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Fast prototyping tricks - Glowing screen
<!DOCTYPE html>
<meta charset="utf-8">
<style>
body {
width: 960px;
padding-top: 40px;
margin: auto;
position: relative;
}
svg {
width: 100%;
max-height: 400px;
}
</style>
<script src="http://d3js.org/d3.v3.min.js" charset="utf-8"></script>
<script type='text/javascript'>
function animateGrowingCircle(fromRadius, toRadius) {
var animateFunction = function () {
d3.select(this)
.attr('r', fromRadius)
.transition()
.duration(1000)
.attr('r', toRadius)
.transition()
.duration(1000)
.attr('r', fromRadius)
.each('end', function () {
d3.select(this).each(animateFunction);
});
};
return animateFunction;
}
window.addEventListener('load', function () {
d3.xml('iPhone.svg', 'image/svg+xml', function (error, data) {
d3.select('body').node().appendChild(data.documentElement);
var svg = d3.select('svg');
svg.select('#iPhoneGloss')
.style('pointer-events', 'none');
var circle = svg.select('#Circle');
var r = +circle.attr('r');
circle.on('click', function () {
d3.select(this)
.attr('r', r)
.transition()
.duration(500)
.attr('r', r * 2)
.transition()
.duration(500)
.attr('r', r);
});
});
});
</script>
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