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November 12, 2021 08:44
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library(rayrender) | |
# animate with textures from | |
# https://www.solarsystemscope.com/textures/ | |
for (i in seq(360, 1, by = -1)) { | |
generate_studio(depth = -1.3, material = diffuse(color = "white")) %>% | |
add_object(sphere( | |
x = -3.2- 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.04, | |
#material = diffuse(color = "#C9C8C7",), | |
material = diffuse(image_texture = "textures/2k_mercury.jpeg"), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = -3- 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.09, | |
# material = diffuse(color = "#F2D79E",), | |
material = diffuse(image_texture = "textures/2k_venus_atmosphere.jpeg"), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = -2.75- 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.1, | |
#material = diffuse(color = "#46CEB3",), | |
material = diffuse(image_texture = "textures/2k_earth_daymap.jpeg"), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = -2.55- 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.05, | |
#material = diffuse(color = "#C55835",), | |
material = diffuse(image_texture = "textures/2k_mars.jpeg"), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = -1.3- 0.1, | |
y = 0, | |
z = 0, | |
radius = 1.12, | |
#material = diffuse(color = "#DAC495",), | |
material = diffuse(image_texture = "textures/2k_jupiter.jpeg"), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = 0.8- 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.94, | |
#material = diffuse(color = "#E9C756",), | |
material = diffuse(image_texture = "textures/2k_saturn.jpeg"), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = 2.2 - 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.4, | |
#material = diffuse(color = "#98C3C3",), | |
material = diffuse(image_texture = "textures/2k_uranus.jpeg"), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = 3.05 - 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.39, | |
#material = diffuse(color = "#517FDA",), | |
material = diffuse(image_texture = "textures/2k_neptune.jpeg"), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
render_scene( | |
samples = 500, | |
aperture = 0, | |
lookfrom = c(0, 1, 20), | |
parallel = TRUE, | |
width = 800, | |
height = 800, | |
sample_method = "sobol", | |
filename = sprintf("renderings/universe%d.png", i) | |
) | |
} | |
system("ffmpeg -framerate 30 -i renderings/universe%d.png -pix_fmt yuv420p renderings/universe.mp4") | |
# generate more artsy version with sun included (material = light) | |
# remove that part to have a "univers" without a sun | |
generate_studio(depth = -1.3, material = diffuse(color = "white")) %>% | |
add_object(sphere( | |
x = -3.2- 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.04, | |
material = diffuse(color = "#C9C8C7",), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = -3- 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.09, | |
material = diffuse(color = "#F2D79E",), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = -2.75- 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.1, | |
material = diffuse(color = "#46CEB3",), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = -2.55- 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.05, | |
material = diffuse(color = "#C55835",), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = -1.3- 0.1, | |
y = 0, | |
z = 0, | |
radius = 1.12, | |
material = diffuse(color = "#DAC495",), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = 0.8- 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.94, | |
material = diffuse(color = "#E9C756",), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = 2.2 - 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.4, | |
material = diffuse(color = "#98C3C3",), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = 3.05 - 0.1, | |
y = 0, | |
z = 0, | |
radius = 0.39, | |
material = diffuse(color = "#517FDA",), | |
angle = c(0, -i / 2, 0) | |
)) %>% | |
add_object(sphere( | |
x = -10, | |
y = 0, | |
z = 0, | |
material=light(intensity=50))) %>% | |
render_scene( | |
samples = 300, | |
aperture = 0, | |
lookfrom = c(0, 1, 20), | |
parallel = TRUE, | |
width = 800, | |
height = 800, | |
sample_method = "sobol", | |
filename = "renderings/universe_artsy.png" | |
) |
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