Created
June 21, 2013 17:07
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public override System.Collections.Generic.IEnumerable<FigurePosition> GetPossibleTargets(BoardState state) | |
{ | |
for (FigurePosition pos = Position; pos.IsValid() && !state.IsPositionOccupied(pos, false); pos += new Vector(1, 1)) | |
yield return pos; | |
for (FigurePosition pos = Position; pos.IsValid() && !state.IsPositionOccupied(pos, false); pos += new Vector(-1, 1)) | |
yield return pos; | |
for (FigurePosition pos = Position; pos.IsValid() && !state.IsPositionOccupied(pos, false); pos += new Vector(1, -1)) | |
yield return pos; | |
for (FigurePosition pos = Position; pos.IsValid() && !state.IsPositionOccupied(pos, false); pos += new Vector(-1, -1)) | |
yield return pos; | |
} |
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