Created
October 15, 2015 10:14
-
-
Save malcommac/523a1bd1b0bd470a01cb to your computer and use it in GitHub Desktop.
Distance At Best Angle
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public static func distanceAtBestAngle(points: [StrokePoint], strokeTemplate: [StrokePoint], var fromAngle: Double, var toAngle: Double, threshold: Double) -> Double { | |
var x1 = StrokeConsts.Phi * fromAngle + (1.0 - StrokeConsts.Phi) * toAngle | |
var f1 = StrokePoint.distanceAtAngle(points, strokeTemplate: strokeTemplate, radians: x1) | |
var x2 = (1.0 - StrokeConsts.Phi) * fromAngle + StrokeConsts.Phi * toAngle | |
var f2 = StrokePoint.distanceAtAngle(points, strokeTemplate: strokeTemplate, radians: x2) | |
while ( abs(toAngle-fromAngle) > threshold ) { | |
if f1 < f2 { | |
toAngle = x2 | |
x2 = x1 | |
f2 = f1 | |
x1 = StrokeConsts.Phi * fromAngle + (1.0 - StrokeConsts.Phi) * toAngle | |
f1 = StrokePoint.distanceAtAngle(points, strokeTemplate: strokeTemplate, radians: x1) | |
} else { | |
fromAngle = x1 | |
x1 = x2 | |
f1 = f2 | |
x2 = (1.0 - StrokeConsts.Phi) * fromAngle + StrokeConsts.Phi * toAngle | |
f2 = StrokePoint.distanceAtAngle(points, strokeTemplate: strokeTemplate, radians: x2) | |
} | |
} | |
return min(f1,f2) | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment