/RaynorAdrenalineRushActivatable=Automatically heal when low on Health | |
Button/SimpleDisplayText/RaynorAdrenalineRushFightOrFlightTalent=Adrenaline Rush activateable, grants Armor | |
Button/SimpleDisplayText/RaynorAdrenalineRushGiveMeMoreTalent=Adrenaline Rush heals more | |
Button/SimpleDisplayText/RaynorAdvancedOptics=Increased Basic Attack and sight range | |
Button/SimpleDisplayText/RaynorHyperion=Call down a strafing Battlecruiser | |
Button/SimpleDisplayText/RaynorHyperionGroundStrafeTalent=More shots dealing area damage | |
Button/SimpleDisplayText/RaynorInspire=Increase Attack Speed for self and allies | |
Button/SimpleDisplayText/RaynorInspireRevolutionOverdriveTalent=Gain Movement Speed per inspired Hero | |
Button/SimpleDisplayText/RaynorInspireSteelResolveTalent=Inspire lasts longer | |
Button/SimpleDisplayText/RaynorLeadFromTheFrontPuttinOnAClinicTalent=Reduces cooldowns when killing enemy minions | |
Button/SimpleDisplayText/RaynorPenetratingRound=Fire a shot damaging and knocking back enemies in a line | |
Button/SimpleDisplayText/RaynorPenetratingRoundBullseyeTalent=Penetrating Round stuns first enemy hit | |
Button/SimpleDisplayText/RaynorPenetratingRoundClusterRoundTalent=Increase Penetrating Round damage, width | |
Button/SimpleDisplayText/RaynorPenetratingRoundConfidentAimTalent=Reduces Penetrating Round cooldown | |
Button/SimpleDisplayText/RaynorPenetratingRoundDoubleBarreledTalent=Penetrating Round gains a second charge | |
Button/SimpleDisplayText/RaynorPenetratingRoundHamstringShotTalent=Penetrating Round slows | |
Button/SimpleDisplayText/RaynorRaynorsRaiders=Summon a pair of Banshee escorts<n/> | |
Button/SimpleDisplayText/RaynorRaynorsRaidersHelsAngelsTalent=Banshees stay cloaked, attack faster | |
Button/SimpleDisplayText/RaynorRelentlessLeaderTalent=Knock enemies back when Stunned or Rooted | |
Button/SimpleDisplayText/RehgarAncestralHealing=Significantly heal allied Hero | |
Button/SimpleDisplayText/RehgarAncestralHealingFarseersBlessingTalent=Increases heal and heals in area | |
Button/SimpleDisplayText/RehgarBloodAndThunder=Ghost Wolf attacks reduce Basic Ability cooldowns | |
Button/SimpleDisplayText/RehgarBloodlust=Give allied Heroes Movement Speed, Attack Speed, and Life Steal | |
Button/SimpleDisplayText/RehgarBloodlustGladiatorsWarShoutTalent=Increases Bloodlust Life Steal | |
Button/SimpleDisplayText/RehgarChainHeal=Create a healing wave that jumps between allies | |
Button/SimpleDisplayText/RehgarChainHealChainReactionTalent=Increases Chain Heal on Lightning Shielded allies | |
Button/SimpleDisplayText/RehgarChainHealHealingSurgeTalent=Increases Chain Heal amount and heal an additional target | |
Button/SimpleDisplayText/RehgarChainHealSpiritwalkersGraceTalent=Reduces Chain Heal Mana cost | |
Button/SimpleDisplayText/RehgarChainHealTidalWavesTalent=Reduces Chain Heal cooldown | |
Button/SimpleDisplayText/RehgarEarthbindTotem=Creates a totem that slows nearby enemies | |
Button/SimpleDisplayText/RehgarEarthbindTotemColossalTotemTalent=Increases Earthbind Totem area and range | |
Button/SimpleDisplayText/RehgarEarthbindTotemEarthgraspTotemTalent=Increases Earthbind Totem initial slow | |
Button/SimpleDisplayText/RehgarEarthlivingEnchant=Empowers Chain Heal on low Health Heroes | |
Button/SimpleDisplayText/RehgarFarsight=Activate to reveal target area and nearby enemies | |
Button/SimpleDisplayText/RehgarGhostWolf=Transform into a Ghost Wolf | |
Button/SimpleDisplayText/RehgarGhostWolfActivate=Transform into a Ghost Wolf | |
Button/SimpleDisplayText/RehgarGhostWolfFeralHeartTalent=Increases Health and Mana Regen in Ghost Wolf | |
Button/SimpleDisplayText/RehgarGhostWolfWolfRunTalent=Increases Ghost Wolf Move Speed | |
Button/SimpleDisplayText/RehgarHealingTotem=Activate to place a ward which heals in an area | |
Button/SimpleDisplayText/RehgarHungeroftheWolfTalent=Ghost Wolf attacks do extra damage and heal | |
Button/SimpleDisplayText/RehgarLightningShield=Imbue target ally with lightning, causing damage to nearby enemies | |
Button/SimpleDisplayText/RehgarLightningShieldEarthShieldTalent=Lightning Shield gives a Shield | |
Button/SimpleDisplayText/RehgarLightningShieldElectricChargeTalent=Increases Lightning Shield radius | |
Button/SimpleDisplayText/RehgarLightningShieldLightningBondTalent=Lightning Shield is also cast on Rehgar | |
Button/SimpleDisplayText/RehgarLightningShieldReactiveSparkTalent=Reduces Lightning Shield cooldown and waits to start | |
Button/SimpleDisplayText/RehgarLightningShieldStormcallerTalent=Lightning Shield returns Mana | |
Button/SimpleDisplayText/RehgarRisingStorm=Increases Lightning Shield damage with each hit | |
Button/SimpleDisplayText/RehgarTotemicProjection=Instantly move Earthbind Totem to a new location | |
Button/SimpleDisplayText/RehgarTotemicProjectionTalent=Earthbind Totem can be moved | |
Button/SimpleDisplayText/RexxarAnimalHusbandry=Max Health increase over time | |
Button/SimpleDisplayText/RexxarAspectOfTheHawkTalent=Spirit Swoop increases Attack Speed | |
Button/SimpleDisplayText/RexxarAspectoftheBeastTalent=Misha's Basic Attacks lower Misha, Charge! cooldown | |
Button/SimpleDisplayText/RexxarBarkskinTalent=Misha gains Spell Armor after charging | |
Button/SimpleDisplayText/RexxarBearNecessitiesTalent=Misha's Basic Attacks heal Rexxar | |
Button/SimpleDisplayText/RexxarBestialWrath=Increases Misha's Basic Attacks | |
Button/SimpleDisplayText/RexxarBloodOfTheRhinoTalent=Increases Mend Pet duration | |
Button/SimpleDisplayText/RexxarCripplingTalonsTalent=Increases Spirit Swoop slow amount and duration | |
Button/SimpleDisplayText/RexxarCriticalCareTalent=Increases Mend Pet healing when Misha is low | |
Button/SimpleDisplayText/RexxarDireBeast=Basic Attacks increase damage of Misha, Charge! | |
Button/SimpleDisplayText/RexxarFeignDeath=Become Invulnerable and control Misha | |
Button/SimpleDisplayText/RexxarFlare=Gain vision of an area | |
Button/SimpleDisplayText/RexxarFrenzyofKalimdorTalent=Rexxar's Basic Attacks deal more damage, Misha's attacks slow | |
Button/SimpleDisplayText/RexxarHardenedSkin=Rexxar and Misha gain massive Armor | |
Button/SimpleDisplayText/RexxarHungryBearTalent=Misha's Basic Attacks heal her | |
Button/SimpleDisplayText/RexxarHunterGathererTalent=<c val="#TooltipQuest">Quest:</c> Regen Globes grant Health Regen | |
Button/SimpleDisplayText/RexxarHunterGathererToken=<c val="#TooltipQuest">Quest:</c> Regen Globes grant Health Regen | |
Button/SimpleDisplayText/RexxarMendPet=Heal Misha over time | |
Button/SimpleDisplayText/RexxarMishaChargeRedirect=Order Misha to charge, damaging and stunning enemies | |
Button/SimpleDisplayText/RexxarMishaFocus=Command Misha to move or attack | |
Button/SimpleDisplayText/RexxarMishaFollowHeroSelect=Misha attacks enemies | |
Button/SimpleDisplayText/RexxarSpiritBondEasyPreyTalent=Misha is more effective against Minions and Mercs | |
Button/SimpleDisplayText/RexxarSpiritBondGrizzledFortitudeTalent=Periodically gain Physical Armor | |
Button/SimpleDisplayText/RexxarSpiritBondPrimalIntimidationTalent=Activate to slow enemy Attack and Move speed | |
Button/SimpleDisplayText/RexxarSpiritBondTalent=Misha's Basic Attacks heal Rexxar | |
Button/SimpleDisplayText/RexxarSpiritBondWildfireBearTalent=Misha deals damage to nearby enemies | |
Button/SimpleDisplayText/RexxarSpiritSwoop=Launch a hawk to damage enemies and slow them | |
Button/SimpleDisplayText/RexxarSpiritSwoopBirdOfPreyTalent=Increases Spirit Swoop damage to Minions | |
Button/SimpleDisplayText/RexxarSurvivalistTrainingTalent=Regen Globes restore more Mana | |
Button/SimpleDisplayText/RexxarTakingFlightTalent=Increases Spirit Swoop range, returns Mana | |
Button/SimpleDisplayText/RexxarThrilloftheHuntTalent=Basic Attacks increase Move Speed | |
Button/SimpleDisplayText/RexxarUnleashTheBoars=Send a pack of boars to hunt enemy Heroes | |
Button/SimpleDisplayText/RexxarUnleashTheBoarsKillCommandTalent=Unleash the Boars deals more damage and roots | |
Button/SimpleDisplayText/SgtHammerArtillery=Deal more damage to enemies that are far away | |
Button/SimpleDisplayText/SgtHammerArtilleryAdvancedArtilleryTalent=Increase damage to distant enemies | |
Button/SimpleDisplayText/SgtHammerArtilleryFirstStrikeTalent=Basic Attacks do extra damage if not attacked | |
Button/SimpleDisplayText/SgtHammerArtilleryMaelstromShellsTalent=Increase Basic Attack range | |
Button/SimpleDisplayText/SgtHammerBluntForceGun=Fire a large bullet across the map | |
Button/SimpleDisplayText/SgtHammerBluntForceGunOrbitalBFGTalent=BFG repeatedly travels through the map | |
Button/SimpleDisplayText/SgtHammerConcussiveBlast=Knock back and damage enemies | |
Button/SimpleDisplayText/SgtHammerConcussiveBlastBarricadeTalent=Concussive Blast creates a wall | |
Button/SimpleDisplayText/SgtHammerConcussiveBlastExcessiveForceTalent=Double the knock back distance | |
Button/SimpleDisplayText/SgtHammerConcussiveBlastLethalBlastTalent=Increase Concussive Blast damage | |
Button/SimpleDisplayText/SgtHammerNapalmStrike=Fire damaging napalm at enemies | |
Button/SimpleDisplayText/SgtHammerNapalmStrikeAdvancedLavaStrikeTalent=Increased range and impact damage | |
Button/SimpleDisplayText/SgtHammerSiegeMode=Become immobile to increase range and empower Basic Attacks | |
Button/SimpleDisplayText/SgtHammerSiegeModeAmbushTalent=Stealth and extra damage in Siege Mode | |
Button/SimpleDisplayText/SgtHammerSiegeModeGraduatingRangeTalent=Gradually increase range in Siege Mode | |
Button/SimpleDisplayText/SgtHammerSiegeModeHoverSiegeModeTalent=Move slowly in Siege Mode | |
Button/SimpleDisplayText/SgtHammerSiegeModeResistantTalent=Stuns, Roots give Armor in Siege Mode | |
Button/SimpleDisplayText/SgtHammerSpiderMines=Create mines that slow and damage enemies on contact | |
Button/SimpleDisplayText/SgtHammerSpiderMinesBullheadMinesTalent=Middle Spider Mine knocks back | |
Button/SimpleDisplayText/SgtHammerSpiderMinesMineFieldTalent=Spawn 2 more mines. | |
Button/SimpleDisplayText/SgtHammerSpiderMinesSlowingMinesTalent=Increase slow amount and duration | |
Button/SimpleDisplayText/SgtHammerThrusters=Activate to gain a burst of Movement Speed | |
Button/SimpleDisplayText/SgtHammerThrustersHyperCoolingEnginesTalent=Thrusters cooldown reduced | |
Button/SimpleDisplayText/SonyaIgnorePain=Activate to gain massive Armor | |
Button/SimpleDisplayText/SonyaNervesOfSteel=Activate to gain a Shield | |
Button/SimpleDisplayText/StitchesCannibalize=Basic Attacks against Heroes heal | |
Button/SimpleDisplayText/StitchesDevour=Damage an enemy and restore Health | |
Button/SimpleDisplayText/StitchesDevourChewYourFoodTalent=Devour heals for more over time | |
Button/SimpleDisplayText/StitchesDevourIndigestionTalent=Devour creates a Retchling | |
Button/SimpleDisplayText/StitchesDevourLastBiteTalent=Reduced cooldown on kill | |
Button/SimpleDisplayText/StitchesDevourSavorTheFlavorTalent=<c val="#TooltipQuest">Quest:</c> Devouring Heroes gives permanent Health regen | |
Button/SimpleDisplayText/StitchesFleaBag=Stuns and Roots reduce Cooldowns | |
Button/SimpleDisplayText/StitchesGorge=Completely consume an enemy Hero | |
Button/SimpleDisplayText/StitchesGorgeHungryHungryStitchesTalent=Gorge multiple Heroes, can teleport | |
Button/SimpleDisplayText/StitchesHelpingHand=Pull the first target hit towards Stitches | |
Button/SimpleDisplayText/StitchesHook=Pull the first target hit towards Stitches | |
Button/SimpleDisplayText/StitchesHookFishingHookTalent=Increased range | |
Button/SimpleDisplayText/StitchesHookHelpingHandTalent=Hook can pull allied Heroes with reduced cooldown | |
Button/SimpleDisplayText/StitchesHookHelpingHandTalentCancel=Hook only hits enemies | |
Button/SimpleDisplayText/StitchesHookShishKabobTalent=Hook pulls 2 targets | |
Button/SimpleDisplayText/StitchesHungryforMore=<c val="#TooltipQuest">Quest:</c> Regen Globes increase Health | |
Button/SimpleDisplayText/StitchesPotentBile=Putrid Bile lasts longer and slows more | |
Button/SimpleDisplayText/StitchesPutridBile=Emit a slowing bile puddle | |
Button/SimpleDisplayText/StitchesRestorativeFumes=Vile Gas heals Stitches | |
Button/SimpleDisplayText/StitchesSlam=Damage enemies in an area | |
Button/SimpleDisplayText/StitchesSlamHeavySlamTalent=Increased Slam damage | |
Button/SimpleDisplayText/StitchesSlamMegaSmashTalent=Increases size of Slam | |
Button/SimpleDisplayText/StitchesSlamPulverizeTalent=Reduces Slam cooldown and adds slow | |
Button/SimpleDisplayText/StitchesSlamPutridGroundTalent=Slam infects with Vile Gas | |
Button/SimpleDisplayText/StitchesVileGas=When struck, damage nearby enemies over time | |
Button/SimpleDisplayText/StitchesVileGasTenderizerTalent=Basic Attacks slow enemies | |
Button/SimpleDisplayText/StitchesVileGasToxicGasTalent=Increases area and damage of Vile Gas | |
Button/SimpleDisplayText/StitchesVileGasVileCleaverTalent=Basic Attacks create Vile Gas | |
Button/SimpleDisplayText/StitichesHungryHungryStitchesTeleport=Gorge can eat multiple Heroes and does more damage | |
Button/SimpleDisplayText/Sundering=Damages, pushes, and Stuns enemies in a line | |
Button/SimpleDisplayText/SylvanasBlackArrows=Attacks and Abilities stun Minions, Mercenaries, and Towers | |
Button/SimpleDisplayText/SylvanasBlackArrowsCorruptionTalent=Basic Attacks destroy Ammo | |
Button/SimpleDisplayText/SylvanasBlackArrowsLifeDrainTalent=Shadow Dagger heals | |
Button/SimpleDisplayText/SylvanasBlackArrowsOverwhelmingAfflictionTalent=Black Arrows slows Heroes | |
Button/SimpleDisplayText/SylvanasBlackArrowsParalysisTalent=Increases Black Arrows duration | |
Button/SimpleDisplayText/SylvanasBlackArrowsUnstablePoisonTalent=Black Arrows explodes Minions on death | |
Button/SimpleDisplayText/SylvanasDarkLadysCallMindControlTalent=Increase Mind Controlled enemies Move Speed | |
Button/SimpleDisplayText/SylvanasDreadfulWake=Haunting Wave stuns Minions and Mercs longer | |
Button/SimpleDisplayText/SylvanasHauntingWave=Deals damage and allows teleportation | |
Button/SimpleDisplayText/SylvanasHauntingWaveFree=Deals damage and allows teleportation | |
Button/SimpleDisplayText/SylvanasHauntingWaveRangersAmbushTalent=Haunting Wave refills Withering Fire | |
Button/SimpleDisplayText/SylvanasHauntingWaveShadeFormTalent=Haunting Wave grants Stealth | |
Button/SimpleDisplayText/SylvanasHauntingWaveWindrunnerTalent=Haunting Wave recharges Withering Fire and is usable twice | |
Button/SimpleDisplayText/SylvanasMercenaryQueenTalent=Nearby Mercs are stronger | |
Button/SimpleDisplayText/SylvanasMindControl=Briefly control an enemy Hero | |
Button/SimpleDisplayText/SylvanasMindControlCancel=Cancel Mind Control | |
Button/SimpleDisplayText/SylvanasPossession=Convert enemy Minions | |
Button/SimpleDisplayText/SylvanasPossessionDarkLadysCallTalent=Increases charges, reduces recharge time, can possess Mercs | |
Button/SimpleDisplayText/SylvanasRemorselessTalent=Abilities increase Basic Attack damage | |
Button/SimpleDisplayText/SylvanasShadowDagger=Damages an enemy over time and spreads | |
Button/SimpleDisplayText/SylvanasShadowDaggerColdEmbraceTalent=Shadow Dagger lowers Armor | |
Button/SimpleDisplayText/SylvanasShadowDaggerLostSoulTalent=Reduces Shadow Dagger cooldown on Heroes | |
Button/SimpleDisplayText/SylvanasWailingArrow=Fire arrow that damages and silences | |
Button/SimpleDisplayText/SylvanasWailingArrowDeafeningBlastTalent=Increases power of Wailing Arrow center | |
Button/SimpleDisplayText/SylvanasWillOfTheForsaken=Activate to gain Unstoppable and Move Speed | |
Button/SimpleDisplayText/SylvanasWitheringFire=Shoot an arrow at the closest enemy. Gains charges when enemies are killed<n/> | |
Button/SimpleDisplayText/SylvanasWitheringFireBarbedShotTalent=Withering Fire deals triple damage to non-Heroic units. | |
Button/SimpleDisplayText/SylvanasWitheringFireEvasiveFireTalent=Withering Fire grants Move Speed | |
Button/SimpleDisplayText/SylvanasWitheringFireOverflowingQuiverTalent=Shoot a free Withering Fire on Minion kills | |
Button/SimpleDisplayText/SylvanasWitheringFireSplinterShotTalent=Withering Fire hits a second enemy | |
Button/SimpleDisplayText/SylvanasWitheringFireWithTheWindTalent=Increases Withering Fire range | |
Button/SimpleDisplayText/SylvanasWitheringFireWitheringBarrage=Withering Fire gains an additional charge and fires faster | |
Button/SimpleDisplayText/TALENTBUGGED=This talent does nothing. | |
Button/SimpleDisplayText/TalentBribeToken=Kill Minions to bribe a Mercenary | |
Button/SimpleDisplayText/TalentDampenMagic=Periodically gain Spell Armor | |
Button/SimpleDisplayText/TassadarAdunsWisdom=Oracle reduces Basic Ability cooldowns | |
Button/SimpleDisplayText/TassadarArchon=Become an Archon | |
Button/SimpleDisplayText/TassadarArchonTwilightArchonTalent=Basic Attacks increase Archon duration | |
Button/SimpleDisplayText/TassadarDimensionalShift=Become temporarily invulnerable and invisible | |
Button/SimpleDisplayText/TassadarDimensionalShiftDeepShiftTalent=Increase Dimensional Shift duration, speed | |
Button/SimpleDisplayText/TassadarFocusedBeam=Oracle increases Basic Attack damage | |
Button/SimpleDisplayText/TassadarForceWall=Create an unpathable wall | |
Button/SimpleDisplayText/TassadarForceWallForceBarrierTalent=Force Wall's range, cooldown enhanced | |
Button/SimpleDisplayText/TassadarKhalasCelerity=Plasma Shield gives Move Speed | |
Button/SimpleDisplayText/TassadarKhalasEmbrace=Increased Plasma Shield Life Steal | |
Button/SimpleDisplayText/TassadarKhalasLight=Plasma Shield grants Armor on expiration | |
Button/SimpleDisplayText/TassadarKhaydarinResonance=<c val="#TooltipQuest">Quest: </c>Gather Regen Globes to empower Plasma Shield | |
Button/SimpleDisplayText/TassadarKhaydarinResonanceToken=Regeneration Globes grant additional Mana | |
Button/SimpleDisplayText/TassadarNullification=Greatly lower an enemy Hero's damage | |
Button/SimpleDisplayText/TassadarOracle=<li/>Activate to greatly increase vision radius and detect enemy Heroes | |
Button/SimpleDisplayText/TassadarOracleMentalAcuityTalent=<c val="#TooltipQuest">Quest: </c>Takedowns reduce the Cooldown of Oracle | |
Button/SimpleDisplayText/TassadarOracleTemplarsWillTalent=<c val="#TooltipQuest">Quest:</c> Attacking Heroes empowers Distortion Beam | |
Button/SimpleDisplayText/TassadarPhaseDisruption=Psionic Storm lowers Physical Armor | |
Button/SimpleDisplayText/TassadarPlasmaShield=Shield an ally or self temporarily | |
Button/SimpleDisplayText/TassadarPrismaticLink=Basic Attack hits multiple targets | |
Button/SimpleDisplayText/TassadarPsionicEcho=Psionic Storm may be cast a second time | |
Button/SimpleDisplayText/TassadarPsionicProjection=Increases the range of Plasma Shield, Psionic Storm | |
Button/SimpleDisplayText/TassadarPsionicStorm=Damage enemies in an area | |
Button/SimpleDisplayText/TassadarPsionicStormPsiInfusionTalent=<c val="#TooltipQuest">Quest: </c>Psionic Storm returns Mana per target hit | |
Button/SimpleDisplayText/TassadarPsionicStormPsiInfusionTalentToken=Psionic Storm returns Mana per target hit | |
Button/SimpleDisplayText/TassadarPsionicStormResonationTalent=Psionic Storm enhances Distortion Beam | |
Button/SimpleDisplayText/TassadarPsionicStormSecondStrikeTalent2=Can use Psionic Storm twice in succession | |
Button/SimpleDisplayText/TassadarShieldBattery=Activate to grant Plasma Shields to all nearby allies | |
Button/SimpleDisplayText/TassadarTemplarsWill=Regeneration Globes grant additional Mana | |
Button/SimpleDisplayText/TassadrMentalAcuityOracleTalentToken=Reduces Oracle cooldown | |
Button/SimpleDisplayText/ThrallAlphaWolf=Feral Spirit has longer Root, empowers Attacks | |
Button/SimpleDisplayText/ThrallAncestralWrath=Activate to damage and steal Health from a Hero | |
Button/SimpleDisplayText/ThrallChainLightning=Shock enemies with bouncing lightning | |
Button/SimpleDisplayText/ThrallCrashLightning=<c val="#TooltipQuest">Quest:</c> Multiple Hero hits empower Chain Lightning | |
Button/SimpleDisplayText/ThrallEarthenShieldsTalent=Grants allies Shields in area | |
Button/SimpleDisplayText/ThrallEarthquake=Slows enemies in a massive area | |
Button/SimpleDisplayText/ThrallEchooftheElements=<c val="#TooltipQuest">Quest:</c> Killing enemies grants Chain Lightning charge | |
Button/SimpleDisplayText/ThrallFeralResilience=Feral Spirit grants Physical Armor, Frostwolf Resilience | |
Button/SimpleDisplayText/ThrallFeralSpirit=Unleash a wolf spirit to burn enemies and Root Heroes | |
Button/SimpleDisplayText/ThrallForkedLightningTalent=Chain Lightning gains another charge | |
Button/SimpleDisplayText/ThrallFrostwolfPack=<c val="#TooltipQuest">Quest:</c> Reduce Feral Spirit cooldown, cost | |
Button/SimpleDisplayText/ThrallFrostwolfPackToken=<c val="#TooltipQuest">Quest:</c> Hit Heroes to empower Feral Spirit | |
Button/SimpleDisplayText/ThrallFrostwolfResilience=Casting Abilities on enemies grants charges that restore health | |
Button/SimpleDisplayText/ThrallFrostwolfResilienceSurgeOfHealing=Activate Frostwolf Resilience to instantly heal | |
Button/SimpleDisplayText/ThrallGraceOfAirTalent=Windfury grants double Frostwolf Resilience | |
Button/SimpleDisplayText/ThrallHurricane=[PH] Windfury increases attack speed | |
Button/SimpleDisplayText/ThrallHurricaneV2=[PH] Gain Movement Speed | |
Button/SimpleDisplayText/ThrallMaelstromWeapon=<c val="#TooltipQuest">Quest: </c> Windfury attacks increase Move Speed | |
Button/SimpleDisplayText/ThrallManaTideTalent=Frostwolf Resilience restores Mana, lowers cooldowns | |
Button/SimpleDisplayText/ThrallRabidWolvesTalent=Feral Spirit grants more Frostwolf Resilience | |
Button/SimpleDisplayText/ThrallRestlessWolvesTalent=Reduces Feral Spirit cooldown on Hero impact | |
Button/SimpleDisplayText/ThrallRideTheLightningTalent=Chain Lightning hits more enemies | |
Button/SimpleDisplayText/ThrallRideTheWindTalent=Increases Windfury Move Speed and extends duration on attack | |
Button/SimpleDisplayText/ThrallRollingThunderTalent=Chain Lightning restores Mana, increased range | |
Button/SimpleDisplayText/ThrallSpiritJourneyTalent=Increases Feral Spirit range | |
Button/SimpleDisplayText/ThrallSpiritShield=Periodically gain temporary Spell Armor | |
Button/SimpleDisplayText/ThrallSpiritShieldDisabled=Activate to reduce incoming Ability Damage | |
Button/SimpleDisplayText/ThrallStoneWolvesTalent=Increases Feral Spirit root duration | |
Button/SimpleDisplayText/ThrallTempestFuryTalent=Windfury's final strike hits 3 times | |
Button/SimpleDisplayText/ThrallThunderstorm=<c val="#TooltipQuest">Quest:</c> Hit Heroes to make Chain Lightning Slow | |
Button/SimpleDisplayText/ThrallThunderstormToken=[PH] <c val="#TooltipQuest">Quest:</c> Cast Chain Lightning on different Heroes | |
Button/SimpleDisplayText/ThrallWindRush=Activate to teleport and gain Windfury | |
Button/SimpleDisplayText/ThrallWindShearTalent=Reduces Windfury cooldown | |
Button/SimpleDisplayText/ThrallWindStalker=<c val="#TooltipQuest">Quest: </c>Windfury attacks empower Windfury | |
Button/SimpleDisplayText/ThrallWindStalkerToken=[PH] <c val="#TooltipQuest">Quest:</c> Hit enemies to empower Wind Fury | |
Button/SimpleDisplayText/ThrallWorldbreakerTalent=Sundering creates impassable terrain | |
Button/SimpleDisplayText/TinkerARKReaktor=Reduces Xplodium Charge cooldown, can give turret charges | |
Button/SimpleDisplayText/TinkerDethLazor=Charge and shoot a laser. Damage and range increases the longer it is charged | |
Button/SimpleDisplayText/TinkerDethLazorEZPZDimensionalRipperTalent=Deth Lazor disables enemies | |
Button/SimpleDisplayText/TinkerDethLazorGoblinFusionTalent=Deth Lazor deals more damage | |
Button/SimpleDisplayText/TinkerDethLazorHyperfocusCoilsTalent=Deth Lazor charges faster | |
Button/SimpleDisplayText/TinkerFirinMahLazorz=Rock-It! Turrets fire Deth Lazorz | |
Button/SimpleDisplayText/TinkerFocusTurrets=Order turrets to attack a target. | |
Button/SimpleDisplayText/TinkerGoblinRepairs=<c val="#TooltipQuest">Quest:</c> Regen Globes increase Health Regen | |
Button/SimpleDisplayText/TinkerGravOBomb3000=Pulls and damages enemies | |
Button/SimpleDisplayText/TinkerGravOBombMiniatureBlackHoleTalent=Increases Grav-O-Bomb radius and damage | |
Button/SimpleDisplayText/TinkerHiredGoons=Empower nearby Mercenaries. Turrets gain Merc Armor | |
Button/SimpleDisplayText/TinkerItsRainingScrap=Activate to create Scrap | |
Button/SimpleDisplayText/TinkerRoboGoblinMechaLordTalent=Gain Armor, Basic Attack damage | |
Button/SimpleDisplayText/TinkerRoboGoblinPassive=Increase Attack Damage, Armor, Move Speed | |
Button/SimpleDisplayText/TinkerRockItTurret=Create a turret that shoots at nearby enemies | |
Button/SimpleDisplayText/TinkerRockItTurretClockwerkSteamFistsTalent=<c val="#TooltipQuest">Quest:</c> Basic Attacks increase Rock-It! Turret duration | |
Button/SimpleDisplayText/TinkerRockItTurretEngineGunkTalent=Rock-it! Turrets slow enemies | |
Button/SimpleDisplayText/TinkerRockItTurretLongRangedTurretsTalent=Increases Rock-it! Turret attack range | |
Button/SimpleDisplayText/TinkerRockItTurretRockItTurretXLTalent=Rock-It! Turrets attack multiple enemies | |
Button/SimpleDisplayText/TinkerRockItTurretTurretStorageTalent=Increases Rock-it! Turret charges | |
Button/SimpleDisplayText/TinkerSalvager=Turrets and enemy Structures drop Scrap that restore Mana and reduce cooldowns | |
Button/SimpleDisplayText/TinkerSalvagerBreakItDownTalent=Increases Salvager cooldown reduction | |
Button/SimpleDisplayText/TinkerSalvagerReduceReuseRecycleTalent=Enemy Minions can drop Scrap | |
Button/SimpleDisplayText/TinkerSalvagerScrapOMaticSmelterTalent=Increases Salvager Mana restoration | |
Button/SimpleDisplayText/TinkerSuperiorSchematics=Increases Rock-it! Turret range | |
Button/SimpleDisplayText/TinkerXplodiumCharge=Throw a timed bomb which stuns and damages enemies in an area | |
Button/SimpleDisplayText/TinkerXplodiumChargeExtraTNTTalent=Xplodium Charge deals more damage | |
Button/SimpleDisplayText/TinkerXplodiumChargeKwikReleaseChargeTalent=Xplodium Charge gains second charge | |
Button/SimpleDisplayText/TinkerXplodiumChargeXtraLargeBombsTalent=Xplodium Charge casts when Stunned, Rooted | |
Button/SimpleDisplayText/TychusCombatTactician=Basic Attacks reduce Run and Gun cooldown | |
Button/SimpleDisplayText/TychusCommandeerOdin=Call down an Odin to pilot | |
Button/SimpleDisplayText/TychusCommandeerOdinAnnihilate=Deals damage in a line | |
Button/SimpleDisplayText/TychusCommandeerOdinBigRedButtonTalent=Increases Odin duration and fires Nukes | |
Button/SimpleDisplayText/TychusCommandeerOdinRagnarokMissilesTargeted=Launch a volley of missiles | |
Button/SimpleDisplayText/TychusDrakkenLaserDrill=Call down a Laser to attack nearby enemies | |
Button/SimpleDisplayText/TychusDrakkenLaserFocusingDiodesTalent=Increase Laser Drill range and damage | |
Button/SimpleDisplayText/TychusFragGrenade=Throw a grenade, damaging and knocking back enemies | |
Button/SimpleDisplayText/TychusFragGrenadeConcussionGrenadeTalent=Increases Frag Grenade radius and knockback | |
Button/SimpleDisplayText/TychusFragGrenadeQuarterbackTalent=Increased Frag Grenade range | |
Button/SimpleDisplayText/TychusFragGrenadeShredderGrenadeTalent=Increased Frag Grenade radius | |
Button/SimpleDisplayText/TychusFragGrenadeTitanGrenadeTalent=Increases Frag Grenade damage to Heroes | |
Button/SimpleDisplayText/TychusFullyLoaded=Reduces Minigun cooldown | |
Button/SimpleDisplayText/TychusIntheRhythmTalent=<c val="#TooltipQuest">Quest:</c> Basic Attacks increase Minigun duration | |
Button/SimpleDisplayText/TychusMasterAssassinTalent=<c val="#TooltipQuest">Quest:</c> Takedowns increase Attack Speed | |
Button/SimpleDisplayText/TychusMinigun=Activate to increase Basic Attack damage to Heroes | |
Button/SimpleDisplayText/TychusMinigunActive=Activate to increase Basic Attack damage to Heroes | |
Button/SimpleDisplayText/TychusNeosteelCoatingTalent=Activate to gain Spell Armor | |
Button/SimpleDisplayText/TychusOverkill=Attack one target while moving, damaging nearby enemies as well | |
Button/SimpleDisplayText/TychusOverkillArmorPiercingRoundsTalent=Increases Overkill damage to main target | |
Button/SimpleDisplayText/TychusOverkillLeadRainTalent=Overkill slows targets | |
Button/SimpleDisplayText/TychusOverkillSprayNPrayTalent=Increases Overkill range | |
Button/SimpleDisplayText/TychusPressTheAdvantage=Run and Gun increases Tychus's Basic Attack range | |
Button/SimpleDisplayText/TychusProblemSolverTalent=Empowers Tychus's Basic Attacks against Heroes | |
Button/SimpleDisplayText/TychusRelentlessSoldierTalent=Stuns and Roots grant Armor | |
Button/SimpleDisplayText/TychusRunAndGunBobAndWeaveTalent=Adds Run and Gun charges and reduces Mana cost | |
Button/SimpleDisplayText/TychusRunandGun=Dash a short distance | |
Button/SimpleDisplayText/TychusRunandGunDashTalent=<c val="#TooltipQuest">Quest:</c> Regen Globes empower Run and Gun | |
Button/SimpleDisplayText/TychusRunandGunStimpackTalent=Bonus Movement Speed and Attack Speed | |
Button/SimpleDisplayText/TychusShrugitOff=Grants Resistant | |
Button/SimpleDisplayText/TychusSizzlinAttacks=Basic Attacks deal more damage to Heroes | |
Button/SimpleDisplayText/TychusThatsTheStuff=Minigun damage heals Tychus | |
Button/SimpleDisplayText/TychusTheBiggerTheyAre=Minigun Damage modified based on Target Health | |
Button/SimpleDisplayText/TyraelAngelicMomentum=Basic Attacks reduce Ability cooldowns | |
Button/SimpleDisplayText/TyraelArchangelsWrath=Upon dying, become invulnerable and explode | |
Button/SimpleDisplayText/TyraelArchangelsWrathEvenInDeathTalent=Can use Basic Abilities before exploding | |
Button/SimpleDisplayText/TyraelArchangelsWrathProtectionInDeathTalent=Upon death, grants nearby allies a Shield | |
Button/SimpleDisplayText/TyraelElDruinsMight=Slow and damage enemies in an area. Use ability again to teleport to the area | |
Button/SimpleDisplayText/TyraelElDruinsMightAngelsGraceTalent=El'druin's Might teleport grants Movement Speed | |
Button/SimpleDisplayText/TyraelElDruinsMightBladeOfJusticeTalent=El'druin's Might teleport increases Attack Speed | |
Button/SimpleDisplayText/TyraelElDruinsMightHolyGroundTalent=Teleporting using El'druin's Might makes a blocking field | |
Button/SimpleDisplayText/TyraelElDruinsMightHoradricReforgingTalent=Reduces El'druin's Might cooldown when enemy is hit | |
Button/SimpleDisplayText/TyraelJudgment=Charge and stun an enemy Hero | |
Button/SimpleDisplayText/TyraelJudgmentAngelOfJusticeTalent=Judgment has increased range, reduced cooldown | |
Button/SimpleDisplayText/TyraelRighteousness=Gain a temporary Shield | |
Button/SimpleDisplayText/TyraelRighteousnessAngelicAbsorptionTalent=Grants Health Regeneration when attacked | |
Button/SimpleDisplayText/TyraelRighteousnessImposingWillTalent=Slows enemy Attack Speed and Movement Speed | |
Button/SimpleDisplayText/TyraelRighteousnessReciprocateTalent=Shield explodes on breaking | |
Button/SimpleDisplayText/TyraelRighteousnessSalvationTalent=Stronger Shield per nearby allied Hero | |
Button/SimpleDisplayText/TyraelRighteousnessZealotryTalent=Increases Righteousness' duration and reduces cooldown | |
Button/SimpleDisplayText/TyraelSanctificationHolyArenaTalent=Sanctification increased duration, adds damage bonus | |
Button/SimpleDisplayText/TyraelSanctificationStationary=Create zone of Invulnerable | |
Button/SimpleDisplayText/TyraelSmite=Damage an area and speed up nearby allies | |
Button/SimpleDisplayText/TyraelSmiteAngelicMightTalent=Increased Basic Attack damage | |
Button/SimpleDisplayText/TyraelSmitePurgeEvilTalent=Increased Smite damage to Heroes | |
Button/SimpleDisplayText/TyraelSmiteSwiftRetributionTalent=Increases Smite's Movement Speed bonus and duration | |
Button/SimpleDisplayText/TyrandeDarnassianArchery=Consecutive Basic Attacks deal more damage | |
Button/SimpleDisplayText/TyrandeElunesChosen=Basic Attacks heal target ally | |
Button/SimpleDisplayText/TyrandeEyesOfTheHuntress=Shadowstalk reveals enemy Heroes | |
Button/SimpleDisplayText/TyrandeHarshMoonlight=Sentinel Slows and reduces damage dealt | |
Button/SimpleDisplayText/TyrandeHuntersMark=Lowers Armor and Reveals Marked target | |
Button/SimpleDisplayText/TyrandeHuntersMarkHuntressFuryTalent=Hunter's Mark makes Basic Attacks splash | |
Button/SimpleDisplayText/TyrandeHuntersMarkMarkOfMendingTalent=Marked enemies heal attackers | |
Button/SimpleDisplayText/TyrandeHuntersMarkRangersMarkTalent=<c val="#TooltipQuest">Quest:</c> Basic Attacks empower Hunter's Mark | |
Button/SimpleDisplayText/TyrandeHuntersMarkTrueshotAuraTalent=Gain Attack Damage aura | |
Button/SimpleDisplayText/TyrandeIcebladeArrows=Gain Attack Speed, reduce enemy damage dealt | |
Button/SimpleDisplayText/TyrandeKaldoreiResistance=Light of Elune grants Spell Armor | |
Button/SimpleDisplayText/TyrandeLightOfElune=Heal an allied Hero | |
Button/SimpleDisplayText/TyrandeLightOfEluneCelestialAttunementTalent=Light of Elune removes Stuns and Silences | |
Button/SimpleDisplayText/TyrandeLightOfEluneOverflowingLightTalent=Increase Light of Elune healing at high Health | |
Button/SimpleDisplayText/TyrandeLightOfEluneQuickeningBlessingTalent=Light of Elune increases Movement Speed | |
Button/SimpleDisplayText/TyrandeLightofEluneTalentCelestialAttunementToken=Light of Elune removes stuns | |
Button/SimpleDisplayText/TyrandeLunarFlare=Stun and damage enemies in an area | |
Button/SimpleDisplayText/TyrandeLunarFlareLunarBlazeTalent=<c val="#TooltipQuest">Quest:</c> Hit Heroes to empower Lunar Flare | |
Button/SimpleDisplayText/TyrandeLunarFlareLunarBlazeTalentToken=Hit Heroes | |
Button/SimpleDisplayText/TyrandeLunarFlareShootingStarTalent=Lunar Flare deals extra damage and refunds Mana on hit | |
Button/SimpleDisplayText/TyrandeMoonlitArrows=Increase Light of Elune cooldown reduction | |
Button/SimpleDisplayText/TyrandeRangerToken=Increased Sentinel damage | |
Button/SimpleDisplayText/TyrandeRangersMark=Basic Attacks reduce Hunter's Mark cooldown | |
Button/SimpleDisplayText/TyrandeSearingArrows=Activate to increase Basic Attack damage at the cost of Mana | |
Button/SimpleDisplayText/TyrandeSentinel=Fire a scouting Owl that reveals and damages enemy Heroes | |
Button/SimpleDisplayText/TyrandeSentinelEmpowerTalent=Hitting Heroes reduces Sentinel cooldown | |
Button/SimpleDisplayText/TyrandeSentinelPierceTalent=Sentinel hits multiple targets | |
Button/SimpleDisplayText/TyrandeSentinelPierceToken=Send an Owl that travels across the battleground revealing its path. Deals <c val="#TooltipNumbers"><d ref="Effect,SentinelShotDamage,Amount"/> </c>damage to the first enemy Hero hit and reveals them for <c val="#TooltipNumbers"><d ref="Effect,SentinelShotRevealerPersistent,ExpireDelay" precision="1"/> </c>seconds.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Repeatable Quest:</c> Every <c val="#TooltipNumbers"><d ref="Behavior,TyrandeSentinelPierceTokenCounter,ConditionalEvents[0].CompareValue"/></c> Heroes hit by Sentinel decrease its Mana cost by <c val="#TooltipNumbers"><d ref="Effect,TyrandeSentinelQuestProgressIncrementModifyPlayerMana,EffectArray[1].Value"player="0"/></c> and cause it to pierce an additional target. | |
Button/SimpleDisplayText/TyrandeSentinelRangerTalent=<c val="#TooltipQuest">Quest:</c> Distance increases Sentinel damage | |
Button/SimpleDisplayText/TyrandeShadowstalk=Stealth and gain Movement Speed | |
Button/SimpleDisplayText/TyrandeShadowstalkHuntersSwiftnessTalent=Allies gain Movement Speed | |
Button/SimpleDisplayText/TyrandeShootingStar=Basic Attacks periodically cast Lunar Flare | |
Button/SimpleDisplayText/TyrandeShootingStarTalentToken=Periodically fire Lunar Flares | |
Button/SimpleDisplayText/TyrandeStarfall=Damages and slows enemies in an area | |
Button/SimpleDisplayText/TyrandeStarfallCelestialWrathTalent=Starfall applies Hunter's Mark to Heroes | |
Button/SimpleDisplayText/UtherBeaconOfLight=Increase Holy Light self-healing | |
Button/SimpleDisplayText/UtherBenedictionHotbar=Reduce Mana cost, cooldown of next ability | |
Button/SimpleDisplayText/UtherDevotionEternalVanguardShop=Uther's healing grants Armor, and when killed his spirit remains | |
Button/SimpleDisplayText/UtherDivineShield=Give ally Invulnerable and increased Move Speed<n/> | |
Button/SimpleDisplayText/UtherDivineShieldBulwarkOfLightTalent=Increase Divine Shield duration, reduce cooldown | |
Button/SimpleDisplayText/UtherDivineStorm=Damage and stun nearby enemies<n/> | |
Button/SimpleDisplayText/UtherDivineStormDivineHurricaneTalent=Increase Divine Storm radius, reduce cooldown | |
Button/SimpleDisplayText/UtherEternalDevotion=Uther's healing grants Armor, and when killed his spirit remains | |
Button/SimpleDisplayText/UtherEternalDevotionArmorOfFaithTalent=Holy Light recharges faster while disabled | |
Button/SimpleDisplayText/UtherEternalDevotionBlessedChampionTalent=Holy Light makes Basic Attacks heal | |
Button/SimpleDisplayText/UtherEternalDevotionDivineProtectionTalent=Devotion stacks twice | |
Button/SimpleDisplayText/UtherEternalDevotionGuardianOfAncientKingsTalent=Increase Devotion's Armor on disabled targets | |
Button/SimpleDisplayText/UtherEternalDevotionHammerOfTheLightbringerTalent=<c val="#TooltipQuest">Quest:</c> Reduce Hammer of Justice cooldown | |
Button/SimpleDisplayText/UtherHammerOfJusticePursuitOfJusticeTalent=Hammer of Justice grants Move Speed | |
Button/SimpleDisplayText/UtherHammerOfJusticeWellMetTalent=Hammer of Justice weakens enemies | |
Button/SimpleDisplayText/UtherHammerofJustice=Stun and damage an enemy | |
Button/SimpleDisplayText/UtherHandOfProtection=Make an ally Unstoppable | |
Button/SimpleDisplayText/UtherHolyFireTalent=Deals damage to nearby enemies | |
Button/SimpleDisplayText/UtherHolyLight=Heal an ally and Uther | |
Button/SimpleDisplayText/UtherHolyLightHolyShockTalent=Holy Light can deal damage | |
Button/SimpleDisplayText/UtherHolyLightSilverTouch=<c val="#TooltipQuest">Quest:</c> Mitigate damage to improve Holy Light | |
Button/SimpleDisplayText/UtherHolyRadiance=Heal allies and damage enemies in a line | |
Button/SimpleDisplayText/UtherHolyRadianceTyrsDeliveranceTalent=Holy Radiance increases healing received | |
Button/SimpleDisplayText/UtherHolyRadianceWaveofLightTalent=<c val="#TooltipQuest">Quest:</c> Holy Radiance increases Devotion duration | |
Button/SimpleDisplayText/UtherRedemptionTalent=Resurrect after Eternal Vanguard ends | |
Button/SimpleDisplayText/Windfury=Increases Attack and Movement Speed | |
Button/SimpleDisplayText/WitchDoctorBigVoodoo=Increase Voodoo Ritual bonuses | |
Button/SimpleDisplayText/WitchDoctorCorpseSpiders=Throw a jar that summons Spiders to attack enemies hit | |
Button/SimpleDisplayText/WitchDoctorGargantuan=Summon a Gargantuan to guard an area | |
Button/SimpleDisplayText/WitchDoctorGargantuanHumongoidTalent=Reduce Gargantuan cooldown and mana cost | |
Button/SimpleDisplayText/WitchDoctorGuardianToads=Toads grant Armor | |
Button/SimpleDisplayText/WitchDoctorHexedCrawlers=Corpse Spiders restore Health and Mana | |
Button/SimpleDisplayText/WitchDoctorPandemic=<c val="#TooltipQuest">Quest:</c> Empower Plague of Toads | |
Button/SimpleDisplayText/WitchDoctorPandemicToken=<c val="#TooltipQuest">Quest:</c> Hit Heroes with Toads to empower Plague of Toads | |
Button/SimpleDisplayText/WitchDoctorPlagueOfToads=Summon a wave of exploding toads | |
Button/SimpleDisplayText/WitchDoctorPlagueOfToadsToadsOfHugenessTalent=Toads become more powerful with each hop | |
Button/SimpleDisplayText/WitchDoctorRavenousSpirit=Channel a damaging, movable spirit | |
Button/SimpleDisplayText/WitchDoctorRavenousSpiritAnnihilatingSpiritTalent=Increase range and speed of Ravenous Spirit | |
Button/SimpleDisplayText/WitchDoctorRingOfPoison=Deals damage in center area | |
Button/SimpleDisplayText/WitchDoctorSoulHarvest=Activate to increase Health and Spell Power | |
Button/SimpleDisplayText/WitchDoctorSpiderColony=Corpse Spiders reduce other Basic Ability cooldowns | |
Button/SimpleDisplayText/WitchDoctorSpiritofArachyr=More Corpse Spiders against single enemy | |
Button/SimpleDisplayText/WitchDoctorSuperstition=Gain Spell Armor while not being Attacked | |
Button/SimpleDisplayText/WitchDoctorThingOfTheDeepTalent=Increase the range of Nazeebo's Abilities | |
Button/SimpleDisplayText/WitchDoctorToadAffinityTalent=Damage against heroes reduces cooldown | |
Button/SimpleDisplayText/WitchDoctorVileInfection=<c val="#TooltipQuest">Quest:</c> Empower Voodoo Ritual | |
Button/SimpleDisplayText/WitchDoctorVoodooRitualBloodRitualTalent=Voodoo Ritual restores Health and Mana | |
Button/SimpleDisplayText/WitchDoctorVoodooRitualToken=Nazeebo's Basic Attacks and Abilities poison Non-Heroic enemies, causing them to take <c val="#TooltipNumbers"><d ref="Behavior,WitchDoctorVoodooRitualDoT,Duration*Effect,WitchDoctorVoodooRitualDamage,Amount"/></c> additional damage over <c val="#TooltipNumbers"><d ref="Behavior,WitchDoctorVoodooRitualDoT,Duration" player="0"/></c> seconds. <n/><n/><c val="#TooltipQuest">Quest:</c> If a Minion dies while poisoned by Voodoo Ritual, Nazeebo permanently gains <c val="#TooltipNumbers"><d ref="Accumulator,WitchDoctorVoodooRitualHealthAccumulator,Scale"/></c> Health and <c val="#TooltipNumbers"><d ref="Accumulator,WitchDoctorVoodooRitualEnergyAccumulator,Scale"/></c> Mana. | |
Button/SimpleDisplayText/WitchDoctorVoodooRitualTrait=Basic Attacks and Abilities deal damage over time. Killed minions increase Health and Mana. | |
Button/SimpleDisplayText/WitchDoctorWidowmakers=<c val="#TooltipQuest">Quest:</c> Empower Corpse Spiders | |
Button/SimpleDisplayText/WitchDoctorWidowmakersToken=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/>Hitting Heroes empowers Corpse Spiders | |
Button/SimpleDisplayText/WitchDoctorZombieWall=Summon a temporary ring of zombies that trap and attack | |
Button/SimpleDisplayText/WitchDoctorZombieWallDeadRushTalent=Zombie Wall deals more damage and uproots | |
Button/SimpleDisplayText/WitchDoctorZombieWallFreshCorpsesTalent=Reduces Zombie Wall cooldown | |
Button/SimpleDisplayText/WizardAetherWalkerTalent=Teleport costs no Mana when out of combat | |
Button/SimpleDisplayText/WizardArcaneOrb=Launch an orb that deals increasing damage the further it travels | |
Button/SimpleDisplayText/WizardArcaneOrbArcaneOrbitTalent=Increases Arcane Orb range | |
Button/SimpleDisplayText/WizardArcaneOrbArcaniteOrbTalent=Arcane Orb grows as it travels | |
Button/SimpleDisplayText/WizardArcaneOrbObliterationTalent=Takedowns increase Arcane Orb's damage | |
Button/SimpleDisplayText/WizardArcaneOrbPiercingOrbTalent=Arcane Orb now pierces | |
Button/SimpleDisplayText/WizardArcaneOrbRansorsFollyTalent=Arcane Orb does even more damage from afar | |
Button/SimpleDisplayText/WizardArcaneOrbTriumvirateTalent=Reduces Arcane Orb cooldown at max range | |
Button/SimpleDisplayText/WizardArcaneOrbZeisVengeanceTalent=Arcane Orb does more damage from afar | |
Button/SimpleDisplayText/WizardArchonPurePowerDisintegrate=Long range channeled beam | |
Button/SimpleDisplayText/WizardArchonPurePowerHotbar=Use Disintegrate repeatedly, but no other Abilities | |
Button/SimpleDisplayText/WizardArchonPurePowerHotbarCancel=Cancel Archon: Pure Power. | |
Button/SimpleDisplayText/WizardAstralPresence=Increases Mana regen while low Mana | |
Button/SimpleDisplayText/WizardCannoneerTalent=Abilities empower Basic Attacks | |
Button/SimpleDisplayText/WizardDisintegrate=Long range channeled beam | |
Button/SimpleDisplayText/WizardDisintegrateConvergenceTalent=Disintegrate does bonus damage if beam holds | |
Button/SimpleDisplayText/WizardDisintegrateTemporalFluxTalent=Disintegrate slows enemies | |
Button/SimpleDisplayText/WizardDominanceTalent=Takedowns restore Health | |
Button/SimpleDisplayText/WizardEnergyArmor=More mana regen while low on mana | |
Button/SimpleDisplayText/WizardFirebirdsFineryTalent=Resurrect if you would die | |
Button/SimpleDisplayText/WizardFireflies=Magic Missiles move faster, lower cooldown and Mana cost | |
Button/SimpleDisplayText/WizardForceArmorTalent=Magic Missiles grants Spell Armor | |
Button/SimpleDisplayText/WizardGlassCannonTalent=Gain Spell Power but lose max Health | |
Button/SimpleDisplayText/WizardMagicMissiles=Fire a volley of missiles | |
Button/SimpleDisplayText/WizardMagicMissilesChargedBlastTalent=Magic Missiles marks enemies for bonus damage | |
Button/SimpleDisplayText/WizardMagicMissilesMirrorballTalent=Fires 2 extra Magic Missiles and increases Mana cost | |
Button/SimpleDisplayText/WizardMagicMissilesSeekerTalent=Increases Magic Missiles single-target damage | |
Button/SimpleDisplayText/WizardPowerHungryTalent=Regen Globes give Spell Power and more Mana | |
Button/SimpleDisplayText/WizardSpectralBladesTalent=Gain a stronger, melee Basic Attack | |
Button/SimpleDisplayText/WizardSuperiorityTalent=Takedowns restore Mana | |
Button/SimpleDisplayText/WizardTalRashasElementsTalent=Cycle abilities to gain Spell Power | |
Button/SimpleDisplayText/WizardTeleport=Teleport a short distance | |
Button/SimpleDisplayText/WizardTeleportCalamityTalent=Teleport deals damage | |
Button/SimpleDisplayText/WizardTeleportDiamondSkinTalent=Teleport grants a Shield | |
Button/SimpleDisplayText/WizardTeleportIllusionistTalent=Increases Teleport range, damage refreshes cooldown | |
Button/SimpleDisplayText/WizardTeleportPrismTalent=Teleport makes your next Ability free | |
Button/SimpleDisplayText/WizardTeleportWormholeTalent=Can cast Teleport twice | |
Button/SimpleDisplayText/WizardTraitCriticalMass=Takedowns refresh Li-Ming's Ability cooldowns | |
Button/SimpleDisplayText/WizardWaveOfForce=Damage and knock enemies back | |
Button/SimpleDisplayText/WizardWaveOfForceMirrorMimics=Causes a cascade of Wave of Forces around you | |
Button/SimpleDisplayText/WizardWaveOfForceRepulsionTalent=Increases cast range and knockback distance | |
Button/SimpleDisplayText/ZagaraBanelingBarrage=Launch a Baneling that explodes on contact with an enemy | |
Button/SimpleDisplayText/ZagaraBanelingBarrageBanelingMassacreTalent=Increases number of Banelings | |
Button/SimpleDisplayText/ZagaraBanelingBarrageCentrifugalHooksTalent=Banelings can travel twice as far | |
Button/SimpleDisplayText/ZagaraBanelingBarrageVolatileAcidTalent=Increase Baneling range and non-Hero damage | |
Button/SimpleDisplayText/ZagaraCorrosiveSalivaHunterKillerTalent=Empowers Hunter Killers against Heroes | |
Button/SimpleDisplayText/ZagaraCreepTumor=Generates Creep allowing Zagara and her minions to move faster | |
Button/SimpleDisplayText/ZagaraCreepTumorEndlessCreepTalent=Increases Creep Tumor's cast range and duration | |
Button/SimpleDisplayText/ZagaraCreepTumorMalignantTumorTalent=Decreased Creep Tumor cooldown, Mana cost removed | |
Button/SimpleDisplayText/ZagaraCreepTumorMetabolicBoostTalent=Increased Movement Speed bonus on Creep | |
Button/SimpleDisplayText/ZagaraCreepTumorProtectiveCoating=Gain Armor on Creep | |
Button/SimpleDisplayText/ZagaraCreepTumorReconstitutionTalent=Increased Health Regeneration on Creep | |
Button/SimpleDisplayText/ZagaraDevouringMaw=Eats enemies in area | |
Button/SimpleDisplayText/ZagaraDevouringMawTyrantMawTalent=More damage and cooldown reduction from Takedowns | |
Button/SimpleDisplayText/ZagaraEnvenomedSpinesTalent=Empower Zagara's next Basic Attack | |
Button/SimpleDisplayText/ZagaraHunterKiller=Unleash a Hydralisk on an enemy | |
Button/SimpleDisplayText/ZagaraHunterKillerBroodExpansionTalent=Reduces the cooldown of Hunter Killer | |
Button/SimpleDisplayText/ZagaraHunterKillerGroovedSpinesTalent=Increased Hunter Killer range and damage | |
Button/SimpleDisplayText/ZagaraHunterKillerMutaliskTalent=Hunter Killer summons a Mutalisk instead | |
Button/SimpleDisplayText/ZagaraHydraliskTransfusionTalent=Hunter Killer attacks restore Health | |
Button/SimpleDisplayText/ZagaraInfest=Increases nearby allied Ranged Minion's damage | |
Button/SimpleDisplayText/ZagaraInfestItem=Increases nearby allied Ranged Minion's damage | |
Button/SimpleDisplayText/ZagaraInfestedDrop=Bombard an area with a Zerg Drop Pod that spawns Roachlings | |
Button/SimpleDisplayText/ZagaraInfestedDropBileDropTalent=<c val="#TooltipQuest">Quest:</c> Infested Drop impacts increase damage | |
Button/SimpleDisplayText/ZagaraInfestedDropBileDropTalentToken=<c val="#TooltipQuest">Quest:</c> Infested Drop impacts increase damage | |
Button/SimpleDisplayText/ZagaraInfestedDropCorpseFeedersTalent=Infested Drop cooldown is reduced and Roachlings take less damage | |
Button/SimpleDisplayText/ZagaraMedusaBladesTalent=Basic Attacks hit 3 additional targets | |
Button/SimpleDisplayText/ZagaraNydusNetwork=Empowers Creep and can create Nydus Worms | |
Button/SimpleDisplayText/ZagaraSerratedSpines=<c val="#TooltipQuest">Quest:</c> Basic Attacks against Heroes increase damage | |
Button/SimpleDisplayText/ZagaraViscousAcid=Banelings also slow enemies | |
Button/SimpleDisplayText/ZeratulBlink=Teleport to a location. Ability does not break cloak | |
Button/SimpleDisplayText/ZeratulCleave=Damage nearby enemies | |
Button/SimpleDisplayText/ZeratulCleaveGreaterCleaveTalent=Increases radius of Cleave | |
Button/SimpleDisplayText/ZeratulCleaveRendingCleaveTalent=Cleave deals additional damage over time | |
Button/SimpleDisplayText/ZeratulComboSlash=Abilities increase Basic Attack damage | |
Button/SimpleDisplayText/ZeratulGiftoftheXelNaga=Allies unaffected by Void Prison, enemies slowed | |
Button/SimpleDisplayText/ZeratulGrimTaskTalent=<c val="#TooltipQuest">Quest:</c> Takedowns grant Spell Power | |
Button/SimpleDisplayText/ZeratulMasterWarpBlade=Bonus damage every third Basic Attack | |
Button/SimpleDisplayText/ZeratulMendingStrikes=Basic Attacks heal | |
Button/SimpleDisplayText/ZeratulPermanentCloak=Become Stealthed while not attacking, using Abilities, or taking damage | |
Button/SimpleDisplayText/ZeratulSeekerInTheDark=Teleport to Singularity Spike target | |
Button/SimpleDisplayText/ZeratulSentencedtoDeath=Deal bonus damage to marked targets | |
Button/SimpleDisplayText/ZeratulShadowAssault=Basic Attacks teleport to enemies | |
Button/SimpleDisplayText/ZeratulShadowAssaultNerazimFuryTalent=Grants Life Steal and increased duration | |
Button/SimpleDisplayText/ZeratulShadowHunter=<c val="#TooltipQuest">Quest:</c> Gather Regen Globes to empower Blink | |
Button/SimpleDisplayText/ZeratulShadowHunterTokenButton=Teleport to a location. Ability does not break cloak | |
Button/SimpleDisplayText/ZeratulShroudofAdun=Gain a shield while under Permanent Cloak | |
Button/SimpleDisplayText/ZeratulSingularitySpike=Slow and damage the first enemy hit | |
Button/SimpleDisplayText/ZeratulSingularitySpikeShadowSpikeTalent=Increased Damage and explosion delay on Singularity Spike | |
Button/SimpleDisplayText/ZeratulSlipintoShadow=Blink has 2 charges, but higher cooldown | |
Button/SimpleDisplayText/ZeratulVoidPrison=Time Stop targets in an area | |
Button/SimpleDisplayText/ZeratulVoidSlashTalent=Cleave empowered against multiple Heroes | |
Button/SimpleDisplayText/ZeratulVorpalBladeHotbar=Teleport to last attacked enemy | |
Button/SimpleDisplayText/ZeratulWormholeTalent=Can return from Blink location | |
Button/Tooltip/AbathurDeepTunnel=Quickly tunnel to a visible location | |
Button/Tooltip/AbathurEvolveMonstrosityHotbar=Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains <c val="#TooltipNumbers">5%</c> Health and <c val="#TooltipNumbers">5%</c> Basic Attack damage, stacking up to <c val="#TooltipNumbers"><d ref="Behavior,AbathurEvolveMonstrosityAbathurStack,MaxStackCount"/></c> times. The Monstrosity takes <c val="#TooltipNumbers"><d ref="Behavior,AbathurEvolveMonstrosityDamageReduction50,ArmorModification.ArmorSet[Minion].ArmorMitigationTable[Basic]"/>%</c> less damage from non-Heroic enemies.<n/><n/>Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits. This Ability can be reactivated to automatically cast Symbiote on his Monstrosity. | |
Button/Tooltip/AbathurEvolvedMonstrosity=<s val="StandardTooltipDetails">Heroic Ability</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,WitchDoctorGargantuan,Cost[0].Cooldown.TimeUse" precision="1"/> seconds<n/><n/><s val="StandardTooltip">Summon a Gargantuan that deals <s val="StandardTooltipDetails"><d ref="Effect,WitchDoctorGargantuanInitialImpactDamage,Amount"/></s> damage when created. The Gargantuan can grab enemy minions, and will stomp nearby enemies, slowing their Movement Speed by <s val="StandardTooltipDetails"><d ref="-Behavior,WitchDoctorGargantuanSlow,Modification.UnifiedMoveSpeedFactor*100"/>%</s>. Lasts for <s val="StandardTooltipDetails">20</s> seconds. | |
Button/Tooltip/AbathurLocustMasterHotbar=Activate to create a nest that periodically spawns Locusts. Only one Locust Nest can be active at a time. | |
Button/Tooltip/AbathurLocustNest=<s val="StandardTooltipDetails">Charge Cooldown: <d ref="Abil,AbathurToxicNest,Cost[0].Charge.TimeUse" precision="1"/> seconds<n/><n/><s val="StandardTooltip">Spawn a mine that becomes active after a short time. Deals <s val="StandardTooltipDetails"><d ref="Effect,ToxicNestDamage,Amount"/></s> damage and reveals the enemy for <s val="StandardTooltipDetails"><d ref="Behavior,ToxicNestReveal,Duration" player="0"/></s> seconds. Lasts <s val="StandardTooltipDetails"><d ref="Behavior,ToxicNestSearchBehaviorTimedLife,Duration" player="0"/></s> seconds.</s> | |
Button/Tooltip/AbathurLocustNestItem=<s val="StandardTooltipHeader">Locust Brood</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,AbathurLocustSwarm,Cost[0].Cooldown.TimeUse" precision="1"/> seconds<n/><s val="StandardTooltip"><n/><s val="StandardTooltip">Activate to place a nest in target area that spawns <s val="StandardTooltipDetails">3</s> Locusts. | |
Button/Tooltip/AbathurLocustStrain=Spawns a Locust to attack down the nearest lane every <c val="#TooltipNumbers"><d ref="Abil,AbathurSpawnLocusts,Cost[0].Cooldown.TimeUse" player="0" precision="1"/></c> seconds. Locusts last for <c val="#TooltipNumbers"><d ref="Behavior,LocustTimedLife,Duration" player="0"/></c> seconds, have <c val="#TooltipNumbers"><d ref="Unit,AbathurLocustNormal,LifeMax"/></c> health and deal <c val="#TooltipNumbers"><d ref="Effect,AbathurLocustWeaponDamage,Amount"/></c> damage with each Basic Attack. | |
Button/Tooltip/AbathurLocustStrainAssaultStrainTalent=Locust Basic Attacks cleave for <c val="#TooltipNumbers"><d ref="Effect,AbathurLocustAssaultWeaponCleaveDamage,Amount/Effect,AbathurLocustAssaultWeaponDamage,Amount*100"/>%</c> damage, and explode on death for <c val="#TooltipNumbers"><d ref="Effect,AbathurLocustAssaultExplodeDamage,Amount"/></c> damage. | |
Button/Tooltip/AbathurLocustStrainBombardStrainTalent=Locust's Basic Attacks become a long-range siege attack that deal <c val="#TooltipNumbers"><d ref="(Effect,AbathurLocustBombardWeaponDamage,Amount/Effect,AbathurLocustWeaponDamage,Amount)*100-100"/>%</c> more damage. | |
Button/Tooltip/AbathurLocustStrainCombatAdaptationTalent=<s val="StandardTooltipHeader">Combat Adaptation</s><s val="StandardTooltipDetails"><n/><n/><s val="StandardTooltip">Locusts gain <s val="StandardTooltipDetails"><d ref="100*Behavior,CombatAdaptation,Modification.AdditiveAttackSpeedFactor"/>%</s> more Attack Speed. | |
Button/Tooltip/AbathurLocustStrainCombatAdaptationTalentSimple=<s val="TalentChoiceNameLabel">Combat Adaptation</s><n/><s val="TalentChoiceDescriptionLabel">Locusts gain Attack Speed | |
Button/Tooltip/AbathurLocustStrainSurvivalInstinctsTalent=Increases Locust's Health by <c val="#TooltipNumbers"><d ref="100*Behavior,AbathurSurvivalInstinctsBuff,Modification.VitalMaxAdditiveMultiplierArray[Life]" player="0"/>%</c> and duration by <c val="#TooltipNumbers"><d ref="Talent,AbathurCombatStyleSurvivalInstincts,AbilityModificationArray[0].Modifications[1].Value/Behavior,LocustTimedLife,Duration*100" player="0"/>%</c>. | |
Button/Tooltip/AbathurLocustSwarm=Activate to spawn <c val="#TooltipNumbers">3</c> Locusts at a nearby location. | |
Button/Tooltip/AbathurMonstrosityEvolutionCompleteTalent=Monstrosity gains the ability to Deep Tunnel to any visible location once every <c val="#TooltipNumbers"><d ref="Abil,AbathurMonstrosityDeepTunnel,Cost.Cooldown.TimeUse"/></c> seconds. | |
Button/Tooltip/AbathurSymbiote=Spawn and attach a Symbiote to a target ally or Structure. While active, Abathur controls the Symbiote, gaining access to new Abilities. The Symbiote is able to gain XP from nearby enemy deaths. | |
Button/Tooltip/AbathurSymbioteAdrenalOverloadTalent=Heroic Symbiote hosts gain <c val="#TooltipNumbers"><d ref="Behavior,AbathurAdrenalOverload,Modification.AdditiveAttackSpeedFactor*100" player="0" precision="2"/>%</c> increased Attack Speed. | |
Button/Tooltip/AbathurSymbioteAdrenalineBoostTalent=Symbiote's Carapace increases the Movement Speed of the target by <c val="#TooltipNumbers"><d ref="100*Behavior,AdrenalineBoost,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,AdrenalineBoost,Duration" precision="1" player="0"/></c> seconds. | |
Button/Tooltip/AbathurSymbioteCancel=Cancels the Symbiote ability. | |
Button/Tooltip/AbathurSymbioteCarapace=Shields the assisted ally for <c val="#TooltipNumbers"><d ref="Behavior,CarapaceEvolutionShieldTooltipDummy,DamageResponse.ModifyLimit"/></c>. Lasts for <c val="#TooltipNumbers"><d ref="Behavior,CarapaceEvolutionShield,Duration" player="0"/></c> seconds. | |
Button/Tooltip/AbathurSymbioteCarapaceNetworkedCarapaceTalent=Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries. | |
Button/Tooltip/AbathurSymbioteCarapaceSustainedCarapaceTalent=Increases the Shield amount of Symbiote's Carapace by <c val="#TooltipNumbers"><d ref="-100*(1-Talent,AbathurSymbioteCarapaceSustainedCarapace,AbilityModificationArray[0].Modifications[0].Value)"Precision="2"/>%</c> and allows it to persist after Symbiote ends. | |
Button/Tooltip/AbathurSymbioteEnvenomedSpikesTalent=Abathur's Symbiote's Spike Burst also slows enemy Movement Speed by <c val="#TooltipNumbers"><d ref="-100*Behavior,EnvenomedSpikes,Modification.UnifiedMoveSpeedFactor" player="0"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,EnvenomedSpikes,Duration" player="0"/></c> seconds. | |
Button/Tooltip/AbathurSymbioteHivemindTalent=Symbiote creates an additional Symbiote on a nearby allied Hero. This Symbiote mimics the commands of the first, but does half damage and shielding. | |
Button/Tooltip/AbathurSymbioteNeedlespineTalent=Increases the damage and range of Symbiote's Stab by <c val="#TooltipNumbers"><d ref="Talent,AbathurMasteryNeedlespine,AbilityModificationArray[0].Modifications[2].Value*100" player="0"/>%</c>. | |
Button/Tooltip/AbathurSymbioteOrganicDynamoTalent=<s val="StandardTooltipHeader">Organic Dynamo </s><n/><s val="StandardTooltip"><n/>Symbiote host passively gains <s val="StandardTooltipDetails"><d ref="Effect,AbathurSymbioteOrganicDynamoLifeHealer,RechargeVitalRate"/></s> Health and <s val="StandardTooltipDetails"><d ref="Effect,AbathurSymbioteOrganicDynamoManaHealer,RechargeVitalRate"/></s> Mana per second while Symbiote is active.</s> | |
Button/Tooltip/AbathurSymbioteOrganicDynamoTalentSimple=<s val="TalentChoiceNameLabel">Organic Dynamo</s><n/><s val="TalentChoiceDescriptionLabel">Host passively gains health and mana</s> | |
Button/Tooltip/AbathurSymbiotePressurizedGlandsTalent=Increases the range of Symbiote's Spike Burst by <c val="#TooltipNumbers"><d ref="(Talent,AbathurMasteryPressurizedGlands,AbilityModificationArray[0].Modifications[0].Value/Effect,AbathurSymbioteSpikeBurstDamageSearch,AreaArray[0].Radius*100)" player="0"/>%</c> and decreases the cooldown by <c val="#TooltipNumbers"><d ref="-Talent,AbathurMasteryPressurizedGlands,AbilityModificationArray[0].Modifications[4].Value" player="0"/></c> second. | |
Button/Tooltip/AbathurSymbioteRegenerativeMicrobesTalent=Symbiote's Carapace heals the target for <c val="#TooltipNumbers"><d ref="Effect,RegenerativeMicrobesCreateHealer,RechargeVitalRate"/></c> Health per second over <c val="#TooltipNumbers"><d ref="Behavior,RegenerativeMicrobes,Duration"/></c> seconds. | |
Button/Tooltip/AbathurSymbioteSpatialEfficiencyTalent=Symbiote's Stab gains <c val="#TooltipNumbers"><d ref="Talent,AbathurMasterySpatialEfficiency,AbilityModificationArray[0].Modifications[1].Value" player="0"/></c> additional charge and its Cooldown is reduced by <c val="#TooltipNumbers">.5</c> seconds. | |
Button/Tooltip/AbathurSymbioteSpikeBurst=Deals <c val="#TooltipNumbers"><d ref="Effect,AbathurSymbioteSpikeBurstDamage,Amount"/></c> damage to nearby enemies. | |
Button/Tooltip/AbathurSymbioteSpikeBurstSomaTransferenceTalent=Symbiote's Spike Burst heals the host for <c val="#TooltipNumbers"><d ref="Effect,AbathurSymbioteSpikeBurstSomaTransferenceCreateHealer,RechargeVitalRate"/></c> Health per enemy Hero hit. | |
Button/Tooltip/AbathurSymbioteStab=Shoots a spike towards target area that deals <c val="#TooltipNumbers"><d ref="Effect,AbathurSymbioteStabDamage,Amount"/></c> damage to the first enemy it contacts. | |
Button/Tooltip/AbathurToxicNest=Spawn a mine that becomes active after a short time. Deals <c val="#TooltipNumbers"><d ref="Effect,ToxicNestDamage,Amount"/></c> damage and reveals the enemy for <c val="#TooltipNumbers"><d ref="Behavior,ToxicNestReveal,Duration" player="0"/></c> seconds. Lasts <c val="#TooltipNumbers"><d ref="Behavior,ToxicNestSearchBehaviorTimedLife,Duration" player="0"/></c> seconds.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Abil,AbathurToxicNest,Cost.Charge.CountMax"/></c> charges. | |
Button/Tooltip/AbathurToxicNestBallistosporesTalent=Increases Toxic Nest's range to global and increases duration by <c val="#TooltipNumbers"><d ref="Talent,AbathurMasteryBallistospores,AbilityModificationArray[0].Modifications[1].Value/Behavior,ToxicNestSearchBehaviorTimedLife,Duration*100" player="0"/>%</c>. | |
Button/Tooltip/AbathurToxicNestEnvenomedNestTalent=Toxic Nests deal <c val="#TooltipNumbers"><d ref="(Effect,AbathurToxicNestEnvenomedNestDamage,Amount* [d ref='Behavior,AbathurToxicNestEnvenomedNest,PeriodCount' player='0'/])/Effect,ToxicNestDamage,Amount*100"/>%</c> more damage over <c val="#TooltipNumbers"><d ref="Behavior,AbathurToxicNestEnvenomedNest,Duration" player="0"/></c> seconds. | |
Button/Tooltip/AbathurToxicNestProlificDispersalTalent=Reduces the cooldown of Toxic Nest by <c val="#TooltipNumbers"><d ref="-1*Talent,AbathurMasteryProlificDispersal,AbilityModificationArray[0].Modifications[2].Value" player="0"/></c> seconds and adds <c val="#TooltipNumbers"><d ref="Talent,AbathurMasteryProlificDispersal,AbilityModificationArray[0].Modifications[0].Value" player="0"/></c> additional charges. | |
Button/Tooltip/AbathurToxicNestTalent=<s val="StandardTooltipHeader">Choking Nest</s><n/><n/><s val="StandardTooltip">Nests slow damaged enemies. | |
Button/Tooltip/AbathurToxicNestVileNestTalent=Toxic Nests slow enemy Movement Speed by <c val="#TooltipNumbers"><d ref="-100*Behavior,ToxicNestSlow,Modification.UnifiedMoveSpeedFactor" player="0"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,ToxicNestSlow,Duration" precision="1" player="0"/></c> seconds. | |
Button/Tooltip/AbathurUltimateEvolution=Clone target allied Hero and control it for <c val="#TooltipNumbers"><d ref="Behavior,UltimateEvolutionTimedLife,Duration" player="0" precision="2"/></c> seconds. Abathur has perfected the clone, granting it <c val="#TooltipNumbers"><d ref="Behavior,UltimateEvolutionBuff,Modification.DamageDealtFraction[Ability]*100"/>%</c> Spell Power, <c val="#TooltipNumbers"><d ref="Behavior,UltimateEvolutionBuff,Modification.DamageDealtFraction[Basic]*100"/>%</c> bonus Attack Damage, and <c val="#TooltipNumbers"><d ref="Behavior,UltimateEvolutionBuff,Modification.UnifiedMoveSpeedFactor*100"/>%</c> bonus Movement Speed. Cannot use their Heroic Ability. | |
Button/Tooltip/AbathurUltimateEvolutionCDRTalent=<s val="StandardTooltipHeader">Ultimate Evolution</s><n/><s val="StandardTooltip">Abathur builds a copy of target ally Hero and can control it for a limited amount of time.<n/><s val="StandardTooltipDetails">+<d ref="$GalaxyVar:libGDHL_gv_heroAbathurUltimateEvolutionCDRMod$ *100"/>%</s> Cooldown Reduction</s> | |
Button/Tooltip/AbathurUltimateEvolutionCDRTalentSimple=<s val="TalentChoiceNameLabel">Ultimate Evolution </s><n/><s val="TalentChoiceDescriptionLabel">+10% Cooldown Reduction</s> | |
Button/Tooltip/AbathurUltimateEvolutionEvolutionMasterTalentSimple=<s val="TalentChoiceNameLabel">Evolution Master </s><n/><s val="TalentChoiceDescriptionLabel">Lower cooldown, increased duration | |
Button/Tooltip/AbathurUltimateEvolutionEvolutionMasterUltimateEvolutionTalent=<s val="StandardTooltipHeader">Evolution Master </s><n/><s val="StandardTooltip"><n/>Lower the cooldown of Ultimate Evolution to <s val="StandardTooltipDetails">90</s> seconds, and increase the duration to <s val="StandardTooltipDetails">60</s> seconds. | |
Button/Tooltip/AbathurUltimateEvolutionEvolutionaryLinkTalent=As long as the Ultimate Evolution is alive, the original target of the clone gains a Shield equal to <c val="#TooltipNumbers"><d ref="100*Behavior,AbathurUltimateEvolutionEvolutionaryLinkShield,DamageResponse.ModifyLimitVitalMaxFractionArray[Life]" precision="2"/>%</c> of their maximum Health. Refreshes every <c val="#TooltipNumbers"><d ref="Behavior,UltimateEvolutionTimedLife,Period"/></c> seconds. | |
Button/Tooltip/AbathurVolatileMutationTalent=Ultimate Evolution clones and Monstrosities deal <c val="#TooltipNumbers"><d ref="Effect,AbathurVolatileMutationDamage,Amount"/></c> damage to nearby enemies every <c val="#TooltipNumbers"><d ref="Behavior,AbathurVolatileMutation,Period" precision="2"/></c> seconds and when they die. | |
Button/Tooltip/AnubarakAcidDrenchedMandibles=Attacking a Hero that is slowed, rooted, or stunned increases Anub'arak's Basic Attack damage by <c val="#TooltipNumbers"><d ref="Behavior,AnubarakAcidDrenchedMandibles,Modification.DamageDealtFraction[Basic]*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,AnubarakAcidDrenchedMandibles,Duration"/></c> seconds. | |
Button/Tooltip/AnubarakBeetleSpitBeetleJuiceTalent=Every <c val="#TooltipNumbers">3rd</c> Basic Attack against enemy Heroes spawns a Beetle. | |
Button/Tooltip/AnubarakBurrowCharge=Burrow to the target location, dealing <c val="#TooltipNumbers"><d ref="Effect,BurrowChargeDamage,Amount"/></c> damage and briefly stunning enemies in a small area upon surfacing, slowing them by <c val="#TooltipNumbers"><d ref="-Behavior,AnubarakBurrowChargeSlow,Modification.UnifiedMoveSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,AnubarakBurrowChargeSlow,Duration"Precision="2"/></c> seconds.<n/><n/>Burrow Charge can be reactivated to surface early. | |
Button/Tooltip/AnubarakBurrowChargeCancel=Uproot early from Burrow Charge. | |
Button/Tooltip/AnubarakBurrowChargeEpicenterTalent=Increases Burrow Charge impact area by <c val="#TooltipNumbers"><d ref="100*Talent,AnubarakMasteryEpicenterBurrowCharge,AbilityModificationArray[0].Modifications[2].Value"player="0"/>%</c> and lowers the cooldown by <c val="#TooltipNumbers"><d ref="-Effect,BurrowChargeEpicenterModifyCooldown,Cost[0].CooldownTimeUse"precision="2"/></c> seconds for each Hero hit. | |
Button/Tooltip/AnubarakBurrowChargeUnderkingTalent=Increases Burrow Charge range by <c val="#TooltipNumbers">20%</c> and damage by <c val="#TooltipNumbers">100%</c>. | |
Button/Tooltip/AnubarakCarrionSwarm=Deal <c val="#TooltipNumbers"><d ref="Effect,CarrionSwarmDamage,Amount"/></c> damage per second to nearby enemies. Each enemy damaged restores <c val="#TooltipNumbers"><d ref="Effect,CarrionSwarmHeal,RechargeVitalRate"/></c> Health. Lasts <c val="#TooltipNumbers"><d ref="[d ref='Effect,CarrionSwarmCreatePersistent,PeriodCount' player='0'/] * Effect,CarrionSwarmCreatePersistent,PeriodicPeriodArray[0]"/></c> seconds. | |
Button/Tooltip/AnubarakCarrionSwarmHiveMasterTalent=Gain a permanent Vampire Locust that attacks a nearby enemy every <c val="#TooltipNumbers">3</c> seconds. The Vampire Locust deals <c val="#TooltipNumbers"><d ref="Effect,AnubarakCarrionSwarmMasteryDamage,Amount"/></c> damage and returns to heal Anub'arak for <c val="#TooltipNumbers"><d ref="Effect,AnubarakCarrionSwarmMasteryCreateHealer,RechargeVitalRate"/></c> health. | |
Button/Tooltip/AnubarakCocoon=Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for <c val="#TooltipNumbers"><d ref="-1*Unit,AnubarakCocoonNormal,LifeStart/Unit,AnubarakCocoonNormal,LifeRegenRate" player="0"/></c> seconds. Allies of the Hero can attack the cocoon to break it and free them early. | |
Button/Tooltip/AnubarakCocoonViscousWebTalent=<s val="StandardTooltipHeader">Viscous Web</s><s val="StandardTooltip"><n/><n/>Increases the radius of Cocoon by <s val="StandardTooltipDetails">50%</s>. Enemies are slowed by <s val="StandardTooltipDetails">40%</s> for <s val="StandardTooltipDetails">3</s> seconds following the root. | |
Button/Tooltip/AnubarakCocoonViscousWebTalentSimple=<s val="TalentChoiceNameLabel">Viscous Web</s><s val="TalentChoiceDescriptionLabel"><n/>Larger web area<n/> | |
Button/Tooltip/AnubarakCryptweaveCocoonTalent=Staying near the Cocoon allows Anub'arak to extend the duration by up to <c val="#TooltipNumbers">4</c> seconds per Cocoon. | |
Button/Tooltip/AnubarakDebilitation=Enemy Heroes hit by Burrow Charge have their Spell Power reduced by <c val="#TooltipNumbers"><d ref="-100*Behavior,AnubarakBurrowChargeDebilitationTalentDebuff,Modification.DamageDealtFraction[Ability]"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,AnubarakBurrowChargeDebilitationTalentDebuff,Duration"/></c> seconds. | |
Button/Tooltip/AnubarakHardenCarapace=Gain a Shield that absorbs <c val="#TooltipNumbers"><d ref="Behavior,AnubarakHardenCarapace,DamageResponse.ModifyLimit"/></c> damage over <c val="#TooltipNumbers"><d ref="Behavior,AnubarakHardenCarapace,Duration" player="0"/></c> seconds. | |
Button/Tooltip/AnubarakHardenCarapacePersistentCarapaceTalent=Increases Harden Carapace's Shield duration by <c val="#TooltipNumbers"><d ref="Talent,AnubarakMasteryPersistentCarapaceHardenCarapace,AbilityModificationArray[0].Modifications[0].Value" player="0"/></c> seconds. | |
Button/Tooltip/AnubarakHardenCarapaceShedExoskeletonTalent=Harden Carapace grants <c val="#TooltipNumbers"><d ref="Behavior,ShedExoskeleton,Modification.UnifiedMoveSpeedFactor * 100"/>%</c> increased Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,ShedExoskeleton,Duration"/></c> seconds. | |
Button/Tooltip/AnubarakHardenCarapaceUrtricatingSpinesTalent=Casting Harden Carapace will also deal <c val="#TooltipNumbers"><d ref="Effect,UrticatingSpinesDamage,Amount"/></c> damage to nearby enemies. Deals double damage against Heroes. | |
