- Shut down your Mac, then press and hold the power button until "Loading startup options" appear.
- Select "Options"
- In the menu on top of the screen, choose "Utilities" -> "Startup Security Utility".
- Click "Security Policy"
- Select "Reduced Security" and check "Allow user management of kernel extensions from identified developers".
- Reboot
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group :production do | |
gem 'unicorn' | |
# Enable gzip compression on heroku, but don't compress images. | |
gem 'heroku-deflater' | |
# Heroku injects it if it's not in there already | |
gem 'rails_12factor' | |
end |
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-- show running queries (pre 9.2) | |
SELECT procpid, age(clock_timestamp(), query_start), usename, current_query | |
FROM pg_stat_activity | |
WHERE current_query != '<IDLE>' AND current_query NOT ILIKE '%pg_stat_activity%' | |
ORDER BY query_start desc; | |
-- show running queries (9.2) | |
SELECT pid, age(clock_timestamp(), query_start), usename, query | |
FROM pg_stat_activity | |
WHERE query != '<IDLE>' AND query NOT ILIKE '%pg_stat_activity%' |
Blog post here
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |