Skip to content

Instantly share code, notes, and snippets.

@marcprux
Created June 6, 2019 01:27
Show Gist options
  • Save marcprux/3136d8a0cb20cc5d5b18b92a53aa5b04 to your computer and use it in GitHub Desktop.
Save marcprux/3136d8a0cb20cc5d5b18b92a53aa5b04 to your computer and use it in GitHub Desktop.
All the SFSymbol images as extensions of UIImage & NSImage
#if os(macOS)
import AppKit
public typealias UXImage = NSImage
#elseif os(iOS)
import UIKit
public typealias UXImage = UIImage
#endif
/// Extensions for system images included in SF Symbols
@available(macOS 10.15, iOS 13.0, *)
public extension UXImage {
static var circle = UXImage(systemName: "circle")!
static var system_circle_fill = UXImage(systemName: "circle.fill")!
static var system_circle_lefthalf_fill = UXImage(systemName: "circle.lefthalf.fill")!
static var system_circle_righthalf_fill = UXImage(systemName: "circle.righthalf.fill")!
static var system_a_circle = UXImage(systemName: "a.circle")!
static var system_a_circle_fill = UXImage(systemName: "a.circle.fill")!
static var system_b_circle = UXImage(systemName: "b.circle")!
static var system_b_circle_fill = UXImage(systemName: "b.circle.fill")!
static var system_c_circle = UXImage(systemName: "c.circle")!
static var system_c_circle_fill = UXImage(systemName: "c.circle.fill")!
static var system_d_circle = UXImage(systemName: "d.circle")!
static var system_d_circle_fill = UXImage(systemName: "d.circle.fill")!
static var system_e_circle = UXImage(systemName: "e.circle")!
static var system_e_circle_fill = UXImage(systemName: "e.circle.fill")!
static var system_f_circle = UXImage(systemName: "f.circle")!
static var system_f_circle_fill = UXImage(systemName: "f.circle.fill")!
static var system_g_circle = UXImage(systemName: "g.circle")!
static var system_g_circle_fill = UXImage(systemName: "g.circle.fill")!
static var system_h_circle = UXImage(systemName: "h.circle")!
static var system_h_circle_fill = UXImage(systemName: "h.circle.fill")!
static var system_i_circle = UXImage(systemName: "i.circle")!
static var system_i_circle_fill = UXImage(systemName: "i.circle.fill")!
static var system_j_circle = UXImage(systemName: "j.circle")!
static var system_j_circle_fill = UXImage(systemName: "j.circle.fill")!
static var system_k_circle = UXImage(systemName: "k.circle")!
static var system_k_circle_fill = UXImage(systemName: "k.circle.fill")!
static var system_l_circle = UXImage(systemName: "l.circle")!
static var system_l_circle_fill = UXImage(systemName: "l.circle.fill")!
static var system_m_circle = UXImage(systemName: "m.circle")!
static var system_m_circle_fill = UXImage(systemName: "m.circle.fill")!
static var system_n_circle = UXImage(systemName: "n.circle")!
static var system_n_circle_fill = UXImage(systemName: "n.circle.fill")!
static var system_o_circle = UXImage(systemName: "o.circle")!
static var system_o_circle_fill = UXImage(systemName: "o.circle.fill")!
static var system_p_circle = UXImage(systemName: "p.circle")!
static var system_p_circle_fill = UXImage(systemName: "p.circle.fill")!
static var system_q_circle = UXImage(systemName: "q.circle")!
static var system_q_circle_fill = UXImage(systemName: "q.circle.fill")!
static var system_r_circle = UXImage(systemName: "r.circle")!
static var system_r_circle_fill = UXImage(systemName: "r.circle.fill")!
static var system_s_circle = UXImage(systemName: "s.circle")!
static var system_s_circle_fill = UXImage(systemName: "s.circle.fill")!
static var system_t_circle = UXImage(systemName: "t.circle")!
static var system_t_circle_fill = UXImage(systemName: "t.circle.fill")!
static var system_u_circle = UXImage(systemName: "u.circle")!
static var system_u_circle_fill = UXImage(systemName: "u.circle.fill")!
static var system_v_circle = UXImage(systemName: "v.circle")!
static var system_v_circle_fill = UXImage(systemName: "v.circle.fill")!
static var system_w_circle = UXImage(systemName: "w.circle")!
static var system_w_circle_fill = UXImage(systemName: "w.circle.fill")!
static var system_x_circle = UXImage(systemName: "x.circle")!
static var system_x_circle_fill = UXImage(systemName: "x.circle.fill")!
static var system_y_circle = UXImage(systemName: "y.circle")!
static var system_y_circle_fill = UXImage(systemName: "y.circle.fill")!
static var system_z_circle = UXImage(systemName: "z.circle")!
static var system_z_circle_fill = UXImage(systemName: "z.circle.fill")!
static var system_dollarsign_circle = UXImage(systemName: "dollarsign.circle")!
static var system_dollarsign_circle_fill = UXImage(systemName: "dollarsign.circle.fill")!
static var system_centsign_circle = UXImage(systemName: "centsign.circle")!
static var system_centsign_circle_fill = UXImage(systemName: "centsign.circle.fill")!
static var system_yensign_circle = UXImage(systemName: "yensign.circle")!
static var system_yensign_circle_fill = UXImage(systemName: "yensign.circle.fill")!
static var system_sterlingsign_circle = UXImage(systemName: "sterlingsign.circle")!
static var system_sterlingsign_circle_fill = UXImage(systemName: "sterlingsign.circle.fill")!
static var system_francsign_circle = UXImage(systemName: "francsign.circle")!
static var system_francsign_circle_fill = UXImage(systemName: "francsign.circle.fill")!
static var system_florinsign_circle = UXImage(systemName: "florinsign.circle")!
static var system_florinsign_circle_fill = UXImage(systemName: "florinsign.circle.fill")!
static var system_turkishlirasign_circle = UXImage(systemName: "turkishlirasign.circle")!
static var system_turkishlirasign_circle_fill = UXImage(systemName: "turkishlirasign.circle.fill")!
static var system_rublesign_circle = UXImage(systemName: "rublesign.circle")!
static var system_rublesign_circle_fill = UXImage(systemName: "rublesign.circle.fill")!
static var system_eurosign_circle = UXImage(systemName: "eurosign.circle")!
static var system_eurosign_circle_fill = UXImage(systemName: "eurosign.circle.fill")!
static var system_dongsign_circle = UXImage(systemName: "dongsign.circle")!
static var system_dongsign_circle_fill = UXImage(systemName: "dongsign.circle.fill")!
static var system_indianrupeesign_circle = UXImage(systemName: "indianrupeesign.circle")!
static var system_indianrupeesign_circle_fill = UXImage(systemName: "indianrupeesign.circle.fill")!
static var system_tengesign_circle = UXImage(systemName: "tengesign.circle")!
static var system_tengesign_circle_fill = UXImage(systemName: "tengesign.circle.fill")!
static var system_pesetasign_circle = UXImage(systemName: "pesetasign.circle")!
static var system_pesetasign_circle_fill = UXImage(systemName: "pesetasign.circle.fill")!
static var system_pesosign_circle = UXImage(systemName: "pesosign.circle")!
static var system_pesosign_circle_fill = UXImage(systemName: "pesosign.circle.fill")!
static var system_kipsign_circle = UXImage(systemName: "kipsign.circle")!
static var system_kipsign_circle_fill = UXImage(systemName: "kipsign.circle.fill")!
static var system_wonsign_circle = UXImage(systemName: "wonsign.circle")!
static var system_wonsign_circle_fill = UXImage(systemName: "wonsign.circle.fill")!
static var system_lirasign_circle = UXImage(systemName: "lirasign.circle")!
static var system_lirasign_circle_fill = UXImage(systemName: "lirasign.circle.fill")!
static var system_australsign_circle = UXImage(systemName: "australsign.circle")!
static var system_australsign_circle_fill = UXImage(systemName: "australsign.circle.fill")!
static var system_hryvniasign_circle = UXImage(systemName: "hryvniasign.circle")!
static var system_hryvniasign_circle_fill = UXImage(systemName: "hryvniasign.circle.fill")!
static var system_nairasign_circle = UXImage(systemName: "nairasign.circle")!
static var system_nairasign_circle_fill = UXImage(systemName: "nairasign.circle.fill")!
static var system_guaranisign_circle = UXImage(systemName: "guaranisign.circle")!
static var system_guaranisign_circle_fill = UXImage(systemName: "guaranisign.circle.fill")!
static var system_coloncurrencysign_circle = UXImage(systemName: "coloncurrencysign.circle")!
static var system_coloncurrencysign_circle_fill = UXImage(systemName: "coloncurrencysign.circle.fill")!
static var system_cedisign_circle = UXImage(systemName: "cedisign.circle")!
static var system_cedisign_circle_fill = UXImage(systemName: "cedisign.circle.fill")!
static var system_cruzeirosign_circle = UXImage(systemName: "cruzeirosign.circle")!
static var system_cruzeirosign_circle_fill = UXImage(systemName: "cruzeirosign.circle.fill")!
static var system_tugriksign_circle = UXImage(systemName: "tugriksign.circle")!
static var system_tugriksign_circle_fill = UXImage(systemName: "tugriksign.circle.fill")!
static var system_millsign_circle = UXImage(systemName: "millsign.circle")!
static var system_millsign_circle_fill = UXImage(systemName: "millsign.circle.fill")!
static var system_sheqelsign_circle = UXImage(systemName: "sheqelsign.circle")!
static var system_sheqelsign_circle_fill = UXImage(systemName: "sheqelsign.circle.fill")!
static var system_manatsign_circle = UXImage(systemName: "manatsign.circle")!
static var system_manatsign_circle_fill = UXImage(systemName: "manatsign.circle.fill")!
static var system_rupeesign_circle = UXImage(systemName: "rupeesign.circle")!
static var system_rupeesign_circle_fill = UXImage(systemName: "rupeesign.circle.fill")!
static var system_bahtsign_circle = UXImage(systemName: "bahtsign.circle")!
static var system_bahtsign_circle_fill = UXImage(systemName: "bahtsign.circle.fill")!
static var system_larisign_circle = UXImage(systemName: "larisign.circle")!
static var system_larisign_circle_fill = UXImage(systemName: "larisign.circle.fill")!
static var system_bitcoinsign_circle = UXImage(systemName: "bitcoinsign.circle")!
static var system_bitcoinsign_circle_fill = UXImage(systemName: "bitcoinsign.circle.fill")!
static var system_0_circle = UXImage(systemName: "0.circle")!
static var system_0_circle_fill = UXImage(systemName: "0.circle.fill")!
static var system_1_circle = UXImage(systemName: "1.circle")!
static var system_1_circle_fill = UXImage(systemName: "1.circle.fill")!
static var system_2_circle = UXImage(systemName: "2.circle")!
static var system_2_circle_fill = UXImage(systemName: "2.circle.fill")!
static var system_3_circle = UXImage(systemName: "3.circle")!
static var system_3_circle_fill = UXImage(systemName: "3.circle.fill")!
static var system_4_circle = UXImage(systemName: "4.circle")!
static var system_4_circle_fill = UXImage(systemName: "4.circle.fill")!
static var system_4_alt_circle = UXImage(systemName: "4.alt.circle")!
static var system_4_alt_circle_fill = UXImage(systemName: "4.alt.circle.fill")!
static var system_5_circle = UXImage(systemName: "5.circle")!
static var system_5_circle_fill = UXImage(systemName: "5.circle.fill")!
static var system_6_circle = UXImage(systemName: "6.circle")!
static var system_6_circle_fill = UXImage(systemName: "6.circle.fill")!
static var system_6_alt_circle = UXImage(systemName: "6.alt.circle")!
static var system_6_alt_circle_fill = UXImage(systemName: "6.alt.circle.fill")!
static var system_7_circle = UXImage(systemName: "7.circle")!
static var system_7_circle_fill = UXImage(systemName: "7.circle.fill")!
static var system_8_circle = UXImage(systemName: "8.circle")!
static var system_8_circle_fill = UXImage(systemName: "8.circle.fill")!
static var system_9_circle = UXImage(systemName: "9.circle")!
static var system_9_circle_fill = UXImage(systemName: "9.circle.fill")!
static var system_9_alt_circle = UXImage(systemName: "9.alt.circle")!
static var system_9_alt_circle_fill = UXImage(systemName: "9.alt.circle.fill")!
static var system_00_circle = UXImage(systemName: "00.circle")!
static var system_00_circle_fill = UXImage(systemName: "00.circle.fill")!
static var system_01_circle = UXImage(systemName: "01.circle")!
static var system_01_circle_fill = UXImage(systemName: "01.circle.fill")!
static var system_02_circle = UXImage(systemName: "02.circle")!
static var system_02_circle_fill = UXImage(systemName: "02.circle.fill")!
static var system_03_circle = UXImage(systemName: "03.circle")!
static var system_03_circle_fill = UXImage(systemName: "03.circle.fill")!
static var system_04_circle = UXImage(systemName: "04.circle")!
static var system_04_circle_fill = UXImage(systemName: "04.circle.fill")!
static var system_05_circle = UXImage(systemName: "05.circle")!
static var system_05_circle_fill = UXImage(systemName: "05.circle.fill")!
static var system_06_circle = UXImage(systemName: "06.circle")!
static var system_06_circle_fill = UXImage(systemName: "06.circle.fill")!
static var system_07_circle = UXImage(systemName: "07.circle")!
static var system_07_circle_fill = UXImage(systemName: "07.circle.fill")!
static var system_08_circle = UXImage(systemName: "08.circle")!
static var system_08_circle_fill = UXImage(systemName: "08.circle.fill")!
static var system_09_circle = UXImage(systemName: "09.circle")!
static var system_09_circle_fill = UXImage(systemName: "09.circle.fill")!
static var system_10_circle = UXImage(systemName: "10.circle")!
static var system_10_circle_fill = UXImage(systemName: "10.circle.fill")!
static var system_11_circle = UXImage(systemName: "11.circle")!
static var system_11_circle_fill = UXImage(systemName: "11.circle.fill")!
static var system_12_circle = UXImage(systemName: "12.circle")!
static var system_12_circle_fill = UXImage(systemName: "12.circle.fill")!
static var system_13_circle = UXImage(systemName: "13.circle")!
static var system_13_circle_fill = UXImage(systemName: "13.circle.fill")!
static var system_14_circle = UXImage(systemName: "14.circle")!
static var system_14_circle_fill = UXImage(systemName: "14.circle.fill")!
static var system_15_circle = UXImage(systemName: "15.circle")!
static var system_15_circle_fill = UXImage(systemName: "15.circle.fill")!
static var system_16_circle = UXImage(systemName: "16.circle")!
static var system_16_circle_fill = UXImage(systemName: "16.circle.fill")!
static var system_17_circle = UXImage(systemName: "17.circle")!
static var system_17_circle_fill = UXImage(systemName: "17.circle.fill")!
static var system_18_circle = UXImage(systemName: "18.circle")!
static var system_18_circle_fill = UXImage(systemName: "18.circle.fill")!
static var system_19_circle = UXImage(systemName: "19.circle")!
static var system_19_circle_fill = UXImage(systemName: "19.circle.fill")!
static var system_20_circle = UXImage(systemName: "20.circle")!
static var system_20_circle_fill = UXImage(systemName: "20.circle.fill")!
static var system_21_circle = UXImage(systemName: "21.circle")!