Button/Tooltip/AnubarakImpale=Deals <c val="#TooltipNumbers"><d ref="Effect,ImpaleDamage,Amount"/></c> damage. Stuns for <c val="#TooltipNumbers"><d ref="Behavior,ImpaleStun,Duration" player="0" precision="2"/></c> second. | |
Button/Tooltip/AnubarakImpaleBedOfBarbsTalent=Create a bed of spikes along Impale's path that slows enemies by <c val="#TooltipNumbers"><d ref="-100*Behavior,AnubarakImpaleBedOfBarbsSlow,Modification.UnifiedMoveSpeedFactor" precision="2"/>%</c> and deals <c val="#TooltipNumbers"><d ref="Effect,AnubarakImpaleBedOfBarbsPeriodicDamage,Amount"/></c> damage per second. Spikes persist for <c val="#TooltipNumbers"><d ref="Effect,ImpaleBedOfBarbsCreatePersistent,PeriodCount*Effect,ImpaleBedOfBarbsCreatePersistent,PeriodicPeriodArray[0]" player="0" precision="1"/></c> seconds. | |
Button/Tooltip/AnubarakLeechingMandiblesTalent=Beetles gain <c val="#TooltipNumbers"><d ref="Effect,AnubarakBeetleSpitBeetleDamage,MultiplicativeModifierArray[AnubarakLeechingScarabsDamage].Modifier*100"/>%</c> bonus attack damage and they heal Anub'arak for <c val="#TooltipNumbers">50%</c> of their damage with each attack if he is nearby. | |
Button/Tooltip/AnubarakLegionOfBeetlesTalent=Automatically spawn a Beetle every <c val="#TooltipNumbers"><d ref="Abil,LegionOfBeetles,Cost[0].Cooldown.TimeUse" player="0"/></c> seconds. Can be toggled on and off. | |
Button/Tooltip/AnubarakNerubianArmor=Every <c val="#TooltipNumbers"><d ref="Behavior,AnubarakNerubianArmorController,Period"/></c> seconds, gain <c val="#TooltipNumbers"><d ref="Behavior,AnubarakNerubianArmorActive,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor against the next enemy Ability and subsequent Abilities for <c val="#TooltipNumbers"><d ref="Behavior,AnubarakNerubianArmorActive,Duration" precision="1"/></c> seconds, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,AnubarakNerubianArmorActive,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c>. | |
Button/Tooltip/AnubarakRegeneratingCarapaceChitinousPlatingTalent=While Harden Carapace is active, taking damage from enemy Abilities reduces its cooldown by <c val="#TooltipNumbers"><d ref="-Effect,AnubarakHardenCarapaceChitinousPlatingModifyCooldown,Cost[0].CooldownTimeUse"/></c> second, up to <c val="#TooltipNumbers">3</c> seconds. | |
Button/Tooltip/AnubarakRegeneratingCarapaceShedExoskeletonTalent=<s val="StandardTooltipHeader">Shed Exoskeleton</s><s val="StandardTooltip"><n/><n/>Gain <s val="StandardTooltipDetails"><d ref="Behavior,ShedExoskeleton,Modification.UnifiedMoveSpeedFactor * 100" />%</s> increased Move Speed for <s val="StandardTooltipDetails"><d ref="Behavior,ShedExoskeleton,Duration" /></s> seconds. | |
Button/Tooltip/AnubarakResilientScarabs=Beetles have <c val="#TooltipNumbers"><d ref="Behavior,AnubarakResilientScarabsBeetleArmorBuffBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor. | |
Button/Tooltip/AnubarakScarabHostToggleLegionOfBeetlesOff=<s val="StandardTooltip"><c val="BB0000">Press to toggle Legion of Beetles OFF.</c> | |
Button/Tooltip/AnubarakScarabHostToggleLegionOfBeetlesOn=<c val="bb0000">Press to toggle Legion of Beetles ON.</c> | |
Button/Tooltip/AnubarakScarabHostTrait=Using an Ability spawns a Beetle which lasts for <c val="#TooltipNumbers"><d ref="Behavior,AnubarakBeetleSpitBeetleTimedLifeAndDamageResponse,Duration" player="0" precision="2"/></c> seconds, attacking nearby enemies for <c val="#TooltipNumbers"><d ref="Effect,AnubarakBeetleSpitBeetleDamage,Amount"/></c> damage. | |
Button/Tooltip/AnubarakScarabInfestationTalent=<s val="StandardTooltipHeader">Scarab Infestation</s><s val="StandardTooltip"><n/><n/>When the Cocoon cocoon breaks, between <s val="StandardTooltipDetails">1 - 5</s> newborn Beetles spawn, attacking nearby enemies for <s val="StandardTooltipDetails"><d ref="Effect,AnubarakNewCocoonMasteryBeetleWeaponDamage,Amount"/></s> damage a second for <s val="StandardTooltipDetails"><d ref="Behavior,AnubarakNewCocoonMasteryBeetleTimedLife,Duration" player="0"/></s> seconds. More Beetles spawn the longer the cocoon remains alive. | |
Button/Tooltip/AnubarakScarabInfestationTalentSimple=<s val="TalentChoiceNameLabel">Scarab Infestation</s><s val="TalentChoiceDescriptionLabel"><n/>Beetles spawn when Cocoon ends | |
Button/Tooltip/AnubarakSubterraneanShield=Burrow Charge also grants a <c val="#TooltipNumbers"><d ref="Behavior,AnubarakBurrowChargeSubterraneanShieldTalentShield,DamageResponse.ModifyLimit"/></c> point Shield for <c val="#TooltipNumbers"><d ref="Behavior,AnubarakBurrowChargeSubterraneanShieldTalentShield,Duration"/></c> seconds. | |
Button/Tooltip/ArchonTalent=<s val="StandardTooltipHeader">Archon </s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,TassadarArchon,Cost[0].Cooldown.TimeUse"/> seconds<n/>Duration: <d ref="Behavior,Archon,Duration" player="0"/> seconds </s><n/><n/><s val="StandardTooltip">Tassadar gains a <s val="StandardTooltipDetails"><d ref="Behavior,ArchonShield,DamageResponse.ModifyLimit"/></s> point Shield and his Basic Attacks splash for <s val="StandardTooltipDetails"><d ref="Effect,ArchonSplashDamage,Amount"/></s> additional damage. Lasts for <s val="StandardTooltipDetails"><d ref="Behavior,ArchonShield,Duration" player="0"/></s> seconds. | |
Button/Tooltip/ArchonTalentSelectButton=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonPhaseShift,Cost[0].Cooldown[0].TimeUse[0]"/> seconds<n/>Duration: <d ref="Behavior,PhaseShift,Duration" player="0"/> seconds </s><n/><n/><s val="StandardTooltip">Phases out of the material plane, becoming invisible to all other players, invulnerable, and gaining a<c val="FFFF00"> <d ref="Behavior,PhaseShift,Modification[0].UnifiedMoveSpeedFactor[0]*100"/>%</c> movement speed bonus. | |
Button/Tooltip/ArchonTalentSimple=<s val="TalentChoiceNameLabel">Archon </s><n/><s val="TalentChoiceDescriptionLabel">Gains Basic Attack damage and a Shield<n/> | |
Button/Tooltip/ArchonTalentSimpleSelectButton=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonPhaseShift,Cost[0].Cooldown[0].TimeUse[0]"/> seconds<n/>Duration: <d ref="Behavior,PhaseShift,Duration" player="0"/> seconds </s><n/><n/><s val="StandardTooltip">Phases out of the material plane, becoming invisible to all other players, invulnerable, and gaining a<c val="FFFF00"> <d ref="Behavior,PhaseShift,Modification[0].UnifiedMoveSpeedFactor[0]*100"/>%</c> movement speed bonus. | |
Button/Tooltip/ArmoredMinesTalent=<s val="StandardTooltipHeader">Armored Mines </s><n/><s val="StandardTooltip"><n/>Sea Bombs can sustain one additional attack before being disarmed. | |
Button/Tooltip/ArmoredMinesTalentSimple=<s val="TalentChoiceNameLabel">Armored Mines </s><n/><s val="TalentChoiceDescriptionLabel">Increased Health | |
Button/Tooltip/ArtanisBladeDash=Dash forward and deal <c val="#TooltipNumbers"><d ref="Effect,ArtanisBladeDashFirstDamage,Amount"/></c> damage to enemies, then return and deal <c val="#TooltipNumbers"><d ref="Effect,ArtanisBladeDashSecondDamage,Amount"/></c> damage. Every enemy hit reduces the cooldown on Shield Overload by <c val="#TooltipNumbers"><d ref="-Effect,ArtanisBladeDashNonHeroModifyCooldown,Cost[0].CooldownTimeUse"/></c> second, and Heroes by <c val="#TooltipNumbers"><d ref="-Effect,ArtanisBladeDashHeroModifyCooldown,Cost[0].CooldownTimeUse" player="0"/></c> seconds. | |
Button/Tooltip/ArtanisBladeDashPsionicSynergyTalent=Increases Blade Dash's cooldown reduction of Shield Overload by hitting Heroes by <c val="#TooltipNumbers"><d ref="-Talent,ArtanisBladeDashPsionicSynergy,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds. | |
Button/Tooltip/ArtanisBladeDashSolariteReaperTalent=Increases the damage of the first dash of Blade Dash by <c val="#TooltipNumbers"><d ref="Talent,ArtanisBladeDashSolariteReaper,AbilityModificationArray[0].Modifications[0].Value*(100)"/>%</c>. | |
Button/Tooltip/ArtanisBladeDashTemplarsZealTalent=Blade Dash cooldown recharges <c val="#TooltipNumbers"><d ref="100/(Abil,ArtanisBladeDash,Cost.Cooldown.TimeUse/(Abil,ArtanisBladeDash,Cost.Cooldown.TimeUse/(Behavior,ArtanisHealthTrackingDummy,Period+(Effect,ArtanisBladeDashTemplarsZealModifyCooldown,Cost[0].CooldownTimeUse*(-1)))*Effect,ArtanisBladeDashTemplarsZealModifyCooldown,Cost[0].CooldownTimeUse*(-1))-1)" player="0"/>%</c> faster while below <c val="#TooltipNumbers"><d ref="Validator,SourceLifeLT50Percent,Value*100"/>%</c> Health. | |
Button/Tooltip/ArtanisPhasePrism=Fire a Phase Prism that deals <c val="#TooltipNumbers"><d ref="Effect,ArtanisPhasePrismDamage,Amount"/></c> damage to the first Hero hit and swaps Artanis's position with theirs. Can be used during Blade Dash. | |
Button/Tooltip/ArtanisPhasePrismChronoSurgeTalent=Hitting an enemy Hero with Phase Prism grants <c val="#TooltipNumbers"><d ref="Behavior,ArtanisPhasePrismChronoSurge,Modification.AdditiveAttackSpeedFactor*100"/>%</c> bonus Attack Speed for <c val="#TooltipNumbers"><d ref="Behavior,ArtanisPhasePrismChronoSurge,Duration"/></c> seconds. | |
Button/Tooltip/ArtanisPhasePrismGravitonVortexTalent=Phase Prism pulls and damages an additional enemy Hero near the first, and its cooldown is reduced by <c val="#TooltipNumbers"><d ref="-Talent,ArtanisPhasePrismGravitonVortex,AbilityModificationArray[0].Modifications[1].Value"/></c> seconds. | |
Button/Tooltip/ArtanisPhasePrismWarpSicknessTalent=Phase Prism also slows the enemy's Movement Speed by <c val="#TooltipNumbers"><d ref="-Behavior,ArtanisPhasePrismWarpSickness,Modification.UnifiedMoveSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,ArtanisPhasePrismWarpSickness,Duration" player="0"/></c> seconds. | |
Button/Tooltip/ArtanisPlasmaBurn=While Shield Overload is active, deal <c val="#TooltipNumbers"><d ref="Effect,ArtanisShieldOverloadPlasmaBurnTalentDamage,Amount"/></c> damage per second to nearby enemies. | |
Button/Tooltip/ArtanisShieldOverloadForceofWillTalent=Increases Shield Overload's cooldown reduction from Basic Attacks to <c val="#TooltipNumbers"><d ref="-Effect,ArtanisShieldOverloadForceofWillSubtractCooldown,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/ArtanisShieldOverloadPhaseBulwarkTalent=When Shield Overload activates, gain <c val="#TooltipNumbers"><d ref="Behavior,ArtanisShieldOverloadPhaseBulwark,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor for <c val="#TooltipNumbers"><d ref="Behavior,ArtanisShieldOverloadPhaseBulwark,Duration"/></c> seconds, reducing Ability Damage taken by <c val="#TooltipNumbers"><d ref="Behavior,ArtanisShieldOverloadPhaseBulwark,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c>. | |
Button/Tooltip/ArtanisShieldOverloadShieldBatteryTalent=Shield Overload's cooldown recharges <c val="#TooltipNumbers"><d ref="(-Effect,ArtanisShieldOverloadShieldBatteryModifyCooldownCDR,Cost[0].CooldownTimeUse)/(Behavior,ArtanisShieldOverloadShieldBattery,Period)*100"/>%</c> faster while its shield is active, and the shield duration is increased by <c val="#TooltipNumbers"><d ref="Talent,ArtanisShieldOverloadShieldBattery,AbilityModificationArray[0].Modifications[0].Value"/></c> second. | |
Button/Tooltip/ArtanisShieldOverloadShieldSurgeTalentNew=Increases Shield Overload's Shields by <c val="#TooltipNumbers"><d ref="(Behavior,ArtanisShieldOverloadImproved,DamageResponse.ModifyLimit/Behavior,ArtanisShieldOverload,DamageResponse.ModifyLimit*100)-100"/>%</c> while below <c val="#TooltipNumbers">25%</c> Health. | |
Button/Tooltip/ArtanisShieldOverloadTrait=After taking damage while below <c val="#TooltipNumbers">75%</c> Health grants Artanis a <c val="#TooltipNumbers"><d ref="Behavior,ArtanisShieldOverload,DamageResponse.ModifyLimit"/></c> point Shield for <c val="#TooltipNumbers"><d ref="Behavior,ArtanisShieldOverload,Duration" precision="2" player="0"/></c> seconds. Basic Attacks lower the cooldown of Shield Overload by <c val="#TooltipNumbers"><d ref="-Effect,ArtanisShieldOverloadSubtractCooldown,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/ArtanisSpearofAdunPurifierBeam=Target an enemy Hero with an orbital beam from the Spear of Adun, dealing <c val="#TooltipNumbers"><d ref="Effect,ArtanisSpearofAdunPurifierBeamDamage,Amount*4"/></c> damage per second for <c val="#TooltipNumbers"><d ref="Behavior,ArtanisSpearofAdunPurifierBeamTimedLife,Duration" player="0"/></c> seconds. The beam will chase the target as they move. Unlimited range. | |
Button/Tooltip/ArtanisSpearofAdunPurifierBeamTargetPurifiedTalent=If the target of Purifier Beam dies, it automatically recasts on the nearest visible enemy Hero. | |
Button/Tooltip/ArtanisSpearofAdunSuppressionPulse=Fire a large area pulse from the Spear of Adun, dealing <c val="#TooltipNumbers"><d ref="Effect,ArtanisSpearofAdunSuppressionPulseDamage,Amount"/></c> damage and Blinding enemies for <c val="#TooltipNumbers"><d ref="Behavior,ArtanisSpearofAdunSuppressionPulseBlind,Duration"/></c> seconds. Unlimited range. | |
Button/Tooltip/ArtanisSpearofAdunSuppressionPulseOrbitalBombardmentTalent=Suppression Pulse gains an additional charge. There is a <c val="#TooltipNumbers"><d ref="Abil,ArtanisSpearofAdunSuppressionPulse,Cost[0].Cooldown.TimeUse"/></c> second cooldown between uses. | |
Button/Tooltip/ArtanisTwinBlades=Artanis's next Basic Attack immediately causes him to charge a short distance and strike the enemy <c val="#TooltipNumbers">2</c> times. | |
Button/Tooltip/ArtanisTwinBladesAmateurOpponentTalent=Twin Blades attacks deal <c val="#TooltipNumbers"><d ref="Effect,ArtanisTwinBladesAmateurOpponentDamage,MultiplicativeModifierArray[ArtanisTwinBladesAmateurOpponent].Modifier*100" precision="1"/>%</c> bonus damage to non-Heroes. | |
Button/Tooltip/ArtanisTwinBladesPsionicWoundTalent=Twin Blades final strike lowers a Hero's Armor by <c val="#TooltipNumbers"><d ref="Behavior,ArtanisTwinBladesPsionicWoundArmorDecrease,ArmorModification.AllArmorBonus*(-1)"/></c> for <c val="#TooltipNumbers"><d ref="Behavior,ArtanisTwinBladesPsionicWoundArmorDecrease,Duration"/></c> seconds, increasing all damage taken by <c val="#TooltipNumbers"><d ref="Behavior,ArtanisTwinBladesPsionicWoundArmorDecrease,ArmorModification.AllArmorBonus*(-1)"/>%</c>. | |
Button/Tooltip/ArtanisTwinBladesReactiveParryTalent=Using Twin Blades grants <c val="#TooltipNumbers"><d ref="Behavior,ArtanisReactiveParryBlock,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against the next enemy Hero Basic Attack, reducing its damage by <c val="#TooltipNumbers"><d ref="Behavior,ArtanisReactiveParryBlock,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>.<n/><n/>Stores up to <c val="#TooltipNumbers">2</c> charges. | |
Button/Tooltip/ArtanisTwinBladesTitanKillerTalent=Twin Blades attacks against Heroes deal an additional <c val="#TooltipNumbers"><d ref="Effect,ArtanisTwinBladesTitanKillerDamage,VitalFractionMax[Life]*100" precision="2"/>%</c> of the target's maximum Health in damage. | |
Button/Tooltip/ArtanisTwinBladesTripleStrikeTalent=Increases Twin Blades's number of Basic Attacks to <c val="#TooltipNumbers">3</c>, but increase its cooldown by <c val="#TooltipNumbers"><d ref="Talent,ArtanisTwinBladesTripleStrike,AbilityModificationArray[0].Modifications[2].Value"/></c> second. | |
Button/Tooltip/ArtanisTwinBladesZealotChargeTalent=Increase Twin Blades' charge distance by <c val="#TooltipNumbers">100%</c>. | |
Button/Tooltip/ArthasAbsoluteZeroSummonSindragosaTalent=Sindragosa flies twice as far. Enemy Heroes are rooted for <c val="#TooltipNumbers"><d ref="Behavior,ArthasSummonSindragosaHeroRoot,Duration" player="0"/></c> seconds, and then slowed by <c val="#TooltipNumbers"><d ref="-100*Behavior,ArthasSummonSindragosaSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,ArthasSummonSindragosaSlow,Duration" player="0" precision="1"/></c> seconds. | |
Button/Tooltip/ArthasAntiMagicShellTalent=Activate to make Arthas immune to Spell Damage for <c val="#TooltipNumbers"><d ref="Behavior,ArthasAntiMagicShellCaster,Duration"/></c> seconds and heal Arthas for <c val="#TooltipNumbers">25%</c> of the damage prevented. | |
Button/Tooltip/ArthasArmyOfTheDead=Summons Ghouls that last <c val="#TooltipNumbers"><d ref="Behavior,ArthasArmyOfTheDeadGhoulTimedLife,Duration" player="0" precision="1"/></c> seconds. Sacrifice Ghouls to heal for <c val="#TooltipNumbers"><d ref="Effect,ArthasArmyOfTheDeadHeal,RechargeVitalRate"/></c> Health. | |
Button/Tooltip/ArthasArmyOfTheDeadSacrifice=Sacrifice a Ghoul to restore <c val="#TooltipNumbers"><d ref="Effect,ArthasArmyOfTheDeadHeal,RechargeVitalRate"/></c> Health. | |
Button/Tooltip/ArthasArmyOfTheDeadSacrificeUpgrade=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,ArthasArmyOfTheDeadSacrifice,Cost[0].Cooldown.TimeUse"/> seconds<n/><n/><s val="StandardTooltip">Sacrifice a Ghoul to heal you for <s val="StandardTooltipDetails"><d ref="Effect,ArmyOfTheDeadLegionofNorthrendHeal,RechargeVitalRate"/></s> Health. | |
Button/Tooltip/ArthasBitingColdFrozenTempestTalent=Each second an enemy is damaged by Frozen Tempest, it deals <c val="#TooltipNumbers"><d ref="100*Accumulator,ArthasFrozenTempestBitingColdTalentAccumulator,Scale*2"Precision="2"/>%</c> bonus damage, up to a <c val="#TooltipNumbers"><d ref="100*Accumulator,ArthasFrozenTempestBitingColdTalentAccumulator,MaxAccumulation"/>%</c> bonus. | |
Button/Tooltip/ArthasCancelFrozenTempestHeroSelect=<s val="StandardTooltip"><n/>Cancels the Frozen Tempest ability. | |
Button/Tooltip/ArthasDeathCoil=Deals <c val="#TooltipNumbers"><d ref="Effect,ArthasDeathCoilDamage,Amount"/></c> damage to target enemy.<n/><n/>Can be self-cast to heal for <c val="#TooltipNumbers"><d ref="Effect,ArthasDeathCoilSelfCastCreateHealer,RechargeVitalRate"/></c> Health. | |
Button/Tooltip/ArthasDeathlord=Reduces Death Coil's cooldown by <c val="#TooltipNumbers"><d ref="-1*Talent,ArthasDeathlord,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds and increase its range by <c val="#TooltipNumbers">30%</c>. | |
Button/Tooltip/ArthasDeathlordDeathCoilTalent=Reduces Death Coil's cooldown by <c val="#TooltipNumbers"><d ref="-Talent,ArthasMasteryDeathlordDeathCoil,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds and increases its range by <c val="#TooltipNumbers">25%</c>. | |
Button/Tooltip/ArthasDeathsAdvanceTalent=Activate to increase Movement Speed by <c val="#TooltipNumbers"><d ref="Behavior,ArthasDeathsAdvanceActivated,Modification.UnifiedMoveSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers">3</c> seconds.<n/><n/><c val="#AbilityPassive">Passive:</c> Increases Movement Speed by <c val="#TooltipNumbers"><d ref="Behavior,ArthasDeathsAdvancePassive,Modification.UnifiedMoveSpeedFactor*100"/>%</c>. | |
Button/Tooltip/ArthasEmbraceDeathDeathCoilTalent=Death Coil deals more damage and heals more the lower Arthas's current health is, to a maximum of <c val="#TooltipNumbers"><d ref="100*Accumulator,ArthasEmbraceDeathVitalAccumulator,MaxAccumulation"/>%</c> bonus damage and healing. | |
Button/Tooltip/ArthasEternalHungerFrostmourneHungersTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Use Frostmourne Hungers on an enemy Hero.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> Increases the Mana it restores by <c val="#TooltipNumbers"><d ref="Accumulator,ArthasFrostmourneHungersEternalHungerManaAccumulator,Scale"/></c>, to a maximum of <c val="#TooltipNumbers"><d ref="Accumulator,ArthasFrostmourneHungersEternalHungerManaAccumulator,MaxAccumulation"/></c>, and its damage by <c val="#TooltipNumbers"><d ref="Accumulator,ArthasFrostmourneHungersEternalHungerDamageAccumulator,Scale"/></c>. | |
Button/Tooltip/ArthasEternalHungerQuestTokenFrostmourneHungersTalent=<c val="#TooltipQuest">Bonus Mana Restored: <c val="#TooltipNumbers" validator="ArthasHasLT10EternalHungersTokens"><d ref="Accumulator,ArthasFrostmourneHungersEternalHungerManaAccumulator,Scale*$BehaviorStackCount:ArthasFrostmourneHungersEternalHungerQuestToken$" max="Accumulator,ArthasFrostmourneHungersEternalHungerManaAccumulator,MaxAccumulation"/>/<d ref="Accumulator,ArthasFrostmourneHungersEternalHungerManaAccumulator,MaxAccumulation"/></c><n/>Bonus Damage: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:ArthasFrostmourneHungersEternalHungerQuestToken$*Accumulator,ArthasFrostmourneHungersEternalHungerDamageAccumulator,Scale"/></c></c> | |
Button/Tooltip/ArthasFrostPresenceHowlingBlastTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Root enemy Heroes with Howling Blast.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After rooting <c val="#TooltipNumbers"><d ref="Behavior,ArthasFrostPresenceTokenCounter,ConditionalEvents[0].CompareValue"/></c> Heroes, Howling Blast's cooldown is reduced by <c val="#TooltipNumbers">2</c> seconds.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After rooting <c val="#TooltipNumbers"><d ref="Behavior,ArthasFrostPresenceTokenCounter,ConditionalEvents[1].CompareValue"/></c> Heroes, Howling Blast's range is increased by <c val="#TooltipNumbers">30%.</c><n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After rooting <c val="#TooltipNumbers"><d ref="Behavior,ArthasFrostPresenceTokenCounter,Max"/></c> Heroes, Howling Blast also roots enemies in its path. | |
Button/Tooltip/ArthasFrostPresenceToken=<c val="#TooltipQuest">Heroes Rooted: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:ArthasFrostPresenceTokenCounter$"/>/<d ref="Behavior,ArthasFrostPresenceTokenCounter,Max"/></c> | |
Button/Tooltip/ArthasFrostStrikeFrostmourneHungersTalent=Reduces Frostmourne Hungers' cooldown by <c val="#TooltipNumbers">2</c> seconds. Frostmourne Hungers also slows the enemy by <c val="#TooltipNumbers"><d ref="-100*Behavior,ArthasFrostmourneHungersFrostStrikeSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,ArthasFrostmourneHungersFrostStrikeSlow,Duration" precision="1"/></c> seconds. | |
Button/Tooltip/ArthasFrostmourneFeedsFrostmourneHungersTalents=Increases the amount of Basic Attacks empowered by Frostmourne Hungers to <c val="#TooltipNumbers">2</c>. | |
Button/Tooltip/ArthasFrostmourneHungers=Activate to make Arthas's next Basic Attack strike immediately, do <c val="#TooltipNumbers"><d ref="Effect,ArthasFrostmourneHungersDamage,FlatModifierArray[0].Modifier "/></c> increased damage, and restore <c val="#TooltipNumbers"><d ref="Effect,ArthasFrostmourneHungersCreateManaHealer,RechargeVitalRate" player="0"/></c> Mana. | |
Button/Tooltip/ArthasFrostmourneHungersActive=<s val="StandardTooltipDetails">Trait<n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FrostmourneHungers,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</s><n/><n/><s val="StandardTooltip">Your next basic attack deals <s val="StandardTooltipDetails"><d ref="100*Effect,FrostmourneHungersDamage,AttributeFactor[Heroic]"/>%</s> increased damage and restores <s val="StandardTooltipDetails"><d ref="Effect,FrostmourneHungersManaRestoreModifyUnit,VitalArray[2].Change"/></s> Mana.</s> | |
Button/Tooltip/ArthasFrostmourneHungersHeroSelectButton=<s val="StandardTooltip">Activate to empower his next attack and restore Mana on hit. | |
Button/Tooltip/ArthasFrostmourneHungersPrimed=The next basic attack deals <c val="#TooltipNumbers"><d ref="Effect,ArthasFrostmourneHungersDamage,FlatModifierArray[0].Modifier "/></c> increased damage and restores <c val="#TooltipNumbers"><d ref="Effect,ArthasFrostmourneHungersCreateManaHealer,RechargeVitalRate" player="0"/></c> Mana. | |
Button/Tooltip/ArthasFrozenTempest=Deal <c val="#TooltipNumbers"><d ref="Effect,ArthasFrozenTempestDamage,Amount*2"/></c> damage per second to nearby enemies and Slow their Movement Speed by <c val="#TooltipNumbers"><d ref="-1*Behavior,ArthasFrozenTempestSlow,Modification.UnifiedMoveSpeedFactor*100*2"/>%</c> per second, stacking up to <c val="#TooltipNumbers"><d ref="-100*Behavior,ArthasFrozenTempestSlow,MaxStackCount*Behavior,ArthasFrozenTempestSlow,Modification.UnifiedMoveSpeedFactor"/>%</c>. Heroes hit also have their Attack Speed Slowed by <c val="#TooltipNumbers"><d ref="-Behavior,ArthasFrozenTempestAttackSpeedSlow,Modification.AdditiveAttackSpeedFactor * 100 * 2"/>%</c> per second, stacking up to <c val="#TooltipNumbers"><d ref="-Behavior,ArthasFrozenTempestAttackSpeedSlow,Modification.AdditiveAttackSpeedFactor * 100 * Behavior,ArthasFrozenTempestAttackSpeedSlow,MaxStackCount"/>%</c>. Frozen Tempest's effects last for <c val="#TooltipNumbers"><d ref="Behavior,ArthasFrozenTempestSlow,Duration" precision="1" player="0"/></c> seconds. | |
Button/Tooltip/ArthasFrozenTempestDeactive=Cancels the Frozen Tempest ability. | |
Button/Tooltip/ArthasFrozenWastesFrozenTempestTalent=Frozen Tempest Mana cost reduced by <c val="#TooltipNumbers"><d ref="Talent,ArthasMasteryFrozenWastesFrozenTempest,AbilityModificationArray[0].Modifications[0].Value"/></c> per second.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Damage enemy Heroes with Frozen Tempest.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After damaging enemy Heroes <c val="#TooltipNumbers"><d ref="Accumulator,ArthasFrozenWastesTokenAccumulator,MaxAccumulation"/></c> times with Frozen Tempest, the Movement and Attack Speed slows of Frozen Tempest last an extra <c val="#TooltipNumbers"><d ref="Effect,ArthasFrozenTempestFrozenWastesModifyPlayer,EffectArray[0].Value-Behavior,ArthasFrozenTempestSlow,Duration" precision="2"player="0"/></c> seconds against enemy Heroes. | |
Button/Tooltip/ArthasFrozenWastesQuestTokenFrozenTempestTalent=<c val="#TooltipQuest">Enemy Heroes hit by Frozen Tempest: <c val="#TooltipNumbers" validator="ArthasDoesNotHaveMaxFrozenWastesStacks"><d ref="Accumulator,ArthasFrozenWastesTokenAccumulator,Scale*$BehaviorStackCount:ArthasFrozenWastesQuestToken$"/>/<d ref="Accumulator,ArthasFrozenWastesTokenAccumulator,MaxAccumulation"/></c></c> | |
Button/Tooltip/ArthasHowlingBlast=Root enemies within the target area for <c val="#TooltipNumbers"><d ref="Behavior,ArthasHowlingBlastRoot,Duration" player="0" precision="2"/></c> seconds and deals <c val="#TooltipNumbers"><d ref="Effect,ArthasHowlingBlastDamage,Amount"/></c> damage. | |
Button/Tooltip/ArthasIceboundFortitudeTalent=Activate to gain <c val="#TooltipNumbers"><d ref="Behavior,ArthasIceboundFortitudeCasterBehavior,ArmorModification.AllArmorBonus"/></c> Armor, reducing damage taken by <c val="#TooltipNumbers"><d ref="Behavior,Resistant25,ArmorModification.AllArmorBonus"/>%</c>, and reduce the duration of Stuns, Slows, and Roots against Arthas by <c val="#TooltipNumbers">75%</c> for <c val="#TooltipNumbers"><d ref="Behavior,ArthasIceboundFortitudeCasterBehavior,Duration" precision="1"/></c> seconds. | |
Button/Tooltip/ArthasIcyTalons=Gain <c val="#TooltipNumbers"><d ref="100*Behavior,ArthasFrozenTempestIcyTalonsTalentAttackSpeedBuff,Modification.AdditiveAttackSpeedFactor"precision="2"/>%</c> Attack Speed for <c val="#TooltipNumbers"><d ref="Behavior,ArthasFrozenTempestIcyTalonsTalentAttackSpeedBuff,Duration" precision="3"/></c> seconds every time a Hero is damaged by Frozen Tempest, to a maximum of <c val="#TooltipNumbers"><d ref="100*Behavior,ArthasFrozenTempestIcyTalonsTalentAttackSpeedBuff,Modification.AdditiveAttackSpeedFactor*Behavior,ArthasFrozenTempestIcyTalonsTalentAttackSpeedBuff,MaxStackCount" precision="3"/>%</c>. | |
Button/Tooltip/ArthasImmortalCoilDeathCoilTalent=Gain the healing effect of Death Coil even when used on enemies. If Death Coil is used on Arthas, it heals for an additional <c val="#TooltipNumbers"><d ref="Effect,ArthasDeathCoilSelfCastCreateHealer,MultiplicativeModifierArray[0].Modifier*100"Precision="2"/>%</c> bonus healing. | |
Button/Tooltip/ArthasLegionOfNorthrendArmyOfTheDeadTalent=<c val="#TooltipNumbers"><d ref="Talent,ArthasMasteryLegionOfNorthrendArmyoftheDead,AbilityModificationArray[0].Modifications[0].Value"/></c> additional Ghouls are created. Ghouls heal for an additional <c val="#TooltipNumbers">50%</c> and last <c val="#TooltipNumbers"><d ref="Talent,ArthasMasteryLegionOfNorthrendArmyoftheDead,AbilityModificationArray[0].Modifications[2].Value"/></c> seconds longer. | |
Button/Tooltip/ArthasRemorselessWinterFrozenTempestTalent=Enemy Heroes that remain within Frozen Tempest for <c val="#TooltipNumbers">3</c> seconds are rooted for <c val="#TooltipNumbers"><d ref="Behavior,ArthasFrozenTempestRemorselessWinterRoot,Duration"Precision="2"/></c> seconds. This effect can only happen once every <c val="#TooltipNumbers"><d ref="Behavior,ArthasFrozenTempestRemorselessWinterImmunity,Duration"/></c> seconds. | |
Button/Tooltip/ArthasRime=Every <c val="#TooltipNumbers"><d ref="Behavior,ArthasRimeCharged,DamageResponse.Cost.Charge.TimeUse"/></c> seconds, gain <c val="#TooltipNumbers"><d ref="Behavior,ArthasRimeChargedArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,ArthasRimeChargedArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. Stores up to <c val="#TooltipNumbers"><d ref="Behavior,ArthasRimeCharged,DamageResponse.Cost.Charge.CountMax"/></c> charges. | |
Button/Tooltip/ArthasRuneTap=<s val="StandardTooltipHeader">Rune of Sanguine Fury</s><s val="StandardTooltipDetails"><n/><n/>+25% Splash Damage<n/>+10% Life Leech | |
Button/Tooltip/ArthasRuneTapTalent=Every <c val="#TooltipNumbers"><d ref="Behavior,ArthasRuneTapStacks,MaxStackCount"/>rd</c> Basic Attack heals Arthas for <c val="#TooltipNumbers"><d ref="Effect,ArthasRuneTapHealer,RechargeVitalFraction*100"/>%</c> of his max Health. | |
Button/Tooltip/ArthasShatteredArmor=Enemy Heroes hit by Howling Blast have their Armor reduced by <c val="#TooltipNumbers"><d ref="-Behavior,ArthasHowlingBlastShatteredArmor,ArmorModification.AllArmorBonus"/></c> for <c val="#TooltipNumbers"><d ref="Behavior,ArthasHowlingBlastShatteredArmor,Duration"/></c> seconds. | |
Button/Tooltip/ArthasSlowFrostmourne=<s val="StandardTooltipHeader">Icy Frostmourne</s><n/><s val="StandardTooltip">**TEMP**<n/>Slow weapon, weapon attacks cleave for <s val="StandardTooltipDetails"><d ref="Effect,HeroArthasFrostmourneDamage,AreaArray[0].Fraction*100" precision="2"/>%</s> damage, and slow target movement speed by <s val="StandardTooltipDetails"><d ref="Behavior,ArthasFrostmourneSlowDebuff,Modification.UnifiedMoveSpeedFactor*100" precision="2"/>%</s>. | |
Button/Tooltip/ArthasSummonSindragosa=Deals <c val="#TooltipNumbers"><d ref="Effect,ArthasSummonSindragosaDamage,Amount"/></c> damage and slows enemies by <c val="#TooltipNumbers"><d ref="-Behavior,ArthasSummonSindragosaSlow,Modification.UnifiedMoveSpeedFactor*100" precision="1"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,ArthasSummonSindragosaHeroSlow,Duration" player="0" precision="1"/></c> seconds. Also disables non-Heroic enemies and Structures for <c val="#TooltipNumbers"><d ref="Behavior,ArthasSummonSindragosaStructureDebuff,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/ArtifactAbilityPowerTalent=Increases ability damage and healing | |
Button/Tooltip/ArtifactAbilityPowerTalentRank1=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAbilityPower,RankArray[0].AbilityPower*100" precision="2"/>%</s> damage and healing from Abilities | |
Button/Tooltip/ArtifactAbilityPowerTalentRank10=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAbilityPower,RankArray[9].AbilityPower*100" precision="2"/>%</s> damage and healing from Abilities | |
Button/Tooltip/ArtifactAbilityPowerTalentRank2=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAbilityPower,RankArray[1].AbilityPower*100" precision="2"/>%</s> damage and healing from Abilities | |
Button/Tooltip/ArtifactAbilityPowerTalentRank3=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAbilityPower,RankArray[2].AbilityPower*100" precision="2"/>%</s> damage and healing from Abilities | |
Button/Tooltip/ArtifactAbilityPowerTalentRank4=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAbilityPower,RankArray[3].AbilityPower*100" precision="2"/>%</s> damage and healing from Abilities | |
Button/Tooltip/ArtifactAbilityPowerTalentRank5=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAbilityPower,RankArray[4].AbilityPower*100" precision="2"/>%</s> damage and healing from Abilities | |
Button/Tooltip/ArtifactAbilityPowerTalentRank6=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAbilityPower,RankArray[5].AbilityPower*100" precision="2"/>%</s> damage and healing from Abilities | |
Button/Tooltip/ArtifactAbilityPowerTalentRank7=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAbilityPower,RankArray[6].AbilityPower*100" precision="2"/>%</s> damage and healing from Abilities | |
Button/Tooltip/ArtifactAbilityPowerTalentRank8=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAbilityPower,RankArray[7].AbilityPower*100" precision="2"/>%</s> damage and healing from Abilities | |
Button/Tooltip/ArtifactAbilityPowerTalentRank9=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAbilityPower,RankArray[8].AbilityPower*100" precision="2"/>%</s> damage and healing from Abilities | |
Button/Tooltip/ArtifactAttackDamageTalent=Increases basic attack damage | |
Button/Tooltip/ArtifactAttackDamageTalentRank1=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackDamage,RankArray[0].AttackDamage*100" precision="2"/>%</s> damage from Basic Attacks | |
Button/Tooltip/ArtifactAttackDamageTalentRank10=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackDamage,RankArray[9].AttackDamage*100" precision="2"/>%</s> damage from Basic Attacks | |
Button/Tooltip/ArtifactAttackDamageTalentRank2=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackDamage,RankArray[1].AttackDamage*100" precision="2"/>%</s> damage from Basic Attacks | |
Button/Tooltip/ArtifactAttackDamageTalentRank3=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackDamage,RankArray[2].AttackDamage*100" precision="2"/>%</s> damage from Basic Attacks | |
Button/Tooltip/ArtifactAttackDamageTalentRank4=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackDamage,RankArray[3].AttackDamage*100" precision="2"/>%</s> damage from Basic Attacks | |
Button/Tooltip/ArtifactAttackDamageTalentRank5=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackDamage,RankArray[4].AttackDamage*100" precision="2"/>%</s> damage from Basic Attacks | |
Button/Tooltip/ArtifactAttackDamageTalentRank6=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackDamage,RankArray[5].AttackDamage*100" precision="2"/>%</s> damage from Basic Attacks | |
Button/Tooltip/ArtifactAttackDamageTalentRank7=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackDamage,RankArray[6].AttackDamage*100" precision="2"/>%</s> damage from Basic Attacks | |
Button/Tooltip/ArtifactAttackDamageTalentRank8=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackDamage,RankArray[7].AttackDamage*100" precision="2"/>%</s> damage from Basic Attacks | |
Button/Tooltip/ArtifactAttackDamageTalentRank9=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackDamage,RankArray[8].AttackDamage*100" precision="2"/>%</s> damage from Basic Attacks | |
Button/Tooltip/ArtifactAttackSpeedTalent=Increases speed of basic attacks | |
Button/Tooltip/ArtifactAttackSpeedTalentRank1=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackSpeed,RankArray[0].AttackSpeed*100" precision="2"/>%</s> Basic Attack speed | |
Button/Tooltip/ArtifactAttackSpeedTalentRank10=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackSpeed,RankArray[9].AttackSpeed*100" precision="2"/>%</s> Basic Attack speed | |
Button/Tooltip/ArtifactAttackSpeedTalentRank2=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackSpeed,RankArray[1].AttackSpeed*100" precision="2"/>%</s> Basic Attack speed | |
Button/Tooltip/ArtifactAttackSpeedTalentRank3=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackSpeed,RankArray[2].AttackSpeed*100" precision="2"/>%</s> Basic Attack speed | |
Button/Tooltip/ArtifactAttackSpeedTalentRank4=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackSpeed,RankArray[3].AttackSpeed*100" precision="2"/>%</s> Basic Attack speed | |
Button/Tooltip/ArtifactAttackSpeedTalentRank5=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackSpeed,RankArray[4].AttackSpeed*100" precision="2"/>%</s> Basic Attack speed | |
Button/Tooltip/ArtifactAttackSpeedTalentRank6=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackSpeed,RankArray[5].AttackSpeed*100" precision="2"/>%</s> Basic Attack speed | |
Button/Tooltip/ArtifactAttackSpeedTalentRank7=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackSpeed,RankArray[6].AttackSpeed*100" precision="2"/>%</s> Basic Attack speed | |
Button/Tooltip/ArtifactAttackSpeedTalentRank8=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackSpeed,RankArray[7].AttackSpeed*100" precision="2"/>%</s> Basic Attack speed | |
Button/Tooltip/ArtifactAttackSpeedTalentRank9=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactAttackSpeed,RankArray[8].AttackSpeed*100" precision="2"/>%</s> Basic Attack speed | |
Button/Tooltip/ArtifactCooldownReductionTalent=Reduces cooldowns for abilities | |
Button/Tooltip/ArtifactCooldownReductionTalentRank1=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactCooldownReduction,RankArray[0].CooldownReduction*100" precision="2"/>%</s> Ability cooldown time | |
Button/Tooltip/ArtifactCooldownReductionTalentRank10=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactCooldownReduction,RankArray[9].CooldownReduction*100" precision="2"/>%</s> Ability cooldown time | |
Button/Tooltip/ArtifactCooldownReductionTalentRank2=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactCooldownReduction,RankArray[1].CooldownReduction*100" precision="2"/>%</s> Ability cooldown time | |
Button/Tooltip/ArtifactCooldownReductionTalentRank3=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactCooldownReduction,RankArray[2].CooldownReduction*100" precision="2"/>%</s> Ability cooldown time | |
Button/Tooltip/ArtifactCooldownReductionTalentRank4=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactCooldownReduction,RankArray[3].CooldownReduction*100" precision="2"/>%</s> Ability cooldown time | |
Button/Tooltip/ArtifactCooldownReductionTalentRank5=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactCooldownReduction,RankArray[4].CooldownReduction*100" precision="2"/>%</s> Ability cooldown time | |
Button/Tooltip/ArtifactCooldownReductionTalentRank6=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactCooldownReduction,RankArray[5].CooldownReduction*100" precision="2"/>%</s> Ability cooldown time | |
Button/Tooltip/ArtifactCooldownReductionTalentRank7=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactCooldownReduction,RankArray[6].CooldownReduction*100" precision="2"/>%</s> Ability cooldown time | |
Button/Tooltip/ArtifactCooldownReductionTalentRank8=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactCooldownReduction,RankArray[7].CooldownReduction*100" precision="2"/>%</s> Ability cooldown time | |
Button/Tooltip/ArtifactCooldownReductionTalentRank9=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactCooldownReduction,RankArray[8].CooldownReduction*100" precision="2"/>%</s> Ability cooldown time | |
Button/Tooltip/ArtifactDeathTimeReductionTalent=Decreases death timer | |
Button/Tooltip/ArtifactDeathTimeReductionTalentRank1=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactDeathTimeReduction,RankArray[0].DeathTimerReduction*100" precision="2"/>%</s> time to respawn | |
Button/Tooltip/ArtifactDeathTimeReductionTalentRank10=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactDeathTimeReduction,RankArray[9].DeathTimerReduction*100" precision="2"/>%</s> time to respawn | |
Button/Tooltip/ArtifactDeathTimeReductionTalentRank2=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactDeathTimeReduction,RankArray[1].DeathTimerReduction*100" precision="2"/>%</s> time to respawn | |
Button/Tooltip/ArtifactDeathTimeReductionTalentRank3=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactDeathTimeReduction,RankArray[2].DeathTimerReduction*100" precision="2"/>%</s> time to respawn | |
Button/Tooltip/ArtifactDeathTimeReductionTalentRank4=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactDeathTimeReduction,RankArray[3].DeathTimerReduction*100" precision="2"/>%</s> time to respawn | |
Button/Tooltip/ArtifactDeathTimeReductionTalentRank5=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactDeathTimeReduction,RankArray[4].DeathTimerReduction*100" precision="2"/>%</s> time to respawn | |
Button/Tooltip/ArtifactDeathTimeReductionTalentRank6=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactDeathTimeReduction,RankArray[5].DeathTimerReduction*100" precision="2"/>%</s> time to respawn | |
Button/Tooltip/ArtifactDeathTimeReductionTalentRank7=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactDeathTimeReduction,RankArray[6].DeathTimerReduction*100" precision="2"/>%</s> time to respawn | |
Button/Tooltip/ArtifactDeathTimeReductionTalentRank8=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactDeathTimeReduction,RankArray[7].DeathTimerReduction*100" precision="2"/>%</s> time to respawn | |
Button/Tooltip/ArtifactDeathTimeReductionTalentRank9=<s val="StandardTooltipDetails">-<d ref="Talent,ArtifactDeathTimeReduction,RankArray[8].DeathTimerReduction*100" precision="2"/>%</s> time to respawn | |
Button/Tooltip/ArtifactHealthRegenTalent=Increases Health regeneration | |
Button/Tooltip/ArtifactHealthRegenTalentRank1=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactHealthRegen,RankArray[0].LifeRegenRateFraction*1" precision="2"/>%</s> of max Health as Health Regeneration per second | |
Button/Tooltip/ArtifactHealthRegenTalentRank10=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactHealthRegen,RankArray[9].LifeRegenRateFraction*1" precision="2"/>%</s> of max Health as Health Regeneration per second | |
Button/Tooltip/ArtifactHealthRegenTalentRank2=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactHealthRegen,RankArray[1].LifeRegenRateFraction*1" precision="2"/>%</s> of max Health as Health Regeneration per second | |
Button/Tooltip/ArtifactHealthRegenTalentRank3=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactHealthRegen,RankArray[2].LifeRegenRateFraction*1" precision="2"/>%</s> of max Health as Health Regeneration per second | |
Button/Tooltip/ArtifactHealthRegenTalentRank4=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactHealthRegen,RankArray[3].LifeRegenRateFraction*1" precision="2"/>%</s> of max Health as Health Regeneration per second | |
Button/Tooltip/ArtifactHealthRegenTalentRank5=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactHealthRegen,RankArray[4].LifeRegenRateFraction*1" precision="2"/>%</s> of max Health as Health Regeneration per second | |
Button/Tooltip/ArtifactHealthRegenTalentRank6=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactHealthRegen,RankArray[5].LifeRegenRateFraction*1" precision="2"/>%</s> of max Health as Health Regeneration per second | |
Button/Tooltip/ArtifactHealthRegenTalentRank7=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactHealthRegen,RankArray[6].LifeRegenRateFraction*1" precision="2"/>%</s> of max Health as Health Regeneration per second | |
Button/Tooltip/ArtifactHealthRegenTalentRank8=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactHealthRegen,RankArray[7].LifeRegenRateFraction*1" precision="2"/>%</s> of max Health as Health Regeneration per second | |
Button/Tooltip/ArtifactHealthRegenTalentRank9=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactHealthRegen,RankArray[8].LifeRegenRateFraction*1" precision="2"/>%</s> of max Health as Health Regeneration per second | |
Button/Tooltip/ArtifactLifestealTalent=Basic attacks restore Health | |
Button/Tooltip/ArtifactLifestealTalentRank1=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactLifesteal,RankArray[0].LifeLeech*100" precision="2"/>%</s> of basic attack damage healed on hit | |
Button/Tooltip/ArtifactLifestealTalentRank10=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactLifesteal,RankArray[9].LifeLeech*100" precision="2"/>%</s> of basic attack damage healed on hit | |
Button/Tooltip/ArtifactLifestealTalentRank2=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactLifesteal,RankArray[1].LifeLeech*100" precision="2"/>%</s> of basic attack damage healed on hit | |
Button/Tooltip/ArtifactLifestealTalentRank3=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactLifesteal,RankArray[2].LifeLeech*100" precision="2"/>%</s> of basic attack damage healed on hit | |
Button/Tooltip/ArtifactLifestealTalentRank4=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactLifesteal,RankArray[3].LifeLeech*100" precision="2"/>%</s> of basic attack damage healed on hit | |
Button/Tooltip/ArtifactLifestealTalentRank5=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactLifesteal,RankArray[4].LifeLeech*100" precision="2"/>%</s> of basic attack damage healed on hit | |
Button/Tooltip/ArtifactLifestealTalentRank6=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactLifesteal,RankArray[5].LifeLeech*100" precision="2"/>%</s> of basic attack damage healed on hit | |
Button/Tooltip/ArtifactLifestealTalentRank7=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactLifesteal,RankArray[6].LifeLeech*100" precision="2"/>%</s> of basic attack damage healed on hit | |
Button/Tooltip/ArtifactLifestealTalentRank8=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactLifesteal,RankArray[7].LifeLeech*100" precision="2"/>%</s> of basic attack damage healed on hit | |
Button/Tooltip/ArtifactLifestealTalentRank9=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactLifesteal,RankArray[8].LifeLeech*100" precision="2"/>%</s> of basic attack damage healed on hit | |
Button/Tooltip/ArtifactManaRegenTalent=Increases Mana regeneration | |
Button/Tooltip/ArtifactManaRegenTalentRank1=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactManaRegen,RankArray[0].EnergyRegenRate" precision="2"/></s> Mana regeneration per second | |
Button/Tooltip/ArtifactManaRegenTalentRank10=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactManaRegen,RankArray[9].EnergyRegenRate" precision="2"/></s> Mana regeneration per second | |
Button/Tooltip/ArtifactManaRegenTalentRank2=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactManaRegen,RankArray[1].EnergyRegenRate" precision="2"/></s> Mana regeneration per second | |
Button/Tooltip/ArtifactManaRegenTalentRank3=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactManaRegen,RankArray[2].EnergyRegenRate" precision="2"/></s> Mana regeneration per second | |
Button/Tooltip/ArtifactManaRegenTalentRank4=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactManaRegen,RankArray[3].EnergyRegenRate" precision="2"/></s> Mana regeneration per second | |
Button/Tooltip/ArtifactManaRegenTalentRank5=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactManaRegen,RankArray[4].EnergyRegenRate" precision="2"/></s> Mana regeneration per second | |
Button/Tooltip/ArtifactManaRegenTalentRank6=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactManaRegen,RankArray[5].EnergyRegenRate" precision="2"/></s> Mana regeneration per second | |
Button/Tooltip/ArtifactManaRegenTalentRank7=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactManaRegen,RankArray[6].EnergyRegenRate" precision="2"/></s> Mana regeneration per second | |
Button/Tooltip/ArtifactManaRegenTalentRank8=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactManaRegen,RankArray[7].EnergyRegenRate" precision="2"/></s> Mana regeneration per second | |
Button/Tooltip/ArtifactManaRegenTalentRank9=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactManaRegen,RankArray[8].EnergyRegenRate" precision="2"/></s> Mana regeneration per second | |
Button/Tooltip/ArtifactMaxHealthTalent=Increases maximum Health | |
Button/Tooltip/ArtifactMaxHealthTalentRank1=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMaxHealth,RankArray[0].Life*100" precision="2"/>%</s> maximum Health | |
Button/Tooltip/ArtifactMaxHealthTalentRank10=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMaxHealth,RankArray[9].Life*100" precision="2"/>%</s> maximum Health | |
Button/Tooltip/ArtifactMaxHealthTalentRank2=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMaxHealth,RankArray[1].Life*100" precision="2"/>%</s> maximum Health | |
Button/Tooltip/ArtifactMaxHealthTalentRank3=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMaxHealth,RankArray[2].Life*100" precision="2"/>%</s> maximum Health | |
Button/Tooltip/ArtifactMaxHealthTalentRank4=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMaxHealth,RankArray[3].Life*100" precision="2"/>%</s> maximum Health | |
Button/Tooltip/ArtifactMaxHealthTalentRank5=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMaxHealth,RankArray[4].Life*100" precision="2"/>%</s> maximum Health | |
Button/Tooltip/ArtifactMaxHealthTalentRank6=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMaxHealth,RankArray[5].Life*100" precision="2"/>%</s> maximum Health | |
Button/Tooltip/ArtifactMaxHealthTalentRank7=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMaxHealth,RankArray[6].Life*100" precision="2"/>%</s> maximum Health | |
Button/Tooltip/ArtifactMaxHealthTalentRank8=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMaxHealth,RankArray[7].Life*100" precision="2"/>%</s> maximum Health | |
Button/Tooltip/ArtifactMaxHealthTalentRank9=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMaxHealth,RankArray[8].Life*100" precision="2"/>%</s> maximum Health | |
Button/Tooltip/ArtifactMaxManaTalent=Increases maximum Mana | |
Button/Tooltip/ArtifactMaxManaTalentRank1=<s val="StandardTooltipDetails">+<d ref="100*Talent,ArtifactMaxMana,RankArray[0].Energy" precision="2"/>%</s> maximum Mana | |
Button/Tooltip/ArtifactMaxManaTalentRank10=<s val="StandardTooltipDetails">+<d ref="100*Talent,ArtifactMaxMana,RankArray[9].Energy" precision="2"/>%</s> maximum Mana | |
Button/Tooltip/ArtifactMaxManaTalentRank2=<s val="StandardTooltipDetails">+<d ref="100*Talent,ArtifactMaxMana,RankArray[1].Energy" precision="2"/>%</s> maximum Mana | |
Button/Tooltip/ArtifactMaxManaTalentRank3=<s val="StandardTooltipDetails">+<d ref="100*Talent,ArtifactMaxMana,RankArray[2].Energy" precision="2"/>%</s> maximum Mana | |
Button/Tooltip/ArtifactMaxManaTalentRank4=<s val="StandardTooltipDetails">+<d ref="100*Talent,ArtifactMaxMana,RankArray[3].Energy" precision="2"/>%</s> maximum Mana | |
Button/Tooltip/ArtifactMaxManaTalentRank5=<s val="StandardTooltipDetails">+<d ref="100*Talent,ArtifactMaxMana,RankArray[4].Energy" precision="2"/>%</s> maximum Mana | |
Button/Tooltip/ArtifactMaxManaTalentRank6=<s val="StandardTooltipDetails">+<d ref="100*Talent,ArtifactMaxMana,RankArray[5].Energy" precision="2"/>%</s> maximum Mana | |
Button/Tooltip/ArtifactMaxManaTalentRank7=<s val="StandardTooltipDetails">+<d ref="100*Talent,ArtifactMaxMana,RankArray[6].Energy" precision="2"/>%</s> maximum Mana | |
Button/Tooltip/ArtifactMaxManaTalentRank8=<s val="StandardTooltipDetails">+<d ref="100*Talent,ArtifactMaxMana,RankArray[7].Energy" precision="2"/>%</s> maximum Mana | |
Button/Tooltip/ArtifactMaxManaTalentRank9=<s val="StandardTooltipDetails">+<d ref="100*Talent,ArtifactMaxMana,RankArray[8].Energy" precision="2"/>%</s> maximum Mana | |
Button/Tooltip/ArtifactMountSpeedTalent=Increases mount speed | |
Button/Tooltip/ArtifactMountSpeedTalentRank1=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMountSpeed,RankArray[0].MountSpeed*100" precision="2"/>%</s> increased Mounted Speed | |
Button/Tooltip/ArtifactMountSpeedTalentRank10=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMountSpeed,RankArray[9].MountSpeed*100" precision="2"/>%</s> increased Mounted Speed | |
Button/Tooltip/ArtifactMountSpeedTalentRank2=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMountSpeed,RankArray[1].MountSpeed*100" precision="2"/>%</s> increased Mounted Speed | |
Button/Tooltip/ArtifactMountSpeedTalentRank3=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMountSpeed,RankArray[2].MountSpeed*100" precision="2"/>%</s> increased Mounted Speed | |
Button/Tooltip/ArtifactMountSpeedTalentRank4=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMountSpeed,RankArray[3].MountSpeed*100" precision="2"/>%</s> increased Mounted Speed | |
Button/Tooltip/ArtifactMountSpeedTalentRank5=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMountSpeed,RankArray[4].MountSpeed*100" precision="2"/>%</s> increased Mounted Speed | |
Button/Tooltip/ArtifactMountSpeedTalentRank6=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMountSpeed,RankArray[5].MountSpeed*100" precision="2"/>%</s> increased Mounted Speed | |
Button/Tooltip/ArtifactMountSpeedTalentRank7=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMountSpeed,RankArray[6].MountSpeed*100" precision="2"/>%</s> increased Mounted Speed | |
Button/Tooltip/ArtifactMountSpeedTalentRank8=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMountSpeed,RankArray[7].MountSpeed*100" precision="2"/>%</s> increased Mounted Speed | |
Button/Tooltip/ArtifactMountSpeedTalentRank9=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMountSpeed,RankArray[8].MountSpeed*100" precision="2"/>%</s> increased Mounted Speed | |
Button/Tooltip/ArtifactMovementSpeedTalent=Increases movement speed | |
Button/Tooltip/ArtifactMovementSpeedTalentRank1=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMovementSpeed,RankArray[0].MovementSpeed*100" precision="2"/>%</s> increased Movement Speed | |
Button/Tooltip/ArtifactMovementSpeedTalentRank10=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMovementSpeed,RankArray[9].MovementSpeed*100" precision="2"/>%</s> increased Movement Speed | |
Button/Tooltip/ArtifactMovementSpeedTalentRank2=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMovementSpeed,RankArray[1].MovementSpeed*100" precision="2"/>%</s> increased Movement Speed | |
Button/Tooltip/ArtifactMovementSpeedTalentRank3=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMovementSpeed,RankArray[2].MovementSpeed*100" precision="2"/>%</s> increased Movement Speed | |
Button/Tooltip/ArtifactMovementSpeedTalentRank4=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMovementSpeed,RankArray[3].MovementSpeed*100" precision="2"/>%</s> increased Movement Speed | |
Button/Tooltip/ArtifactMovementSpeedTalentRank5=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMovementSpeed,RankArray[4].MovementSpeed*100" precision="2"/>%</s> increased Movement Speed | |
Button/Tooltip/ArtifactMovementSpeedTalentRank6=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMovementSpeed,RankArray[5].MovementSpeed*100" precision="2"/>%</s> increased Movement Speed | |
Button/Tooltip/ArtifactMovementSpeedTalentRank7=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMovementSpeed,RankArray[6].MovementSpeed*100" precision="2"/>%</s> increased Movement Speed | |
Button/Tooltip/ArtifactMovementSpeedTalentRank8=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMovementSpeed,RankArray[7].MovementSpeed*100" precision="2"/>%</s> increased Movement Speed | |
Button/Tooltip/ArtifactMovementSpeedTalentRank9=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactMovementSpeed,RankArray[8].MovementSpeed*100" precision="2"/>%</s> increased Movement Speed | |
Button/Tooltip/ArtifactShieldsTalent=Grants shields | |
Button/Tooltip/ArtifactShieldsTalentRank1=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactShields,RankArray[0].Shields*100" precision="2"/>%</s> of max Health as Shields | |
Button/Tooltip/ArtifactShieldsTalentRank10=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactShields,RankArray[9].Shields*100" precision="2"/>%</s> of max Health as Shields | |
Button/Tooltip/ArtifactShieldsTalentRank2=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactShields,RankArray[1].Shields*100" precision="2"/>%</s> of max Health as Shields | |
Button/Tooltip/ArtifactShieldsTalentRank3=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactShields,RankArray[2].Shields*100" precision="2"/>%</s> of max Health as Shields | |
Button/Tooltip/ArtifactShieldsTalentRank4=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactShields,RankArray[3].Shields*100" precision="2"/>%</s> of max Health as Shields | |
Button/Tooltip/ArtifactShieldsTalentRank5=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactShields,RankArray[4].Shields*100" precision="2"/>%</s> of max Health as Shields | |
Button/Tooltip/ArtifactShieldsTalentRank6=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactShields,RankArray[5].Shields*100" precision="2"/>%</s> of max Health as Shields | |
Button/Tooltip/ArtifactShieldsTalentRank7=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactShields,RankArray[6].Shields*100" precision="2"/>%</s> of max Health as Shields | |
Button/Tooltip/ArtifactShieldsTalentRank8=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactShields,RankArray[7].Shields*100" precision="2"/>%</s> of max Health as Shields | |
Button/Tooltip/ArtifactShieldsTalentRank9=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactShields,RankArray[8].Shields*100" precision="2"/>%</s> of max Health as Shields | |
Button/Tooltip/ArtifactSiegeDamageTalent=Increases damage vs. minions and towers | |
Button/Tooltip/ArtifactSiegeDamageTalentRank1=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactSiegeDamage,RankArray[0].SiegeDamage*100" precision="2"/>%</s> damage vs. Minions and Structures | |
Button/Tooltip/ArtifactSiegeDamageTalentRank10=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactSiegeDamage,RankArray[9].SiegeDamage*100" precision="2"/>%</s> damage vs. Minions and Structures | |
Button/Tooltip/ArtifactSiegeDamageTalentRank2=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactSiegeDamage,RankArray[1].SiegeDamage*100" precision="2"/>%</s> damage vs. Minions and Structures | |
Button/Tooltip/ArtifactSiegeDamageTalentRank3=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactSiegeDamage,RankArray[2].SiegeDamage*100" precision="2"/>%</s> damage vs. Minions and Structures | |
Button/Tooltip/ArtifactSiegeDamageTalentRank4=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactSiegeDamage,RankArray[3].SiegeDamage*100" precision="2"/>%</s> damage vs. Minions and Structures | |
Button/Tooltip/ArtifactSiegeDamageTalentRank5=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactSiegeDamage,RankArray[4].SiegeDamage*100" precision="2"/>%</s> damage vs. Minions and Structures | |
Button/Tooltip/ArtifactSiegeDamageTalentRank6=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactSiegeDamage,RankArray[5].SiegeDamage*100" precision="2"/>%</s> damage vs. Minions and Structures | |
Button/Tooltip/ArtifactSiegeDamageTalentRank7=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactSiegeDamage,RankArray[6].SiegeDamage*100" precision="2"/>%</s> damage vs. Minions and Structures | |
Button/Tooltip/ArtifactSiegeDamageTalentRank8=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactSiegeDamage,RankArray[7].SiegeDamage*100" precision="2"/>%</s> damage vs. Minions and Structures | |
Button/Tooltip/ArtifactSiegeDamageTalentRank9=<s val="StandardTooltipDetails">+<d ref="Talent,ArtifactSiegeDamage,RankArray[8].SiegeDamage*100" precision="2"/>%</s> damage vs. Minions and Structures | |
Button/Tooltip/Attack=Attacks using the Hero's weapon | |
Button/Tooltip/AutoAttack=Auto Attack | |
Button/Tooltip/AzmodanAllShallBurn=Channel a death beam on an enemy, dealing <c val="#TooltipNumbers"><d ref="Effect,AzmodanAllShallBurnDamage,Amount[0]*1/(Effect,AzmodanAllShallBurnCreatePersistent,PeriodicPeriodArray[0])" precision="0"/></c> damage per second. Damage increases over time, to a max of <c val="#TooltipNumbers"><d ref="Effect,AzmodanAllShallBurnDamage,Amount[0]*(1/(Effect,AzmodanAllShallBurnCreatePersistent,PeriodicPeriodArray[0]))*2" precision="0"/></c> per second, and is increased by <c val="#TooltipNumbers"><d ref="100*Effect,AzmodanAllShallBurnDamage,AttributeFactor[Structure]" player="0" precision="2"/>%</c> against structures. Azmodan can move at <c val="#TooltipNumbers"><d ref="(1+(Behavior,AzmodanAllShallBurnChannel,Modification.UnifiedMoveSpeedFactor)*100)" player="0" precision="2"/>%</c> speed while channeling. | |
Button/Tooltip/AzmodanAllShallBurnBurnTheWeakTalentSimple=<s val="TalentChoiceNameLabel">Burn the Weak </s><n/><s val="TalentChoiceDescriptionLabel">Increased damage to non-Heroes | |
Button/Tooltip/AzmodanAllShallBurnCancel=Cancel channeling All Shall Burn. | |
Button/Tooltip/AzmodanAllShallBurnGluttonyTalent=All Shall Burn heals Azmodan for <c val="#TooltipNumbers">25%</c> of the damage dealt. | |
Button/Tooltip/AzmodanAllShallBurnMarchOfSinTalent=Increases Azmodan's Movement Speed while channeling All Shall Burn to <c val="#TooltipNumbers"><d ref="100*(1+Behavior,AzmodanAllShallBurnChannel,Modification.UnifiedMoveSpeedFactor+Talent,AzmodanMasteryMarchOfSin,AbilityModificationArray[0].Modifications[0].Value)" player="0"/>%</c> of normal speed. | |
Button/Tooltip/AzmodanAllShallBurnMasterOfDestructionTalent=Reduces the Mana cost from <c val="#TooltipNumbers"><d ref="-Effect,AzmodanAllShallBurnManaDrain,VitalArray[Energy].Change*4" player="0"/></c> to <c val="#TooltipNumbers"><d ref="(-Effect,AzmodanAllShallBurnManaDrain,VitalArray[Energy].Change*4)-(Talent,AzmodanMasteryMasterOfDestruction,AbilityModificationArray[0].Modifications[0].Value*4)" player="0"/></c> per second. Every <c val="#TooltipNumbers"><d ref="Behavior,AzmodanAllShallBurnAllShallBurn,Duration" precision="2"/></c> seconds spent channeling increases the range by <c val="#TooltipNumbers"><d ref="(Effect,AzmodanAllShallBurnMasterofDestructionTalentModifyPlayer,EffectArray[0].Value/(Abil,AzmodanAllShallBurn,Range + Abil,AzmodanAllShallBurn,RangeSlop + Unit,HeroAzmodan,Radius))*100" precision="01"/>%</c>, to a maximum of <c val="#TooltipNumbers"><d ref="(Effect,AzmodanAllShallBurnMasterofDestructionTalentModifyPlayer,EffectArray[0].Value/(Abil,AzmodanAllShallBurn,Range + Abil,AzmodanAllShallBurn,RangeSlop + Unit,HeroAzmodan,Radius))*100*3" precision="0"/>%</c>. | |
Button/Tooltip/AzmodanAllShallBurnSpareNothingTalent=All Shall Burn's structure bonus increased to <c val="#TooltipNumbers"><d ref="100*(Effect,AzmodanAllShallBurnDamage,AttributeFactor[Structure]+Talent,AzmodanMasterySpareNothing,AbilityModificationArray[0].Modifications[1].Value)" player="0" precision="2"/>%</c> and will destroy<c val="#TooltipNumbers"> 1</c> ammo a second from structures. | |
Button/Tooltip/AzmodanAllShallBurnSpareNothingTalentSimple=<s val="TalentChoiceNameLabel">Spare Nothing </s><n/><s val="TalentChoiceDescriptionLabel">Destroys ammo from structures | |
Button/Tooltip/AzmodanBlackPool=Create a pool that empowers Azmodan, his Demons, and allied Minions, increasing their Basic Attack and Ability damage by <c val="#TooltipNumbers">75%</c>. Pools last <c val="#TooltipNumbers">5</c> seconds.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Abil,AzmodanBlackPool,Cost.Charge.CountMax"/></c> charges. | |
Button/Tooltip/AzmodanBlackPoolFifthCircleTalent=Black Pool makes Basic Attacks and Abilities slow enemies Attack and Movement Speeds by <c val="#TooltipNumbers"><d ref="-Behavior,AzmodanBlackPoolFifthCircleSlow,Modification.UnifiedMoveSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,AzmodanBlackPoolFifthCircleSlow,Duration" player="0"/></c> seconds. | |
Button/Tooltip/AzmodanBloodForBlood=<s val="StandardTooltipHeader">Blood for Blood</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,TalentBloodForBlood,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</n></n><s val="StandardTooltip">Activate to steal <s val="StandardTooltipDetails"><d ref="100*Effect,TalentBloodForBloodDamage,VitalFractionMax[Life]"/>%</s> of target enemy's Max Health and slow its Movement Speed by <s val="StandardTooltipDetails"><d ref="Behavior,TalentBloodForBloodDebuff,Modification.UnifiedMoveSpeedFactor*(-100)" Precision="2"/>%</s> for <s val="StandardTooltipDetails"><d ref="Behavior,TalentBloodForBloodDebuff,Duration" player="0"/></s> seconds. | |
Button/Tooltip/AzmodanBombardment=[PH]<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> Killing an enemy Hero within the last <c val="#TooltipNumbers">50%</c> of Globe of Annihilation's range permanently decreases Globe of Annihilation's cooldown by <c val="#TooltipNumbers"><d ref="Effect,AzmodanGlobeofAnnihilationBombardmentTalentModifyPlayer,EffectArray[0].Value"/></c> seconds. | |
Button/Tooltip/AzmodanDemonicInvasion=Rain a small army of Demonic Grunts down on enemies, dealing <c val="#TooltipNumbers"><d ref="Effect,AzmodanDemonicInvasionDamage,Amount[0]"/></c> damage per impact. Demon Grunts deal <c val="#TooltipNumbers"><d ref="Effect,AzmodanDemonicInvasionZombieWeaponDamage,Amount"/></c> damage and have <c val="#TooltipNumbers"><d ref="Unit,AzmodanDemonicInvasionZombie,LifeMax"/></c> health. | |
Button/Tooltip/AzmodanDemonicInvasionPerishingFlameTalent=When the Grunts die they explode, dealing <c val="#TooltipNumbers"><d ref="Effect,AzmodanDemonicInvasionPerishingFlameMasteryExplodeDamage,Amount"/></c> damage to nearby enemies. Deals <c val="#TooltipNumbers"><d ref="Effect,AzmodanDemonicInvasionPerishingFlameMasteryExplodeDamage,AttributeFactor[Structure]*100"/>%</c> increased damage to Minions, Mercenaries, Monsters, and Structures. | |
Button/Tooltip/AzmodanGeneralOfHell=Summon a Demon Lieutenant at an allied Mercenary, Minion, or Azmodan's Summons. The Lieutenant will march with the target, granting <c val="#TooltipNumbers"><d ref="100*(Behavior,AzmodanDemonLieutenantAura,Modification.DamageDealtFraction[Basic])"/>%</c> increased damage and <c val="#TooltipNumbers"><d ref="100*Behavior,AzmodanDemonLieutenantAura,Modification.VitalMaxAdditiveMultiplierArray[Life]"/>%</c> increased maximum Health to all nearby friendly Mercenaries, Minions, and Azmodan's Summons. Unlimited range. | |
Button/Tooltip/AzmodanGeneralOfHellBoundMinionTalent=Using General of Hell on a Minion grants them <c val="#TooltipNumbers"><d ref="Behavior,BoundMinion,ArmorModification.ArmorSet[Minion].ArmorMitigationTable[Basic]"/></c> Armor from non-Heroic sources, decreasing the damage they take by <c val="#TooltipNumbers"><d ref="Behavior,BoundMinion,ArmorModification.ArmorSet[Minion].ArmorMitigationTable[Basic]"/>%</c>, while also increasing the damage they deal to non-Heroic targets by <c val="#TooltipNumbers">100%</c>. Lasts <c val="#TooltipNumbers"><d ref="Behavior,BoundMinion,Duration" player="0"/></c> seconds. | |
Button/Tooltip/AzmodanGeneralOfHellDemonicSmiteTalent=Every <c val="#TooltipNumbers"><d ref="Abil,AzmodanDemonicSmite,Cost.Cooldown.TimeUse"precision="2"/></c> seconds, the Demon Lieutenant will blast a non-Heroic unit dealing <c val="#TooltipNumbers"><d ref="Effect,DemonicSmiteDamage,Amount"/></c> damage. | |
Button/Tooltip/AzmodanGeneralOfHellForcedRecruitmentTalent=Reduces General of Hell's cooldown by <c val="#TooltipNumbers"><d ref="-Talent,AzmodanMasteryForcedRecruitment,AbilityModificationArray[0].Modifications[1].Value"/></c> seconds and gains an additional charge. | |
Button/Tooltip/AzmodanGlobOfAnnihilationBattlebornTalent=If Globe of Annihilation hits an enemy, a Demon Warrior is summoned at the impact point. | |
Button/Tooltip/AzmodanGlobeOfAnnihilation=Shoot a globe of destruction, dealing <c val="#TooltipNumbers"><d ref="Effect,AzmodanGlobeofAnnihilationDamage,Amount"/></c> damage on impact. Long range. | |
Button/Tooltip/AzmodanGlobeOfAnnihilationHedonismTalent=Reduces Globe of Annihilation's Mana cost by <c val="#TooltipNumbers"><d ref="-Talent,AzmodanMasteryHedonism,AbilityModificationArray[0].Modifications[0].Value"/></c>. | |
Button/Tooltip/AzmodanGlobeOfAnnihilationInfernalGlobeTalent=Globe of Annihilation's cast time is decreased by <c val="#TooltipNumbers">40%</c> and its missile speed is increased by <c val="#TooltipNumbers">40%</c>. | |
Button/Tooltip/AzmodanGlobeOfAnnihilationSiegingWrathTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Every time Globe of Annihilation hits a Hero, its damage is increased by <c val="#TooltipNumbers"><d ref="Accumulator,AzmodanGlobeOfAnnihilationSiegingWrathTalentQuestAccumulator,Scale"/></c>, up to <c val="#TooltipNumbers"><d ref="Accumulator,AzmodanGlobeOfAnnihilationSiegingWrathTalentQuestAccumulator,MaxAccumulation"/></c>.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After hitting <c val="#TooltipNumbers"><d ref="Behavior,AzmodanGlobeofAnnihilationSiegingWrathTalentQuestToken,Max"/></c> Heroes, the range of Globe of Annihilation is increased by <c val="#TooltipNumbers">33%</c> and its damage is increased by an additional <c val="#TooltipNumbers"><d ref="Effect,AzmodanGlobeofAnnihilationDamage,FlatModifierArray[2].Modifier"/></c>. | |
Button/Tooltip/AzmodanGlobeOfAnnihilationTasteForBloodTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Kill enemy Minions and Heroes within <c val="#TooltipNumbers"><d ref="Behavior,AzmodanTasteForBloodDebuff,Duration" precision="1"/></c> seconds of being hit by Globe of Annihilation.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> Enemy Minions that die increase its damage by <c val="#TooltipNumbers"><d ref="Effect,AzmodanGlobeOfAnnihilationTasteForBloodModifyQuestTokenMinion,Value"/></c>.<n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> Enemy Heroes that die increase its damage by <c val="#TooltipNumbers"><d ref="Accumulator,AzmodanGlobeOfAnnihilationTasteForBloodAccumulator,Scale*Effect,AzmodanGlobeOfAnnihilationTasteForBloodModifyQuestTokenHero,Value"/></c>.<n/><n/>Maximum bonus damage of <c val="#TooltipNumbers"><d ref="Accumulator,AzmodanGlobeOfAnnihilationTasteForBloodAccumulator,Scale*Behavior,AzmodanGlobeOfAnnihilationTasteForBloodQuestToken,Max"/></c>. | |
Button/Tooltip/AzmodanGlobeOfAnnihilationTasteforBloodQuestToken=<c val="#TooltipQuest">Bonus damage: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:AzmodanGlobeOfAnnihilationTasteForBloodQuestToken$ *Accumulator,AzmodanGlobeOfAnnihilationTasteForBloodAccumulator,Scale"/></c> | |
Button/Tooltip/AzmodanGlobeofAnnihilationSiegingWrathTalentQuestToken=<c val="#TooltipQuest">Heroes hit: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:AzmodanGlobeofAnnihilationSiegingWrathTalentQuestToken$"/>/<d ref="Behavior,AzmodanGlobeofAnnihilationSiegingWrathTalentQuestToken,Max"/></c><n/>Bonus damage: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:AzmodanGlobeofAnnihilationSiegingWrathTalentQuestToken$*Accumulator,AzmodanGlobeOfAnnihilationSiegingWrathTalentQuestAccumulator,Scale"/></c> | |
Button/Tooltip/AzmodanGluttonousWard=<s val="StandardTooltipHeader">Healing Ward</s><s val="StandardTooltip"><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,TalentHealingWard,Cost[0].Cooldown.TimeUse"/> seconds</s><n/><n/>Activate to place a ward on the ground that heals allies in an area for <s val="StandardTooltipDetails"><d ref="Effect,HealingWardHeal,RechargeVitalFraction*100"/>%</s> of their max Health every second for <s val="StandardTooltipDetails"><d ref="Behavior,HealingWardTimedLife,Duration" player="0"/></s> seconds. | |
