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@TiborUdvari
TiborUdvari / ExcemptFromEncryption.cs
Last active December 18, 2024 11:01
Marks ITSAppUsesNonExemptEncryption in Unity generated Info.plist file to false. Doing this no longer requires manually marking the app as not using non-exempt encryption in iTunes Connect for Testflight beta testing.
using UnityEngine;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEditor;
using UnityEditor.iOS.Xcode;
using System.IO;
public class ExcemptFromEncryption : IPostprocessBuildWithReport // Will execute after XCode project is built
{
public int callbackOrder { get { return 0; } }
@bkaradzic
bkaradzic / why_i_think_immediate_mode_gui_is_way_to_go_for_gamedev_tools.md
Last active October 18, 2025 01:36
Why I think Immediate Mode GUI is way to go for GameDev tools

Why I think Immediate Mode GUI is way to go for GameDev tools

This article is also available here.

Prerequisites

Before you continue, if you don't know what IMGUI is don't bother reading this post, just ignore it, don't write anything in comments section, etc. If you're curious about IMGUI see bottom of this post, otherwise continue whatever you were doing, this post it's not for you. Thanks!

If you know what IMGUI is, for context read following presentations and blog posts: