It's meant to be simple and easy to use, and therefore it has been made as a custom editor of MeshFilter. It needs no preparations.
Drop the file in an Editor folder.
- store the normals length i editor prefs
- adjust the normals length in the mesh filter inspector
I am on 2020.3.3f1 LTS. I have dropped this into an editor folder and I see nothing.
This is really a very important addon since this is missing in Unity. Excuse me?
I have been dropping tech upgrade bombs on Unity for years.
The last one was the suggestion for 'Local' in the objects transform area of the inspector window.
They finally did it in 2020.3.
This normals should be in Unity by default too.
Please help me get this to work. Thank you.
in assets/projectwork/editor folder