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Created February 13, 2012 06:58
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Zoom/pan map example: integrates d3.geo with d3.behavior with the aim of producing a map that can be panned and zoomed.
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html lang="en">
<head>
<!--
Zoom/pan map example: integrates d3.geo with d3.behavior with the aim of
producing a map that can be panned and zoomed.
Iain Dillingham, http://dillingham.me.uk/
-->
<title>Zoom/pan map example</title>
<script type="text/javascript" src="https://raw.github.com/mbostock/d3/master/d3.min.js"></script>
<script type="text/javascript" src="https://raw.github.com/mbostock/d3/master/d3.geo.min.js"></script>
<style type="text/css">
#uk {
fill: #E5F5F9;
stroke: #2CA25F;
stroke-width: 0.5;
}
#axes {
stroke: #BDBDBD;
stroke-width: 0.5;
}
</style>
</head>
<body>
<div id="vis"></div>
<script type="text/javascript">
var w = 960;
var h = 500;
var proj = d3.geo.mercator();
var path = d3.geo.path().projection(proj);
var t = proj.translate(); // the projection's default translation
var s = proj.scale() // the projection's default scale
var map = d3.select("#vis").append("svg:svg")
.attr("width", w)
.attr("height", h)
.call(d3.behavior.zoom().on("zoom", redraw));
var axes = map.append("svg:g").attr("id", "axes");
var xAxis = axes.append("svg:line")
.attr("x1", t[0])
.attr("y1", 0)
.attr("x2", t[0])
.attr("y2", h);
var yAxis = axes.append("svg:line")
.attr("x1", 0)
.attr("y1", t[1])
.attr("x2", w)
.attr("y2", t[1]);
var uk = map.append("svg:g").attr("id", "uk");
d3.json("uk.json", function (json) {
uk.selectAll("path")
.data(json.features)
.enter().append("svg:path")
.attr("d", path);
});
function redraw() {
// d3.event.translate (an array) stores the current translation from the parent SVG element
// t (an array) stores the projection's default translation
// we add the x and y vales in each array to determine the projection's new translation
var tx = t[0] * d3.event.scale + d3.event.translate[0];
var ty = t[1] * d3.event.scale + d3.event.translate[1];
proj.translate([tx, ty]);
// now we determine the projection's new scale
proj.scale(s * d3.event.scale);
// redraw the map
uk.selectAll("path").attr("d", path);
// redraw the x axis
xAxis.attr("x1", tx).attr("x2", tx);
// redraw the y axis
yAxis.attr("y1", ty).attr("y2", ty);
}
</script>
</body>
</html>
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