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makuto / DynamicTexture.cpp
Last active April 12, 2024 11:18
Procedural/Dynamic Texture System for Unreal Engine 4
//#include "GalavantUnreal.h" // Your game's header file here
#include "DynamicTexture.h"
// See https://wiki.unrealengine.com/Procedural_Materials
struct UpdateTextureRegionsParams
{
UTexture2D* Texture;
int32 MipIndex;
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makuto / Preferences.sublime-settings
Created July 7, 2016 20:36
My Sublime Text 3 settings
{
"auto_match_enabled": false,
"color_scheme": "Packages/Predawn/predawn.tmTheme",
"enable_tab_scrolling": false,
"font_size": 10,
"ignored_packages":
[
"Vintage"
],
"predawn_tabs_active_underline": true,