Button/Tooltip/AzmodanGluttonousWardHotbar=Activate to place a ward on the ground that restores <c val="#TooltipNumbers"><d ref="Effect,AzmodanGluttonousWardAzmodanHealthHealer,RechargeVitalFraction*210" precision="0"/>%</c> of Azmodan's maximum Health and Mana every second for <c val="#TooltipNumbers"><d ref="Behavior,HealingWardTimedLife,Duration" player="0"/></c> seconds. Can be cast while channeling All Shall Burn. | |
Button/Tooltip/AzmodanGluttonousWardItem=<n/><s val="StandardTooltipHeader">Rewind</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,TalentRewind,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</n><n/><s val="StandardTooltipDetails">Activate: <s val="StandardTooltip">Instantly reduce the cooldown of your basic abilities by <s val="StandardTooltipDetails">10</s> seconds. | |
Button/Tooltip/AzmodanHellishHirelings=The damage bonus from General of Hell is doubled on Mercenaries. | |
Button/Tooltip/AzmodanInfusedPowerTalent=All Shall Burn's damage growth maximum is increased by <c val="#TooltipNumbers"><d ref="Talent,AzmodanMasteryInfusedPower,AbilityModificationArray[0].Modifications[0].Value"/>%</c>. | |
Button/Tooltip/AzmodanSinforSin=Activate to deal <c val="#TooltipNumbers"><d ref="100*Effect,AzmodanSinforSinDamage,VitalFractionMax[Life]"/>%</c> of target enemy Hero's Max Health and heal for twice that amount. Can be cast while channeling All Shall Burn. | |
Button/Tooltip/AzmodanSinforSinItem=<s val="StandardTooltipHeader">Blood for Blood</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,TalentBloodForBlood,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</n></n><s val="StandardTooltip">Activate to steal <s val="StandardTooltipDetails"><d ref="100*Effect,TalentBloodForBloodDamage,VitalFractionMax[Life]"/>%</s> of target enemy's Max Health and slow its Movement Speed by <s val="StandardTooltipDetails"><d ref="Behavior,TalentBloodForBloodDebuff,Modification.UnifiedMoveSpeedFactor*(-100)" Precision="2"/>%</s> for <s val="StandardTooltipDetails"><d ref="Behavior,TalentBloodForBloodDebuff,Duration" player="0"/></s> seconds. | |
Button/Tooltip/AzmodanSinsGraspHotbar=Activate to curse an enemy Hero, dealing <c val="#TooltipNumbers"><d ref="(Effect,AzmodanSinsGraspDamage,Amount * Behavior,AzmodanSinsGrasp,PeriodCount) + Effect,AzmodanSinsGraspInitialDamage,Amount"/></c> damage over <c val="#TooltipNumbers"><d ref="Behavior,AzmodanSinsGrasp,Duration" player="0"/></c> seconds. Minion kills reduce this cooldown by <c val="#TooltipNumbers"><d ref="-1*Effect,AzmodanSinsGraspModifyPlayerCooldown,Cost.Cooldown.TimeUse"/></c> seconds. Can be cast while channeling All Shall Burn. | |
Button/Tooltip/AzmodanSummonDemonWarrior=Spawn a Demon Warrior that marches toward a point. Warriors deal <c val="#TooltipNumbers"><d ref="Effect,AzmodanDemonWeaponDamage,Amount"/></c> damage per second and last for <c val="#TooltipNumbers"><d ref="Behavior,AzmodanSummonDemonWarriorTimedLife,Duration-1"/></c> seconds.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Abil,AzmodanSummonDemonWarrior,Cost.Charge.CountMax"/></c> charges. | |
Button/Tooltip/AzmodanSummonDemonWarriorArmyOfHellTalent=Increases Demon Warrior's damage by <c val="#TooltipNumbers"><d ref="100*Talent,AzmodanMasteryArmyOfHell,AbilityModificationArray[0].Modifications[1].Value"/>%</c> and reduces their Mana cost by <c val="#TooltipNumbers"><d ref="-Talent,AzmodanMasteryArmyOfHell,AbilityModificationArray[0].Modifications[0].Value"/></c>. | |
Button/Tooltip/AzmodanSummonDemonWarriorBurningDemonsTalent=<s val="StandardTooltipHeader">Blazing Demons </s><n/><s val="StandardTooltip"><n/>Demon Warriors deal <s val="StandardTooltipDetails"><d ref="Effect,BurningDemonDamage,Amount"/></s> damage to nearby enemies every second. | |
Button/Tooltip/AzmodanSummonDemonWarriorBurningDemonsTalentSimple=<s val="TalentChoiceNameLabel">Blazing Demons </s><n/><s val="TalentChoiceDescriptionLabel">Demon Warriors deal area damage | |
Button/Tooltip/AzmodanSummonDemonWarriorEnduringWarriorsTalent=Demons last <c val="#TooltipNumbers">5 </c>seconds longer and do an additional <c val="#TooltipNumbers"><d ref="100*Talent,AzmodanMasteryEnduringWarriors,AbilityModificationArray[0].Modifications[1].Value"/>%</c> attack damage. | |
Button/Tooltip/AzmodanSummonDemonWarriorEnduringWarriorsTalentSimple=<s val="TalentChoiceNameLabel">Enduring Warriors </s><n/><s val="TalentChoiceDescriptionLabel">Demon Warriors last longer | |
Button/Tooltip/AzmodanSummonDemonWarriorHellforgedArmorTalent=Demon Warriors deal <c val="#TooltipNumbers"><d ref="Effect,BurningDemonDamage,Amount"/></c> damage to nearby enemies every second and are granted <c val="#TooltipNumbers"><d ref="Behavior,HellforgedArmorBuff,ArmorModification.ArmorSet[Minion].ArmorMitigationTable[Basic]"/></c> Armor against non-Heroic sources, decreasing the damage they take <c val="#TooltipNumbers"><d ref="Behavior,HellforgedArmorBuff,ArmorModification.ArmorSet[Minion].ArmorMitigationTable[Basic]"/>%</c>. | |
Button/Tooltip/BailoutFlyingMount=Instantly dismounts your Hero, sending them to the closest pathable position. | |
Button/Tooltip/BanelingBarrageMastery1Talent=<s val="StandardTooltipHeader">Baneling Massacre </s><s val="StandardTooltip"><n/>Channels to create a total of <s val="StandardTooltipDetails"><d ref="[d ref='Effect,SummonBanelingsImprovedPersistent,PeriodCount' player='0'/]" /></s> Banelings. Each Baneling past the 4th costs energy.</s> | |
Button/Tooltip/BanelingBarrageMastery1Talent2=<s val="StandardTooltipHeader">Baneling Massacre </s><s val="StandardTooltip"><n/>Channels to create a total of <s val="StandardTooltipDetails"><d ref="[d ref='Effect,SummonBanelingsImprovedPersistent,PeriodCount' player='0'/]" /></s> Banelings. Each Baneling past the 4th costs energy.</s> | |
Button/Tooltip/BanelingBarrageMastery1TalentSimple=<s val="TalentChoiceNameLabel">Baneling Massacre </s><s val="TalentChoiceDescriptionLabel"><n/>Channel more banelings | |
Button/Tooltip/BanelingBarrageTalent=<s val="StandardTooltipHeader">Baneling Massacre </s><n/><s val="StandardTooltip"><n/>Banelings can travel twice as far before exploding. | |
Button/Tooltip/BarbarianAncientSpear=Throw out a spear that pulls Sonya to the first enemy hit, dealing <c val="#TooltipNumbers"><d ref="Effect,BarbarianAncientSpearDamage,Amount"/></c> damage and briefly stunning them. If this hits an enemy, generate <c val="#TooltipNumbers"><d ref="Effect,BarbarianAncientSpearRegenFuryModifyUnit,VitalArray[Energy].Change" player="0"/></c> Fury. | |
Button/Tooltip/BarbarianAncientSpearBoonOfTheAncientsTalent=<s val="StandardTooltipHeader">Boon Of The Ancients </s><n/><s val="StandardTooltip"><n/>Hitting an enemy reduces Ancient Spear's cooldown by <s val="StandardTooltipDetails">5</s> seconds. | |
Button/Tooltip/BarbarianAncientSpearBoonOfTheAncientsTalentSimple=<s val="TalentChoiceNameLabel">Boon Of The Ancients </s><n/><s val="TalentChoiceDescriptionLabel">Hitting a target reduces Ancient Spear's cooldown | |
Button/Tooltip/BarbarianAncientSpearCompositeSpearTalent=Increases the range of Ancient Spear by <c val="#TooltipNumbers">30%</c> and increases Fury generated by <c val="#TooltipNumbers"><d ref="Talent,BarbarianMasteryCompositeSpearAncientSpear,AbilityModificationArray[0].Modifications[2].Value" player="0"/></c>. | |
Button/Tooltip/BarbarianAncientSpearMysticalSpearTalent=Reduces the cooldown of Ancient Spear by <c val="#TooltipNumbers"><d ref="-Talent,BarbarianMasteryMysticalSpearAncientSpear,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds. Sonya is pulled to the target location even if an enemy isn't hit. | |
Button/Tooltip/BarbarianAncientSpearPoisonedSpearTalent=Ancient Spear deals an additional <c val="#TooltipNumbers"><d ref="(Effect,BarbarianAncientSpearMasteryPoisonDamage,Amount*Behavior,BarbarianAncientSpearMasteryPoison,PeriodCount)/Effect,BarbarianAncientSpearDamage,Amount*100" player="0"/>%</c> damage over <c val="#TooltipNumbers"><d ref="Behavior,BarbarianAncientSpearMasteryPoison,Duration"/></c> seconds. | |
Button/Tooltip/BarbarianAncientSpearSelectButton=<s val="StandardTooltip">Throw a spear and pull you to the first enemy hit, stunning and dealing damage.</s> | |
Button/Tooltip/BarbarianFury=Use Fury instead of Mana, which is gained by taking or dealing damage. Using a Basic or Heroic Ability grants <c val="#TooltipNumbers"><d ref="Behavior,BarbarianFuryTraitMoveSpeedBuff,Modification.UnifiedMoveSpeedFactor * 100" player="0"/>%</c> Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,BarbarianFuryTraitMoveSpeedBuff,Duration" player="0"/></c> seconds. | |
Button/Tooltip/BarbarianFuryEndlessFuryTalent=Increases maximum Fury to <c val="#TooltipNumbers">200</c>. | |
Button/Tooltip/BarbarianFuryFerociousHealing=Consume <c val="#TooltipNumbers"><d ref="Abil,BarbarianFerociousHealing,Cost[0].Vital[Energy]"/></c> Fury to heal <c val="#TooltipNumbers"><d ref="Effect,BarbarianFerociousHealingCreateHealer,RechargeVitalFraction * 100"/>%</c> of Sonya's maximum Health.<n/><n/>Usable while Whirlwinding. | |
Button/Tooltip/BarbarianFuryNoEscapeTalent=Increases the Movement Speed bonus from using Basic and Heroic Abilities to <c val="#TooltipNumbers">25%</c>. | |
Button/Tooltip/BarbarianFuryShotOfFury=Activate to gain <c val="#TooltipNumbers"><d ref="Effect,BarbarianShotofFuryHealer,RechargeVitalRate"/></c> Fury. Use Fury instead of Mana, which is gained by taking or dealing damage. Using a Basic or Heroic Ability grants <c val="#TooltipNumbers"><d ref="Behavior,BarbarianFuryTraitMoveSpeedBuff,Modification.UnifiedMoveSpeedFactor * 100" player="0"/>%</c> Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,BarbarianFuryTraitMoveSpeedBuff,Duration" player="0"/></c> seconds. | |
Button/Tooltip/BarbarianFuryShotOfFuryTalent=Increases maximum Fury by <c val="#TooltipNumbers"><d ref="Talent,BarbarianCombatStyleShotofFury,AbilityModificationArray[0].Modifications[0].Value" player="0"/></c>. Sonya's Trait can be activated to gain <c val="#TooltipNumbers"><d ref="Effect,BarbarianShotofFuryHealer,RechargeVitalRate"/></c> Fury. <n/><n/>Usable while Whirlwinding. | |
Button/Tooltip/BarbarianFuryWarPaintTalent=Basic Attacks heal Sonya for <c val="#TooltipNumbers"><d ref="Behavior,BarbarianWarPaint,Modification.VitalDamageLeechArray[Life].KindArray[Basic]*100"/>%</c> of the damage dealt. | |
Button/Tooltip/BarbarianHurricaneWhirlwindTalent=Reduces the cooldown of Whirlwind by <c val="#TooltipNumbers"><d ref="Talent,BarbarianMasteryHurricaneWhirlwind,AbilityModificationArray[0].Modifications[0].Value*(-1)"/></c> second and Whirlwind removes all slows and roots on Sonya. | |
Button/Tooltip/BarbarianLeap=Leap into the air, dealing <c val="#TooltipNumbers"><d ref="Effect,BarbarianLeapDamage,Amount"/></c> damage to nearby enemies, and stunning them for <c val="#TooltipNumbers"><d ref="Behavior,BarbarianLeapStun,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/BarbarianLeapArreatCraterCancel=Cancels Arreat Crater | |
Button/Tooltip/BarbarianLeapArreatCraterTalent=Leap leaves behind an impassable crater for <c val="#TooltipNumbers"><d ref="Behavior,BarbarianLeapArreatCraterTimedLife,Duration" player="0"/></c> seconds. Reduces Leap's cooldown by <c val="#TooltipNumbers"><d ref="-Talent,BarbarianMasteryArreatCraterLeap,AbilityModificationArray[0].Modifications[1].Value"/></c> seconds. | |
Button/Tooltip/BarbarianSeismicSlam=Deals <c val="#TooltipNumbers"><d ref="Effect,BarbarianSeismicSlamDummyDamage,Amount"/></c> damage to the target enemy, and <c val="#TooltipNumbers"><d ref="Effect,BarbarianSeismicSlamSecondaryDamage,Amount"/></c> to enemies behind the target. | |
Button/Tooltip/BarbarianSeismicSlamAftershockTalent=Using Seismic Slam reduces its Fury cost by <c val="#TooltipNumbers">50%</c> for <c val="#TooltipNumbers"><d ref="Behavior,BarbarianSeismicSlamAftershockFuryReductionBehavior,Duration"/></c> seconds. | |
Button/Tooltip/BarbarianSeismicSlamFuriousBlowTalent=Increases Seismic Slam damage by <c val="#TooltipNumbers">50%</c>, but costs <c val="#TooltipNumbers">40</c> Fury. | |
Button/Tooltip/BarbarianSeismicSlamShatteredGroundTalent=Increases Seismic Slam splash damage to <c val="#TooltipNumbers">75%</c> of primary target damage. | |
Button/Tooltip/BarbarianSeismicSlamStrengthFromEarthTalent=<s val="StandardTooltipHeader">Strength From Earth </s><n/><s val="StandardTooltip"><n/>Seismic Slam heals for <s val="StandardTooltipDetails"><d ref="Effect,BarbarianSeismicSlamDamage,LeechFraction[Life] * 100"/>%</s> of damage dealt. | |
Button/Tooltip/BarbarianSeismicSlamStrengthFromEarthTalentSimple=<s val="TalentChoiceNameLabel">Strength From Earth </s><n/><s val="TalentChoiceDescriptionLabel">Seismic Slam heals | |
Button/Tooltip/BarbarianWhirlwind=Deals <c val="#TooltipNumbers"><d ref="Effect,BarbarianWhirlwindDamage,Amount * ([d ref='Effect,BarbarianWhirlwindCreatePersistent,PeriodCount' player='0'/] + 1)"/></c> damage to nearby enemies over <c val="#TooltipNumbers"><d ref="Behavior,BarbarianWhirlwindChannel,Duration" player="0"/></c> seconds, and heals for <c val="#TooltipNumbers"><d ref="Effect,BarbarianWhirlwindDamage,LeechFraction[Life]*100" player="0"/>%</c> of damage dealt. Healing tripled versus Heroes. | |
Button/Tooltip/BarbarianWhirlwindCancel=Cancels the Whirlwind ability | |
Button/Tooltip/BarbarianWhirlwindCycloneTalent=Increases the radius of Whirlwind by <c val="#TooltipNumbers">80%</c>. | |
Button/Tooltip/BarbarianWhirlwindCycloneTalentSimple=<s val="TalentChoiceNameLabel">Cyclone </s><n/><s val="TalentChoiceDescriptionLabel">Bigger Whirlwind | |
Button/Tooltip/BarbarianWhirlwindDustDevilsTalent=Whirlwind creates Tornadoes that do an additional <c val="#TooltipNumbers">25%</c> damage. | |
Button/Tooltip/BarbarianWhirlwindDustDevilsTalentSimple=<s val="TalentChoiceNameLabel">Dust Devils </s><n/><s val="TalentChoiceDescriptionLabel">Whirlwind creates damaging Tornadoes | |
Button/Tooltip/BarbarianWhirlwindEnduringWhirlwindTalent=Whirlwind duration increased by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/BarbarianWhirlwindEnduringWhirlwindTalentSimple=<s val="TalentChoiceNameLabel">Enduring Whirlwind </s><n/><s val="TalentChoiceDescriptionLabel">Whirlwind duration increased | |
Button/Tooltip/BarbarianWhirlwindHamstringSpiralTalent=Whirlwind slows enemy Movement Speed by <c val="#TooltipNumbers"><d ref="Behavior,BarbarianWhirlwindHamstringSpiralSlow,Modification.UnifiedMoveSpeedFactor * (-100)"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,BarbarianWhirlwindHamstringSpiralSlow,Duration" player="0"/></c> second. | |
Button/Tooltip/BarbarianWhirlwindHamstringSpiralTalentSimple=<s val="TalentChoiceNameLabel">Hamstring Spiral </s><n/><s val="TalentChoiceDescriptionLabel">Whirlwind slows enemies | |
Button/Tooltip/BarbarianWhirlwindLifeFunnelTalent=Increases the healing of Whirlwind to <c val="#TooltipNumbers"><d ref="100*(Effect,BarbarianWhirlwindDamage,LeechFraction[Life]+Talent,BarbarianMasteryLifeFunnelWhirlwind,AbilityModificationArray[0].Modifications[1].Value)" player="0"/>%</c>, tripled versus Heroes. | |
Button/Tooltip/BarbarianWrathoftheBerserker=Increase damage dealt by <c val="#TooltipNumbers"><d ref="Behavior,BarbarianWrathoftheBerserkerBase,Modification.DamageDealtFraction[Ability] * 100"/>%</c>. Reduce the duration of stuns, slows, and roots against Sonya by <c val="#TooltipNumbers">50%</c>. Lasts <c val="#TooltipNumbers"><d ref="Behavior,BarbarianWrathoftheBerserkerBase,Duration" player="0"/></c> seconds, and extends by <c val="#TooltipNumbers">1</c> second for every <c val="#TooltipNumbers">10</c> Fury gained. | |
Button/Tooltip/BarbarianWrathoftheBerserkerAngerManagementTalent=Increases all Fury generated during Wrath of the Berserker by <c val="#TooltipNumbers">100%</c>. | |
Button/Tooltip/BarbarianWrathoftheBerserkerCancel=<s val="StandardTooltip"><n/>Cancels Wrath of the Berserker. | |
Button/Tooltip/BattleMomentum1=<s val="StandardTooltipHeader">Battle Momentum</s><n/><s val="StandardTooltipDetails">Reduces the cooldown of all abilities by .25 seconds upon every auto attack.<n/><n/><s val="StandardTooltipDetails">Next Rank:<s val="StandardTooltip"> Increases the cooldown reduction to .5 seconds. | |
Button/Tooltip/BattleMomentum2=<s val="StandardTooltipHeader">Battle Momentum</s><n/><s val="StandardTooltipDetails">Reduces the cooldown of all abilities by .5 seconds upon every auto attack. | |
Button/Tooltip/BattleMomentumBase=<s val="StandardTooltipHeader">Battle Momentum</s><n/><s val="StandardTooltipDetails">Reduces the cooldown of all abilities by .25 seconds upon every auto attack. | |
Button/Tooltip/BehaviorFaceAppender/DemonHunterHatredRancor=Basic Attack Speed Bonus: <c val="#TooltipNumbers"><d ref="Behavior,NewHatredStack,Modification.AdditiveAttackSpeedFactor*$BehaviorStackCount:NewHatredStack$*100" precision="1"/>%</c> | |
Button/Tooltip/BehaviorFaceAppender/DemonHunterHatredRancorActive=Basic Attack Speed Bonus: <c val="#TooltipNumbers"><d ref="30+(Behavior,NewHatredStack,Modification.AdditiveAttackSpeedFactor*$BehaviorStackCount:NewHatredStack$*100)" precision="1"/>%</c> | |
Button/Tooltip/BehaviorFaceAppender/ThrallFrostwolfResilienceManaTide=</n>Restores <d ref="Effect,ThrallFrostwolfResilienceManaTideRestoreMana,RechargeVitalRate"/> Mana when activated. | |
Button/Tooltip/BlessedChampionTalent=<s val="StandardTooltipHeader">Blessed Champion</s><n/><s val="StandardTooltip"><n/>Basic Attacks heal nearby allies for <s val="StandardTooltipDetails">25%</s> of the damage dealt. | |
Button/Tooltip/BlessedChampionTalentSimple=<s val="TalentChoiceNameLabel">Blessed Champions</s><n/><s val="TalentChoiceDescriptionLabel">Basic Attacks heal allies</s> | |
Button/Tooltip/Block1=<s val="StandardTooltipHeader">Block</s><n/><s val="StandardTooltipDetails">Block 1 auto attack every <d ref="Behavior,TalentGenericBlock1Controller,Period"/> seconds. <n/><n/><s val="StandardTooltipDetails">Next Rank: </s><s val="StandardTooltip">Increase the amount of blocks to 2. Blocks regenerate one at a time at a rate of <d ref="Behavior,TalentGenericBlock2Controller,Period"/> seconds. | |
Button/Tooltip/Block1Base=<s val="StandardTooltipHeader">Block</s><n/><s val="StandardTooltipDetails">Block 1 auto attack every <d ref="Behavior,TalentGenericBlock1Controller,Period"/> seconds. | |
Button/Tooltip/Block2=<s val="StandardTooltipHeader">Block</s><n/><s val="StandardTooltipDetails">Block 2 auto attacks. Blocks regenerate one at a time at a rate of <d ref="Behavior,TalentGenericBlock2Controller,Period"/> seconds. | |
Button/Tooltip/BrightwingArcaneBarrageTalent=Increases the range of Arcane Flare by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/BrightwingArcaneFlare=Deal <c val="#TooltipNumbers"><d ref="Effect,ArcaneFlareInnerDamage,Amount"/></c> damage in a small area and <c val="#TooltipNumbers"><d ref="Effect,ArcaneFlareOuterDamage,Amount"/></c> damage in a larger area. | |
Button/Tooltip/BrightwingArcaneFlareArcanePrecisionTalent=Increases Arcane Flare's inner area damage by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/BrightwingArcaneFlareStickyFlareTalent=Enemies hit by Arcane Flare have their Movement Speed slowed by <c val="#TooltipNumbers"><d ref="-100*Behavior,StickyFlare,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,StickyFlare,Duration" player="0"/></c> seconds. | |
Button/Tooltip/BrightwingBlinkHealAllyDash=Teleport to a nearby ally, healing them for <c val="#TooltipNumbers"><d ref="Effect,BlinkHealInitialHeal,RechargeVitalRate"/></c>.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Abil,FaerieDragonBlinkHealDash,Cost[0].Charge.CountMax"/></c> charges. | |
Button/Tooltip/BrightwingBlinkHealAllyDashSelectButton=<s val="StandardTooltip">Heal friendly units in a small area for a short time. | |
Button/Tooltip/BrightwingBlinkHealTalentSelectButton=<s val="TalentChoiceHeroicAbilityLabel">Heroic Ability</s><n/><s val="TalentChoiceNameLabel">Emerald Wind </s><n/><s val="TalentChoiceDescriptionLabel">Damages and pushes enemies in area | |
Button/Tooltip/BrightwingBlinkHealTalentSimpleSelectButton=<s val="TalentChoiceNameLabel">Emerald Wind </s><n/><s val="TalentChoiceDescriptionLabel">Damages and pushes enemies in area | |
Button/Tooltip/BrightwingBouncyDustTalent=Pixie Dust bounces to another nearby ally upon impact. | |
Button/Tooltip/BrightwingDoubleWyrmhole=Teleport to a nearby ally, healing them for <c val="#TooltipNumbers"><d ref="Effect,BlinkHealInitialHeal,RechargeVitalRate"/></c>. | |
Button/Tooltip/BrightwingDoubleWyrmholeTalent=Blink Heal can be cast a second time on a different target within <c val="#TooltipNumbers"><d ref="Behavior,BrightwingBlinkHealDoubleWyrmholeFreeCast,Duration" player="0"/></c> seconds without consuming a charge. | |
Button/Tooltip/BrightwingDreamShotTalent=Increase the range of Arcane Flare by <c val="#TooltipNumbers">50%</c>. If an enemy Hero is hit by the inner radius, reduce its cooldown to <c val="#TooltipNumbers"><d ref="Effect,BrightwingArcaneFlareDreamShotInner,Cost[0].CooldownTimeUse"/></c> second. | |
Button/Tooltip/BrightwingEmeraldWind=After <c val="#TooltipNumbers"><d ref="Abil,FaerieDragonEmeraldWind,CastIntroTime" precision="1"/></c> seconds, create an expanding nova of wind, dealing <c val="#TooltipNumbers"><d ref="Effect,EmeraldWindDamage,Amount[0]"/> </c>damage and pushing enemies away. <n/><n/><c val="#AbilityPassive">Passive:</c> Increases the healing of Soothing Mist by <c val="#TooltipNumbers"><d ref="Talent,FaerieDragonHeroicAbilityEmeraldWind,AbilityModificationArray[0].Modifications[0].Value*100-100"/>%</c>. | |
Button/Tooltip/BrightwingEmeraldWindContinuousWindsTalent=Emerald Wind releases two additional novas that deal <c val="#TooltipNumbers">25%</c> damage. Also further increases the healing bonus of Soothing Mist by <c val="#TooltipNumbers">7%</c>. | |
Button/Tooltip/BrightwingEmeraldWindSelectButton=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonLuminosity,Cost[0].Cooldown[0].TimeUse[0]"/> seconds</s><n/><n/><s val="StandardTooltip">Creates an expanding nova of energy, dealing <c val="FFFF00"><d ref="Effect,LuminosityDamage,Amount[0]"/></c> damage to enemies and healing allies for <c val="FFFF00"><d ref="Effect,LuminosityModifyUnit,Amount[0]"/></c>. Enemy Heroes are also silenced for <c val="FFFF00"><d ref="Behavior,LuminositySilence,Duration" player="0"/></c> seconds. | |
Button/Tooltip/BrightwingEmeraldWindSoothingMistAppender=Passively increases the healing of Soothing Mist by <c val="#TooltipNumbers"><d ref="Talent,FaerieDragonHeroicAbilityEmeraldWind,AbilityModificationArray[0].Modifications[0].Value-1*100"/>%</c>. | |
Button/Tooltip/BrightwingEmeraldWindTalentSelectButton=<s val="StandardTooltipHeader">Emerald Wind </s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonEmeraldWind,Cost[0].Cooldown[0].TimeUse[0]"/> seconds</s><n/><n/><s val="StandardTooltip">Creates an expanding nova of energy, dealing <s val="StandardTooltipDetails"><d ref="Effect,EmeraldWindDamage,Amount[0]"/> </s>damage to enemies and pushing them away from the center. | |
Button/Tooltip/BrightwingEmeraldWindTalentSimpleSelectButton=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonLuminosity,Cost[0].Cooldown[0].TimeUse[0]"/> seconds</s><n/><n/><s val="StandardTooltip">Creates an expanding nova of energy, dealing <c val="FFFF00"><d ref="Effect,LuminosityDamage,Amount[0]"/></c> damage to enemies and healing allies for <c val="FFFF00"><d ref="Effect,LuminosityModifyUnit,Amount[0]"/></c>. Enemy Heroes are also silenced for <c val="FFFF00"><d ref="Behavior,LuminositySilence,Duration" player="0"/></c> seconds. | |
Button/Tooltip/BrightwingGreaterPolymorphTalent=Increases the duration of Polymorph by <c val="#TooltipNumbers"><d ref="Talent,BrightwingGreaterPolymorphPolymorph,AbilityModificationArray[0].Modifications[0].Value"Precision="2"/></c> seconds. | |
Button/Tooltip/BrightwingHyperShiftTalent=Each allied Hero healed by Soothing Mist reduces the cooldown of Phase Shift by <c val="#TooltipNumbers"><d ref="-Effect,BrightwingSoothingMistHyperShiftModifyCooldowns,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/BrightwingManicPixieTalent=When Soothing Mist heals an ally with Pixie Dust on them, they heal for an additional <c val="#TooltipNumbers"><d ref="Effect,BrightwingPixieDustManicPixieHealer,RechargeVitalRate*4"/></c> over <c val="#TooltipNumbers"><d ref="Behavior,BrightwingPixieDustManicPixie,Duration" player="0"/></c> seconds. | |
Button/Tooltip/BrightwingMistifiedTalent=Reduces the cooldown of Soothing Mist by <c val="#TooltipNumbers"><d ref="-Effect,BrightwingSoothingMistMistifiedModifyCooldown,Cost[0].CooldownTimeUse" precision="2"/></c> seconds every time Brightwing casts a Basic Ability. | |
Button/Tooltip/BrightwingPeekabooTalent=Phase Shifting to an ally casts a free Pixie Dust on them and reveals a large area around them and all enemies in it for <c val="#TooltipNumbers"><d ref="[d ref='Effect,BrightwingPhaseShiftPeekabooCreatePersistentRevealer,PeriodCount' player='0'/] / 16"/></c> seconds. | |
Button/Tooltip/BrightwingPhaseShift=Instead of mounting, teleport to an allied Hero. | |
Button/Tooltip/BrightwingPhaseShiftPhaseShieldTalent=After finishing the teleport, both Brightwing and her target gain a <c val="#TooltipNumbers"><d ref="Behavior,PhaseShield,DamageResponse.ModifyLimit"/></c> point Shield for <c val="#TooltipNumbers"><d ref="Behavior,PhaseShield,Duration" player="0"/></c> seconds. | |
Button/Tooltip/BrightwingPhaseShiftPhaseShieldTalentSelectButton=<s val="TalentChoiceHeroicAbilityLabel">Heroic Ability</s><n/><s val="TalentChoiceNameLabel">Emerald Wind </s><n/><s val="TalentChoiceDescriptionLabel">Damages and pushes enemies in area | |
Button/Tooltip/BrightwingPhaseShiftPhaseShieldTalentSimpleSelectButton=<s val="TalentChoiceNameLabel">Emerald Wind </s><n/><s val="TalentChoiceDescriptionLabel">Damages and pushes enemies in area | |
Button/Tooltip/BrightwingPixieBoostTalent=Pixie Dust gives <c val="#TooltipNumbers"><d ref="Behavior,BrightwingPixieDustPixieBoost,Modification.UnifiedMoveSpeedFactor*1000"/>%</c> bonus Move Speed, decaying to <c val="#TooltipNumbers"><d ref="Behavior,BrightwingPixieDustMoveSpeedBuff,Modification.UnifiedMoveSpeedFactor*100"/>%</c> over <c val="#TooltipNumbers"><d ref="Behavior,BrightwingPixieDustPixieBoostController,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/BrightwingPixieDust=Increase target's Movement Speed by <c val="#TooltipNumbers"><d ref="100*Behavior,BrightwingPixieDustMoveSpeedBuff,Modification.UnifiedMoveSpeedFactor"/>%</c>, and grant them <c val="#TooltipNumbers"><d ref="Behavior,BrightwingPixieDustSpellArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor for <c val="#TooltipNumbers"><d ref="Behavior,BrightwingPixieDustSpellArmorBehavior,Duration" player="0"/></c> seconds, reducing Spell damage taken by <c val="#TooltipNumbers"><d ref="Behavior,BrightwingPixieDustSpellArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c>. | |
Button/Tooltip/BrightwingPixieDustSelectButton=<s val="StandardTooltip">Heal friendly units in a small area for a short time. | |
Button/Tooltip/BrightwingPixieDustShieldDustTalent=Pixie Dust grants <c val="#TooltipNumbers"><d ref="Behavior,BrightwingPixieDustShieldDustArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor for <c val="#TooltipNumbers"><d ref="Behavior,BrightwingPixieDustShieldDustArmorBehavior,Duration"/></c> seconds, reducing Physical damage taken by <c val="#TooltipNumbers"><d ref="Behavior,BrightwingPixieDustShieldDustArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Button/Tooltip/BrightwingPolymorph=Polymorph a target for <c val="#TooltipNumbers"><d ref="Behavior,Polymorph,Duration" player="0" precision="2"/></c> seconds, Slowing their Movement Speed by <c val="#TooltipNumbers"><d ref="Behavior,Polymorph,Modification.UnifiedMoveSpeedFactor*(-100)"/>%</c> and Silencing them. Targets are not able to attack while Polymorphed. | |
Button/Tooltip/BrightwingPolymorphCritterizeTalent=While Polymorphed, the target's Armor is reduced by <c val="#TooltipNumbers"><d ref="Behavior,BrightwingPolymorphCritterizeArmorDecrease,ArmorModification.AllArmorBonus*(-1)"/></c>, increasing the damage they take by <c val="#TooltipNumbers"><d ref="Behavior,BrightwingPolymorphCritterizeArmorDecrease,ArmorModification.AllArmorBonus*(-1)"/>%</c>. | |
Button/Tooltip/BrightwingPolymorphSelectButton=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonPolymorph,Cost[0].Cooldown[0].TimeUse[0]"precision="1"/> seconds</s><n/><n/><s val="StandardTooltip">Deal <s val="StandardTooltipDetails"><d ref="Effect,PolymorphDamage,Amount"/></s> damage. Target cannot attack or use Abilities for <s val="StandardTooltipDetails"><d ref="Behavior,Polymorph,Duration"precision="2"/></s> seconds.</s> | |
Button/Tooltip/BrightwingRevitalizingMistTalent=Healing another Hero with Soothing Mist increases their healing received from Soothing Mist by <c val="#TooltipNumbers">25%</c> for <c val="#TooltipNumbers"><d ref="Behavior,BrightwingSoothingMistRevitalizingMist,Duration" player="0"/></c> seconds. Stacks <c val="#TooltipNumbers">3</c> times. | |
Button/Tooltip/BrightwingSoothingMist=Brightwing heals nearby allied Heroes for <c val="#TooltipNumbers"><d ref="Effect,FaerieDragonSoothingMistCreateHealerTooltipDummy,RechargeVitalRate"/></c> every <c val="#TooltipNumbers"><d ref="Abil,FaerieDragonSoothingMist,Cost[0].Cooldown.TimeUse"/></c> seconds. | |
Button/Tooltip/BrightwingSoothingMistGustofHealing=<s val="StandardTooltipDetails">Trait<n/>Cooldown: <d ref="Abil,FaerieDragonGustofHealing,Cost[0].Cooldown.TimeUse"/> seconds<n/><n/></s><s val="StandardTooltip">Brightwing heals allied Heroes for <s val="StandardTooltipDetails"><d ref="Effect,SoothingMistCreateHealer,RechargeVitalRate"/></s> every <s val="StandardTooltipDetails"><d ref="Abil,FaerieDragonSoothingMist,Cost[0].Cooldown.TimeUse"/></s> seconds.</s> | |
Button/Tooltip/BrightwingUnfurlingSprayTalent=Increases Soothing Mist's range by <c val="#TooltipNumbers"><d ref="(Talent,BrightwingUnfurlingSpraySoothingMist,AbilityModificationArray[0].Modifications[0].Value - 1) * 100" player="0" precision="0"/>%</c>. | |
Button/Tooltip/BrightwingUnstableAnomalyTalent=When Polymorph ends, deal <c val="#TooltipNumbers"><d ref="Effect,BrightwingPolymorphUnstableAnomalyDamage,Amount"/></c> damage to the target and all nearby enemies. | |
Button/Tooltip/BrightwingWoundedAnimalTalent=Increase the Movement Speed slow of Polymorph to <c val="#TooltipNumbers">30%</c>. | |
Button/Tooltip/BrightwingWoundedAnimalTalentSimple=<s val="TalentChoiceNameLabel">Wounded Animal</s><n/><s val="TalentChoiceDescriptionLabel">Increase Polymorph slow | |
Button/Tooltip/BruiserMinionLvl1=Powerful melee warrior.<n/><n/><c val="ffff8a">Can attack ground units.</c> | |
Button/Tooltip/BruiserMinionLvl2=Powerful melee warrior.<n/><n/><c val="ffff8a">Can attack ground units.</c> | |
Button/Tooltip/BruiserMinionLvl3=Powerful melee warrior.<n/><n/><c val="ffff8a">Can attack ground units.</c> | |
Button/Tooltip/BruiserMinionLvl4=Powerful melee warrior.<n/><n/><c val="ffff8a">Can attack ground units.</c> | |
Button/Tooltip/BucketConstantHeroismSHLD=<s val="StandardTooltipHeader">Constant Heroism</s><n/><s val="StandardTooltip"><s val="StandardTooltipDetails">+450</s> Shields<n/><n/>Your Heroic Ability's cooldown is reduced by <s val="StandardTooltipDetails"><d ref="$GalaxyVar:libCore_gv_talents_Bucket_ConstantHeroism_C$*100"/>%</s>. | |
Button/Tooltip/BucketConstantHeroismSHLD_Simple=<s val="TalentChoiceNameLabel">Constant Heroism</s><n/><s val="TalentChoiceDescriptionLabel">+450 Shields<n>+<d ref="$GalaxyVar:libCore_gv_talents_Bucket_ConstantHeroism_C$ *100"/>% Heroic Ability Cooldown Reduction | |
Button/Tooltip/BucketMentalAgility=<s val="StandardTooltipHeader">Mental Agility</s><n/><s val="StandardTooltip"><s val="StandardTooltipDetails">+10%</s> Cooldown Reduction<n/><s val="StandardTooltipDetails">+<d ref="Behavior,BucketMentalAgility,Modification.VitalRegenArray[Energy]" precision="2"/></s> Mana Regen | |
Button/Tooltip/BucketMentalAgilitySimple=<s val="TalentChoiceNameLabel">Mental Agility</s><n/><s val="TalentChoiceDescriptionLabel">+10% Cooldown Reduction<n/>+<d ref="Behavior,BucketMentalAgility,Modification.VitalRegenArray[Energy]" precision="2"/> Mana Regen | |
Button/Tooltip/BuilderBuildTurret=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,BuilderBuildTurret,InfoArray[0].Cooldown.TimeUse" precision="1"/> seconds<n/>Build Time: <d ref="Abil,BuilderBuildTurret,InfoArray[0].Time" precision="1"/> seconds</s><n/><n/><s val="StandardTooltip">Places a Turret on a Building Site. Tower has <s val="StandardTooltipDetails"><d ref="Unit,BuilderTurret,LifeMax" Precision="2"/></s> Health and deals <s val="StandardTooltipDetails"><d ref="Effect,TurretWeaponDamage,Amount" Precision="2"/></s> damage to nearby enemies. | |
Button/Tooltip/BuilderBuildTurretHalt=Halts construction of the current structure. Construction can be resumed for 0 cost by smart casting on the building. | |
Button/Tooltip/BuilderFortify=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,BuilderFortify,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</s><n/><n/><s val="StandardTooltip">Permanently adds <s val="StandardTooltipDetails"><d ref="Behavior,Fortify,Modification.VitalMaxArray[1]" Precision="2"/></s> shields to target building. Recharges <s val="StandardTooltipDetails"><d ref="Effect,FortifyRegen,VitalArray[1].Change" Precision="2"/></s> shields per second while out of combat. | |
Button/Tooltip/BuilderRepair=<s val="StandardTooltip">Repairs <s val="StandardTooltipDetails"><d ref="Effect,RepairCreateHealer,RechargeVitalRate" Precision="1"/></s> Health per second to a damaged building. | |
Button/Tooltip/BuilderSetMine=<s val="StandardTooltipDetails">Charge Cooldown: <d ref="Abil,BuilderSetMine,Cost[0].Charge.TimeUse" precision="1"/> seconds<n/>Duration: <d ref="Behavior,GoblinShredderMineScan,Duration" precision="1" player="0"/> seconds</s><n/><n/><s val="StandardTooltip">Deals <s val="StandardTooltipDetails"><d ref="Effect,SetMineDamage,Amount" Precision="2"/></s> damage to nearby enemies. <q val="StandardTooltipDetails"><d ref="Behavior,GoblinShredderMineArming,Duration" precision="2" player="0"/></s> second arming time. | |
Button/Tooltip/ButcherButchersBrand=Deal <c val="#TooltipNumbers"><d ref="Effect,ButchersBrandDamage,Amount"/></c> damage to an enemy and Brand them for <c val="#TooltipNumbers"><d ref="Behavior,ButchersBrand,Duration" player="0"/></c> seconds. The Butcher's Basic Attacks against the Branded target heal him for <c val="#TooltipNumbers"><d ref="Behavior,ButchersBrandLifestealBehavior,Modification.VitalDamageLeechArray[Life].KindArray[Basic]*100" player="0"/>%</c> of the damage done.<n/><n/>Basic Attacks against Branded Heroes heal for double and extend the duration of the Brand by <c val="#TooltipNumbers">0.5</c> seconds. | |
Button/Tooltip/ButcherButchersBrandCraveFleshTalent=While an enemy is affected by Butcher's Brand, gain <c val="#TooltipNumbers"><d ref="Behavior,ButcherButchersBrandCraveFlesh,Modification.UnifiedMoveSpeedFactor*100"/>%</c> Movement Speed. | |
Button/Tooltip/ButcherButchersBrandExposeFleshTalent=<s val="StandardTooltipHeader">Expose Flesh</s><s val="StandardTooltip"><n/><n/>While a target is under the effects of Butcher's Brand, they are also Vulnerable, increasing all damage taken by <s val="StandardTooltipDetails">25%</s>. | |
Button/Tooltip/ButcherButchersBrandExposeFleshTalentSimple=<s val="TalentChoiceNameLabel">Expose Flesh</s><n/><s val="TalentChoiceDescriptionLabel">Butcher's Brand also makes the target Vulnerable | |
Button/Tooltip/ButcherButchersBrandInsatiableBladeTalent=While facing a branded enemy, The Butcher's Movement Speed is increased by <c val="#TooltipNumbers"><d ref="100*Behavior,ButcherButchersBrandInsatiableBladeTalentBuff,Modification.UnifiedMoveSpeedFactor"/>%</c>. | |
Button/Tooltip/ButcherCleaver=Basic Attacks deal <c val="#TooltipNumbers"><d ref="100*(1+Effect,ButcherHeroWeaponCleaverTalentDamage,AttributeFactor[Heroic])"/>%</c> of The Butcher's Basic Attack Damage in an area around the target. | |
Button/Tooltip/ButcherEnragedTalent=While below <c val="#TooltipNumbers">50%</c> of his maximum Health, taking damage causes The Butcher to become Enraged for <c val="#TooltipNumbers"><d ref="Behavior,EnragedActive,Duration" player="0"/></c> seconds, gaining <c val="#TooltipNumbers"><d ref="Behavior,EnragedActive,Modification.AdditiveAttackSpeedFactor*100"/>%</c> Attack Speed and <c val="#TooltipNumbers"><d ref="Behavior,ButcherEnragedArmorIncrease,ArmorModification.AllArmorBonus"/></c> Armor, reducing damage taken by <c val="#TooltipNumbers"><d ref="Behavior,ButcherEnragedArmorIncrease,ArmorModification.AllArmorBonus"/>%</c>.<n/><n/>This effect has a <c val="#TooltipNumbers"><d ref="Effect,ButcherEnragedModifyDummyCooldown,Cost.Cooldown.TimeUse"/></c> second cooldown. | |
Button/Tooltip/ButcherFreshBloodFrenzyMeatTalent=Basic Attacks against enemy Heroes grant <c val="#TooltipNumbers"><d ref="100*Behavior,ButcherBloodFrenzyStack,Modification.AdditiveAttackSpeedFactor"/>%</c> increased Attack and Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,ButcherBloodFrenzyStack,Duration"/></c> seconds, up to <c val="#TooltipNumbers"><d ref="Behavior,ButcherBloodFrenzyStack,MaxStackCount*Behavior,ButcherBloodFrenzyStack,Modification.AdditiveAttackSpeedFactor*100"/>%</c>. | |
Button/Tooltip/ButcherFreshMeat=Upon dying, nearby enemy Minions drop <c val="#TooltipNumbers">1</c> Fresh Meat and enemy Heroes drop <c val="#TooltipNumbers"><d ref="Effect,ButcherFreshMeat20StackAdd,Value"player="0"/></c> Fresh Meat. Fresh Meat can be picked up to gain <c val="#TooltipNumbers"><d ref="Accumulator,ButcherFreshMeatAccumulator,Scale"precision="2"/></c> Attack Damage per Meat. The Butcher loses <c val="#TooltipNumbers"><d ref="-Effect,ButcherFreshMeatDeathRemoveStacks,Value"/></c> Fresh Meat upon dying.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Collect <c val="#TooltipNumbers"><d ref="Behavior,ButcherFreshMeatTokenCounter,ConditionalEvents[0].CompareValue"/></c> Fresh Meat.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> Gain an additional <c val="#TooltipNumbers"><d ref="Behavior,ButcherFreshMeatQuestCompletionCarry,Modification.DamageDealtScaled[Basic]"/></c> Attack Damage and <c val="#TooltipNumbers"><d ref="100*Behavior,ButcherFreshMeatQuestCompletionCarry,Modification.AdditiveAttackSpeedFactor"/>%</c> increased Attack Speed. Heroes continue to drop <c val="#TooltipNumbers"><d ref="Effect,ButcherFreshMeatQuestCompleteModifyHeroMeatCount,EffectArray[0].Value"/></c> Fresh Meat, Minions no longer drop Fresh Meat, and Fresh Meat is no longer lost on death. | |
Button/Tooltip/ButcherFreshMeatAbattoirTalent=Decreases the amount of Fresh Meat lost on death from <c val="#TooltipNumbers"><d ref="-Effect,ButcherFreshMeatDeathRemoveStacks,Value" player="0"/></c> to <c val="#TooltipNumbers"><d ref="-Effect,ButcherFreshMeatAbattoirDeathRemoveStacks,Value" player="0"/></c>. Once the Fresh Meat Quest is completed, Heroes continue to drop Meat that grants Attack Damage. This bonus Meat is not lost on death. | |
Button/Tooltip/ButcherFreshMeatAbattoirToken=<c val="#TooltipQuest">Meat Collected: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:ButcherFreshMeatAbattoirTokenCounter$"/><n/><c val="#TooltipQuest">Bonus Attack Damage: </c><d ref="$BehaviorStackCount:ButcherFreshMeatAbattoirTokenCounter$*Accumulator,ButcherFreshMeatAbattoirAccumulator,Scale"precision="1"/> | |
Button/Tooltip/ButcherFreshMeatAbattoirToken2=<c val="#TooltipQuest">Meat Collected: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:ButcherFreshMeatAbattoirTalentTokenCounter$"/><n/><c val="#TooltipQuest">Bonus Attack Damage: </c><d ref="$BehaviorStackCount:ButcherFreshMeatAbattoirTalentTokenCounter$*Accumulator,ButcherFreshMeatAbattoirTalentAccumulator,Scale"precision="1"/> | |
Button/Tooltip/ButcherFreshMeatToken=<c val="#TooltipQuest">Meat Collected: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:ButcherFreshMeatTokenCounter$"/><n/><c val="#TooltipQuest">Bonus Attack Damage: </c><d ref="$BehaviorStackCount:ButcherFreshMeatTokenCounter$*Accumulator,ButcherFreshMeatAccumulator,Scale+($BehaviorStackCount:ButcherFreshMeatQuestCompletionCarry$*Behavior,ButcherFreshMeatQuestCompletionCarry,Modification.DamageDealtScaled[Basic])"precision="1"/> | |
Button/Tooltip/ButcherFreshMeatVictualsTalent=Every time a nearby enemy minion dies, The Butcher heals <c val="#TooltipNumbers"><d ref="Effect,ButcherFreshMeatVictualsCreateHealer,RechargeVitalFraction*100"/>%</c> of his maximum health. | |
Button/Tooltip/ButcherFurnaceBlast=After a <c val="#TooltipNumbers"><d ref="Behavior,ButcherFurnaceBlast,Duration" player="0"/></c> second delay, fire explodes around The Butcher dealing <c val="#TooltipNumbers"><d ref="Effect,ButcherFurnaceBlastDamage,Amount"/></c> damage to enemies.<n/><n/>Can be cast while using Ruthless Onslaught. | |
Button/Tooltip/ButcherFurnaceBlastFiresofHellTalent=Furnace Blast explodes a second time <c val="#TooltipNumbers">3</c> seconds after the initial explosion. | |
Button/Tooltip/ButcherHamstring=Deal <c val="#TooltipNumbers"><d ref="Effect,HamstringDamage,Amount"/></c> damage and slow enemies by <c val="#TooltipNumbers"><d ref="(Behavior,ButcherHamstringSlow,Modification.UnifiedMoveSpeedFactor)*100*(Behavior,ButcherHamstringSlow,MaxStackCount)*(-1)"/>%</c> fading over <c val="#TooltipNumbers"><d ref="Behavior,ButcherHamstringSlow,Duration" player="0"/></c> seconds. The Butcher's next Basic Attack will strike immediately. | |
Button/Tooltip/ButcherHamstringBluntEdgeTalent=<s val="StandardTooltipHeader">Blunt Edge</s><s val="StandardTooltip"><n/><n/>Increases the damage of Hamstring by <s val="StandardTooltipDetails">100%</s>, but increases the cooldown by <s val="StandardTooltipDetails">2</s> seconds. | |
Button/Tooltip/ButcherHamstringBluntEdgeTalentSimple=<s val="TalentChoiceNameLabel">Blunt Edge</s><n/><s val="TalentChoiceDescriptionLabel">Increases damage and cooldown | |
Button/Tooltip/ButcherHamstringBrutalStrikeTalent=After using Hamstring, The Butcher's next <c val="#TooltipNumbers"><d ref="Behavior,ButcherHamstringBrutalStrikeTalentStack,MaxStackCount"/></c> Basic Attacks within <c val="#TooltipNumbers"><d ref="Behavior,ButcherBrutalStrike,Duration" player="0"/></c> seconds deal an additional <c val="#TooltipNumbers"><d ref="Behavior,ButcherBrutalStrike,Modification.DamageDealtFraction[Basic]*100"/>%</c> damage. | |
Button/Tooltip/ButcherHamstringCheapShotTalent=Hamstring does <c val="#TooltipNumbers"><d ref="Effect,HamstringDamage,MultiplicativeModifierArray[ButcherHamstringCheapShot].Modifier*100" precision="2"/>%</c> more damage to targets affected by a Slow, Root, or Stun. | |
Button/Tooltip/ButcherHamstringChopMeatTalent=Increases Hamstring damage by <c val="#TooltipNumbers"><d ref="Effect,HamstringDamage,MultiplicativeModifierArray[ButcherHamstringChopMeat].Modifier*100"/>%</c> to Minions and Mercenaries. | |
Button/Tooltip/ButcherHamstringCripplingSlamTalent=Hamstring's slow no longer fades out, and the duration is increased by <c val="#TooltipNumbers"><d ref="(100*Talent,ButcherMasteryHamstringCripplingSlam,AbilityModificationArray[0].Modifications[1].Value)-100"player="0"/>%</c>. | |
Button/Tooltip/ButcherHamstringFlailAxeTalent=Increases the length of Hamstring by <c val="#TooltipNumbers">40%</c>. | |
Button/Tooltip/ButcherHamstringInvigorationTalent=If Hamstring hits a Hero, half of the Mana cost is refunded and the cooldown is reduced by <c val="#TooltipNumbers"><d ref="Effect,ButcherHamstringInvigorationRefundCooldown,Cost[0].CooldownTimeUse*(-1)"/></c> second. | |
Button/Tooltip/ButcherLambToTheSlaughter=Throw a hitching post that attaches to the nearest enemy Hero after a <c val="#TooltipNumbers">1</c> second delay. This deals <c val="#TooltipNumbers"><d ref="Effect,ButcherLambToTheSlaughterTargetDamage,Amount"/></c> damage and causes the enemy to be chained to the post and Silenced for <c val="#TooltipNumbers"><d ref="Behavior,ButcherLambToTheSlaughterPostHookedTarget,Duration" player="0"/></c> seconds. | |
Button/Tooltip/ButcherLambToTheSlaughterSlaughterhouseTalent=Lamb to the Slaughter now chains all enemy Heroes in range. | |
Button/Tooltip/ButcherMeatShield=When Ruthless Onslaught impacts an enemy Hero, The Butcher gains <c val="#TooltipNumbers"><d ref="Behavior,SpellShieldActive,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor for <c val="#TooltipNumbers"><d ref="Effect,ButcherRuthlessOnslaughtApplyMeatShieldTalentBuff,Duration"precision="1"/></c> seconds, reducing Ability Damage taken by <c val="#TooltipNumbers"><d ref="Behavior,SpellShieldActive,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c>. | |
Button/Tooltip/ButcherRuthlessOnslaught=Charge at an enemy, becoming Unstoppable and gaining Movement Speed. If The Butcher reaches the target, they are stunned for <c val="#TooltipNumbers"><d ref="Behavior,RuthlessOnslaughtStun,Duration" player="0" precision="2"/></c> second and take <c val="#TooltipNumbers"><d ref="Effect,RuthlessOnslaughtImpactDamage,Amount"/></c> damage. | |
Button/Tooltip/ButcherRuthlessOnslaughtCancel=Cancels the Ruthless Onslaught ability. | |
Button/Tooltip/ButcherRuthlessOnslaughtSavageChargeTalent=Ruthless Onslaught deals bonus damage to Heroes equal to <c val="#TooltipNumbers">10%</c> of their maximum Health. | |
Button/Tooltip/ButcherRuthlessOnslaughtUnrelentingPursuitTalent=Reduces the cooldown of Ruthless Onslaught by <c val="#TooltipNumbers"><d ref="(Effect,RuthlessOnslaughtUnrelentingPursuitModifyUnit,Cost[0].CooldownTimeUse/Abil,ButcherRuthlessOnslaught,Cost[0].Cooldown.TimeUse)*(-100)"/>%</c> upon impact. | |
Button/Tooltip/CancelBanelingBarrage=<s val="StandardTooltip"><n/>Cancels the Baneling Barrage ability. | |
Button/Tooltip/CancelTrebuchetTransform=<s val="StandardTooltip"><n/>Cancels changing between forms. | |
Button/Tooltip/CatapultMinion=<s val="StandardTooltipDetails">Deals splash damage at long range. Outranges enemy fortifications.</s> | |
Button/Tooltip/CentrifugalHooksTalent2=<s val="StandardTooltipHeader">Centrifugal Hooks </s><n/><s val="StandardTooltip"><n/>Banelings can travel twice as far before exploding. | |
Button/Tooltip/ChenAccumulatingFlame=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Every time a Hero is Ignited with Breath of Fire, increase its damage over time by <c val="#TooltipNumbers"><d ref="100*Accumulator,ChenAccumulatingFlameAccumulator,Scale"/>%</c>, up to <c val="#TooltipNumbers"><d ref="100*Accumulator,ChenAccumulatingFlameAccumulator,MaxAccumulation"/>%</c>.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After Igniting <c val="#TooltipNumbers"><d ref="Accumulator,ChenAccumulatingFlameAccumulator,MaxAccumulation / Accumulator,ChenAccumulatingFlameAccumulator,Scale"/></c> Heroes, gain <c val="#TooltipNumbers"><d ref="Behavior,Resistant25,ArmorModification.AllArmorBonus"/></c> Armor for <c val="#TooltipNumbers">1</c> second per Hero Ignited, reducing damage taken by <c val="#TooltipNumbers">25%</c>. | |
Button/Tooltip/ChenAccumulatingFlameToken=<c val="#TooltipQuest">Heroes Ignited: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:ChenBreathOfFireAccumulatingFlameTokenCounter$"/>/<d ref="Behavior,ChenBreathOfFireAccumulatingFlameTokenCounter,Max"/><n/><c val="#TooltipQuest">Bonus Damage:</c> <d ref="100*($BehaviorStackCount:ChenBreathOfFireAccumulatingFlameTokenCounter$)*Accumulator,ChenAccumulatingFlameAccumulator,Scale"/>% | |
Button/Tooltip/ChenAnotherRound=Increases the radius of Keg Smash by <c val="#TooltipNumbers"><d ref="Talent,ChenAnotherRound,AbilityModificationArray[0].Modifications[0].Value/Effect,ChenKegSmashSearch,AreaArray[0].Radius*100"/>%</c>. After hitting an enemy Hero with Keg Smash, the cooldown of the next Basic Ability used will be reduced by <c val="#TooltipNumbers"><d ref="Effect,ChenFlyingKickAnotherRoundTalentModifyCooldown,Cost[0].CooldownTimeUse*(-1)"/></c> seconds. | |
Button/Tooltip/ChenBreathOfFire=Breathe a cone of flames, dealing <c val="#TooltipNumbers"><d ref="Effect,ChenBreathOfFireDamage,Amount"/></c> damage. Enemies soaked in Brew are Ignited, dealing <c val="#TooltipNumbers"><d ref="Effect,ChenBreathOfFireDoTDamage,Amount*Behavior,ChenBreathofFireDoT,Duration"/></c> additional damage over <c val="#TooltipNumbers"><d ref="Behavior,ChenBreathofFireDoT,Duration"/></c> seconds. | |
Button/Tooltip/ChenBreathOfFireRingOfFireTalent=After using Breath of Fire, ignite in a fiery aura, dealing <c val="#TooltipNumbers"><d ref="Effect,ChenBreathOfFireRingOfFireTalentDamage,Amount"/></c> damage every second to nearby enemies for <c val="#TooltipNumbers"><d ref="Behavior,ChenBreathofFireRingOfFire,Duration"/></c> seconds. | |
Button/Tooltip/ChenEarth=Fire and Earth leap to the target location, slowing enemies in a large area by <c val="#TooltipNumbers"><d ref="-100*Behavior,ChenEarthSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,ChenEarthSlow,Duration"precision="1"/></c> seconds. | |
Button/Tooltip/ChenElusiveBrawler=Activate to evade enemy Basic Attacks for <c val="#TooltipNumbers"><d ref="Behavior,ChenElusiveBrawler,Duration"/></c> seconds. Chen's Basic Attacks reduce this cooldown by <c val="#TooltipNumbers"><d ref="-Effect,ChenElusiveBrawlerModifyPlayerCooldown,Cost.Cooldown.TimeUse"/></c> seconds. | |
Button/Tooltip/ChenElusiveBrawlerHotbar=Activate to evade enemy Basic Attacks for <c val="#TooltipNumbers"><d ref="Behavior,ChenElusiveBrawler,Duration"/></c> seconds. Chen's Basic Attacks reduce this cooldown by <c val="#TooltipNumbers"><d ref="-Effect,ChenElusiveBrawlerModifyPlayerCooldown,Cost.Cooldown.TimeUse"/></c> seconds. | |
Button/Tooltip/ChenFire=Increase the Attack Speed of the spirits by <c val="#TooltipNumbers"><d ref="100*Behavior,ChenFireBuff,Modification.AdditiveAttackSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,ChenFireBuff,Duration"/></c> seconds. | |
Button/Tooltip/ChenFirePassive=Increase the Attack Speed of the spirits by <c val="#TooltipNumbers"><d ref="100*Behavior,ChenFireBuff,Modification.AdditiveAttackSpeedFactor"/>%</c> as long as Fire is alive. | |
Button/Tooltip/ChenFlyingKick=Kick through target enemy, dealing <c val="#TooltipNumbers"><d ref="Effect,ChenFlyingKickDamage,Amount"/></c> damage. | |
Button/Tooltip/ChenFlyingKickDeadlyStrikeTalent=Flying Kick no longer costs Brew. Additionally, its damage is increased by <c val="#TooltipNumbers">100%</c> while Chen has Shields from Fortifying Brew. | |
Button/Tooltip/ChenFlyingKickPressurePointTalent=Flying Kick slows the target enemy by <c val="#TooltipNumbers"><d ref="-100*Behavior,ChenFlyingKickPressurePointSlow,Modification.UnifiedMoveSpeedFactor" precision="2"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,ChenFlyingKickPressurePointSlow,Duration" player="0"/></c> second, or by <c val="#TooltipNumbers"><d ref="-100*Behavior,ChenFlyingKickPressurePointSlowBrewDrenched,Modification.UnifiedMoveSpeedFactor"/>%</c> if they're soaked in Brew. | |
Button/Tooltip/ChenFlyingLeap=Increases Flying Kick's range by <c val="#TooltipNumbers"><d ref="(100*Talent,ChenFlyingLeap,AbilityModificationArray[0].Modifications[0].Value)-100"/>%</c>. | |
Button/Tooltip/ChenFortifyingBrew=Chen drinks from his keg, instantly gaining <c val="#TooltipNumbers"><d ref="Effect,ChenFortifyingBrewInitialModifyEnergy,VitalArray[Energy].Change"/></c> Brew. While drinking, Chen continues to gain <c val="#TooltipNumbers"><d ref="8*Effect,ChenFortifyingBrewModifyEnergy,VitalArray[Energy].Change"/></c> Brew and <c val="#TooltipNumbers"><d ref="Behavior,ChenFortifyingBrewShield,DamageResponse.ModifyLimit *2"/></c> temporary Shields per second, up to a maximum of <c val="#TooltipNumbers"><d ref="Behavior,ChenFortifyingBrewShield,DamageResponse.ModifyLimit * Behavior,ChenFortifyingBrewShield,MaxStackCount"/></c> while drinking. Shields persist for <c val="#TooltipNumbers">2</c> seconds after he stops drinking. | |
Button/Tooltip/ChenFortifyingBrewBolderFlavorTalent=Fortifying Brew instantly Shields Chen for <c val="#TooltipNumbers"><d ref="(Behavior,ChenFortifyingBrewShield,DamageResponse.ModifyLimit * Behavior,ChenFortifyingBrewShield,MaxStackCount) * 0.5"/></c>. Additionally, Shields persist for <c val="#TooltipNumbers"><d ref="Talent,ChenBolderFlavor,AbilityModificationArray[0].Modifications[0].Value"/></c> extra second after he stops drinking. | |
Button/Tooltip/ChenFortifyingBrewBrewmastersBalanceTalent=While at or below <c val="#TooltipNumbers">50</c> Brew, gain <c val="#TooltipNumbers"><d ref="100*Behavior,ChenBrewmastersBalanceSpeedBuff,Modification.UnifiedMoveSpeedFactor"/>%</c> Movement Speed. While at or above <c val="#TooltipNumbers">50</c> Brew, regenerate an additional <c val="#TooltipNumbers"><d ref="Behavior,ChenBrewmastersBalanceHealthRegen,Modification.VitalRegenArray[Life]"/></c> Health per second. | |
Button/Tooltip/ChenFortifyingBrewCancel=Cancel channeling Fortifying Brew | |
Button/Tooltip/ChenFortifyingBrewEnoughToShareTalent=Fortifying Brew also Shields nearby allied Heroes for <c val="#TooltipNumbers"><d ref="Behavior,ChenFortifyingBrewShieldAlly,DamageResponse.ModifyLimit*2"/></c> per second. | |
Button/Tooltip/ChenFortifyingBrewGroundingBrewTalent=Fortifying Brew grants <c val="#TooltipNumbers"><d ref="Behavior,ChenFortifyingBrewGroundingBrew,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor while drinking, reducing Ability Damage taken by <c val="#TooltipNumbers"><d ref="Behavior,ChenFortifyingBrewGroundingBrew,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c>. | |
Button/Tooltip/ChenFreshestIngredients=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Gathering a Regeneration Globe increases Chen's Health Regeneration by <c val="#TooltipNumbers">1</c> per second, up to <c val="#TooltipNumbers"><d ref="Behavior,ChenFreshestIngredientsTokenCounter,Max"/></c>.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After gathering <c val="#TooltipNumbers"><d ref="Behavior,ChenFreshestIngredientsTokenCounter,Max"/></c> Regeneration Globes, <c val="#TooltipNumbers">50%</c> of the Shield from Fortifying Brew persists indefinitely after drinking. | |
Button/Tooltip/ChenFreshestIngredientsTalentToken=<c val="#TooltipQuest">Globes gathered: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:ChenFreshestIngredientsTokenCounter$"/>/<d ref="Behavior,ChenFreshestIngredientsTokenCounter,Max"/></c><n/>Health Regen: <c val="#TooltipNumbers" validator="True"><d ref="Accumulator,ChenFreshestIngredientsTalentAccumulator,Scale*($BehaviorStackCount:ChenFreshestIngredientsTokenCounter$)"/></c></c> | |
Button/Tooltip/ChenKegSmash=Smash Chen's keg, dealing <c val="#TooltipNumbers"><d ref="Effect,ChenKegSmashDamage,Amount"/></c> damage and drenching affected enemies in Brew, slowing them by <c val="#TooltipNumbers"><d ref="- Behavior,ChenKegSmashSlow,Modification[0].UnifiedMoveSpeedFactor[0] * 100" player="0"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,ChenKegSmashSlow,Duration" player="0" precision="1"/></c> seconds. | |
Button/Tooltip/ChenKegSmashATouchOfHoneyTalent=Increase the slow from Keg Smash to <c val="#TooltipNumbers">40%</c>. | |
Button/Tooltip/ChenKegSmashKegTossTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Every time Keg Smash hits a Hero, increase its damage by <c val="#TooltipNumbers"><d ref="Accumulator,ChenKegTossAccumulator,Scale"/></c>, up to <c val="#TooltipNumbers"><d ref="Accumulator,ChenKegTossAccumulator,MaxAccumulation"/></c>. <n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After hitting <c val="#TooltipNumbers"><d ref="Accumulator,ChenKegTossAccumulator,MaxAccumulation / Accumulator,ChenKegTossAccumulator,Scale"/></c> Heroes, increase its range by <c val="#TooltipNumbers">125%</c> and gain an additional charge. | |
Button/Tooltip/ChenKegTossToken=<c val="#TooltipQuest">Heroes hit: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:ChenKegTossTokenCounter$"/>/<d ref="Behavior,ChenKegTossTokenCounter,Max"/><n/><c val="#TooltipQuest">Bonus Damage:</c> <d ref="$BehaviorStackCount:ChenKegTossTokenCounter$*Accumulator,ChenKegTossAccumulator,Scale"/> | |
Button/Tooltip/ChenKegTossTokenComplete= | |
Button/Tooltip/ChenPurifyingBrew=The next Stun or Silence used against Chen has its duration reduced by <c val="#TooltipNumbers">75%</c> and resets the cooldown of Fortifying Brew. Can only trigger once every <c val="#TooltipNumbers"><d ref="Behavior,ChenPurifyingBrewCooldown,Duration"/></c> seconds. While channeling Fortifying Brew gain <c val="#TooltipNumbers"><d ref="Behavior,ChenFortifyingBrewGroundingBrew,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor, reducing Ability Damage taken by <c val="#TooltipNumbers"><d ref="Behavior,ChenFortifyingBrewGroundingBrew,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c>. | |
Button/Tooltip/ChenRefreshingElixir=Increases regeneration effects and all healing received by <c val="#TooltipNumbers"><d ref="100*Behavior,ChenRefreshingElixirCarry,Modification.VitalRegenMultiplier[Life]"/>%</c>, or by <c val="#TooltipNumbers"><d ref="100*Behavior,ChenRefreshingElixirFortifyingBrewActiveCarry,Modification.VitalRegenMultiplier[Life]"/>%</c> while drinking Fortifying Brew. | |
Button/Tooltip/ChenStorm=Increase the Movement Speed of the spirits by <c val="#TooltipNumbers"><d ref="100*Behavior,ChenStormBuff,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,ChenStormBuff,Duration"/></c> seconds. | |
Button/Tooltip/ChenStormEarthFire=After <c val="#TooltipNumbers"><d ref="Abil,ChenStormEarthFire,CastIntroTime"/></c> second, Chen splits into three elemental spirits for <c val="#TooltipNumbers"><d ref="Behavior,StormEarthFireCasterBehavior,Duration[0]"/></c> seconds, each with <c val="#TooltipNumbers">75%</c> of Chen's maximum Health and a unique ability. If all three spirits are killed, Chen will die as well.<n/><n/><c val="00ffff">Storm</c> can grant the spirits Movement Speed. <n/><c val="00ff00">Earth</c> can leap to an area and slow enemies. <n/><c val="ff6600">Fire</c> can grant the spirits Attack Speed. | |
Button/Tooltip/ChenStormEarthFireElementalConduitTalent=Increases the spirits' Health to <c val="#TooltipNumbers">100%</c> of Chen's maximum Health and empowers their abilities.<n/><n/><c val="00ffff">Storm</c> can grant the spirits Unstoppable. <n/><c val="00ff00">Earth</c>'s leap cooldown is reduced by <c val="#TooltipNumbers"><d ref="-Talent,ChenElementalConduit,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds. <n/><c val="ff6600">Fire</c> grants Attack Speed as long as it is alive. | |
Button/Tooltip/ChenStormstoutSecretRecipe=Heal for <c val="#TooltipNumbers">1.5%</c> of Chen's maximum Health every time his Basic Abilities hit an enemy Hero. | |
Button/Tooltip/ChenWanderingKeg=Roll around inside an Unstoppable barrel with <c val="#TooltipNumbers"><d ref="(Behavior,ChenWanderingKegCasterBuff,Modification.MoveSpeedMultiplier-1)*100" player="0"/>%</c> increased Movement Speed, dealing <c val="#TooltipNumbers"><d ref="Effect,ChenWanderingKegDamage,Amount[0]"/></c> damage to enemies in the way and knocking them back. Lasts for <c val="#TooltipNumbers"><d ref="Behavior,ChenWanderingKegCasterBuff,Duration[0]"/></c> seconds. | |
Button/Tooltip/ChenWanderingKegUntappedPotentialTalent=Wandering Keg increases Movement Speed by <c val="#TooltipNumbers"><d ref="((Behavior,ChenWanderingKegCasterBuff,Modification.MoveSpeedMultiplier-1)+Talent,ChenMasteryWanderingKegUntappedPotential,AbilityModificationArray[0].Modifications[2].Value)*100" player="0"/>%</c> and grants <c val="#TooltipNumbers"><d ref="Behavior,ChenWanderingKegUntappedPotentialTalentDamageBuff,ArmorModification.AllArmorBonus"/></c> Armor, reducing damage taken by <c val="#TooltipNumbers"><d ref="Behavior,ChenWanderingKegUntappedPotentialTalentDamageBuff,ArmorModification.AllArmorBonus"/>%</c>. | |
Button/Tooltip/ChenWitheringFlames=Setting an enemy Hero on fire reduces their Spell Power by <c val="#TooltipNumbers"><d ref="-100*Behavior,ChenBreathofFireWitheringFlamesTalentDebuff,Modification.DamageDealtFraction[Ability]"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,ChenBreathofFireWitheringFlamesTalentDebuff,Duration"/></c> seconds. | |
Button/Tooltip/ColdSnapHotbar2=<s val="StandardTooltipHeader">Cold Snap</s><n/><s val="StandardTooltip"><n/>Activate to instantly reset the cooldowns of your Basic Abilities. For <s val="StandardTooltipDetails"><d ref="Behavior,ColdSnapBuff,Duration" player="0"/></s> seconds, these spells cost <s val="StandardTooltipDetails">50%</s> less mana. | |
Button/Tooltip/ConstantHeroism1=<s val="StandardTooltipHeader">Constant Heroism</s><n/><s val="StandardTooltipDetails">Reduces the cooldown of Heroic abilities by 15%.<n/><n/><s val="StandardTooltipDetails">Next Rank:<s val="StandardTooltip"> Increases the cooldown reduction to 30%. | |
Button/Tooltip/ConstantHeroism2=<s val="StandardTooltipHeader">Constant Heroism</s><n/><s val="StandardTooltipDetails">Reduces the cooldown of Heroic abilities by 30%. | |
Button/Tooltip/ConstantHeroismBase=<s val="StandardTooltipHeader">Constant Heroism</s><n/><s val="StandardTooltipDetails">Reduces the cooldown of Heroic abilities by 15%. | |
Button/Tooltip/ConstantSurrenderTalent=<s val="StandardTooltipHeader">Constant Surrender </s><n/><s val="StandardTooltip"><n/>Decreases cooldown by <s val="StandardTooltipDetails">5</s> seconds. | |
Button/Tooltip/ConstantSurrenderTalentSimple=<s val="TalentChoiceNameLabel">Constant Surrender </s><n/><s val="TalentChoiceDescriptionLabel">Decreased Cooldown | |
Button/Tooltip/Corruption1=<s val="StandardTooltipHeader">Corruption</s><n/><s val="StandardTooltipDetails"><n/>Passive: <s val="StandardTooltip">Dealing damage with Hero abilities and traits causes the target to take an additional <d ref="Effect,TalentCorruptionDamage,VitalFractionMax[Life] *3*100"/>% of their maximum Health in damage over <d ref="Behavior,TalentCorruption,Duration" player="0"/> seconds. Corruption's DoT effect does not stack.<n/><n/><s val="StandardTooltipDetails">Next Rank:<s val="StandardTooltip"> Increases the damage to <d ref="Effect,TalentCorruptionDamage2,VitalFractionMax[Life] *3*100"/>%. | |
Button/Tooltip/Corruption2=<s val="StandardTooltipHeader">Corruption</s><n/><s val="StandardTooltipDetails"><n/>Passive: <s val="StandardTooltip">Dealing damage with Hero abilities and traits causes the target to take an additional <d ref="Effect,TalentCorruptionDamage2,VitalFractionMax[Life] *3*100"/>% of their maximum Health in damage over <d ref="Behavior,TalentCorruption2,Duration" player="0"/> seconds. Corruption's DoT effect does not stack.<n/><n/><s val="StandardTooltipDetails">Next Rank:<s val="StandardTooltip"> Increases the damage to <d ref="Effect,TalentCorruptionDamage3,VitalFractionMax[Life] *3*100"/>%. | |
Button/Tooltip/Corruption3=<s val="StandardTooltipHeader">Corruption</s><n/><s val="StandardTooltipDetails"><n/>Passive: <s val="StandardTooltip">Dealing damage with Hero abilities and traits causes the target to take an additional <d ref="Effect,TalentCorruptionDamage3,VitalFractionMax[Life] *3*100"/>% of their maximum Health in damage over <d ref="Behavior,TalentCorruption3,Duration" player="0"/> seconds. Corruption's DoT effect does not stack. | |
Button/Tooltip/CreepTumorMastery1Talent=<s val="StandardTooltipHeader">Burrowed Tumor </s><s val="StandardTooltip"><n/><n/>Increases Creep Tumor Health by <s val="StandardTooltipDetails">100%</s> and makes them invisible to the enemy.</s> | |
Button/Tooltip/CreepTumorMastery1TalentSimple=<s val="TalentChoiceNameLabel">Burrowed Tumor </s><s val="TalentChoiceDescriptionLabel"><n/>Creep Tumors stronger and invisible | |
Button/Tooltip/CritterLuxoriaBeetle=A small, easily stompable beetle. | |
Button/Tooltip/CritterStormDog=The standard domesticated dog, faithful companion to Terrans since the dawn of history. | |
Button/Tooltip/CrusaderBlessedShield=Deal <c val="#TooltipNumbers"><d ref="Effect,CrusaderBlessedShieldDamage,Amount"/></c> damage and Stun the first enemy hit for <c val="#TooltipNumbers"><d ref="Behavior,CrusaderBlessedShieldStun,Duration" player="0" precision="2"/></c> seconds. Blessed Shield then bounces to <c val="#TooltipNumbers">2</c> nearby enemies, dealing <c val="#TooltipNumbers"><d ref="Effect,CrusaderBlessedShieldBounce1Damage,Amount"/></c> damage and Stunning them for <c val="#TooltipNumbers"><d ref="Behavior,CrusaderBlessedShieldBounceStun,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/CrusaderBlessedShieldRadiatingFaithTalent=Increases Blessed Shield's Stun duration by <c val="#TooltipNumbers">33%</c> and maximum enemies hit by <c val="#TooltipNumbers">2</c>. | |
Button/Tooltip/CrusaderBlindedByTheLight=Activate to grant nearby allied Heroes a Shield equal to <c val="#TooltipNumbers"><d ref="100*Behavior,CrusaderBlindedByTheLightShield,DamageResponse.ModifyLimitVitalMaxFractionArray[Life]"/>%</c> of their maximum Health for <c val="#TooltipNumbers"><d ref="Behavior,CrusaderBlindedByTheLightShield,Duration"/></c> seconds.<n/><n/>Hitting Heroes with Shield Glare reduces the cooldown of this Ability by <c val="#TooltipNumbers"><d ref="-Effect,CrusaderBlindedByTheLightModifyPlayer,Cost.Cooldown.TimeUse"/></c> seconds. | |
Button/Tooltip/CrusaderCondemn=After <c val="#TooltipNumbers">1</c> second, Johanna pulls nearby enemies toward her, stunning them for <c val="#TooltipNumbers"><d ref="Behavior,CrusaderCondemnPostPullStun,Duration" player="0" precision="2"/></c> seconds and dealing <c val="#TooltipNumbers"><d ref="Effect,CrusaderCondemnDamage,Amount"/></c> damage. Deals <c val="#TooltipNumbers"><d ref="100*Effect,CrusaderCondemnDamage,AttributeFactor[Minion]"/>%</c> increased damage to Minions and Mercenaries. | |
Button/Tooltip/CrusaderCondemnBlessedHammerTalent=Activate to create <c val="#TooltipNumbers"><d ref="Effect,CrusaderBlessedHammerCreateUnitPersistent,PeriodCount"/></c> hammers that spiral outward from Johanna, dealing <c val="#TooltipNumbers"><d ref="Effect,CrusaderBlessedHammerDamage,Amount"/></c> damage to enemies hit.<n/><n/>Hitting Heroes with Shield Glare reduces the cooldown of this Ability by <c val="#TooltipNumbers"><d ref="-Effect,CrusaderShieldGlareBlessedHammerTalentModifyPlayerCooldown,Cost.Cooldown.TimeUse"/></c> seconds. | |
Button/Tooltip/CrusaderCondemnConvictionTalent=Movement Speed is increased by <c val="#TooltipNumbers"><d ref="100*Behavior,CrusaderCondemnConviction,Modification.UnifiedMoveSpeedFactor" precision="2"/>%</c> while Condemn is charging up. | |
Button/Tooltip/CrusaderCondemnGravitationalPullTalent=<s val="StandardTooltipHeader">Gravitational Pull <k val="CommandButton01" count="1"/></s><n/><s val="StandardTooltip"><n/>Range increased by <s val="StandardTooltipDetails">25%</s>. | |
Button/Tooltip/CrusaderCondemnGravitationalPullTalentSimple=<s val="TalentChoiceNameLabel">Gravitational Pull <k val="CommandButton01" count="1"/></s><n/><s val="TalentChoiceDescriptionLabel">Increased range</s> | |
Button/Tooltip/CrusaderCondemnKnightTakesPawnTalent=Condemn deals <c val="#TooltipNumbers"><d ref="Talent,CrusaderMasteryCondemnKnightTakesPawn,AbilityModificationArray[0].Modifications[0].Value*Effect,CrusaderCondemnDamage,Amount"/></c> additional damage to Minions and Mercenaries and stuns them for <c val="#TooltipNumbers"><d ref="Behavior,CrusaderCondemnKnightTakesPawn,Duration" player="0"/></c> seconds. | |
Button/Tooltip/CrusaderEternalRetaliationTalent=Condemn's cooldown is lowered by <c val="#TooltipNumbers"><d ref="Effect,CrusaderCondemnModifyCooldown,Cost[0].CooldownTimeUse*(-1)" precision="2"/></c> seconds for each enemy affected. Maximum of <c val="#TooltipNumbers"><d ref="Effect,CondemnEternalRetaliationSearchArea,AreaArray[0].MaxCount" precision="2"/></c> targets. | |
Button/Tooltip/CrusaderFallingSword=Johanna leaps towards an area. While in the air, she can steer the landing location by moving. <n/><n/>After <c val="#TooltipNumbers"><d ref="Behavior,CrusaderFallingSword,Duration" player="0"/></c> seconds Johanna lands, dealing <c val="#TooltipNumbers"><d ref="Effect,CrusaderFallingSwordDamage,Amount"/></c> damage to nearby enemies, Stunning them for <c val="#TooltipNumbers"><d ref="Behavior,CrusaderFallingSwordKnockup,Duration" precision="1"/></c> seconds, and Slowing them by <c val="#TooltipNumbers"><d ref="-100*Behavior,CrusaderFallingSwordSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,CrusaderFallingSwordSlow,Duration"Precision="2"/></c> seconds. | |
Button/Tooltip/CrusaderFallingSwordHeavensFuryTalent=While in the air, holy bolts rain down on enemies dealing <c val="#TooltipNumbers"><d ref="Effect,CrusaderFallingSwordHeavensFuryDamage,Amount"/></c> damage and reducing the cooldown of Falling Sword by <c val="#TooltipNumbers"><d ref="-Effect,CrusaderFallingSwordHeavensFuryCooldownReduction,Cost[0].CooldownTimeUse"/></c> seconds for each enemy hit. | |
Button/Tooltip/CrusaderHolyFury=Deal <c val="#TooltipNumbers"><d ref="Effect,CrusaderHolyFuryDamage,Amount"/></c> damage per second to nearby enemies. Each Hero hit by Condemn increases this damage by <c val="#TooltipNumbers"><d ref="100*Accumulator,CrusaderHolyFuryDamageAccumulator,Scale"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,CrusaderHolyFuryDuration,Duration"/></c> seconds. | |
Button/Tooltip/CrusaderIndestructableTalent=Upon taking fatal damage, Johanna gains a Shield equal to her maximum Health for <c val="#TooltipNumbers"><d ref="Behavior,CrusaderIndestructibleShield,Duration" player="0"/></c> seconds. This effect has a <c val="#TooltipNumbers"><d ref="Behavior,CrusaderIndestructibleCooldown,Duration" player="0"/></c> second cooldown. | |
Button/Tooltip/CrusaderIndestructibleHotbar=Upon taking fatal damage, Johanna gains a Shield equal to her maximum Health for <c val="#TooltipNumbers"><d ref="Behavior,CrusaderIndestructibleShield,Duration" player="0"/></c> seconds. | |
Button/Tooltip/CrusaderIronSkin=Activate to grant Johanna a Shield that absorbs <c val="#TooltipNumbers"><d ref="Behavior,CrusaderIronSkin,DamageResponse.ModifyLimit"/></c> damage for <c val="#TooltipNumbers"><d ref="Behavior,CrusaderIronSkin,Duration" player="0"/></c> seconds. While this Shield is active, Johanna is Unstoppable. | |
