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@marcedwards
Last active May 30, 2020 02:24
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Cloud Zoom in Processing
//
// Cloud Zoom.
// Created using Processing 3.5.4.
//
// Code by @marcedwards from @bjango.
//
// A GIF of this code can be seen here:
// https://twitter.com/marcedwards/status/1266555783061225473
//
color[] cols = { #ffeb33, #fd8b45, #ff3351, #9152e1, #ff4d16, #191030 };
PImage buffer;
void setup() {
size(600, 600, P2D);
frameRate(30);
smooth(0);
buffer = createImage(width, height, RGB);
background(0);
}
void draw() {
drawDots();
buffer.copy(g, 0, 0, width, height, 0, 0, width, height);
pushMatrix();
translate(width / 2, height / 2);
rotate(0.01);
scale(1.05, 1.05);
translate(-width / 2, -height / 2);
image(buffer, 0, 0);
popMatrix();
}
void drawDots() {
loadPixels();
int cx = width / 2;
int cy = height / 2;
for (int i = 0; i < 120; i++) {
int value = int(valueNoise(timeLoop(120), i, 0) * cols.length);
int xoff = int(valueNoise(timeLoop(120), i, 2) * 128 - 64);
int yoff = int(valueNoise(timeLoop(120), i, 3) * 128 - 64);
int x = cx + xoff;
int y = cy + yoff;
pixels[x + y * width] = cols[value];
}
updatePixels();
}
float timeLoop(float totalframes) {
return (frameCount) % totalframes / totalframes;
}
float valueNoise(float x, float y, float z) {
float v = sin(x * 281 + y * 95317 + z * 703) * 6731;
return v - floor(v);
}
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