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01 (1) = Floor Tile
02 (2) = Wall
03 (3) = Ice
04 (4) = Ice Corner
05 (5) = Ice Corner
06 (6) = Ice Corner
07 (7) = Ice Corner
08 (8) = Water
09 (9) = Fire
0a (10) = Force floor
0b (11) = Force floor
0c (12) = Force floor
0d (13) = Force floor
0e (14) = Closed toggle door
0f (15) = Open toggle door
10 (16) = Red teleport
11 (17) = Blue teleport
14 (20) = Exit
15 (21) = Slime
16 (22) = Woop
17 (23) = Dirt block
1a (26) = Ice block
1e (30) = Gravel
1f (31) = Toggle door control
20 (32) = Blue Golem control
21 (33) = Blue Golem
22 (34) = Red door
23 (35) = Blue door
24 (36) = Yellow door
25 (37) = Green door
26 (38) = Red key
27 (39) = Blue key
28 (40) = Yellow key
29 (41) = Green key
2a (42) = F.I.S.H.
2c (44) = F.I.S.H. Door
2e (46) = Appearing wall
31 (49) = False blue wall
32 (50) = Dirt
33 (51) = Limpa
34 (52) = Limpy
35 (53) = Bouncer
36 (54) = Omni
37 (55) = Snappy
39 (57) = Clone machine switch
3b (59) = Ice orb
3c (60) = Force Field orb
3d (61) = Fire orb
3e (62) = Water orb
40 (64) = Red bomb
44 (68) = Clone machine
46 (70) = Force floor random
48 (72) = Regular Security Bot
49 (73) = Rotating Security Bot
4a (74) = Multidirectional Security Bot
4b (75) = Laser Controller
4c (76) = Laser Shooter
57 (87) = Nibble
63 (99) = Yellow Golem
64 (100) = Yellow Golem control
8d (141) = TURTLE
90 (144) = Speed orb
93 (147) = Panel Up
94 (148) = Panel Right
95 (149) = Panel Down
96 (150) = Panel Left
9a (154) = Blue Push Control
9b (155) = Green Push Control
9c (156) = Red Push Control
9d (157) = Yellow Push Control
9e (158) = Toggle Blue Control
9f (159) = Toggle Red Control
a0 (160) = Toggle Yellow Control
a1 (161) = Blue Block
a2 (162) = Green Block
a3 (163) = Red Block
a4 (164) = Yellow Block
a5 (165) = Toggle Blue Door Closed
a5 (165) = Toggle Blue Door Open
a6 (166) = Toggle Red Door Closed
a6 (166) = Toggle Red Door Open
a7 (167) = Toggle Yellow Door Closed
a7 (167) = Toggle Yellow Door Open
a8 (168) = Toggle Blue Door Closed
a8 (168) = Toggle Blue Door Open
a9 (169) = Toggle Red Door Closed
a9 (169) = Toggle Red Door Open
aa (170) = Toggle Yellow Door Closed
aa (170) = Toggle Yellow Door Open
af (175) = Push Green Door Closed
b0 (176) = Push Blue Door Closed
b1 (177) = Push Red Door Closed
b2 (178) = Push Yellow Door Closed
b8 (184) = Reflector LU
b9 (185) = Reflector DL
ba (186) = Reflector UR
bb (187) = Reflector RD
bc (188) = Reflector UR_DL
bd (189) = Reflector RD_LU
be (190) = RotatingCC Security Bot
c1 (193) = Slime
c2 (194) = Electricity
c3 (195) = Electricity orb
c4 (196) = Gravity orb
c5 (197) = Reset orb
--- cc3dtiles.txt 2021-06-18 22:30:13.526601747 -0700
+++ ben10tiles.txt 2021-06-23 22:13:44.515573989 -0700
@@ -19,8 +19,6 @@
15 (21) = Slime
16 (22) = Woop
17 (23) = Dirt block
-18 (24) = Walker
-19 (25) = Blinky
1a (26) = Ice block
1e (30) = Gravel
1f (31) = Toggle door control
@@ -35,10 +33,7 @@
28 (40) = Yellow key
29 (41) = Green key
2a (42) = F.I.S.H.
-2b (43) = EXTRA F.I.S.H.
-2b (43) = Extra IC Chip
2c (44) = F.I.S.H. Door
-2d (45) = Push up wall
2e (46) = Appearing wall
31 (49) = False blue wall
32 (50) = Dirt
@@ -47,16 +42,12 @@
35 (53) = Bouncer
36 (54) = Omni
37 (55) = Snappy
-38 (56) = Screamer
39 (57) = Clone machine switch
3b (59) = Ice orb
3c (60) = Force Field orb
3d (61) = Fire orb
3e (62) = Water orb
-3f (63) = Security Gate Tools
40 (64) = Red bomb
-41 (65) = Trap
-42 (66) = Trap Control
44 (68) = Clone machine
46 (70) = Force floor random
48 (72) = Regular Security Bot
@@ -67,7 +58,6 @@
57 (87) = Nibble
63 (99) = Yellow Golem
64 (100) = Yellow Golem control
-8a (138) = Security Gate Keys
8d (141) = TURTLE
90 (144) = Speed orb
93 (147) = Panel Up
@@ -105,12 +95,11 @@
b9 (185) = Reflector DL
ba (186) = Reflector UR
bb (187) = Reflector RD
+bc (188) = Reflector UR_DL
+bd (189) = Reflector RD_LU
be (190) = RotatingCC Security Bot
-bf (191) = Kickstarter BLock
-c0 (192) = Developer Support BLock
-c2 (194) = Baby Blinky
-c3 (195) = Baby Screamer
-c4 (196) = Legs Green
-c5 (197) = Legs Red
-c6 (198) = Sand
-c7 (199) = Red F.I.S.H. Door
+c1 (193) = Slime
+c2 (194) = Electricity
+c3 (195) = Electricity orb
+c4 (196) = Gravity orb
+c5 (197) = Reset orb
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