Button/Tooltip/CrusaderIronSkinFanaticismTalent=Increase the duration of Iron Skin by <c val="#TooltipNumbers"><d ref="Talent,CrusaderMasteryIronSkinFanaticism,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds. While Iron Skin is active, Johanna gains <c val="#TooltipNumbers"><d ref="Behavior,CrusaderIronSkinFanaticism,Modification.UnifiedMoveSpeedFactor*100"/>%</c> Movement Speed each time she takes damage, up to <c val="#TooltipNumbers"><d ref="(Behavior,CrusaderIronSkinFanaticism,Modification.UnifiedMoveSpeedFactor*100) * Behavior,CrusaderIronSkinFanaticism,MaxStackCount"/>%</c>. | |
Button/Tooltip/CrusaderIronSkinHoldYourGroundTalent=Increases Iron Skin's Shield by <c val="#TooltipNumbers"><d ref="100*(Behavior,CrusaderIronSkinHoldYourGroundImproved,DamageResponse.ModifyLimit-Behavior,CrusaderIronSkin,DamageResponse.ModifyLimit)/Behavior,CrusaderIronSkin,DamageResponse.ModifyLimit"player="0"/>%</c> and its cooldown is reduced by <c val="#TooltipNumbers"><d ref="-Talent,CrusaderMasteryIronSkinHoldYourGround,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds. | |
Button/Tooltip/CrusaderIronSkinReinforceTalent=Using a Basic Ability grants <c val="#TooltipNumbers"><d ref="Behavior,CrusaderReinforceArmorBuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against the next enemy Hero Basic Attack, reducing damage taken by <c val="#TooltipNumbers"><d ref="Behavior,CrusaderReinforceArmorBuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Behavior,CrusaderReinforceArmorBuff,MaxStackCount"/></c> charges. | |
Button/Tooltip/CrusaderIronSkinTheCrusadeMarchesOnTalent=Basic and Heroic Abilities lower the cooldown of Iron Skin by <c val="#TooltipNumbers"><d ref="-Effect,CrusaderIronSkinTheCrusadeMarchesOnModifyCooldowns,Cost[0].CooldownTimeUse" precision="2"/></c> seconds. | |
Button/Tooltip/CrusaderLawsOfHope=Activate to heal <c val="#TooltipNumbers"><d ref="500*Effect,CrusaderLawsOfHopeCreateHealer,RechargeVitalFraction"Precision="2"/>%</c> of Johanna's max Health over <c val="#TooltipNumbers"><d ref="Behavior,CrusaderLawsOfHopeActive,Duration" player="0"/></c> seconds.<n/><n/><c val="#AbilityPassive">Passive:</c> Regenerate <c val="#TooltipNumbers"><d ref="Behavior,CrusaderLawsOfHopePassive,Modification.VitalRegenArray[Life]"Precision="1"/></c> Health per second. | |
Button/Tooltip/CrusaderPunish=Step forward dealing <c val="#TooltipNumbers"><d ref="Effect,CrusaderPunishDamage,Amount"/></c> damage and Slowing enemies by <c val="#TooltipNumbers"><d ref="Behavior,CrusaderPunishStackingSlow,Modification.UnifiedMoveSpeedFactor*(-100)*6"/>%</c> decaying over <c val="#TooltipNumbers"><d ref="Behavior,CrusaderPunishStackingSlow,Duration" precision="2"/></c> seconds. | |
Button/Tooltip/CrusaderPunishRighteousSmashTalent=Punish restores <c val="#TooltipNumbers"><d ref="Effect,CrusaderPunishRighteousSmashManaGain,RechargeVitalRate"/></c> Mana per enemy hit. | |
Button/Tooltip/CrusaderRoarTalent=Increase Punish's damage by <c val="#TooltipNumbers"><d ref="100*Effect,CrusaderPunishDamage,MultiplicativeModifierArray[PunishBase].Modifier"/>%</c>. This bonus is increased to <c val="#TooltipNumbers"><d ref="100*Effect,CrusaderPunishDamage,MultiplicativeModifierArray[PunishProc].Modifier+(100*Effect,CrusaderPunishDamage,MultiplicativeModifierArray[PunishBase].Modifier)"/>%</c> whenever Punish hits <c val="#TooltipNumbers">2</c> or more Heroes. | |
Button/Tooltip/CrusaderShieldGlare=Deal <c val="#TooltipNumbers"><d ref="Effect,CrusaderShieldGlareDamage,Amount"/></c> damage to enemies and Blind them for <c val="#TooltipNumbers"><d ref="Behavior,ShieldGlare,Duration" player="0" precision="1"/></c> seconds. | |
Button/Tooltip/CrusaderShieldGlareHolyRenewalTalent=Every enemy Hero affected by Shield Glare restores <c val="#TooltipNumbers"><d ref="Effect,CrusadserShieldGlareHolyRenewalCreateHealer,RechargeVitalRate"/></c> health. | |
Button/Tooltip/CrusaderShieldGlarePathOfTheCrusadeTalent=<s val="StandardTooltipHeader">Path of the Crusade<k val="CommandButton00" count="1"/></s><n/><s val="StandardTooltip"><n/>Using Punish while Iron Skin is active refreshes the duration of Iron Skin. | |
Button/Tooltip/CrusaderShieldGlarePathOfTheCrusadeTalentSimple=<s val="TalentChoiceNameLabel">Path of the Crusade <k val="CommandButton00" count="1"/></s><n/><s val="TalentChoiceDescriptionLabel">Extends Iron Skin duration</s> | |
Button/Tooltip/CrusaderShieldGlareSinsExposedTalent=Shield Glare marks enemies for <c val="#TooltipNumbers"><d ref="Behavior,CrusaderShieldGlareSinsExposed,Duration" player="0"/></c> seconds. The next time any ally damages them, they take <c val="#TooltipNumbers"><d ref="Effect,CrusaderShieldGlareSinsExposedDamage,Amount"/></c> extra damage and the mark is removed. | |
Button/Tooltip/CrusaderSubdueTalent=Hitting <c val="#TooltipNumbers"><d ref="Effect,CrusaderPunishSubdueTalentSearchArea,MinCount"/></c> or more Heroes at the same time with Punish increases the Slow to <c val="#TooltipNumbers"><d ref="-Behavior,CrusaderPunishStackingSlow,Modification.UnifiedMoveSpeedFactor*100*8"/>%</c> and the Slow amount does not decay.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Hit <c val="#TooltipNumbers"><d ref="Behavior,CrusaderPunishSubdueTalentTokenCounter,Max"/></c> or more Heroes at the same time with Punish.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> Punish always Slows by <c val="#TooltipNumbers"><c val="#TooltipNumbers"><d ref="-Behavior,CrusaderPunishStackingSlow,Modification.UnifiedMoveSpeedFactor*100*8"/></c>%</c> and the Slow amount no longer decays. | |
Button/Tooltip/CrusaderSubdueToken=<c val="#TooltipQuest">Increased Punish Slow: </c><c val="#TooltipNumbers"><d ref="$BehaviorStackCount:JohannaSubdueDummyTokenCount$"/>/<d ref="Behavior,JohannaSubdueDummyTokenCount,Max"/></c> | |
Button/Tooltip/CrusaderZealousGlare=Increase the Blind duration of Shield Glare by <c val="#TooltipNumbers"><d ref="Talent,CrusaderZealousGlare,AbilityModificationArray[0].Modifications[0].Value"precision="1"/></c> seconds. Johanna's Basic Attacks against Heroes with Shield Glare extend its duration by <c val="#TooltipNumbers"><d ref="Effect,CrusaderHeroWeaponZealousGlareTalentAddShieldGlareDuration,Value"/></c> second, up to a maximum of <c val="#TooltipNumbers"><d ref="Behavior,CrusaderShieldGlareZealousGlareTalentStack,MaxStackCountPerCaster*Effect,CrusaderHeroWeaponZealousGlareTalentAddShieldGlareDuration,Value"/></c> seconds. | |
Button/Tooltip/CryForHelp=You're injured! Cry out for help! | |
Button/Tooltip/Damage=Damage per second. | |
Button/Tooltip/DeathTouchTalent=<s val="StandardTooltipHeader">Death Touch </s><n/><s val="StandardTooltipDetails"><n/><s val="StandardTooltip">Death Coil will instantly kill minions. | |
Button/Tooltip/DebugUnknownUnit=Unknown Unit | |
Button/Tooltip/Demolitionist1=<s val="StandardTooltipHeader">Demolitionist</s><n/><s val="StandardTooltipDetails">+<d ref="Behavior,Demolitionist1,Modification.DamageDealtAttributeMultiplier[Structure] * 100"/>% damage to Structures and <s val="StandardTooltipDetails">+<d ref="Behavior,Demolitionist1,Modification.DamageDealtAttributeMultiplier[Minion] * 100"/>% damage to Minions and Mercenaries.<n/><n/><s val="StandardTooltipDetails">Next Rank: </s><s val="StandardTooltip">Increases the amount gained to +<d ref="Behavior,Demolitionist2,Modification.DamageDealtAttributeMultiplier[Structure] * 100"/>% and <d ref="Behavior,Demolitionist2,Modification.DamageDealtAttributeMultiplier[Minion] * 100"/>%. | |
Button/Tooltip/Demolitionist2=<s val="StandardTooltipHeader">Demolitionist</s><n/><s val="StandardTooltipDetails">+<d ref="Behavior,Demolitionist2,Modification.DamageDealtAttributeMultiplier[Structure] * 100"/>% damage to Structures and <s val="StandardTooltipDetails">+<d ref="Behavior,Demolitionist2,Modification.DamageDealtAttributeMultiplier[Minion] * 100"/>% damage to Minions and Mercenaries. | |
Button/Tooltip/Demolitionist3=<s val="StandardTooltipHeader">Demolitionist</s><n/><s val="StandardTooltipDetails">+<d ref="Behavior,Demolitionist3,Modification.DamageDealtAttributeMultiplier[Structure] * 100"/>% damage to Structures and <s val="StandardTooltipDetails">+<d ref="Behavior,Demolitionist3,Modification.DamageDealtAttributeMultiplier[Minion] * 100"/>% damage to Minions and Mercenaries. | |
Button/Tooltip/DemonHunterBuriza=<s val="TalentChoiceNameLabel">Buriza-Do-Kyanon</s><n/><s val="TalentChoiceDescriptionLabel">Attacks pierce targets, dealing 25% damage to enemies behind them.</s><n/><s val="TalentChoiceStatWeaponLabel">+<d ref="Behavior,DemonHunterBuriza,Modification.DamageDealtScaled[Basic]"/> Weapon Damage</s> | |
Button/Tooltip/DemonHunterCreedoftheHunter=Increases Attack Speed by <c val="#TooltipNumbers"><d ref="100*Behavior,DemonHunterHatredCreedoftheHunterTalentCarry,Modification.AdditiveAttackSpeedFactor"/>%</c>.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Use <c val="#TooltipNumbers"><d ref="Behavior,DemonHunterCreedoftheHunterTokenCounter,Max"/></c> Basic Attacks against Heroes.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> Hatred grants an additional <c val="#TooltipNumbers"><d ref="Effect,DemonHunterHeroWeaponCreedoftheHunterTalentModifyPlayer,EffectArray[0].Value*100"/>%</c> Basic Attack Damage per stack. | |
Button/Tooltip/DemonHunterCreedoftheHunterToken=<c val="#TooltipQuest">Basic Attacks against Heroes: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:DemonHunterCreedoftheHunterTokenCounter$"/>/<d ref="Behavior,DemonHunterCreedoftheHunterTokenCounter,Max"/></c> | |
Button/Tooltip/DemonHunterDeathDealer=Increases Vault Basic Attack damage bonus from <c val="#TooltipNumbers">6%</c> to <c val="#TooltipNumbers">14%</c> per stack of Hatred. If this attack kills its victim, the Mana cost and cooldown of Vault are refunded. | |
Button/Tooltip/DemonHunterFarflightQuiver=Increases Valla's Basic Attack range by <c val="#TooltipNumbers"><d ref="Behavior,DemonHunterFarflightQuiver,Modification.WeaponRange" precision="2"/></c>. | |
Button/Tooltip/DemonHunterGloom=Activate to consume all Hatred, granting <c val="#TooltipNumbers"><d ref="Behavior,DemonHunterGloomBuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor per Hatred consumed for <c val="#TooltipNumbers"><d ref="Abil,DemonHunterGloom,Cost.Cooldown.TimeUse"/></c> seconds.<n/><n/><c val="#AbilityPassive">Passive:</c> Permanently gain <c val="#TooltipNumbers"><d ref="Behavior,DemonHunterHatredTalentGloomCarry,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor, reducing Ability Damage taken by <c val="#TooltipNumbers"><d ref="Behavior,DemonHunterHatredTalentGloomCarry,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c>. | |
Button/Tooltip/DemonHunterGloomItem=Activate to consume all Hatred, granting <c val="#TooltipNumbers"><d ref="Behavior,DemonHunterGloomBuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor per Hatred consumed for <c val="#TooltipNumbers"><d ref="Abil,DemonHunterGloom,Cost.Cooldown.TimeUse"/></c> seconds.<n/><n/><c val="#AbilityPassive">Passive:</c> Permanently gain <c val="#TooltipNumbers"><d ref="Behavior,DemonHunterHatredTalentGloomCarry,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor, reducing Ability Damage taken by <c val="#TooltipNumbers"><d ref="Behavior,DemonHunterHatredTalentGloomCarry,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c>. | |
Button/Tooltip/DemonHunterHatred=Basic Attacks grant a stack of Hatred, up to <c val="#TooltipNumbers">10</c>. Each Hatred stack increases Basic Attack damage by <c val="#TooltipNumbers"><d ref="Behavior,NewHatredStack,Modification.DamageDealtFraction[Basic]*100"player="0"/>%</c> and Movement Speed by <c val="#TooltipNumbers"><d ref="100*Behavior,NewHatredStack,Modification.UnifiedMoveSpeedFactor"player="0"/>%</c>. Lasts <c val="#TooltipNumbers"><d ref="Behavior,NewHatredDurationController,Duration"player="0"/></c> seconds. | |
Button/Tooltip/DemonHunterHatredHotPursuitTalent=When at <c val="#TooltipNumbers">10</c> stacks of Hatred, the Movement Speed bonus increases to <c val="#TooltipNumbers">20%</c> total and Valla gains <c val="#TooltipNumbers"><d ref="Behavior,HotPursuit,Modification.VitalRegenArray[Energy]"/></c> Mana per second. | |
Button/Tooltip/DemonHunterHatredPunishmentTalent=Each stack of Hatred increases the damage of Multishot by <c val="#TooltipNumbers">4%</c>. | |
Button/Tooltip/DemonHunterHatredRancorTalent=Each stack of Hatred also increases Attack Speed by <c val="#TooltipNumbers">2%</c>. While at <c val="#TooltipNumbers">10</c> stacks of Hatred, gain an additional <c val="#TooltipNumbers"><d ref="100*Behavior,DemonHunterHatredTalentRancorCarry,Modification.AdditiveAttackSpeedFactor"/>%</c> Attack Speed. | |
Button/Tooltip/DemonHunterHatredTemperedByDisciplineTalent=While at <c val="#TooltipNumbers">10</c> stacks of Hatred, Basic Attacks heal for <c val="#TooltipNumbers"><d ref="100*Behavior,DemonHunterHatredTemperedDisciplineCarry,Modification.VitalDamageLeechArray[Life].KindArray[Basic]"/>%</c> of the damage dealt. | |
Button/Tooltip/DemonHunterHungeringArrow=Fire an arrow that deals <c val="#TooltipNumbers"><d ref="Effect,HungeringArrowDamage1,Amount"/></c> damage to the first target hit, then seeks up to <c val="#TooltipNumbers">2</c> additional enemies dealing <c val="#TooltipNumbers"><d ref="Effect,HungeringArrowDamage2,Amount"/></c> damage. Can hit an enemy multiple times. | |
Button/Tooltip/DemonHunterHungeringArrowMonsterHunterTalent=Reduces the Mana cost of Hungering Arrow by <c val="#TooltipNumbers"><d ref="-Talent,DemonHunterMasteryMonsterHunterHungeringArrow,AbilityModificationArray[0].Modifications[0].Value"/></c> and increases the damage it deals to Minions, Mercenaries, and Monsters by <c val="#TooltipNumbers"><d ref="100*Talent,DemonHunterMasteryMonsterHunterHungeringArrow,AbilityModificationArray[0].Modifications[1].Value"/>%</c>. | |
Button/Tooltip/DemonHunterHungeringArrowPuncturingArrowTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Hitting an enemy Hero with the initial impact of Hungering Arrow increases its damage by <c val="#TooltipNumbers"><d ref="Effect,DemonHunterHungeringArrowPuncturingArrowTalentModifyTokenCount,Value"/></c>, up to a maximum of <c val="#TooltipNumbers"><d ref="Behavior,DemonHunterPuncturingArrowTalentQuestTokenCounter,Max"/></c>.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After gaining <c val="#TooltipNumbers"><d ref="Behavior,DemonHunterPuncturingArrowTalentQuestTokenCounter,Max"/> </c>bonus damage, gain an additional <c val="#TooltipNumbers">75 </c>bonus damage and Hungering Arrow also bounces <c val="#TooltipNumbers">1</c> additional time. | |
Button/Tooltip/DemonHunterHungeringArrowSiphoningArrowTalent=Valla heals for <c val="#TooltipNumbers"><d ref="Talent,DemonHunterMasterySiphoningArrow,AbilityModificationArray[0].Modifications[0].Value*100"/>%</c> of the damage dealt to Heroes by Hungering Arrow. | |
Button/Tooltip/DemonHunterManticore=Every <c val="#TooltipNumbers">3rd</c> Basic Attack against the same Heroic target deals an additional <c val="#TooltipNumbers"><d ref="100*Effect,DemonHunterHeroWeaponManticoreTalentProcDamage,VitalFractionMax[Life]"/>%</c> of their maximum Health as damage. | |
Button/Tooltip/DemonHunterMultishot=Deal <c val="#TooltipNumbers"><d ref="Effect,MultishotDamage,Amount+Effect,MultishotDamage,AmountArray[0]"/></c> damage to enemies within the target area. | |
Button/Tooltip/DemonHunterMultishotArsenalTalent=Multishot also fires <c val="#TooltipNumbers">3</c> grenades which deal <c val="#TooltipNumbers"><d ref="Effect,MultishotArsenalGrenadeDamage,Amount"/></c> damage. Each enemy Hero hit by a grenade reduces the cooldown of Multishot by <c val="#TooltipNumbers"><d ref="-1*Effect,DemonHunterMultishotArsenalTalentModifyCooldown,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/DemonHunterMultishotCompositeArrowsTalent=Increases the range of Multishot by <c val="#TooltipNumbers">20%</c>. | |
Button/Tooltip/DemonHunterMultishotFrostShotTalent=Increases the range of Multishot by <c val="#TooltipNumbers">20%</c> and it also slows by <c val="#TooltipNumbers"><d ref="-100*Behavior,FrostShotSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,FrostShotSlow,Duration" player="0"precision="2"/></c> seconds. | |
Button/Tooltip/DemonHunterNewHatredStackFace=Basic Attack Damage Bonus: <d ref="Behavior,NewHatredStack,Modification.DamageDealtFraction[Basic]*$BehaviorStackCount:NewHatredStack$*100"/>%<n/>Movement Speed Bonus: <d ref="(Behavior,NewHatredStack,Modification.UnifiedMoveSpeedFactor*$BehaviorStackCount:NewHatredStack$*100)+((Behavior,HotPursuit,Modification.UnifiedMoveSpeedFactor*$BehaviorStackCount:HotPursuit$)*50)"/>% | |
Button/Tooltip/DemonHunterPuncturingArrowQuestToken=<c val="#TooltipQuest">Heroes Hit: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:DemonHunterPuncturingArrowTalentQuestTokenCounter$/Effect,DemonHunterHungeringArrowPuncturingArrowTalentModifyTokenCount,Value"/>/<d ref="Behavior,DemonHunterPuncturingArrowTalentQuestTokenCounter,Max/Effect,DemonHunterHungeringArrowPuncturingArrowTalentModifyTokenCount,Value"/></c><n/>Bonus Damage: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:DemonHunterPuncturingArrowTalentQuestTokenCounter$"/></c> | |
Button/Tooltip/DemonHunterRainOfVengeance=Launch a wave of Shadow Beasts that deals <c val="#TooltipNumbers"><d ref="Effect,RainOfVengeanceDamage,Amount"/></c> damage and stuns enemies in the target area for <c val="#TooltipNumbers"><d ref="Behavior,RainOfVengeanceStun,Duration" player="0" precision="2"/></c> seconds.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Abil,DemonHunterRainOfVengeance,Cost.Charge.CountMax"/></c> charges. | |
Button/Tooltip/DemonHunterRainOfVengeanceStormOfVengeanceTalent=Basic Attacks reduce the charge cooldown of Rain of Vengeance by <c val="#TooltipNumbers"><d ref="-Effect,DemonHunterRainofVengeanceStormofVengeanceTalentModifyCooldown,Cost[0].ChargeTimeUse"/></c> seconds. | |
Button/Tooltip/DemonHunterSeethingHatred=Basic Attacks now grant <c val="#TooltipNumbers">2</c> stacks of Hatred and the time it takes before Hatred expires is increased by <c val="#TooltipNumbers">2</c> seconds. | |
Button/Tooltip/DemonHunterStrafe=Rapidly attack enemies within <c val="#TooltipNumbers"><d ref="Effect,DemonHunterStrafeWeaponSearch,AreaArray[0].Radius"/></c> range for <c val="#TooltipNumbers"><d ref="Effect,DemonHunterStrafeBasicWeaponDamage,Amount + (Effect,DemonHunterStrafeBasicWeaponDamage,Amount * Effect,DemonHunterStrafeBasicWeaponDamage,AttributeFactor[Heroic])"/></c> damage per hit, prioritizing Heroes over Minions. Valla is able to move and use Vault while strafing. Lasts for <c val="#TooltipNumbers"><d ref="Behavior,Strafe,Duration" player="0" precision="1"/></c> seconds. | |
Button/Tooltip/DemonHunterStrafeDeathSiphonTalent=Strafe also fires penetrating bolts in a line for <c val="#TooltipNumbers"><d ref="Effect,DemonHunterStrafeDeathSiphonDamage,Amount"/></c> damage every <c val="#TooltipNumbers">0.25</c> seconds. <c val="#TooltipNumbers"><d ref="100*Effect,DemonHunterStrafeDeathSiphonDamage,LeechFraction[Life]"/>% </c>of the damage dealt with Strafe is returned as Health. | |
Button/Tooltip/DemonHunterStrafeHeroSelect=<s val="StandardTooltip">Unleashes a flurry of arrows at nearby enemies.</s><n/> | |
Button/Tooltip/DemonHunterStrafeTriggerHappyTalent=<s val="StandardTooltipHeader">Trigger Happy </s><n/><s val="StandardTooltip"><n/>Strafe damage increased by <s val="StandardTooltipDetails">25%</s> and range increased by <s val="StandardTooltipDetails">20%</s>. | |
Button/Tooltip/DemonHunterStrafeTriggerHappyTalentSimple=<s val="TalentChoiceNameLabel">Trigger Happy </s><n/><s val="TalentChoiceDescriptionLabel">Increased damage and range | |
Button/Tooltip/DemonHunterVault=Dash to the target area. Valla's next Basic Attack within <c val="#TooltipNumbers"><d ref="Behavior,DemonHunterVaultDamageBoost,Duration"/></c> seconds deals <c val="#TooltipNumbers">6%</c> increased damage per stack of Hatred. | |
Button/Tooltip/DemonHunterVaultCaltropsTalent=Drop <c val="#TooltipNumbers">3</c> Caltrops while Vaulting. Caltrops do <c val="#TooltipNumbers"><d ref="Effect,CaltropsDamage,Amount"/></c> damage and slow enemies by <c val="#TooltipNumbers"><d ref="-100*Behavior,CaltropTargetSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,CaltropTargetSlow,Duration" player="0"/></c> second.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Spend <c val="#TooltipNumbers"><d ref="Behavior,DemonHunterCaltropsTokenCounter,Max"/></c> seconds at <c val="#TooltipNumbers">10</c> stacks of Hatred.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> Vault cooldown is reduced by <c val="#TooltipNumbers">5</c> seconds. | |
Button/Tooltip/DemonHunterVaultRepeatingArrowTalent=The cooldown for Hungering Arrow is reset when Vault is used. | |
Button/Tooltip/DemonHunterVaultTalentCaltropsQuestToken=<c val="#TooltipQuest">Seconds at Max Hatred: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:DemonHunterCaltropsTokenCounter$"/>/<d ref="Behavior,DemonHunterCaltropsTokenCounter,Max"/></c> | |
Button/Tooltip/DemonHunterVaultTumbleTalent=Vault gains an additional charge, allowing it to be cast twice in quick succession. | |
Button/Tooltip/DiabloApocalypse=Create a demonic rune under each enemy Hero on the battleground. After <c val="#TooltipNumbers"><d ref="Effect,ApocalypseCreatePersistent,ExpireDelay" precision="2"/></c> seconds the rune explodes dealing <c val="#TooltipNumbers"><d ref="Effect,ApocalypseDamage,Amount"/></c> damage and stunning them for <c val="#TooltipNumbers"><d ref="Behavior,ApocalypseStun,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/DiabloApocalypseDyingBreathTalent=Apocalypse's cooldown is reduced by <c val="#TooltipNumbers">20</c> seconds and is cast for free when Diablo dies. | |
Button/Tooltip/DiabloBlackSoulstone=Gain <c val="#TooltipNumbers">10</c> Souls per Hero killed and <c val="#TooltipNumbers">1</c> Soul per Minion, up to <c val="#TooltipNumbers">100</c>. For each Soul, gain <c val="#TooltipNumbers"><d ref="100*Accumulator,DiabloBlackSoulstoneHealthAccumulator,Scale"precision="2"/>%</w></c> maximum Health. If Diablo has <c val="#TooltipNumbers">100</c> Souls upon dying, he will resurrect in <c val="#TooltipNumbers">5</c> seconds but lose <c val="#TooltipNumbers">100</c> Souls. | |
Button/Tooltip/DiabloBlackSoulstoneDevilsDueTalent=Black Soulstone increases the effects of Regen Globes and Healing Fountains by <c val="#TooltipNumbers"><d ref="100*Accumulator,DiabloBlackSoulstoneDevilsDueTalentAccumulator,Scale"/>% </c>per Soul. | |
Button/Tooltip/DiabloBlackSoulstoneSoulFeastTalent=Black Soulstone increases Diablo's Health Regeneration by <c val="#TooltipNumbers"><d ref="Accumulator,DiabloBlackSoulstoneSoulFeastTalentRegenAccumulator,Scale" precision="2"/></c> per second per Soul. | |
Button/Tooltip/DiabloBlackSoulstoneSoulFeastTalentToken=Max Health Bonus: <c val="#TooltipNumbers"><d ref="100*($BehaviorStackCount:DiabloBlackSoulstoneTokenCounter$*Accumulator,DiabloBlackSoulstoneHealthAccumulator,Scale)"precision="2"/>%</c><n/>Health Per Second Bonus: <c val="#TooltipNumbers"><d ref="($BehaviorStackCount:DiabloBlackSoulstoneTokenCounter$*Accumulator,DiabloBlackSoulstoneSoulFeastRegenAccumulator,Scale)"precision="2"/></c> | |
Button/Tooltip/DiabloBlackSoulstoneToken=Max Health Bonus: <c val="#TooltipNumbers"><d ref="100*($BehaviorStackCount:DiabloBlackSoulstoneTokenCounter$*Accumulator,DiabloBlackSoulstoneHealthAccumulator,Scale)"precision="2"/>%</c> | |
Button/Tooltip/DiabloBulwark=Increases the duration of Armor granted by Shadow Charge from <c val="#TooltipNumbers"><d ref="Behavior,DiabloShadowChargeArmorIncrease,Duration"player="0"/></c> seconds to <c val="#TooltipNumbers"><d ref="Behavior,DiabloShadowChargeArmorIncrease,Duration+Talent,DiabloBulwark,AbilityModificationArray[0].Modifications[0].Value"player="0"/></c> seconds. | |
Button/Tooltip/DiabloDebilitatingFlames=Enemy Heroes hit by Fire Stomp are slowed by <c val="#TooltipNumbers"><d ref="-100*Behavior,DiabloFireStompDebilitatingFlamesTalentSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,DiabloFireStompDebilitatingFlamesTalentSlow,Duration"/></c> seconds, up to <c val="#TooltipNumbers"><d ref="Behavior,DiabloFireStompDebilitatingFlamesTalentSlow,MaxStackCount * (-100)*Behavior,DiabloFireStompDebilitatingFlamesTalentSlow,Modification.UnifiedMoveSpeedFactor"/>%</c>. | |
Button/Tooltip/DiabloDevastatingCharge=Shadow Charge's terrain collision against Heroes deals an additional <c val="#TooltipNumbers"><d ref="100*Effect,DiabloShadowChargeDevastatingChargeTalentDamage,VitalFractionMax[Life]"player="0"/>%</c> of the target's maximum life.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Each time an enemy Hero takes terrain collision damage, increase the maximum life damage by <c val="#TooltipNumbers">2%</c>, to a maximum of <c val="#TooltipNumbers"><d ref="Behavior,DiabloShadowChargeDevastatingChargeTalentTokenCounter,Max*2"/>%</c> bonus. | |
Button/Tooltip/DiabloDevastatingChargeToken=<c val="#TooltipQuest">Terrain Collision Damage Bonus:</c> <c val="#TooltipNumbers" validator="True"><d ref="($BehaviorStackCount:DiabloShadowChargeDevastatingChargeTalentTokenCounter$)*2"/>%</c> | |
Button/Tooltip/DiabloDiabolicalMomentum=Basic Attacks reduce the cooldown of Overpower and Shadow Charge by <c val="#TooltipNumbers"><d ref="Effect,DiabloHeroWeaponDiabolicalMomentumTalentModifyCooldowns,Cost[0].CooldownTimeUse*(-1)" precision="2"/></c> seconds. | |
Button/Tooltip/DiabloFast=<s val="StandardTooltipHeader">Molten Fists</s><s val="StandardTooltipDetails"><n/><n/><s val="StandardTooltipDetails">Passive:<s val="StandardTooltip"> Basic attacks create an area effect. Deals <d ref="Effect,MoltenFistDamage,Amount"/> damage a second. Lasts for <d ref="Effect,MoltenFistCreatePersistent,PeriodicPeriodArray[0]*Effect,MoltenFistCreatePersistent,PeriodCount"/> seconds. | |
Button/Tooltip/DiabloFearfulPresence=Activate to reduce the damage dealt by nearby enemy Heroes by <c val="#TooltipNumbers"><d ref="-100*Behavior,DiabloFearfulPresence,Modification.DamageDealtFraction[Ability]"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,DiabloFearfulPresence,Duration"/></c> seconds.<n/><n/><c val="#AbilityPassive">Passive:</c> Heroes and Summons that attack Diablo have their Attack Speed slowed by <c val="#TooltipNumbers"><d ref="-100*Behavior,DiabloFearfulPresenceDebuff,Modification.AdditiveAttackSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,DiabloFearfulPresenceDebuff,Duration"precision="2"/> </c>seconds. | |
Button/Tooltip/DiabloFireStomp=Unleashes fire waves in all directions that deal <c val="#TooltipNumbers"><d ref="Effect,FireStompDamage,Amount"/></c> damage each. Once they reach maximum range they return, dealing an additional <c val="#TooltipNumbers"><d ref="Effect,FireStompReturnDamage,Amount"/></c> damage. | |
Button/Tooltip/DiabloFirestompFireDevilTalent=Fire Stomp increases Diablo's Basic Attack damage by <c val="#TooltipNumbers"><d ref="100*Behavior,FireDevil,Modification.DamageDealtFraction[Basic]" player="0"/>%</c> and surrounds Diablo in flames that deal <c val="#TooltipNumbers"><d ref="Effect,DiabloFireStompFireDevilTalentDamage,Amount"/></c> damage every second. Lasts <c val="#TooltipNumbers"><d ref="Behavior,FireDevil,Duration" player="0"/></c> seconds. | |
Button/Tooltip/DiabloHellfire=Each enemy Hero hit by Fire Stomp increases the damage of the next Fire Stomp by <c val="#TooltipNumbers">12%</c>, up to <c val="#TooltipNumbers"><d ref="12*Behavior,DiabloFireStompHellfireTalentStack,MaxStackCount"/>%</c>. | |
Button/Tooltip/DiabloHellfireToken=<c val="#TooltipQuest">Bonus Damage On Next Cast: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:DiabloFireStompHellfireTalentTokenCounter$*12"/>% | |
Button/Tooltip/DiabloHellgateTalent=Teleport and place a demonic rune at target location. After <c val="#TooltipNumbers"><d ref="Effect,ApocalypseCreatePersistent,ExpireDelay" precision="2"/></c> seconds the rune explodes dealing <c val="#TooltipNumbers"><d ref="Effect,ApocalypseDamage,Amount"/></c> damage and stunning enemies for <c val="#TooltipNumbers"><d ref="Behavior,ApocalypseStun,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/DiabloLifeLeechTalent=Basic Attacks against enemy Heroes deal bonus damage equal to <c val="#TooltipNumbers"><d ref="100*Effect,DiabloHeroWeaponLifeLeechTalentDamage,VitalFractionMax[Life]"precision="1"/>%</c> of the Hero's maximum Health and heal Diablo for the same amount. | |
Button/Tooltip/DiabloLightningBreath=Become Unstoppable while channeling lightning that deals <c val="#TooltipNumbers"><d ref="Effect,DiabloLightningBreathDamage,Amount*16"/></c> damage over <c val="#TooltipNumbers"><d ref="Behavior,DiabloLightningBreathController,Duration"/></c> seconds. The direction of the Lightning changes with your mouse cursor position. | |
Button/Tooltip/DiabloLightningBreathCancel=Cancels the Lightning Breath ability. | |
Button/Tooltip/DiabloLightningBreathHellstormTalent=Lightning Breath lasts and reaches <c val="#TooltipNumbers">50%</c> longer. | |
Button/Tooltip/DiabloLordOfTerror=Activate to steal <c val="#TooltipNumbers"><d ref="100*Effect,DiabloLordOfTerrorDamage,VitalFractionMax[Life]" precision="2"/>%</c> of the maximum Health of nearby enemy Heroes. | |
Button/Tooltip/DiabloNightmarish=<s val="StandardTooltipHeader">Molten Fists</s><s val="StandardTooltipDetails"><n/><n/><s val="StandardTooltipDetails">Passive:<s val="StandardTooltip"> Basic attacks create an area effect. Deals <d ref="Effect,MoltenFistDamage,Amount"/> damage a second. Lasts for <d ref="Effect,MoltenFistCreatePersistent,PeriodicPeriodArray[0]*Effect,MoltenFistCreatePersistent,PeriodCount"/> seconds. | |
Button/Tooltip/DiabloOverkillHeroSelect=Grab enemy and slam them behind Diablo, stunning and dealing damage. | |
Button/Tooltip/DiabloOverpower=Grabs the target and slams it behind Diablo, dealing <c val="#TooltipNumbers"><d ref="Effect,DiabloOverpowerDamage,Amount"/></c> damage and stunning for <c val="#TooltipNumbers"><d ref="Behavior,DiabloOverpowerStun,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/DiabloOverpowerDemonicStrengthTalent=Once Overpower's stun expires, the target is slowed by <c val="#TooltipNumbers"><d ref="-100*Behavior,DiabloDemonicStrengthSlow,Modification.UnifiedMoveSpeedFactor" precision="2"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,DiabloDemonicStrengthSlow,Duration" player="0"/></c> seconds. | |
Button/Tooltip/DiabloOverpowerDominationTalent=Casting Overpower resets the cooldown of Shadow Charge. | |
Button/Tooltip/DiabloShadowCharge=Charge an enemy, knocking them back, dealing <c val="#TooltipNumbers"><d ref="Effect,DiabloShadowChargeDamage,Amount"/></c> damage and gaining <c val="#TooltipNumbers"><d ref="Behavior,DiabloShadowChargeArmorIncrease,ArmorModification.AllArmorBonus"/></c> Armor for <c val="#TooltipNumbers"><d ref="Behavior,DiabloShadowChargeArmorIncrease,Duration"/></c> seconds, reducing damage taken by <c val="#TooltipNumbers"><d ref="Behavior,DiabloShadowChargeArmorIncrease,ArmorModification.AllArmorBonus"/>%</c>. If the enemy collides with terrain, they are stunned for <c val="#TooltipNumbers"><d ref="Behavior,DiabloShadowChargeExtraStun,Duration" player="0" precision="2"/></c> second and take an additional <c val="#TooltipNumbers"><d ref="Effect,DiabloShadowChargeProcDamage,Amount"/></c> damage. | |
Button/Tooltip/DiabloShadowChargeFromTheShadowsTalent=Increases the cast range of Shadow Charge by <c val="#TooltipNumbers"><d ref="100*Talent,DiabloMasteryFromTheShadowsShadowCharge,AbilityModificationArray[0].Modifications[0].Value-100"/>%</c>. | |
Button/Tooltip/DiabloSoulShield=Black Soulstone grants Diablo <c val="#TooltipNumbers">0.25</c> Spell Armor per soul, reducing Ability Damage taken by <c val="#TooltipNumbers">0.25%</c> per Soul. | |
Button/Tooltip/DiabloSpeedDemon=Being Stunned or Rooted increases Diablo's Movement Speed by <c val="#TooltipNumbers"><d ref="100*Behavior,DemonSpeedDemonSpeedBuff,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,DemonSpeedDemonSpeedBuff,Duration"/></c> seconds. | |
Button/Tooltip/DocksPirateCaptain=Pay the Captain enough Doubloons and he will bombard your Enemy | |
Button/Tooltip/DocksTreasureChest=Attack to release Doubloons. | |
Button/Tooltip/DoubleThrow=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,ZeratulCleave,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</s><n/><n/><s val="StandardTooltip">Spins Zeratul's warp blade, dealing <s val="StandardTooltipDetails"><d ref="Effect,CleaveDamage,Amount"/> </s>damage to all enemies nearby. | |
Button/Tooltip/DragonKnightBullRush=After a short delay, charge an enemy Hero to knock them back and deal <c val="#TooltipNumbers"><d ref="Effect,VehicleDragonKnightBullRushDamage,Amount"/></c> damage. | |
Button/Tooltip/DragonKnightFireBreath=Breathes fire towards the target area, burning enemies for <c val="#TooltipNumbers"><d ref="Effect,DragonFireBreathDamage,Amount"/></c> damage and leaves a patch of fire on the ground that deals <c val="#TooltipNumbers"><d ref="Effect,VehicleDragonDragonFireBreathNapalmDamage,Amount * 8"/></c> over <c val="#TooltipNumbers"><d ref="Effect,VehicleDragonDragonFireBreathPersistentBurn,PeriodCount * Effect,VehicleDragonDragonFireBreathPersistentBurn,PeriodicPeriodArray[0]"/></c> seconds. | |
Button/Tooltip/DragonKnightLeaveDragon=Leave the Dragon Knight. | |
Button/Tooltip/DragonKnightRubbleMaker=Increases damage to Structures and Minions by <c val="#TooltipNumbers"><d ref="Effect,VehicleDragonKnightAttackDamage,AttributeFactor[Structure]*100"/>%</c>.<n/>Reduces damage from Structures by <c val="#TooltipNumbers"><d ref="1-Behavior,RubbleMakerDamageReduction,DamageResponse.ModifyFraction*100"/>%</c>.<n/>Permanently Unstoppable.<n/>The Dragon Knight explodes on death, knocking back nearby enemies. | |
Button/Tooltip/DragonShireShrine=Stand nearby to activate the shrine for your team. | |
Button/Tooltip/DragonShireShrineSun=Stand nearby to activate this shrine for your team. | |
Button/Tooltip/DragonWardenGate=Channel on a Teleporter to be teleported. | |
Button/Tooltip/DryadAbolishMagicHotbar=Target an Ally to remove all damage over time and disabling effects from them and Lunara. For <c val="#TooltipNumbers"><d ref="Effect,TalentCleanseApplyCCReduction,Duration" player="0"/></c> seconds after, the duration of disabling effects is reduced by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/DryadBlossomSwellTalent=Increases Noxious Blossom's radius by <c val="#TooltipNumbers">20%.</c> | |
Button/Tooltip/DryadBoundlessStrideTalent=All Leaping Strike charges are returned every <c val="#TooltipNumbers"><d ref="Abil,DryadLeapingStrike,Cost[0].Charge.TimeUse"/></c> seconds. Leaping Strike can be used on allies. | |
Button/Tooltip/DryadChokingPollenTalent=Increases Noxious Blossom damage by <c val="#TooltipNumbers">125%</c> against enemies afflicted with Nature's Toxin. | |
Button/Tooltip/DryadCripplingSpores=Enemies currently afflicted by Nature's Toxin have its duration increased by <c val="#TooltipNumbers">3 </c>seconds and are slowed by <c val="#TooltipNumbers"><d ref="-100*Effect,DryadCripplingSporesApplyBehavior,Count*Behavior,DryadCripplingSporesSlow,Modification.UnifiedMoveSpeedFactor" player="0"/>%</c> decaying over <c val="#TooltipNumbers"><d ref="Behavior,DryadCripplingSporesSlow,Duration"/></c> seconds. | |
Button/Tooltip/DryadCruelSporesTalent=When Crippling Spores hits only Minions or Mercenaries, its cooldown is reduced by <c val="#TooltipNumbers"><d ref="100*(1-Effect,DryadCripplingSporesCruelSporesMasteryModifyCooldown,Cost[0].CooldownTimeUse)" precision="1"/>%</c> and <c val="#TooltipNumbers">20</c> Mana is restored. | |
Button/Tooltip/DryadDeadlyBlossomTalent=<s val="StandardTooltipHeader">Deadly Blossom</s><n/><n/><s val="StandardTooltip">Basic Attacks against targets with Nature's Toxin deal an extra <s val="StandardTooltipDetails"><d ref="Effect,DryadDeadlyBlossomDamage,Amount"/></s> damage. | |
Button/Tooltip/DryadDividingWispTalent=The first time a Wisp is relocated, it leaves a copy of itself in the previous location. | |
Button/Tooltip/DryadDryadsSwiftness=Lunara moves <c val="#TooltipNumbers">20%</c> faster by leaping short distances. | |
Button/Tooltip/DryadForestsWrathTalent=Increases Thornwood Vine's range by <c val="#TooltipNumbers">30%</c>, its speed by <c val="#TooltipNumbers">20%</c>, and Lunara's vision radius by <c val="#TooltipNumbers">35%</c>. | |
Button/Tooltip/DryadGallopingGaitTalent=Activate to increase the Movement Speed bonus of Dryad's Swiftness to <c val="#TooltipNumbers">80%</c> for <c val="#TooltipNumbers"><d ref="Behavior,DryadGallopingGait,Duration"/></c> seconds. | |
Button/Tooltip/DryadGreaterSpellShieldItemDisabled=Greater Spell Shield is disabled and will not trigger.<n/><n/>Click this button to enable Greater Spell Shield. | |
Button/Tooltip/DryadGreaterSpellShieldItemEnabled=Every <c val="#TooltipNumbers"><d ref="Behavior,DryadGreaterSpellShieldCooldown,Duration"/></c> seconds, gain <c val="#TooltipNumbers"><d ref="Behavior,DryadGreaterSpellShieldActive,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor against the next enemy Ability and subsequent Abilities for <c val="#TooltipNumbers"><d ref="Behavior,DryadGreaterSpellShieldActive,Duration"/></c> seconds, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,DryadGreaterSpellShieldActive,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c>.<n/><n/>Click this button to disable Greater Spell Shield from Triggering automatically. | |
Button/Tooltip/DryadGreaterSpellShieldTalent=Every <c val="#TooltipNumbers"><d ref="Behavior,DryadGreaterSpellShieldCooldown,Duration"/></c> seconds, gain <c val="#TooltipNumbers"><d ref="Behavior,DryadGreaterSpellShieldActive,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor against the next enemy Ability and subsequent Abilities for <c val="#TooltipNumbers"><d ref="Behavior,DryadGreaterSpellShieldActive,Duration"/></c> seconds, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,DryadGreaterSpellShieldActive,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c>.<n/><n/>Can be toggled to allow or prevent this talent from triggering automatically. | |
Button/Tooltip/DryadInvigoratingSporesTalent=Using Crippling Spores increases Lunara's Attack Speed by <c val="#TooltipNumbers"><d ref="100*Behavior,DryadInvigoratingSpores,Modification.AdditiveAttackSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,DryadInvigoratingSpores,Duration"/></c> seconds. | |
Button/Tooltip/DryadLeapingStrike=Leap over an enemy, slowing them by <c val="#TooltipNumbers"><d ref="-100*Behavior,DryadLeapingStrikeSlow,Modification.UnifiedMoveSpeedFactor" precision="2"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,DryadLeapingStrikeSlow,Duration"precision="2"/> </c>seconds and dealing <c val="#TooltipNumbers"><d ref="Effect,DryadLeapingStrikeDamage,Amount"/></c> damage.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Abil,DryadLeapingStrike,Cost[0].Charge.CountMax"/></c> charges. | |
Button/Tooltip/DryadLetThemWitherTalent=Increases Crippling Spores' slow to <c val="#TooltipNumbers">50%</c> and causes it to no longer decay. | |
Button/Tooltip/DryadNaturalPerspectiveTalent=Nature's Toxin reveals enemies for its duration. | |
Button/Tooltip/DryadNaturesCullingTalent=Increases Nature's Toxin's damage by <c val="#TooltipNumbers">150%</c> to non-Heroes. | |
Button/Tooltip/DryadNaturesToxin=Lunara's Basic Attacks and damaging Abilities poison their target, dealing <c val="#TooltipNumbers"><d ref="Effect,DryadNaturesToxinDamage,Amount"/></c> damage a second for <c val="#TooltipNumbers"><d ref="Behavior,DryadNaturesToxin,Duration"/></c> seconds. Every additional application increases the duration by <c val="#TooltipNumbers"><d ref="Behavior,DryadNaturesToxin,Duration"/></c> seconds, up to a maximum of <c val="#TooltipNumbers">9</c> seconds. | |
Button/Tooltip/DryadNimbleWispTalent=Increases Wisp Movement Speed by <c val="#TooltipNumbers">100%</c> and vision radius by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/DryadNoxiousBlossom=After <c val="#TooltipNumbers"><d ref="Effect,DryadNoxiousBlossomCreatePersistent,InitialDelay" precision="2"/></c> seconds, cause an area to explode with pollen dealing <c val="#TooltipNumbers"><d ref="Effect,DryadNoxiousBlossomDamage,Amount"/></c> damage. | |
Button/Tooltip/DryadPesteringBlossomTalent=Increases Noxious Blossom's range by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/DryadPhotosynthesisTalent=Crippling Spores returns <c val="#TooltipNumbers"><d ref="Effect,DryadCripplingSporesPhotosynthesisModifyMana,VitalArray[Energy].Change"/></c> Mana per enemy hit, up to <c val="#TooltipNumbers"><d ref="Effect,DryadCripplingSporesPhotosynthesisModifyMana,VitalArray[Energy].Change*Effect,DryadCripplingSporesPhotosynthesisMasterySearch,AreaArray[0].MaxCount "/></c> Mana. | |
Button/Tooltip/DryadSiphoningToxinTalent=As long as Nature's Toxin is active on an enemy, heal <c val="#TooltipNumbers"><d ref="Effect,DryadNaturesToxinSiphoningToxinMasteryCreateHealer,RechargeVitalRate"/></c> Health a second. | |
Button/Tooltip/DryadSkyboundWispTalent=Wisp can see over obstacles and reveals the area for <c val="#TooltipNumbers"><d ref="Effect,DryadWispSkyboundWispMasteryDeathRevealer,PeriodCount*Effect,DryadWispSkyboundWispMasteryDeathRevealer,PeriodicPeriodArray[0]"/></c> seconds after dying. | |
Button/Tooltip/DryadSplinteredSpearTalent=Using Noxious Blossom causes Lunara's next Basic Attack to hit up to <c val="#TooltipNumbers">4</c> enemies. These extra attacks can apply Nature's Toxin. | |
Button/Tooltip/DryadStarWoodSpearTalent=Using Crippling Spores increases Lunara's Basic Attack range by <c val="#TooltipNumbers"><d ref="Weapon,DryadHeroRangedWeaponStarwoodSpearMastery,Range-Weapon,DryadHeroRangedWeapon,Range" precision="2"/></c> for <c val="#TooltipNumbers"><d ref="Behavior,DryadStarWoodSpearRangeBuff,Duration"/></c> seconds. | |
Button/Tooltip/DryadThornwoodVine=Send forth vines that deal <c val="#TooltipNumbers"><d ref="Effect,DryadThornwoodVineDamage,Amount"/></c> damage to all enemies in a line.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Abil,DryadThornwoodVine,Cost[0].Charge.CountMax"/></c> charges. | |
Button/Tooltip/DryadTimelostWispTalent=Wisp costs no Mana and its cooldown recharges <c val="#TooltipNumbers">125%</c> faster while no Wisp is active. | |
Button/Tooltip/DryadUnfairAdvantageTalent=Nature's Toxin deals <c val="#TooltipNumbers">50%</c> more damage to Heroes that are slowed. | |
Button/Tooltip/DryadWildVigorTalent=Using Crippling Spores increases the damage of Lunara's next <c val="#TooltipNumbers"><d ref="Behavior,DryadWildVigorActive,MaxStackCount"/></c> Basic Attacks by <c val="#TooltipNumbers"><d ref="100*Behavior,DryadWildVigorDamageBuff,Modification.DamageDealtFraction[Basic]"/>%</c>. | |
Button/Tooltip/DryadWisp=Spawn a Wisp to scout an area. Can be redirected once active. Lasts <c val="#TooltipNumbers"><d ref="Behavior,DryadWispTimedLife,Duration" player="0"/></c> seconds. | |
Button/Tooltip/DryadWispRedirect=Moves the Wisp to a new location. | |
Button/Tooltip/DyingBombTalent=<s val="StandardTooltipHeader">Dying Bomb </s><n/><s val="StandardTooltip"><n/>On death, cast a Sea Bomb at your current location | |
Button/Tooltip/DyingBombTalentSimple=<s val="TalentChoiceNameLabel">Dying Bomb </s><n/><s val="TalentChoiceDescriptionLabel">Cast Sea Bomb on death | |
Button/Tooltip/ETCBlockParty=Using a Basic or Heroic ability also gives nearby allied Heroes a stack of Block, granting <c val="#TooltipNumbers"><d ref="Behavior,ETCBlockParty,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against the next Hero Basic Attack for <c val="#TooltipNumbers"><d ref="Behavior,ETCBlockParty,Duration"/></c> seconds, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,ETCBlockParty,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. Maximum <c val="#TooltipNumbers"><d ref="Behavior,ETCBlockParty,MaxStackCount"/></c> stacks of Block. | |
Button/Tooltip/ETCBlockPartyToken=Reducing the damage taken from the next Heroic Basic Attack by <c val="#TooltipNumbers"><d ref="Behavior,ETCBlockParty,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Button/Tooltip/ETCCrowdSurfer=Allows Powerslide to travel over walls and terrain. | |
Button/Tooltip/ETCEncoreTalent=Face Melt leaves an Amp behind, which will knock enemies away again <c val="#TooltipNumbers"><d ref="Effect,FaceMeltEncoreMasteryCreatePersistent,ExpireDelay" precision="2"/></c> seconds later. | |
Button/Tooltip/ETCGuitarSoloAggressiveShreddingTalent=E.T.C.'s Basic Attacks reduce the cooldown of Guitar Solo by <c val="#TooltipNumbers"><d ref="-Effect,ETCGuitarSoloAggressiveShreddingTalentModifyCooldown,Cost[0].CooldownTimeUse" precision="2"/></c> seconds. | |
Button/Tooltip/ETCHammeronTalent=After using an Ability, E.T.C.'s next <c val="#TooltipNumbers"><d ref="Behavior,ETCHammerOnStack,MaxStackCount"/></c> Basic Attacks deal <c val="#TooltipNumbers"><d ref="100*Behavior,ETCHammerOn,Modification.DamageDealtFraction[Basic]"/>%</c> more damage. | |
Button/Tooltip/ETCJustKeepRockinTalent=While Guitar Solo is active, the duration of stuns, slows, roots, and polymorphs are reduced by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/ETCMicCheckTalent=Hitting at least <c val="#TooltipNumbers"><d ref="1+Validator,MicCheckTargetsValidator,AreaArray[0].Count"/></c> targets with Face Melt reduces its cooldown by <c val="#TooltipNumbers"><d ref="-1*Effect,FaceMeltMicCheckMasteryModifyCooldown,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/ETCPinballWizardTalent=Face Melt does <c val="#TooltipNumbers"><d ref="((Effect,L90ETCFaceMeltPinballWizardDamage,Amount/Effect,FaceMeltDamage,Amount)-1)*100"/>%</c> more damage to enemies recently affected by Powerslide. | |
Button/Tooltip/ETCProgRockQuestToken=<c val="#TooltipQuest">Globes gathered: <c val="#TooltipNumbers" validator="L90ETCProgRockQuestNotComplete"><d ref="$BehaviorStackCount:ETCProgRockTokenCounter$"/>/<d ref="Behavior,ETCProgRockTokenCounter,Max"/></c></n>Bonus Healing: <c val="#TooltipNumbers" validator="L90ETCProgRockQuestNotComplete"><d ref="$BehaviorStackCount:ETCProgRockTokenCounter$*Accumulator,ETCProgRockAccumulator,Scale"/></c></c> | |
Button/Tooltip/ETCProgRockTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Gathering a Regeneration Globe permanently increases the healing per second of Guitar Solo by <c val="#TooltipNumbers"><d ref="Accumulator,ETCProgRockAccumulator,Scale"/></c>, to a maximum of <c val="#TooltipNumbers"><d ref="Accumulator,ETCProgRockAccumulator,Scale*Behavior,ETCProgRockTokenCounter,Max"/></c><n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After gathering <c val="#TooltipNumbers"><d ref="Behavior,ETCProgRockTokenCounter,Max"/></c> Regeneration Globes, Guitar Solo also heals nearby allied Heroes for <c val="#TooltipNumbers"><d ref="Effect,L90ETCGuitarSoloAllyHeal,RechargeVitalRate"/></c> Health every second while it is active. | |
Button/Tooltip/ETCRollingLikeaStoneTalent=Increases the range of Powerslide by <c val="#TooltipNumbers">25%</c>. | |
Button/Tooltip/ETCShowStopperTalent=After using Powerslide, gain <c val="#TooltipNumbers"><d ref="Behavior,PowerSlideApplyShowStopperArmorIncrease,ArmorModification.AllArmorBonus"/></c> Armor for <c val="#TooltipNumbers"><d ref="Behavior,PowerSlideApplyShowStopperArmorIncrease,Duration" player="0"/></c> seconds, reducing all damage taken by <c val="#TooltipNumbers"><d ref="Behavior,PowerSlideApplyShowStopperArmorIncrease,ArmorModification.AllArmorBonus"/>%</c>. | |
Button/Tooltip/ETCSpeedMetalTalent=Using a Basic or Heroic ability also gives nearby allied Heroes <c val="#TooltipNumbers"><d ref="Behavior,ETCSpeedMetal,Modification.UnifiedMoveSpeedFactor*100"/>%</c> Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,ETCSpeedMetal,Duration" player="0"/></c> seconds. | |
Button/Tooltip/ETCStageDiveCrowdPleaserTalent=Stage Dive's impact area is <c val="#TooltipNumbers">50%</c> bigger, and its cooldown is reduced by <c val="#TooltipNumbers"><d ref="Effect,L90ETCStageDiveCrowdPleaserModifyUnitCooldown,Cost[0].CooldownTimeUse*(-1)"/></c> seconds for every enemy Hero hit. | |
Button/Tooltip/EvolveMonstrosityActiveHotbar=Activate to cast Symbiote on Abathur's Monstrosity. | |
Button/Tooltip/FaerieDragonArcaneFlare2=<s val="StandardTooltip">Deals damage in an area. Deals greater damage to targets in the center.</s> | |
Button/Tooltip/FaerieDragonEmeraldBreeze=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonEmeraldBreeze,Cost[0].Cooldown[0].TimeUse[0]"/> seconds</s><n/><n/><s val="StandardTooltip">After a short delay, summons a vortex of wind that enemies cannot cross for <s val="StandardTooltipDetails"><d ref="Behavior,EmeraldBreezePathingBlockerTimedLife,Duration"precision="1"/></s> seconds. Enemies near the vortex are periodically pushed away, dealing <s val="StandardTooltipDetails"><d ref="Effect,EmeraldBreezeDamage,Amount"/></s> damage. | |
Button/Tooltip/FaerieDragonEmeraldBreezeSelectButton=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonLuminosity,Cost[0].Cooldown[0].TimeUse[0]"/> seconds</s><n/><n/><s val="StandardTooltip">Creates an expanding nova of energy, dealing <c val="FFFF00"><d ref="Effect,LuminosityDamage,Amount[0]"/></c> damage to enemies and healing allies for <c val="FFFF00"><d ref="Effect,LuminosityModifyUnit,Amount[0]"/></c>. Enemy Heroes are also silenced for <c val="FFFF00"><d ref="Behavior,LuminositySilence,Duration" player="0"/></c> seconds. | |
Button/Tooltip/FaerieDragonEmeraldBreezeTalent=<s val="StandardTooltipHeader">Emerald Breeze </s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonEmeraldBreeze,Cost[0].Cooldown[0].TimeUse[0]"/> seconds</s><n/><n/><s val="StandardTooltip">After a short delay, summons a vortex of wind that enemies cannot cross for <s val="StandardTooltipDetails"><d ref="Behavior,EmeraldBreezePathingBlockerTimedLife,Duration"precision="1"/></s> seconds. Enemies near the vortex are periodically pushed away, dealing <s val="StandardTooltipDetails"><d ref="Effect,EmeraldBreezeDamage,Amount"/></s> damage. | |
Button/Tooltip/FaerieDragonEmeraldBreezeTalentSelectButton=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonLuminosity,Cost[0].Cooldown[0].TimeUse[0]"/> seconds</s><n/><n/><s val="StandardTooltip">Creates an expanding nova of energy, dealing <c val="FFFF00"><d ref="Effect,LuminosityDamage,Amount[0]"/></c> damage to enemies and healing allies for <c val="FFFF00"><d ref="Effect,LuminosityModifyUnit,Amount[0]"/></c>. Enemy Heroes are also silenced for <c val="FFFF00"><d ref="Behavior,LuminositySilence,Duration" player="0"/></c> seconds. | |
Button/Tooltip/FaerieDragonEmeraldBreezeTalentSimple=<s val="TalentChoiceNameLabel">Emerald Breeze </s><n/><s val="TalentChoiceDescriptionLabel">Blocks and pushes enemies away</s> | |
Button/Tooltip/FaerieDragonEmeraldBreezeTalentSimpleSelectButton=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonLuminosity,Cost[0].Cooldown[0].TimeUse[0]"/> seconds</s><n/><n/><s val="StandardTooltip">Creates an expanding nova of energy, dealing <c val="FFFF00"><d ref="Effect,LuminosityDamage,Amount[0]"/></c> damage to enemies and healing allies for <c val="FFFF00"><d ref="Effect,LuminosityModifyUnit,Amount[0]"/></c>. Enemy Heroes are also silenced for <c val="FFFF00"><d ref="Behavior,LuminositySilence,Duration" player="0"/></c> seconds. | |
Button/Tooltip/FaerieDragonEnergyBeam=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonEnergyBeam,Cost[0].Cooldown[0].TimeUse[0]"/> seconds</s><n/><n/><s val="StandardTooltip">Fires a beam of pure energy, dealing <s val="StandardTooltipDetails"><d ref="Effect,EnergyBeamDamage,Amount[0]"/></s> damage and silencing enemy Heroes for <s val="StandardTooltipDetails"><d ref="Behavior,EnergyBeamSilence,Duration" player="0"/></s> seconds. | |
Button/Tooltip/FaerieDragonEnergyBeamSelectButton=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonEnergyBeam,Cost[0].Cooldown[0].TimeUse[0]"/> seconds</s><n/><n/><s val="StandardTooltip">Fires a beam of pure energy, dealing <c val="FFFF00"><d ref="Effect,EnergyBeamDamage,Amount[0]"/></c> damage and silencing enemy Heroes for <c val="FFFF00"><d ref="Behavior,EnergyBeamSilence,Duration" player="0"/></c> seconds. | |
Button/Tooltip/FaerieDragonPhaseShiftSelectButton=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonLuminosity,Cost[0].Cooldown[0].TimeUse[0]"/> seconds</s><n/><n/><s val="StandardTooltip">Creates an expanding nova of energy, dealing <c val="FFFF00"><d ref="Effect,LuminosityDamage,Amount[0]"/></c> damage to enemies and healing allies for <c val="FFFF00"><d ref="Effect,LuminosityModifyUnit,Amount[0]"/></c>. Enemy Heroes are also silenced for <c val="FFFF00"><d ref="Behavior,LuminositySilence,Duration" player="0"/></c> seconds. | |
Button/Tooltip/FaerieDragonPhaseShiftTalentSimple=<s val="TalentChoiceNameLabel">Blink Heal </s><n/><s val="TalentChoiceDescriptionLabel">Teleport to allies to heal | |
Button/Tooltip/FaerieDragonPhaseShiftTalentSimpleSelectButton=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FaerieDragonLuminosity,Cost[0].Cooldown[0].TimeUse[0]"/> seconds</s><n/><n/><s val="StandardTooltip">Creates an expanding nova of energy, dealing <c val="FFFF00"><d ref="Effect,LuminosityDamage,Amount[0]"/></c> damage to enemies and healing allies for <c val="FFFF00"><d ref="Effect,LuminosityModifyUnit,Amount[0]"/></c>. Enemy Heroes are also silenced for <c val="FFFF00"><d ref="Behavior,LuminositySilence,Duration" player="0"/></c> seconds. | |
Button/Tooltip/FaerieDragonPixieCharm=Each time Brightwing heals an Allied Hero with Soothing Mist, she gains a stack of Bribe. Use <c val="#TooltipNumbers"><d ref="Effect,FaerieDragonPixieCharmRemoveStackBehavior,Count"/></c> stacks to bribe a Mercenary, instantly defeating them. Does not work on Bosses. Maximum of <c val="#TooltipNumbers"><d ref="Behavior,FaerieDragonPixieCharm,Max"/></c> stacks.<n/><n/><c val="ffff8a">Current number of Bribe stacks: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:FaerieDragonPixieCharm$"/></c></c> | |
Button/Tooltip/FaerieDragonPixieCharmTalent=Each time Brightwing heals an Allied Hero with Soothing Mist, she gains a stack of Bribe. Use <c val="#TooltipNumbers"><d ref="Effect,FaerieDragonPixieCharmRemoveStackBehavior,Count"/></c> stacks to bribe a Mercenary, instantly defeating them. Does not work on Bosses. Maximum of <c val="#TooltipNumbers"><d ref="Behavior,FaerieDragonPixieCharm,Max"/></c> stacks. | |
Button/Tooltip/FaerieDragonPixieCharmTalentToken=<c val="#TooltipQuest">Allies healed: </c><d ref="$BehaviorStackCount:FaerieDragonPixieCharm$"/>/<d ref="Behavior,FaerieDragonPixieCharm,Max"/> | |
Button/Tooltip/FaerieDragonPixieCharmToken=<c val="#TooltipQuest">Allies healed with Soothing Mist:</c> <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:FaerieDragonPixieCharm$"/>/<d ref="Behavior,FaerieDragonPixieCharm,Max"/></c></c> | |
Button/Tooltip/FalstadAerialBlitzkrieg=<s val="StandardTooltipDetails">Heroic Ability</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FalstadAerialBlitzkrieg,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</s><n/><n/><s val="StandardTooltip">After a <s val="StandardTooltipDetails"><d ref="Effect,FalstadAerialBlitzkriegInitialPersistentCCInterruption,ExpireDelay" precision="2"/></s> second delay, deal <s val="StandardTooltipDetails"><d ref="Effect,AerialBlitzkriegDamage,Amount"/></s> damage to all nearby enemies, stunning for <s val="StandardTooltipDetails"><d ref="Behavior,AerialBlitzkriegChargeTarget,Duration" precision="2" player="0"/></s> seconds.</s> | |
Button/Tooltip/FalstadBarrelRoll=Dashes forward and grants a <c val="#TooltipNumbers"><d ref="Behavior,BarrelRoll,DamageResponse.ModifyLimit"/></c> point Shield for <c val="#TooltipNumbers"><d ref="Behavior,BarrelRoll,Duration" player="0"/></c> seconds. | |
Button/Tooltip/FalstadBarrelRollAfterburnerTalent=Barrel Roll increases Movement Speed by <c val="#TooltipNumbers"><d ref="100*Behavior,BarrelRollRelicBuff,MaxStackCount*Behavior,BarrelRollRelicBuff,Modification.UnifiedMoveSpeedFactor"/>%</c>, decaying over <c val="#TooltipNumbers"><d ref="Behavior,BarrelRollRelicBuff,Duration" player="0"/></c> seconds. | |
Button/Tooltip/FalstadBarrelRollDogFightTalent=<s val="StandardTooltipHeader">Dog Fight </s><n/><s val="StandardTooltipDetails"><n/><s val="StandardTooltip">The Barrel Roll Shield lasts <s val="StandardTooltipDetails">3</s> seconds longer. | |
Button/Tooltip/FalstadBarrelRollDogFightTalentSimple=<s val="TalentChoiceNameLabel">Dog Fight </s><n/><s val="TalentChoiceDescriptionLabel">Increased Shield duration | |
Button/Tooltip/FalstadBarrelRollUpdraftTalent=Increases Barrel Roll's range, Shield amount, and Shield duration by <c val="#TooltipNumbers">40%</c>. | |
Button/Tooltip/FalstadChargedUpTalent=Increases the number of Lightning Rod strikes by <c val="#TooltipNumbers"><d ref="Talent,FalstadMasteryLightningRodChargedUp,AbilityModificationArray[0].Modifications[0].Value"/></c> and its range by <c val="#TooltipNumbers"><d ref="100*Talent,FalstadMasteryLightningRodChargedUp,AbilityModificationArray[0].Modifications[2].Value-100"Precision="2"/>%</c>. | |
Button/Tooltip/FalstadEpicMountTalent=Reduce the cooldown of Flight to <c val="#TooltipNumbers">30</c> seconds, reduce the cast time before flying to <c val="#TooltipNumbers">0.5</c> seconds, and increase the speed by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/FalstadFlight=Instead of mounting, Falstad can fly a great distance over terrain. | |
Button/Tooltip/FalstadFlightFlyAwayTalent=<s val="StandardTooltipHeader">Fly Away! </s><n/><s val="StandardTooltipDetails"><n/><s val="StandardTooltip">The cooldown for Flight is reduced by <s val="StandardTooltipDetails"><d ref="-1*Talent,FalstadMasteryFlyAwayFlight,AbilityModificationArray[0].Modifications[0].Value"/></s> seconds. | |
Button/Tooltip/FalstadFlightFlyAwayTalentSimple=<s val="TalentChoiceNameLabel">Fly Away! </s><n/><s val="TalentChoiceDescriptionLabel">Reduced Flight cooldown | |
Button/Tooltip/FalstadFlowRiderTalent=While Tailwind is active, Falstad's Basic Abilities recharge <c val="#TooltipNumbers">100%</c> faster. | |
Button/Tooltip/FalstadFreeRollTalent=Barrel Roll costs no Mana. | |
Button/Tooltip/FalstadGatheringStormTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Every time Hammerang hits a Hero increase its damage by <c val="#TooltipNumbers"><d ref="Accumulator,FalstadHammerangGatheringStormAccumulator,Scale" precision="2"/></c>. | |
Button/Tooltip/FalstadHammerGainsTalent=Basic Attacks heal for <c val="#TooltipNumbers"><d ref="Behavior,FalstadHammerGains,Modification.VitalDamageLeechArray[0].KindArray[1] * 100"/>%</c> of the damage dealt to the primary target. | |
Button/Tooltip/FalstadHammerang=Throw out a Hammer that returns to Falstad, dealing <c val="#TooltipNumbers"><d ref="Effect,HammerangDamage,Amount"/></c> damage and slowing enemies by <c val="#TooltipNumbers"><d ref="-100 * Behavior,HammerangSlow,Modification.UnifiedMoveSpeedFactor" precision="2"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,HammerangSlow,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/FalstadHammerangBOOMerangActive=Deal <c val="#TooltipNumbers"><d ref="Effect,FalstadHammerangBOOMerangDamage,Amount"/></c> additional damage in a small area around the hammer. | |
Button/Tooltip/FalstadHammerangBOOMerangTalent=Reactivate Hammerang mid-flight to deal <c val="#TooltipNumbers"><d ref="Effect,FalstadHammerangBOOMerangDamage,Amount"/></c> damage around the hammer. | |
Button/Tooltip/FalstadHammerangCripplingHammerTalent=Increases Hammerang's slow from <c val="#TooltipNumbers"><d ref="-100*Behavior,HammerangSlow,Modification.UnifiedMoveSpeedFactor" player="0"/>%</c> to <c val="#TooltipNumbers"><d ref="-100*(Behavior,HammerangSlow,Modification.UnifiedMoveSpeedFactor+Talent,FalstadMasteryCripplingHammerHammerang,AbilityModificationArray[0].Modifications[0].Value)" player="0"/>%</c>. | |
Button/Tooltip/FalstadHammerangGatheringStormQuestToken=<c val="#TooltipQuest">Heroes hit: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:FalstadHammerangGatheringStormQuestToken$"/></c></n>Bonus damage: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:FalstadHammerangGatheringStormQuestToken$*Accumulator,FalstadHammerangGatheringStormAccumulator,Scale" precision="1"/></c></c> | |
Button/Tooltip/FalstadHinterlandBlast=After <c val="#TooltipNumbers"><d ref="Abil,FalstadHinterlandBlast,CastIntroTime"/></c> second, deal <c val="#TooltipNumbers"><d ref="Effect,HinterlandBlastDamage,Amount"/></c> damage to enemies within a long line. The cooldown is reduced by <c val="#TooltipNumbers"><d ref="-Effect,FalstadHinterlandBlastModifyCooldown,Cost[0].CooldownTimeUse"/></c> seconds for every enemy Hero hit. | |
Button/Tooltip/FalstadHinterlandBlastCalloftheWildhammerTalent=Hinterland Blast has double the range and deals <c val="#TooltipNumbers"><d ref="Talent,FalstadMasteryCalloftheWildhammerHinterlandBlast,AbilityModificationArray[0].Modifications[10].Value*100"/>%</c> more damage. | |
Button/Tooltip/FalstadLightningChainTalent=<s val="StandardTooltipHeader">Lightning Chain </s><n/><n/><s val="StandardTooltip">Lightning Rod chains to up to <s val="StandardTooltipDetails">2</s> additional targets for <s val="StandardTooltipDetails">25%</s> damage each. | |
Button/Tooltip/FalstadLightningChainTalentSimple=<s val="TalentChoiceNameLabel">Lightning Chain </s><n/><s val="TalentChoiceDescriptionLabel">Lightning chains to additional targets | |
Button/Tooltip/FalstadLightningRod=Deal <c val="#TooltipNumbers"><d ref="Effect,FalstadLightningRodInitialDamage,Amount"/></c> damage to an enemy, and an additional <c val="#TooltipNumbers"><d ref="Effect,FalstadLightningRodDamage,Amount"/></c> damage per second for <c val="#TooltipNumbers"><d ref="Behavior,FalstadLightningRodCasterBehavior,Duration" player="0"/></c> seconds while close to the target. | |
Button/Tooltip/FalstadMightyGust=Push enemies away, and slow their Movement Speed by <c val="#TooltipNumbers"><d ref="-Behavior,FalstadMightyGustSlowStacks,Modification.UnifiedMoveSpeedFactor*Behavior,FalstadMightyGustSlowStacks,MaxStackCount*100" precision="1"/>%</c> decaying over <c val="#TooltipNumbers"><d ref="Behavior,FalstadMightyGustSlowStacks,Duration" player="0"/></c> seconds. | |
Button/Tooltip/FalstadMightyGustHeroSelect=<s val="StandardTooltip">Push enemies away and slow them. | |
Button/Tooltip/FalstadPowerThrowTalent=Increase the range and slow duration of Hammerang by <c val="#TooltipNumbers">40%</c>. | |
Button/Tooltip/FalstadSecretWeaponTalent=Increases Hammerang's range by <c val="#TooltipNumbers">30%</c> and Basic Attacks deal <c val="#TooltipNumbers"><d ref="Behavior,FalstadSecretWeapon,Modification.DamageDealtFraction[Basic]*100"/>%</c> bonus damage while Hammerang is in flight. | |
Button/Tooltip/FalstadSonicBoomTalent=<s val="StandardTooltipHeader">Sonic Boom! </s><n/><n/><s val="StandardTooltip">Deal <s val="StandardTooltipDetails"><d ref="Effect,FalstadBarrelRollSonicBoomDamage,Amount"/></s> damage around the area you started Barrel Rolling from. | |
Button/Tooltip/FalstadSonicBoomTalentSimple=<s val="TalentChoiceNameLabel">Sonic Boom! </s><n/><s val="TalentChoiceDescriptionLabel">Deal area damage around Barrel Roll | |
Button/Tooltip/FalstadStaticShieldTalent=Gain a Shield equal to <c val="#TooltipNumbers"><d ref="100*Behavior,FalstadLightningRodStaticShield,DamageResponse.ModifyLimitVitalMaxFractionArray[Life]"/>%</c> of Falstad's maximum Health after every Lightning Rod strike. Lasts <c val="#TooltipNumbers">4</c> seconds and stacks. | |
Button/Tooltip/FalstadTailwind=Gain <c val="#TooltipNumbers"><d ref="100*Behavior,FalstadTailwind,Modification.UnifiedMoveSpeedFactor" player="0"/>%</c> increased Movement Speed after not taking damage for <c val="#TooltipNumbers"><d ref="Behavior,FalstadTailwindDisabler,Duration" player="0"/></c> seconds. | |
Button/Tooltip/FalstadTailwindAerieGustsTalent=Reduces the activation time for Tailwind from <c val="#TooltipNumbers"><d ref="Behavior,FalstadTailwindDisabler,Duration" player="0"/></c> to <c val="#TooltipNumbers"><d ref="Behavior,FalstadTailwindDisabler,Duration+Talent,FalstadMasteryAerieGustsTailwind,AbilityModificationArray[0].Modifications[0].Value" player="0"/></c> seconds, and increases the Movement Speed bonus from <c val="#TooltipNumbers"><d ref="Behavior,FalstadTailwind,Modification.UnifiedMoveSpeedFactor*100" player="0"/>%</c> to <c val="#TooltipNumbers"><d ref="(Behavior,FalstadTailwind,Modification.UnifiedMoveSpeedFactor+Talent,FalstadMasteryAerieGustsTailwind,AbilityModificationArray[0].Modifications[1].Value)*100" player="0"/>%</c>. | |
Button/Tooltip/FalstadTailwindStormhammerTalent=<s val="StandardTooltipHeader">Stormhammer</s><n/><s val="StandardTooltip"><n/>Basic Attacks deal <s val="StandardTooltipDetails">50%</s> damage against a nearby target. | |
Button/Tooltip/FalstadTailwindStormhammerTalentSimple=<s val="TalentChoiceNameLabel">Stormhammer</s><n/><s val="TalentChoiceDescriptionLabel">Basic Attacks bounce</s> | |
Button/Tooltip/FalstadThunderstorm=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,FalstadThunderstorm,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</s><n/><n/><s val="StandardTooltip">Passively deals <s val="StandardTooltipDetails"><d ref="Effect,ThunderstormDamage,Amount"/> </s>damage to a random nearby enemy every <s val="StandardTooltipDetails"><d ref="Abil,FalstadThunderstormPassive,Cost[0].Cooldown.TimeUse" precision="1"/></s> seconds.<n/><n/>Activate Thunderstorm to deal <s val="StandardTooltipDetails"><d ref="Effect,ThunderstormActiveDamage,Amount"/></s> damage to up to <s val="StandardTooltipDetails">4</s> nearby enemies. Hitting the same enemy multiple times causes the damage to be reduced by <s val="StandardTooltipDetails">25%</s> each hit.</s> | |
Button/Tooltip/FalstadThunderstormHeroSelect=<s val="StandardTooltip">Damage multiple nearby enemies.<n/>Passive: Periodically damage a random nearby enemy.</s> | |
Button/Tooltip/FalstadThunderstormLightningStormTalent=<s val="StandardTooltipHeader">Lightning Storm </s><n/><s val="StandardTooltipDetails"><n/><s val="StandardTooltip">The Thunderstorm passive effect can hit up to two targets at once. | |
Button/Tooltip/FalstadThunderstormLightningStormTalentSimple=<s val="TalentChoiceNameLabel">Lightning Storm </s><n/><s val="TalentChoiceDescriptionLabel">Thunderstorm passive can hit multiple targets | |
Button/Tooltip/FalstadThunderstormZapTalent=<s val="StandardTooltipHeader">Zap! </s><n/><s val="StandardTooltipDetails"><n/><s val="StandardTooltip">The cooldown for Thunderstorm's passive is reduced by <s val="StandardTooltipDetails"><d ref="-1 *Talent,FalstadMasteryZapThunderstorm,AbilityModificationArray[0].Modifications[0].Value"/></s> seconds. | |
Button/Tooltip/FalstadThunderstormZapTalentSimple=<s val="TalentChoiceNameLabel">Zap! </s><n/><s val="TalentChoiceDescriptionLabel">Reduced passive cooldown on Thunderstorm | |
Button/Tooltip/FalstadThunderstrikesTalent=Lightning Rod deals <c val="#TooltipNumbers">20%</c> more damage each subsequent strike. | |
Button/Tooltip/FalstadVigorousAssaultTalent2=Basic Attacks heal for <c val="#TooltipNumbers"><d ref="Behavior,FalstadVigorousAssault,Modification.VitalDamageLeechArray[0].KindArray[2] * 100"/>%</c> of the damage dealt to the primary target. | |
Button/Tooltip/FalstadWindTunnelTalent=Mighty Gust creates a wind tunnel for <c val="#TooltipNumbers">4</c> seconds. Enemies caught in the tunnel will periodically be pushed back. | |
Button/Tooltip/FalstadWingmanHotbar=Enemy Minions killed near Falstad grant a stack of Bribe. Falstad can use <c val="#TooltipNumbers"><d ref="-Effect,FalstadWingmanRemove20Token,Value"/></c> stacks to bribe a Mercenary, instantly defeating them and permanently increasing the damage of Lightning Rod by <c val="#TooltipNumbers"><d ref="100*Accumulator,FalstadWingmanAccumulator,Scale"/>%</c>. Does not work on Bosses. Maximum of <c val="#TooltipNumbers"><d ref="Behavior,FalstadWingmanTokenCounter,Max"/></c> stacks.<n/><n/><c val="ffff8a">Current number of Bribe stacks: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:FalstadWingmanTokenCounter$"/>/<d ref="Behavior,FalstadWingmanTokenCounter,Max"/></c></c><n/><n/><c val="#TooltipQuest">Lightning Rod Damage Bonus: <c val="#TooltipNumbers"><d ref="100*($BehaviorStackCount:FalstadWingmanDamageTokenCounter$*Accumulator,FalstadWingmanAccumulator,Scale)"/>% | |
Button/Tooltip/FalstadWingmanHotbarTalent=Enemy Minions killed near Falstad grant a stack of Bribe. Falstad can use <c val="#TooltipNumbers"><d ref="-Effect,FalstadWingmanRemove20Token,Value"/></c> stacks to bribe a Mercenary, instantly defeating them and permanently increasing the damage of Lightning Rod by <c val="#TooltipNumbers"><d ref="100*Accumulator,FalstadWingmanAccumulator,Scale"/>%</c>. Does not work on Bosses. Maximum of <c val="#TooltipNumbers"><d ref="Behavior,FalstadWingmanTokenCounter,Max"/></c> stacks. | |
Button/Tooltip/FalstadWingmanTalentToken=<c val="#TooltipQuest">Current number of Bribe stacks: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:FalstadWingmanTokenCounter$"/>/<d ref="Behavior,FalstadWingmanTokenCounter,Max"/></c></c><n/><c val="#TooltipQuest">Lightning Rod Damage Bonus: <c val="#TooltipNumbers" validator="True"><d ref="100*($BehaviorStackCount:FalstadWingmanDamageTokenCounter$*Accumulator,FalstadWingmanAccumulator,Scale)"/>% | |
Button/Tooltip/FalstadWingmanToken=<c val="#TooltipQuest">Nearby Minions Killed: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:FalstadWingmanTokenCounter$"/>/<d ref="Behavior,FalstadWingmanTokenCounter,Max"/></c><n/>Lightning Rod Damage Bonus: <c val="#TooltipNumbers" validator="True"><d ref="100*($BehaviorStackCount:FalstadWingmanDamageTokenCounter$*Accumulator,FalstadWingmanAccumulator,Scale)"/>% | |
Button/Tooltip/FeralSpiritHeroSelect=<s val="StandardTooltip">Summon an explosive Feral Spirit.</s> | |
Button/Tooltip/FlyOff=<n/>Orders your Hero to land.<n/><n/>Landing on unpathable terrain will stun you and move you to the nearest pathable area. | |
Button/Tooltip/FlyOn=<n/><s val="StandardTooltip">Commands your Hero to fly, allowing them to pass over terrain. Drains <s val="StandardTooltipDetails"><d ref="-Behavior,FlyerController,Modification.VitalRegenArray[Energy]"/></s> Mana per second. | |
Button/Tooltip/FootmanMinion=<s val="StandardTooltipDetails">Attacks at melee range. Has the higher health than other Minions.</s> | |
Button/Tooltip/ForceShield=Puts up a temporary shield that absorbs up to <d ref="Behavior,ForceShield,VitalMaxArray"/> for <d ref="Behavior,ForceShield,Duration" player="0"/> seconds.<n/> | |
Button/Tooltip/ForceShieldLevel2=Puts up a temporary shield that absorbs up to <d ref="Behavior,ForceShield,VitalMaxArray"/> for <d ref="Behavior,ForceShield,Duration" player="0"/> seconds.<n/> | |
Button/Tooltip/ForceShieldLevel3=Puts up a temporary shield that absorbs up to <d ref="Behavior,ForceShield,VitalMaxArray"/> for <d ref="Behavior,ForceShield,Duration" player="0"/> seconds.<n/> | |
Button/Tooltip/ForceWave=Knocks nearby enemy units back, dealing <d ref="Effect,ForceWaveDamage,Amount"/>+Intelligence Damage and stunning them for <d ref="Behavior,ForceWaveStun,Duration" player="0"/> second. | |
Button/Tooltip/ForceWaveLevel2=Knocks nearby enemy units back, dealing <d ref="Effect,ForceWaveLv2Damage,Amount"/>+Intelligence Damage and stunning them for <d ref="Behavior,ForceWaveStun,Duration" player="0"/> second. | |
Button/Tooltip/ForceWaveLevel3=Knocks nearby enemy units back, dealing <d ref="Effect,ForceWaveLv3Damage"/>+Intelligence Damage and stunning them for <d ref="Behavior,ForceWaveStun,Duration" player="0"/> second. | |
Button/Tooltip/ForceWaveLevel4=Knocks nearby enemy units back, dealing <d ref="Effect,ForceWaveLv4Damage,Amount"/>+Intelligence Damage and stunning them for <d ref="Behavior,ForceWaveStun,Duration" player="0"/> second. | |
Button/Tooltip/ForceWaveLevel5=Knocks nearby enemy units back, dealing <d ref="Effect,ForceWaveLv5Damage,Amount"/>+Intelligence Damage and stunning them for <d ref="Behavior,ForceWaveStun,Duration" player="0"/> second. | |
Button/Tooltip/FuryoftheStormTalent=Every <c val="#TooltipNumbers"><d ref="Behavior,FuryoftheStormAoECooldown,Duration" player="0"/></c> seconds, your next Basic Attack will deal an additional <c val="#TooltipNumbers"><d ref="Effect,FuryoftheStormImpactDamage,Amount"/></c> damage to the target, and <c val="#TooltipNumbers"><d ref="Effect,FuryoftheStormAoEDamage,Amount"/></c> damage to all nearby Minions, Mercenaries, and Monsters. | |
Button/Tooltip/GWItemArmor10=Raises Hero's Armor by 10 when carried. | |
Button/Tooltip/GWItemDamage20=Increases Hero's regular attack damage by 20 when carried. | |
Button/Tooltip/GWItemDex12=Raises Hero's Dexterity by 12 when carried | |
Button/Tooltip/GWItemEnergy200=Increases Hero's maximum energy by 200 when. carried | |
Button/Tooltip/GWItemEnergy400=Increases Hero's maximum energy by 400 when carried. | |
Button/Tooltip/GWItemInt12=Raises Hero's Intelligence by 12 when carried. | |
Button/Tooltip/GWItemLife400=Increases Hero's maximum Health by 400 when carried. | |
Button/Tooltip/GWItemLifeRegen3=Increases Hero's Health regen by 3 when carried. | |
Button/Tooltip/GWItemLifeRegen6=Increases Hero's Health regen by 6 when carried. | |
Button/Tooltip/GWItemMarks12=Raises Hero's Marksmanship by 12 when carried. | |
Button/Tooltip/GWItemMarks3=Raises Hero's Marksmanship by 3 when carried. | |
Button/Tooltip/GWItemMarks6=Raises Hero's Marksmanship by 6 when carried. | |
Button/Tooltip/GWItemPsi12=Raises Hero's Psi by 12 when carried. | |
Button/Tooltip/GWItemPsi3=Raises Hero's Psi by 3 when carried. | |
Button/Tooltip/GWItemPsi6=Raises Hero's Psi by 6 when carried. | |
Button/Tooltip/GWItemSta12=Raises Hero's Sta by 12 when carried. | |
Button/Tooltip/GWItemSta3=Raises Hero's Sta by 3 when carried. | |
Button/Tooltip/GWItemSta6=Raises Hero's Sta by 6 when carried. | |
Button/Tooltip/GWItemStr12=Raises Hero's Strength by 12 when carried. | |
Button/Tooltip/GWItemTeleport10=+10% Movement Speed. Teleports the Hero to a friendly Nexus (5 second channel, 3 minute cooldown). | |
Button/Tooltip/GWItemTeleport20=+20% Movement Speed. Teleports the Hero to a friendly Nexus (5 second channel, 3 minute cooldown). | |
Button/Tooltip/GenericAmplifiedHealingTalent=Increases regeneration effects and all healing received by <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketAmplifiedHealing,Modification.HealTakenAdditiveMultiplier[Life] * 100"/>%</c>. | |
Button/Tooltip/GenericArcanePowerHotbar=Activate to instantly restore <c val="#TooltipNumbers"><d ref="Effect,TalentArcanePowerManaRestore,VitalArray[Energy].Change"/></c> Mana and increase Spell Power by <c val="#TooltipNumbers"><d ref="100*Behavior,TalentArcanePower,Modification.DamageDealtFraction[Ability]"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,TalentArcanePower,Duration" player="0"/></c> seconds. | |
Button/Tooltip/GenericBattleFuryTalent=<s val="StandardTooltipHeader">Battle Fury</s><n/><n/><s val="StandardTooltip">Your Basic Attacks increase your Attack Speed by <s val="StandardTooltipDetails"><d ref="100*Behavior,TalentBucketBattleFuryBuff,Modification.AdditiveAttackSpeedFactor"/>%</s> and Attack Damage by <s val="StandardTooltipDetails"><d ref="Behavior,TalentBucketBattleFuryBuff,Modification.DamageDealtScaled[Basic]"/></s>. This effect stacks up to <s val="StandardTooltipDetails"><d ref="Behavior,TalentBucketBattleFuryBuff,MaxStackCount"/></s> times. | |
Button/Tooltip/GenericBattleFuryTalentSimple=<s val="TalentChoiceNameLabel">Battle Fury</s><n/><s val="TalentChoiceDescriptionLabel">Increases Attack Damage and Speed | |
Button/Tooltip/GenericBattleMomentumTalent=Basic Attacks reduce Ability cooldowns by <c val="#TooltipNumbers">0.5</c> seconds. | |
Button/Tooltip/GenericBerserkHotbar=Activate to increase your Attack Speed by <c val="#TooltipNumbers"><d ref="Behavior,TalentBerserk,Modification.AdditiveAttackSpeedFactor*100"/>%</c> and Movement Speed by <c val="#TooltipNumbers"><d ref="Behavior,TalentBerserk,Modification.UnifiedMoveSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,TalentBerserk,Duration" player="0"/></c> seconds. | |
Button/Tooltip/GenericBlockTalent=Every <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlockCharged,DamageResponse.Cost.Charge.TimeUse"/></c> seconds, gain <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlockChargedArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlockChargedArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlockCharged,DamageResponse.Cost.Charge.CountMax"/></c> charges. | |
Button/Tooltip/GenericBlockTalentFace=Gain <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlockChargedArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlockChargedArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c> | |
Button/Tooltip/GenericBloodForBloodHotbar=Activate to deal <c val="#TooltipNumbers"><d ref="100*Effect,TalentBloodForBloodDamage,VitalFractionMax[Life]"/>%</c> of target enemy Hero's Max Health and heal for twice that amount. | |
Button/Tooltip/GenericBoltoftheStormTalent=Activate to teleport to a nearby location. | |
Button/Tooltip/GenericBribe=Enemy Minions killed near you grant a stack of Bribe. Use <c val="#TooltipNumbers"><d ref="-Effect,TalentBribeRemove20Token,Value"/></c> stacks to bribe a Mercenary, instantly defeating them. Does not work on Bosses. Maximum of <c val="#TooltipNumbers"><d ref="Behavior,BribeStacks,MaxStackCount"/></c> stacks. If a camp is defeated entirely with Bribe, the camp respawns <c val="#TooltipNumbers">50%</c> faster.<n/><n/><c val="ffff8a">Current number of Bribe stacks: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:TalentBribeTokenCounter$"/></c></c> | |
Button/Tooltip/GenericBribeTalent=Enemy Minions killed near you grant a stack of Bribe. Use <c val="#TooltipNumbers"><d ref="-Effect,TalentBribeRemove20Token,Value"/></c> stacks to bribe a Mercenary, instantly defeating them. Does not work on Bosses. Maximum of <c val="#TooltipNumbers"><d ref="Behavior,BribeStacks,MaxStackCount"/></c> stacks. If a camp is defeated entirely with Bribe, the camp respawns <c val="#TooltipNumbers">50%</c> faster. | |
Button/Tooltip/GenericBurningRageTalent=Deal <c val="#TooltipNumbers"><d ref="Effect,BurningRageDamage1,Amount"/></c> damage per second to nearby enemies. | |
Button/Tooltip/GenericCalldownMULERepair=Restores Health and ammo to structures. | |
Button/Tooltip/GenericCalldownMule=Activate to calldown a Mule that repairs Structures, one at a time, near target point for <c val="#TooltipNumbers"><d ref="Behavior,CalldownMULETimedLife,Duration" player="0"/></c> seconds, healing for <c val="#TooltipNumbers"><d ref="Effect,MULERepairHealth,VitalArray[Life].Change"/></c> Health every <c val="#TooltipNumbers"><d ref="Behavior,MULERepairTargetHealth,Period"/></c> second. Grants <c val="#TooltipNumbers"><d ref="Effect,MULERepairEnergy,VitalArray[Energy].Change"/></c> ammo every <c val="#TooltipNumbers"><d ref="Behavior,MULERepairTargetAmmo,Period"/></c> seconds. | |
Button/Tooltip/GenericClairvoyance=Activate to reveal an area for <c val="#TooltipNumbers">10</c> seconds. Enemies in the area are revealed for <c val="#TooltipNumbers"><d ref="Behavior,Clairvoyance,Duration"/></c> seconds. | |
Button/Tooltip/GenericCleanse=Activate to make target ally Unstoppable for <c val="#TooltipNumbers">1</c> second. Cannot be cast on yourself. | |
Button/Tooltip/GenericConjurersPursuitTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Gathering Regeneration Globes increases your Mana Regeneration by <c val="#TooltipNumbers"><d ref="Accumulator,HeroGenericConjurersPursuitAccumulator,Scale" precision="1"/></c> per second, up to <c val="#TooltipNumbers"><d ref="Accumulator,HeroGenericConjurersPursuitAccumulator,MaxAccumulation" precision="1"/></c> per second. <n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After gathering <c val="#TooltipNumbers"><d ref="Behavior,HeroGenericConjurersPursuitQuestToken,Max" precision="1"/></c> Globes, also increase your maximum Mana by <c val="#TooltipNumbers"><d ref="Effect,HeroGenericConjurersPursuitCompleteModifyPlayer,EffectArray[0].Value"/></c>. | |
Button/Tooltip/GenericConstantHeroismTalent=<s val="StandardTooltipHeader">Constant Heroism </s><n/><s val="StandardTooltip"><n/>Your Heroic Ability's cooldown is reduced by <s val="StandardTooltipDetails">30%</s>. | |
Button/Tooltip/GenericConstantHeroismTalentSimple=<s val="TalentChoiceNameLabel">Constant Heroism </s><n/><s val="TalentChoiceDescriptionLabel">+30% Heroic Ability Cooldown Reduction | |
Button/Tooltip/GenericDemolitionistTalent=Basic Attacks against Structures destroy <c val="#TooltipNumbers"><d ref="-1*Effect,DemolitionistRemoveAmmoModifyUnit,VitalArray[Energy].Change"/></c> ammo and deal an additional <c val="#TooltipNumbers">10%</c> damage. | |
Button/Tooltip/GenericEnvenomTalent=Activate to poison an enemy Hero, dealing <c val="#TooltipNumbers"><d ref="(Effect,EnvenomDamage,Amount * Behavior,Envenom,PeriodCount) + Effect,EnvenomInitialDamage,Amount"/></c> damage over <c val="#TooltipNumbers"><d ref="Behavior,Envenom,Duration" player="0"/></c> seconds. | |
Button/Tooltip/GenericExecutionerTalent=Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by <c val="#TooltipNumbers"><d ref="Behavior,HeroGenericExecutioner30DamageBuff,Modification.DamageDealtFraction[Basic]*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,HeroGenericExecutioner30DamageBuff,Duration"/></c> seconds. | |
Button/Tooltip/GenericFirstAid=Activate to heal <c val="#TooltipNumbers"><d ref="(Behavior,TalentFirstAid,Duration / Behavior,TalentFirstAid,Period) +1 * Effect,TalentFirstAidCreateHealer,RechargeVitalFraction * 100"/>%</c> of your max Health over <c val="#TooltipNumbers"><d ref="Behavior,TalentFirstAid,Duration" player="0"/></c> seconds. | |
Button/Tooltip/GenericFirstAid2=Activate to heal <c val="#TooltipNumbers"><d ref="(Behavior,TalentFirstAid,Duration / Behavior,TalentFirstAid,Period) +1 * Effect,TalentFirstAidCreateHealer,RechargeVitalFraction * 100"/>%</c> of your max Health over <c val="#TooltipNumbers"><d ref="Behavior,TalentFirstAid,Duration" player="0"/></c> seconds. | |
Button/Tooltip/GenericFocusedAttackTalent=Every <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketMarksmanCooldown,Duration" player="0" precision="2"/></c> seconds, your next Basic Attack against a Hero deals <c val="#TooltipNumbers"><d ref="100*Behavior,TalentBucketMarksman,Modification.DamageDealtFraction[Basic]"/>%</c> additional damage. Basic Attacks reduce this cooldown by <c val="#TooltipNumbers">1</c> second. | |
Button/Tooltip/GenericFollowThroughTalent=After using an Ability, your next Basic Attack within <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketFollowThrough,Duration" player="0"/></c> seconds deals <c val="#TooltipNumbers"><d ref="100*Behavior,TalentBucketFollowThrough,Modification.DamageDealtFraction[Basic]"/>%</c> additional damage. | |
Button/Tooltip/GenericFuryoftheStormTalent=<s val="StandardTooltipHeader">Fury of the Storm</s><s val="StandardTooltip"><n/><n/>Basic Attacks bounce twice to nearby enemies for <s val="StandardTooltipDetails">50%</s> damage. | |
Button/Tooltip/GenericFuryoftheStormTalentSimple=<s val="TalentChoiceNameLabel">Fury of the Storm</s><n/><s val="TalentChoiceDescriptionLabel">Basic Attacks chain to enemies | |
Button/Tooltip/GenericGatheringPowerTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Hero Takedowns increase Spell Power by <c val="#TooltipNumbers"><d ref="100*Behavior,TalentGatheringPowerStack,Modification.DamageDealtFraction[Ability]"/>%</c>, up to <c val="#TooltipNumbers"><d ref="((Behavior,TalentGatheringPowerStack,MaxStackCount*Behavior,TalentGatheringPowerStack,Modification.DamageDealtFraction[Ability])+Behavior,TalentGatheringPowerCarry,Modification.DamageDealtFraction[Ability])*100"/>%</c>. This bonus Spell Power is lost on death. | |
Button/Tooltip/GenericGiantKiller=Basic Attacks against enemy Heroes deal bonus damage equal to <c val="#TooltipNumbers"><d ref="Effect,TalentBucketGiantKillerDamage,VitalFractionMax[Life]*100" precision="2"/>%</c> of the Hero's maximum Health. | |
Button/Tooltip/GenericGiantKillerTalent=<s val="StandardTooltipHeader">Giant Killer</s><n/><s val="StandardTooltip"><n/>Basic Attacks against enemy Heroes deal bonus damage equal to <s val="StandardTooltipDetails"><d ref="Effect,TalentBucketGiantKillerDamage,VitalFractionMax[Life]*100" precision = "2"/>%</s> of the Hero's maximum Health. | |
Button/Tooltip/GenericHardenedFocusTalent=While above <c val="#TooltipNumbers">80%</c> life, your Basic Ability cooldowns regenerate <c val="#TooltipNumbers">50%</c> faster. | |
Button/Tooltip/GenericHealingWard=<s val="StandardTooltipHeader">Healing Ward</s><s val="StandardTooltip"><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,TalentHealingWard,Cost[0].Cooldown.TimeUse"/> seconds</s><n/><n/>Activate to place a ward on the ground that heals allies in an area for <s val="StandardTooltipDetails"><d ref="Effect,HealingWardHeal,RechargeVitalFraction*100"/>%</s> of their maximum Health every second for <s val="StandardTooltipDetails"><d ref="Behavior,HealingWardTimedLife,Duration" player="0"/></s> seconds. | |
Button/Tooltip/GenericHealingWardTalent=Activate to place a ward on the ground that heals allies in an area for <c val="#TooltipNumbers"><d ref="Effect,HealingWardHeal,RechargeVitalFraction*100"/>%</c> of their maximum Health every second for <c val="#TooltipNumbers"><d ref="Behavior,HealingWardTimedLife,Duration" player="0"/></c> seconds. | |
Button/Tooltip/GenericIceBlockCancel=<n/><s val="StandardTooltip">Cancel Ice Block early, removing the Stasis and Invulnerability.</s> | |
Button/Tooltip/GenericIceBlockTalent=Activate to place yourself in Stasis and gain Invulnerability for <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketIceBlock,Duration" player="0"/></c> seconds. | |
Button/Tooltip/GenericImposingPresenceTalent=Activate to slow the Attack Speed by <c val="#TooltipNumbers"><d ref="-100*Behavior,TalentImposingPresenceActivatedDebuff,Modification.AdditiveAttackSpeedFactor"/>%</c> and Movement Speed by <c val="#TooltipNumbers"><d ref="-100*Behavior,TalentImposingPresenceActivatedDebuffSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> of nearby Heroes and Summons for <c val="#TooltipNumbers"><d ref="Behavior,TalentImposingPresenceActivatedDebuffSlow,Duration"precision="2"/></c> seconds.<n/><n/><c val="#AbilityPassive">Passive:</c> Heroes and Summons that attack your Hero have their Attack Speed slowed by <c val="#TooltipNumbers"><d ref="-100*Behavior,TalentImposingPresenceDamageResponseDebuff,Modification.AdditiveAttackSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,TalentImposingPresenceDamageResponseDebuff,Duration"precision="2"/> </c>seconds. | |
Button/Tooltip/GenericMercenaryLordTalent=Friendly non-Boss Mercenaries near your Hero deal <c val="#TooltipNumbers"><d ref="100*Behavior,TalentMercenaryLordDamageBuff,Modification.DamageTotalMultiplier[Basic]"/>%</c> more damage. Gain <c val="#TooltipNumbers"><d ref="Behavior,TalentMercenaryLordCarryBehavior,ArmorModification.ArmorSet[Minion].ArmorMitigationTable[Basic]"/></c> Armor against Minions and Mercenaries, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,TalentMercenaryLordCarryBehavior,ArmorModification.ArmorSet[Minion].ArmorMitigationTable[Basic]"/>%</c>. | |
Button/Tooltip/GenericOnslaughtoftheStormTalent=<s val="StandardTooltipHeader">Onslaught of the Storm</s><n/><s val="StandardTooltip"><n/>Enemies killed by Abilities explode for <s val="StandardTooltipDetails"><d ref="Effect,TalentCalloftheStormDamage,Amount"/></s> damage in a small area. | |
Button/Tooltip/GenericOnslaughtoftheStormTalentSimple=<s val="TalentChoiceNameLabel">Onslaught of the Storm</s><n/><s val="TalentChoiceDescriptionLabel">Enemies explode when killed | |
Button/Tooltip/GenericOverdriveTalent=Activate to increase Spell Power by <c val="#TooltipNumbers"><d ref="Behavior,BucketOverdrive,Modification.DamageDealtFraction[Ability]*100"/>%</c> and Mana costs by <c val="#TooltipNumbers">40%</c> for <c val="#TooltipNumbers"><d ref="Behavior,BucketOverdrive,Duration" player="0"/></c> seconds. | |
Button/Tooltip/GenericPathoftheAssassinTalent=<s val="StandardTooltipHeader">Path of the Assassin</s><n/><s val="StandardTooltip"><n/>Your Hero gains an extra <s val="StandardTooltipDetails">2</s> attack damage for every level gained. | |
Button/Tooltip/GenericPathoftheAssassinTalentSimple=<s val="TalentChoiceNameLabel">Path of the Assassin</s><n/><s val="TalentChoiceDescriptionLabel">Gain Basic Attack damage every level</s> | |
Button/Tooltip/GenericPathoftheWarriorTalent=<s val="StandardTooltipHeader">Path of the Warrior</s><n/><s val="StandardTooltip"><n/>Your Hero gains <s val="StandardTooltipDetails">35</s> maximum Health every level. | |
Button/Tooltip/GenericPathoftheWarriorTalentSimple=<s val="TalentChoiceNameLabel">Path of the Warrior</s><n/><s val="TalentChoiceDescriptionLabel">Gain maximum Health every level</s> | |
Button/Tooltip/GenericPathoftheWizardTalent=<s val="StandardTooltipHeader">Path of the Wizard</s><n/><s val="StandardTooltip"><n/>Your Hero gains an extra <s val="StandardTooltipDetails">5</s> Mana and <s val="StandardTooltipDetails">0.1</s> Mana Regen for every level gained. | |
Button/Tooltip/GenericPathoftheWizardTalentSimple=<s val="TalentChoiceNameLabel">Path of the Wizard</s><n/><s val="TalentChoiceDescriptionLabel">Gain maximum Mana and Mana regen every level</s> | |
Button/Tooltip/GenericPromote=Activate to cause an allied lane Minion to take <c val="#TooltipNumbers"><d ref="1-(100*Behavior,TalentBucketPromote,DamageResponse.ModifyFraction/100)*100" precision="2"/>%</c> reduced damage from non-Heroic targets and deal <c val="#TooltipNumbers"><d ref="(100*Behavior,TalentBucketPromoteDamageBonus,DamageResponse.ModifyFraction/100-1)*100" precision="2"/>%</c> bonus damage to non-Heroic targets for <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketPromote,Duration" player="0"/></c> seconds. Has <c val="#TooltipNumbers">2</c> charges. | |
Button/Tooltip/GenericProtectiveShield=Activate to shield an allied Hero for <c val="#TooltipNumbers"><d ref="100*Behavior,TalentProtectiveShield,DamageResponse.ModifyLimitVitalMaxFractionArray[Life]"/>%</c> of their max Health for <c val="#TooltipNumbers"><d ref="Behavior,TalentProtectiveShield,Duration" player="0"/></c> seconds. | |
Button/Tooltip/GenericRegenerationMasterTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Gathering a Regeneration Globe increases your Health Regeneration by <c val="#TooltipNumbers"><d ref="Accumulator,HeroGenericRegenerationMasterAccumulator,Scale"/></c> per second, up to <c val="#TooltipNumbers"><d ref="Accumulator,HeroGenericRegenerationMasterAccumulator,MaxAccumulation"/></c>. <n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After gathering <c val="#TooltipNumbers"><d ref="Behavior,HeroGenericRegenerationMasterQuestToken,Max"/></c> Regeneration Globes, you also gain <c val="#TooltipNumbers"><d ref="Effect,HeroGenericRegenerationMasterCompleteModifyPlayer,EffectArray[0].Value"/></c> Health. | |
Button/Tooltip/GenericRelentlessTalent=Reduces the duration of stuns, slows, and roots against your Hero by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/GenericRewindHotbar=Activate to reset the cooldowns of your Basic Abilities. | |
Button/Tooltip/GenericRewindTalent=<s val="StandardTooltipHeader">Rewind</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,TalentRewind,Cost[0].Cooldown.TimeUse"/> seconds</s><n/><s val="StandardTooltip"><n/>Activate to reset the cooldowns of your Basic Abilities. | |
Button/Tooltip/GenericScoutingDrone=Places a Scouting Drone at target location, granting vision and revealing a large area around it for <c val="#TooltipNumbers"><d ref="Behavior,ScoutingDroneTimedLife,Duration" player="0"/></c> seconds. This drone cannot be hidden and is killed by enemies with <c val="#TooltipNumbers"><d ref="Unit,ScoutingDrone,LifeMax"/></c> Basic Attacks.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Abil,TalentScoutingDrone,Cost[0].Charge.CountMax"/></c> charges. | |
Button/Tooltip/GenericSearingAttacks=Activate to increase Basic Attack damage by <c val="#TooltipNumbers"><d ref="100*Behavior,SearingAttacks,Modification.DamageDealtFraction[Basic]"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,SearingAttacks,Duration" player="0"/></c> seconds. Each attack costs <c val="#TooltipNumbers"><d ref="Behavior,SearingAttacks,DamageResponse.Cost.Vital[Energy]"/></c> Mana. | |
Button/Tooltip/GenericSeasonedMarksmanTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Every Minion killed near you grants <c val="#TooltipNumbers"><d ref="Accumulator,TalentSeasonedMarksmanAccumulator,Scale*Effect,TalentSeasonedMarksmanAdd2TokenCount,Value"precision="2"/></c> Attack Damage, and Takedowns grant <c val="#TooltipNumbers"><d ref="Accumulator,TalentSeasonedMarksmanAccumulator,Scale*Effect,TalentSeasonedMarksmanAdd5TokenCount,Value"precision="2"/></c> Attack Damage.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> Upon gaining <c val="#TooltipNumbers"><d ref="Talent,GenericTalentSeasonedMarksman,QuestData.TargetCount*Accumulator,TalentSeasonedMarksmanAccumulator,Scale"/></c> bonus Attack Damage, you can also activate Seasoned Marksman to increase your Attack Speed by <c val="#TooltipNumbers"><d ref="Behavior,SeasonedMarksmanAttackSpeedBuff,Modification.AdditiveAttackSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,SeasonedMarksmanAttackSpeedBuff,Duration"/></c> seconds. <c val="#TooltipNumbers"><d ref="Abil,SeasonedMarksmanActivatable,Cost[0].Cooldown.TimeUse"/></c> second cooldown. | |
Button/Tooltip/GenericShrinkRayTalent=Activate to reduce an enemy Hero's damage by <c val="#TooltipNumbers">50%</c> and Movement Speed by <c val="#TooltipNumbers"><d ref="-100*Behavior,TalentBucketShrinkRay,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketShrinkRayDamageReduction,Duration" player="0"/></c> seconds. | |
Button/Tooltip/GenericSpellShieldItemDisabled=Spell Shield is disabled and will not trigger.<n/><n/>Click this button to enable Spell Shield. | |
Button/Tooltip/GenericSpellShieldItemEnabled=Every <c val="#TooltipNumbers"><d ref="Behavior,SpellShieldCooldown,Duration"/></c> seconds, gain <c val="#TooltipNumbers"><d ref="Behavior,SpellShieldActive,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor against the next enemy Ability and subsequent Abilities for <c val="#TooltipNumbers"><d ref="Behavior,SpellShieldActive,Duration" precision="1"/></c> seconds, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,SpellShieldActive,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c>.<n/><n/>Click this button to disable Spell Shield from Triggering automatically. | |
Button/Tooltip/GenericSpellShieldTalent=Every <c val="#TooltipNumbers"><d ref="Behavior,SpellShieldCooldown,Duration"/></c> seconds, gain <c val="#TooltipNumbers"><d ref="Behavior,SpellShieldActive,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor against the next enemy Ability and subsequent Abilities for <c val="#TooltipNumbers"><d ref="Behavior,SpellShieldActive,Duration" precision="1"/></c> seconds, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,SpellShieldActive,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c>.<n/><n/>Can be toggled to allow or prevent this talent from triggering automatically. | |
Button/Tooltip/GenericSprint=Activate to gain <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketSprintActiveBehavior,Modification.UnifiedMoveSpeedFactor*100" precision="2"/>%</c> Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketSprintActiveBehavior,Duration" player="0"/></c> seconds. | |
Button/Tooltip/GenericStoneskin=Activate to gain <c val="#TooltipNumbers">30%</c> of your maximum Health as a Shield for <c val="#TooltipNumbers"><d ref="Behavior,TalentStoneskin,Duration" player="0"/></c> seconds. | |
Button/Tooltip/GenericStormShield=Activate to give all nearby allied Heroes a Shield for <c val="#TooltipNumbers">20%</c> of their max Health for <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketStormShield,Duration" player="0"/></c> seconds. | |
Button/Tooltip/GenericSwiftStormTalent=You are no longer dismounted from taking damage.<n/><n/>Increases mount speed by <c val="#TooltipNumbers">20%</c>. | |
Button/Tooltip/GenericSwiftStormTalentSimple=<s val="TalentChoiceNameLabel">Swift Storm</s></s><n/><s val="TalentChoiceDescriptionLabel">Increases mount speed and prevents dismount from damage | |
Button/Tooltip/GenericTalentForceofWill1=<s val="StandardTooltipHeader">Force of Will</s><n/><s val="StandardTooltipDetails">When your HP is reduced to less than 20%, gain a shield equal to 150% your current Mana for 10 seconds. <d ref="Behavior,TalentForceofWillCooldown,Duration" player="0"/> second cooldown.<n/><n/><s val="StandardTooltipDetails">Next Rank:<s val="StandardTooltip"> Increases the amount shielded to 300% your current Mana. | |
Button/Tooltip/GenericTalentForceofWill1Base=<s val="StandardTooltipHeader">Force of Will</s><n/><s val="StandardTooltipDetails">When your HP is reduced to less than 20%, gain a shield equal to 150% your current Mana for 10 seconds. <d ref="Behavior,TalentForceofWillCooldown,Duration" player="0"/> second cooldown. | |
Button/Tooltip/GenericTalentForceofWill2=<s val="StandardTooltipHeader">Force of Will</s><n/><s val="StandardTooltipDetails">When your HP is reduced to less than 20%, gain a shield equal to 300% your current Mana for 10 seconds. <d ref="Behavior,TalentForceofWillCooldown,Duration" player="0"/> second cooldown. | |
Button/Tooltip/GenericTalentSwiftness1=<s val="StandardTooltipHeader">Swiftness</s><n/><s val="StandardTooltipDetails">Increases non-mounted movement speed by <d ref="100*Behavior,GenericTalentSwiftness1,Modification.AdditiveMoveSpeedFactor"/>%.<n/><n/><s val="StandardTooltipDetails">Next Rank:<s val="StandardTooltip"> Increases the speed-up amount <d ref="100*Behavior,GenericTalentSwiftness2,Modification.AdditiveMoveSpeedFactor"/>%. | |
Button/Tooltip/GenericTalentSwiftness1Base=<s val="StandardTooltipHeader">Swiftness</s><n/><s val="StandardTooltipDetails">Increases non-mounted movement speed by <d ref="100*Behavior,GenericTalentSwiftness1,Modification.AdditiveMoveSpeedFactor"/>%. | |
Button/Tooltip/GenericTalentSwiftness2=<s val="StandardTooltipHeader">Swiftness</s><n/><s val="StandardTooltipDetails">Increases non-mounted movement speed by <d ref="100*Behavior,GenericTalentSwiftness2,Modification.AdditiveMoveSpeedFactor"/>%. | |
Button/Tooltip/GenericVigorousAssaultTalent=Basic Attacks heal for <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketVigorousAssault,Modification.VitalDamageLeechArray[0].KindArray[1] * 100"/>%</c> of the damage dealt. | |
Button/Tooltip/GenericVigorousStrikeTalent=Basic Attacks heal for <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketVigorousStrike,Modification.VitalDamageLeechArray[0].KindArray[1] * 100"/>%</c> of the damage dealt to the primary target. | |
Button/Tooltip/Ghoul=A MINDLESS ZOMBIE LOG FROM HELL | |
Button/Tooltip/GiantKiller3=<s val="StandardTooltipHeader">Giant Killer</s><n/><s val="StandardTooltipDetails">Auto attacks to enemy Heroes deal additional damage equal to <d ref="Effect,GiantKiller3,VitalFractionMax[Life] * 100" precision="1"/>% of the target's maximum Health. | |
Button/Tooltip/GraveGolemBindingRoots=Roots roots roots | |
Button/Tooltip/GraveGolemMegaStun=Slam the ground, dealing <c val="#TooltipNumbers"><d ref="Effect,OgrenautStompDamage,Amount[0]"/></c> damage to nearby enemies and stunning them. | |
Button/Tooltip/GrenadierMinion=General-purpose infantry.<n/><n/><c val="#ColorAttackInfo">Can attack ground and air units.</c> | |
Button/Tooltip/GreymaneAlphaKillerTalent=<c val="#ColorViolet">Worgen</c> Basic Attacks against Heroes deal bonus damage equal to <c val="#TooltipNumbers"><d ref="Effect,GreymaneAlphaKillerDamage,VitalFractionMax[Life]*100"/>%</c> of the Hero's maximum Health. | |
Button/Tooltip/GreymaneCursedBullet=Greymane shapeshifts into a <c val="#ColorCreamYellow">Human</c> and fires a bullet that hits the first enemy Hero in its path, dealing <c val="#TooltipNumbers"><d ref="Accumulator,GreymaneCursedBulletCurrentHealthAccumulator,Ratio*100"/>%</c> of their current Health in damage.<n/><n/>Does not affect Vehicles. | |
Button/Tooltip/GreymaneCursedBulletGilneanRouletteTalent=Cursed Bullet now hits all enemy heroes in its path and has its cooldown reduced by <c val="#TooltipNumbers"><d ref="-Effect,GreymaneCursedBulletGilneanRouletteTalentModifyCooldown,Cost[0].CooldownTimeUse"/></c> seconds per hit. | |
Button/Tooltip/GreymaneDarkflight=Shapeshift into a <c val="#ColorViolet">Worgen</c> and leap at an enemy dealing <c val="#TooltipNumbers"><d ref="Effect,GreymaneDarkflightDamage,Amount"/></c> damage.<n/><n/><c val="#ColorViolet">Worgen: Disengage</c><n/>Roll away and shapeshift into a <c val="#ColorCreamYellow">Human</c>.</c> | |
Button/Tooltip/GreymaneDarkflightCyclicalNatureTalent=Hitting an enemy with Gilnean Cocktail reduces the cooldown of Darkflight by <c val="#TooltipNumbers"><d ref="Effect,GreymaneGilneanCocktailCyclicalNatureModifyDarkflightCooldown,Cost[0].CooldownTimeUse*(-1)" player="0"/></c> seconds. | |
Button/Tooltip/GreymaneDarkflightRunningWildTalent=Increases Darkflight and Disengage's range by <c val="#TooltipNumbers">35%</c>. | |
Button/Tooltip/GreymaneDarkflightThickSkinTalent=Using Darkflight grants <c val="#TooltipNumbers"><d ref="Behavior,GreymaneDarkflightThickSkinArmor,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against the next <c val="#TooltipNumbers"><d ref="Effect,GreymaneDarkflightThickSkinBlockApply,Count"/></c> Hero Basic Attacks while in <c val="#ColorViolet">Worgen</c> Form, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,GreymaneDarkflightThickSkinArmor,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Button/Tooltip/GreymaneDisengage=Roll away and shapeshift into a <c val="#ColorCreamYellow">Human</c>.<n/><n/><c val="#ColorCreamYellow">Human: Darkflight</c><n/>Leap at an enemy and shapeshift into a <c val="#ColorViolet">Worgen</c>. | |
Button/Tooltip/GreymaneDisengageEyesInTheDarkTalent=Disengage grants Stealth for <c val="#TooltipNumbers"><d ref="Behavior,GreymaneDisengageEyesInTheDark,Duration"/></c> seconds. | |
Button/Tooltip/GreymaneEagerWolf=Increases the Attack Speed bonus of Inner Beast by an additional <c val="#TooltipNumbers">40% </c>after it has been active for <c val="#TooltipNumbers"><d ref="Behavior,GreymaneInnerBeastEagerWolfCoolup,Duration"/></c> seconds. | |
Button/Tooltip/GreymaneGilneanCocktail=Hurl a flask that deals <c val="#TooltipNumbers"><d ref="Effect,GreymaneGilneanCocktailDamage,Amount"/></c> damage to the first enemy hit and explodes for <c val="#TooltipNumbers"><d ref="Effect,GreymaneGilneanCocktailSpreadDamage,Amount"/></c> damage to enemies in a cone behind them.<n/><n/><c val="#ColorViolet">Worgen: Razor Swipe</c><n/>Swipe forward, damaging enemies hit. | |
Button/Tooltip/GreymaneGilneanCocktailDraughtOverflowTalent=Increases Gilnean Cocktail's explosion length by <c val="#TooltipNumbers">35%</c>. | |
Button/Tooltip/GreymaneGilneanCocktailIncendiaryElixirQuest=<c val="#TooltipQuest">Heroes hit: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:GreymaneGilneanCocktailIncendiaryElixirQuestToken$"/>/<d ref="Behavior,GreymaneGilneanCocktailIncendiaryElixirQuestToken,Max"/></c></c><n/><c val="#TooltipQuest">Explosion bonus: <c val="#TooltipNumbers" validator="True"><d ref="Effect,GreymaneGilneanCocktailSpreadDamage,AmountArray"/>/<d ref="Behavior,GreymaneGilneanCocktailIncendiaryElixirQuestToken,Max*15"/></c></c> | |
Button/Tooltip/GreymaneGilneanCocktailIncendiaryElixirTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Every time Greymane hits an enemy Hero with the explosion damage from Gilnean Cocktail, increase its explosion damage by <c val="#TooltipNumbers"><d ref="Effect,GreymaneGilneanCocktailIncendiaryElixirQuestIncrementModification,EffectArray[0].Value" precision="1"/></c>, up to <c val="#TooltipNumbers"><d ref="Effect,GreymaneGilneanCocktailIncendiaryElixirQuestIncrementModification,EffectArray[0].Value*Behavior,GreymaneGilneanCocktailIncendiaryElixirQuestToken,Max" precision="1"/></c>.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After hitting <c val="#TooltipNumbers"><d ref="Behavior,GreymaneGilneanCocktailIncendiaryElixirQuestToken,Max"/></c> Heroes, the cooldown is also reduced by <c val="#TooltipNumbers"><d ref="Effect,GreymaneGilneanCocktailIncendiaryElixirQuestCompleteModification,EffectArray[0].Value" precision="1"/></c> seconds. | |
Button/Tooltip/GreymaneGilneanCocktailPerfectAimTalent=Increases Gilnean Cocktail's range by <c val="#TooltipNumbers"><d ref="Talent,GreymaneGilneanCocktailPerfectAim,AbilityModificationArray[0].Modifications[2].Value/Actor,GreymaneGilneanCocktailGuide,Height*100" player="0"/>%</c> and refunds <c val="#TooltipNumbers"><d ref="Effect,GreymaneGilneanCocktailPerfectAimModifyUnit,VitalArray[Energy].Change" player="0"/></c> Mana if it hits an enemy Hero. | |
Button/Tooltip/GreymaneGoForTheThroat=Leap at an enemy Hero and shapeshift into a <c val="#ColorViolet">Worgen</c>, slashing for <c val="#TooltipNumbers"><d ref="Effect,GreymaneGoForTheThroatDamage,Amount"/></c> damage. If this kills them, the Ability can be used a second time within <c val="#TooltipNumbers"><d ref="Behavior,GreymaneFreeGoForTheThroat,Duration"/></c> seconds for free. | |
Button/Tooltip/GreymaneHuntersBlunderbussTalent=<c val="#ColorCreamYellow">Human</c> Basic Attacks splash for <c val="#TooltipNumbers"><d ref="Behavior,GreymaneHuntersBlunderbussCarryBehavior,DamageResponse.ModifyFraction*100"/>%</c> damage behind the target. | |
Button/Tooltip/GreymaneInnerBeast=Gain <c val="#TooltipNumbers"><d ref="Behavior,GreymaneInnerBeast,Modification.AdditiveAttackSpeedFactor*100"player="0"/>%</c> Attack Speed for <c val="#TooltipNumbers"><d ref="Behavior,GreymaneInnerBeast,Duration" player="0"/></c> seconds. Basic Attacks refresh this duration, and reduce the cooldown of Inner Beast by <c val="#TooltipNumbers"><d ref="Effect,GreymaneInnerBeastModifyPlayerCooldown,EffectArray[0].Value" precision="1"/></c> seconds. | |
Button/Tooltip/GreymaneInnerBeastActive=Greymane has <c val="#TooltipNumbers"><d ref="Behavior,GreymaneInnerBeast,Modification.AdditiveAttackSpeedFactor*100"player="0"/>%</c> increased Attack Speed. Basic Attacks refresh this effect. | |
Button/Tooltip/GreymaneInnerBeastInsatiableTalent=Inner Beast causes Basic Attacks to restore <c val="#TooltipNumbers"><d ref="Effect,GreymaneInnerBeastInsatiableManaRefund,VitalArray[Energy].Change"/></c> Mana. | |
Button/Tooltip/GreymaneInnerBeastOnTheProwlTalent=Inner Beast increases Movement Speed by <c val="#TooltipNumbers"><d ref="Behavior,GreymaneInnerBeastOnTheProwlSpeedup,Modification.UnifiedMoveSpeedFactor*100"/>%</c> once it has been active for <c val="#TooltipNumbers"><d ref="Behavior,GreymaneInnerBeast,Period"/></c> seconds. | |
Button/Tooltip/GreymaneInnerBeastViciousnessTalent=Increases Inner Beast's duration to <c val="#TooltipNumbers">4</c> seconds, and causes Ability damage to also refresh its duration. | |
Button/Tooltip/GreymaneInnerBeastWolfheartTalent=Increase the cooldown reduction from Basic Attacks during Inner Beast from <c val="#TooltipNumbers"><d ref="Effect,GreymaneInnerBeastModifyPlayerCooldown,EffectArray[0].Value" precision="1"/></c> to <c val="#TooltipNumbers"><d ref="Effect,GreymaneInnerBeastWolfheartModifyPlayerCooldown,EffectArray[0].Value" precision="1"/></c> second. | |
Button/Tooltip/GreymaneQuicksilverBulletsTalent=Increases Greymane's <c val="#ColorCreamYellow">Human</c> Basic Attack range by <c val="#TooltipNumbers"><d ref="Talent,GreymaneWorgenFormQuicksilverBullets,AbilityModificationArray[0].Modifications[0].Value" precision="2"/></c>. | |
Button/Tooltip/GreymaneRazorSwipe=Swipe in the targeted direction, dealing <c val="#TooltipNumbers"><d ref="Effect,GreymaneRazorSwipeDamage,Amount"/></c> damage to enemies hit.<n/><n/><c val="#ColorCreamYellow">Human: Gilnean Cocktail</c><n/>Damage the first enemy hit and deal heavy damage behind them. | |
Button/Tooltip/GreymaneRazorSwipeAlphaKillerTalent=<s val="StandardTooltipHeader">Alpha Killer</s><n/><n/><s val="StandardTooltip">Basic Attacks while in Worgen form deal bonus damage equal to <s val="StandardTooltipDetails">4%</s> of the target's Maximum Health.</s> | |
Button/Tooltip/GreymaneRazorSwipeAlphaKillerTalentSimple=<s val="TalentChoiceNameLabel">Alpha Killer</s><n/><s val="TalentChoiceDescriptionLabel">More Basic Attack damage against Heroes | |
Button/Tooltip/GreymaneRazorSwipeUnfetteredAssaultTalent=Increases Razor Swipe's lunge distance by <c val="#TooltipNumbers">60%</c>. | |
Button/Tooltip/GreymaneRazorSwipeVisceralAttacksTalent=<c val="#ColorViolet">Worgen</c> Basic Attacks reduce Razor Swipe's cooldown by <c val="#TooltipNumbers"><d ref="Effect,GreymaneRazorSwipeVisceralAttacksModifyCooldown,Cost[0].CooldownTimeUse*(-1)"/></c> second. | |
Button/Tooltip/GreymaneSummonMount=Shapeshift into Human form and increase Greymane's Movement Speed by <c val="#TooltipNumbers">40%</c>. | |
Button/Tooltip/GreymaneToothAndClawTalent=<c val="#ColorViolet">Worgen</c> Basic Attacks cleave for <c val="#TooltipNumbers"><d ref="Behavior,ToothAndClawCarryBehavior,DamageResponse.ModifyFraction*100"/>%</c> damage. | |
Button/Tooltip/GreymaneUnfetteredAssaultTalent=<s val="StandardTooltipHeader">Unfettered Assault</s><n/><n/><s val="StandardTooltip">Hitting an enemy Hero increases movement speed by <s val="StandardTooltipDetails"><d ref="Behavior,GreymaneRazorSwipeUnfetteredAssaultSpeedup,MaxStackCount * (100*Behavior,GreymaneRazorSwipeUnfetteredAssaultSpeedup,Modification.UnifiedMoveSpeedFactor)" precision="2"/>%</s>, quickly decaying over <s val="StandardTooltipDetails"><d ref="Behavior,GreymaneRazorSwipeUnfetteredAssaultSpeedup,Duration"/></s> seconds.</s> | |
Button/Tooltip/GreymaneUnleashed=If the free cast of Go for the Throat kills its target, another free cast is provided that deals <c val="#TooltipNumbers"><d ref="Accumulator,GreymaneGoForTheThroatUnleashedAccumulator,Scale*100"/>%</c> more damage, up to <c val="#TooltipNumbers"><d ref="Accumulator,GreymaneGoForTheThroatUnleashedAccumulator,MaxAccumulation*100"/>%</c>. | |
Button/Tooltip/GreymaneWizenedDuelistTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Hero takedowns increase Basic Attack damage by <c val="#TooltipNumbers"><d ref="Accumulator,GreymaneWizenedDuelistAccumulator,Scale*100"/>%</c>, up to <c val="#TooltipNumbers"><d ref="Accumulator,GreymaneWizenedDuelistAccumulator,MaxAccumulation*100"/>%</c>. This bonus is lost on death. | |
Button/Tooltip/GreymaneWizenedDuelistTalentQuest=<c val="#TooltipQuest">Takedowns: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:GreymaneWizenedDuelistQuestToken$"/>/<d ref="Behavior,GreymaneWizenedDuelistQuestToken,Max"/></c><n/>Bonus Attack Damage: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:GreymaneWizenedDuelistQuestToken$*Accumulator,GreymaneWizenedDuelistAccumulator,Scale*100"/>%</c></c> | |
Button/Tooltip/GreymaneWorgenForm=Greymane can use certain Abilities to shapeshift between a <c val="#ColorCreamYellow">Human</c> and a <c val="#ColorViolet">Worgen</c>.<n/><n/>While <c val="#ColorCreamYellow">Human</c>, Greymane's Basic Attacks are ranged.<n/><n/>While <c val="#ColorViolet">Worgen</c>, Greymane gains <c val="#TooltipNumbers"><d ref="Behavior,GreymaneWorgenForm,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Armor, and his Basic Attacks become melee but deal <c val="#TooltipNumbers"><d ref="Effect,HeroGreymaneWorgenWeaponDamage,Amount/Effect,HeroGreymaneWeaponDamage,Amount-1*100"/>%</c> more damage. | |
Button/Tooltip/HandofSacrificeMastery1=<s val="StandardTooltipHeader">Hand of Providence </s><n/><s val="StandardTooltip"><n/>Enemies in the beam take <s val="StandardTooltipDetails"><d ref="Effect,HandofSacrificeRelicDamage,Amount"/></s> damage every half second, deals double damage to minions. | |
Button/Tooltip/HandofSacrificeMastery1Simple=<s val="TalentChoiceNameLabel">Hand of Providence </s><n/><s val="TalentChoiceDescriptionLabel">The link deals damage to enemies</s> | |
Button/Tooltip/HardenedShieldTalent=Activate to gain <c val="#TooltipNumbers"><d ref="Behavior,HardenedShield,ArmorModification.AllArmorBonus"/></c> Armor for <c val="#TooltipNumbers"><d ref="Behavior,HardenedShield,Duration"/></c> seconds, taking <c val="#TooltipNumbers"><d ref="Behavior,HardenedShield,ArmorModification.AllArmorBonus"/>%</c> less damage. | |
Button/Tooltip/Health=Total damage target can take before dying. | |
Button/Tooltip/HeroGenericBribeToken=<c val="#TooltipQuest">Bribe Stacks: </c><d ref="$BehaviorStackCount:TalentBribeTokenCounter$"/>/<d ref="Behavior,TalentBribeTokenCounter,Max"/> | |
Button/Tooltip/HeroGenericConjurersPursuitQuestToken=<c val="#TooltipQuest">Globes gathered: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:HeroGenericConjurersPursuitQuestToken$"/>/<d ref="Behavior,HeroGenericConjurersPursuitQuestToken,Max"/></c><n/>Bonus Mana regen: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:HeroGenericConjurersPursuitQuestToken$*Accumulator,HeroGenericConjurersPursuitAccumulator,Scale" precision="1"/></c> | |
Button/Tooltip/HeroGenericRegenerationMasterQuestToken=<c val="#TooltipQuest">Globes gathered: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:HeroGenericRegenerationMasterQuestToken$"/>/<d ref="Behavior,HeroGenericRegenerationMasterQuestToken,Max"/></c><n/>Bonus Health regen: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:HeroGenericRegenerationMasterQuestToken$*Accumulator,HeroGenericRegenerationMasterAccumulator,Scale" precision="1"/></c> | |
Button/Tooltip/HeroJump=Jump! | |
Button/Tooltip/HeroPlaceholder1=<s val="StandardTooltipHeader">Placeholder Combat Style</s><n/><s val="StandardTooltipDetails">The Goggles, zey do nothing! | |
Button/Tooltip/HeroPlaceholder2=<s val="StandardTooltipHeader">Placeholder Combat Style</s><n/><s val="StandardTooltipDetails">The Goggles, zey do nothing! | |
Button/Tooltip/HeroWeaponBarbarianAnimosity=<s val="StandardTooltipHeader">Animosity</s><s val="StandardTooltipDetails"><n/><n/><s val="StandardTooltipDetails">Passive:<s val="StandardTooltip"> Increases maximum Fury by <s val="StandardTooltipDetails">50.</s> | |
Button/Tooltip/HeroWeaponBarbarianUnforgiving=<s val="StandardTooltipHeader">Unforgiving</s><s val="StandardTooltipDetails"><n/><n/><s val="StandardTooltipDetails">Passive:<s val="StandardTooltip"> Doubles the amount of Fury you get from damage taken and auto-attacks. | |
Button/Tooltip/HoleLadderDown=Right-Click to enter the mines. | |
Button/Tooltip/HoleLadderUp=Right-Click to exit the mines. | |
Button/Tooltip/HungerOfZerus=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,KerriganHungerOfZerus,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</s><n/><n/><s val="StandardTooltip">Summons a Devouring Maw with <s val="StandardTooltipDetails"><d ref="Unit,KerriganZerusWorm,LifeMax[0]"/></s> Health that deals <s val="StandardTooltipDetails"><d ref="Effect,HungerOfZerusImpactDamage,Amount"/></s> damage and devours enemies for <s val="StandardTooltipDetails"><d ref="Behavior,HungerOfZerusWormBehavior,Duration[0]"/></s> seconds. Devoured enemies cannot fight and take <s val="StandardTooltipDetails"><d ref="Effect,HungerOfZerusSustainedDamage,Amount"/></s> damage per second. | |
Button/Tooltip/HunterKillerMastery1Talent=<s val="StandardTooltipHeader">Mantis Screamer</s><s val="StandardTooltip"><n/><n/>Summons a Mutalisk that deals splash damage while hunting a target. Lasts <s val="StandardTooltipDetails"><d ref="1.25*Behavior,ZagaraMutaliskTimedLife,Duration" player="0"/></s> seconds.</s> | |
Button/Tooltip/HunterKillerMastery1TalentSimple=<s val="TalentChoiceNameLabel">Mantis Screamer </s><s val="TalentChoiceDescriptionLabel"><n/>Replaces Hydralisk with a Mutalisk | |
Button/Tooltip/IllidanBetrayersThirst=Basic Attacks heal for <c val="#TooltipNumbers"><d ref="Behavior,IllidanBetrayersThirstLifesteal,Modification.VitalDamageLeechArray[Life].KindArray[Basic]*100"/>%</c> of damage dealt and reduce Ability cooldowns by <c val="#TooltipNumbers">1</c> second. | |
Button/Tooltip/IllidanBetrayersThirstHuntersOnslaughtTalent=Basic Abilities heal for <c val="#TooltipNumbers"><d ref="Behavior,IllidanHuntersOnslaughtLifeLeech,Modification.VitalDamageLeechArray[Life].KindArray[Ability]*100" precision="2"/>%</c> of the damage they deal. This bonus is doubled versus Heroes. | |
Button/Tooltip/IllidanBetrayersThirstThirstingBladeTalent=Betrayer's Thirst's healing from Basic Attacks is increased from <c val="#TooltipNumbers"><d ref="Behavior,IllidanBetrayersThirstLifesteal,Modification.VitalDamageLeechArray[Life].KindArray[Basic]*100"/>%</c> to <c val="#TooltipNumbers"><d ref="Behavior,IllidanBetrayersThirstThirstingBladeTalent,Modification.VitalDamageLeechArray[Life].KindArray[Basic]*100"/>%</c> while Sweeping Strike's damage bonus is active. | |
Button/Tooltip/IllidanBetrayersThirstThrillOfBattle=Basic Attacks heal for <c val="#TooltipNumbers"><d ref="Behavior,IllidanBetrayersThirstLifesteal,Modification.VitalDamageLeechArray[Life].KindArray[Basic]*100"/>%</c> of damage dealt and reduce Illidan's Ability cooldowns by <c val="#TooltipNumbers">1</c> second. | |
Button/Tooltip/IllidanBetrayersThirstThrillOfBattleTalent=Activate to double the cooldown reduction from Basic Attacks for <c val="#TooltipNumbers"><d ref="Behavior,IllidanThrillOfBattle,Duration" player="0"/></c> seconds. | |
Button/Tooltip/IllidanBladesOfAzzinoth=Hitting <c val="#TooltipNumbers">5</c> Heroes with Sweeping Strike allows Blades of Azzinoth to be activated, increasing Basic Attack damage by <c val="#TooltipNumbers"><d ref="100*Behavior,IllidanBladesOfAzzinoth,Modification.DamageDealtFraction[Basic]"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,IllidanBladesOfAzzinoth,Duration"/></c> seconds. | |
Button/Tooltip/IllidanDive=Dive at the target, dealing <c val="#TooltipNumbers"><d ref="Effect,IllidanDiveDamage,Amount"/></c> damage and flipping to the other side of the target. | |
Button/Tooltip/IllidanDiveFriendOrFoeTalent=Increases the range of Dive by <c val="#TooltipNumbers">20%</c> and allows it to be used to dive to allied Heroes. | |
Button/Tooltip/IllidanDiveLungeTalent=Increases the range of Dive by <c val="#TooltipNumbers">30%</c>. | |
Button/Tooltip/IllidanDiveMarkedForDeathTalent=Dive deals an extra <c val="#TooltipNumbers"><d ref="Effect,IllidanDiveMarkedForDeathTalentDamage,Amount-Effect,IllidanDiveDamage,Amount"/></c> damage if used consecutively on a target within <c val="#TooltipNumbers"><d ref="Behavior,IllidanDiveMarkedForDeathBehavior,Duration"/></c> seconds. | |
Button/Tooltip/IllidanDiveRapidChaseTalent=Dive grants <c val="#TooltipNumbers"><d ref="Behavior,IllidanDiveRapidChaseBehavior,Modification.UnifiedMoveSpeedFactor * 100"/>%</c> Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,IllidanDiveRapidChaseBehavior,Duration" player="0"/></c> seconds. | |
Button/Tooltip/IllidanElusiveStrike=Sweeping Strike reduces the cooldown of Evasion by <c val="#TooltipNumbers"><d ref="-1*Effect,IllidanEvasionRefeshingStrikeTalentModifyUnit,Cost[0].CooldownTimeUse"precision="1"/></c> seconds every time it damages an enemy Hero. | |
Button/Tooltip/IllidanEvasion=Evade enemy Basic Attacks for <c val="#TooltipNumbers"><d ref="Behavior,IllidanEvasion,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/IllidanEvasionReflexiveBlockTalent=Using Dive grants <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlock,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against the next <c val="#TooltipNumbers"><d ref="Effect,IllidanDiveApplyReflexiveBlockTalentStacks,Count"/></c> Hero Basic Attacks for <c val="#TooltipNumbers"><d ref="Effect,IllidanDiveApplyReflexiveBlockTalentStacks,Duration"/></c> seconds, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlock,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Button/Tooltip/IllidanEvasionShadowShieldTalent=Evasion grants a <c val="#TooltipNumbers"><d ref="Behavior,IllidanShadowShieldShield,DamageResponse.ModifyLimit"/></c> point Shield for <c val="#TooltipNumbers"><d ref="Behavior,IllidanShadowShieldShield,Duration" player="0"/></c> seconds. | |
Button/Tooltip/IllidanEvasionSixthSenseTalent=While active, Evasion grants Illidan <c val="#TooltipNumbers"><d ref="Behavior,IllidanSixthSenseStack,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor against the next <c val="#TooltipNumbers"><d ref="Effect,IllidanEvasionApplySixthSenseTalentStacks,Count"/></c> sources of Spell Damage, reducing their damage by <c val="#TooltipNumbers"><d ref="Behavior,IllidanSixthSenseStack,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c>. | |
Button/Tooltip/IllidanFieryBrand=Every <c val="#TooltipNumbers"><d ref="Behavior,IllidanFieryBrandStack,MaxStackCount+1"/>th</c> attack against the same Hero deals an additional <c val="#TooltipNumbers"><d ref="100*Effect,IllidanFieryBrandDamage,VitalFractionMax[Life]"/>%</c> of their maximum Health as damage. | |
Button/Tooltip/IllidanFlightOftheBetrayer=<s val="StandardTooltip"><n/>After being out of combat or not using abilities for <s val="StandardTooltipDetails"><d ref="Behavior,FlightoftheBetrayerCooldown,Duration" player="0"/></s> seconds, gain <s val="StandardTooltipDetails"><d ref="100*Behavior,FlightoftheBetrayer,Modification.UnifiedMoveSpeedFactor"/>%</s> increased Movement Speed. | |
Button/Tooltip/IllidanMetamorphosis=Transform into Demon Form at the target location, dealing <c val="#TooltipNumbers"><d ref="Effect,NewMetamorphosisDamage,Amount"/></c> damage in the area. Temporarily increases maximum Health by <c val="#TooltipNumbers"><d ref="Behavior,IllidanMetamorphosisBonusHealthScaler,Modification.VitalMaxArray[Life]"/></c> for each Hero hit by the initial impact. Lasts for <c val="#TooltipNumbers">18</c> seconds. | |
Button/Tooltip/IllidanMetamorphosisDemonicFormTalent=Permanently remain in Demonic Form. Metamorphosis also increases Attack Speed by <c val="#TooltipNumbers">20%</c> and reduces the duration of slows, roots, and stuns by <c val="#TooltipNumbers">50%</c>. Illidan can now mount in Demonic Form. | |
Button/Tooltip/IllidanNimbleDefender=If Sweeping Strikes hits an enemy Hero, gain <c val="#TooltipNumbers"><d ref="Behavior,IllidanSweepingStrikeNimbleDefenderArmorIncrease,ArmorModification.AllArmorBonus"/></c> Armor for <c val="#TooltipNumbers"><d ref="Behavior,IllidanSweepingStrikeNimbleDefenderArmorIncrease,Duration"/></c> seconds, reducing damage taken by <c val="#TooltipNumbers"><d ref="Behavior,IllidanSweepingStrikeNimbleDefenderArmorIncrease,ArmorModification.AllArmorBonus"/>%</c>. | |
Button/Tooltip/IllidanSweepingStrike=Dash towards target point, dealing <c val="#TooltipNumbers"><d ref="Effect,IllidanSweepingStrikeDamage,Amount"/></c> damage to enemies along the way. Hitting an enemy increases Illidan's Basic Attack damage by <c val="#TooltipNumbers"><d ref="Behavior,IllidanSweepingStrikesDamageBuffNoStacking,Modification.DamageDealtFraction[Basic]*100" player="0"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,IllidanSweepingStrikesDamageBuffNoStacking,Duration" player="0"/></c> seconds. | |
Button/Tooltip/IllidanSweepingStrikeBatteredAssaultTalent=Increase Sweeping Strike's Basic Attack damage bonus duration from <c val="#TooltipNumbers"><d ref="Behavior,IllidanSweepingStrikesDamageBuffNoStacking,Duration" player="0"/></c> to <c val="#TooltipNumbers"><d ref="Behavior,IllidanSweepingStrikesDamageBuffNoStacking,Duration+Talent,IllidanMasteryBatteredAssaultSweepingStrike,AbilityModificationArray[0].Modifications[0].Value" player="0"/></c> seconds. If Sweeping Strike hits <c val="#TooltipNumbers">2</c> Heroes its damage bonus is increased from <c val="#TooltipNumbers"><d ref="Behavior,IllidanSweepingStrikesDamageBuffNoStacking,Modification.DamageDealtFraction[Basic]*100"/>%</c> to <c val="#TooltipNumbers"><d ref="100*Behavior,IllidanSweepingStrikesDamageBuffNoStackingBatteredAssault,Modification.DamageDealtFraction[Basic]"/>%</c>. | |
Button/Tooltip/IllidanSweepingStrikeBuffFace=Basic Attack damage increased by <c val="#TooltipNumbers"><d ref="Behavior,IllidanSweepingStrikesDamageBuffNoStacking,Modification.DamageDealtFraction[Basic]*100" player="0"/>%</c> | |
Button/Tooltip/IllidanSweepingStrikeImmolationTalent=After using Sweeping Strike, burn nearby enemies for <c val="#TooltipNumbers"><d ref="Effect,IllidanSweepingStrikesImmolationDamage,Amount"/></c> damage a second for <c val="#TooltipNumbers"><d ref="Behavior,IllidanSweepingStrikesImmolation,Duration" player="0"/></c> seconds. | |
Button/Tooltip/IllidanSweepingStrikeSecondSweepTalent=Store up to <c val="#TooltipNumbers">2</c> charges of Sweeping Strike. | |
Button/Tooltip/IllidanSweepingStrikeUnboundQuestToken=<c val="#TooltipQuest">Heroes hit: <c val="#TooltipNumbers" validator="IllidanSweepingStrikeUnboundNotComplete"><d ref= "$BehaviorTokenCount:IllidanSweepingStrikeUnboundQuestToken$"/>/<d ref="Behavior,IllidanSweepingStrikeUnboundQuestToken,Max"/></c></c> | |
Button/Tooltip/IllidanSweepingStrikeUnboundTalent=Sweeping Strike can go over walls and terrain.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After hitting <c val="#TooltipNumbers"><d ref="Behavior,IllidanSweepingStrikeUnboundQuestToken,Max"/></c> Heroes with Sweeping Strike, gain a second charge. | |
Button/Tooltip/IllidanTheHunt=Charge to target unit, dealing <c val="#TooltipNumbers"><d ref="Effect,IllidanTheHuntDamage,Amount"/></c> damage on impact and stunning for <c val="#TooltipNumbers"><d ref="Behavior,IllidanTheHuntStun,Duration" player="0"/></c> second. | |
Button/Tooltip/IllidanTheHuntNowhereToHideTalent=The Hunt gains unlimited range. Illidan passively reveals enemy Heroes below <c val="#TooltipNumbers">25%</c> Health anywhere on the Battleground. | |
Button/Tooltip/IllidanUnendingHatredQuestToken=<c val="#TooltipQuest">Attack Damage:</c> <c val="#TooltipNumbers" validator="True"><d ref="($BehaviorStackCount:IllidanUnendingHatredTokenCounter$)" precision="1"/></c><n/><c val="#TooltipQuest">Quest Progress:</c> <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:IllidanUnendingHatredTokenCounter$" max="Talent,IllidanUnendingHatredPassive,QuestData.TargetCount" precision="1"/>/<d ref="Talent,IllidanUnendingHatredPassive,QuestData.TargetCount"/></c> | |
Button/Tooltip/IllidanUnendingHatredTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Minion kills grant <c val="#TooltipNumbers"><d ref="Accumulator,IllidanUnendingHatredAccumulator,Scale*Effect,IllidanUnendingHatredMinionKillIncreaseQuestToken,Value" precision="1"/></c> Basic Attack Damage. Hero Takedowns grant <c val="#TooltipNumbers"><d ref="Accumulator,IllidanUnendingHatredAccumulator,Scale*Effect,IllidanUnendingHatredHeroKillIncreaseQuestToken,Value"/></c> Basic Attack Damage.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After gaining <c val="#TooltipNumbers"><d ref="Talent,IllidanUnendingHatredPassive,QuestData.TargetCount"/></c> increased Basic Attack Damage, receive an additional <c val="#TooltipNumbers"><d ref="Accumulator,IllidanUnendingHatredAccumulator,Scale*Effect,IllidanUnendingHatredQuestCompleteIncreaseQuestToken,Value"/></c> Basic Attack Damage. | |
Button/Tooltip/ImpalingBladesZergling=Minion of Kerrigan. | |
Button/Tooltip/Implosion=Throws a target up into the air dealing <d ref="Effect,ImplosionDamage,Amount"/> Damage per second for <d ref="Behavior,Implosion,Duration" player="0"/> second. | |
Button/Tooltip/ImplosionLevel2=Throws a target up into the air dealing <d ref="Effect,ImplosionLv2Damage,Amount"/> Damage per second for <d ref="Behavior,ImplosionLv2,Duration" player="0"/> second. | |
Button/Tooltip/ImplosionLevel3=Throws a target up into the air dealing <d ref="Effect,ImplosionLv3Damage,Amount"/> Damage per second for <d ref="Behavior,ImplosionLv3,Duration" player="0"/> seconds. | |
Button/Tooltip/ImplosionLevel4=Throws a target up into the air dealing <d ref="Effect,ImplosionLv4Damage,Amount"/> Damage per second for <d ref="Behavior,ImplosionLv4,Duration" player="0"/> seconds. | |
Button/Tooltip/ImplosionLevel5=Throws a target up into the air dealing <d ref="Effect,ImplosionLv5Damage,Amount"/> Damage per second for <d ref="Behavior,ImplosionLv5,Duration" player="0"/> seconds. | |
Button/Tooltip/Innervation=<s val="StandardTooltip">Malfurion is not under the effects of Innervation.</s> | |
Button/Tooltip/IntroVOInteractor=Force an Intro VO Interaction with the target allied Hero | |
Button/Tooltip/ItemCannonball=Move nearby to collect this Doubloon. | |
Button/Tooltip/ItemConfuseMinions1=<s val="StandardTooltipHeader">Confuse Minions</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,ItemConfuseMinions,Cost[0].Cooldown.TimeUse"/> seconds<n/>Duration: <d ref="Behavior,ConfuseMinions1Debuff,Duration" player="0"/> seconds<n/><n/><s val="StandardTooltip">Causes enemy Minions in an area to fight each other for a short time. | |
Button/Tooltip/ItemConfuseMinions2=<s val="StandardTooltipHeader">Confuse Minions</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,ItemConfuseMinions,Cost[0].Cooldown.TimeUse"/> seconds<n/>Duration: <d ref="Behavior,ConfuseMinions2Debuff,Duration" player="0"/> seconds<n/><n/><s val="StandardTooltip">Causes Minions in an area to fight each other for a short time.<n/><n/>Rank 2: Deals <s val="StandardTooltipDetails">150</s> damage to all units in area. | |
Button/Tooltip/ItemCooldown42=<s val="StandardTooltipHeader">Cooldown</s><n/><s val="StandardTooltipDetails">Passive Skill<n/><n/></s><s val="StandardTooltip">Decreases ability cooldowns by <s val="StandardTooltipDetails">40%</s>. | |
Button/Tooltip/ItemCurseOfAgony1=<s val="StandardTooltipHeader">Curse of Agony I</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,ItemCurseOfAgony,Cost[0].Cooldown.TimeUse"/> seconds</n><n/></s><s val="StandardTooltip">Hurls a firebolt towards an enemy. Sets the first target it contacts on fire, dealing <s val="StandardTooltipDetails"><d ref="Effect,CurseOfAgonyDamage1,Amount * Behavior,CurseOfAgony1Burn,Duration" player="0"/></s> damage over <s val="StandardTooltipDetails"><d ref="Behavior,CurseOfAgony1Burn,Duration" player="0"/></s> seconds. | |
Button/Tooltip/ItemCurseOfAgony2=<s val="StandardTooltipHeader">Curse of Agony II</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,ItemCurseOfAgony,Cost[0].Cooldown.TimeUse"/> seconds</n>Duration: <d ref="Behavior,CurseOfAgony2Burn,Duration" player="0"/> seconds<n/><n/></s><s val="StandardTooltip">The first target hit is set on fire, dealing <s val="StandardTooltipDetails"><d ref="Effect,CurseOfAgonyDamage2,Amount * Behavior,CurseOfAgony1Burn,Duration" player="0"/></s> damage over <s val="StandardTooltipDetails"><d ref="Behavior,CurseOfAgony1Burn,Duration" player="0"/></s> seconds. | |
Button/Tooltip/ItemCurseOfAgony3=<s val="StandardTooltipHeader">Curse of Agony III</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,ItemCurseOfAgony,Cost[0].Cooldown.TimeUse"/> seconds</n>Duration: <d ref="Behavior,CurseOfAgony3Burn,Duration" player="0"/> seconds<n/><n/></s><s val="StandardTooltip">The first target hit is set on fire, dealing <s val="StandardTooltipDetails"><d ref="Effect,CurseOfAgonyDamage3,Amount * Behavior,CurseOfAgony1Burn,Duration" player="0"/></s> damage over <s val="StandardTooltipDetails"><d ref="Behavior,CurseOfAgony1Burn,Duration" player="0"/></s> seconds. Slows the target by <s val="StandardTooltipDetails"><d ref="-100* Behavior,CurseOfAgony3Slow,Modification.UnifiedMoveSpeedFactor" Precision="2"/>%</s> for <s val="StandardTooltipDetails"><d ref="Behavior,CurseOfAgony3Slow,Duration" player="0"/></s> seconds. | |
Button/Tooltip/ItemDeadlySpells12=<s val="StandardTooltipHeader">Deadly Spells</s><n/><s val="StandardTooltipDetails">Passive Item<n/><n/></s><s val="StandardTooltip">Increases the potency of damaging spells by <s val="StandardTooltipDetails">10%</s>. | |
Button/Tooltip/ItemDeadlySpells13=<s val="StandardTooltipHeader">Deadly Spells</s><n/><s val="StandardTooltipDetails">Passive Item<n/><n/></s><s val="StandardTooltip">Increases the potency of damaging spells by <s val="StandardTooltipDetails">10%</s>. | |
Button/Tooltip/ItemEMPBomb=<s val="StandardTooltipHeader">EMP Bomb</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,ItemEMPBomb,Cost[0].Cooldown.TimeUse"/> seconds<n/><n/><s val="StandardTooltip">Dispels enemy shields and deals <s val="StandardTooltipDetails"><d ref="Effect,EMPBombDamage,Amount"/></s> damage to vehicles in the targeted area. | |
Button/Tooltip/ItemFrostOrb12=<s val="StandardTooltipHeader">Frost Orb</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,OrbOfFrost,Cost[0].Cooldown.TimeUse"/> seconds</n>Duration: <d ref="Behavior,OrbOfFrostActive,Duration" player="0"/> seconds<n/><n/></s><s val="StandardTooltip">Activate to cause your Basic Attacks and Abilities slow enemies by <s val="StandardTooltipDetails"><d ref="-100* Behavior,OrbOfFrostSlow,Modification.UnifiedMoveSpeedFactor" Precision="2"/>%</s> for <s val="StandardTooltipDetails"><d ref="Behavior,OrbOfFrostSlow,Duration" precision="2" player="0"/></s> seconds.</n></n>Passive: Increases attack damage by <s val="StandardTooltipDetails"><d ref="Behavior,OrbOfFrostPassiveDamage,Modification.DamageDealtScaled[2]"/></s> and ability power by <s val="StandardTooltipDetails">5%</s>. | |
Button/Tooltip/ItemHealingPotion=Restores 200 Health over 20 seconds. | |
Button/Tooltip/ItemHealingWard=STAYIN ALIVE | |
Button/Tooltip/ItemJuggernaut=<s val="StandardTooltipHeader">Juggernaut</s><n/></s><s val="StandardTooltipDetails">+<d ref="Behavior,Juggernaut,Modification.VitalMaxArray[Life]"/> Health</s><n/><n/><s val="StandardTooltipDetails">Passive:</s> <s val="StandardTooltip">Reduces duration of stuns, slows, silences, and roots by 40%. | |
Button/Tooltip/ItemLifeLeech2Buy=<s val="StandardTooltipHeader">Upgrade Life Leech</s><n/><s val="StandardTooltipDetails">Life Leech: <d ref="Effect,LifeLeech1Heal,VitalArray[0].Change"/><IMG path="@UI/StormIconConversionArrow" height="11" width="25"/><d ref="Effect,LifeLeech2Heal,VitalArray[0].Change"/> per attack | |
Button/Tooltip/ItemLifeLeech3Buy=<s val="StandardTooltipHeader">Upgrade Life Leech</s><n/><s val="StandardTooltipDetails">Life Leech: <d ref="Effect,LifeLeech2Heal,VitalArray[0].Change"/><IMG path="@UI/StormIconConversionArrow" height="11" width="25"/><d ref="Effect,LifeLeech3Heal,VitalArray[0].Change"/> per attack</n>Increases attack speed by <d ref="100*Behavior,LifeLeech3,Modification.AttackSpeedMultiplier-100" Precision="2"/>% | |
Button/Tooltip/ItemSpellExpander=<s val="StandardTooltipHeader">Spell Expander</s><n/><s val="StandardTooltipDetails">Passive Skill<n/><n/></s><s val="StandardTooltip">Increases the AoE radius of your spells and weapon effects by <s val="StandardTooltipDetails">25%</s>. | |
Button/Tooltip/ItemUnderworldPowerup=Move nearby to collect this Skull. | |
Button/Tooltip/ItemVampiricTouch4=<s val="StandardTooltipHeader">Vampiric Touch</s><n/><s val="StandardTooltipDetails">Passive Item<n/><n/></s><s val="StandardTooltip">Your Hero's basic attack restores <s val="StandardTooltipDetails"><d ref="Effect,VampiricTouchHeal,VitalArray[0].Change"/></s> Health per hit. | |
Button/Tooltip/JainaBlizzard=Bombard an area with <c val="#TooltipNumbers"><d ref="Effect,JainaBlizzardBasePersistent,PeriodCount" player="0"/></c> waves of ice, dealing <c val="#TooltipNumbers"><d ref="Effect,JainaBlizzardDamage,Amount[0]"/></c> damage each. Damaged enemies are Chilled. | |
Button/Tooltip/JainaBlizzardMastery1Talent=<s val="StandardTooltipHeader">Hailstorm</s><n/><s val="StandardTooltip"><n/>Continues to chill or freeze enemies that enter the AoE for <s val="StandardTooltipDetails"><d ref="Effect,BlizzardMasteryCreatePersistent,PeriodicPeriodArray[0]*[d ref='Effect,BlizzardMasteryCreatePersistent,PeriodCount' player='0'/]"/></s> seconds after the initial blizzard. | |
Button/Tooltip/JainaBlizzardMastery1TalentSimple=<s val="TalentChoiceNameLabel">Hailstorm</s><s val="TalentChoiceDescriptionLabel"><n/>Continues slowing in area<n/> | |
Button/Tooltip/JainaBlizzardSnowstormTalent=Increase the radius of Blizzard by <c val="#TooltipNumbers">30%</c>. | |
Button/Tooltip/JainaBlizzardStormFrontTalent=Increase cast range of Blizzard by <c val="#TooltipNumbers">100%</c>. | |
Button/Tooltip/JainaCommandWaterElemental=Wills the Water Elemental to attack an enemy or move to an area. | |
Button/Tooltip/JainaConeOfColdIceFloesTalent=Increase the width of Cone of Cold by <c val="#TooltipNumbers">100%</c> and cause each chilled Hero hit to reduce its cooldown by <c val="#TooltipNumbers"><d ref="-Effect,JainaConeOfColdIceFloesModifyCooldown,Cost[0].CooldownTimeUse" precision="2"/></c> seconds, up to a maximum of <c val="#TooltipNumbers"><d ref="Effect,JainaConeOfColdIceFloesTalentSearch,AreaArray[0].MaxCount*(-Effect,JainaConeOfColdIceFloesModifyCooldown,Cost[0].CooldownTimeUse)"/></c> seconds per use. | |
Button/Tooltip/JainaConeOfColdNorthernExposureTalent=Enemies damaged by Cone of Cold have their Armor lowered by <c val="#TooltipNumbers"><d ref="Behavior,JainaConeofColdNorthernExposureArmorDecrease,ArmorModification.AllArmorBonus*(-1)"/></c> for <c val="#TooltipNumbers"><d ref="Behavior,JainaConeofColdNorthernExposureArmorDecrease,Duration" player="0"/></c> seconds, increasing their damage taken by <c val="#TooltipNumbers"><d ref="Behavior,JainaConeofColdNorthernExposureArmorDecrease,ArmorModification.AllArmorBonus*(-1)"/>%</c>. | |
Button/Tooltip/JainaConeOfColdNumbingBlastTalent=Cone of Cold Roots Chilled targets for <c val="#TooltipNumbers"><d ref="Behavior,JainaConeOfColdNumbingBlastRoot,Duration" player="0" precision="1"/></c> second. | |
Button/Tooltip/JainaConeofCold=Deal <c val="#TooltipNumbers"><d ref="Effect,JainaConeOfColdDamage,Amount[0]"/></c> damage and Chill targets. | |
Button/Tooltip/JainaConeofColdMastery1TalentSimple=<s val="TalentChoiceNameLabel">Snow Blast</s><s val="TalentChoiceDescriptionLabel"><n/>Increased width and range<n/><n/> | |
Button/Tooltip/JainaConeofColdTalent=<s val="StandardTooltipHeader">Snow Blast<n/><s val="StandardTooltip"><n/>Increases the width and length of Cone of Cold. | |
Button/Tooltip/JainaFingersOfFrost=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Gathering Regeneration Globes to increase Jaina's Mana regeneration by <c val="#TooltipNumbers"><d ref="Accumulator,JainaFingersOfFrostAccumulatorUnnamed,Scale" precision="1"/></c> per second, up to <c val="#TooltipNumbers"><d ref="Accumulator,JainaFingersOfFrostAccumulatorUnnamed,MaxAccumulation" precision="1"/></c> per second. <n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After gathering <c val="#TooltipNumbers"><d ref="Behavior,JainaFingersOfFrostQuestToken,Max" precision="1"/></c> Globes, the damage bonus from Frostbite is increased by <c val="#TooltipNumbers"><d ref="100*Effect,JainaBlizzardDamageChilled,MultiplicativeModifierArray[FrostMagePursuitBonus].Modifier"/>%</c>. | |
Button/Tooltip/JainaFingersOfFrostQuestToken=<c val="#TooltipQuest">Globes gathered: <c val="#TooltipNumbers" validator="JainaHasLTMaxStacksFingersOfFrost"><d ref="$BehaviorStackCount:JainaFingersOfFrostQuestToken$"/>/<d ref="Behavior,JainaFingersOfFrostQuestToken,Max"/></c><n/>Bonus Mana regen: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:JainaFingersOfFrostQuestToken$*Accumulator,JainaFingersOfFrostAccumulatorUnnamed,Scale" precision="1"/></c> | |
Button/Tooltip/JainaFrigidTransmission=Activate to teleport a short distance and Chill all nearby enemies. | |
Button/Tooltip/JainaFrostbiteArcaneIntellectTalent=Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return <c val="#TooltipNumbers"><d ref="Effect,JainaArcaneIntellectBasicAttackManaRestore,VitalArray[2].Change"/></c> Mana and Abilities return <c val="#TooltipNumbers"><d ref="Effect,JainaArcaneIntellectAbilityDamageManaRestore,VitalArray[2].Change"/></c>. | |
Button/Tooltip/JainaFrostbiteDeepChillTalent=Frostbite's Chill can now stack a second time, slowing targets up to <c val="#TooltipNumbers"><d ref="-100*Behavior,JainaChilledDeepChillTalentSlow,Modification.UnifiedMoveSpeedFactor"/>%</c>. | |
Button/Tooltip/JainaFrostbiteFrostArmorTalent=Enemies that attack Jaina are Chilled. Additionally, every <c val="#TooltipNumbers"><d ref="Behavior,JainaFrostbiteFrostArmorStack,DamageResponse.Cost.Charge.TimeUse"/></c> seconds, Jaina gains <c val="#TooltipNumbers"><d ref="Behavior,JainaFrostbiteFrostArmorArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,JainaFrostbiteFrostArmorArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Button/Tooltip/JainaFrostbiteFrostbittenTalent=Increases the damage bonus of Frostbite from <c val="#TooltipNumbers">50% </c>to <c val="#TooltipNumbers">65%</c>. | |
Button/Tooltip/JainaFrostbiteIceBarrierTalent=Gain a Shield for <c val="#TooltipNumbers">25%</c> of Ability damage dealt to Chilled targets. The shield lasts <c val="#TooltipNumbers"><d ref="Behavior,JainaFrostbiteIceBarrierShield,Duration" player="0"/></c> seconds. | |
Button/Tooltip/JainaFrostbiteLingeringChillTalent=Increase the duration of Chill from <c val="#TooltipNumbers">4</c> seconds to <c val="#TooltipNumbers">6</c> seconds. | |
Button/Tooltip/JainaFrostbiteToken=<c val="#TooltipQuest">Quest: <c val="#TooltipNumbers" validator="JainaHasLT15000FrostbiteTokens"><d ref="$BehaviorStackCount:JainaFrostbiteTokenCounter$"/>/15000</c></c> Ability damage dealt to Chilled Heroes | |
Button/Tooltip/JainaFrostbolt=Deal <c val="#TooltipNumbers"><d ref="Effect,JainaFrostboltDamage,Amount"/></c> damage and Chill the target. | |
Button/Tooltip/JainaFrostboltFrostShardsTalent=Frostbolt will now pierce the first target to hit an additional target behind them. | |
Button/Tooltip/JainaFrostboltIceLanceTalent=Hitting a Chilled target with Frostbolt reduces its cooldown by <c val="#TooltipNumbers">2</c> seconds and restores <c val="#TooltipNumbers"><d ref="Effect,JainaFrostboltIceLanceModifyCooldown,VitalArray[Energy].Change"/></c> Mana. | |
Button/Tooltip/JainaFrostboltMastery1Talent=<s val="StandardTooltipHeader">Frostfire Bolt</s><n/><s val="StandardTooltip"><n/>Frostbolt also deals an additional <s val="StandardTooltipDetails"><d ref="Behavior,FrostfireBoltDoT,Duration*Effect,FrostfireBoltDamage,Amount"/></s> damage over <s val="StandardTooltipDetails"><d ref="Behavior,FrostfireBoltDoT,Duration" player="0"/></s> seconds. | |
Button/Tooltip/JainaFrostboltMastery1TalentSimple=<s val="TalentChoiceNameLabel">Frostfire Bolt</s><s val="TalentChoiceDescriptionLabel"><n/>Deals additional damage over time | |
Button/Tooltip/JainaFrostboltWintersReachTalent=Increase the range of Frostbolt by <c val="#TooltipNumbers">30%</c>. | |
Button/Tooltip/JainaIcefuryWand=Basic Attacks against Chilled Heroes deal <c val="#TooltipNumbers"><d ref="100*Effect,JainaWeaponDamage,MultiplicativeModifierArray[IcefuryWand].Modifier"/>%</c> more damage and lower the cooldown of Blizzard by <c val="#TooltipNumbers"><d ref="-Effect,JainaIcefuryWandModifyBlizzardCooldown,Cost[0].CooldownTimeUse"/></c> second. | |
Button/Tooltip/JainaIcyVeinsHotbar=Activate to make Jaina's Basic Abilities' cooldowns recharge <c val="#TooltipNumbers"><d ref="-Effect,JainaIcyVeinsModifyUnit,Cost[0].CooldownTimeUse/Behavior,JainaIcyVeinsBuff,Period*100"/>%</c> faster and reduce their Mana cost by <c val="#TooltipNumbers">50%</c> for <c val="#TooltipNumbers"><d ref="Behavior,JainaIcyVeinsBuff,Duration" player="0"/></c> seconds. | |
Button/Tooltip/JainaImprovedIceBlockCancel=<n/><s val="StandardTooltip">Cancel Improved Ice Block, removing the Stasis and Invulnerability and Chilling nearby enemies.</s> | |
Button/Tooltip/JainaImprovedIceBlockHotbar=Activate to place Jaina in Stasis and gain Invulnerability for <c val="#TooltipNumbers"><d ref="Behavior,JainaImprovedIceBlock,Duration" precision="2" player="0"/></c> seconds. When this effect expires, nearby enemies are Chilled. | |
Button/Tooltip/JainaRingOfFrost=After a <c val="#TooltipNumbers">1.5</c> second delay, create a Ring of Frost in an area that deals <c val="#TooltipNumbers"><d ref="Effect,JainaRingOfFrostImpactDamage,Amount"/></c> damage and Roots enemies for <c val="#TooltipNumbers"><d ref="Behavior,JainaRingOfFrostRoot,Duration" player="0"/></c> seconds. The ring persists for <c val="#TooltipNumbers">3</c> seconds afterward, Chilling any enemies who touch it. | |
Button/Tooltip/JainaRingOfFrostColdSnapTalent=The center area of Ring of Frost deals <c val="#TooltipNumbers"><d ref="Effect,JainaRingOfFrostImpactDamage,Amount"/></c> damage and Roots enemies after the outer ring expires. Each enemy Hero hit reduces its cooldown by <c val="#TooltipNumbers">10</c> seconds. | |
Button/Tooltip/JainaSummonWaterElemental=Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal <c val="#TooltipNumbers"><d ref="Effect,JainaWaterElementalWeaponDamage,Amount"/></c> damage, splash for <c val="#TooltipNumbers">25%</c> damage and Chill. The Ability can be reactivated to retarget the Water Elemental. Lasts <c val="#TooltipNumbers"><d ref="Behavior,JainaWaterElementalTimedLife,Duration" player="0"/></c> seconds. | |
Button/Tooltip/JainaSummonWaterElementalTalents2=<s val="StandardTooltipHeader">Summon Water Elemental</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,JainaSummonWaterElemental,Cost[0].Cooldown[0].TimeUse[0]"precision="2"/> seconds</s><n/><n/><s val="StandardTooltip">Summons a Water Elemental that will cast Frostbolt when Jaina casts Frostbolt. The Water Elemental will also attack nearby enemies, Chilling them. | |
Button/Tooltip/JainaSummonWaterElementalTalentsSimple2=<s val="TalentChoiceNameLabel">Summon Water Elemental</s><n/><s val="TalentChoiceDescriptionLabel">Summons Water Elemental to fight for you | |
Button/Tooltip/JainaSummonWaterElementalWintermuteTalent=Increases the cast range of Water Elemental by <c val="#TooltipNumbers">50%</c>, and the Water Elemental will now mimic Jaina's Basic Abilities for <c val="#TooltipNumbers">50%</c> damage. | |
Button/Tooltip/JainaTraitFrostbite=Jaina's Abilities Chill targets, Slowing them by <c val="#TooltipNumbers"><d ref="-100*Behavior,JainaChilledSlow,Modification.UnifiedMoveSpeedFactor" player="0"/>%</c> and amplifying damage taken from her Abilities by <c val="#TooltipNumbers">50%</c>. Lasts <c val="#TooltipNumbers"><d ref="Behavior,JainaChilledSlow,Duration" player="0"/></c> seconds.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Deal <c val="#TooltipNumbers">15,000</c> Ability damage to Chilled Heroes.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> Unlock the Improved Ice Block Ability, allowing Jaina to become temporarily Invulnerable. | |
Button/Tooltip/JainaWaterElemental=Jaina's faithful watery companion | |
Button/Tooltip/JohannaBlessedMomentum=Basic Attacks reduce Johanna's Basic Ability cooldowns by <c val="#TooltipNumbers"><d ref="Effect,BattleMomentumModifyCooldownsCrusader,Cost[0].CooldownTimeUse*(-1)" precision="2"/></c> seconds. | |
Button/Tooltip/JungleBattleship=<s val="StandardTooltipDetails">Captain Blackheart's phantom vessel. Bombards fortifications and deals indiscriminate collateral damage... for a price.</s> | |
Button/Tooltip/JungleGraveGolem=<s val="StandardTooltipDetails">Huge, powerful Mercenary. Attacks at short range. Has special abilities that can stun and root targets in an area. Deals heavy damage to enemy fortifications, and can take a lot of hits before going down.</s> | |
Button/Tooltip/KaboomTalent=<s val="StandardTooltipHeader">Kaboom! </s><n/><s val="StandardTooltip"><n/>Sea Bomb's increased structure damage also applies to heroes. | |
Button/Tooltip/KaboomTalentSimple=<s val="TalentChoiceNameLabel">Kaboom ! </s><n/><s val="TalentChoiceDescriptionLabel"><s val="TalentChoiceStatAbilityLabel"><s val="TalentChoiceDescriptionLabel">Increased damage to heroes | |
Button/Tooltip/KaelthasArcaneBarrier=Gain a Shield equal to <c val="#TooltipNumbers"><d ref="Behavior,KaelthasArcaneBarrier,DamageResponse.ModifyLimitVitalMaxFractionArray[Energy]*100"/>%</c> of Kael'thas's maximum Mana for <c val="#TooltipNumbers"><d ref="Behavior,KaelthasArcaneBarrier,Duration" player="0"/></c> seconds. | |
Button/Tooltip/KaelthasArcaneDynamo=Using a Basic Ability increases Kael'thas's Spell Power by <c val="#TooltipNumbers"><d ref="100*Behavior,KaelthasArcaneDynamo,Modification.DamageDealtFraction[Ability]"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,KaelthasArcaneDynamo,Duration"/></c> seconds, stacking up to <c val="#TooltipNumbers"><d ref="100*Behavior,KaelthasArcaneDynamo,MaxStackCount*Behavior,KaelthasArcaneDynamo,Modification.DamageDealtFraction[Ability]"/>%</c>. | |
Button/Tooltip/KaelthasBurnedFleshTalent=When Flamestrike damages <c val="#TooltipNumbers">2</c> or more Heroes, they take additional damage equal to <c val="#TooltipNumbers"><d ref="100*Effect,KaelthasFlamestrikeBurnedFleshTalentDamage,VitalFractionMax[Life]"/>%</c> of their maximum Health. | |
Button/Tooltip/KaelthasFlamestrike=After <c val="#TooltipNumbers"><d ref="Effect,KaelthasFlamestrikeCreatePersistent,PeriodicPeriodArray[0]" precision="1"/></c> second, deal <c val="#TooltipNumbers"><d ref="Effect,KaelthasFlamestrikeDamage,Amount"/></c> damage in an area. <n/><n/><c val="ff00">Verdant Spheres</c> increases the radius by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/KaelthasFlamestrikeConvectionQuestToken=<c val="#TooltipQuest">Heroes hit: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:KaelthasFlamestrikeConvectionQuestToken$"/>/<d ref="Behavior,KaelthasFlamestrikeConvectionQuestToken,Max"/></c></n>Bonus damage: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:KaelthasFlamestrikeConvectionQuestToken$*Accumulator,KaelthasFlamestrikeConvectionAccumulator,Scale"/></c> | |
Button/Tooltip/KaelthasFlamestrikeConvectionQuestTokenComplete=<c val="#TooltipQuest">QUEST COMPLETE!</n>Heroes hit: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:KaelthasFlamestrikeConvectionQuestToken$"/>/<d ref="Behavior,KaelthasFlamestrikeConvectionQuestToken,Max"/></c></n>Bonus damage: <c val="#TooltipNumbers" validator="True"><d ref="Effect,KaelthasFlamestrikeDamage,AmountArray[Quest]"/></c> | |
Button/Tooltip/KaelthasFlamestrikeConvectionTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Damaging an enemy Hero with Flamestrike increase its damage by <c val="#TooltipNumbers">5</c>, up to <c val="#TooltipNumbers"><d ref="5 * Behavior,KaelthasFlamestrikeConvectionQuestToken,Max"/></c>. This bonus is lost on death.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After hitting <c val="#TooltipNumbers"><d ref="Behavior,KaelthasFlamestrikeConvectionQuestToken,Max"/></c> enemy Heroes, increase Flamestrike damage by an additional <c val="#TooltipNumbers">100</c> and no longer lose any bonuses on death. | |
Button/Tooltip/KaelthasFlamestrikeFuryOfTheSunwellTalent=Flamestrike will explode a second time <c val="#TooltipNumbers"><d ref="Effect,KaelthasFlamestrikeCreatePersistent,PeriodicPeriodArray[0]+Effect,KaelthasFlamestrikeFuryoftheSunwellDelayPersistent,InitialDelay" precision="2"/></c> seconds later. | |
Button/Tooltip/KaelthasFlamethrowerTalent=Increases the cast range of Flamestrike by <c val="#TooltipNumbers">40%</c>. If Flamestrike hits <c val="#TooltipNumbers">2</c> or more Heroes, its cooldown is reduced by <c val="#TooltipNumbers"><d ref="-Effect,KaelthasFlamestrikeFlamethrowerTalentModifyCooldown,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/KaelthasGravityLapse=Stun the first enemy hit for <c val="#TooltipNumbers"><d ref="Behavior,KaelthasGravityLapseTarget,Duration" player="0" precision="2"/></c> second. <n/><n/><c val="ff00">Verdant Spheres</c> causes Gravity Lapse to stun the first <c val="#TooltipNumbers"><d ref="Behavior,KaelthasGravityLapseTargetsHit,MaxStackCount"/></c> enemies hit and increases the stun duration by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/KaelthasGravityLapseEnergyRoilTalent=When Gravity Lapse hits a Hero, reduce its cooldown by <c val="#TooltipNumbers"><d ref="-Effect,KaelthasGravityLapseEnergyRoilModifyCooldown,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/KaelthasGravityLapseGravityThrowTalent=Increases the duration of Gravity Lapse's stun by <c val="#TooltipNumbers">33%</c> and causes it to instantly destroy Minions. | |
Button/Tooltip/KaelthasGravityLapseNetherWindTalent=Increases Gravity Lapse's range by <c val="#TooltipNumbers">30%</c>. When Gravity Lapse hits an enemy Hero, refund <c val="#TooltipNumbers"><d ref="Effect,KaelthasGravityLapseNetherWindRestoreMana,RechargeVitalRate"/></c> Mana. | |
Button/Tooltip/KaelthasGravityLapseTriOptimalTalent=The cooldown of Verdant Spheres is refreshed by <c val="#TooltipNumbers">2</c> seconds per target hit with Gravity Lapse. | |
Button/Tooltip/KaelthasLivingBomb=Deal <c val="#TooltipNumbers"><d ref="Effect,KaelthasLivingBombDoTDamage,Amount * Behavior,KaelthasLivingBombTarget,Duration"/></c> damage over <c val="#TooltipNumbers"><d ref="Behavior,KaelthasLivingBombTarget,Duration" player="0"/></c> seconds to an enemy, then they explode dealing <c val="#TooltipNumbers"><d ref="Effect,KaelthasLivingBombExplosionDamage,Amount"/></c> damage to all nearby enemies. Other Heroes damaged by this explosion are also affected by Living Bomb, though the secondary explosions cannot spread.<n/><n/><c val="ff00">Verdant Spheres</c> makes this Ability cost no Mana and have no cooldown. | |
Button/Tooltip/KaelthasLivingBombBackdraftTalent=Living Bomb's explosion slows enemy Movement Speed by <c val="#TooltipNumbers"><d ref="-100*Behavior,KaelthasLivingBombBackdraft,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,KaelthasLivingBombBackdraft,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/KaelthasLivingBombChainBombTalent=Living Bomb's explosion applies Living Bomb to the <c val="#TooltipNumbers">3</c> closest enemies not already affected by it. Prefers Heroes. | |
Button/Tooltip/KaelthasLivingBombFissionBombTalent=Increases Living Bomb's explosion radius by <c val="#TooltipNumbers">20%</c>. | |
Button/Tooltip/KaelthasLivingBombPyromaniacTalent=Each time Living Bomb deals periodic damage, Kael'thas's Basic Ability cooldowns are reduced by <c val="#TooltipNumbers"><d ref="-Effect,KaelthasLivingBombPyromaniacModifyCooldowns,Cost[0].CooldownTimeUse" precision="2"/></c> second. | |
Button/Tooltip/KaelthasLivingBombSunKingsFury=Living Bombs that spread to enemy Heroes deal <c val="#TooltipNumbers">35%</c> more damage. | |
Button/Tooltip/KaelthasMakethemPayLivingBomb=Living bomb now explodes a second time after a short delay for <c val="#TooltipNumbers"><d ref="Behavior,KaelthasLivingBombMakethemPayImpactDamageReducer,DamageResponse.ModifyFraction*100"/>%</c> damage. | |
Button/Tooltip/KaelthasManaAddictQuest=<c val="#TooltipQuest">Globes Gathered: </c><c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:KaelthasManaAddictQuestToken$"/>/<d ref="Behavior,KaelthasManaAddictQuestToken,ConditionalEvents[0].CompareValue"/></c><n/><c val="#TooltipQuest">Bonus Mana: </c><c val="#TooltipNumbers" validator="True"><d ref="Accumulator,KaelthasManaAddictAccumulator,Scale*$BehaviorStackCount:KaelthasManaAddictQuestToken$"/> | |
Button/Tooltip/KaelthasManaAddictQuestComplete=<c val="#TooltipQuest">Quest Complete!</n><c val="#TooltipQuest">Globes Gathered: </c><c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:KaelthasManaAddictQuestToken$"/>/<d ref="Behavior,KaelthasManaAddictQuestToken,ConditionalEvents[0].CompareValue"/></c><n/><c val="#TooltipQuest">Bonus Mana: </c><c val="#TooltipNumbers" validator="True"><d ref="Effect,KaelthasManaAddictQuestIncrementModification,EffectArray[0].Value*$BehaviorStackCount:KaelthasManaAddictQuestToken$"/><n/><c val="#TooltipQuest">Arcane Barrier: </c><c val="#TooltipNumbers" validator="True">Unlocked</c> | |
Button/Tooltip/KaelthasManaAddictTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Gathering a Regeneration Globe increases Kael'thas's maximum Mana by <c val="#TooltipNumbers"><d ref="Accumulator,KaelthasManaAddictAccumulator,Scale"/></c>.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After gathering <c val="#TooltipNumbers">20</c> Globes, Kael'thas can activate Arcane Barrier to gain a Shield equal to <c val="#TooltipNumbers"><d ref="Behavior,KaelthasArcaneBarrier,DamageResponse.ModifyLimitVitalMaxFractionArray[Energy]*100"/>%</c> of his maximum Mana for <c val="#TooltipNumbers"><d ref="Behavior,KaelthasArcaneBarrier,Duration" player="0"/></c> seconds. <c val="#TooltipNumbers"><d ref="Abil,KaelthasArcaneBarrier,Cost[0].Cooldown.TimeUse"/></c> second cooldown. | |
Button/Tooltip/KaelthasManaTapTalent=Activating Verdant Spheres restores <c val="#TooltipNumbers"><d ref="100*Effect,KaelthasManaTapManaGain,RechargeVitalFraction"/>%</c> of Kael'thas's maximum Mana. | |
Button/Tooltip/KaelthasMasterOfFlamesLivingBomb=Living Bomb's spread from explosions can now also spread Living Bomb. | |
Button/Tooltip/KaelthasMasterofFlamesTalent=Increases your Ability Power by <c val="#TooltipNumbers">20%</c> . For each <c val="#TooltipNumbers">20%</c> of Mana you are missing, this bonus is reduced by <c val="#TooltipNumbers">4%</c>. | |
Button/Tooltip/KaelthasPhoenix=Launch a Phoenix to an area, dealing <c val="#TooltipNumbers"><d ref="Effect,KaelthasPhoenixMissileDamage,Amount"/></c> damage to enemies along the way. The Phoenix persists for <c val="#TooltipNumbers"><d ref="Behavior,KaelthasPhoenixTimedLife,Duration" player="0"/></c> seconds, attacking enemies for <c val="#TooltipNumbers"><d ref="Effect,KaelthasPhoenixWeaponDamage,Amount"/></c> damage and splashing for <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/KaelthasPhoenixRebirthTalent=Increases Phoenix duration by <c val="#TooltipNumbers">100%</c>. While alive, the Phoenix may be ordered to move to a different location. | |
Button/Tooltip/KaelthasPhoenixRetarget=Send the Phoenix to a different area. | |
Button/Tooltip/KaelthasPyroblast=After <c val="#TooltipNumbers"><d ref="Abil,KaelthasPyroblast,CastIntroTime[0]" precision="2"/></c> seconds, cast a slow-moving fireball that deals <c val="#TooltipNumbers"><d ref="Effect,KaelthasPyroblastDamage,Amount"/></c> damage to an enemy Hero and <c val="#TooltipNumbers"><d ref="Effect,KaelthasPyroblastSplashDamage,Amount"/></c> damage to enemies nearby. | |
Button/Tooltip/KaelthasPyroblastPresenceOfMindTalent=Increases Pyroblast's explosion radius by <c val="#TooltipNumbers">50%</c> and reduces its cooldown by <c val="#TooltipNumbers"><d ref="-Effect,KaelthasPyroblastPresenceOfMindModifyCooldowns,Cost[0].CooldownTimeUse"/></c> seconds per enemy Hero hit. | |
Button/Tooltip/KaelthasSunfireEnchantmentTalent=Activating Verdant Spheres causes Kael'thas's next Basic Attack to instead deal <c val="#TooltipNumbers"><d ref="Effect,KaelthasSunfireEnchantmentDamage,Amount"/></c> Spell Damage. | |
Button/Tooltip/KaelthasVerdantSpheres=Activate to make Kael'thas's next Basic Ability more powerful. | |
Button/Tooltip/KaelthasVerdantSpheresActive=Kael'thas's next Basic Ability is more powerful | |
Button/Tooltip/KaelthasVerdantSpheresFelInfusionTalent=Increases Kael'thas's Spell Power by <c val="#TooltipNumbers"><d ref="Behavior,KaelthasFelInfusion,Modification.DamageDealtFraction[Ability]*100"/>%</c>. Kael'thas heals for <c val="#TooltipNumbers"><d ref="Effect,KaelthasVerdantSpheresFelInfusionCreateHealer,RechargeVitalRate"/></c> Health when activating Verdant Spheres. | |
Button/Tooltip/KaelthasVerdantSpheresTwinSpheresTalent=Verdant Spheres gains a second charge. | |
Button/Tooltip/KeelthasPyroblastPresenceOfMindTalent=<s val="StandardTooltipHeader">Presence Of Mind</s><n/><s val="StandardTooltip"><n/>Increases impact radius by <s val="StandardTooltipDetails"><d ref="Talent,KaelthasPyroblastPresenceOfMind,AbilityModificationArray[0].Modifications[1].Value*100"/>%</s> and refreshes cooldown by <s val="StandardTooltipDetails"><d ref="-Effect,KaelthasPyroblastPresenceOfMindModifyCooldowns,Cost[0].CooldownTimeUse"/></s> seconds per enemy Hero hit.</s> | |
Button/Tooltip/KerriganAdaptationTalent=Ravage can be used to jump to allies, refunding <c val="#TooltipNumbers">50%</c> of the cooldown and <c val="#TooltipNumbers">100%</c> of the Mana cost. | |
Button/Tooltip/KerriganAggressiveDefenseTalent=Increases base Shield amount gained from Assimilation by <c val="#TooltipNumbers">100%</c>. | |
Button/Tooltip/KerriganAssimilation=Gain <c val="#TooltipNumbers">10%</c> of damage dealt from Basic Attacks and Abilities as Shields for <c val="#TooltipNumbers"><d ref="Behavior,KerriganAssimilationShield,Duration" player="0"/></c> seconds. Shield amount gained doubled against Heroes.<n/><n/><c val="ffff8a">Current maximum: <c val="#TooltipNumbers"><d ref="Effect,AssimilationDummyValue,Amount"/></c></c> | |
Button/Tooltip/KerriganAssimilationDoubleStrikeTalent=When a Basic Ability damages an enemy, Kerrigan's next Basic Attack hits for <c val="#TooltipNumbers"><d ref="Effect,KerriganWeaponDoubleStrikeDamage,Amount / Effect,KerriganWeaponDamage,Amount * 100"/>%</c> bonus damage. | |
Button/Tooltip/KerriganAssimilationDoubleStrikeTalent2=<s val="StandardTooltipHeader">Double Strike</s><n/><s val="StandardTooltip"><n/>When your Basic Abilities damage an enemy, your next Basic Attack hits for <s val="StandardTooltipDetails">50%</s> extra damage. | |
Button/Tooltip/KerriganAssimilationFuryOfTheSwarmTalent=Kerrigan's Basic Attacks splash for <c val="#TooltipNumbers"><d ref="Effect,KerriganWeaponFuryOfTheSwarmDamage,Amount / Effect,KerriganWeaponDamage,Amount * 100"/>%</c> damage around the target. | |
Button/Tooltip/KerriganAssimilationLingeringEssenceTalent=Increases Assimilation Shield's duration to <c val="#TooltipNumbers"><d ref="Behavior,KerriganAssimilationShield,Duration+Talent,KerriganCombatStyleLingeringEssence,AbilityModificationArray[0].Modifications[0].Value" player="0"/></c> seconds. | |
Button/Tooltip/KerriganAssimilationMasteryTalent=Increases the duration of Assimilation by <c val="#TooltipNumbers">100%</c>. While Assimilation is active, Kerrigan's Health and Mana regeneration is increased by <c val="#TooltipNumbers"><d ref="100*(Talent,KerriganAssimilationMastery,AbilityModificationArray[0].Modifications[0].Value)"/>%</c>. | |
Button/Tooltip/KerriganBladedMomentum=Basic Attacks reduce Kerrigan's Basic Ability cooldowns by <c val="#TooltipNumbers"><d ref="Effect,BattleMomentumModifyCooldownsKerrigan,Cost[0].CooldownTimeUse*(-1)" precision="2"/></c> seconds. | |
Button/Tooltip/KerriganEssenceForEssenceHotbar=Activate to deal <c val="#TooltipNumbers"><d ref="100*Effect,KerriganEssenceForEssenceDamage,VitalFractionMax[Life]"/>%</c> of target enemy Hero's Max Health and gain Assimilation Shields for twice that amount. | |
Button/Tooltip/KerriganEssenceForEssenceItem=<s val="StandardTooltipHeader">Blood for Blood</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,TalentBloodForBlood,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</n></n><s val="StandardTooltip">Activate to steal <s val="StandardTooltipDetails"><d ref="100*Effect,TalentBloodForBloodDamage,VitalFractionMax[Life]"/>%</s> of target enemy's Max Health and slow its Movement Speed by <s val="StandardTooltipDetails"><d ref="Behavior,TalentBloodForBloodDebuff,Modification.UnifiedMoveSpeedFactor*(-100)" Precision="2"/>%</s> for <s val="StandardTooltipDetails"><d ref="Behavior,TalentBloodForBloodDebuff,Duration" player="0"/></s> seconds. | |
Button/Tooltip/KerriganImpalingBlades=After <c val="#TooltipNumbers">1.25</c> seconds, deal <c val="#TooltipNumbers"><d ref="Effect,CrushingGripDamage,Amount"/></c> damage to enemies within the target area, stunning them for <c val="#TooltipNumbers"><d ref="Behavior,CrushingGrip,Duration" player="0" precision="2"/></c> second. | |
Button/Tooltip/KerriganImpalingBladesBladeTorrentTalent=Increases Impaling Blades' radius by <c val="#TooltipNumbers">30%</c>. | |
Button/Tooltip/KerriganImpalingBladesImpalingSwarmTalent=Impaling Blades spawns <c val="#TooltipNumbers"><d ref="[d ref='Effect,ImpalingBladesZerglingOffsetCreatePersistent,PeriodCount' player='0'/]"/></c> Zerglings. | |
Button/Tooltip/KerriganImpalingBladesSharpenedBladesTalent=Impaling Blades deals <c val="#TooltipNumbers"><d ref="100*Effect,CrushingGripDamage,MultiplicativeModifierArray[SharpenedBlades].Modifier"/>%</c> more damage. | |
Button/Tooltip/KerriganMaelstrom=Deals <c val="#TooltipNumbers"><d ref="Effect,MaelstromDamage,Amount*2"/></c> damage per second to nearby enemies. Lasts for <c val="#TooltipNumbers"><d ref="Behavior,Maelstrom,Duration" player="0" precision="1"/></c> seconds. | |
Button/Tooltip/KerriganMaelstromOmegastormTalent=Maelstrom size increased by <c val="#TooltipNumbers">25%</c> . Amount of Assimilation Shields generated by Maelstrom increased by <c val="#TooltipNumbers">100%</c>. | |
Button/Tooltip/KerriganPrimalGrasp=Pulls enemies within the target area towards Kerrigan, dealing <c val="#TooltipNumbers"><d ref="Effect,PrimalGraspDamage,Amount"/></c> damage. | |
Button/Tooltip/KerriganPrimalGraspEnergizingGraspTalent=Reduces the Mana cost of Primal Grasp by <c val="#TooltipNumbers">75%</c>. | |
Button/Tooltip/KerriganPrimalGraspPrimalBlastTalent=<s val="StandardTooltipHeader">Primal Blast </s><n/><s val="StandardTooltip"><n/>After a <s val="StandardTooltipDetails"><d ref="Behavior,KerriganPrimalBlast,Duration" player="0"/></s> second delay, deals <s val="StandardTooltipDetails"><d ref="Effect,PrimalBlastDamage,Amount"/></s> damage to nearby enemies. | |
Button/Tooltip/KerriganPrimalGraspPrimalBlastTalentSimple=<s val="TalentChoiceNameLabel">Primal Blast </s><n/><s val="TalentChoiceDescriptionLabel">Deals damage to nearby enemies</s> | |
Button/Tooltip/KerriganPrimalGraspPsionicPulseTalent=After casting Primal Grasp, deal <c val="#TooltipNumbers"><d ref="Effect,KerriganPrimalGraspMasteryBurningDamage,Amount*2"/></c> damage per second to nearby enemies. Lasts <c val="#TooltipNumbers"><d ref="Behavior,KerriganPrimalGraspMasteryBurning,Duration" player="0" precision="1"/></c> seconds. | |
Button/Tooltip/KerriganPsionicShift=Activate to teleport to a nearby location, dealing <c val="#TooltipNumbers"><d ref="Effect,KerriganPsionicShiftDamage,Amount"/></c> damage to nearby enemies. Generates <c val="#TooltipNumbers">300%</c> increased Assimilation Shields from the damage dealt. | |
Button/Tooltip/KerriganQueensRushHotbar=Activate to gain <c val="#TooltipNumbers"><d ref="100*Behavior,KerriganQueensRush,Modification.UnifiedMoveSpeedFactor"/>%</c> Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,KerriganQueensRush,Duration"/></c> seconds. Queen's Rush is also applied for free on Takedowns. | |
Button/Tooltip/KerriganRavage=Leap to a target, dealing <c val="#TooltipNumbers"><d ref="Effect,RavageDamage,Amount"/></c> damage. If the enemy dies within <c val="#TooltipNumbers"><d ref="Behavior,RavageDeathRefundBehavior,Duration" precision="1"/></c> seconds, this cooldown is instantly reset. | |
Button/Tooltip/KerriganRavageCleanKillTalent=If Ravage kills the target, it restores <c val="#TooltipNumbers">75%</c> of its Mana cost and increases the damage of the next Ravage by <c val="#TooltipNumbers">25%</c>. | |
Button/Tooltip/KerriganRavageEviscerateTalent=Increases Ravage's range by <c val="#TooltipNumbers">40%</c>. | |
Button/Tooltip/KerriganRavageSiphoningImpactTalent=If the targeted enemy dies within <c val="#TooltipNumbers"><d ref="Behavior,KerriganRavageSiphoningImpactDebuff,Duration"Precision="2"/></c> seconds, Kerrigan heals for <c val="#TooltipNumbers"><d ref="100*Effect,KerriganRavageCreateHealer,RechargeVitalFraction"/>%</c> of her maximum Health. | |
Button/Tooltip/KerriganSummonUltralisk=Summon an Ultralisk that attacks the target to deal <c val="#TooltipNumbers"><d ref="Effect,UltraliskWeaponDamage,Amount"/></c> damage. Attacks splash to nearby enemies for <c val="#TooltipNumbers">50%</c> damage. Can reactivate the Ability to retarget the Ultralisk. Lasts for <c val="#TooltipNumbers"><d ref="Behavior,KerriganUltraliskTimedLife,Duration[0]"/></c> seconds. | |
Button/Tooltip/KerriganSummonUltraliskTorrasqueTalent=The Ultralisk morphs into an egg when it dies. If the egg isn't killed within <c val="#TooltipNumbers"><d ref="Behavior,KerriganUltraliskTorrasqueEggTimedLife,Duration" player="0"/></c> seconds, a new Ultralisk is born. | |
Button/Tooltip/KerriganTheBestDefenseTalent=<s val="StandardTooltipHeader">The Best Defense...</s><n/><s val="StandardTooltip"><n/>Assimilation Shields earned from Basic Attacks and Abilities increased by <s val="StandardTooltipDetails">100%</s>. | |
Button/Tooltip/KerriganTheBestDefenseTalentSimple=<s val="TalentChoiceNameLabel">The Best Defense...</s><n/><s val="TalentChoiceDescriptionLabel">Increase Assimilation Shields from Basic Attacks and Abilities | |
Button/Tooltip/KerriganUltraliskIssueAttackOrder=Order the Ultralisk to attack an enemy or move to an area. | |
Button/Tooltip/KingsCore=<s val="StandardTooltipDetails">Powerful, substantially tough structure. Deals high splash damage and has a shield that regenerates while not being attacked. Destroying this structure will result in victory.</s> | |
Button/Tooltip/KnightMagicVolley=Channels to repeatedly deal Ability damage. | |
Button/Tooltip/L90ETCDeathMetalTalent=Upon dying, a ghost uses Mosh Pit at E.T.C's location. | |
Button/Tooltip/L90ETCFaceMelt=Deals <c val="#TooltipNumbers"><d ref="Effect,FaceMeltDamage,Amount"/></c> damage to nearby enemies, knocking them back. | |
Button/Tooltip/L90ETCFaceMeltFaceSmeltTalent=Face Melt slows enemies by <c val="#TooltipNumbers"><d ref="Behavior,FaceSmelting,MaxStackCount*(-1*Behavior,FaceSmelting,Modification.UnifiedMoveSpeedFactor)*100" precision="0"/>%</c> fading over <c val="#TooltipNumbers"><d ref="Behavior,FaceSmelting,Duration" player="0"/></c> seconds. | |
Button/Tooltip/L90ETCFaceMeltLoudSpeakersTalent=Increases Face Melt range and knockback by <c val="#TooltipNumbers"><d ref="(Talent,L90ETCMasteryFaceMeltLoudSpeakers,AbilityModificationArray[0].Modifications[0].Value*100)-100" precision="2"/>%</c>. | |
Button/Tooltip/L90ETCGuitarSolo=Regenerate <c val="#TooltipNumbers"><d ref="Effect,L90ETCGuitarSoloHeroHealDummy,RechargeVitalRate"/></c> Health per second for <c val="#TooltipNumbers"><d ref="Behavior,L90ETCGuitarSoloHeroHeal,Duration" player="0"/></c> seconds. | |
Button/Tooltip/L90ETCGuitarSoloGroupiesTalent=Guitar Solo also heals nearby allied Heroes for <c val="#TooltipNumbers"><d ref="Effect,L90ETCGuitarSoloAllyHeal,RechargeVitalRate"/></c> Health every second while it is active. | |
Button/Tooltip/L90ETCGuitarSoloGuitarHeroTalent=While Guitar Solo is active, E.T.C. heals for <c val="#TooltipNumbers"><d ref="100*Talent,ETCMasteryGuitarHero,AbilityModificationArray[0].Modifications[0].Value"/>%</c> of his damage dealt by Basic Attacks. | |
Button/Tooltip/L90ETCMoshPit=After <c val="#TooltipNumbers"><d ref="Abil,L90ETCMoshPit,CastIntroTime[0]" precision="2"/></c> seconds, channel to stun nearby enemies for <c val="#TooltipNumbers"><d ref="Behavior,L90ETCMoshPitStun,Duration*8" precision="2"/></c> seconds. | |
Button/Tooltip/L90ETCMoshPitCancel=Cancels the Mosh Pit ability. | |
Button/Tooltip/L90ETCMoshPitDeathMetalTalent=<s val="StandardTooltipHeader">Death Metal </s><n/><s val="StandardTooltip"><n/>Makes dancing enemies Vulnerable, increasing damage taken by <s val="StandardTooltipDetails">25%</s>. | |
Button/Tooltip/L90ETCMoshPitDeathMetalTalentSimple=<s val="TalentChoiceNameLabel">Death Metal </s><n/><s val="TalentChoiceDescriptionLabel">Dancing enemies take increased damage | |
Button/Tooltip/L90ETCMoshPitTourBusTalent=Mosh Pit refreshes the cooldown of Powerslide. E.T.C. can Powerslide during Mosh Pit, which also increases its duration by <c val="#TooltipNumbers">2</c> seconds. | |
Button/Tooltip/L90ETCPowerslide=Slide to a location dealing <c val="#TooltipNumbers"><d ref="Effect,PowerSlideDamage,Amount + (Effect,PowerSlideDamage,Amount * Effect,PowerSlideDamage,AttributeFactor[Heroic])"/></c> damage and stunning enemies hit for <c val="#TooltipNumbers"><d ref="Behavior,PowerslideStun,Duration" player="0" precision="2"/></c> second. | |
Button/Tooltip/L90ETCRockstar=After E.T.C. uses a Basic or Heroic ability, he gains <c val="#TooltipNumbers"><d ref="Behavior,ETCRockstarArmor,ArmorModification.AllArmorBonus"/></c> Armor for <c val="#TooltipNumbers"><d ref="Behavior,ETCRockstarArmor,Duration" player="0"/></c> seconds. This effect does not stack with itself. | |
Button/Tooltip/L90ETCRockstarEchoPedalTalent=Using a Basic or Heroic Ability releases two pulses of <c val="#TooltipNumbers"><d ref="Effect,L90ETCPassiveEchoPedalDamage,Amount"/></c> damage. This deals <c val="#TooltipNumbers"><d ref="100*Effect,L90ETCPassiveEchoPedalDamage,AttributeFactor[Minion]"/>%</c> bonus damage to Minions and Mercenaries. The first occurs instantly, the second occurs <c val="#TooltipNumbers"><d ref="Behavior,L90ETCPassiveEchoPedal,Duration" player="0"/></c> seconds later. | |
Button/Tooltip/L90ETCStageDive=Leap to target location, landing after <c val="#TooltipNumbers">2.75</c> seconds, dealing <c val="#TooltipNumbers"><d ref="Effect,StageDiveDamage,Amount + (Effect,StageDiveDamage,Amount * Effect,StageDiveDamage,AttributeFactor[Heroic])"/></c> damage to enemies in the area, and slowing them by <c val="#TooltipNumbers"><d ref="Behavior,StageDiveSlow,Modification.UnifiedMoveSpeedFactor*(-100)"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,StageDiveSlow,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/L90ETCStageDiveRockGodTalent=<s val="StandardTooltipHeader">Rock God! </s><n/><s val="StandardTooltip"><n/>Reduces the cast and air time of Stage Dive by <s val="StandardTooltipDetails">50%</s>, and increases the damage dealt by <s val="StandardTooltipDetails"><d ref="(Talent,L90ETCMasteryStageDiveRockGod,AbilityModificationArray[0].Modifications[0].Value*100)" precision="2"/>%</s>. | |
Button/Tooltip/L90ETCStageDiveRockGodTalentSimple=<s val="TalentChoiceNameLabel">Rock God! </s><n/><s val="TalentChoiceDescriptionLabel">Increases speed and damage dealt of Stage Dive | |
Button/Tooltip/LearnBanelingBowling=<s val="StandardTooltip">Summons Banelings that explode on contact with enemies. | |
Button/Tooltip/LearnBetrayersStrike=<s val="StandardTooltip">Next attack applies a Mark of Azzinoth and deals extra damage. | |
Button/Tooltip/LearnBuilderBuildTurret=Builds a Goblin Turret on a Building Site. | |
Button/Tooltip/LearnBuilderFortify=Puts a permanent shield on a structure. | |
Button/Tooltip/LearnBuilderRepair=Channeled repair on a structure. | |
Button/Tooltip/LearnBuilderSetMine=Plants a mine that damages nearby enemies. | |
Button/Tooltip/LearnConeofCold=<s val="StandardTooltip">Damages and chills enemies. | |
Button/Tooltip/LearnCrescentSweep=<s val="StandardTooltip">Damage enemies in an area. If enemy is marked, silence and deal extra damage. | |
Button/Tooltip/LearnCurseOfGuldan=<s val="StandardTooltip">First target hit suffers damage and is slowed. Reveals target. | |
Button/Tooltip/LearnDiabloShadowFlame=<s val="StandardTooltip">Charged ability that deals damage to enemies in a line and heals Diablo | |
Button/Tooltip/LearnDoubleThrow=Throw two axes in a straight line. Enemies struck are slowed. | |
Button/Tooltip/LearnFaerieDragonEmeraldBreeze=<s val="StandardTooltip">Block enemy pathing in an area, pushing them away periodically</s> | |
Button/Tooltip/LearnFaerieDragonEnergyBeam=<s val="StandardTooltip">Shoot a beam that damages and silences enemies</s> | |
Button/Tooltip/LearnFalstadAerialBlitzkrieg=<s val="StandardTooltip">Deals damage and stuns surrounding enemies. | |
Button/Tooltip/LearnHellMaw2=<s val="StandardTooltip">Creates a pulling vortex that deals area damage. | |
Button/Tooltip/LearnHungerOfZerus=</s><s val="StandardTooltip">Summons a Devouring Maw that consumes enemies.</s> | |
Button/Tooltip/LearnImpale=<s val="StandardTooltip">Stun and damage all enemies in a line. | |
Button/Tooltip/LearnLunge=<s val="StandardTooltip">Dash to a location and damage the first enemy hit. If enemy is marked, flip behind and root them.</s> | |
Button/Tooltip/LearnMetamorphosis=<s val="StandardTooltip">Leaps to target location, dealing damaging and increasing max Health temporarily. | |
Button/Tooltip/LearnOrbitalBombardment=<s val="StandardTooltip">Deals damage to enemies in the target area over a period of time. | |
Button/Tooltip/LearnRaynorOrbitalStrike=Call down 3 marauders to fight down the nearest lane. | |
Button/Tooltip/LearnRaynorPerditionTurret=Place a turret that burrows when not in use and deals fire damage to nearby enemies. | |
Button/Tooltip/LearnSicHydralisk=<s val="StandardTooltip">Summons a Hydralisk to attack the target enemy. | |
Button/Tooltip/LearnSpawnBeetles=<s val="StandardTooltip">Deals damage and spawns a Carrion Beetle that will fight up the nearest lane.</s> | |
Button/Tooltip/LearnTheHunt=<s val="StandardTooltip">Launches yourself at enemy from extreme range. Stuns and deals damage on impact. | |
Button/Tooltip/LeavePlantHorror=Leave the Garden Terror. | |
Button/Tooltip/LeaveVehicle=Leave the current transform. | |
Button/Tooltip/LegionOfBeetlesToggle=<s val="StandardTooltipHeader">Legion of Beetles</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,AnubarakLegionofBeetlesTalentAbility,Cost[0].Cooldown.TimeUse"/> seconds</n></n><s val="StandardTooltip">Spawn Beetles periodically. | |
Button/Tooltip/LeoricBlackBloodTalent=<s val="StandardTooltipHeader">Black Blood</s><s val="StandardTooltip"><n/><n/>Increase the healing amount of Eye For an Eye to <s val="StandardTooltipDetails">125%</s> of damage dealt. | |
Button/Tooltip/LeoricBlackBloodTalentSimple=<s val="TalentChoiceNameLabel">Black Blood</s><n/><s val="TalentChoiceDescriptionLabel"><s val="TalentChoiceDescriptionLabel">Heal for more | |
Button/Tooltip/LeoricBuriedAliveTalent=The duration of Entomb is lowered by <c val="#TooltipNumbers"><d ref="-Talent,LeoricMasteryBuriedAliveEntomb,AbilityModificationArray[0].Modifications[1].Value"/></c> second, but enemies trapped inside are Silenced and take <c val="#TooltipNumbers"><d ref="Effect,LeoricEntombBuriedAliveDamage,Amount*2"/></c> damage every <c val="#TooltipNumbers">1</c> second. | |
Button/Tooltip/LeoricBurningDespair=Deal <c val="#TooltipNumbers"><d ref="Effect,LeoricBurningDespairDamage,Amount"/></c> damage per second to nearby enemies. The damage and area is increased by <c val="#TooltipNumbers"><d ref="100*Effect,LeoricBurningDespairDamage,MultiplicativeModifierArray[Empowered].Modifier"/>%</c> while Drain Hope is active. | |
Button/Tooltip/LeoricCancelWraithWalk=End Wraith Walk early. | |
Button/Tooltip/LeoricConsumeVitalityTalent=Skeletal Swing's cooldown is reduced by <c val="#TooltipNumbers"><d ref="-Talent,LeoricMasteryConsumeVitalitySkeletalSwing,AbilityModificationArray[0].Modifications[1].Value"/></c> seconds. Enemy Heroes hit heal Leoric for <c val="#TooltipNumbers"><d ref="100*Effect,LeoricSkeletalSwingConsumeVitality,RechargeVitalFraction"/>%</c> of his maximum Health. | |
Button/Tooltip/LeoricCrushingHopeTalent=If Drain Hope lasts its full duration, it instantly deals an additional <c val="#TooltipNumbers"><d ref="100*Effect,LeoricDrainHopeCrushingHopeMasteryDamage,VitalFractionMax[Life]"player="0"/>%</c> of the target's maximum Health as damage. This damage does not heal Leoric. | |
Button/Tooltip/LeoricDeathMarchTalent=The final swing of March of the Black King also applies Drain Hope to nearby enemy Heroes. | |
Button/Tooltip/LeoricDrainEssence=Throw out a chain, attaching to the first enemy Hero hit, healing Leoric for up to <c val="#TooltipNumbers"><d ref="(100*Effect,LeoricDrainHopeGhostPeriodicHealerBase,RechargeVitalFraction)*(Effect,LeoricDrainEssenceTargetCreatePersistent,PeriodCount+1)"player="0"/>%</c> of his maximum Health over <c val="#TooltipNumbers"><d ref="Behavior,LeoricDrainEssenceCasterBehavior,Duration" player="0"/></c> seconds as long as the enemy remains close. | |
Button/Tooltip/LeoricDrainHope=Grab an enemy Hero's soul, dealing up to <c val="#TooltipNumbers"><d ref="100*Effect,LeoricDrainHopePeriodDamageBase,VitalFractionMax[Life]*9"/>%</c> of their maximum Health as damage and healing Leoric for up to <c val="#TooltipNumbers"><d ref="(100*Effect,LeoricDrainHopePeriodicHealerBase,RechargeVitalFraction)*(Effect,LeoricDrainHopeTargetCreatePersistent,PeriodCount+1)"player="0"/>%</c> of his maximum Health while he is nearby, over <c val="#TooltipNumbers"><d ref="Behavior,LeoricDrainHopeCasterBehavior,Duration-.5" player="0"/></c> seconds. Leoric's Movement Speed is reduced by <c val="#TooltipNumbers"><d ref="Behavior,LeoricDrainHopeSelfSlow,Modification.UnifiedMoveSpeedFactor*(-100)" player="0"/>%</c> while this is active. | |
Button/Tooltip/LeoricDrainMomentumTalent=Drain Hope no longer reduces Leoric's Movement Speed. If Drain Hope lasts its full duration, gain <c val="#TooltipNumbers"><d ref="100*Behavior,LeoricDrainHopeDrainMomentumMovespeedBuff,Modification.UnifiedMoveSpeedFactor"/>%</c> Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,LeoricDrainHopeDrainMomentumMovespeedBuff,Duration"/></c> seconds. | |
Button/Tooltip/LeoricEntomb=Create an unpassable tomb for <c val="#TooltipNumbers">4</c> seconds. | |
Button/Tooltip/LeoricEntombCancel=Press to destroy Entomb early. | |
Button/Tooltip/LeoricFealtyUntoDeathTalent=When a nearby friendly or enemy Minion dies, Leoric restores <c val="#TooltipNumbers"><d ref="100*Effect,LeoricMasteryFealtyUntoDeathRestoreLife,RechargeVitalRate/Unit,HeroLeoric,LifeMax"/>%</c> of his maximum Health and <c val="#TooltipNumbers"><d ref="Effect,LeoricMasteryFealtyUntoDeathRestoreMana,RechargeVitalRate"/></c> Mana. | |
Button/Tooltip/LeoricGhastlyArrivalTalent=Nearby enemies are slowed by <c val="#TooltipNumbers">30%</c> for <c val="#TooltipNumbers">1.5</c> seconds when you teleport with Wraith Walk. | |
Button/Tooltip/LeoricGhastlyArrivalTalentSimple=<s val="TalentChoiceNameLabel">Ghastly Arrival</s><n/><s val="TalentChoiceDescriptionLabel"><s val="TalentChoiceDescriptionLabel">Slow enemies near you when you teleport with Wraith Walk | |
Button/Tooltip/LeoricGhastlyArrivalTalentTalentSimple=<s val="TalentChoiceNameLabel">Lingering Apparition</s><n/><s val="TalentChoiceDescriptionLabel"><s val="TalentChoiceDescriptionLabel">Wraith Walk lasts longer | |
Button/Tooltip/LeoricGhastlyReachTalent=Increase the range of Skeletal Swing by <c val="#TooltipNumbers"><d ref="(100*Talent,LeoricMasteryGhastlyReachSkeletalSwing,AbilityModificationArray[0].Modifications[0].Value)-100"/>%</c>. | |
Button/Tooltip/LeoricGhastlySwing=Slow enemies by <c val="#TooltipNumbers"><d ref="Behavior,LeoricSkeletalSwingSlow,Modification.UnifiedMoveSpeedFactor*(-100)" player="0"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,LeoricSkeletalSwingSlow,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/LeoricHardenedBonesTalent=Gain <c val="#TooltipNumbers"><d ref="Behavior,LeoricDrainHopeHardenedBonesArmorBuff,ArmorModification.AllArmorBonus"/></c> Armor while Drain Hope is active. If Drain Hope lasts its full duration, retain the Armor bonus for <c val="#TooltipNumbers"><d ref="Behavior,LeoricDrainHopeHardenedBonesBonusArmorBuff,Duration"/></c> seconds. | |
Button/Tooltip/LeoricHeadCrackTalent=<s val="StandardTooltipHeader">Head Crack</s><s val="StandardTooltip"><n/><n/>Enemies hit with Skeletal Swing are Stunned for up to <s val="StandardTooltipDetails">1.5</s> seconds if you Swing early, depending on how long you hold the Ready stance. You do not Stun if you do not Swing early. | |
Button/Tooltip/LeoricHeadCrackTalentSimple=<s val="TalentChoiceNameLabel">Head Crack</s><n/><s val="TalentChoiceDescriptionLabel"><s val="TalentChoiceDescriptionLabel">Stun enemies the longer you hold Swing | |
Button/Tooltip/LeoricHeavySwingTalent=<s val="StandardTooltipHeader">Heavy Swing</s><s val="StandardTooltip"><n/><n/>Increase the damage of Skeletal Swing by <s val="StandardTooltipDetails">20%</s>. | |
Button/Tooltip/LeoricHeavySwingTalentSimple=<s val="TalentChoiceNameLabel">Heavy Swing</s><n/><s val="TalentChoiceDescriptionLabel"><s val="TalentChoiceDescriptionLabel">Increased Skeletal Swing damage | |
Button/Tooltip/LeoricHopelessnessTalent=Increase the range of Drain Hope by <c val="#TooltipNumbers">25%</c>. | |
Button/Tooltip/LeoricKneelPeasantsTalent=Skeletal Swing deals <c val="#TooltipNumbers"><d ref="100*Effect,LeoricSkeletalSwingDamage,MultiplicativeModifierArray[KneelPeasants].Modifier"/>%</c> more damage to Minions, Mercenaries, and Monsters. | |
Button/Tooltip/LeoricLingeringApparitionTalent=Increases the duration of Wraith Walk by <c val="#TooltipNumbers">80%</c>. | |
Button/Tooltip/LeoricMarchoftheBlackKing=Leoric becomes Unstoppable and walks forward, swinging his mace <c val="#TooltipNumbers">3</c> times. Enemies hit take <c val="#TooltipNumbers"><d ref="Effect,LeoricMarchoftheBlackKingDamage,Amount"/></c> damage, and Heroes hit heal Leoric for <c val="#TooltipNumbers"><d ref="Effect,LeoricMarchoftheBlackKingCreateHealer,RechargeVitalFraction*100"/>%</c> of his maximum Health. | |
Button/Tooltip/LeoricMithrilMaceTalent=Increase Leoric's Attack Speed by <c val="#TooltipNumbers">20%</c>.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Repeatable Quest:</c> Nearby enemy Minion deaths grant <c val="#TooltipNumbers">0.3%</c> permanent Attack Speed, and Takedowns grant <c val="#TooltipNumbers">3%</c> permanent Attack Speed, up to <c val="#TooltipNumbers">30%</c>. | |
Button/Tooltip/LeoricMithrilMaceTalentToken=<c val="#TooltipQuest">Bonus Attack Speed: <c val="#TooltipNumbers" validator="LeoricDoesNotHaveMithrilMaceMaxTokenCount"><d ref="$BehaviorStackCount:LeoricMithrilMaceTokenCounter$*(10*Effect,LeoricMithrilMaceModifyPlayer,EffectArray[0].Value)"/>%</c><n/><c val="#TooltipQuest">Total Increased Attack Speed: <c val="#TooltipNumbers" validator="True"><d ref="20+($BehaviorStackCount:LeoricMithrilMaceTokenCounter$*(10*Effect,LeoricMithrilMaceModifyPlayer,EffectArray[0].Value))"/>%</c> | |
Button/Tooltip/LeoricOminousWraithTalent=Increase Wraith Walk's duration by <c val="#TooltipNumbers"><d ref="100*Talent,LeoricWraithWalkOminousWraithTalent,AbilityModificationArray[0].Modifications[0].Value-100"/>%</c>. Enemy Heroes that come in contact with the wraith deal <c val="#TooltipNumbers"><d ref="-100*Behavior,LeoricWraithWalkOminousWraithDamageReduction,Modification.DamageDealtFraction[Basic]"/>%</c> less damage for <c val="#TooltipNumbers"><d ref="Behavior,LeoricWraithWalkOminousWraithDamageReduction,Duration"/></c> seconds. | |
Button/Tooltip/LeoricOsseinRenewal=Activate to heal Leoric for <c val="#TooltipNumbers"><d ref="100*(Effect,LeoricOsseinRenewalHealer,RechargeVitalFraction*(1+Behavior,LeoricOsseinRenewalAlive,Duration))"player="0"/>%</c> of his maximum Health over <c val="#TooltipNumbers"><d ref="Behavior,LeoricOsseinRenewalAlive,Duration" player="0"/></c> seconds. Regeneration Globes lower the cooldown of this Ability by <c val="#TooltipNumbers"><d ref="-Effect,LeoricOsseinRenewalModifyCooldown,Cost.Cooldown.TimeUse"/></c> seconds. | |
Button/Tooltip/LeoricOsseinRenewalHotbar= | |
Button/Tooltip/LeoricParalyzingRageTalent=Increase the Slow of Skeletal Swing by <c val="#TooltipNumbers"><d ref="-Talent,LeoricMasteryParalyzingRageSkeletalSwing,AbilityModificationArray[0].Modifications[0].Value * 100" player="0"/>%</c>. | |
Button/Tooltip/LeoricRoyalFocusTalent=Wraith Walk increases the damage of the next Skeletal Swing within <c val="#TooltipNumbers"><d ref="Behavior,LeoricWraithWalkRoyalFocusTalentDamageBuff,Duration"/></c> seconds by <c val="#TooltipNumbers"><d ref="100*Effect,LeoricSkeletalSwingDamage,MultiplicativeModifierArray[RoyalFocus].Modifier"/>%</c>. Each enemy Hero hit by this Skeletal Swing reduces the cooldown of Wraith Walk by <c val="#TooltipNumbers"><d ref="-Effect,LeoricSkeletalSwingRoyalFocusModifyCooldown,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/LeoricShatteringTalent=<s val="StandardTooltipHeader">Shattering</s><s val="StandardTooltip"><n/><n/>Skeletal Swing deals <s val="StandardTooltipDetails">50%</s> more damage if you do not swing early. | |
Button/Tooltip/LeoricShatteringTalentSimple=<s val="TalentChoiceNameLabel">Shattering</s><n/><s val="TalentChoiceDescriptionLabel"><s val="TalentChoiceDescriptionLabel">Big damage if you don't swing early | |
Button/Tooltip/LeoricShroudoftheDeadKingTalent=Activate to become Protected for <c val="#TooltipNumbers"><d ref="Behavior,LeoricShroudoftheDeadKingProtectedBuff,Duration"/></c> seconds, preventing all damage. | |
Button/Tooltip/LeoricShroudoftheDeadKingUnit= | |
Button/Tooltip/LeoricSkeletalSwing=Leoric swings his mace, dealing <c val="#TooltipNumbers"><d ref="Effect,LeoricSkeletalSwingDamage,Amount"/></c> damage and Slowing enemies by <c val="#TooltipNumbers"><d ref="Behavior,LeoricSkeletalSwingSlow,Modification.UnifiedMoveSpeedFactor*(-100)" player="0"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,LeoricSkeletalSwingSlow,Duration" player="0" precision="2"/></c> seconds. If an enemy Hero is hit, refund <c val="#TooltipNumbers"><d ref="100*Effect,LeoricSkeletalSwingHeroHitModifyUnit,Cost[0].CooldownTimeUse"player="0"/>%</c> of the cooldown and Mana cost. Peasants! | |
Button/Tooltip/LeoricSpectralBlowTalent=<s val="StandardTooltipHeader">Spectral Blow</s><s val="StandardTooltip"><n/><n/>Lower the cooldown of Skeletal Swing by <s val="StandardTooltipDetails">0.5</s> seconds and gain <s val="StandardTooltipDetails">5</s> mana for each target hit. | |
Button/Tooltip/LeoricSpectralBlowTalentSimple=<s val="TalentChoiceNameLabel">Spectral Blow</s><n/><s val="TalentChoiceDescriptionLabel"><s val="TalentChoiceDescriptionLabel">Reduced cooldown and mana gain for each target hit | |
Button/Tooltip/LeoricSpectralLeechTalent=Basic Attacks against enemy Heroes deal bonus damage equal to <c val="#TooltipNumbers"><d ref="100*Effect,LeoricSpectralLeech,VitalFractionMax[Life]"Precision="2"/>%</c> of the Hero's maximum Health and heal Leoric for twice that amount. | |
Button/Tooltip/LeoricStrongArmsTalent=<s val="StandardTooltipHeader">Strong Arms</s><s val="StandardTooltip"><n/><n/>Reduce the cooldown of Skeletal Swing by <s val="StandardTooltipDetails">1</s> second for every enemy hit and <s val="StandardTooltipDetails">3</s> seconds for every enemy Hero hit. | |
Button/Tooltip/LeoricStrongArmsTalentSimple=<s val="TalentChoiceNameLabel">Strong Arms</s><n/><s val="TalentChoiceDescriptionLabel"><s val="TalentChoiceDescriptionLabel">Reduced cooldown per enemy hit | |
Button/Tooltip/LeoricTheCullingTalent=<s val="StandardTooltipHeader">The Culling</s><s val="StandardTooltip"><n/><n/>March of the Black King heals for <s val="StandardTooltipDetails">66%</s> more. | |
Button/Tooltip/LeoricTheCullingTalentSimple=<s val="TalentChoiceNameLabel">The Culling</s><n/><s val="TalentChoiceDescriptionLabel"><s val="TalentChoiceDescriptionLabel">March of the Black King heals for more | |
Button/Tooltip/LeoricUltimateChainTalent=<s val="StandardTooltipHeader">Ultimate Chain</s><s val="StandardTooltip"><n/><n/>Increase the range of Drain Hope by <s val="StandardTooltipDetails">25%</s>. Drain Hope now pierces, and will link to all enemy Heroes hit. | |
Button/Tooltip/LeoricUltimateChainTalentSimple=<s val="TalentChoiceNameLabel">Ultimate Chain</s><n/><s val="TalentChoiceDescriptionLabel"><s val="TalentChoiceDescriptionLabel">Drian Hope is longer, and pierces | |
Button/Tooltip/LeoricUndyingTrait=Leoric becomes a ghost when he dies, and resurrects upon reaching full Health. Leoric deals no damage while dead.<n/><n/><s val="StandardTooltipHeader">Wrath Of The Bone King</s><n/><n/>Leoric's first two Basic Attacks cleave for <c val="#TooltipNumbers"><d ref="100*Effect,LeoricWeaponDamageWrathOfTheBoneKing,Amount/Effect,LeoricWeaponDamage,Amount"player="0"/>%</c> damage, and his third Basic Attack deals <c val="#TooltipNumbers"><d ref="100* (Effect,LeoricWeaponDamage,MultiplicativeModifierArray[WrathOfTheBoneKing].Modifier + 1)"/>%</c> damage to a single target. | |
Button/Tooltip/LeoricUnyieldingDespairTalent=Drain Hope's cooldown is reduced by <c val="#TooltipNumbers">0.5</c> seconds for every <c val="#TooltipNumbers">1</c> second it is active. If Drain Hope lasts its full duration, its cooldown is reduced by an additional <c val="#TooltipNumbers"><d ref="-Effect,LeoricDrainHopeUnyieldingDespairModifyUnit,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/LeoricWillingVesselTalent=Increase the healing from Drain Hope to <c val="#TooltipNumbers">25%</c> of Leoric's maximum Health. If Drain Hope lasts its full duration, Leoric instantly heals for an additional <c val="#TooltipNumbers"><d ref="100*Effect,LeoricDrainHopeWillingVesselCreateHealer,RechargeVitalFraction"/>%</c> of his maximum Health. | |
Button/Tooltip/LeoricWraithWalk=Leoric separates from his body, becoming Unstoppable and gaining Movement Speed accelerating up to <c val="#TooltipNumbers"><d ref="Behavior,LeoricWraithWalkBurstOfSpeed,MaxStackCount*Behavior,LeoricWraithWalkBurstOfSpeed,Modification.UnifiedMoveSpeedFactor*100"/>%</c> over <c val="#TooltipNumbers"><d ref="Behavior,LeoricWraithWalkCasterBehavior,Duration" player="0" precision="2"/></c> seconds. When Wraith Walk ends or is canceled, his body jumps to his wraith. | |
Button/Tooltip/LeoricWrathOfTheBoneKing=Leoric's first two Basic Attacks cleave for <c val="#TooltipNumbers">100%</c> damage. His last overhead swing deals <c val="#TooltipNumbers">100%</c> additional damage to a single target. | |
Button/Tooltip/LevelUpLearn=Select a new ability when you level up. | |
Button/Tooltip/LiLiBlindingWind=Throw a cloud of wind at the <c val="#TooltipNumbers"><d ref="Effect,BlindingWindSearchArea,AreaArray[0].MaxCount"/></c> nearest enemies (prioritizing Heroes), dealing <c val="#TooltipNumbers"><d ref="Effect,LiLiBlindingWindTooltipUntalentedDamage,Amount"/></c> damage. Affected targets are Blinded for <c val="#TooltipNumbers"><d ref="Behavior,LiLiBlindingWindBlindBuff,Duration" player="0"/></c> seconds, causing their Basic Attacks to miss and deal no damage. | |
Button/Tooltip/LiLiBlindingWindGaleForceTalent=Increases Blinding Wind damage by <c val="#TooltipNumbers">40%</c>. | |
Button/Tooltip/LiLiBlindingWindHinderingWindsTalent=Blinding Wind also slows enemy Movement Speed by <c val="#TooltipNumbers">25%</c> for <c val="#TooltipNumbers">2</c> seconds. | |
Button/Tooltip/LiLiBlindingWindLingeringBlindTalent=Increases the duration of Blinding Wind by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/LiLiBlindingWindMassVortexTalent=Increases the number of enemies hit by Blinding Wind from <c val="#TooltipNumbers">2</c> to <c val="#TooltipNumbers">4</c>. | |
Button/Tooltip/LiLiCloudSerpent=Summon a Cloud Serpent on an allied Hero that attacks nearby enemies for <c val="#TooltipNumbers"><d ref="Effect,CloudSerpentWeaponDamage,Amount"/></c> damage per attack. Lasts for <c val="#TooltipNumbers"><d ref="Behavior,CloudSerpentOwnerBehavior,Duration" player="0"/></c> seconds. | |
Button/Tooltip/LiLiCloudSerpentBringerOfGiftsTalent=Cloud Serpent also heals the target for <c val="#TooltipNumbers"><d ref="Effect,HealingBrewHealTarget,RechargeVitalRate"/></c> Health and <c val="#TooltipNumbers"><d ref="Effect,HealingBrewManaRestore,RechargeVitalRate"/></c> Mana. | |
Button/Tooltip/LiLiCloudSerpentBringerOfGiftsTalentSimple=<s val="TalentChoiceNameLabel">Bringer of Gifts </s><n/><s val="TalentChoiceDescriptionLabel">Cloud Serpent also heals the target and restores Mana | |
Button/Tooltip/LiLiCloudSerpentLightningSerpentTalent=Cloud Serpent's attacks bounce to <c val="#TooltipNumbers">3</c> nearby enemy targets, dealing <c val="#TooltipNumbers"><d ref="Effect,LightningSerpentHopDamage,Amount"/></c> damage each. | |
Button/Tooltip/LiLiCloudSerpentTimelessCreatureTalent=Increases the duration of Cloud Serpent by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/LiLiFastFeet=Upon taking damage, gain <c val="#TooltipNumbers"><d ref="Behavior,LiLiFastFeetBoost,Modification.UnifiedMoveSpeedFactor*100"/>%</c> Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,LiLiFastFeetBoost,Duration" player="0"/></c> second. | |
Button/Tooltip/LiLiFastFeetElusiveFeetTalent=When Fast Feet is triggered, gain <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlock,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against the next <c val="#TooltipNumbers"><d ref="Effect,LiLiElusiveFeetApplyBlockBehavior,Count"/></c> Hero Basic Attacks for <c val="#TooltipNumbers"><d ref="Effect,LiLiElusiveFeetApplyBlockBehavior,Duration"/></c> seconds, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlock,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>.<n/><n/>This effect has a <c val="#TooltipNumbers"><d ref="Behavior,ElusiveFeetCooldownBehavior,Duration"/></c> second cooldown. | |
Button/Tooltip/LiLiFastFeetMagicalEssenceTalent=<s val="StandardTooltipHeader">Magical Essence</s><n/><s val="StandardTooltip"><n/>Increases the range of Healing Brew, Cloud Serpent, and Blinding Wind by <s val="StandardTooltipDetails">25%</s>. | |
Button/Tooltip/LiLiFastFeetMagicalEssenceTalentSimple=<s val="TalentChoiceNameLabel">Magical Essence</s><n/><s val="TalentChoiceDescriptionLabel">Increases Basic Ability ranges</s> | |
Button/Tooltip/LiLiHealingBrew=Heal lowest Health ally (prioritizing Heroes) within <c val="#TooltipNumbers"><d ref="Effect,HealingBrewSearchArea,AreaArray[0].Radius"/></c> range for <c val="#TooltipNumbers"><d ref="Effect,HealingBrewHealTarget,RechargeVitalRate"/></c> Health. | |
Button/Tooltip/LiLiHealingBrewTheGoodStuffTalent=Healing Brew heals for an additional <c val="#TooltipNumbers"><d ref="Behavior,LiLiHealingBrewTheGoodStuff,Duration*Behavior,LiLiHealingBrewTheGoodStuff,Period*Effect,LiLiHealingBrewTheGoodStuffHealer,RechargeVitalRate"/></c> Health over <c val="#TooltipNumbers">6</c> seconds. | |
Button/Tooltip/LiLiHealingBrewTwoForOneTalent=Increases the number of allies healed by Healing Brew to <c val="#TooltipNumbers">2</c>, but increases the cooldown by <c val="#TooltipNumbers">1.5</c> seconds. | |
Button/Tooltip/LiLiJugof1000Cups=Rapidly tosses brew to the most injured nearby allies within <c val="#TooltipNumbers"><d ref="Effect,JugOf1000CupsSearchArea,AreaArray[0].Radius"/></c> range, restoring <c val="#TooltipNumbers"><d ref="Effect,JugOf1000CupsHeal,RechargeVitalRate*([d ref='Effect,Jugof1000CupsCreatePersistent,PeriodCount' player='0'/]+1)"/></c> Health over <c val="#TooltipNumbers"><d ref="Behavior,Jugof1000Cups,Duration" player="0"/></c> seconds. | |
Button/Tooltip/LiLiJugof1000CupsJugof1000000CupsTalent=Jug of 1,000 Cups hits two targets at a time. | |
Button/Tooltip/LiLiKungFuHustleTalent=Ability cooldowns refresh <c val="#TooltipNumbers">150%</c> faster while Fast Feet is active. | |
Button/Tooltip/LiLiMendingSerpentTalent=Cloud Serpent heals the friendly unit for <c val="#TooltipNumbers"><d ref="Effect,LiLiCloudSerpentMendingSerpentCreateHealer,RechargeVitalRate"/></c> Health each time it attacks. | |
Button/Tooltip/LiLiPitchPerfectTalent=After casting Healing Brew, its cost is reduced by <c val="#TooltipNumbers">10</c> Mana for <c val="#TooltipNumbers"><d ref="Behavior,LiLiHealingBrewPitchPerfectStackingController,Duration" player="0"/></c> seconds. This effect does not stack. | |
Button/Tooltip/LiLiProTossTalent=Increases the range of Healing Brew by <c val="#TooltipNumbers">30%</c>. | |
Button/Tooltip/LiLiSafetySprintTalent=Increases Fast Feet's Movement Speed bonus from <c val="#TooltipNumbers"><d ref="Behavior,LiLiFastFeetBoost,Modification.UnifiedMoveSpeedFactor*100"/>%</c> to <c val="#TooltipNumbers"><d ref="100*Behavior,LiLiFastFeetSafetySprintSpeedBoost,Modification.UnifiedMoveSpeedFactor"/>%</c>. | |
Button/Tooltip/LiLiSerpentSidekickTalent=Li Li also gains a Cloud Serpent whenever it is cast on another ally. | |
Button/Tooltip/LiLiShakeItOffTalent=Being Stunned or Rooted gives <c val="#TooltipNumbers"><d ref="Behavior,LiliShakeItOffArmorIncrease,ArmorModification.AllArmorBonus"/></c> Armor, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,LiliShakeItOffArmorIncrease,ArmorModification.AllArmorBonus"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,LiliShakeItOffArmorIncrease,Duration"/></c> seconds.<n/><n/>This effect has a <c val="#TooltipNumbers"><d ref="Behavior,LiLiShakeItOffCooldown,Duration" player="0"/></c> second cooldown. | |
Button/Tooltip/LiLiSurgingWindsTalent=Gain <c val="#TooltipNumbers">5%</c> Spell Power for <c val="#TooltipNumbers">8</c> seconds for every enemy hit by Blinding Wind. Additional enemies hit refresh the duration of this buff and further increase Spell Power. Stacks up to <c val="#TooltipNumbers"><d ref="Behavior,LiLiBlindingWindSurgingWindsAbilityPower,MaxStackCount"/></c> times. | |
Button/Tooltip/LiLiWaterDragon=Li Li channels for <c val="#TooltipNumbers"><d ref="Effect,WaterDragonCreatePersistentCasting,PeriodicPeriodArray[0]*Effect,WaterDragonCreatePersistentCasting,PeriodCount"/></c> seconds, summoning a Water Dragon that hits the nearest enemy Hero within <c val="#TooltipNumbers"><d ref="Effect,WaterDragonSearchAreaApplyMarker,AreaArray[0].Radius"/></c> range and all enemies near them, dealing <c val="#TooltipNumbers"><d ref="Effect,WaterDragonDamage,Amount"/></c> damage and slowing their Movement Speed by <c val="#TooltipNumbers"><d ref="- (Behavior,WaterDragonSlow,Modification.UnifiedMoveSpeedFactor*100)"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,WaterDragonSlow,Duration" player="0"/></c> seconds. | |
Button/Tooltip/LiLiWaterDragonDoubleDragonTalent=After hitting a target with Water Dragon, another Water Dragon is summoned at the point of impact. | |
Button/Tooltip/LockedHeroicAbility=<n/><s val="StandardTooltipDetails">Heroic Ability unlocks at Level 10. | |
Button/Tooltip/LootSpray=Express yourself to other players by marking the ground with your selected spray. | |
Button/Tooltip/LootYellVoiceLine=Express yourself to other players by playing your selected Voice Line. | |
Button/Tooltip/LostVikingSelectAll=The Lost Vikings can be controlled individually or as a group. Each Viking has particular strengths.</s> | |
Button/Tooltip/LostVikingSelectBaleog=Baleog's Basic Attacks deal <c val="#TooltipNumbers">50%</c> splash damage to enemies behind his attack target. | |
Button/Tooltip/LostVikingSelectErik=Erik moves faster than the other Vikings and has increased Basic Attack range. | |
Button/Tooltip/LostVikingSelectOlaf=Olaf can charge enemies and slow their Movement Speed by <c val="#TooltipNumbers"><d ref="-Behavior,LostVikingsOlafChargeSlow,Modification.UnifiedMoveSpeedFactor*100" precision="2"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsOlafChargeSlow,Duration" player="0"/></c> seconds by right-clicking on them. <c val="#TooltipNumbers"><d ref="Abil,LostVikingsLargeAndInChargeCharge,Cost[0].Cooldown.TimeUse" precision="1"/></c> second cooldown. <n/><n/>Olaf gains increased Health Regeneration when out of combat for <c val="#TooltipNumbers"><d ref="Validator,CasterNotInCombat4,Value"/></c> seconds. | |
Button/Tooltip/LostVikingsBaleogTheFierceTalent=Baleog's Basic Attacks increase his Attack Speed by <c val="#TooltipNumbers"><d ref="100*Behavior,LostVikingsBaleogTheFierceStack,Modification.AdditiveAttackSpeedFactor"/>%</c>, stacking up to <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsBaleogTheFierceStack,MaxStackCount"/></c> times. After <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsBaleogTheFierceCooldownDecayDelay,Duration" player="0"/></c> seconds of not attacking, these stacks will rapidly decay. | |
Button/Tooltip/LostVikingsCheckpointReachedTalent=<c val="#TooltipNumbers">10</c> seconds after using Play Again!, any dead Vikings are revived and summoned again, and all are healed to full. | |
Button/Tooltip/LostVikingsErikTheSwiftTalent=Permanently increases Erik's base Movement Speed by <c val="#TooltipNumbers">10%</c>, and as long as Erik is moving he heals <c val="#TooltipNumbers"><d ref="Effect,LostVikingsErikTheSwiftCreateHealer,RechargeVitalRate"/></c> Health per second. | |
Button/Tooltip/LostVikingsExplosiveAttacksTalent=Increases Baleog's splash damage against non-Heroes to <c val="#TooltipNumbers">100%</c>. | |
Button/Tooltip/LostVikingsFastRestart=<s val="StandardTooltipDetails">Trait</s><n/><n/><s val="StandardTooltip">The Lost Vikings' death time is reduced by <s val="StandardTooltipDetails">25%</s>. | |
Button/Tooltip/LostVikingsFastRestartHeroSelectButton=<s val="StandardTooltip">Death time reduced. | |
Button/Tooltip/LostVikingsFuryoftheStormTalent=Every <c val="#TooltipNumbers"><d ref="Behavior,FuryoftheStormAoECooldown,Duration" player="0"/></c> seconds, the next Basic Attack will deal an additional <c val="#TooltipNumbers"><d ref="Effect,FuryoftheStormImpactDamageLostVikings,Amount"/></c> damage to the target, and <c val="#TooltipNumbers"><d ref="Effect,FuryoftheStormAoEDamageLostVikings,Amount"/></c> damage to all nearby Minions, Mercenaries and Monsters. Each Viking has their own cooldown. | |
Button/Tooltip/LostVikingsGoGoGo=The Vikings gain <c val="#TooltipNumbers"><d ref="100*Behavior,LostVikingsGoGoGo,Modification.UnifiedMoveSpeedFactor"/>%</c> increased Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsGoGoGo,Duration" player="0"/></c> seconds. | |
Button/Tooltip/LostVikingsGoGoGo64KBMarathonTalent=Gain an additional <c val="#TooltipNumbers">40%</c> Movement Speed when activating Go Go Go! that decays over <c val="#TooltipNumbers">4</c> seconds. Additionally, the Vikings will break out of Roots and Slows. | |
Button/Tooltip/LostVikingsHunkaBurningOlafTalent=Olaf deals <c val="#TooltipNumbers"><d ref="Effect,LostVikingsHunkaBurningOlafDamage,Amount"/></c> damage every second to nearby enemies. | |
Button/Tooltip/LostVikingsImpatienceIsAVirtueTalent=Enemies damaged by a Viking's Basic Attack reduce the cooldown of all Viking Abilities by <c val="#TooltipNumbers"><d ref="-1*Effect,LostVikingsImpatienceIsAVirtueModifyUnit,Cost[0].CooldownTimeUse" precision="2"/></c> seconds. | |
Button/Tooltip/LostVikingsItsASabotageTalent=Erik's Basic Attacks against Structures light them on fire for <c val="#TooltipNumbers">10</c> seconds, causing <c val="#TooltipNumbers"><d ref="Effect,ErikTalentItsASabotageDoTDamage,Amount*(Behavior,LostVikingsItsASabotageStructureDebuff,Duration/Behavior,LostVikingsItsASabotageStructureDebuff,Period)"/></c> damage and destroying <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsItsASabotageStructureDebuff,Duration/Behavior,LostVikingsItsASabotageStructureDebuff,Period"/></c> Ammo. | |
Button/Tooltip/LostVikingsJump=Makes all Vikings Invulnerable and able to pass over enemies for <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsJumpInvulnerable,Duration" precision="2"/></c> seconds. | |
Button/Tooltip/LostVikingsLargeAndInChargeTalent=When Olaf charges enemies, they are stunned for <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsLargeAndInCharge,Duration" player="0"/></c> second. | |
Button/Tooltip/LostVikingsLockedAbilityE=<c val="#TooltipNumbers">Viking Bribery can be unlocked through a Talent at Level 1. | |
Button/Tooltip/LostVikingsLockedAbilityQ=<c val="#TooltipNumbers">Spin to Win! or Norse Force! can be unlocked through a Talent at Level 7. | |
Button/Tooltip/LostVikingsLockedAbilityW=<c val="#TooltipNumbers">Jump! or Viking Attack Squad! can be unlocked through a Talent at Level 13. | |
Button/Tooltip/LostVikingsLongboatRaid=Hop into an Unstoppable Longboat that fires at nearby enemies for <c val="#TooltipNumbers"><d ref="Effect,LostVikingsLongboatRaidWeaponDamage,Amount*(1/Weapon,LongboatRaidWeapon,Period)"/></c> damage per second and can fire a mortar that deals <c val="#TooltipNumbers"><d ref="Effect,LostVikingsLongboatRaidMortarDamage,Amount"/></c> damage in an area. The boat has increased Health for each Viking inside. If the boat is destroyed by enemies, all Vikings are stunned for <c val="#TooltipNumbers"><d ref="Behavior,LongboatRaidDeathStun,Duration" precision="1"/></c> seconds. Lasts <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsLongboatRaidController,Duration" player="0" precision="1"/></c> seconds.<n/><n/><c val="ffff8a">Requires all surviving Vikings to be nearby.</c> | |
Button/Tooltip/LostVikingsMortar=Fires a mortar at the targeted location, dealing <c val="#TooltipNumbers"><d ref="Effect,LostVikingsLongboatRaidMortarDamage,Amount"/></c> damage in a large area. | |
Button/Tooltip/LostVikingsNordicAttackSquad=Activate to have all Viking Basic Attacks deal bonus damage equal to <c val="#TooltipNumbers">1%</c> of a Hero's maximum Health for <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsNordicAttackSquadBuff,Duration"/></c> seconds. | |
Button/Tooltip/LostVikingsNorseForce=All Vikings gain a <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsNorseForce1Stack,DamageResponse.ModifyLimit"/></c> to <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsNorseForce3Stack,DamageResponse.ModifyLimit"/></c> point Shield, increasing in strength for each Viking alive. Lasts <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsNorseForce3Stack,Duration" player="0"/></c> seconds. | |
Button/Tooltip/LostVikingsOlafTheEnduringTalent=<s val="StandardTooltipHeader">Olaf The Enduring</s><n/><s val="StandardTooltip"><n/>Every time Olaf takes damage he regenerates <s val="StandardTooltipDetails"><d ref="Behavior,LostVikingsOlafTheEnduringBuff,Duration*Effect,LostVikingsOlafTheEnduringCreateHealer,RechargeVitalFraction*100"/>%</s> of his max Health over <s val="StandardTooltipDetails"><d ref="Behavior,LostVikingsOlafTheEnduringBuff,Duration" player="0"/></s> seconds. This effect does not stack. | |
Button/Tooltip/LostVikingsOlafTheEnduringTalentSimple=<s val="TalentChoiceNameLabel">Olaf The Enduring</s><n/><s val="TalentChoiceDescriptionLabel">Restore Health on taking damage</s> | |
Button/Tooltip/LostVikingsOlafTheStoutTalent=Every <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlockCharged,DamageResponse.Cost.Charge.TimeUse"/></c> seconds, Olaf gains <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlock,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlock,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlockCharged,DamageResponse.Cost.Charge.CountMax"/></c> charges. | |
Button/Tooltip/LostVikingsPainDontHurtTalent=Baleog's Basic Attacks and splash damage heal for <c val="#TooltipNumbers"><d ref="Talent,LostVikingsMasteryPainDontHurt,AbilityModificationArray[0].Modifications[0].Value*100" precision="2"/>%</c> of the damage dealt. Healing is doubled against Heroes. | |
Button/Tooltip/LostVikingsPlayAgain=Summon, fully heal, and revive all Lost Vikings at target location after a Viking channels for <c val="#TooltipNumbers">2</c> seconds. <n/><n/><c val="ffff8a">Only one Viking may attempt to summon at a time.</c> | |
Button/Tooltip/LostVikingsSpeedrunTalent=<s val="StandardTooltipHeader">Speedrun!</s><n/><s val="StandardTooltip"><n/>While under <s val="StandardTooltipDetails">50% </s>life, Vikings gain <s val="StandardTooltipDetails"><d ref="100*Behavior,LostVikingsSpeedrunCarry,Modification.UnifiedMoveSpeedFactor"/>%</s> increased Movement Speed. | |
Button/Tooltip/LostVikingsSpeedrunTalentSimple=<s val="TalentChoiceNameLabel">Speedrun!</s><n/><s val="TalentChoiceDescriptionLabel">Increases Movement Speed when injured</s> | |
Button/Tooltip/LostVikingsSpinToWin=Activate to have each Viking deal <c val="#TooltipNumbers"><d ref="Effect,LostVikingsSpinToWinDamage,Amount"/></c> damage to nearby enemies. | |
Button/Tooltip/LostVikingsSpyGamesTalent=After standing still for <c val="#TooltipNumbers">3</c> seconds, Erik gains Stealth and his Sight Radius is increased by <c val="#TooltipNumbers">75%</c>. The Stealth persists for <c val="#TooltipNumbers"><d ref="Behavior,SpyGamesCooldown,Duration" player="0"/></c> seconds after moving. | |
Button/Tooltip/LostVikingsTheSequelTalent=Reduces the Lost Vikings' death timer by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/LostVikingsVikingBribery=Enemy Minions or captured Mercenaries killed near The Lost Vikings grant stacks of Bribe. Use <c val="#TooltipNumbers"><d ref="Effect,LostVikingsVikingBriberyRemoveStackBehavior,Count"/></c> stacks to bribe target Mercenary, instantly defeating them. Does not work on Bosses. Maximum stacks available: <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsVikingBriberyStacks,MaxStackCount"/></c>. If a camp is defeated entirely with Bribe, the camp respawns <c val="#TooltipNumbers">50%</c> faster.<n/><n/><c val="ffff8a">Current number of Bribe stacks: <c val="#TooltipNumbers"><d score="LostVikingsVikingBriberyStackScore"/></c></c> | |
Button/Tooltip/LostVikingsVikingBriberyToken=<c val="ffff8a">Bribe Stacks: <c val="#TooltipNumbers"><d score="LostVikingsVikingBriberyStackScore"/></c></c> | |
Button/Tooltip/LostVikingsVikingHoardHeroSelect=Gathering a Regeneration Globe with a Viking permanently increases all their Health Regeneration by <c val="#TooltipNumbers"><d ref="Accumulator,LostVikingsVikingHoardAccumulator,Scale" precision="2"/></c> per second. | |
Button/Tooltip/LostVikingsVikingHoardTalent=Gathering a Regeneration Globe with a Viking permanently increases all their Health Regeneration by <c val="#TooltipNumbers"><d ref="Accumulator,LostVikingsVikingHoardAccumulator,Scale" precision="2"/></c> per second.<n/><n/>Current Bonus: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:LostVikingsVikingHoardTokenCounter$ * Accumulator,LostVikingsVikingHoardAccumulator,Scale" precision="2"/></c> Regen per second | |
Button/Tooltip/LostVikingsVikingHoardTokenCounter=<c val="#TooltipQuest">Bonus Health regen:</c><c val="#TooltipNumbers" validator="True"> <d ref="$BehaviorStackCount:LostVikingsVikingHoardTokenCounter$ * Accumulator,LostVikingsVikingHoardAccumulator,Scale"precision="2"/></c> | |
Button/Tooltip/LostVikingsVikingHoardTraitHeroSelect=Gathering a Regeneration Globe with a Viking permanently increases all their Health Regeneration by <c val="#TooltipNumbers"><d ref="Behavior,LostVikingsVikingHoard,Modification.VitalRegenArray[Life]" precision="2"/></c> per second.<n/><n/>Current Bonus: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:LostVikingsVikingHoard$*Behavior,LostVikingsVikingHoard,Modification.VitalRegenArray[Life]+Behavior,LostVikingVikingHoardCarryBehavior,Modification.VitalRegenArray[Life]" precision="2"/></c> Regen per second | |
Button/Tooltip/LostVikingsWereOnABoatTalent=The Longboat can attack two targets at once and the range of its Mortar is increased by <c val="#TooltipNumbers">100%</c>. | |
Button/Tooltip/MalfurionAltUlt=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,MalfurionTranquility,Cost[0].Cooldown.TimeUse" precision="1"/> seconds<n/>Duration: <d ref="[d ref='Effect,TranquilityCreatePersistent,PeriodCount' player='0'/] * Effect,TranquilityCreatePersistent,PeriodicPeriodArray[0]"/> seconds</s><n/><n/><s val="StandardTooltip">Summons healing winds around Malfurion, healing all nearby allies for <s val="StandardTooltipDetails"><d ref="Effect,TranquilityHeal,VitalArray[0].Change *2"/></s> Health a second. | |
Button/Tooltip/MalfurionEntanglingRoots=Root enemies within the target area for <c val="#TooltipNumbers"><d ref="Behavior,EntanglingRootsVulnerable,Duration" player="0" precision="2"/></c> seconds, and deals <c val="#TooltipNumbers"><d ref="Effect,EntanglingRootsDamage,Amount * 3"/></c> damage over the duration. Affected area grows over <c val="#TooltipNumbers"><d ref="Effect,EntanglingRootsCreatePersistent,PeriodicPeriodArray[0] * [d ref='Effect,EntanglingRootsCreatePersistent,PeriodCount' player='0'/]" precision="2"/></c> seconds. | |
Button/Tooltip/MalfurionEntanglingRootsStranglingVinesTalent=Enemy Heroes Rooted by Entangling Roots receive <c val="#TooltipNumbers"><d ref="-100*Behavior,MalfurionEntanglingRootsStranglingVinesHealDebuff,Modification.HealTakenAdditiveMultiplier[Life]"/>%</c> less healing from all sources. | |
Button/Tooltip/MalfurionEntanglingRootsTenaciousRootsTalent=Entangling Roots grows <c val="#TooltipNumbers">25%</c> larger, lasts <c val="#TooltipNumbers">25%</c> longer, and Roots targets for <c val="#TooltipNumbers"><d ref="Talent,MalfurionMasteryTenaciousRootsEntanglingRoots,AbilityModificationArray[0].Modifications[0].Value"Precision="2"/></c> seconds longer. | |
Button/Tooltip/MalfurionEntanglingRootsVengefulRootsTalent=Entangling Roots spawns a Treant that deals <c val="#TooltipNumbers"><d ref="Effect,MalfurionEntanglingRootsVengefulRootsTreantWeaponDamage,Amount"/></c> damage per second and lasts <c val="#TooltipNumbers"><d ref="Behavior,MalfurionEntanglingRootsVengefulRootsTreantTimedLife,Duration" player="0"/></c> seconds.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Repeatable Quest:</c> Hitting enemy Heroes with Entangling Roots permanently increases the Treant's damage per second by <c val="#TooltipNumbers"><d ref="Accumulator,MalfurionEntanglingRootsVengefulRootsDamageAccumulator,Scale"/></c>. | |
Button/Tooltip/MalfurionInnervate=Grant an allied Hero <c val="#TooltipNumbers">20%</c> of their maximum Mana over <c val="#TooltipNumbers"><d ref="Behavior,Innervate,Duration" player="0" precision="2"/></c> seconds. While affected by Innervate, their Basic Ability cooldowns recharge <c val="#TooltipNumbers">50%</c> faster.<n/><n/><c val="ffff8a">Cannot be used on Heroes that do not use Mana</c> | |
Button/Tooltip/MalfurionInnervateElunesGraceTalent=Increases the range of Regrowth, Moonfire, and Entangling Roots by <c val="#TooltipNumbers">25%</c>. | |
Button/Tooltip/MalfurionInnervateShandosClarityTalent=Reduces Innervate's cooldown by <c val="#TooltipNumbers"><d ref="-Talent,MalfurionCombatStyleShandosClarity,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds. | |
Button/Tooltip/MalfurionMoonfire=Deal <c val="#TooltipNumbers"><d ref="Effect,MoonfireDamage,Amount"/></c> damage to enemies within target area and reveals them for <c val="#TooltipNumbers"><d ref="Behavior,MalfurionMoonfireReveal,Duration" player="0"/></c> seconds. | |
Button/Tooltip/MalfurionMoonfireFullMoonfireTalent=Increases Moonfire's radius by <c val="#TooltipNumbers"><d ref="100*Talent,MalfurionMasteryFullMoonfire,AbilityModificationArray[0].Modifications[1].Value/Effect,MoonfireSearch,AreaArray[0].Radius/" player="0"precision="2"/>%</c> and reduces its Mana cost by <c val="#TooltipNumbers"><d ref="Talent,MalfurionMasteryFullMoonfire,AbilityModificationArray[0].Modifications[0].Value*(-1)"/></c>. | |
Button/Tooltip/MalfurionMoonfireHinderingMoonfireTalent=Moonfire Slows enemy Heroes by <c val="#TooltipNumbers"><d ref="-100*Behavior,HinderingMoonfire,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,HinderingMoonfire,Duration" player="0"/></c> seconds. | |
Button/Tooltip/MalfurionMoonfireLunarShowerTalent=Using Moonfire reduces the cooldown of the next Moonfire by <c val="#TooltipNumbers">0.5</c> seconds, and increases the damage by <c val="#TooltipNumbers">15%</c>. Stacks up to <c val="#TooltipNumbers"><d ref="Behavior,LunarShowerCooldownBuff,MaxStackCount"/></c> times and resets after <c val="#TooltipNumbers"><d ref="Behavior,MalfurionLunarShowerDurationMoonfireMastery,Duration"/></c> seconds. | |
Button/Tooltip/MalfurionMoonfireMoonburnTalent=Increase Moonfire's damage to Minions by <c val="#TooltipNumbers"><d ref="100*Effect,MoonfireDamage,MultiplicativeModifierArray[MoonburnPre].Modifier"player="0"/>%</c>.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Repeatable Quest:</c> Every <c val="#TooltipNumbers">5</c> Minions killed nearby increase this bonus by <c val="#TooltipNumbers"><d ref="100*(5*Accumulator,MalfurionMoonburnAccumulator,Scale)"/>%</c>, up to <c val="#TooltipNumbers"><d ref="100*(Accumulator,MalfurionMoonburnAccumulator,Scale*Accumulator,MalfurionMoonburnAccumulator,MaxAccumulation)"/>%</c>. After reaching a <c val="#TooltipNumbers"><d ref="100*(Accumulator,MalfurionMoonburnAccumulator,Scale*Accumulator,MalfurionMoonburnAccumulator,MaxAccumulation)"/>%</c> bonus, Moonburn's bonus damage also applies to Mercenaries and Monsters. | |
Button/Tooltip/MalfurionMoonfireMoonburnTokenTalent=<c val="#TooltipQuest">Bonus Damage: </c><d ref="100*(($BehaviorStackCount:MalfurionMoonfireMoonburnTokenCounter$*Accumulator,MalfurionMoonburnAccumulator,Scale)+Effect,MoonfireDamage,MultiplicativeModifierArray[Moonburn].Modifier)"precision="2"/>% | |
Button/Tooltip/MalfurionRegrowth=Heal target ally for <c val="#TooltipNumbers"><d ref="Effect,RegrowthInitialHeal,RechargeVitalRate"/> </c>Health instantly and an additional <c val="#TooltipNumbers"><d ref="Effect,RegrowthHeal,RechargeVitalRate*[d ref='(Behavior,Regrowth,Duration / Behavior,Regrowth,Period)' player='0'/]"/> </c>Health over <c val="#TooltipNumbers"><d ref="Behavior,Regrowth,Duration" player="0"/></c> seconds. | |
Button/Tooltip/MalfurionRegrowthHarmonyTalent=If Moonfire hits a target, reduce the Mana cost of Regrowth by <c val="#TooltipNumbers">10</c>. | |
Button/Tooltip/MalfurionRegrowthLifeSeedHotbar=Passively grants a nearby damaged Hero Regrowth, healing them for <c val="#TooltipNumbers"><d ref="(Behavior,Regrowth,Duration / Behavior,Regrowth,Period) * Effect,RegrowthHeal,RechargeVitalRate"/> </c>Health over <c val="#TooltipNumbers"><d ref="Behavior,Regrowth,Duration" player="0"/></c> seconds. | |
Button/Tooltip/MalfurionRegrowthLifeSeedTalent=Nearby damaged allied Heroes will automatically gain the heal over time portion of Regrowth. This effect has a <c val="#TooltipNumbers"><d ref="Behavior,MalfurionRegrowthLifeSeedCooldown,Duration" player="0"/></c> second cooldown. | |
Button/Tooltip/MalfurionRevitalizeInnervateTalent=Using Innervate also grants Malfurion <c val="#TooltipNumbers"><d ref="Effect,MalfurionInnervateRevitalizeCreateEnergyHealer,RechargeVitalRate"/></c> Mana and causes his Basic Ability cooldowns to refresh <c val="#TooltipNumbers">50%</c> faster for <c val="#TooltipNumbers"><d ref="Behavior,MalfurionInnervateRevitalizeBehavior,Duration"/></c> seconds. | |
Button/Tooltip/MalfurionRodoftheArchdruid=<s val="StandardTooltipHeader">Rod of the Archdruid</s><s val="StandardTooltipDetails"><n/><n/><s val="StandardTooltipDetails">Passive:<s val="StandardTooltip"> Attacks reveal target for 5 seconds. | |
Button/Tooltip/MalfurionTranquility=Heals <c val="#TooltipNumbers"><d ref="Effect,TranquilityHeal,RechargeVitalRate *2"/></c> Health per second to nearby allied Heroes over <c val="#TooltipNumbers"><d ref="[d ref='Effect,TranquilityCreatePersistent,PeriodCount' player='0'/] * Effect,TranquilityCreatePersistent,PeriodicPeriodArray[0]"/></c> seconds. | |
Button/Tooltip/MalfurionTranquilitySerenityTalent=Increases Tranquility's healing by <c val="#TooltipNumbers">25%</c> and it also restores <c val="#TooltipNumbers">5</c> Mana per second. | |
Button/Tooltip/MalfurionTwilightDream=After <c val="#TooltipNumbers"><d ref="Abil,MalfurionTwilightDream,CastIntroTime" precision="2"/></c> seconds, deal <c val="#TooltipNumbers"><d ref="Effect,TwilightDreamDamage,Amount[0]"/></c> damage in a large area around Malfurion, Silencing enemies making them unable to use Abilities for <c val="#TooltipNumbers"><d ref="Behavior,TwilightDreamSilence,Duration" player="0"/> </c>seconds. | |
Button/Tooltip/MalfurionTwilightDreamAstralCommunionTalent=Activate to Channel for <c val="#TooltipNumbers"><d ref="Effect,MalfurionAstralCommunionPrepareDelayPersistent,PeriodCount*Effect,MalfurionAstralCommunionPrepareDelayPersistent,PeriodicPeriodArray[0]"/></c> second, and then instantly teleport and cast Twilight Dream at the targeted location. Cooldown is shared with Twilight Dream.<n/><n/><c val="#AbilityPassive">Passive:</c> Increase Twilight Dream's Silence duration to <c val="#TooltipNumbers">4</c> seconds. | |
Button/Tooltip/MalfurionVengefulRootsEntanglingRootsTalentToken=<c val="#TooltipQuest">Heroes Hit: </c><d ref="$BehaviorStackCount:MalfurionVengefulRootsEntanglingRootsQuestToken$"/><n/><c val="#TooltipQuest">Bonus Damage: </c><d ref="$BehaviorStackCount:MalfurionVengefulRootsEntanglingRootsQuestToken$*Accumulator,MalfurionEntanglingRootsVengefulRootsDamageAccumulator,Scale"/></c> | |
Button/Tooltip/MalfurionYserasGift=While above <c val="#TooltipNumbers"><d ref="100*Validator,CasterLifeGT75Percent,Value"/>%</c> Health, Regrowth's additional healing-over-time is increased by <c val="#TooltipNumbers"><d ref="100*Effect,RegrowthHeal,MultiplicativeModifierArray[YserasGift].Modifier"/>%</c>. | |
Button/Tooltip/Mana=Abilities cost Mana. Mana regenerates over time. | |
Button/Tooltip/MarauderDropMedivacLoad=Loads units into the Medivac's hold. | |
Button/Tooltip/MarauderDropMedivacUnload=Unloads all units. | |
Button/Tooltip/MarchoftheMurlocsSimple=<s val="TalentChoiceHeroicAbilityLabel">Heroic Ability</s><n/><s val="TalentChoiceNameLabel">March of the Murlocs </s><n/><s val="TalentChoiceDescriptionLabel">Swarm enemies with Murlocs</s> | |
Button/Tooltip/MarineDropMedivacLoad=Loads units into the Medivac's hold. | |
Button/Tooltip/MarineDropMedivacUnload=Unloads all units. | |
Button/Tooltip/MarkoftheBetrayerHeroSelect=<s val="StandardTooltip">Attacking marked enemies reduces ability cooldowns. | |
Button/Tooltip/MassShielding=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,MassShielding,Cost[0].Cooldown.TimeUse" precision="1"/> seconds<n/>Duration: <d ref="Behavior,PlasmaShield,Duration" player="0"/> seconds</s><n/><n/><s val="StandardTooltip">Shields Units or Structures. Absorbs <s val="StandardTooltipDetails"><d ref="Behavior,MassShield,DamageResponse.ModifyLimit"/></s> damage. | |
Button/Tooltip/MasterofSlimeTalent=<s val="StandardTooltipHeader">Master of Slime </s><n/><s val="StandardTooltip"><n/>Slime's debuff duration is increased by <s val="StandardTooltipDetails">3 </s>seconds. | |
Button/Tooltip/MasterofSlimeTalentSimple=<s val="TalentChoiceNameLabel">Master of Slime </s><n/><s val="TalentChoiceDescriptionLabel"><s val="TalentChoiceStatAbilityLabel"><s val="TalentChoiceDescriptionLabel">Increased duration | |
Button/Tooltip/MedicAcceleratedReloadingTalent=Cooldown reduced by <c val="#TooltipNumbers"><d ref="-Talent,MedicAcceleratedReloading,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds and holds an additional charge. | |
Button/Tooltip/MedicAutomatedBlockTalent=Every <c val="#TooltipNumbers"><d ref="Behavior,MedicAutomatedBlock,DamageResponse.Cost.Charge.TimeStart"/></c> seconds, gain <c val="#TooltipNumbers"><d ref="Behavior,MedicAutomatedBlockArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,MedicAutomatedBlockArmorBehavior,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Behavior,MedicAutomatedBlock,DamageResponse.Cost.Charge.CountMax"/></c> charges. | |
Button/Tooltip/MedicBioshieldTalent=If Healing Beam's target is at full Health, they gain a Shield that absorbs <c val="#TooltipNumbers"><d ref="Behavior,MedicHealingBeamMasteryBioshield,DamageResponse.ModifyLimit"/></c> damage, stacking up to <c val="#TooltipNumbers"><d ref="Behavior,MedicHealingBeamMasteryBioshield,MaxStackCount"/></c> times. | |
Button/Tooltip/MedicBlastShield=Heroes hit by Displacement Grenade generate <c val="#TooltipNumbers"><d ref="Effect,MedicDisplacementGrenadeBlastShieldTalentModifyMana,RechargeVitalRate"/></c> Energy and grant Lt. Morales a Shield equal to <c val="#TooltipNumbers"><d ref="100*Behavior,MedicDisplacementGrenadeBlastShieldTalentShield,DamageResponse.ModifyLimitVitalMaxFractionArray[Life]"/>%</c> of her maximum Health, stacking up to <c val="#TooltipNumbers"><d ref="Behavior,MedicDisplacementGrenadeBlastShieldTalentShield,MaxStackCount"/></c> times. | |
Button/Tooltip/MedicCaduceusFeedbackTalent=Increases Attack Range by <c val="#TooltipNumbers"><d ref="Behavior,MedicCaduceusFeedbackCarryBehavior,Modification.WeaponRange"precision="1"/></c> and Basic Attacks against Heroes generate <c val="#TooltipNumbers"><d ref="Effect,MedicHeroWeaponCaduceusFeedbackTalentHeroModifyMana,RechargeVitalRate"/></c> Energy. | |
Button/Tooltip/MedicCaduceusReactor=While channeling Healing Beam, Lt. Morales regenerates <c val="#TooltipNumbers"><d ref="100*Effect,MedicCaduceusReactorCreateHealer,RechargeVitalFraction"player="0"/>%</c> of her maximum Health per second. | |
Button/Tooltip/MedicCaduceusReactor20=Increase the healing provided by Caduceus Reactor from <c val="#TooltipNumbers"><d ref="100*Effect,MedicCaduceusReactorCreateHealer,RechargeVitalFraction"player="0"/>%</c> to <c val="#TooltipNumbers"><d ref="100*(Effect,MedicCaduceusReactorCreateHealer,RechargeVitalFraction+Talent,MedicCaduceusReactor2dot0,AbilityModificationArray[0].Modifications[0].Value)"player="0"/>%</c> of Lt. Morales's maximum Health per second. | |
Button/Tooltip/MedicCaduceusReactor2dot0Talent=While Caduceus Reactor is active, Lt. Morales gains <c val="#TooltipNumbers"><d ref="Effect,MedicCaduceusReactorCreateManaHealer,RechargeVitalRate"/></c> Mana a second and a Shield that absorbs <c val="#TooltipNumbers"><d ref="Behavior,MedicCaduceusReactor2dot0MasteryShield,DamageResponse.ModifyLimit"/></c> damage, stacking up to <c val="#TooltipNumbers"><d ref="Behavior,MedicCaduceusReactor2dot0MasteryShield,MaxStackCount"/></c> times. | |
Button/Tooltip/MedicCancelEnergyWall=<s val="StandardTooltip"><n/>Cancels your Energy Wall. | |
Button/Tooltip/MedicCancelHealingBeam=Stop channeling Healing Beam. | |
Button/Tooltip/MedicCellularReactorTalent=Consume <c val="#TooltipNumbers"><d ref="Abil,MedicCellularReactor,Cost.Vital[Energy]"/></c> Energy to heal Lt. Morales for <c val="#TooltipNumbers"><d ref="100*(Effect,MedicCellularReactorCreateHealer,RechargeVitalFraction)*(Behavior,MedicCellularReactorActive,PeriodCount)"/>%</c> of her maximum Health over <c val="#TooltipNumbers"><d ref="Behavior,MedicCellularReactorActive,Duration"/></c> seconds. Caduceus Reactor is disabled while this is active. | |
Button/Tooltip/MedicClear=[PH]<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Hit enemy Heroes with Displacement Grenade.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After hitting <c val="#TooltipNumbers"><d ref="Behavior,MedicClearTokenCounter,ConditionalEvents[0].CompareValue"/></c> Heroes, the cooldown of Displacement Grenade is reduced from <c val="#TooltipNumbers"><d ref="Abil,MedicDisplacementGrenade,Cost.Cooldown.TimeUse"player="0"/></c> seconds to <c val="#TooltipNumbers"><d ref="Effect,MedicDisplacementGrenadeClearTalent1stQuestCompletionModifyPlayer,EffectArray[0].Value"/></c> seconds.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After hitting <c val="#TooltipNumbers"><d ref="Behavior,MedicClearTokenCounter,Max"/></c> Heroes, the area of Displacement Grenade is increased by <c val="#TooltipNumbers"><d ref="((100*Effect,MedicDisplacementGrenadeClearTalent2ndQuestCompletionModifyPlayer,EffectArray[1].Value)-100)"/>%</c>. | |
Button/Tooltip/MedicClearTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Hit Heroes with Displacement Grenade.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After hitting <c val="#TooltipNumbers"><d ref="Behavior,MedicClearTokenCounter,ConditionalEvents[0].CompareValue"/></c> Heroes, reduce the cooldown of Displacement Grenade from <c val="#TooltipNumbers"><d ref="Abil,MedicDisplacementGrenade,Cost.Cooldown.TimeUse"player="0"/></c> seconds to <c val="#TooltipNumbers"><d ref="Effect,MedicDisplacementGrenadeClearTalent1stQuestCompletionModifyPlayer,EffectArray[0].Value"/></c> seconds.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After hitting <c val="#TooltipNumbers"><d ref="Behavior,MedicClearTokenCounter,Max"/></c> Heroes, increase the detonation area of Displacement Grenade by <c val="#TooltipNumbers"><d ref="((100*Effect,MedicDisplacementGrenadeClearTalent2ndQuestCompletionModifyPlayer,EffectArray[1].Value)-100)"/>%</c>. | |
Button/Tooltip/MedicClearToken=<c val="#TooltipQuest">Heroes Hit: <c val="#TooltipNumbers" validator="MedicDoesNotHave30ClearTokens"><d ref="$BehaviorStackCount:MedicClearTokenCounter$"/>/<d ref="Behavior,MedicClearTokenCounter,Max"/></c> | |
Button/Tooltip/MedicCouplesTherapyTalent=While channeling Healing Beam, Lt. Morales is healed for <c val="#TooltipNumbers">25%</c> of the healing amount at the cost of an additional <c val="#TooltipNumbers"><d ref="-2*Effect,MedicHealingBeamCouplesTherapyMasteryManaCostModifyUnit,VitalArray[Energy].Change"/></c> Mana per second. | |
Button/Tooltip/MedicDetonateDisplacementGrenade=Detonate Displacement Grenade, dealing <c val="#TooltipNumbers"><d ref="Effect,MedicDisplacementGrenadeDamage,Amount"/></c> damage to nearby enemies and knocking them away. | |
Button/Tooltip/MedicDisplacementGrenade=Fire a grenade that can be manually detonated, dealing <c val="#TooltipNumbers"><d ref="Effect,MedicDisplacementGrenadeDamage,Amount"/></c> to nearby enemies and knocking them away. | |
Button/Tooltip/MedicEMPGrenadeTalent=Displacement Grenade deals an additional <c val="#TooltipNumbers"><d ref="(Effect,MedicDisplacementGrenadeEMPGrenadeTalentDamage,Amount)*((1/Behavior,MedicMedicDisplacementGrenadeEMPGrenadeTalentDoTDebuff,Period)*Behavior,MedicDisplacementGrenadeEMPGrenadeTalentDoTDebuff,Duration)"/></c> damage over <c val="#TooltipNumbers"><d ref="Behavior,MedicDisplacementGrenadeEMPGrenadeTalentDoTDebuff,Duration"/></c> seconds, and up to <c val="#TooltipNumbers"><d ref="Effect,MedicDisplacementGrenadeEMPGrenadeTalentShieldDamage,Amount"/></c> bonus damage to Shields. | |
Button/Tooltip/MedicEnergyWall=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,MedicEnergyWall,Cost[0].Cooldown.TimeUse" precision="1"/> seconds<n/><n/><s val="StandardTooltip">Creates an impassable wall that blocks enemy skillshots for <s val="StandardTooltipDetails"><d ref="Behavior,MedicEnergyWallCenterUnitTimedLife,Duration" player="0"/></s> seconds. | |
Button/Tooltip/MedicExtendedCare=Increase the range of Healing Beam by <c val="#TooltipNumbers"><d ref="100*Talent,MedicExtendedCare,AbilityModificationArray[0].Modifications[0].Value/Abil,MedicHealingBeam,Range"precision="1"player="0"/>%</c>. | |
Button/Tooltip/MedicFirstResponder=While above <c val="#TooltipNumbers"><d ref="Validator,MedicFirstResponderTalentVital,Value"player="0"/></c> Energy, Healing Beam's healing is increased by <c val="#TooltipNumbers"><d ref="100*Effect,MedicHealingBeamCreateHealer,MultiplicativeModifierArray[FirstResponder].Modifier"/>%</c>. | |
Button/Tooltip/MedicHealingBeam=Heal target ally for <c val="#TooltipNumbers"><d ref="Effect,MedicHealingBeamCreateHealer,RechargeVitalRate*2"/></c> Health per second as long as they are in range. After not channeling Healing Beam for <c val="#TooltipNumbers"><d ref="Behavior,MedicHealingBeamCooldown,Duration"/></c> seconds, regenerate <c val="#TooltipNumbers"><d ref="100*Effect,MedicCaduceusReactorCreateEnergyHealer,RechargeVitalFraction"/></c> Energy per second.<n/><n/>Reactivate to switch targets, or self-cast to cancel channeling. | |
Button/Tooltip/MedicHyperactivity=Reduce the cooldown of Stim Drone from <c val="#TooltipNumbers"><d ref="Abil,MedicStimDrone,Cost.Cooldown.TimeUse"player="0"/></c> seconds to <c val="#TooltipNumbers"><d ref="Abil,MedicStimDrone,Cost.Cooldown.TimeUse+Talent,MedicHyperactivity,AbilityModificationArray[0].Modifications[0].Value"player="0"/></c> seconds, and increase the Movement Speed bonus from <c val="#TooltipNumbers"><d ref="100*Behavior,MedicStimDroneBuff,Modification.UnifiedMoveSpeedFactor"player="0"/>%</c> to <c val="#TooltipNumbers"><d ref="100*(Behavior,MedicStimDroneBuff,Modification.UnifiedMoveSpeedFactor+Talent,MedicHyperactivity,AbilityModificationArray[0].Modifications[1].Value)"player="0"/>%</c>. | |
Button/Tooltip/MedicInfusedGrenadeTalent=Displacement Grenade's Mana cost is refunded if it hits an enemy Hero. | |
Button/Tooltip/MedicInoculationTalent=Safeguard grants an additional <c val="#TooltipNumbers"><d ref="Behavior,MedicSafeguardInoculationMastery,ArmorModification.AllArmorBonus"/></c> Armor for the first <c val="#TooltipNumbers"><d ref="Behavior,MedicSafeguardInoculationMastery,Duration" precision="2"player="0"/></c> seconds. | |
Button/Tooltip/MedicIntensiveCareTalent=When Healing Beam is on a single target for over <c val="#TooltipNumbers">3</c> seconds, its healing amount increases by <c val="#TooltipNumbers">25%</c> and Mana cost increases by <c val="#TooltipNumbers"><d ref="-2*Effect,MedicHealingBeamIntensiveCareMasteryManaCostModifyUnit,VitalArray[Energy].Change"/></c>. | |
Button/Tooltip/MedicLifeSupport=Generate <c val="#TooltipNumbers"><d ref="Effect,MedicSafeguardLifeSupportTalentModifyMana,RechargeVitalRate"/></c> Energy each time Safeguard reduces damage, up to a maximum of <c val="#TooltipNumbers"><d ref="Effect,MedicSafeguardLifeSupportTalentModifyMana,RechargeVitalRate*Behavior,MedicSafeguardLifeSupportTalentCharges,DamageResponse.Cost.Charge.CountMax"/></c> Energy per use. | |
Button/Tooltip/MedicMedivacDropship=Target a location for a Medivac transport. For up to <c val="#TooltipNumbers"><d ref="Behavior,MedicMedivacDropshipDepartureDelay,Duration+1"/></c> seconds before takeoff, allies can right-click to enter the Medivac. | |
Button/Tooltip/MedicMedivacDropshipDepart=Departs for the targeted location immediately. | |
Button/Tooltip/MedicMedivacDropshipDepartReinforcementsTalent=Order your Medivac to travel to the original cast location. | |
Button/Tooltip/MedicPhysicalTherapy=Safeguard removes all Slows from its target. When a Slow is removed this way, reduce the cooldown of Safeguard by <c val="#TooltipNumbers"><d ref="-Effect,MedicSafeguardPhysicalTherapyTalentModifyCooldown,Cost[0].ChargeTimeUse"/></c> seconds. | |
Button/Tooltip/MedicPreventativeCareTalent=Basic Attacks against the Healing Beam target reduce the attacker's Attack Speed by <c val="#TooltipNumbers"><d ref="-100*Behavior,MedicHealingBeamPreventativeCareMasteryDebuff,Modification.AdditiveAttackSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,MedicHealingBeamPreventativeCareMasteryDebuff,Duration" precision="2"/></c> seconds. | |
Button/Tooltip/MedicProlongedSafeguard=Increase Safeguard's duration by <c val="#TooltipNumbers"><d ref="-100*(1-Talent,MedicProlongedSafeguard,AbilityModificationArray[0].Modifications[0].Value)"/>%</c>. | |
Button/Tooltip/MedicProlongedSafeguardTalent=Increases Safeguard's duration by <c val="#TooltipNumbers"><d ref="Talent,MedicProlongedSafeguard,AbilityModificationArray[0].Modifications[0].Value"/></c> second. | |
Button/Tooltip/MedicRedirectHealingBeam=Redirect Healing Beam to another target. Self-cast to cancel channeling. | |
Button/Tooltip/MedicReinforcements=Activate to call down a Medivac Dropship at your Altar for your allies. After <c val="#TooltipNumbers"><d ref="Behavior,MedicMedivacDropshipAcceptingPassengers,Duration"/></c> seconds, or when the Ability is activated again, the Medivac will travel to the original cast location to unload its passengers. Cooldown is shared with Medivac Dropship.<n/><n/><c val="#AbilityPassive">Passive:</c> Reduce the cooldown of Medivac Dropship from <c val="#TooltipNumbers"><d ref="Abil,MedicMedivacDropship,Cost.Cooldown.TimeUse" player="0"/></c> to <c val="#TooltipNumbers"><d ref="-Talent,MedicReinforcements,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds.<n/><n/><c val="ffff8a">Does not require the Medivac Dropship Talent.</c> | |
Button/Tooltip/MedicSafeZoneTalent=After exiting the Medivac, allies are Protected from all damage for <c val="#TooltipNumbers"><d ref="Behavior,MedicMedivacDropshipSafeZoneTalentProtectedBuff,Duration"precision="1"/></c> seconds. | |
Button/Tooltip/MedicSafeguard=Grant target ally <c val="#TooltipNumbers"><d ref="Behavior,MedicSafeguardBuff,ArmorModification.AllArmorBonus"/></c> Armor for <c val="#TooltipNumbers"><d ref="Behavior,MedicSafeguardBuff,Duration" player="0"/></c> seconds. | |
Button/Tooltip/MedicSecondOpinion=Hitting <c val="#TooltipNumbers"><d ref="Effect,MedicDisplacementGrenadeSecondOpinionTalentSearch,MinCount"/></c> or more Heroes with Displacement Grenade reduces its cooldown to <c val="#TooltipNumbers"><d ref="Effect,MedicDisplacementGrenadeSecondOpinionTalentModifyCooldown,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/MedicSecondOpinionTalent=Reduces Displacement Grenade's cooldown by <c val="#TooltipNumbers"><d ref="-Talent,MedicSecondOpinion,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds and it now holds a second charge. | |
Button/Tooltip/MedicShieldSequencerTalent=Safeguard gains a second charge. These charges cannot stack on a single target. | |
Button/Tooltip/MedicStickyBombTalent=Enemies hit are slowed by <c val="#TooltipNumbers">50%</c> for <c val="#TooltipNumbers"><d ref="Behavior,MedicDisplacementGrenadeStickyBombMasteryDebuff,Duration" player="0"/></c> seconds. The slow amount decays over its duration. | |
Button/Tooltip/MedicStimDrone=Grant an allied Hero <c val="#TooltipNumbers"><d ref="100*Behavior,MedicStimDroneBuff,Modification.AdditiveAttackSpeedFactor"/>%</c> Attack Speed and <c val="#TooltipNumbers"><d ref="100*Behavior,MedicStimDroneBuff,Modification.UnifiedMoveSpeedFactor"player="0"/>%</c> Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,MedicStimDroneBuff,Duration" player="0"/></c> seconds. | |
Button/Tooltip/MedicSystemShockTalent=Heroes hit by Displacement Grenade deal <c val="#TooltipNumbers"><d ref="-100*Behavior,MedicDisplacementGrenadeSystemShockTalentDebuff,Modification.DamageTotalMultiplier[Ability]"/>%</c> less damage for <c val="#TooltipNumbers"><d ref="Behavior,MedicDisplacementGrenadeSystemShockTalentDebuff,Duration"/></c> seconds. | |
Button/Tooltip/MedicTransfusionTalent=Increases the duration of Stim Drone by <c val="#TooltipNumbers"><d ref="Talent,MedicTransfusionStimDrone,AbilityModificationArray[0].Modifications[1].Value"/></c> seconds. Lt. Morales also gains the effect of Stim Drone when cast on an ally. | |
Button/Tooltip/MedicTraumaTriggerTalent=Taking damage while below <c val="#TooltipNumbers">40%</c> Health grants <c val="#TooltipNumbers"><d ref="Behavior,MedicTraumaTrigger,ArmorModification.AllArmorBonus"/></c> Armor for <c val="#TooltipNumbers"><d ref="Behavior,MedicTraumaTrigger,Duration"/></c> seconds.<n/><n/>This effect has a <c val="#TooltipNumbers"><d ref="Behavior,MedicTraumaTriggerCooldown,Duration" player="0"/></c> second cooldown. | |
Button/Tooltip/MedicUpgradedBallisticsTalent=Displacement Grenade travels <c val="#TooltipNumbers">50%</c> faster and enemies directly impacted take <c val="#TooltipNumbers">33%</c> more damage. | |
Button/Tooltip/MedicVanadiumPlating=While an ally affected by Safeguard is Stunned, Safeguard grants an additional <c val="#TooltipNumbers"><d ref="Behavior,MedicSafeguardVanadiumPlatingTalentBuff,ArmorModification.AllArmorBonus"/></c> Armor and its duration is paused. | |
Button/Tooltip/MeleeMinionLv2=Powerful melee warrior.<n/><n/><c val="ffff8a">Can attack ground units.</c> | |
Button/Tooltip/MeleePlaceholder=<s val="StandardTooltipHeader">Placeholder Combat Style</s><s val="StandardTooltipDetails"><n/><s val="StandardTooltipDetails">Increases Basic Attack by 30% | |
Button/Tooltip/MeleePlaceholder2=<s val="StandardTooltipHeader">Placeholder Combat Style</s><s val="StandardTooltipDetails"><n/><s val="StandardTooltipDetails">Increases Basic Attack by 30% | |
Button/Tooltip/MercMeleeKnight=<s val="StandardTooltipDetails">Tough, high-Health Mercenary. Attacks at melee range. Specializes in soaking up attacks from enemy fortifications.</s> | |
Button/Tooltip/MercRangedKnight=<s val="StandardTooltipDetails">Support Mercenary. Attacks at long range. Has a channeled attack that deals extra damage. Mostly just leads from behind.</s> | |
Button/Tooltip/MercSiegeGiant=<s val="StandardTooltipDetails">Long-range siege Mercenary. Attacks can outrange enemy fortifications and deal high damage to structures.</s> | |
Button/Tooltip/MineFieldTalent=<s val="StandardTooltipHeader">Mine Field </s><n/><s val="StandardTooltip"><n/>Sea Bomb can hold <s val="StandardTooltipDetails">2</s> charges, allowing it to be cast in rapid succession. | |
Button/Tooltip/MineFieldTalentSimple=<s val="TalentChoiceNameLabel">Mine Field </s><n/><s val="TalentChoiceDescriptionLabel"><s val="TalentChoiceStatAbilityLabel"><s val="TalentChoiceDescriptionLabel">Increased charge count | |
Button/Tooltip/MinionKillerTalent=<s val="StandardTooltipHeader">Minion Killer</s><n/><s val="StandardTooltip"><n/>Deal <s val="StandardTooltipDetails">25%</s> increased damage to Minions, Mercenaries, and Summons. | |
Button/Tooltip/MinionKillerTalentSimple=<s val="TalentChoiceNameLabel">Minion Killer</s><n/><s val="TalentChoiceDescriptionLabel">Deal 25% increased damage to Minions, Mercenaries, and Summons | |
Button/Tooltip/MonkAirAlly=Place an Air Ally that grants vision and reveals a large area around it. Has <c val="#TooltipNumbers"><d ref="Unit,MonkAirAlly,LifeMax"/></c> Health and lasts <c val="#TooltipNumbers"><d ref="Behavior,MonkAirAllyTimedLife,Duration" player="0"/></c> seconds. Kharazim can Radiant Dash to Air Allies.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Abil,MonkAirAlly,Cost.Charge.CountMax"/></c> charges. | |
Button/Tooltip/MonkAirAllyItem=<n/><s val="StandardTooltipHeader">Rewind</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,TalentRewind,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</n><n/><s val="StandardTooltipDetails">Activate: <s val="StandardTooltip">Instantly reduce the cooldown of your basic abilities by <s val="StandardTooltipDetails">10</s> seconds. | |
Button/Tooltip/MonkBlankTrait=<c val="#TooltipNumbers">Choose between Transcendence, Iron Fists, and Insight from the Talents panel. | |
Button/Tooltip/MonkBlazingFists=<s val="StandardTooltip"><n/>Every <s val="StandardTooltipDetails">3rd</s> Basic Attack reduces the cooldown of Deadly Reach by <s val="StandardTooltipDetails"><d ref="-Effect,MonkDeadlyReachBlazingFistsModifyCooldown,Cost[0].CooldownTimeUse" precision="2"/></s> second. | |
Button/Tooltip/MonkBlazingFistsTalent=Every <c val="#TooltipNumbers">3rd</c> Basic Attack reduces the cooldown of Deadly Reach by <c val="#TooltipNumbers"><d ref="-Effect,MonkDeadlyReachBlazingFistsModifyCooldown,Cost[0].CooldownTimeUse" precision="2"/></c> seconds. | |
Button/Tooltip/MonkBlindingSpeedTalent=Decreases Radiant Dash's cooldown by <c val="#TooltipNumbers"><d ref="-Talent,MonkBlindingSpeedRadiantDash,AbilityModificationArray[0].Modifications[1].Value"/></c> seconds and increases the maximum number of charges by <c val="#TooltipNumbers"><d ref="Talent,MonkBlindingSpeedRadiantDash,AbilityModificationArray[0].Modifications[0].Value"/></c>. | |
Button/Tooltip/MonkBreathOfHeaven=Heal nearby Heroes for <c val="#TooltipNumbers"><d ref="Effect,MonkBreathOfHeavenCreateHealerExecute,RechargeVitalRate"/></c> and give them <c val="#TooltipNumbers"><d ref="Behavior,MonkBreathofHeavenMoveSpeedBuff,Modification.UnifiedMoveSpeedFactor*100"player="0"/>%</c> Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,MonkBreathofHeavenMoveSpeedBuff,Duration" player="0"/></c> seconds. | |
Button/Tooltip/MonkCleansingTouch=Radiant Dashing to an ally makes them Unstoppable for <c val="#TooltipNumbers"><d ref="Behavior,TalentCleanseBuff,Duration"/></c> second. | |
Button/Tooltip/MonkDashofLight=Radiant Dashing to an ally increases the healing they receive from Breath of Heaven by <c val="#TooltipNumbers"><d ref="Effect,MonkBreathOfHeavenCreateHealerExecute,MultiplicativeModifierArray[MonkBreathOfHeavenDashOfHeaven].Modifier*100" player="0"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,MonkBreathofHeavenDashofLightTalentTrackingBehavior,Duration"/></c> seconds. | |
Button/Tooltip/MonkDeadlyReach=Kharazim's next Basic Attack increases his Attack Speed and Attack Range by <c val="#TooltipNumbers"><d ref="Behavior,MonkDeadlyReachCasterBehavior,Modification.UnifiedAttackSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,MonkDeadlyReachCasterBehavior,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/MonkDeadlyReachActive=Kharazim's next Basic Attack increases his Attack Speed and Attack Range by <c val="#TooltipNumbers"><d ref="Behavior,MonkDeadlyReachCasterBehavior,Modification.UnifiedAttackSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,MonkDeadlyReachCasterBehavior,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/MonkDivinePalm=Protect an allied Hero from death, causing them to be healed for <c val="#TooltipNumbers"><d ref="Effect,MonkDivinePalmCreateHealer,RechargeVitalRate"/></c> if they take fatal damage in the next <c val="#TooltipNumbers"><d ref="Behavior,MonkDivinePalmTargetBehavior,Duration" player="0"/></c> seconds. | |
Button/Tooltip/MonkEarthAlly=Place an Earth Ally that grants nearby allied Heroes <c val="#TooltipNumbers"><d ref="Behavior,MonkEarthAllyBlockBuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against Heroic Basic Attacks, reducing damage taken by <c val="#TooltipNumbers"><d ref="Behavior,MonkEarthAllyBlockBuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. Has <c val="#TooltipNumbers"><d ref="Unit,MonkEarthAlly,LifeMax"/></c> Health and lasts <c val="#TooltipNumbers"><d ref="Behavior,MonkEarthAllyTimedLife,Duration" player="0"/></c> seconds. Kharazim can Radiant Dash to Earth Allies. | |
Button/Tooltip/MonkEarthAllyItem=<n/><s val="StandardTooltipHeader">Rewind</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,TalentRewind,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</n><n/><s val="StandardTooltipDetails">Activate: <s val="StandardTooltip">Instantly reduce the cooldown of your basic abilities by <s val="StandardTooltipDetails">10</s> seconds. | |
Button/Tooltip/MonkEchoofHeavenTalent=Breath of Heaven heals <c val="#TooltipNumbers"><d ref="1+Effect,MonkBreathOfHeavenCreateHealerExecute,MultiplicativeModifierArray[MonkBreathOfHeavenEchoOfHeaven].Modifier*100"/>%</c> of its normal amount, but heals a second time <c val="#TooltipNumbers"><d ref="Behavior,MonkEchoofHeavenBreathofHeaven,Duration" player="0" precision="2"/></c> seconds later. | |
Button/Tooltip/MonkElevenSidedStrikeTalent=Seven-Sided Strike hits <c val="#TooltipNumbers">4</c> additional times. | |
Button/Tooltip/MonkEpiphany=Activate to restore <c val="#TooltipNumbers"><d ref="Effect,MonkEpiphanyRenerateMana,RechargeVitalFraction*100"/>%</c> of Kharazim's maximum Mana and refill <c val="#TooltipNumbers">2</c> charges of Radiant Dash. | |
Button/Tooltip/MonkFistsofFuryTalent=Increases Deadly Reach's duration by <c val="#TooltipNumbers">100%</c>. | |
Button/Tooltip/MonkHeavenlyZealBreathofHeaven=Increases Breath of Heaven's Movement Speed bonus to <c val="#TooltipNumbers"><d ref="Behavior,MonkBreathofHeavenMoveSpeedBuff,Modification.UnifiedMoveSpeedFactor+Talent,MonkHeavenlyZealBreathofHeaven,AbilityModificationArray[0].Modifications[0].Value*100" player="0"/>%</c>. | |
Button/Tooltip/MonkInsight=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20"height="22" /><c val="#TooltipQuest">Quest:</c> Every <c val="#TooltipNumbers">3rd</c> Basic Attack restores <c val="#TooltipNumbers"><d ref="Effect,MonkComboWeaponInsightRegenMana,RechargeVitalRate"/></c> Mana and grants a stack of Insight. <n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20"height="22" /><c val="#TooltipQuest">Reward:</c> Upon getting <c val="#TooltipNumbers"><d ref="Behavior,MonkInsightQuestToken,Max"/></c> stacks of Insight, every <c val="#TooltipNumbers">3rd</c> attack also reduces the cooldown of all of Kharazim's Basic Abilities by <c val="#TooltipNumbers"><d ref="-1*Effect,MonkInsightModifyUnit,Cost[0].CooldownTimeUse"/></c> second. | |
Button/Tooltip/MonkInsightQuestToken=<c val="#TooltipQuest">Insight Gained: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorTokenCount:MonkInsightQuestToken$"/>/<d ref="Behavior,MonkInsightQuestToken,Max"/></c></c> | |
Button/Tooltip/MonkInsightTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20"height="22" /><c val="#TooltipQuest">Quest:</c> Every <c val="#TooltipNumbers">3rd</c> Basic Attack restores <c val="#TooltipNumbers"><d ref="Effect,MonkComboWeaponInsightRegenMana,RechargeVitalRate"/></c> Mana and grants a stack of Insight. <n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20"height="22" /><c val="#TooltipQuest">Reward:</c> Upon getting <c val="#TooltipNumbers"><d ref="Behavior,MonkInsightQuestToken,Max"/></c> stacks of Insight, every <c val="#TooltipNumbers">3rd</c> attack also reduces the cooldown of all of Kharazim's Basic Abilities by <c val="#TooltipNumbers"><d ref="-1*Effect,MonkInsightModifyUnit,Cost[0].CooldownTimeUse" precision="2"/></c> seconds. | |
Button/Tooltip/MonkIronFists=Every <c val="#TooltipNumbers">3rd</c> Basic Attack deals <c val="#TooltipNumbers"><d ref="Effect,MonkWeaponDamage,MultiplicativeModifierArray[MonkIronFists].Modifier*100"/>%</c> bonus damage and gives <c val="#TooltipNumbers"><d ref="Behavior,MonkIronFistMoveSpeed,Modification.UnifiedMoveSpeedFactor*100"/>%</c> increased Move Speed for <c val="#TooltipNumbers"><d ref="Behavior,MonkIronFistMoveSpeed,Duration"/></c> seconds. | |
Button/Tooltip/MonkIronFistsTalent=Every <c val="#TooltipNumbers">3rd</c> Basic Attack deals <c val="#TooltipNumbers"><d ref="Effect,MonkWeaponDamage,MultiplicativeModifierArray[MonkIronFists].Modifier*100"/>%</c> bonus damage and gives <c val="#TooltipNumbers"><d ref="Behavior,MonkIronFistMoveSpeed,Modification.UnifiedMoveSpeedFactor*100"/>%</c> increased Move Speed for <c val="#TooltipNumbers"><d ref="Behavior,MonkIronFistMoveSpeed,Duration"/></c> seconds. | |
Button/Tooltip/MonkOvertakeTalent=Basic Attacks while Deadly Reach is active increase your Movement Speed by <c val="#TooltipNumbers"><d ref="Behavior,MonkOvertakeMoveSpeed,Modification.UnifiedMoveSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,MonkOvertakeMoveSpeed,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/MonkPeacefulReposeTalent=Divine Palm's cooldown is set to <c val="#TooltipNumbers"><d ref="Effect,MonkDivinePalmModifyCooldown,Cost[0].CooldownTimeUse"/></c> seconds if the Hero does not die. | |
Button/Tooltip/MonkQuicksilverTalent=Radiant Dashing to an ally gives Kharazim and the target <c val="#TooltipNumbers"><d ref="Behavior,MonkRadiantDashQuicksilver,Modification.UnifiedMoveSpeedFactor*100"/>%</c> bonus Movement Speed for <c val="#TooltipNumbers"><d ref="Behavior,MonkRadiantDashQuicksilver,Duration" player="0"/></c> seconds. | |
Button/Tooltip/MonkRadiantDash=Jump to an allied or enemy unit. Enemies are immediately hit with a Basic Attack.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Abil,MonkRadiantDash,Cost[0].Charge.CountMax"player="0"/></c> charges. | |
Button/Tooltip/MonkSevenSidedStrike=Become Invulnerable and strike <c val="#TooltipNumbers">7</c> times over <c val="#TooltipNumbers"><d ref="Behavior,MonkSevenSidedStrikeCasterBehavior,Duration"/></c> seconds. Each strike hits the highest Health nearby Hero for <c val="#TooltipNumbers"><d ref="Effect,MonkSevenSidedStrikeDamage,VitalFractionMax[Life]*100" precision="1"/>%</c> of their maximum Health. | |
Button/Tooltip/MonkSixthSense=While Stunned or Rooted, gain <c val="#TooltipNumbers"><d ref="Behavior,MonkSixthSenseBlockBuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against Hero Basic Attacks for <c val="#TooltipNumbers"><d ref="Behavior,MonkSixthSenseBlockBuff,Duration"/></c> seconds, reducing their damage by <c val="#TooltipNumbers"><d ref="Behavior,MonkSixthSenseBlockBuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>. | |
Button/Tooltip/MonkSpiritAlly=Place a Spirit Ally that heals allies in a large area around it for <c val="#TooltipNumbers"><d ref="Effect,MonkSpiritAllyCreateHealer,RechargeVitalFraction*100"/>%</c> of their maximum Health every second. Has <c val="#TooltipNumbers"><d ref="Unit,MonkSpiritAlly,LifeMax"/></c> Health and lasts <c val="#TooltipNumbers"><d ref="Behavior,MonkSpiritAllyTimedLife,Duration" player="0"/></c> seconds. Kharazim can Radiant Dash to Spirit Allies. | |
Button/Tooltip/MonkSpiritAllyItem=<n/><s val="StandardTooltipHeader">Rewind</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,TalentRewind,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</n><n/><s val="StandardTooltipDetails">Activate: <s val="StandardTooltip">Instantly reduce the cooldown of your basic abilities by <s val="StandardTooltipDetails">10</s> seconds. | |
Button/Tooltip/MonkTranscendence=Every <c val="#TooltipNumbers">3rd</c> Basic Attack heals the lowest nearby allied Hero for <c val="#TooltipNumbers"><d ref="Effect,MonkComboWeaponTranscendenceCreateHealer,RechargeVitalRate"/></c>. | |
Button/Tooltip/MonkTranscendenceTalent=Every <c val="#TooltipNumbers">3rd</c> Basic Attack heals the lowest nearby allied Hero for <c val="#TooltipNumbers"><d ref="Effect,MonkComboWeaponTranscendenceCreateHealer,RechargeVitalRate"/></c>. | |
Button/Tooltip/MonkWayoftheHundredFistsTalent=Radiant Dashing to an enemy launches a rapid volley of <c val="#TooltipNumbers"><d ref="Effect,MonkRadiantDashWayoftheHundredFistsPersistent,PeriodCount/2"/></c> Basic Attacks dealing <c val="#TooltipNumbers"><d ref="-Effect,MonkWeaponDamage,MultiplicativeModifierArray[MonkWayOfTheHundredFists].Modifier*100"/>%</c> damage each. | |
Button/Tooltip/MoonwellDrink=Drink deep the waters of life | |
Button/Tooltip/MuradinAvatar=Transform for <c val="#TooltipNumbers"><d ref="Behavior,MuradinAvatarHealthBuff,Duration" player="0" precision="2"/></c> seconds, gaining <c val="#TooltipNumbers"><d ref="Behavior,MuradinAvatar,Modification.VitalMaxArray[0]"/></c> Health. | |
Button/Tooltip/MuradinAvatarUnstoppableForceTalent=While active, Avatar grants <c val="#TooltipNumbers"><d ref="Behavior,MuradinAvatarUnstoppableForceTalentArmorBuff,ArmorModification.AllArmorBonus"/></c> Armor and causes Muradin's Basic Attacks to reduce the cooldowns of Thunder Clap and Dwarf Toss by <c val="#TooltipNumbers"><d ref="-Effect,MuradinAvatarUnstoppableForceTalentBasicAttackModifyCooldowns,Cost[0].CooldownTimeUse"precision="2"/></c> seconds. | |
Button/Tooltip/MuradinBronzebeardRage=Deal <c val="#TooltipNumbers"><d ref="Effect,MuradinBronzebeardRageDamage,Amount"/></c> damage per second to nearby enemies. Basic Attacks against a Hero that is Rooted, Stunned or Slowed increase this damage by <c val="#TooltipNumbers"><d ref="100*Effect,MuradinBronzebeardRageDamage,MultiplicativeModifierArray[0].Modifier"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,MuradinBronzebeardRageCCDamageBoost,Duration"/></c> seconds. | |
Button/Tooltip/MuradinDwarfToss=Leap to target location, dealing <c val="#TooltipNumbers"><d ref="Effect,MuradinDwarfTossDamage,Amount"/></c> damage to enemies on landing. Upon leaping, gain <c val="#TooltipNumbers"><d ref="Behavior,MuradinDwarfTossArmorIncrease,ArmorModification.AllArmorBonus"/></c> Armor for <c val="#TooltipNumbers"><d ref="Behavior,MuradinDwarfTossArmorIncrease,Duration"/></c> seconds, reducing damage taken by <c val="#TooltipNumbers"><d ref="Behavior,MuradinDwarfTossArmorIncrease,ArmorModification.AllArmorBonus"/>%</c>. | |
Button/Tooltip/MuradinDwarfTossDwarfLaunchTalent=Increase the range of Dwarf Toss by <c val="#TooltipNumbers"><d ref="Talent,MuradinMasteryDwarfTossDwarfLaunch,AbilityModificationArray[0].Modifications[1].Value/Abil,MuradinDwarfToss,Range*100" player="0" precision="2"/>%</c>. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by <c val="#TooltipNumbers"><d ref="-Effect,MuradinDwarfTossDwarfLaunchTalentModifyCooldown,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/MuradinDwarfTossHeavyImpactTalent=Enemies hit by Dwarf Toss are stunned for <c val="#TooltipNumbers"><d ref="Behavior,MuradinDwarfTossHeavyImpactStun,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/MuradinDwarfTossLandingMomentumTalent=[PH] Increases the range of Dwarf Toss by<c val="#TooltipNumbers"> <d ref="100*Talent,MuradinMasteryDwarfTossLandingMomentum,AbilityModificationArray[0].Modifications[1].Value/Abil,MuradinDwarfToss,Range"/>% </c>and increases Muradin's Movement Speed by <c val="#TooltipNumbers"><d ref="100*Behavior,MuradinDwarfTossLandingMomentumBuff,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,MuradinDwarfTossLandingMomentumBuff,Duration" player="0"/></c> seconds upon landing with Dwarf Toss. | |
Button/Tooltip/MuradinGiveEmTheAxeTalent=Attacking a Hero that is slowed, rooted, or stunned increases Muradin's Basic Attack damage by <c val="#TooltipNumbers"><d ref="Behavior,MuradinGiveEmTheAxeExecutioner50DamageBuff,Modification.DamageDealtFraction[Basic]*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,MuradinGiveEmTheAxeExecutioner50DamageBuff,Duration"/></c> seconds. | |
Button/Tooltip/MuradinHaymaker=Stun target enemy Hero, and wind up a punch dealing <c val="#TooltipNumbers"><d ref="Effect,HaymakerDamage,Amount + (Effect,HaymakerDamage,Amount * Effect,HaymakerDamage,AttributeFactor[Heroic])"/></c> damage and knocking the target back, hitting enemies in the way for <c val="#TooltipNumbers"><d ref="Effect,HaymakerSecondaryImpactDamage,Amount + (Effect,HaymakerSecondaryImpactDamage,Amount * Effect,HaymakerSecondaryImpactDamage,AttributeFactor[Heroic])"/></c> damage and knocking them aside. | |
Button/Tooltip/MuradinHaymakerGrandSlamTalent=Haymaker gains a 2nd charge and its damage its increased by <c val="#TooltipNumbers"><d ref="100*Effect,HaymakerDamage,MultiplicativeModifierArray[GrandSlam].Modifier"/>%</c>. If a Hero dies within <c val="#TooltipNumbers"><d ref="Behavior,MuradinHaymakerGrandSlamTalentDeathMarker,Duration"/></c> seconds of being hit by Haymaker, instantly gain <c val="#TooltipNumbers">1</c> charge. | |
Button/Tooltip/MuradinHaymakerSelectButton=<s val="StandardTooltip">Deals heavy damage and knocks the target back.</s> | |
Button/Tooltip/MuradinIronforgedMomentum=Basic Attacks reduce the cooldown of Storm Bolt and Thunderclap by <c val="#TooltipNumbers"><d ref="Effect,BattleMomentumModifyCooldownsMuradin,Cost[0].CooldownTimeUse*(-1)" precision="2"/></c> seconds. | |
Button/Tooltip/MuradinItsHammerTimeToken=<c val="#TooltipQuest">Quest: <c val="#TooltipNumbers" validator="MuradinHasLT25ItsHammerTimeTokens"><d ref="$BehaviorStackCount:MuradinItsHammerTimeTokenCounter$"/>/<d ref="Behavior,MuradinItsHammerTimeTokenCounter,Max"/></c></c> Heroes hit with Storm Bolt | |
Button/Tooltip/MuradinSecondWind=Muradin restores <c val="#TooltipNumbers"><d ref="Effect,MuradinSecondWindCreateHealer,RechargeVitalRate"/></c> Health per second when he has not taken damage for <c val="#TooltipNumbers">4</c> seconds. When below <c val="#TooltipNumbers"><d ref="100*Validator,MuradinSecondWindLifeValidator,Value"/>%</c> Health, increased to <c val="#TooltipNumbers"><d ref="Effect,MuradinSecondWindCriticalCreateHealer,RechargeVitalRate"/></c> Health per second. | |
Button/Tooltip/MuradinSecondWindSkullcrackerTalent=Every <c val="#TooltipNumbers">3rd</c> Basic Attack against the same enemy deals <c val="#TooltipNumbers"><d ref="100*Effect,MuradinWeaponDamage,MultiplicativeModifierArray[SkullcrackerCrit].Modifier"Precision="2"/>%</c> bonus damage and Stuns them for <c val="#TooltipNumbers"><d ref="Behavior,SkullcrackerStun,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/MuradinSecondWindStoneformTalent=Activate to heal Muradin for <c val="#TooltipNumbers"><d ref="1000*Effect,StoneformCreateHealer,RechargeVitalFraction"/>%</c> of his maximum Health over <c val="#TooltipNumbers"><d ref="Behavior,Stoneform,Duration" player="0"/></c> seconds. Second Wind is disabled during this time. | |
Button/Tooltip/MuradinSecondWindThirdWindTalent=Increases Health Restoration rate to <c val="#TooltipNumbers"><d ref="Effect,MuradinSecondWindImprovedCreateHealer,RechargeVitalRate"/></c> per second, and raises Health threshold to <c val="#TooltipNumbers"><d ref="100*Validator,MuradinSecondWindImprovedLifeValidator,Value"/>%</c> Health for improved <c val="#TooltipNumbers"><d ref="Effect,MuradinSecondWindImprovedCriticalCreateHealer,RechargeVitalRate"/></c> per second Restoration. | |
Button/Tooltip/MuradinStormBoltPerfectStormQuestToken=<c val="#TooltipQuest">Heroes hit:</c> <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:MuradinStormboltPerfectStormQuestToken$"/></c></n><c val="#TooltipQuest">Bonus damage:</c> <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:MuradinStormboltPerfectStormQuestToken$*Accumulator,MuradinStormboltPerfectStormAccumulator,Scale"/></c> | |
Button/Tooltip/MuradinStormbolt=Throw a hammer, dealing <c val="#TooltipNumbers"><d ref="Effect,StormBoltDamage,Amount"/></c> damage to the first enemy hit and Stunning them for <c val="#TooltipNumbers"><d ref="Behavior,MuradinStormboltStun,Duration" player="0" precision="2"/></c> seconds.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Hit <c val="#TooltipNumbers" validator="True"><d ref="Behavior,MuradinItsHammerTimeTokenCounter,Max"/></c> Heroes with Storm Bolt. Heroes who die within <c val="#TooltipNumbers"><d ref="Behavior,MuradinItsHammerTimeKillBonusBehavior,Duration"Precision="2"/></c> seconds of being hit by Storm Bolt count as hitting <c val="#TooltipNumbers"><d ref="Effect,MuradinStormboltItsHammerTimeHeroKillModifyTokenCount,Value"/></c> additional Heroes.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> Storm Bolt pierces to hit an additional target, and Muradin's Basic Attacks reduce the cooldown of Storm Bolt by <c val="#TooltipNumbers"><d ref="-Effect,MuradinHeroWeaponItsHammerTimeStormBoltModifyCooldown,Cost[0].CooldownTimeUse"/></c> second. | |
Button/Tooltip/MuradinStormboltInfusedHammerTalent=Refunds <c val="#TooltipNumbers"><d ref="Effect,StormBoltRefundMasteryModifyUnit,Cost[0].Fraction.Vital[2] *Abil,MuradinStormBolt,Cost[0].Vital[2] * (-1)"/></c> Mana for each enemy hit. | |
Button/Tooltip/MuradinStormboltPerfectStormTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Every time Storm Bolt hits a Hero, increase its damage by <c val="#TooltipNumbers"><d ref="Accumulator,MuradinStormboltPerfectStormAccumulator,Scale"/></c>. | |
Button/Tooltip/MuradinStormboltPiercingBoltTalent=Penetrates through the first target hit, hitting <c val="#TooltipNumbers">1</c> additional target. | |
Button/Tooltip/MuradinStormboltSledgehammerTalent=Deals <c val="#TooltipNumbers"><d ref="1+Effect,StormBoltDamage,MultiplicativeModifierArray[MuradinStormboltSledgehammer].Modifier*100"/>%</c> damage to non-Heroic enemies. Destroys <c val="#TooltipNumbers"><d ref="-Effect,MuradinStormBoltSledgehammerRemoveAmmoModifyUnit,VitalArray[Energy].Change" precision="2"/></c> ammo from Structures. | |
Button/Tooltip/MuradinThunderclap=Blast nearby enemies for <c val="#TooltipNumbers"><d ref="Effect,ThunderclapDamage,Amount"/></c> damage and slow them by <c val="#TooltipNumbers"><d ref="-100 * Behavior,MuradinThunderclapSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,MuradinThunderclapSlow,Duration" player="0" precision="1"/></c> seconds. Heroes hit also have their Attack Speed reduced by <c val="#TooltipNumbers"><d ref="-100 * Behavior,MuradinThunderclapAttackSpeedDebuff,Modification.AdditiveAttackSpeedFactor"/>%</c> for the duration. | |
Button/Tooltip/MuradinThunderclapCrowdControlTalent=Each enemy hit by Thunder Clap reduces its cooldown by <c val="#TooltipNumbers"><d ref="-Effect,ThunderclapCrowdControlModifyUnit,Cost[0].CooldownTimeUse" precision="2"/></c> seconds and restores <c val="#TooltipNumbers"><d ref="Effect,MuradinThunderclapCrowdControlManaReturn,VitalArray[Energy].Change"/></c> Mana, to a maximum of <c val="#TooltipNumbers"><d ref="Effect,MuradinThunderclapCrowdControlTalentSearch,AreaArray[0].MaxCount"/></c> targets. | |
Button/Tooltip/MuradinThunderclapHealingStaticTalent=Muradin heals for <c val="#TooltipNumbers">5%</c> of his Max Health for each Hero hit by Thunder Clap. | |
Button/Tooltip/MuradinThunderclapReverberationTalent=Increases the Attack Speed slow from <c val="#TooltipNumbers"><d ref="-100*Behavior,MuradinThunderclapAttackSpeedDebuff,Modification.AdditiveAttackSpeedFactor"Player="0"/>%</c> to <c val="#TooltipNumbers"><d ref="(-100*Talent,MuradinMasteryThunderclapReverberation,AbilityModificationArray[0].Modifications[0].Value)-(100*Behavior,MuradinThunderclapAttackSpeedDebuff,Modification.AdditiveAttackSpeedFactor)"Player="0"/>%</c> and the duration from <c val="#TooltipNumbers"><d ref="Behavior,MuradinThunderclapAttackSpeedDebuff,Duration"Precision="2"Player="0"/></c> seconds to <c val="#TooltipNumbers"><d ref="Behavior,MuradinThunderclapAttackSpeedDebuff,Duration+Talent,MuradinMasteryThunderclapReverberation,AbilityModificationArray[0].Modifications[2].Value"Precision="2"Player="0"/></c> seconds. | |
Button/Tooltip/MuradinThunderclapThunderburnTalent=Hitting an enemy Hero with Thunder Clap triggers a second explosion <c val="#TooltipNumbers"><d ref="Effect,MuradinThunderclapThunderburnTalentCreatePersistent,PeriodicPeriodArray[0]" precision="1"/></c> seconds later in the same location that deals <c val="#TooltipNumbers"><d ref="100*Effect,MuradinThunderclapThunderburnTalentDamage,Amount/Effect,ThunderclapDamage,Amount"Precision="2"/>%</c> damage. | |
Button/Tooltip/MuradinThunderclapThunderstrikeTalent=Thunder Clap deals <c val="#TooltipNumbers">300%</c> damage if only one target is hit. | |
Button/Tooltip/MurkyAFishyDeal=Killing a Minion with Pufferfish grants a stack of Bribe. Use <c val="#TooltipNumbers"><d ref="-Effect,MurkyAFishyDealSubtractTokenCount,Value"/></c> stacks to bribe a Mercenary, instantly defeating them. Does not work on Bosses.<n/><n/>Maximum of <c val="#TooltipNumbers"><d ref="Behavior,MurkyAFishyDealTokenCounter,Max"/></c> stacks of Bribe. | |
Button/Tooltip/MurkyAFishyDealItem=Each time you heal an Allied Hero with Soothing Mist, you gain a stack of Bribe. Use <c val="#TooltipNumbers"><d ref="Effect,FaerieDragonPixieCharmRemoveStackBehavior,Count"/></c> stacks to bribe a Mercenary, instantly defeating them. Does not work on Bosses. Maximum of <c val="#TooltipNumbers"><d ref="Behavior,FaerieDragonPixieCharm,Max"/></c> stacks.<n/><n/><c val="ffff8a">Current number of Bribe stacks: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:FaerieDragonPixieCharm$"/></c></c> | |
Button/Tooltip/MurkyAFishyDealToken=<c val="#TooltipQuest">Pufferfish Minion Kills: </c><d ref="$BehaviorStackCount:MurkyAFishyDealTokenCounter$"/>/<d ref="Behavior,MurkyAFishyDealTokenCounter,Max"/> | |
Button/Tooltip/MurkyBigTunaKahuna=Murky's maximum Health and Egg respawn time are doubled. | |
Button/Tooltip/MurkyCancelMarchoftheMurlocs=Stop channeling March of the Murlocs | |
Button/Tooltip/MurkyEggHuntTalent=Activate to place a fake Egg. If the fake Egg dies, it casts an untalented Slime. Maximum <c val="#TooltipNumbers">3 </c>fake Eggs.<n/><n/><c val="#AbilityPassive">Passive:</c> Spawning from his Egg grants Murky Stealth for <c val="#TooltipNumbers"><d ref="Behavior,MurkyEggHuntCloak,Duration"/></c> seconds. | |
Button/Tooltip/MurkyEggShell=Spawning from his Egg grants Murky a Shield equal to <c val="#TooltipNumbers"><d ref="100*Behavior,MurkyEggShellShield,DamageResponse.ModifyLimitVitalMaxFractionArray[Life]"/>%</c> of his maximum Health. The shield lasts indefinitely. | |
Button/Tooltip/MurkyFishEye=Egg's Health is increased by <c val="#TooltipNumbers"><d ref="100*Behavior,MurkySpawnEggFishEyeTalentBuff,Modification.VitalMaxAdditiveMultiplierArray[Life]"/>%</c>, its sight radius is increased by <c val="#TooltipNumbers"><d ref="100*(Behavior,MurkySpawnEggFishEyeTalentBuff,Modification.SightBonus)/(Unit,MurkyRespawnEgg,Sight)"/>%</c> and it can see Stealthed enemies. <n/><n/><c val="#AbilityPassive">Passive:</c> Spawning from his Egg increases Murky's mount speed to <c val="#TooltipNumbers"><d ref="Behavior,MurkyFishEyeMountSpeed,Modification.UnifiedMoveSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,MurkyFishEyeMountSpeed,Duration"/></c> seconds. | |
Button/Tooltip/MurkyFishOil=The Pufferfish casts Slime at its location upon landing. | |
Button/Tooltip/MurkyFishTank=Basic Attacks against Heroes grant Murky <c val="#TooltipNumbers"><d ref="Behavior,MurkyFishTankArmor,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against Heroes for <c val="#TooltipNumbers"><d ref="Behavior,MurkyFishTankArmor,Duration"/></c> seconds. | |
Button/Tooltip/MurkyLivingTheDreamTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Every <c val="#TooltipNumbers"><d ref="Behavior,MurkyLivingTheDreamCarry,Period" player="0"/></c> seconds Murky is alive, he gains <c val="#TooltipNumbers"><d ref="Effect,MurkyLivingTheDreamModifyQuestToken,Value"/>%</c> Spell Power, up to <c val="#TooltipNumbers"><d ref="100*Accumulator,MurkyLivingTheDreamAccumulator,MaxAccumulation"/>%</c>. This bonus is reset upon his death. | |
Button/Tooltip/MurkyMakingInky=Reduces the Cooldown of Slime from <c val="#TooltipNumbers"><d ref="Abil,MurkySlime,Cost.Cooldown.TimeUse"player="0"/></c> seconds to <c val="#TooltipNumbers"><d ref="-Talent,MurkyMakingInky,AbilityModificationArray[0].Modifications[0].Value"precision="2"/></c> seconds. | |
Button/Tooltip/MurkyMarchOfTheMurlocs=After <c val="#TooltipNumbers"><d ref="Abil,MurkyMarchoftheMurlocs,CastIntroTime" precision="2"/></c> seconds, Murky commands a legion of Murlocs to march in a target direction, each one leaping onto the first enemy Hero or Structure they find. Each Murloc deals <c val="#TooltipNumbers"><d ref="([d ref='Behavior,MurkyMarchoftheMurlocs,PeriodCount' player='0'/]) * Behavior,MurkyMarchoftheMurlocsDoT,Period * Effect,MurkyMarchoftheMurlocsImpactDamage,Amount"/></c> damage and slows its target by <c val="#TooltipNumbers"><d ref="-100 *Behavior,MurkyMarchoftheMurlocs,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,MurkyMarchoftheMurlocs,Duration" player="0"/></c> seconds. Murlocs deal <c val="#TooltipNumbers">50%</c> damage to Structures. | |
Button/Tooltip/MurkyMarchOfTheMurlocsNeverEndingMurlocsTalent=March of the Murlocs can be channeled, sending little Murlocs indefinitely. | |
Button/Tooltip/MurkyOctoGrab=Murky summons an octopus to stun target enemy Hero for <c val="#TooltipNumbers"><d ref="Behavior,OctoGrabStun,Duration" player="0"/></c> seconds while he hits them for <c val="#TooltipNumbers"><d ref="Effect,OctoGrabPokeDamage,Amount"/></c> damage a second. | |
Button/Tooltip/MurkyOctoGrabAndASharkTooTalent=Increase the damage of Octo-Grab by <c val="#TooltipNumbers"><d ref="Effect,OctoGrabPokeMasteryDamage,Amount * 100"/>%</c>. | |
Button/Tooltip/MurkyPufferfish=Spit out a Pufferfish with <c val="#TooltipNumbers"><d ref="Unit,MurkyPufferfish,LifeMax"/></c> health at the target point. After <c val="#TooltipNumbers"><d ref="Behavior,MurkyPufferfishTimedLife,Duration" player="0"/></c> seconds, the fish will blow up for <c val="#TooltipNumbers"><d ref="Effect,MurkyPufferfishDamage,Amount"/></c> damage. Deals <c val="#TooltipNumbers"><d ref="-100*Effect,MurkyPufferfishDamage,MultiplicativeModifierArray[2].Modifier"/>%</c> less damage to Structures. | |
Button/Tooltip/MurkyPufferfishTufferfishTalent=Pufferfish gains <c val="#TooltipNumbers"><d ref="Behavior,MurkyPufferfishTufferfishTalentCarry,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor and deals <c val="#TooltipNumbers"><d ref="100*Effect,MurkyPufferfishDamage,MultiplicativeModifierArray[0].Modifier"/>%</c> more damage to Slimed targets. | |
Button/Tooltip/MurkyPufferfishWrathOfCodTalent=Heroes hit by Pufferfish take additional damage equal to <c val="#TooltipNumbers"><d ref="(100*Effect,MurkyPufferfishWrathOfCodTalentDamage,VitalFractionMax[Life])*Behavior,MurkyPufferfishWrathofCodTalentDoT,Duration"/>%</c> of their maximum Health over <c val="#TooltipNumbers"><d ref="Behavior,MurkyPufferfishWrathofCodTalentDoT,Duration"/></c> seconds. | |
Button/Tooltip/MurkyRejuvenatingBubbleTalent=Safety Bubble restores <c val="#TooltipNumbers"><d ref="Effect,MurkySafetyBubbleCreateRejuvenatingBubbleMasteryHealer,RechargeVitalFraction*[d ref='Behavior,MurkySafetyBubble,PeriodCount' player='0'/]*100" precision="2"/>%</c> of Murky's maximum Health. | |
Button/Tooltip/MurkySafetyBubble=Becomes Invulnerable for <c val="#TooltipNumbers"><d ref="Behavior,MurkySafetyBubble,Duration" player="0"/></c> seconds. While active, Murky cannot attack or use abilities. | |
Button/Tooltip/MurkySafetyBubbleSlipperyWhenWetTalent=Gain <c val="#TooltipNumbers"><d ref="100*Behavior,SlipperyWhenWetBuff,Modification.UnifiedMoveSpeedFactor"/>%</c> Movement Speed and move through units while in Safety Bubble. Additionally, Safety Bubble's cooldown is reduced by <c val="#TooltipNumbers"><d ref="-Talent,MurkySlipperyWhenWet,AbilityModificationArray[0].Modifications[1].Value"/></c> seconds. | |
Button/Tooltip/MurkySlime=Deal <c val="#TooltipNumbers"><d ref="Effect,MurkySlimeDamage,Amount"/></c> damage and apply Slime on nearby enemies for <c val="#TooltipNumbers"><d ref="Behavior,MurkySlimeSlow,Duration" player="0"/></c> seconds, slowing them by <c val="#TooltipNumbers"><d ref="-100*Behavior,MurkySlimeSlow,Modification.UnifiedMoveSpeedFactor"/>%</c>. <n/><n/>Deal <c val="#TooltipNumbers"><d ref="Effect,MurkySlimeBonusDamage,Amount"/></c> damage to enemies who are already Slimed. | |
Button/Tooltip/MurkySlimeBlackLagoonTalent=Increase Slime's radius by <c val="#TooltipNumbers"><d ref="Talent,MurkyBlackLagoon,AbilityModificationArray[0].Modifications[0].Value/Effect,MurkySlimeSearch,AreaArray[0].Radius*100" player="0"/>%</c>. | |
Button/Tooltip/MurkySlimeTime=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Slime enemy Heroes that are already Slimed.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After Sliming <c val="#TooltipNumbers"><d ref="Validator,MurkyHasGTE15SlimeTimeTalentTokens,Value"/></c> Heroes, increase Slime's bonus damage by <c val="#TooltipNumbers"><d ref="Effect,MurkySlimeBonusDamage,FlatModifierArray[0].Modifier"/></c>.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After Sliming <c val="#TooltipNumbers"><d ref="Behavior,MurkySlimeTimeTokenCounter,Max"/></c> Heroes, increase Slime's slow amount to <c val="#TooltipNumbers"><d ref="-100*Effect,MurkySlimeSlimeTimeCompletionModifyPlayer,EffectArray[0].Value"/>%</c>. | |
Button/Tooltip/MurkySlimeTimeToken=<c val="#TooltipQuest">Enemy Heroes Slimed: </c><d ref="$BehaviorStackCount:MurkySlimeTimeTokenCounter$"/>/<d ref="Behavior,MurkySlimeTimeTokenCounter,Max"/> | |
Button/Tooltip/MurkySpawnEgg=Place an Egg at target location, revealing the nearby area. Upon dying, Murky respawns at the Egg after <c val="#TooltipNumbers">8</c> seconds. Murky only grants <c val="#TooltipNumbers">25%</c> of a real Hero's experience upon dying.<n/><n/>If Murky's Egg is killed, he is revealed to enemies for <c val="#TooltipNumbers">15</c> seconds, and Spawn Egg is placed on cooldown. | |
Button/Tooltip/MurkySpawnEggLivingtheDream=Place an Egg at target location, revealing the nearby area. Upon dying, you respawn at the Egg after <c val="#TooltipNumbers">5</c> seconds. If your egg is killed, you are revealed to enemies for <c val="#TooltipNumbers">15</c> seconds. You only grant <c val="#TooltipNumbers">25%</c> of a Hero's experience upon dying. | |
Button/Tooltip/MurkyTimetoKrill=Basic Attacks against Heroes deal an additional <c val="#TooltipNumbers"><d ref="Effect,MurkyTimetoKrillDoTDamage,Amount"/></c> damage a second and slow the target by <c val="#TooltipNumbers"><d ref="-100*Behavior,MurkyTimetoKrillSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,MurkyTimetoKrillDoT,Duration"/></c> seconds. This effect can stack up to <c val="#TooltipNumbers"><d ref="Behavior,MurkyTimetoKrillDoT,MaxStackCount"/></c> times. | |
Button/Tooltip/MurkyToxicBuildup=Every <c val="#TooltipNumbers">3rd </c>consecutive Basic Attack against an enemy Hero causes a free Slime to be cast upon them. | |
Button/Tooltip/NecromancerAmplifyDamage=Enemies Rooted by Bone Prison lose <c val="#TooltipNumbers"><d ref="Behavior,NecromancerBonePrisonAmplifyDamageArmorDecrease,ArmorModification.AllArmorBonus*(-1)"/></c> Armor for <c val="#TooltipNumbers"><d ref="Behavior,NecromancerBonePrisonAmplifyDamageArmorDecrease,Duration"Precision="2"/></c> seconds. | |
Button/Tooltip/NecromancerAndarielsVisage=Poison Nova heals for <c val="#TooltipNumbers"><d ref="Effect,NecromancerPoisonNovaDamage,LeechFraction[Life]*100"/>%</c> of the damage dealt.<n/><n/><c val="#AbilityPassive">Passive:</c> Skeletal Warriors deal <c val="#TooltipNumbers"><d ref="Effect,NecromancerRaiseSkeletonDamage,MultiplicativeModifierArray[PoisonSkeleton].Modifier*100"/>%</c> increased damage. | |
Button/Tooltip/NecromancerBoneArmor=Activate to gain a Shield equal to <c val="#TooltipNumbers"><d ref="100*Behavior,NecromancerBoneArmorShield,DamageResponse.ModifyLimitVitalMaxFractionArray[Life]"player="0"/>%</c> of Xul's maximum Health for <c val="#TooltipNumbers"><d ref="Behavior,NecromancerBoneArmorShield,Duration"/></c> seconds. | |
Button/Tooltip/NecromancerBoneArmorBacklash=When Bone Armor expires, nearby enemy Heroes take damage equal to <c val="#TooltipNumbers"><d ref="100*Effect,NecromancerBoneArmorBacklashMasteryDamage,VitalFractionMax[Life]"/>%</c> of their maximum Health. | |
Button/Tooltip/NecromancerBoneArmorShackler=While Bone Armor is active, nearby enemies are Slowed by <c val="#TooltipNumbers"><d ref="-100*Behavior,NecromancerBoneArmorMasteryShackleSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,NecromancerBoneArmorMasteryShackleSlow,Duration"/></c> second. Basic Attacks against Heroes that are Stunned, Rooted, or Slowed reduce the cooldown of Bone Armor by <c val="#TooltipNumbers"><d ref="-Effect,NecromancerShacklerCooldownReductionModifyPlayer,Cost.Cooldown.TimeUse"/></c> seconds. | |
