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Inertial Bounce Expression
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amp = .06; // amplitude | |
freq = 2; // frequency | |
decay = 7; // decay (the more the value, the faster oscillations fade) | |
//---------------------------------- | |
n = 0; | |
if (numKeys > 0){ | |
n = nearestKey(time).index; | |
if (key(n).time > time){ | |
n--; | |
} | |
} | |
if (n == 0){ | |
t = 0; | |
}else{ | |
t = time - key(n).time; | |
} | |
if (n > 0){ | |
v = velocityAtTime(key(n).time - thisComp.frameDuration/10); | |
value + v*amp*Math.sin(freq*t*2*Math.PI)/Math.exp(decay*t); | |
}else{ | |
value; | |
} |
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