Created
April 4, 2013 21:07
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@Override | |
public boolean render(int x, int y, int z, RenderBlocks renderer) { | |
Vec3Pool vp = renderer.blockAccess.getWorldVec3Pool(); | |
for (int s = 0; s < 6; s++) { | |
if (parts[s] == null) | |
continue; | |
TileSeptonPart ts = (TileSeptonPart) parts[s]; | |
SeptonModel m = ts.getModel(); | |
long mf = ts.getModelFlags(); | |
List<Vec3> vecs = new LinkedList<Vec3>(); | |
List<Double> d1 = new LinkedList<Double>(); | |
List<Double> d2 = new LinkedList<Double>(); | |
for (Quinternion q : m.getDescription()) { | |
if ((q.getFlags() & mf) != 0) { | |
Vec3 v = Vec3E.clone(q.getVec(), vp); | |
vecs.add(v); | |
d1.add(q.getDx()); | |
d2.add(q.getDy()); | |
} | |
} | |
transformForSide(s, vecs); | |
Tessellator tess = Tessellator.instance; | |
Icon icon = renderer.getBlockIconFromSide(Block.cobblestone, 0); | |
tess.setBrightness(Block.lever.getMixedBrightnessForBlock( | |
renderer.blockAccess, x, y, z)); | |
float f3 = 1.0F; | |
if (Block.lightValue[Block.lever.blockID] > 0) { | |
f3 = 1.0F; | |
} | |
tess.setColorOpaque_F(f3, f3, f3); | |
Iterator<Double> idx = d1.iterator(); | |
Iterator<Double> idy = d2.iterator(); | |
for (Vec3 vec : vecs) { | |
double d1v = icon.getInterpolatedU(idx.next()); | |
double d2v = icon.getInterpolatedV(idy.next()); | |
tess.addVertexWithUV(vec.xCoord + x + 0.5D, vec.yCoord + y | |
+ 0.5D, vec.zCoord + z + 0.5D, d1v, d2v); | |
} | |
} | |
return true; | |
} |
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