Button/Tooltip/NecromancerBoneArmorShade=While Bone Armor is active, Xul evades all Basic Attacks, but increases the cooldown of Bone Armor by <c val="#TooltipNumbers"><d ref="Talent,NecromancerTalentBoneArmorShade,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds. | |
Button/Tooltip/NecromancerBonePrison=After a <c val="#TooltipNumbers"><d ref="Effect,NecromancerBonePrisonCreateDelayPersistent,PeriodicPeriodArray[0]*Effect,NecromancerBonePrisonCreateDelayPersistent,PeriodCount"/></c> second delay, deal <c val="#TooltipNumbers"><d ref="Effect,NecromancerBonePrisonDamage,Amount"/></c> damage and Root the target enemy Hero for <c val="#TooltipNumbers"><d ref="Behavior,NecromancerBonePrisonRoot,Duration" precision="2"/></c> seconds. All nearby Skeletal Warriors will fixate on the target for their duration. | |
Button/Tooltip/NecromancerBoneSpear=Deal <c val="#TooltipNumbers"><d ref="Effect,NecromancerBoneSpearDamage,Amount"/></c> damage to enemies in a line. | |
Button/Tooltip/NecromancerColdHandOfDeath=Increase the Slow of Frost Mages by <c val="#TooltipNumbers"><d ref="-100 * Talent,NecromancerTalentColdHandOfDeath,AbilityModificationArray[0].Modifications[0].Value)" player="0"/>%</c>.<n/><n/><c val="#AbilityPassive">Passive:</c> Skeletal Warrior attacks Slow enemies by <c val="#TooltipNumbers"><d ref="-Behavior,NecromancerRaiseSkeletonColdHandOfDeathFrostSkeletonSlow,Modification.UnifiedMoveSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,NecromancerRaiseSkeletonColdHandOfDeathFrostSkeletonSlow,Duration" precision="2" player="0"/></c> seconds. | |
Button/Tooltip/NecromancerCursedStrikes=Xul's Basic Attacks deal damage in a wide area and reduce the Attack Speed of Heroes and Summons by <c val="#TooltipNumbers"><d ref="-100*Behavior,NecromancerCursedStrikesAttackSpeedSlow,Modification.AdditiveAttackSpeedFactor"player="0"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,NecromancerCursedStrikesAttackSpeedSlow,Duration"player="0"/></c> seconds. Lasts <c val="#TooltipNumbers"><d ref="Behavior,NecromancerCursedStrikesActive,Duration"player="0"/></c> seconds once triggered. | |
Button/Tooltip/NecromancerCursedStrikesGrimScythe=Each enemy hit by Cursed Strikes reduces its cooldown by <c val="#TooltipNumbers"><d ref="-Effect,NecromancerCursedStrikesGrimScytheModifyCooldown,Cost[0].CooldownTimeUse" precision="2"/></c> seconds, up to <c val="#TooltipNumbers"><d ref="-Behavior,NecromancerCursedStrikesGrimScytheTokenCounter,Max*Effect,NecromancerCursedStrikesGrimScytheModifyCooldown,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/NecromancerCursedStrikesPassive=Xul's Basic Attacks deal damage in an area and slow the Attack Speed of enemies by <c val="#TooltipNumbers"><d ref="-100*Behavior,NecromancerCursedStrikesAttackSpeedSlow,Modification.AdditiveAttackSpeedFactor"player="0"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,NecromancerCursedStrikesAttackSpeedSlow,Duration"player="0"/></c> seconds. Lasts <c val="#TooltipNumbers"><d ref="Behavior,NecromancerCursedStrikesActive,Duration"player="0"/></c> seconds once triggered. | |
Button/Tooltip/NecromancerCursedStrikesRapidHarvest=Gain <c val="#TooltipNumbers"><d ref="Behavior,NecromancerCursedStrikesRapidHarvestAttackSpeedBuff,Modification.AdditiveAttackSpeedFactor*100"/>%</c> Attack Speed for <c val="#TooltipNumbers"><d ref="Behavior,NecromancerCursedStrikesRapidHarvestAttackSpeedBuff,Duration"/></c> seconds each time Cursed Strikes hits an enemy, up to <c val="#TooltipNumbers"><d ref="Behavior,NecromancerCursedStrikesRapidHarvestAttackSpeedBuff,MaxStackCount*Behavior,NecromancerCursedStrikesRapidHarvestAttackSpeedBuff,Modification.AdditiveAttackSpeedFactor*100"/>%</c>. | |
Button/Tooltip/NecromancerEchoesOfDeathTalent=Spectral Scythe spawns <c val="#TooltipNumbers"><d ref="Talent,NecromancerTalentEchoesOfDeath,AbilityModificationArray[0].Modifications[0].Value"/></c> additional scythes next to the first after <c val="#TooltipNumbers"><d ref="Effect,NecromancerSpectralScytheEchoesOfDeathDelayPersistentLeft,InitialDelay" precision="1"/></c> seconds, dealing <c val="#TooltipNumbers"><d ref="1+Effect,NecromancerSpectralScytheDamage,MultiplicativeModifierArray[EchoesOfDeath].Modifier*100"/>%</c> damage. | |
Button/Tooltip/NecromancerHarvestVitality=Cursed Strikes heals for <c val="#TooltipNumbers"><d ref="Effect,NecromancerCursedStrikesDamage,LeechFraction[Life]*100"/>%</c> of the damage dealt to Heroes. | |
Button/Tooltip/NecromancerJailors=Bone Prison spawns <c val="#TooltipNumbers"><d ref="Effect,NecromancerBonePrisonJailorsTalentOffsetPersistent,PeriodCount"/></c> Skeletal Warriors. These do not count towards Xul's Raise Skeleton maximum.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Spawn <c val="#TooltipNumbers"><d ref="Behavior,NecromancerBonePrisonJailorsQuestTokenBehavior,Max"/></c> Skeletal Warriors.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> While fixating on an enemy, Skeletal Warriors gain <c val="#TooltipNumbers"><d ref="Effect,NecromancerBonePrisonJailorsQuestCompleteModifyPlayer,CatalogModifications[0].Value*100"/>%</c> Movement and Attack Speed. | |
Button/Tooltip/NecromancerMortalWound=Enemies hit by Spectral Scythe receive <c val="#TooltipNumbers"><d ref="-100*Behavior,NecromancerSpectralScytheMasteryMortalWoundDebuff,Modification.HealTakenAdditiveMultiplier[Life]"/>%</C> less healing for <c val="#TooltipNumbers"><d ref="Behavior,NecromancerSpectralScytheMasteryMortalWoundDebuff,Duration"/></c> seconds. | |
Button/Tooltip/NecromancerPoisonNova=After <c val="#TooltipNumbers"><d ref="Abil,NecromancerPoisonNovaInstant,CastIntroTime" precision="1"/></c> seconds, release poisonous missiles that deal <c val="#TooltipNumbers"><d ref="Effect,NecromancerPoisonNovaDamage,Amount*10"/></c> damage to all enemies hit over <c val="#TooltipNumbers"><d ref="Behavior,NecromancerPoisonNovaDamage,Duration"/></c> seconds. | |
Button/Tooltip/NecromancerPoisonNovaTalent=After a short delay, release poisonous missiles that deal <c val="#TooltipNumbers"><d ref="Effect,NecromancerPoisonNovaDamage,Amount*10"/></c> damage to all enemies hit over <c val="#TooltipNumbers"><d ref="Behavior,NecromancerPoisonNovaDamage,Duration"/></c> seconds. | |
Button/Tooltip/NecromancerRaiseSkeleton=When a nearby enemy Minion dies, it becomes a Skeletal Warrior with <c val="#TooltipNumbers"><d ref="Unit,NecromancerRaiseSkeleton,LifeMax"/></c> Health that attacks for <c val="#TooltipNumbers"><d ref="Effect,NecromancerRaiseSkeletonDamage,Amount"/></c> damage and last up to <c val="#TooltipNumbers"><d ref="Behavior,NecromancerRaiseSkeletonTimedLife,Duration"/></c> seconds. Up to <c val="#TooltipNumbers">4</c> Skeletal Warriors can be active at once. | |
Button/Tooltip/NecromancerRaiseSkeletonBonePrisonTalentJailor=When a nearby enemy Minion dies, it becomes a Skeletal Warrior for you. Skeletal Warriors last up to <c val="#TooltipNumbers"><d ref="Behavior,NecromancerRaiseSkeletonTimedLife,Duration"/></c> seconds and attack for <c val="#TooltipNumbers"><d ref="Effect,NecromancerRaiseSkeletonDamage,Amount"/></c> damage. Up to <c val="#TooltipNumbers">4</c> Skeletal Warriors can be active at once. | |
Button/Tooltip/NecromancerRaiseSkeletonJailorsQuestToken=<c val="#TooltipQuest">Skeletons Spawned: <c val="#TooltipNumbers"><d ref="$BehaviorTokenCount:NecromancerBonePrisonJailorsQuestToken$"/>/<d ref="Behavior,NecromancerBonePrisonJailorsQuestTokenBehavior,Max"/></c></c> | |
Button/Tooltip/NecromancerReapersTollTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Hit <c val="#TooltipNumbers"><d ref="Behavior,NecromancerSpectralScytheReapersTollQuestTokenBehavior,Max"/></c> Heroes with Spectral Scythe.<n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> Reduce the cooldown of Spectral Scythe by <c val="#TooltipNumbers"><d ref="Effect,NecromancerSpectralScytheReapersTollQuestCompleteReward,CatalogModifications[0].Value"/></c> seconds. | |
Button/Tooltip/NecromancerSkeletalMages=<c val="#TooltipNumbers">Vector Targeting</c></n>Summon <c val="#TooltipNumbers"><d ref="Effect,NecromancerSkeletalMagesOffsetPersistent,PeriodCount" player="0"/></c> Frost Mages in a line that attack nearby enemies for <c val="#TooltipNumbers"><d ref="Effect,NecromancerSkeletalMagesDamage,Amount"/></c> damage a second and Slow them by <c val="#TooltipNumbers"><d ref="-100*Behavior,NecromancerSkeletalMagesSlow,Modification.UnifiedMoveSpeedFactor" player="0"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,NecromancerSkeletalMagesSlow,Duration"/></c> seconds. Last up to <c val="#TooltipNumbers">15</c> seconds. | |
Button/Tooltip/NecromancerSpectralScythe=Summon a scythe that travels to Xul after <c val="#TooltipNumbers">1</c> second, dealing <c val="#TooltipNumbers"><d ref="Effect,NecromancerSpectralScytheDamage,Amount"/></c> damage to enemies. | |
Button/Tooltip/NecromancerSpectralScytheReapersTollQuestToken=<c val="#TooltipQuest">Heroes Hit: <c val="#TooltipNumbers" ><d ref="$BehaviorTokenCount:NecromancerSpectralScytheReapersTollQuestProgressToken$"/>/<d ref="Behavior,NecromancerSpectralScytheReapersTollQuestTokenBehavior,Max"/></c></c> | |
Button/Tooltip/NecromancerSummonSkeletons=RIIIIIIISEEE UP!! | |
Button/Tooltip/NecromancerTalentCorpseExplosion=When Skeletal Warriors die they explode for <c val="#TooltipNumbers"><d ref="Effect,NecromancerRaiseSkeletonCorpseExplosionTalentDamage,Amount"/></c> damage in a small area. Deals <c val="#TooltipNumbers">100%</c> increased damage to non-Heroic enemies. | |
Button/Tooltip/NecromancerTalentKalansEdict=Skeletal Warrior attacks reduce the cooldown of Xul's Heroic Ability by <c val="#TooltipNumbers"><d ref="-Effect,NecromancerRaiseSkeletonKalansEdictModifyCooldown,Cost[0].Fraction.Cooldown*100"/>%</c>. | |
Button/Tooltip/NecromancerTragOulsEssence=Every time a Skeletal Warrior attacks an enemy, restore <c val="#TooltipNumbers"><d ref="Effect,NecromancerRaiseSkeletonTragOulsEssenceCreateHealerHealth,RechargeVitalFraction*100" precision="2"/>%</c> of Xul's maximum Health and <c val="#TooltipNumbers"><d ref="Effect,NecromancerRaiseSkeletonTragOulsEssenceCreateHealerMana,RechargeVitalFraction*100" precision="2"/>%</c> of his maximum Mana. | |
Button/Tooltip/NecromancerWeaken=Increase the Attack Speed reduction of Cursed Strikes by <c val="#TooltipNumbers"><d ref="(Behavior,NecromancerCursedStrikesAttackSpeedSlowWeakenTalent,Modification.AdditiveAttackSpeedFactor)*(-100) - (-100*Behavior,NecromancerCursedStrikesAttackSpeedSlow,Modification.AdditiveAttackSpeedFactor)" player="0"/>%</c> and the duration by <c val="#TooltipNumbers"><d ref="Behavior,NecromancerCursedStrikesAttackSpeedSlowWeakenTalent,Duration - Behavior,NecromancerCursedStrikesAttackSpeedSlow,Duration"/></c> second. | |
Button/Tooltip/NeverEndingMurlocsTalent=<s val="StandardTooltipHeader">Never Ending Murlocs </s><n/><s val="StandardTooltip"><n/>Murlocs travel farther and cling to targets for <s val="StandardTooltipDetails">2</s> seconds longer. | |
Button/Tooltip/NexusBladesTalent=Basic Attacks deal <c val="#TooltipNumbers"><d ref="100*Behavior,NexusBladesCarryBehavior,Modification.DamageDealtFraction[Basic]"/>%</c> more damage and Slow enemy Movement Speed by <c val="#TooltipNumbers"><d ref="-Behavior,NexusBladesSlow,Modification.UnifiedMoveSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,NexusBladesSlow,Duration" player="0"/></c> second. | |
Button/Tooltip/NexusFrenzyTalent=Increases Attack Speed by <c val="#TooltipNumbers"><d ref="100*Behavior,NexusFrenzyCarryBehavior,Modification.AdditiveAttackSpeedFactor"/>%</c> and Attack Range by <c val="#TooltipNumbers"><d ref="Behavior,NexusFrenzyCarryBehavior,Modification.WeaponRange" precision="2"/></c>. | |
Button/Tooltip/NovaAntiArmorShellsTalent=Nova's Basic Attacks deal <c val="#TooltipNumbers">250%</c> damage and decrease the Physical Armor of Heroic targets by <c val="#TooltipNumbers"><d ref="-Behavior,NovaAntiArmorShellsArmorDebuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> for <c val="#TooltipNumbers"><d ref="Behavior,NovaAntiArmorShellsArmorDebuff,Duration"/></c> seconds, but her Attack Speed is proportionally slower. | |
Button/Tooltip/NovaCovertMission=Enemy Minions killed near Nova grant a stack of Bribe. Hero Takedowns grant <c val="#TooltipNumbers">10 </c>stacks of Bribe. Use <c val="#TooltipNumbers"><d ref="-Effect,NovaCovertMissionRemove20Token,Value"/></c> stacks to bribe a Mercenary, instantly defeating them. Does not work on Bosses. Maximum of <c val="#TooltipNumbers"><d ref="Behavior,BribeStacks,MaxStackCount"/></c> stacks. If a camp is defeated entirely with Bribe, the camp respawns <c val="#TooltipNumbers">50%</c> faster.<n/><n/><c val="ffff8a">Current number of Bribe stacks: <c val="#TooltipNumbers"><d ref="$BehaviorStackCount:NovaCovertMissionTokenCounter$"/></c></c> | |
Button/Tooltip/NovaCovertMissionTalent=Enemy Minions killed near Nova grant a stack of Bribe. Hero Takedowns grant <c val="#TooltipNumbers">10 </c>stacks of Bribe. Use <c val="#TooltipNumbers"><d ref="-Effect,NovaCovertMissionRemove20Token,Value"/></c> stacks to bribe a Mercenary, instantly defeating them. Does not work on Bosses. Maximum of <c val="#TooltipNumbers"><d ref="Behavior,BribeStacks,MaxStackCount"/></c> stacks. If a camp is defeated entirely with Bribe, the camp respawns <c val="#TooltipNumbers">50%</c> faster. | |
Button/Tooltip/NovaCovertMissionToken=<c val="#TooltipQuest">Bribe Stacks:</c> <d ref="$BehaviorStackCount:NovaCovertMissionTokenCounter$"/>/<d ref="Behavior,NovaCovertMissionTokenCounter,Max"/> | |
Button/Tooltip/NovaCovertOpsTalent=After being Stealthed for <c val="#TooltipNumbers"><d ref="Behavior,NovaPinningShotCovertOpsTimer,Duration"/></c> seconds, Pinning Shot's slow is increased to <c val="#TooltipNumbers"><d ref="-100*Behavior,NovaPinningShotCovertOpsSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> and costs no Mana. Bonus is lost after losing Stealth for <c val="#TooltipNumbers"><d ref="Behavior,NovaPinningShotCovertOpsActiveTimed,Duration"/></c> second. | |
Button/Tooltip/NovaGhostProtocol=Activate to gain Stealth and become Unrevealable for <c val="#TooltipNumbers"><d ref="Behavior,NovaGhostProtocolCloak,Duration"/></c> seconds. Nova's attacks and Abilities will also not break Stealth during this time. | |
Button/Tooltip/NovaHoloDecoy=Create a Decoy for <c val="#TooltipNumbers"><d ref="Behavior,NovaHoloDecoyTimedLife,Duration" player="0"/></c> seconds that appears to attack enemies. <n/><n/>Using this Ability does not break Cloak. | |
Button/Tooltip/NovaHoloDecoyDigitalShrapnelTalent=<s val="StandardTooltipHeader">Digital Shrapnel </s><n/><s val="StandardTooltip"><n/>Reduces the cooldown of Holo Decoy by <s val="StandardTooltipDetails">2</s> seconds. Holo Decoy explodes on expiration, dealing <s val="StandardTooltipDetails"><d ref="Effect,HoloDecoyExplodeDamage,Amount"/></s> damage to nearby enemies. | |
Button/Tooltip/NovaHoloDecoyDigitalShrapnelTalentSimple=<s val="TalentChoiceNameLabel">Digital Shrapnel </s><n/><s val="TalentChoiceDescriptionLabel">Holo Decoy reduced cooldown and explodes on death</s> | |
Button/Tooltip/NovaHoloDecoyHoloStabilityTalent=Increase the cast range and duration of Holo Decoy by <c val="#TooltipNumbers"><d ref="100*Abil,NovaHoloDecoy,Range/Talent,NovaHoloStability,AbilityModificationArray[0].Modifications[1].Value" precision="1" player="0"/>%</c>. | |
Button/Tooltip/NovaHoloDecoyIssueOrderHotbar=Order the Holo Decoy to move to target area or attack target unit. | |
Button/Tooltip/NovaHoloDecoyLethalDecoyTalent=Holo Decoy deals <c val="#TooltipNumbers">40%</c> of Nova's damage. | |
Button/Tooltip/NovaHoloDecoyRapidProjectionTalent=Reduces Holo Decoy's cooldown and Mana cost by <c val="#TooltipNumbers">40%</c>. | |
Button/Tooltip/NovaHoloDecoyRemoteDeliveryTalent=Increases Holo Decoy cast range by <c val="#TooltipNumbers">100%</c> and its sight range by <c val="#TooltipNumbers">50%</c> | |
Button/Tooltip/NovaOneintheChamberTalent=After using an Ability, Nova's next Basic Attack within <c val="#TooltipNumbers"><d ref="Behavior,NovaOneintheChamber,Duration" player="0"/></c> seconds deals <c val="#TooltipNumbers"><d ref="100*Behavior,NovaOneintheChamber,Modification.DamageDealtFraction[Basic]"/>%</c> additional damage. | |
Button/Tooltip/NovaPerfectShotTalent=Hitting an enemy Hero with Snipe reduces the cooldown by <c val="#TooltipNumbers"><d ref="-1*Effect,NovaPerfectShotModifyCooldown,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/NovaPermanentCloakSniper=Nova gains Stealth when out of combat for <c val="#TooltipNumbers"><d ref="Behavior,GenericCloakRevealer,Duration" player="0" precision="2"/></c> seconds. Taking damage, attacking, using Abilities, or channeling reveals her.<n/><n/><c val="#AbilityPassive">Passive:</c> Nova's Basic Attack range is <c val="#TooltipNumbers"><d ref="Weapon,HeroNova,Range-Weapon,HeroDemonHunter,Range" precision="2"/></c> further than most other ranged Heroes. | |
Button/Tooltip/NovaPermanentCloakSniperAdvancedCloakingTalent=While Stealthed, Nova gains <c val="#TooltipNumbers"><d ref="Behavior,NovaAdvancedCloakingCarry,Modification.VitalRegenArray[Energy]"/></c> Mana per second and <c val="#TooltipNumbers"><d ref="Behavior,NovaAdvancedCloakingCarry,Modification.UnifiedMoveSpeedFactor*100"/>%</c> increased movement speed. | |
Button/Tooltip/NovaPermanentCloakSniperTacticalEspionageTalent=While Stealthed, Nova gains <c val="#TooltipNumbers"><d ref="Behavior,NovaTacticalEspionageCarry,Modification.VitalRegenArray[Energy]"/></C> Mana per second. | |
Button/Tooltip/NovaPinningShot=Deal <c val="#TooltipNumbers"><d ref="Effect,PinningShotDamage,Amount"/></c> damage to an enemy and slow it by <c val="#TooltipNumbers"><d ref="Behavior,PinningShotSlow,Modification.UnifiedMoveSpeedFactor*(-100)" player="0"precision="2"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,PinningShotSlow,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/NovaPinningShotCripplingShotTalent=Pinning Shot lowers a Hero's Armor by <c val="#TooltipNumbers"><d ref="Behavior,NovaPinningShotCripplingShotArmorDecrease,ArmorModification.AllArmorBonus*(-1)"/></c> for the duration of the slow, causing them to take <c val="#TooltipNumbers"><d ref="Behavior,NovaPinningShotCripplingShotArmorDecrease,ArmorModification.AllArmorBonus*(-1)"/>%</c> increased damage. | |
Button/Tooltip/NovaPinningShotDoubleTapTalent=Pinning Shot now has <c val="#TooltipNumbers">2</c> charges. | |
Button/Tooltip/NovaPinningShotLongshotTalent=Increases the cast range of Pinning Shot by <c val="#TooltipNumbers">30%</c>. Pinning Shot also increases the range of Nova's next Basic Attack by <c val="#TooltipNumbers"><d ref="Behavior,NovaLongshotRangeBuff,Modification.WeaponRange"/></c>. | |
Button/Tooltip/NovaPinningShotTazerRoundsTalent=Increases the duration of Pinning Shot's slow to <c val="#TooltipNumbers">4</c> seconds. | |
Button/Tooltip/NovaPrecisionStrike=After a <c val="#TooltipNumbers"><d ref="Effect,PrecisionStrikeWarningCreatePersistent,ExpireDelay" precision="1"/></c> second delay, deals <c val="#TooltipNumbers"><d ref="Effect,PrecisionStrikeDamage,Amount*(Behavior,Artifact_AP_Base,Modification.DamageDealtFraction[Ability]+1)"/></c> damage to enemies within an area. Unlimited range. | |
Button/Tooltip/NovaPrecisionStrikePrecisionBarrageTalent=Precision Strike holds <c val="#TooltipNumbers">2</c> charges with a <c val="#TooltipNumbers"><d ref="Abil,NovaPrecisionStrike,Cost.Cooldown.TimeUse"/></c> second cooldown between using each charge. | |
Button/Tooltip/NovaSnipe=Deals <c val="#TooltipNumbers"><d ref="Effect,StormSnipeDamage,Amount"/></c> damage to the first enemy hit. | |
Button/Tooltip/NovaSnipeAmbushSnipeTalent=Increases Snipe's range by <c val="#TooltipNumbers">40%</c> while Cloaked. | |
Button/Tooltip/NovaSnipeExplosiveRoundTalent=Snipe also deals <c val="#TooltipNumbers">50%</c> damage to enemies near the impact. | |
Button/Tooltip/NovaSnipeHotShotTalent=Damaging an enemy Hero with Snipe increases its damage by <c val="#TooltipNumbers">4%</c>. Stacks up to <c val="#TooltipNumbers">10</c> times. Lose all stacks if a single Snipe fails to hit an enemy Hero. | |
Button/Tooltip/NovaSnipeMasterTalent=Hitting an enemy Hero with Snipe permanently increases the damage of Snipe by <c val="#TooltipNumbers"><d ref="Upgrade,NovaSnipeMasterDamageUpgrade,EffectArray[2].Value*100"/>%</c>. Stacks up to <c val="#TooltipNumbers"><d ref="Upgrade,NovaSnipeMasterDamageUpgrade,MaxLevel"/></c> times. All stacks are lost if Snipe fails to hit an enemy. | |
Button/Tooltip/NovaSnipePsiOpRangefinderTalent=Increases Snipe's range by <c val="#TooltipNumbers">20%</c> and reduces the Cooldown by <c val="#TooltipNumbers">2</c> seconds. | |
Button/Tooltip/NovaSnipePsionicEfficiencyTalent=Removes Snipe's Mana cost and increases its range by <c val="#TooltipNumbers">15%</c>. | |
Button/Tooltip/NovaSnipeRailgunTalent=Snipe penetrates through the first enemy hit and deals <c val="#TooltipNumbers">50%</c> damage to subsequent targets. Snipe cooldown is reduced by <c val="#TooltipNumbers">1</c> second for each target hit. | |
Button/Tooltip/NovaSnipeSnipeMasterQuestToken=<c val="ffff8a">Current bonus damage: <c val="#TooltipNumbers"><d ref="15*$BehaviorStackCount:NovaSnipeMasterTokenCounter$"/>%</c></c> | |
Button/Tooltip/NovaTripleTap=Locks in on the target Hero, then fires <c val="#TooltipNumbers"><d ref="[d ref='Effect,TripleTapLaunchPersistent,PeriodCount' player='0'/]"/></c> shots that hit the first Hero or Structure they come in contact with for <c val="#TooltipNumbers"><d ref="Effect,TripleTapMissileDamage,Amount"/></c> damage each. | |
Button/Tooltip/NovaTripleTapFastReloadTalent=Triple Tap's cooldown is reset if it kills an enemy Hero. | |
Button/Tooltip/NullificationShieldTalent=Activate to gain <c val="#TooltipNumbers"><d ref="Behavior,NullificationShield,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor for <c val="#TooltipNumbers"><d ref="Behavior,NullificationShield,Duration"/></c> seconds. | |
Button/Tooltip/OgrenautNuke=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,OgrenautNuke,Cost[0].Cooldown[0].TimeUse[0]"/> seconds</s><n/><n/><s val="StandardTooltip">Target a location for a tactical nuclear strike, which lands after <s val="StandardTooltipDetails"><d ref="Effect,OgrenautNukePersistent,PeriodicPeriodArray[0]"/></s> seconds to deal <s val="StandardTooltipDetails"><d ref="Effect,OgrenautNukeDamage,Amount[0]"/></s> damage to enemies in the area. | |
Button/Tooltip/PackTrebuchet=Pack up the Trebuchet so it can move. | |
Button/Tooltip/PickupCannonBallText=<s val="Storm_MapMechanicPickupDoubloon">+1</s><IMG path="Assets\Textures\storm_ui_ingame_icons_doubloon.dds" height="32" width="28" alignment="absolutemiddle"/> | |
Button/Tooltip/PickupUnderworldPowerupText=<s val="Storm_MapMechanicPickupSkull">+1</s><IMG path="Assets\Textures\war3_btnsacrificialskull.dds" height="32" width="32" alignment="absolutemiddle"/> | |
Button/Tooltip/PlaceholderMastery=<s val="StandardTooltipHeader">NYI</s><n/><n/><s val="StandardTooltip">The mastery, it does <s val="StandardTooltipDetails">NOTHING</s>!</s> | |
Button/Tooltip/PlaceholderPassive=Placeholder passive file | |
Button/Tooltip/PlantHorrorOvergrowth=Spawn an Overgrowth that disables nearby Structures. You deal <c val="#TooltipNumbers">100%</c> bonus damage to Structures affected by Overgrowth. Slowly loses Health over <c val="#TooltipNumbers">25</c> seconds. | |
Button/Tooltip/PlantHorrorSprint=Increase Movement Speed by <s val="StandardTooltipDetails"><d ref="Behavior,PlantHorrorSprint,Modification.UnifiedMoveSpeedFactor * 100" precision="1"/>%</s> for <s val="StandardTooltipDetails"><d ref="Behavior,PlantHorrorSprint,Duration" precision="1"/></s> seconds. | |
Button/Tooltip/PortBackToBase=Teleports your Hero back to the Altar, instantly restoring <c val="#TooltipNumbers"><d ref="Effect,PortBackToBaseHealthRestore,RechargeVitalRate"/></c> Health and <c val="#TooltipNumbers"><d ref="Effect,PortBackToBaseManaRestore,RechargeVitalRate"/></c> Mana. | |
Button/Tooltip/PortBackToBaseBrew=Teleports Chen back to the Altar, instantly restoring <c val="#TooltipNumbers"><d ref="Effect,PortBackToBaseHealthRestore,RechargeVitalRate"/></c> Health and <c val="#TooltipNumbers"><d ref="Effect,PortBackToBaseManaRestore,RechargeVitalRate"/></c> Brew. | |
Button/Tooltip/PortBackToBaseNoMana=Teleports your Hero back to the Altar, instantly restoring <c val="#TooltipNumbers"><d ref="Effect,PortBackToBaseHealthRestore,RechargeVitalRate"/></c> Health. | |
Button/Tooltip/PsionicStorm=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,PsionicStorm,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</s><n/><n/><s val="StandardTooltip">Deals <s val="StandardTooltipDetails"><d ref="2*Effect,PsionicStormDamage,Amount"/></s> damage per second. Silences enemies and slows attack and movement speeds by <s val="StandardTooltipDetails"><d ref="-100*Behavior,PsionicStormDebuff,Modification.UnifiedAttackSpeedFactor"/>%</s>. Lasts <s val="StandardTooltipDetails"><d ref="Effect,PsionicStormCreatePersistent,PeriodCount * Effect,PsionicStormCreatePersistent,PeriodicPeriodArray[0]"/></s> seconds. | |
Button/Tooltip/RangedMinion=<s val="StandardTooltipDetails">Attacks at long range. Deals more damage than other Minions.</s> | |
Button/Tooltip/RangedMinionLv2=General-purpose infantry.<n/><n/><c val="#ColorAttackInfo">Can attack ground and air units.</c> | |
Button/Tooltip/RangedPlaceholder=<s val="StandardTooltipHeader">Placeholder Combat Style</s><n/><s val="StandardTooltipDetails">+20% Basic Attack<n/>+1 Range | |
Button/Tooltip/RavenLordTribute=Gather 3 tributes to curse the enemy team. | |
Button/Tooltip/RavenLordTributeWarning=Gather 3 tributes to curse the enemy team. | |
Button/Tooltip/RaynorACardToPlayTalent=Whenever a Hero (ally or enemy) is killed, the cooldown of Raynor's Heroic Ability is reduced by <c val="#TooltipNumbers">15</c> seconds. | |
Button/Tooltip/RaynorAdrenalineRush=Automatically activates to heal for <c val="#TooltipNumbers"><d ref="Effect,RaynorAdrenalineRushHealer,RechargeVitalRate * [d ref='Effect,RaynorAdrenalineRushPersistent,PeriodCount' player='0'/]"/></c> when Raynor is below <c val="#TooltipNumbers">30%</c> Health. | |
Button/Tooltip/RaynorAdrenalineRushActivatedRushTalent=Lowers the cooldown of Adrenaline Rush by <c val="#TooltipNumbers"><d ref="-Talent,RaynorMasteryActivatedRushAdrenalineRush,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds, and it can be manually activated. | |
Button/Tooltip/RaynorAdrenalineRushActivatedRushTalentSimple=<s val="TalentChoiceNameLabel">Activated Rush </s><n/><s val="TalentChoiceDescriptionLabel">Adrenaline Rush can be used more frequently | |
Button/Tooltip/RaynorAdrenalineRushFightOrFlightTalent=Whenever Adrenaline Rush activates, it gives <c val="#TooltipNumbers"><d ref="Behavior,RaynorInspireFightOrFlightArmorIncrease,ArmorModification.AllArmorBonus"/></c> Armor, reducing damage taken by <c val="#TooltipNumbers"><d ref="Behavior,RaynorInspireFightOrFlightArmorIncrease,ArmorModification.AllArmorBonus"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,RaynorInspireFightOrFlightArmorIncrease,Duration" precision="2"/></c> seconds. Adrenaline Rush can also be manually activated. | |
Button/Tooltip/RaynorAdrenalineRushGiveMeMoreTalent=Increases Adrenaline Rush healing by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/RaynorAdvancedOptics=Raynor's Basic Attack range is <c val="#TooltipNumbers"><d ref="Weapon,RaynorAdvancedOpticsWeapon,Range-Weapon,HeroDemonHunter,Range" precision="2"/></c> further than most other ranged Heroes, and his vision radius is <c val="#TooltipNumbers"><d ref="Unit,HeroRaynor,Sight-Unit,HeroDemonHunter,Sight" precision="2"/></c> further as well. | |
Button/Tooltip/RaynorHyperion=Order the Hyperion to make a strafing run dealing <c val="#TooltipNumbers"><d ref="Effect,HyperionWeaponDamage,Amount"/></c> damage a second, hitting up to <c val="#TooltipNumbers"><d ref="Effect,HyperionWeaponPersistent,PeriodCount" player="0"/></c> enemies. Also occasionally fires its Yamato Cannon on Structures for <c val="#TooltipNumbers"><d ref="Effect,RaynorHyperionYamatoDamage,Amount"/></c> damage. Lasts <c val="#TooltipNumbers"><d ref="Behavior,HyperionMissileScan,Duration" player="0"/></c> seconds. | |
Button/Tooltip/RaynorHyperionBattleHyperionTalent=<s val="StandardTooltipHeader">Battle Hyperion </s><n/><s val="StandardTooltip"><n/>Number of shots on each target increased to <s val="StandardTooltipDetails">2</s> per volley. Every <s val="StandardTooltipDetails"><d ref="Behavior,RaynorHyperionYamatoMissileScan,Period"/></s> seconds Hyperion will fire its Yamato cannon at enemy structures. | |
Button/Tooltip/RaynorHyperionBattleHyperionTalentSimple=<s val="TalentChoiceNameLabel">Battle Hyperion </s><n/><s val="TalentChoiceDescriptionLabel">Hyperion deals more damage, gains Yamato cannon | |
Button/Tooltip/RaynorHyperionGroundStrafeTalent=An additional set of lasers blast the ground <c val="#TooltipNumbers"><d ref="[d ref='Effect,RaynorHyperionGroundStrafePersistent,PeriodCount' player='0'/]"/></c> times per second, dealing <c val="#TooltipNumbers"><d ref="Effect,RaynorHyperionGroundStrafeDamage,Amount"/></c> damage in an area. | |
Button/Tooltip/RaynorInspire=Gain <c val="#TooltipNumbers"><d ref="Behavior,RaynorInspireBaseMastery,Modification.AdditiveAttackSpeedFactor*100" precision="2"/>%</c> bonus Attack Speed for <c val="#TooltipNumbers"><d ref="Behavior,RaynorInspire,Duration" player="0"/></c> seconds. Nearby allies gain half of the bonus. | |
Button/Tooltip/RaynorInspireMastery12=<s val="TalentChoiceNameLabel">Invigorate</s><n/><s val="TalentChoiceDescriptionLabel">Increases the move and attack bonus to <s val="StandardTooltipDetails">15%</s><n/><s val="TalentChoiceStatWeaponLabel">+<d ref="Behavior,RaynorInspireMasteryCarryBehavior,Modification.DamageDealtScaled[Basic]"/> Weapon Damage</s> | |
Button/Tooltip/RaynorInspireRevolutionOverdriveTalent=Gain <c val="#TooltipNumbers"><d ref="100*Behavior,RaynorInspireStacking,Modification.UnifiedMoveSpeedFactor*2" precision="2"/>%</c> Movement Speed while affected by Inspire. Increase this bonus by <c val="#TooltipNumbers"><d ref="100*Behavior,RaynorInspireStacking,Modification.UnifiedMoveSpeedFactor" precision="2"/>%</c> for each allied Hero nearby when Inspire is cast. | |
Button/Tooltip/RaynorInspireSteelResolveTalent=Increases Inspire's duration by <c val="#TooltipNumbers">50%</c> and causes Adrenaline Rush to also apply Inspire. | |
Button/Tooltip/RaynorLeadFromTheFront=<s val="StandardTooltipDetails">Trait</s><n/><n/><s val="StandardTooltip">Enemies killed within a short time of being damaged by you reduce the cooldown of your abilities by <s val="StandardTooltipDetails"><d ref="-Effect,RaynorLeadFromTheFrontTargetModifyCooldown,Cost[0].CooldownTimeUse" /></s> second. Enemy Heroes killed reduce the cooldown by <s val="StandardTooltipDetails"><d ref="-Effect,RaynorLeadFromTheFrontTargetHeroModifyCooldown,Cost[0].CooldownTimeUse" /></s> seconds.</s> | |
Button/Tooltip/RaynorLeadFromTheFrontPuttinOnAClinicTalent=Whenever an enemy Minion Raynor has recently damaged is destroyed, his Ability cooldowns are reduced by <c val="#TooltipNumbers"><d ref="-Effect,RaynorPuttinOnAClinicModifyCooldown,Cost[2].CooldownTimeUse" precision="2"/></c> seconds. | |
Button/Tooltip/RaynorLeadFromTheFrontRaidersRoll=<s val="StandardTooltipDetails">Trait</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,RaynorLeadFromTheFrontRaidersRoll,Cost[0].Cooldown.TimeUse" precision="1"/> seconds<n/><n/><s val="StandardTooltip">Gain <s val="StandardTooltipDetails"><d ref="100*Behavior,RaynorNEWLeadFromTheFront,Modification.UnifiedMoveSpeedFactor" precision="2"/>%</s> movement speed when near an ally Hero.</s> | |
Button/Tooltip/RaynorLeadFromTheFrontRaidersRollTalent=<s val="StandardTooltipHeader">Raiders Roll!</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,RaynorLeadFromTheFrontRaidersRoll,Cost[0].Cooldown.TimeUse" precision="1"/> seconds<n/><s val="StandardTooltip"></n>Allows you to activate the Lead From the Front passive, granting the movement speed bonus to all nearby enemy Heroes for <s val="StandardTooltipDetails"><d ref="Behavior,RaynorLeadFromTheFrontRaidersRoll,Duration" player="0"/></s> seconds. | |
Button/Tooltip/RaynorLeadFromTheFrontRaidersRollTalentSimple=<s val="TalentChoiceNameLabel">Raiders Roll!</s><n/><s val="TalentChoiceDescriptionLabel">Give allies movement speed | |
Button/Tooltip/RaynorNEWLeadFromTheFront=<s val="StandardTooltipDetails">Trait</s><n/><n/><s val="StandardTooltip">Gain <s val="StandardTooltipDetails"><d ref="100*Behavior,RaynorNEWLeadFromTheFront,Modification.UnifiedMoveSpeedFactor" precision="2"/>%</s> movement speed when near an ally Hero.</s> | |
Button/Tooltip/RaynorNEWLeadFromTheFrontHeroSelect=<s val="StandardTooltip">Gain movement speed near allies | |
Button/Tooltip/RaynorOrbitalStrike=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,RaynorOrbitalStrike,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</n>Duration: <d ref="Behavior,MarauderTimedLife,Duration" player="0"/> seconds<n/><n/><s val="StandardTooltip">Call-down <s val="StandardTooltipDetails"><d ref="[d ref='Effect,OrbitalStrike,PeriodCount' player='0'/]"/> </s>Marauders with <s val="StandardTooltipDetails"><d ref="Unit,RaynorMarauder,LifeMax"/> </s>health and <s val="StandardTooltipDetails"><d ref="Effect,MarauderPunisherGrenadesDamage,Amount"/></s> damage each. Marauders will fight up the closest lane. | |
Button/Tooltip/RaynorPenetratingRound=Deals <c val="#TooltipNumbers"><d ref="Effect,PenetratingRoundDamage,Amount"/></c> damage and knocks enemies back. | |
Button/Tooltip/RaynorPenetratingRoundBullseyeTalent=The first enemy hit by Penetrating Round is stunned for <c val="#TooltipNumbers"><d ref="Behavior,RaynorPenetratingRoundBullseyeStun,Duration" precision="1"/></c> second. | |
Button/Tooltip/RaynorPenetratingRoundClusterRoundTalent=Penetrating Round damage is increased by <c val="#TooltipNumbers"><d ref="100*(Effect,RaynorPenetratingRoundDamageBonus1,Amount-Effect,PenetratingRoundDamage,Amount)/Effect,PenetratingRoundDamage,Amount" precision="1"/>%</c> for each additional target hit up to <c val="#TooltipNumbers">100%</c>, and the width is increased by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/RaynorPenetratingRoundConfidentAimTalent=Lowers the cooldown of Penetrating Round by <c val="#TooltipNumbers"><d ref="-Effect,RaynorPenetratingRoundConfidentAimModifyCooldown,Cost[0].ChargeTimeUse"/></c> seconds if it hits an enemy Hero. | |
Button/Tooltip/RaynorPenetratingRoundDoubleBarreledTalent=Penetrating Round gains a second charge. | |
Button/Tooltip/RaynorPenetratingRoundHamstringShotTalent=Enemies hit by Penetrating Round have a <c val="#TooltipNumbers"><d ref="-100*Behavior,RaynorPenetratingRoundHamstringShotTarget,Modification.UnifiedMoveSpeedFactor"/>%</c> Movement Speed slow for <c val="#TooltipNumbers"><d ref="Behavior,RaynorPenetratingRoundHamstringShotTarget,Duration" player="0"/></c> seconds. | |
Button/Tooltip/RaynorPenetratingRoundHeavyAmmoTalent=<s val="StandardTooltipHeader">Heavy Ammo </s><n/><s val="StandardTooltip"><n/>Penetrating Round has increased knock back distance, and deals <s val="StandardTooltipDetails">100%</s> extra damage to structures and minions. | |
Button/Tooltip/RaynorPenetratingRoundHeavyAmmoTalentSimple=<s val="TalentChoiceNameLabel">Heavy Ammo </s><n/><s val="TalentChoiceDescriptionLabel">Knocks enemies further, and more damage to structures and minions</s> | |
Button/Tooltip/RaynorPerditionTurret=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,RaynorPerditionTurret,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</n>Duration: <d ref="Behavior,PerditionTurretTimedLife,Duration" player="0"/> seconds<n/><n/><s val="StandardTooltip">Creates a turret with <s val="StandardTooltipDetails"><d ref="Unit,RaynorPerditionTurret,LifeMax"/></s> Health and <s val="StandardTooltipDetails"><d ref="Effect,PerditionTurretFlameThrowerDamage,Amount"/> </s>damage. Turret burrows when no enemies are nearby. | |
Button/Tooltip/RaynorRaynorsRaiders=Summon two Stealthed Banshees that attack an enemy. Each Banshee deals <c val="#TooltipNumbers"><d ref="Effect,RaynorBansheeMissilesDamage,Amount*2/Weapon,RaynorBansheeMisiles,Period"/></c> damage a second and lasts <c val="#TooltipNumbers"><d ref="Behavior,RaynorRaynorsBansheeTimeout,Duration" player="0"/></c> seconds. Can reactivate the Ability to retarget the Banshees. | |
Button/Tooltip/RaynorRaynorsRaidersHelsAngelsTalent=Banshees remain Stealthed while attacking and fire <c val="#TooltipNumbers">50%</c> more frequently. | |
Button/Tooltip/RaynorRaynorsRaidersIssueAttackOrder=Order the Banshees to attack an enemy or move to an area. | |
Button/Tooltip/RaynorRelentlessLeaderHotbar=Once every <c val="#TooltipNumbers"><d ref="Behavior,RaynorRelentlessLeaderCooldown,Duration" player="0"/></c> seconds, if Raynor is Stunned or Rooted, he knocks nearby enemies away and reduces the cooldown of Adrenaline Rush by <c val="#TooltipNumbers"><d ref="-Effect,RaynorRelentlessLeaderModifyUnitCooldown,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/RaynorRelentlessLeaderTalent=Being Stunned or Rooted knocks away nearby enemies.<n/><n/>This effect has a <c val="#TooltipNumbers"><d ref="Behavior,RaynorRelentlessLeaderCooldown,Duration" player="0"/></c> second cooldown.<n/><n/><c val="#AbilityPassive">Passive:</c> The cooldown of Adrenaline Rush is reduced by <c val="#TooltipNumbers"><d ref="-Talent,RaynorRelentlessLeader,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds. | |
Button/Tooltip/RehgarAncestralHealing=After <c val="#TooltipNumbers"><d ref="Effect,AncestralHealingCreatePersistent,PeriodCount*Effect,AncestralHealingCreatePersistent,PeriodicPeriodArray[0]"/></c> second, heal an allied Hero for <c val="#TooltipNumbers"><d ref="Effect,RehgarAncestralHealingCreateHealer,RechargeVitalRate"/></c> Health.<n/><n/><c val="ffff8a">Cannot be used on Rehgar.</c> | |
Button/Tooltip/RehgarAncestralHealingFarseersBlessingTalent=Increases healing amount by <c val="#TooltipNumbers">50%</c>. Allies near the target are healed for <c val="#TooltipNumbers">50%</c> of the amount of health regained. | |
Button/Tooltip/RehgarBloodAndThunder=Ghost Wolf attacks reduce Basic Ability cooldowns by <c val="#TooltipNumbers">2</c> seconds. | |
Button/Tooltip/RehgarBloodlust=Grant nearby allied Heroes <c val="#TooltipNumbers"><d ref="100*Behavior,RehgarBloodlustBuff,Modification.AdditiveAttackSpeedFactor"/>%</c> Attack Speed and <c val="#TooltipNumbers"><d ref="Behavior,RehgarBloodlustBuff,Modification.UnifiedMoveSpeedFactor*100" precision="1"/>%</c> Movement Speed and causes them to heal for <c val="#TooltipNumbers"><d ref="Behavior,RehgarBloodlustBuff,Modification.VitalDamageLeechArray[Life].KindArray[Basic]*100" player="0"/>%</c> of the Basic Attack damage to their primary target. Lasts for <c val="#TooltipNumbers"><d ref="Behavior,RehgarBloodlustBuff,Duration" player="0"/></c> seconds. | |
Button/Tooltip/RehgarBloodlustGladiatorsWarShoutTalent=Increases Bloodlust's healing from <c val="#TooltipNumbers"><d ref="Behavior,RehgarBloodlustBuff,Modification.VitalDamageLeechArray[Life].KindArray[Basic]*100"player="0"/>%</c> to <c val="#TooltipNumbers"><d ref="Behavior,RehgarBloodlustBuff,Modification.VitalDamageLeechArray[Life].KindArray[Basic]+Talent,RehgarMasteryGladiatorsWarShout,AbilityModificationArray[0].Modifications[0].Value*100"player="0"/>%</c> of Basic Attack damage done. | |
Button/Tooltip/RehgarChainHeal=Heal an ally with a wave of healing for <c val="#TooltipNumbers"><d ref="Effect,RehgarChainHealPrimaryHeal,RechargeVitalRate"/></c> Health. The wave then bounces <c val="#TooltipNumbers">2</c> times to nearby allies within <c val="#TooltipNumbers"><d ref="Effect,RehgarChainHeal1SearchForNewTarget,AreaArray[0].Radius"/></c> range, restoring <c val="#TooltipNumbers"><d ref="Effect,RehgarChainHealSecondaryHeal,RechargeVitalRate"/></c> Health to them. | |
Button/Tooltip/RehgarChainHealChainReactionTalent=Chain Heals on allies with Lightning Shield active are increased by <c val="#TooltipNumbers">25%</c>. | |
Button/Tooltip/RehgarChainHealDeepHealingTalent=<s val="StandardTooltipHeader">Deep Healing </s><n/><s val="StandardTooltip"><n/>Increases Chain Heal's healing by <s val="StandardTooltipDetails">30%</s> on targets that are below <s val="StandardTooltipDetails">50%</s> health. | |
Button/Tooltip/RehgarChainHealHealingSurgeTalent=Increases Chain Heal's healing on the primary target by <c val="#TooltipNumbers">25%</c> and heal an additional target. | |
Button/Tooltip/RehgarChainHealSpiritwalkersGraceTalent=Reduces Chain Heal's Mana cost from <c val="#TooltipNumbers"><d ref="Abil,RehgarChainHeal,Cost[0].Vital[Energy]" player="0"/></c> to <c val="#TooltipNumbers"><d ref="Abil,RehgarChainHeal,Cost[0].Vital[Energy]+Talent,RehgarMasterySpiritwalkersGrace,AbilityModificationArray[0].Modifications[0].Value" player="0"/></c>. | |
Button/Tooltip/RehgarChainHealTidalWavesTalent=Reduces Chain Heal's cooldown by <c val="#TooltipNumbers">1</c> second for each Hero healed. | |
Button/Tooltip/RehgarEarthbindTotem=Create a totem that slows nearby enemies by <c val="#TooltipNumbers"><d ref="-100*Behavior,RehgarEarthbindTotemSlow,Modification.UnifiedMoveSpeedFactor"/>%</c>. The totem has <c val="#TooltipNumbers"><d ref="Unit,RehgarEarthbindTotem,LifeMax"/></c> Health and lasts for <c val="#TooltipNumbers"><d ref="Behavior,RehgarEarthbindTotemTimedLife,Duration" player="0"/></c> seconds. | |
Button/Tooltip/RehgarEarthbindTotemColossalTotemTalent=Increases the area and range of Earthbind Totem by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/RehgarEarthbindTotemEarthgraspTotemTalent=When Earthbind Totem is first cast, it slows nearby enemies by <c val="#TooltipNumbers"><d ref="-100*Behavior,RehgarEarthbindTotemEarthGraspSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,RehgarEarthbindTotemEarthGraspSlow,Duration" precision="1" player="0"/></c> second. | |
Button/Tooltip/RehgarEarthbindTotemLightningTotemTalent=<s val="StandardTooltipHeader">Lightning Totem </s><n/><s val="StandardTooltip"><n/>Earthbind Totem automatically gains Lightning Shield when created. | |
Button/Tooltip/RehgarEarthlivingEnchant=When Chain Heal heals a Hero below <c val="#TooltipNumbers">50%</c> Health, they are healed an additional <c val="#TooltipNumbers"><d ref="Effect,RehgarChainHealEarthlivingEnchantHealer,RechargeVitalRate*Behavior,RehgarChainHealEarthlivingEnchantHeal,Duration"/></c> Health over <c val="#TooltipNumbers"><d ref="Behavior,RehgarChainHealEarthlivingEnchantHeal,Duration"/></c> seconds. | |
Button/Tooltip/RehgarFarsight=Activate to reveal an area for <c val="#TooltipNumbers">10</c> seconds. Enemies in the area are revealed for <c val="#TooltipNumbers"><d ref="Effect,FarsightRevealedPersistent,ExpireDelay"/></c> seconds. | |
Button/Tooltip/RehgarGhostWolf=Instead of using a mount, Rehgar transforms into a Ghost Wolf with <c val="#TooltipNumbers"><d ref="100*Behavior,RehgarGhostWolfBuff,Modification.UnifiedMoveSpeedFactor"/>%</c> increased Movement Speed. Basic Attacks in Ghost Wolf form cause him to lunge at his target and deal <c val="#TooltipNumbers"><d ref="Effect,RehgarWeaponDamage,MultiplicativeModifierArray[0].Modifier*100" player="0" precision="2"/>%</c> bonus damage. Dealing damage, using Abilities, and channeling cancels Ghost Wolf form. | |
Button/Tooltip/RehgarGhostWolfActivate=Increases Movement Speed by <c val="#TooltipNumbers"><d ref="100*Behavior,RehgarGhostWolfBuff,Modification.UnifiedMoveSpeedFactor"/>%</c>. | |
Button/Tooltip/RehgarGhostWolfDeactivate=End Ghost Wolf. | |
Button/Tooltip/RehgarGhostWolfFeralEnduranceTalent=<s val="StandardTooltipHeader">Feral Endurance</s><n/><s val="StandardTooltip"><n/>Health regeneration is increased by<s val="StandardTooltipDetails"> 300%</s> while in Ghost Wolf. | |
Button/Tooltip/RehgarGhostWolfFeralHeartTalent=Increases Health and Mana Regeneration by <c val="#TooltipNumbers"><d ref="100*Behavior,RehgarGhostWolfFeralHeartBuff,Modification.VitalRegenMultiplier[Life]"/>%</c> while in Ghost Wolf form. | |
Button/Tooltip/RehgarGhostWolfThirstForBloodTalent=<s val="StandardTooltipHeader">Thirst For Blood</s><n/><s val="StandardTooltip"><n/>Basic Attacks in Ghost Wolf return <s val="StandardTooltipDetails">20% </s>of their damage as health for Rehgar. | |
Button/Tooltip/RehgarGhostWolfWolfRunTalent=Increases the Movement Speed of Ghost Wolf from <c val="#TooltipNumbers"><d ref="Behavior,RehgarGhostWolfBuff,Modification.UnifiedMoveSpeedFactor*100" player="0"/>%</c> to <c val="#TooltipNumbers"><d ref="(Behavior,RehgarGhostWolfBuff,Modification.UnifiedMoveSpeedFactor+Talent,RehgarMasteryWolfRun,AbilityModificationArray[0].Modifications[0].Value)*100" player="0"/>%</c>. | |
Button/Tooltip/RehgarHealingTotem=Activate to place a Totem that heals allies in an area for <c val="#TooltipNumbers"><d ref="Effect,HealingWardHeal,RechargeVitalFraction*100"/>%</c> of their maximum Health every second for <c val="#TooltipNumbers"><d ref="Behavior,HealingWardTimedLife,Duration" player="0"/></c> seconds. | |
Button/Tooltip/RehgarHungeroftheWolf=Ghost Wolf attacks against Heroes deal an additional <c val="#TooltipNumbers"><d ref="Effect,RehgarGhostWolfHungerOfTheWolfDamage,VitalFractionMax[Life]*100"/>%</c> of the target's maximum Health and heal Rehgar for <c val="#TooltipNumbers"><d ref="Effect,RehgarGhostWolfHungerOfTheWolfCasterHealer,RechargeVitalFraction*100"/>%</c> of his maximum Health. | |
Button/Tooltip/RehgarLightningShield=Imbue an ally with lightning dealing <c val="#TooltipNumbers"><d ref="Effect,RehgarLightningShieldPeriodicDamage,Amount*2"/></c> damage a second to nearby enemies. Lasts <c val="#TooltipNumbers"><d ref="Behavior,RehgarLightningShieldBuff,Duration" player="0"/></c> seconds. | |
Button/Tooltip/RehgarLightningShieldEarthShieldTalent=Lightning Shield gives a Shield that absorbs damage equal to <c val="#TooltipNumbers"><d ref="Behavior,RehgarLightningShieldEarthShieldBuff,DamageResponse.ModifyLimitVitalMaxFractionArray[Life]*100"/>%</c> of their maximum Health for <c val="#TooltipNumbers"><d ref="Behavior,RehgarLightningShieldEarthShieldBuff,Duration" player="0"/></c> seconds. | |
Button/Tooltip/RehgarLightningShieldElectricChargeTalent=Increases the radius of Lightning Shield by <c val="#TooltipNumbers">25%</c>. | |
Button/Tooltip/RehgarLightningShieldLightningBondTalent=Casting Lightning Shield on an ally also casts an untalented version on Rehgar. | |
Button/Tooltip/RehgarLightningShieldReactiveSparkTalent=Lightning Shield's duration does not start until an enemy is nearby. | |
Button/Tooltip/RehgarLightningShieldStormcallerTalent=When Lightning Shield damages an enemy it restores <c val="#TooltipNumbers"><d ref="Effect,RehgarLightningShieldStormcallerManaRestore,VitalArray[Energy].Change"/></c> Mana, up to <c val="#TooltipNumbers"><d ref="Effect,RehgarLightningShieldStormcallerManaRestore,VitalArray[Energy].Change*(10)"/></c>. | |
Button/Tooltip/RehgarRisingStorm=Every time Lighting Shield damages an enemy Hero, increase that Lightning Shield's damage by <c val="#TooltipNumbers">10%</c>. Stacks up to <c val="#TooltipNumbers">20</c> times. | |
Button/Tooltip/RehgarTotemicProjection=Instantly move Earthbind Totem to a new location. | |
Button/Tooltip/RehgarTotemicProjectionTalent=Increases Earthbind Totem's duration from <c val="#TooltipNumbers"><d ref="Behavior,RehgarEarthbindTotemTimedLife,Duration" player="0"/></c> to <c val="#TooltipNumbers"><d ref="Behavior,RehgarEarthbindTotemTimedLife,Duration+Talent,RehgarTotemicProjection,AbilityModificationArray[0].Modifications[1].Value" player="0"/></c> seconds, and it can be reactivated to move an existing totem to a new location once. | |
Button/Tooltip/RehgarWeaponCooldown=Weapon Cooldown | |
Button/Tooltip/Revenge1=<s val="StandardTooltipHeader">Revenge</s><n/><s val="StandardTooltipDetails">Attack speed and auto-attack damage increased by <d ref="(Behavior,Revenge1,Modification.AdditiveAttackSpeedFactor * 100)"/>% --> <d ref="(Behavior,Revenge2,Modification.AdditiveAttackSpeedFactor * 100)"/>% for <d ref="Behavior,Revenge2,Duration" player="0"/> seconds after blocking an attack. | |
Button/Tooltip/Revenge1Base=<s val="StandardTooltipHeader">Revenge</s><n/><s val="StandardTooltipDetails">Attack speed and auto-attack damage increased by <d ref="(Behavior,Revenge1,Modification.AdditiveAttackSpeedFactor * 100)"/>% for <d ref="Behavior,Revenge1,Duration" player="0"/> seconds after blocking an attack. | |
Button/Tooltip/Revenge2=<s val="StandardTooltipHeader">Revenge</s><n/><s val="StandardTooltipDetails">Attack speed and auto-attack damage increased by <d ref="(Behavior,Revenge2,Modification.AdditiveAttackSpeedFactor * 100)"/>% --> <d ref="(Behavior,Revenge3,Modification.AdditiveAttackSpeedFactor * 100)"/>% for <d ref="Behavior,Revenge3,Duration" player="0"/> seconds after blocking an attack. | |
Button/Tooltip/Revenge3=<s val="StandardTooltipHeader">Revenge</s><n/><s val="StandardTooltipDetails">Attack speed and auto-attack damage increased by <d ref="(Behavior,Revenge3,Modification.AdditiveAttackSpeedFactor * 100)"/>% for <d ref="Behavior,Revenge3,Duration" player="0"/> seconds after blocking an attack. | |
Button/Tooltip/RexxarAnimalHusbandry=Rexxar and Misha gain <c val="#TooltipNumbers"><d ref="Effect,RexxarAnimalHusbandryModifyTokenCounter,Value*Accumulator,RexxarAnimalHusbandryHealthAccumulator,Scale"/></c> Maximum Health every second Rexxar remains alive. These bonuses are lost on Rexxar's death. | |
Button/Tooltip/RexxarAnimalHusbandryToken=<c val="#TooltipQuest">Bonus Health: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:RexxarAnimalHusbandryTokenCounter$"/></c> | |
Button/Tooltip/RexxarAspectOfTheHawkTalent=When Spirit Swoop hits an enemy Hero, Rexxar gains <c val="#TooltipNumbers"><d ref="Behavior,RexxarSpiritSwoopAspectOfTheHawk,Modification.UnifiedAttackSpeedFactor*100"/>%</c> Attack Speed for <c val="#TooltipNumbers"><d ref="Behavior,RexxarSpiritSwoopAspectOfTheHawk,Duration" player="0"/></c> seconds. Misha's Basic Attacks increase the duration of this buff by <c val="#TooltipNumbers"><d ref="Effect,RexxarSpiritSwoopAspectoftheHawkTalentModifyBehaviorDuration,Value"precision="2"/></c> seconds. | |
Button/Tooltip/RexxarAspectoftheBeastTalent=Misha's Basic Attacks lower the cooldown of Misha, Charge! by <c val="#TooltipNumbers"><d ref="-Effect,RexxarMishaChargeAspectoftheBeastTalentModifyChargeCooldownCaster,Cost[0].CooldownTimeUse" precision="2"/></c> seconds. | |
Button/Tooltip/RexxarBarkskinTalent=Misha gains <c val="#TooltipNumbers"><d ref="Behavior,RexxarBarkskinBuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Spell Armor for <c val="#TooltipNumbers"><d ref="Behavior,RexxarBarkskinBuff,Duration" player="0"/></c> seconds after using Misha, Charge!, taking <c val="#TooltipNumbers"><d ref="Behavior,RexxarBarkskinBuff,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/>%</c> less damage from Abilities. | |
Button/Tooltip/RexxarBearNecessitiesTalent=Misha's Basic Attacks against Minions heal Rexxar for<c val="#TooltipNumbers"> 50%</c> of the damage dealt. While Mend Pet is active, this bonus is increased to <c val="#TooltipNumbers">100%</c>. | |
Button/Tooltip/RexxarBeastialWrath=<s val="StandardTooltipDetails">Heroic Ability</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,RexxarBeastialWrath,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</n><n/><s val="StandardTooltip"> Misha gains <s val="StandardTooltipDetails"><d ref="Behavior,RexxarBeastialWrathMishaBehavior,Modification.AdditiveAttackSpeedFactor*100"/>%</s> increased damage and attack speed for <s val="StandardTooltipDetails"><d ref="Behavior,RexxarBeastialWrathMishaBehavior,Duration" player="0"/></s> seconds.</s> | |
Button/Tooltip/RexxarBeastialWrathHeroSelect=<s val="StandardTooltip">Empower Misha with huge attack damage and speed bonuses | |
Button/Tooltip/RexxarBeastialWrathTalent=<s val="StandardTooltipHeader">Beastial Wrath</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,RexxarBeastialWrath,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</n><n/><s val="StandardTooltip">Misha gains <s val="StandardTooltipDetails"><d ref="Behavior,RexxarBeastialWrathMishaBehavior,Modification.AdditiveAttackSpeedFactor*100"/>%</s> increased damage and attack speed for <s val="StandardTooltipDetails"><d ref="Behavior,RexxarBeastialWrathMishaBehavior,Duration" player="0"/></s> seconds.</s> | |
Button/Tooltip/RexxarBeastialWrathTalentSimple=<s val="TalentChoiceNameLabel">Beastial Wrath</s><n/><s val="TalentChoiceDescriptionLabel">Misha gains masssive attack damage and attack speed | |
Button/Tooltip/RexxarBestialWrath=Increases Misha's Basic Attack damage by <c val="#TooltipNumbers"><d ref="100*Behavior,RexxarBestialWrathMishaBehavior,Modification.DamageDealtFraction[Basic]"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,RexxarBestialWrathMishaBehavior,Duration" player="0"/></c> seconds. | |
Button/Tooltip/RexxarBloodOfTheRhinoTalent=Increases Mend Pet's duration by <c val="#TooltipNumbers"><d ref="Talent,RexxarMendPetBloodOfTheRhino,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds. | |
Button/Tooltip/RexxarChargeWildLungeTalentSimple=<s val="TalentChoiceNameLabel">Wild Lunge</s><n/><s val="TalentChoiceDescriptionLabel">Increases Charge range</s> | |
Button/Tooltip/RexxarCripplingTalonsTalent=Increases Spirit Swoop's slow amount to <c val="#TooltipNumbers"><d ref="-100*(Behavior,RexxarSpiritSwoopSlow,Modification.UnifiedMoveSpeedFactor+Talent,RexxarSpiritSwoopCripplingTalons,AbilityModificationArray[0].Modifications[0].Value)"player="0"/>%</c> and its duration to<c val="#TooltipNumbers"> <d ref="Behavior,RexxarSpiritSwoopSlow,Duration+Talent,RexxarSpiritSwoopCripplingTalons,AbilityModificationArray[0].Modifications[1].Value"player="0"/></c> seconds. | |
Button/Tooltip/RexxarCriticalCareTalent=Increases the healing of Mend Pet by <c val="#TooltipNumbers">50%</c> while Misha is under <c val="#TooltipNumbers">50%</c> health. | |
Button/Tooltip/RexxarDireBeast=Rexxar and Misha's Basic Attacks increase the damage of the next Misha, Charge! by <c val="#TooltipNumbers"><d ref="100*Accumulator,RexxarDireBeastAccumulator,Scale"/>%</c>, stacking up to a <c val="#TooltipNumbers"><d ref="100*Accumulator,RexxarDireBeastAccumulator,MaxAccumulation"/>%</c> bonus. | |
Button/Tooltip/RexxarDireBeastToken=<c val="#TooltipQuest">Misha, Charge! Bonus Damage: <c val="#TooltipNumbers" validator="True"><d ref="100*$BehaviorStackCount:RexxarDireBeastTokenCounter$*Accumulator,RexxarDireBeastAccumulator,Scale"/>%</c> | |
Button/Tooltip/RexxarFeignDeath=Rexxar fakes his death, becoming Invulnerable and untargetable for <c val="#TooltipNumbers"><d ref="Behavior,RexxarFeignDeathInvulnerable,Duration" player="0"/></c> seconds. During this time you control Misha. | |
Button/Tooltip/RexxarFeignDeathCancel=<n/><s val="StandardTooltip">Cancel Feign Death. | |
Button/Tooltip/RexxarFeignDeathHeroSelect=<s val="StandardTooltip">Play dead. | |
Button/Tooltip/RexxarFlare=Fire a flare at an area, revealing it for <c val="#TooltipNumbers"><d ref="Effect,RexxarFlareCreatePersistentRevealer,PeriodCount/16"/></c> seconds. | |
Button/Tooltip/RexxarFrenzyofKalimdorTalent=Rexxar's Basic Attacks deal <c val="#TooltipNumbers"><d ref="100*Behavior,RexxarFrenzyofKalimdor,Modification.DamageTotalMultiplier[Basic]"/>%</c> more damage, and Misha's Basic Attacks slow the target by <c val="#TooltipNumbers"><d ref="-100*Behavior,RexxarFrenzyofKalimdorSlowDebuff,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,RexxarFrenzyofKalimdorSlowDebuff,Duration" precision="2"/></c> seconds. | |
Button/Tooltip/RexxarHardenedSkin=Rexxar and Misha gain <c val="#TooltipNumbers"><d ref="Behavior,RexxarHardenedSkinBuff,ArmorModification.AllArmorBonus"/></c> Armor for <c val="#TooltipNumbers"><d ref="Behavior,RexxarHardenedSkinBuff,Duration" player="0"/></c> seconds, reducing damage taken by <c val="#TooltipNumbers"><d ref="Behavior,RexxarHardenedSkinBuff,ArmorModification.AllArmorBonus"/>%</c>. | |
Button/Tooltip/RexxarHardenedSkinItem=<s val="StandardTooltip"><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,RexxarFlare,Cost[0].Cooldown.TimeUse"/> seconds</s><n/><n/>Fire a flare at target location, revealing a large area around it for <s val="StandardTooltipDetails"><d ref="Effect,RexxarFlareCreatePersistentRevealer,PeriodCount/16"/></s> seconds. | |
Button/Tooltip/RexxarHungryBearTalent=Misha's Basic Attacks heal her for <c val="#TooltipNumbers">4.5%</c> of her maximum Health. | |
Button/Tooltip/RexxarHunterGathererTalent=<img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Quest:</c> Gathering a Regeneration Globe increases Rexxar's Health Regeneration by <c val="#TooltipNumbers"><d ref="Accumulator,RexxarHunterGathererHealthAccumulator,Scale"precision="2"/></c> per second, up to <c val="#TooltipNumbers"><d ref="Accumulator,RexxarHunterGathererHealthAccumulator,MaxAccumulation"/></c> per second. <n/><n/><img path="@UI/StormTalentInTextQuestIcon" alignment="uppermiddle" color="B48E4C" width="20" height="22"/><c val="#TooltipQuest">Reward:</c> After gathering <c val="#TooltipNumbers"><d ref="Behavior,RexxarHunterGathererRexxarTokenCounter,Max"/></c> Globes, Rexxar and Misha gain <c val="#TooltipNumbers"><d ref="Behavior,RexxarHunterGathererQuestCompleteCarry,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Ability]"/></c> Armor. | |
Button/Tooltip/RexxarHunterGathererToken=<c val="#TooltipQuest">Bonus Health Regeneration: <c val="#TooltipNumbers" validator="True"><d ref="$BehaviorStackCount:RexxarHunterGathererRexxarTokenCounter$*Accumulator,RexxarHunterGathererHealthAccumulator,Scale"/></c> | |
Button/Tooltip/RexxarMendPet=Heal Misha for <c val="#TooltipNumbers"><d ref="Effect,RexxarMendPetCreateHealer,RechargeVitalRate * [d ref='Behavior,RexxarMendPet,Duration+1' player='0'/]"/></c> Health over <c val="#TooltipNumbers"><d ref="Behavior,RexxarMendPet,Duration" player="0"/></c> seconds. | |
Button/Tooltip/RexxarMishaChargeRedirect=Misha charges in a line, dealing <c val="#TooltipNumbers"><d ref="Effect,RexxarMishaChargeDamage,Amount"/></c> damage and stunning enemies for <c val="#TooltipNumbers"><d ref="Behavior,RexxarMishaChargeStun,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/RexxarMishaFocus=Passive: Misha gains <c val="#TooltipNumbers"><d ref="((Unit,RexxarMisha,Speed / Unit,HeroRexxar,Speed) * 100) - 100"/>%</c> move speed. <n/><n/>Command Misha to attack a specific enemy or move to a point and wait.<n/><n/>Targeting Rexxar commands Misha to retreat to his position, gaining <c val="#TooltipNumbers"><d ref="100*Behavior,RexxarMishaFollowFollow,Modification.UnifiedMoveSpeedFactor"/>%</c> move speed until she reaches Rexxar.<n/><n/>Targeting Misha commands her to hold her current position. | |
Button/Tooltip/RexxarMishaFollowHeroSelect=Misha attacks enemies. | |
Button/Tooltip/RexxarMishaHold=<s val="StandardTooltip"></n>Command Misha to stand in place until commanded to do otherwise. | |
Button/Tooltip/RexxarMishaPounce=<s val="StandardTooltipDetails">Skillshot</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,RexxarMishaChargeRedirect,Cost[0].Cooldown.TimeUse" precision="1"/> seconds<n/><n/><s val="StandardTooltip">Misha jumps onto target area, dealing <s val="StandardTooltipDetails">x</s> damage and stunning enemies for <s val="StandardTooltipDetails">x</s> seconds. </n></n>Misha's Basic Attacks reduce the cooldown of Charge by <s val="StandardTooltipDetails">x</s> second. | |
Button/Tooltip/RexxarPrimalIntimidation=<s val="StandardTooltipHeader">Stoneskin</s><n/><s val="StandardTooltipDetails">Cooldown: <d ref="Abil,TalentStoneskin,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</n></n><s val="StandardTooltipDetails">Activate: <s val="StandardTooltip">Gain a temporary shield that absorbs <s val="StandardTooltipDetails">30%</s> of your max Health in damage for <s val="StandardTooltipDetails"><d ref="Behavior,TalentStoneskin,Duration" player="0"/></s> seconds. | |
Button/Tooltip/RexxarSpiritBondEasyPreyTalent=Increases Misha's damage to Minions and Mercenaries by <c val="#TooltipNumbers"><d ref="Talent,RexxarSpiritBondEasyPrey,AbilityModificationArray[0].Modifications[0].Value*100"/>%</c>, and Misha gains <c val="#TooltipNumbers"><d ref="Behavior,RexxarMishaEasyPreyDamageReduction,ArmorModification.ArmorSet[Minion].ArmorMitigationTable[Basic]"/></c> Armor against Minions and Mercenaries, reducing damage taken by <c val="#TooltipNumbers"><d ref="Behavior,RexxarMishaEasyPreyDamageReduction,ArmorModification.ArmorSet[Minion].ArmorMitigationTable[Basic]"/>%</c>. | |
Button/Tooltip/RexxarSpiritBondGrizzledFortitudeTalent=Every <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlockCharged,DamageResponse.Cost.Charge.TimeUse+Talent,RexxarSpiritBondGrizzledFortitude,AbilityModificationArray[0].Modifications[0].Value"/></c> seconds, Rexxar and Misha gain <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlockChargedArmorBehaviorTarget,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/></c> Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlockChargedArmorBehaviorTarget,ArmorModification.ArmorSet[Hero].ArmorMitigationTable[Basic]"/>%</c>.<n/><n/>Stores up to <c val="#TooltipNumbers"><d ref="Behavior,TalentBucketBlockCharged,DamageResponse.Cost.Charge.CountMax"/></c> charges. Both Rexxar and Misha have their own charges. | |
Button/Tooltip/RexxarSpiritBondPrimalIntimidationTalent=Activate to slow the Attack Speed by <c val="#TooltipNumbers"><d ref="-100*Behavior,TalentImposingPresenceActivatedDebuff,Modification.AdditiveAttackSpeedFactor"/>%</c> and Movement Speed by <c val="#TooltipNumbers"><d ref="-100*Behavior,TalentImposingPresenceActivatedDebuffSlow,Modification.UnifiedMoveSpeedFactor"/>%</c> of nearby Heroes and Summons near Rexxar and Misha for <c val="#TooltipNumbers"><d ref="Behavior,TalentImposingPresenceActivatedDebuffSlow,Duration"precision="2"/></c> seconds.<n/><n/><c val="#AbilityPassive">Passive:</c> Heroes and Summons that attack Rexxar or Misha have their Attack Speed slowed by <c val="#TooltipNumbers"><d ref="-100*Behavior,TalentImposingPresenceDamageResponseDebuff,Modification.AdditiveAttackSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,TalentImposingPresenceDamageResponseDebuff,Duration"precision="2"/> </c>seconds. | |
Button/Tooltip/RexxarSpiritBondTalent=Increases the duration of Bestial Wrath by<c val="#TooltipNumbers"> 50%</c> and Misha's Basic Attacks heal Rexxar for <c val="#TooltipNumbers">50%</c> of her damage dealt during Bestial Wrath. | |
Button/Tooltip/RexxarSpiritBondWildfireBearTalent=Misha deals <c val="#TooltipNumbers"><d ref="Effect,RexxarSpiritBondWildfireBearDamage,Amount"/></c> damage per second to nearby enemies. | |
Button/Tooltip/RexxarSpiritSwoop=Deal <c val="#TooltipNumbers"><d ref="Effect,RexxarSpiritSwoopDamage,Amount"/></c> damage to enemies in a line, slowing them by <c val="#TooltipNumbers"><d ref="Behavior,RexxarSpiritSwoopSlow,Modification.UnifiedMoveSpeedFactor*(-100)" player="0"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,RexxarSpiritSwoopSlow,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/RexxarSpiritSwoopBirdOfPreyTalent=Increases Spirit Swoop's damage by <c val="#TooltipNumbers"><d ref="Effect,RexxarSpiritSwoopDamage,MultiplicativeModifierArray[0].Modifier*100"/>%</c> to Minions. | |
Button/Tooltip/RexxarSurvivalistTrainingTalent=Regeneration Globes restore <c val="#TooltipNumbers">100%</c> more Mana. | |
Button/Tooltip/RexxarTakingFlightTalent=Increases Spirit Swoop's range by <c val="#TooltipNumbers">20%</c>. If Spirit Swoop hits an enemy Hero, the Mana cost is refunded and its cooldown is reduced by <c val="#TooltipNumbers"><d ref="-Effect,RexxarSpiritSwoopTakingFlightRefundMana,Cost[0].CooldownTimeUse"/></c> seconds. | |
Button/Tooltip/RexxarThatsaHunterWeaponTalent=<s val="StandardTooltipHeader">That's a Hunter Weapon!</s><n/><s val="StandardTooltip"><n/>Spirit Swoop deals <s val="StandardTooltipDetails">%</s> more damage for each target hit.</s> | |
Button/Tooltip/RexxarThatsaHunterWeaponTalentSimple=<s val="TalentChoiceNameLabel">That's a Hunter Weapon!</s><n/><s val="TalentChoiceDescriptionLabel">Spirit Swoop deals more damage</s> | |
Button/Tooltip/RexxarThrilloftheHuntTalent=Rexxar's Basic Attacks increase both his and Misha's Movement Speed by <c val="#TooltipNumbers"><d ref="100*Behavior,RexxarThrilloftheHuntBuff,Modification.UnifiedMoveSpeedFactor"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,RexxarThrilloftheHuntBuff,Duration" player="0"/></c> seconds. | |
Button/Tooltip/RexxarTrackerHawk=<s val="StandardTooltipDetails">Cooldown: <d ref="Abil,RexxarTrackerHawk,Cost[0].Cooldown.TimeUse" precision="1"/> seconds</s><n/><n/><s val="StandardTooltip">Sic a hawk on target enemy, dealing <s val="StandardTooltipDetails"><d ref="Effect,RexxarTrackerHawkDamage,Amount"/></s> damage per second for <s val="StandardTooltipDetails"><d ref="Behavior,RexxarTrackerHawkTarget,Duration" precision="2" player="0"/></s> seconds and revealing the area around the target.</s> | |
Button/Tooltip/RexxarTrackerHawkHeroSelect=<s val="StandardTooltip">Slow and damage an enemy. | |
Button/Tooltip/RexxarUnleashTheBoars=Release a herd of boars that track down all enemy Heroes in a direction, dealing <c val="#TooltipNumbers"><d ref="Effect,RexxarUnleashTheBoarsDamage,Amount"/></c> damage, revealing, and slowing enemies by <c val="#TooltipNumbers"><d ref="-Behavior,RexxarUnleashTheBoarsSlow,Modification.UnifiedMoveSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,RexxarUnleashTheBoarsSlow,Duration" player="0"/></c> seconds. | |
Button/Tooltip/RexxarUnleashTheBoarsKillCommandTalent=Unleash the Boars deals <c val="#TooltipNumbers">50%</c> more damage and roots for <c val="#TooltipNumbers"><d ref="Behavior,RexxarUnleashTheBoarsKillCommandRoot,Duration" player="0" precision="2"/></c> seconds. | |
Button/Tooltip/RuthlessOnslaughtCharge=Charge to the target. | |
Button/Tooltip/ScoutingDroneTalentSimple=<s val="TalentChoiceNameLabel">Scouting Drone</s><n/><s val="TalentChoiceDescriptionLabel">Reveals a large area, can be killed</s> | |
Button/Tooltip/SeasonedMarksmanActivatable=Increase Attack Speed by <c val="#TooltipNumbers"><d ref="Behavior,SeasonedMarksmanAttackSpeedBuff,Modification.AdditiveAttackSpeedFactor*100"/>%</c> for <c val="#TooltipNumbers"><d ref="Behavior,SeasonedMarksmanAttackSpeedBuff,Duration"/></c> seconds. | |
Button/Tooltip/SelectHero=Switch control back over to your Hero. | |
Button/Tooltip/SgtHammerArtillery=Sgt. Hammer's Basic Attack range is <c val="#TooltipNumbers"><d ref="Weapon,HeroSgtHammer,Range-Weapon,HeroDemonHunter,Range"/></c> further than other ranged heroes. Her Basic Attacks deal <c val="#TooltipNumbers"><d ref="Behavior,SgtHammerSiegeDamageArtillery,Modification.DamageDealtFraction[Basic]*100" player="0"/>%</c> more damage to enemies that are at least <c val="#TooltipNumbers"><d ref="Validator,ArtilleryPassiveRangeCheck,Range"/></c> range away. | |
Button/Tooltip/SgtHammerArtilleryAdvancedArtilleryTalent=Increase the damage bonus to long distance enemies by <c val="#TooltipNumbers"><d ref="Talent,SgtHammerMasteryAdvancedArtillery,AbilityModificationArray[0].Modifications[0].Value*100"/>%</c>. | |
Button/Tooltip/SgtHammerArtilleryFirstStrikeTalent=Basic Attacks deal <c val="#TooltipNumbers">25%</c> more damage if Sgt. Hammer hasn't been attacked within the last <c val="#TooltipNumbers">5</c> seconds. | |
Button/Tooltip/SgtHammerArtilleryMaelstromShellsTalent=Increase standard Basic Attack range by <c val="#TooltipNumbers">20%</c>. | |
Button/Tooltip/SgtHammerBluntForceGun=Fire a missile across the battlefield, dealing <c val="#TooltipNumbers"><d ref="Effect,BluntForceGunDamage,Amount"/> </c>damage to enemies in its path. | |
Button/Tooltip/SgtHammerBluntForceGunOrbitalBFGTalent=Blunt Force Gun's missile orbits the planet every <c val="#TooltipNumbers">5</c> seconds. Only the last missile fired orbits. | |
Button/Tooltip/SgtHammerConcussiveBlast=Deals <c val="#TooltipNumbers"><d ref="Effect,ConcussiveBlastDamage,Amount"/></c> damage and pushes enemies away. | |
Button/Tooltip/SgtHammerConcussiveBlastBarricadeCancel=Destroys Debris Wall. | |
Button/Tooltip/SgtHammerConcussiveBlastBarricadeTalent=Create a wall of path blocking debris for <c val="#TooltipNumbers"><d ref="Behavior,ConcussiveBlastScrapTimedLife,Duration" player="0"/></c> seconds. | |
Button/Tooltip/SgtHammerConcussiveBlastExcessiveForceTalent=Double the knock back distance. | |
Button/Tooltip/SgtHammerConcussiveBlastLethalBlastTalent=Increase the damage of Concussive Blast by <c val="#TooltipNumbers">50%</c>. | |
Button/Tooltip/SgtHammerHyperCoolingEnginesTalent=<s val="StandardTooltipHeader">Hyper-Cooling Engines</s><n/><s val="StandardTooltip"><n/>Reduces the cooldown of Thrusters by <s val="StandardTooltipDetails">10</s> seconds. Thrusters are always active while at the Altar.</s> | |
Button/Tooltip/SgtHammerHyperCoolingEnginesTalentSimple=<s val="StandardTooltipHeader">Hyper-Cooling Engines</s><n/><s val="StandardTooltip"><n/>Reduces the cooldown of Thrusters by <s val="StandardTooltipDetails">10</s> seconds. Thrusters are always active while at the Altar.</s> | |
Button/Tooltip/SgtHammerLethalBlastFace=<s val="StandardTooltipHeader">Lethal Blast </s><n/><s val="StandardTooltip"><n/>Increases the damage Concussive Blast does by <s val="StandardTooltipDetails">25%</s>. | |
Button/Tooltip/SgtHammerLethalBlastSimple=<s val="TalentChoiceNameLabel">Lethal Blast </s><n/><s val="TalentChoiceDescriptionLabel">Increased damage | |
Button/Tooltip/SgtHammerNapalmStrike=Deals <c val="#TooltipNumbers"><d ref="Effect,NapalmStrikeInitialDamage,Amount"/></c> damage on impact, and leaves a napalm area that deals <c val="#TooltipNumbers"><d ref="Effect,NapalmStrikeFireDamage,Amount"/></c> damage per second. Lasts for <c val="#TooltipNumbers"><d ref="Effect,NapalmStrikeCreatePersistent,PeriodCount * Effect,NapalmStrikeCreatePersistent,PeriodicPeriodArray[0]"/></c> seconds. | |
Button/Tooltip/SgtHammerNapalmStrikeAdvancedLavaStrikeTalent=Napalm Strike's range is increased by <c val="#TooltipNumbers">75%</c> and its impact does <c val="#TooltipNumbers">50%</c> more damage. | |
Button/Too |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment