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@marcomorain
Created August 13, 2012 15:55
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Marc's GPU in Chrome
Graphics Feature Status
Canvas: Hardware accelerated
Compositing: Hardware accelerated
3D CSS: Hardware accelerated
CSS Animation: Accelerated
WebGL: Hardware accelerated
WebGL multisampling: Hardware accelerated
Flash 3D: Hardware accelerated
Flash Stage3D: Hardware accelerated
Version Information
Data exported Mon Aug 13 2012 16:54:49 GMT+0100 (BST)
Chrome version 21.0.1180.77 (Official Build 150576) beta
Operating system Mac OS X 10.8.0
Software rendering list version 1.45
ANGLE revision 1046
2D graphics backend Skia
Driver Information
Initialization time 1
GPU0 VENDOR = 0x1002, DEVICE= 0x6760
GPU1 VENDOR = 0x8086, DEVICE= 0x0116
Optimus false
AMD switchable true
Driver vendor
Driver version 1.0.25
Driver date
Pixel shader version 1.20
Vertex shader version 1.20
GL version 2.1
GL_VENDOR ATI Technologies Inc.
GL_RENDERER ATI Radeon HD 6490M OpenGL Engine
GL_VERSION 2.1 ATI-1.0.25
GL_EXTENSIONS GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
Crash List
e6d7e1277d5bfe95: Monday, May 28, 2012 11:51:02 AM
257664e00632acb7: Tuesday, May 15, 2012 9:11:35 AM
7f372bc400cdb047: Friday, April 27, 2012 6:05:09 PM
fd3366c0ec3f6613: Wednesday, March 21, 2012 11:04:41 AM
1daffddab544e03c: Tuesday, March 20, 2012 5:40:23 PM
d91a9ad229a275d1: Friday, March 16, 2012 4:33:33 PM
9afb51dfebdfbdb4: Thursday, March 15, 2012 5:38:51 PM
fab2f865a2bd80c3: Wednesday, March 14, 2012 11:01:09 PM
b409ce987794227e: Wednesday, February 29, 2012 9:30:16 AM
3d9db25a48d7e320: Tuesday, February 28, 2012 12:55:28 PM
eb79db1bd39033ab: Tuesday, February 28, 2012 9:42:51 AM
a76c791b1badff5c: Monday, February 27, 2012 12:04:24 PM
ec4455320ac20321: Thursday, February 23, 2012 12:46:48 PM
d3278ba942f114df: Wednesday, February 22, 2012 10:57:12 AM
738af7c3a02b4f7b: Friday, February 17, 2012 2:45:46 PM
e67228af44811184: Friday, February 10, 2012 11:49:57 AM
c99f80dd287e69cb: Monday, February 6, 2012 4:15:48 PM
c58a4b5ce8a7d24d: Monday, February 6, 2012 2:28:20 PM
8e806cc70dc59bf9: Thursday, January 26, 2012 12:43:09 PM
e5cd13197b0a649a: Tuesday, January 24, 2012 2:54:48 PM
4e5d1dd01c1e4b98: Wednesday, January 18, 2012 2:13:21 PM
086d75d2b47a851f: Friday, January 13, 2012 12:32:09 PM
d7e22e2547d560bc: Wednesday, January 11, 2012 5:21:16 PM
3abb9458a5395e78: Tuesday, November 8, 2011 11:30:31 AM
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