static var system_21_circle_fill = UXImage(systemName: "21.circle.fill")!
static var system_22_circle = UXImage(systemName: "22.circle")!
static var system_22_circle_fill = UXImage(systemName: "22.circle.fill")!
static var system_23_circle = UXImage(systemName: "23.circle")!
static var system_23_circle_fill = UXImage(systemName: "23.circle.fill")!
static var system_24_circle = UXImage(systemName: "24.circle")!
static var system_24_circle_fill = UXImage(systemName: "24.circle.fill")!
static var system_25_circle = UXImage(systemName: "25.circle")!
static var system_25_circle_fill = UXImage(systemName: "25.circle.fill")!
static var system_26_circle = UXImage(systemName: "26.circle")!
static var system_26_circle_fill = UXImage(systemName: "26.circle.fill")!
static var system_27_circle = UXImage(systemName: "27.circle")!
static var system_27_circle_fill = UXImage(systemName: "27.circle.fill")!
static var system_28_circle = UXImage(systemName: "28.circle")!
static var system_28_circle_fill = UXImage(systemName: "28.circle.fill")!
static var system_29_circle = UXImage(systemName: "29.circle")!
static var system_29_circle_fill = UXImage(systemName: "29.circle.fill")!
static var system_30_circle = UXImage(systemName: "30.circle")!
static var system_30_circle_fill = UXImage(systemName: "30.circle.fill")!
static var system_31_circle = UXImage(systemName: "31.circle")!
static var system_31_circle_fill = UXImage(systemName: "31.circle.fill")!
static var system_32_circle = UXImage(systemName: "32.circle")!
static var system_32_circle_fill = UXImage(systemName: "32.circle.fill")!
static var system_33_circle = UXImage(systemName: "33.circle")!
static var system_33_circle_fill = UXImage(systemName: "33.circle.fill")!
static var system_34_circle = UXImage(systemName: "34.circle")!
static var system_34_circle_fill = UXImage(systemName: "34.circle.fill")!
static var system_35_circle = UXImage(systemName: "35.circle")!
static var system_35_circle_fill = UXImage(systemName: "35.circle.fill")!
static var system_36_circle = UXImage(systemName: "36.circle")!
static var system_36_circle_fill = UXImage(systemName: "36.circle.fill")!
static var system_37_circle = UXImage(systemName: "37.circle")!
static var system_37_circle_fill = UXImage(systemName: "37.circle.fill")!
static var system_38_circle = UXImage(systemName: "38.circle")!
static var system_38_circle_fill = UXImage(systemName: "38.circle.fill")!
static var system_39_circle = UXImage(systemName: "39.circle")!
static var system_39_circle_fill = UXImage(systemName: "39.circle.fill")!
static var system_40_circle = UXImage(systemName: "40.circle")!
static var system_40_circle_fill = UXImage(systemName: "40.circle.fill")!
static var system_41_circle = UXImage(systemName: "41.circle")!
static var system_41_circle_fill = UXImage(systemName: "41.circle.fill")!
static var system_42_circle = UXImage(systemName: "42.circle")!
static var system_42_circle_fill = UXImage(systemName: "42.circle.fill")!
static var system_43_circle = UXImage(systemName: "43.circle")!
static var system_43_circle_fill = UXImage(systemName: "43.circle.fill")!
static var system_44_circle = UXImage(systemName: "44.circle")!
static var system_44_circle_fill = UXImage(systemName: "44.circle.fill")!
static var system_45_circle = UXImage(systemName: "45.circle")!
static var system_45_circle_fill = UXImage(systemName: "45.circle.fill")!
static var system_46_circle = UXImage(systemName: "46.circle")!
static var system_46_circle_fill = UXImage(systemName: "46.circle.fill")!
static var system_47_circle = UXImage(systemName: "47.circle")!
static var system_47_circle_fill = UXImage(systemName: "47.circle.fill")!
static var system_48_circle = UXImage(systemName: "48.circle")!
static var system_48_circle_fill = UXImage(systemName: "48.circle.fill")!
static var system_49_circle = UXImage(systemName: "49.circle")!
static var system_49_circle_fill = UXImage(systemName: "49.circle.fill")!
static var system_50_circle = UXImage(systemName: "50.circle")!
static var system_50_circle_fill = UXImage(systemName: "50.circle.fill")!
static var system_plus_circle = UXImage(systemName: "plus.circle")!
static var system_plus_circle_fill = UXImage(systemName: "plus.circle.fill")!
static var system_minus_circle = UXImage(systemName: "minus.circle")!
static var system_minus_circle_fill = UXImage(systemName: "minus.circle.fill")!
static var system_multiply_circle = UXImage(systemName: "multiply.circle")!
static var system_multiply_circle_fill = UXImage(systemName: "multiply.circle.fill")!
static var system_divide_circle = UXImage(systemName: "divide.circle")!
static var system_divide_circle_fill = UXImage(systemName: "divide.circle.fill")!
static var system_equal_circle = UXImage(systemName: "equal.circle")!
static var system_equal_circle_fill = UXImage(systemName: "equal.circle.fill")!
static var system_greaterthan_circle = UXImage(systemName: "greaterthan.circle")!
static var system_greaterthan_circle_fill = UXImage(systemName: "greaterthan.circle.fill")!
static var system_lessthan_circle = UXImage(systemName: "lessthan.circle")!
static var system_lessthan_circle_fill = UXImage(systemName: "lessthan.circle.fill")!
static var system_number_circle = UXImage(systemName: "number.circle")!
static var system_number_circle_fill = UXImage(systemName: "number.circle.fill")!
static var system_questionmark_circle = UXImage(systemName: "questionmark.circle")!
static var system_questionmark_circle_fill = UXImage(systemName: "questionmark.circle.fill")!
static var system_exclamationmark_circle = UXImage(systemName: "exclamationmark.circle")!
static var system_exclamationmark_circle_fill = UXImage(systemName: "exclamationmark.circle.fill")!
static var system_xmark_circle = UXImage(systemName: "xmark.circle")!
static var system_xmark_circle_fill = UXImage(systemName: "xmark.circle.fill")!
static var system_checkmark_circle = UXImage(systemName: "checkmark.circle")!
static var system_checkmark_circle_fill = UXImage(systemName: "checkmark.circle.fill")!
static var system_arrowtriangle_up_circle = UXImage(systemName: "arrowtriangle.up.circle")!
static var system_arrowtriangle_up_circle_fill = UXImage(systemName: "arrowtriangle.up.circle.fill")!
static var system_arrowtriangle_down_circle = UXImage(systemName: "arrowtriangle.down.circle")!
static var system_arrowtriangle_down_circle_fill = UXImage(systemName: "arrowtriangle.down.circle.fill")!
static var system_arrowtriangle_left_circle = UXImage(systemName: "arrowtriangle.left.circle")!
static var system_arrowtriangle_left_circle_fill = UXImage(systemName: "arrowtriangle.left.circle.fill")!
static var system_arrowtriangle_right_circle = UXImage(systemName: "arrowtriangle.right.circle")!
static var system_arrowtriangle_right_circle_fill = UXImage(systemName: "arrowtriangle.right.circle.fill")!
static var system_chevron_up_circle = UXImage(systemName: "chevron.up.circle")!
static var system_chevron_up_circle_fill = UXImage(systemName: "chevron.up.circle.fill")!
static var system_chevron_down_circle = UXImage(systemName: "chevron.down.circle")!
static var system_chevron_down_circle_fill = UXImage(systemName: "chevron.down.circle.fill")!
static var system_chevron_left_circle = UXImage(systemName: "chevron.left.circle")!
static var system_chevron_left_circle_fill = UXImage(systemName: "chevron.left.circle.fill")!
static var system_chevron_right_circle = UXImage(systemName: "chevron.right.circle")!
static var system_chevron_right_circle_fill = UXImage(systemName: "chevron.right.circle.fill")!
static var system_arrow_up_circle = UXImage(systemName: "arrow.up.circle")!
static var system_arrow_up_circle_fill = UXImage(systemName: "arrow.up.circle.fill")!
static var system_arrow_down_circle = UXImage(systemName: "arrow.down.circle")!
static var system_arrow_down_circle_fill = UXImage(systemName: "arrow.down.circle.fill")!
static var system_arrow_left_circle = UXImage(systemName: "arrow.left.circle")!
static var system_arrow_left_circle_fill = UXImage(systemName: "arrow.left.circle.fill")!
static var system_arrow_right_circle = UXImage(systemName: "arrow.right.circle")!
static var system_arrow_right_circle_fill = UXImage(systemName: "arrow.right.circle.fill")!
static var system_arrow_up_arrow_down_circle = UXImage(systemName: "arrow.up.arrow.down.circle")!
static var system_arrow_up_arrow_down_circle_fill = UXImage(systemName: "arrow.up.arrow.down.circle.fill")!
static var system_arrow_right_arrow_left_circle = UXImage(systemName: "arrow.right.arrow.left.circle")!
static var system_arrow_right_arrow_left_circle_fill = UXImage(systemName: "arrow.right.arrow.left.circle.fill")!
static var system_arrow_left_and_right_circle = UXImage(systemName: "arrow.left.and.right.circle")!
static var system_arrow_left_and_right_circle_fill = UXImage(systemName: "arrow.left.and.right.circle.fill")!
static var system_arrow_up_and_down_circle = UXImage(systemName: "arrow.up.and.down.circle")!
static var system_arrow_up_and_down_circle_fill = UXImage(systemName: "arrow.up.and.down.circle.fill")!
static var system_arrow_up_left_circle = UXImage(systemName: "arrow.up.left.circle")!
static var system_arrow_up_left_circle_fill = UXImage(systemName: "arrow.up.left.circle.fill")!
static var system_arrow_upright_circle = UXImage(systemName: "arrow.upright.circle")!
static var system_arrow_up_right_circle_fill = UXImage(systemName: "arrow.up.right.circle.fill")!
static var system_arrow_down_left_circle = UXImage(systemName: "arrow.down.left.circle")!
static var system_arrow_down_left_circle_fill = UXImage(systemName: "arrow.down.left.circle.fill")!
static var system_arrow_down_right_circle = UXImage(systemName: "arrow.down.right.circle")!
static var system_arrow_down_right_circle_fill = UXImage(systemName: "arrow.down.right.circle.fill")!
static var system_arrow_uturn_up_circle = UXImage(systemName: "arrow.uturn.up.circle")!
static var system_arrow_uturn_up_circle_fill = UXImage(systemName: "arrow.uturn.up.circle.fill")!
static var system_arrow_uturn_down_circle = UXImage(systemName: "arrow.uturn.down.circle")!
static var system_arrow_uturn_down_circle_fill = UXImage(systemName: "arrow.uturn.down.circle.fill")!
static var system_arrow_uturn_left_circle = UXImage(systemName: "arrow.uturn.left.circle")!
static var system_arrow_uturn_left_circle_fill = UXImage(systemName: "arrow.uturn.left.circle.fill")!
static var system_arrow_uturn_right_circle = UXImage(systemName: "arrow.uturn.right.circle")!
static var system_arrow_uturn_right_circle_fill = UXImage(systemName: "arrow.uturn.right.circle.fill")!
static var system_slash_circle = UXImage(systemName: "slash.circle")!
static var system_slash_circle_fill = UXImage(systemName: "slash.circle.fill")!
static var system_dot_circle = UXImage(systemName: "dot.circle")!
static var system_dot_circle_fill = UXImage(systemName: "dot.circle.fill")!
static var system_ring_circle = UXImage(systemName: "ring.circle")!
static var system_ring_circle_fill = UXImage(systemName: "ring.circle.fill")!
static var system_asterisk_circle = UXImage(systemName: "asterisk.circle")!
static var system_asterisk_circle_fill = UXImage(systemName: "asterisk.circle.fill")!
static var system_square = UXImage(systemName: "square")!
static var system_square_fill = UXImage(systemName: "square.fill")!
static var system_square_lefthalf_fill = UXImage(systemName: "square.lefthalf.fill")!
static var system_square_righthalf_fill = UXImage(systemName: "square.righthalf.fill")!
static var system_a_square = UXImage(systemName: "a.square")!
static var system_a_square_fill = UXImage(systemName: "a.square.fill")!
static var system_b_square = UXImage(systemName: "b.square")!
static var system_b_square_fill = UXImage(systemName: "b.square.fill")!
static var system_c_square = UXImage(systemName: "c.square")!
static var system_c_square_fill = UXImage(systemName: "c.square.fill")!
static var system_d_square = UXImage(systemName: "d.square")!
static var system_d_square_fill = UXImage(systemName: "d.square.fill")!
static var system_e_square = UXImage(systemName: "e.square")!
static var system_e_square_fill = UXImage(systemName: "e.square.fill")!
static var system_f_square = UXImage(systemName: "f.square")!
static var system_f_square_fill = UXImage(systemName: "f.square.fill")!
static var system_g_square = UXImage(systemName: "g.square")!
static var system_g_square_fill = UXImage(systemName: "g.square.fill")!
static var system_h_square = UXImage(systemName: "h.square")!
static var system_h_square_fill = UXImage(systemName: "h.square.fill")!
static var system_i_square = UXImage(systemName: "i.square")!
static var system_i_square_fill = UXImage(systemName: "i.square.fill")!
static var system_j_square = UXImage(systemName: "j.square")!
static var system_j_square_fill = UXImage(systemName: "j.square.fill")!
static var system_k_square = UXImage(systemName: "k.square")!
static var system_k_square_fill = UXImage(systemName: "k.square.fill")!
static var system_l_square = UXImage(systemName: "l.square")!
static var system_l_square_fill = UXImage(systemName: "l.square.fill")!
static var system_m_square = UXImage(systemName: "m.square")!
static var system_m_square_fill = UXImage(systemName: "m.square.fill")!
static var system_n_square = UXImage(systemName: "n.square")!
static var system_n_square_fill = UXImage(systemName: "n.square.fill")!
static var system_o_square = UXImage(systemName: "o.square")!
static var system_o_square_fill = UXImage(systemName: "o.square.fill")!
static var system_p_square = UXImage(systemName: "p.square")!
static var system_p_square_fill = UXImage(systemName: "p.square.fill")!
static var system_q_square = UXImage(systemName: "q.square")!
static var system_q_square_fill = UXImage(systemName: "q.square.fill")!
static var system_r_square = UXImage(systemName: "r.square")!
static var system_r_square_fill = UXImage(systemName: "r.square.fill")!
static var system_s_square = UXImage(systemName: "s.square")!
static var system_s_square_fill = UXImage(systemName: "s.square.fill")!
static var system_t_square = UXImage(systemName: "t.square")!
static var system_t_square_fill = UXImage(systemName: "t.square.fill")!
static var system_u_square = UXImage(systemName: "u.square")!
static var system_u_square_fill = UXImage(systemName: "u.square.fill")!
static var system_v_square = UXImage(systemName: "v.square")!
static var system_v_square_fill = UXImage(systemName: "v.square.fill")!
static var system_w_square = UXImage(systemName: "w.square")!
static var system_w_square_fill = UXImage(systemName: "w.square.fill")!
static var system_x_square = UXImage(systemName: "x.square")!
static var system_x_square_fill = UXImage(systemName: "x.square.fill")!
static var system_y_square = UXImage(systemName: "y.square")!
static var system_y_square_fill = UXImage(systemName: "y.square.fill")!
static var system_z_square = UXImage(systemName: "z.square")!
static var system_z_square_fill = UXImage(systemName: "z.square.fill")!
static var system_dollarsign_square = UXImage(systemName: "dollarsign.square")!
static var system_dollarsign_square_fill = UXImage(systemName: "dollarsign.square.fill")!
static var system_centsign_square = UXImage(systemName: "centsign.square")!
static var system_centsign_square_fill = UXImage(systemName: "centsign.square.fill")!
static var system_yensign_square = UXImage(systemName: "yensign.square")!
static var system_yensign_square_fill = UXImage(systemName: "yensign.square.fill")!
static var system_sterlingsign_square = UXImage(systemName: "sterlingsign.square")!
static var system_sterlingsign_square_fill = UXImage(systemName: "sterlingsign.square.fill")!
static var system_francsign_square = UXImage(systemName: "francsign.square")!
static var system_francsign_square_fill = UXImage(systemName: "francsign.square.fill")!
static var system_florinsign_square = UXImage(systemName: "florinsign.square")!
static var system_florinsign_square_fill = UXImage(systemName: "florinsign.square.fill")!
static var system_turkishlirasign_square = UXImage(systemName: "turkishlirasign.square")!
static var system_turkishlirasign_square_fill = UXImage(systemName: "turkishlirasign.square.fill")!
static var system_rublesign_square = UXImage(systemName: "rublesign.square")!
static var system_rublesign_square_fill = UXImage(systemName: "rublesign.square.fill")!
static var system_eurosign_square = UXImage(systemName: "eurosign.square")!
static var system_eurosign_square_fill = UXImage(systemName: "eurosign.square.fill")!
static var system_dongsign_square = UXImage(systemName: "dongsign.square")!
static var system_dongsign_square_fill = UXImage(systemName: "dongsign.square.fill")!
static var system_indianrupeesign_square = UXImage(systemName: "indianrupeesign.square")!
static var system_indianrupeesign_square_fill = UXImage(systemName: "indianrupeesign.square.fill")!
static var system_tengesign_square = UXImage(systemName: "tengesign.square")!
static var system_tengesign_square_fill = UXImage(systemName: "tengesign.square.fill")!
static var system_pesetasign_square = UXImage(systemName: "pesetasign.square")!
static var system_pesetasign_square_fill = UXImage(systemName: "pesetasign.square.fill")!
static var system_pesosign_square = UXImage(systemName: "pesosign.square")!
static var system_pesosign_square_fill = UXImage(systemName: "pesosign.square.fill")!
static var system_kipsign_square = UXImage(systemName: "kipsign.square")!
static var system_kipsign_square_fill = UXImage(systemName: "kipsign.square.fill")!
static var system_wonsign_square = UXImage(systemName: "wonsign.square")!
static var system_wonsign_square_fill = UXImage(systemName: "wonsign.square.fill")!
static var system_lirasign_square = UXImage(systemName: "lirasign.square")!
static var system_lirasign_square_fill = UXImage(systemName: "lirasign.square.fill")!
static var system_australsign_square = UXImage(systemName: "australsign.square")!
static var system_australsign_square_fill = UXImage(systemName: "australsign.square.fill")!
static var system_hryvniasign_square = UXImage(systemName: "hryvniasign.square")!
static var system_hryvniasign_square_fill = UXImage(systemName: "hryvniasign.square.fill")!
static var system_nairasign_square = UXImage(systemName: "nairasign.square")!
static var system_nairasign_square_fill = UXImage(systemName: "nairasign.square.fill")!
static var system_guaranisign_square = UXImage(systemName: "guaranisign.square")!
static var system_guaranisign_square_fill = UXImage(systemName: "guaranisign.square.fill")!
static var system_coloncurrencysign_square = UXImage(systemName: "coloncurrencysign.square")!
static var system_coloncurrencysign_square_fill = UXImage(systemName: "coloncurrencysign.square.fill")!
static var system_cedisign_square = UXImage(systemName: "cedisign.square")!
static var system_cedisign_square_fill = UXImage(systemName: "cedisign.square.fill")!
static var system_cruzeirosign_square = UXImage(systemName: "cruzeirosign.square")!
static var system_cruzeirosign_square_fill = UXImage(systemName: "cruzeirosign.square.fill")!
static var system_tugriksign_square = UXImage(systemName: "tugriksign.square")!
static var system_tugriksign_square_fill = UXImage(systemName: "tugriksign.square.fill")!
static var system_millsign_square = UXImage(systemName: "millsign.square")!
static var system_millsign_square_fill = UXImage(systemName: "millsign.square.fill")!
static var system_sheqelsign_square = UXImage(systemName: "sheqelsign.square")!
static var system_sheqelsign_square_fill = UXImage(systemName: "sheqelsign.square.fill")!
static var system_manatsign_square = UXImage(systemName: "manatsign.square")!
static var system_manatsign_square_fill = UXImage(systemName: "manatsign.square.fill")!
static var system_rupeesign_square = UXImage(systemName: "rupeesign.square")!
static var system_rupeesign_square_fill = UXImage(systemName: "rupeesign.square.fill")!
static var system_bahtsign_square = UXImage(systemName: "bahtsign.square")!
static var system_bahtsign_square_fill = UXImage(systemName: "bahtsign.square.fill")!
static var system_larisign_square = UXImage(systemName: "larisign.square")!
static var system_larisign_square_fill = UXImage(systemName: "larisign.square.fill")!
static var system_bitcoinsign_square = UXImage(systemName: "bitcoinsign.square")!
static var system_bitcoinsign_square_fill = UXImage(systemName: "bitcoinsign.square.fill")!
static var system_0_square = UXImage(systemName: "0.square")!
static var system_0_square_fill = UXImage(systemName: "0.square.fill")!
static var system_1_square = UXImage(systemName: "1.square")!
static var system_1_square_fill = UXImage(systemName: "1.square.fill")!
static var system_2_square = UXImage(systemName: "2.square")!
static var system_2_square_fill = UXImage(systemName: "2.square.fill")!
static var system_3_square = UXImage(systemName: "3.square")!
static var system_3_square_fill = UXImage(systemName: "3.square.fill")!
static var system_4_square = UXImage(systemName: "4.square")!
static var system_4_square_fill = UXImage(systemName: "4.square.fill")!
static var system_4_alt_square = UXImage(systemName: "4.alt.square")!
static var system_4_alt_square_fill = UXImage(systemName: "4.alt.square.fill")!
static var system_5_square = UXImage(systemName: "5.square")!
static var system_5_square_fill = UXImage(systemName: "5.square.fill")!
static var system_6_square = UXImage(systemName: "6.square")!
static var system_6_square_fill = UXImage(systemName: "6.square.fill")!
static var system_6_alt_square = UXImage(systemName: "6.alt.square")!
static var system_6_alt_square_fill = UXImage(systemName: "6.alt.square.fill")!
static var system_7_square = UXImage(systemName: "7.square")!
static var system_7_square_fill = UXImage(systemName: "7.square.fill")!
static var system_8_square = UXImage(systemName: "8.square")!
static var system_8_square_fill = UXImage(systemName: "8.square.fill")!
static var system_9_square = UXImage(systemName: "9.square")!
static var system_9_square_fill = UXImage(systemName: "9.square.fill")!
static var system_9_alt_square = UXImage(systemName: "9.alt.square")!
static var system_9_alt_square_fill = UXImage(systemName: "9.alt.square.fill")!
static var system_00_square = UXImage(systemName: "00.square")!
static var system_00_square_fill = UXImage(systemName: "00.square.fill")!
static var system_01_square = UXImage(systemName: "01.square")!
static var system_01_square_fill = UXImage(systemName: "01.square.fill")!
static var system_02_square = UXImage(systemName: "02.square")!
static var system_02_square_fill = UXImage(systemName: "02.square.fill")!
static var system_03_square = UXImage(systemName: "03.square")!
static var system_03_square_fill = UXImage(systemName: "03.square.fill")!
static var system_04_square = UXImage(systemName: "04.square")!
static var system_04_square_fill = UXImage(systemName: "04.square.fill")!
static var system_05_square = UXImage(systemName: "05.square")!
static var system_05_square_fill = UXImage(systemName: "05.square.fill")!
static var system_06_square = UXImage(systemName: "06.square")!
static var system_06_square_fill = UXImage(systemName: "06.square.fill")!
static var system_07_square = UXImage(systemName: "07.square")!
static var system_07_square_fill = UXImage(systemName: "07.square.fill")!
static var system_08_square = UXImage(systemName: "08.square")!
static var system_08_square_fill = UXImage(systemName: "08.square.fill")!
static var system_09_square = UXImage(systemName: "09.square")!
static var system_09_square_fill = UXImage(systemName: "09.square.fill")!
static var system_10_square = UXImage(systemName: "10.square")!
static var system_10_square_fill = UXImage(systemName: "10.square.fill")!
static var system_11_square = UXImage(systemName: "11.square")!
static var system_11_square_fill = UXImage(systemName: "11.square.fill")!
static var system_12_square = UXImage(systemName: "12.square")!
static var system_12_square_fill = UXImage(systemName: "12.square.fill")!
static var system_13_square = UXImage(systemName: "13.square")!
static var system_13_square_fill = UXImage(systemName: "13.square.fill")!
static var system_14_square = UXImage(systemName: "14.square")!
static var system_14_square_fill = UXImage(systemName: "14.square.fill")!
static var system_15_square = UXImage(systemName: "15.square")!
static var system_15_square_fill = UXImage(systemName: "15.square.fill")!
static var system_16_square = UXImage(systemName: "16.square")!
static var system_16_square_fill = UXImage(systemName: "16.square.fill")!
static var system_17_square = UXImage(systemName: "17.square")!
static var system_17_square_fill = UXImage(systemName: "17.square.fill")!
static var system_18_square = UXImage(systemName: "18.square")!
static var system_18_square_fill = UXImage(systemName: "18.square.fill")!
static var system_19_square = UXImage(systemName: "19.square")!
static var system_19_square_fill = UXImage(systemName: "19.square.fill")!
static var system_20_square = UXImage(systemName: "20.square")!
static var system_20_square_fill = UXImage(systemName: "20.square.fill")!
static var system_21_square = UXImage(systemName: "21.square")!
static var system_21_square_fill = UXImage(systemName: "21.square.fill")!
static var system_22_square = UXImage(systemName: "22.square")!
static var system_22_square_fill = UXImage(systemName: "22.square.fill")!
static var system_23_square = UXImage(systemName: "23.square")!
static var system_23_square_fill = UXImage(systemName: "23.square.fill")!
static var system_24_square = UXImage(systemName: "24.square")!
static var system_24_square_fill = UXImage(systemName: "24.square.fill")!
static var system_25_square = UXImage(systemName: "25.square")!
static var system_25_square_fill = UXImage(systemName: "25.square.fill")!
static var system_26_square = UXImage(systemName: "26.square")!
static var system_26_square_fill = UXImage(systemName: "26.square.fill")!
static var system_27_square = UXImage(systemName: "27.square")!
static var system_27_square_fill = UXImage(systemName: "27.square.fill")!
static var system_28_square = UXImage(systemName: "28.square")!
static var system_28_square_fill = UXImage(systemName: "28.square.fill")!
static var system_29_square = UXImage(systemName: "29.square")!
static var system_29_square_fill = UXImage(systemName: "29.square.fill")!
static var system_30_square = UXImage(systemName: "30.square")!
static var system_30_square_fill = UXImage(systemName: "30.square.fill")!
static var system_31_square = UXImage(systemName: "31.square")!
static var system_31_square_fill = UXImage(systemName: "31.square.fill")!
static var system_32_square = UXImage(systemName: "32.square")!
static var system_32_square_fill = UXImage(systemName: "32.square.fill")!
static var system_33_square = UXImage(systemName: "33.square")!
static var system_33_square_fill = UXImage(systemName: "33.square.fill")!
static var system_34_square = UXImage(systemName: "34.square")!
static var system_34_square_fill = UXImage(systemName: "34.square.fill")!
static var system_35_square = UXImage(systemName: "35.square")!
static var system_35_square_fill = UXImage(systemName: "35.square.fill")!
static var system_36_square = UXImage(systemName: "36.square")!
static var system_36_square_fill = UXImage(systemName: "36.square.fill")!
static var system_37_square = UXImage(systemName: "37.square")!
static var system_37_square_fill = UXImage(systemName: "37.square.fill")!
static var system_38_square = UXImage(systemName: "38.square")!
static var system_38_square_fill = UXImage(systemName: "38.square.fill")!
static var system_39_square = UXImage(systemName: "39.square")!
static var system_39_square_fill = UXImage(systemName: "39.square.fill")!
static var system_40_square = UXImage(systemName: "40.square")!
static var system_40_square_fill = UXImage(systemName: "40.square.fill")!
static var system_41_square = UXImage(systemName: "41.square")!
static var system_41_square_fill = UXImage(systemName: "41.square.fill")!
static var system_42_square = UXImage(systemName: "42.square")!
static var system_42_square_fill = UXImage(systemName: "42.square.fill")!
static var system_43_square = UXImage(systemName: "43.square")!
static var system_43_square_fill = UXImage(systemName: "43.square.fill")!
static var system_44_square = UXImage(systemName: "44.square")!
static var system_44_square_fill = UXImage(systemName: "44.square.fill")!
static var system_45_square = UXImage(systemName: "45.square")!
static var system_45_square_fill = UXImage(systemName: "45.square.fill")!
static var system_46_square = UXImage(systemName: "46.square")!
static var system_46_square_fill = UXImage(systemName: "46.square.fill")!
static var system_47_square = UXImage(systemName: "47.square")!
static var system_47_square_fill = UXImage(systemName: "47.square.fill")!
static var system_48_square = UXImage(systemName: "48.square")!
static var system_48_square_fill = UXImage(systemName: "48.square.fill")!
static var system_49_square = UXImage(systemName: "49.square")!
static var system_49_square_fill = UXImage(systemName: "49.square.fill")!
static var system_50_square = UXImage(systemName: "50.square")!
static var system_50_square_fill = UXImage(systemName: "50.square.fill")!
static var system_plus_square = UXImage(systemName: "plus.square")!
static var system_plus_square_fill = UXImage(systemName: "plus.square.fill")!
static var system_minus_square = UXImage(systemName: "minus.square")!
static var system_minus_square_fill = UXImage(systemName: "minus.square.fill")!
static var system_multiply_square = UXImage(systemName: "multiply.square")!
static var system_multiply_square_fill = UXImage(systemName: "multiply.square.fill")!
static var system_divide_square = UXImage(systemName: "divide.square")!
static var system_divide_square_fill = UXImage(systemName: "divide.square.fill")!
static var system_equal_square = UXImage(systemName: "equal.square")!
static var system_equal_square_fill = UXImage(systemName: "equal.square.fill")!
static var system_greaterthan_square = UXImage(systemName: "greaterthan.square")!
static var system_greaterthan_square_fill = UXImage(systemName: "greaterthan.square.fill")!
static var system_lessthan_square = UXImage(systemName: "lessthan.square")!
static var system_lessthan_square_fill = UXImage(systemName: "lessthan.square.fill")!
static var system_number_square = UXImage(systemName: "number.square")!
static var system_number_square_fill = UXImage(systemName: "number.square.fill")!
static var system_questionmark_square = UXImage(systemName: "questionmark.square")!
static var system_questionmark_square_fill = UXImage(systemName: "questionmark.square.fill")!
static var system_exclamationmark_square = UXImage(systemName: "exclamationmark.square")!
static var system_exclamationmark_square_fill = UXImage(systemName: "exclamationmark.square.fill")!
static var system_xmark_square = UXImage(systemName: "xmark.square")!
static var system_xmark_square_fill = UXImage(systemName: "xmark.square.fill")!
static var system_checkmark_square = UXImage(systemName: "checkmark.square")!
static var system_checkmark_square_fill = UXImage(systemName: "checkmark.square.fill")!
static var system_arrowtriangle_up_square = UXImage(systemName: "arrowtriangle.up.square")!
static var system_arrowtriangle_up_square_fill = UXImage(systemName: "arrowtriangle.up.square.fill")!
static var system_arrowtriangle_down_square = UXImage(systemName: "arrowtriangle.down.square")!
static var system_arrowtriangle_down_square_fill = UXImage(systemName: "arrowtriangle.down.square.fill")!
static var system_arrowtriangle_left_square = UXImage(systemName: "arrowtriangle.left.square")!
static var system_arrowtriangle_left_square_fill = UXImage(systemName: "arrowtriangle.left.square.fill")!
static var system_arrowtriangle_right_square = UXImage(systemName: "arrowtriangle.right.square")!
static var system_arrowtriangle_right_square_fill = UXImage(systemName: "arrowtriangle.right.square.fill")!
static var system_chevron_up_square = UXImage(systemName: "chevron.up.square")!
static var system_chevron_up_square_fill = UXImage(systemName: "chevron.up.square.fill")!
static var system_chevron_down_square = UXImage(systemName: "chevron.down.square")!
static var system_chevron_down_square_fill = UXImage(systemName: "chevron.down.square.fill")!
static var system_chevron_left_square = UXImage(systemName: "chevron.left.square")!
static var system_chevron_left_square_fill = UXImage(systemName: "chevron.left.square.fill")!
static var system_chevron_right_square = UXImage(systemName: "chevron.right.square")!
static var system_chevron_right_square_fill = UXImage(systemName: "chevron.right.square.fill")!
static var system_arrow_up_square = UXImage(systemName: "arrow.up.square")!
static var system_arrow_up_square_fill = UXImage(systemName: "arrow.up.square.fill")!
static var system_arrow_down_square = UXImage(systemName: "arrow.down.square")!
static var system_arrow_down_square_fill = UXImage(systemName: "arrow.down.square.fill")!
static var system_arrow_left_square = UXImage(systemName: "arrow.left.square")!
static var system_arrow_left_square_fill = UXImage(systemName: "arrow.left.square.fill")!
static var system_arrow_right_square = UXImage(systemName: "arrow.right.square")!
static var system_arrow_right_square_fill = UXImage(systemName: "arrow.right.square.fill")!
static var system_arrow_up_arrow_down_square = UXImage(systemName: "arrow.up.arrow.down.square")!
static var system_arrow_up_arrow_down_square_fill = UXImage(systemName: "arrow.up.arrow.down.square.fill")!
static var system_arrow_right_arrow_left_square = UXImage(systemName: "arrow.right.arrow.left.square")!
static var system_arrow_right_arrow_left_square_fill = UXImage(systemName: "arrow.right.arrow.left.square.fill")!
static var system_arrow_left_and_right_square = UXImage(systemName: "arrow.left.and.right.square")!
static var system_arrow_left_and_right_square_fill = UXImage(systemName: "arrow.left.and.right.square.fill")!
static var system_arrow_up_and_down_square = UXImage(systemName: "arrow.up.and.down.square")!
static var system_arrow_up_and_down_square_fill = UXImage(systemName: "arrow.up.and.down.square.fill")!
static var system_arrow_up_left_square = UXImage(systemName: "arrow.up.left.square")!
static var system_arrow_up_left_square_fill = UXImage(systemName: "arrow.up.left.square.fill")!
static var system_arrow_up_right_square = UXImage(systemName: "arrow.up.right.square")!
static var system_arrow_up_right_square_fill = UXImage(systemName: "arrow.up.right.square.fill")!
static var system_arrow_down_left_square = UXImage(systemName: "arrow.down.left.square")!
static var system_arrow_down_left_square_fill = UXImage(systemName: "arrow.down.left.square.fill")!
static var system_arrow_down_right_square = UXImage(systemName: "arrow.down.right.square")!
static var system_arrow_down_right_square_fill = UXImage(systemName: "arrow.down.right.square.fill")!
static var system_arrow_uturn_up_square = UXImage(systemName: "arrow.uturn.up.square")!
static var system_arrow_uturn_up_square_fill = UXImage(systemName: "arrow.uturn.up.square.fill")!
static var system_arrow_uturn_down_square = UXImage(systemName: "arrow.uturn.down.square")!
static var system_arrow_uturn_down_square_fill = UXImage(systemName: "arrow.uturn.down.square.fill")!
static var system_arrow_uturn_left_square = UXImage(systemName: "arrow.uturn.left.square")!
static var system_arrow_uturn_left_square_fill = UXImage(systemName: "arrow.uturn.left.square.fill")!
static var system_arrow_uturn_right_square = UXImage(systemName: "arrow.uturn.right.square")!
static var system_arrow_uturn_right_square_fill = UXImage(systemName: "arrow.uturn.right.square.fill")!
static var system_questionmark_diamond = UXImage(systemName: "questionmark.diamond")!
static var system_questionmark_diamond_fill = UXImage(systemName: "questionmark.diamond.fill")!
static var system_triangle = UXImage(systemName: "triangle")!
static var system_triangle_fill = UXImage(systemName: "triangle.fill")!
static var system_triangle_lefthalf_fill = UXImage(systemName: "triangle.lefthalf.fill")!
static var system_triangle_righthalf_fill = UXImage(systemName: "triangle.righthalf.fill")!
static var system_arrowtriangle_up = UXImage(systemName: "arrowtriangle.up")!
static var system_arrowtriangle_up_fill = UXImage(systemName: "arrowtriangle.up.fill")!
static var system_arrowtriangle_down = UXImage(systemName: "arrowtriangle.down")!
static var system_arrowtriangle_down_fill = UXImage(systemName: "arrowtriangle.down.fill")!
static var system_arrowtriangle_left = UXImage(systemName: "arrowtriangle.left")!
static var system_arrowtriangle_left_fill = UXImage(systemName: "arrowtriangle.left.fill")!
static var system_arrowtriangle_right = UXImage(systemName: "arrowtriangle.right")!
static var system_arrowtriangle_right_fill = UXImage(systemName: "arrowtriangle.right.fill")!
static var system_arrow_up = UXImage(systemName: "arrow.up")!
static var system_arrow_down = UXImage(systemName: "arrow.down")!
static var system_arrow_left = UXImage(systemName: "arrow.left")!
static var system_arrow_right = UXImage(systemName: "arrow.right")!
static var system_arrow_up_left = UXImage(systemName: "arrow.up.left")!
static var system_arrow_up_right = UXImage(systemName: "arrow.up.right")!
static var system_arrow_down_left = UXImage(systemName: "arrow.down.left")!
static var system_arrow_down_right = UXImage(systemName: "arrow.down.right")!
static var system_arrow_up_arrow_down = UXImage(systemName: "arrow.up.arrow.down")!
static var system_arrow_right_arrow_left = UXImage(systemName: "arrow.right.arrow.left")!
static var system_arrow_turn_right_up = UXImage(systemName: "arrow.turn.right.up")!
static var system_arrow_turn_right_down = UXImage(systemName: "arrow.turn.right.down")!
static var system_arrow_turn_down_left = UXImage(systemName: "arrow.turn.down.left")!
static var system_arrow_turn_down_right = UXImage(systemName: "arrow.turn.down.right")!
static var system_arrow_turn_left_up = UXImage(systemName: "arrow.turn.left.up")!
static var system_arrow_turn_left_down = UXImage(systemName: "arrow.turn.left.down")!
static var system_arrow_turn_up_left = UXImage(systemName: "arrow.turn.up.left")!
static var system_arrow_turn_up_right = UXImage(systemName: "arrow.turn.up.right")!
static var system_arrow_uturn_up = UXImage(systemName: "arrow.uturn.up")!
static var system_arrow_uturn_down = UXImage(systemName: "arrow.uturn.down")!
static var system_arrow_uturn_left = UXImage(systemName: "arrow.uturn.left")!
static var system_arrow_uturn_right = UXImage(systemName: "arrow.uturn.right")!
static var system_arrow_up_and_down = UXImage(systemName: "arrow.up.and.down")!
static var system_arrow_left_and_right = UXImage(systemName: "arrow.left.and.right")!
static var system_arrow_up_to_line = UXImage(systemName: "arrow.up.to.line")!
static var system_arrow_down_to_line = UXImage(systemName: "arrow.down.to.line")!
static var system_arrow_left_to_line = UXImage(systemName: "arrow.left.to.line")!
static var system_arrow_right_to_line = UXImage(systemName: "arrow.right.to.line")!
static var system_arrow_up_to_line_alt = UXImage(systemName: "arrow.up.to.line.alt")!
static var system_arrow_down_to_line_alt = UXImage(systemName: "arrow.down.to.line.alt")!
static var system_arrow_left_to_line_alt = UXImage(systemName: "arrow.left.to.line.alt")!
static var system_arrow_right_to_line_alt = UXImage(systemName: "arrow.right.to.line.alt")!
static var system_return = UXImage(systemName: "return")!
static var system_arrow_clockwise = UXImage(systemName: "arrow.clockwise")!
static var system_arrow_clockwise_circle = UXImage(systemName: "arrow.clockwise.circle")!
static var system_arrow_clockwise_circle_fill = UXImage(systemName: "arrow.clockwise.circle.fill")!
static var system_arrow_counterclockwise = UXImage(systemName: "arrow.counterclockwise")!
static var system_arrow_counterclockwise_circle = UXImage(systemName: "arrow.counterclockwise.circle")!
static var system_arrow_counterclockwise_circle_fill = UXImage(systemName: "arrow.counterclockwise.circle.fill")!
static var system_arrow_up_left_and_arrow_down_right = UXImage(systemName: "arrow.up.left.and.arrow.down.right")!
static var system_arrow_down_right_and_arrow_up_left = UXImage(systemName: "arrow.down.right.and.arrow.up.left")!
static var system_arrow_2_squarepath = UXImage(systemName: "arrow.2.squarepath")!
static var system_arrow_2_circlepath = UXImage(systemName: "arrow.2.circlepath")!
static var system_arrow_2_circlepath_circle = UXImage(systemName: "arrow.2.circlepath.circle")!
static var system_arrow_2_circlepath_circle_fill = UXImage(systemName: "arrow.2.circlepath.circle.fill")!
static var system_arrow_3_trianglepath = UXImage(systemName: "arrow.3.trianglepath")!
static var system_leaf_arrow_circlepath = UXImage(systemName: "leaf.arrow.circlepath")!
static var system_arrow_up_right_diamond = UXImage(systemName: "arrow.up.right.diamond")!
static var system_arrow_up_right_diamond_fill = UXImage(systemName: "arrow.up.right.diamond.fill")!
static var system_arrow_merge = UXImage(systemName: "arrow.merge")!
static var system_arrow_swap = UXImage(systemName: "arrow.swap")!
static var system_questionmark = UXImage(systemName: "questionmark")!
static var system_exclamationmark = UXImage(systemName: "exclamationmark")!
static var system_a = UXImage(systemName: "a")!
static var system_textformat_size = UXImage(systemName: "textformat.size")!
static var system_textformat_alt = UXImage(systemName: "textformat.alt")!
static var system_textformat = UXImage(systemName: "textformat")!
static var system_textformat_subscript = UXImage(systemName: "textformat.subscript")!
static var system_textformat_superscript = UXImage(systemName: "textformat.superscript")!
static var system_bold = UXImage(systemName: "bold")!
static var system_italic = UXImage(systemName: "italic")!
static var system_underline = UXImage(systemName: "underline")!
static var system_strikethrough = UXImage(systemName: "strikethrough")!
static var system_bold_italic_underline = UXImage(systemName: "bold.italic.underline")!
static var system_bold_underline = UXImage(systemName: "bold.underline")!
static var system_view_2d = UXImage(systemName: "view.2d")!
static var system_view_3d = UXImage(systemName: "view.3d")!
static var system_text_cursor = UXImage(systemName: "text.cursor")!
static var system_fx = UXImage(systemName: "fx")!
static var system_f_cursive = UXImage(systemName: "f.cursive")!
static var system_sum = UXImage(systemName: "sum")!
static var system_percent = UXImage(systemName: "percent")!
static var system_function = UXImage(systemName: "function")!
static var system_textformat_abc = UXImage(systemName: "textformat.abc")!
static var system_textformat_abc_dottedunderline = UXImage(systemName: "textformat.abc.dottedunderline")!
static var system_textformat_123 = UXImage(systemName: "textformat.123")!
static var system_info = UXImage(systemName: "info")!
static var system_info_circle = UXImage(systemName: "info.circle")!
static var system_info_circle_fill = UXImage(systemName: "info.circle.fill")!
static var system_textbox = UXImage(systemName: "textbox")!
static var system_at = UXImage(systemName: "at")!
static var system_at_badge_plus = UXImage(systemName: "at.badge.plus")!
static var system_at_badge_minus = UXImage(systemName: "at.badge.minus")!
static var system_plus_slash_minus = UXImage(systemName: "plus.slash.minus")!
static var system_minus_slash_plus = UXImage(systemName: "minus.slash.plus")!
static var system_plus = UXImage(systemName: "plus")!
static var system_minus = UXImage(systemName: "minus")!
static var system_multiply = UXImage(systemName: "multiply")!
static var system_divide = UXImage(systemName: "divide")!
static var system_equal = UXImage(systemName: "equal")!
static var system_lessthan = UXImage(systemName: "lessthan")!
static var system_greaterthan = UXImage(systemName: "greaterthan")!
static var system_chevron_left_slash_chevron_right = UXImage(systemName: "chevron.left.slash.chevron.right")!
static var system_number = UXImage(systemName: "number")!
static var system_x_squareroot = UXImage(systemName: "x.squareroot")!
static var system_xmark = UXImage(systemName: "xmark")!
static var system_checkmark = UXImage(systemName: "checkmark")!
static var system_plusminus = UXImage(systemName: "plusminus")!
static var system_plusminus_circle = UXImage(systemName: "plusminus.circle")!
static var system_plusminus_circle_fill = UXImage(systemName: "plusminus.circle.fill")!
static var system_chevron_up = UXImage(systemName: "chevron.up")!
static var system_chevron_down = UXImage(systemName: "chevron.down")!
static var system_chevron_left = UXImage(systemName: "chevron.left")!
static var system_chevron_right = UXImage(systemName: "chevron.right")!
static var system_chevron_left_2 = UXImage(systemName: "chevron.left.2")!
static var system_chevron_right_2 = UXImage(systemName: "chevron.right.2")!
static var system_control = UXImage(systemName: "control")!
static var system_projective = UXImage(systemName: "projective")!
static var system_chevron_up_chevron_down = UXImage(systemName: "chevron.up.chevron.down")!
static var system_chevron_compact_up = UXImage(systemName: "chevron.compact.up")!
static var system_chevron_compact_down = UXImage(systemName: "chevron.compact.down")!
static var system_chevron_compact_left = UXImage(systemName: "chevron.compact.left")!
static var system_chevron_compact_right = UXImage(systemName: "chevron.compact.right")!
static var system_command = UXImage(systemName: "command")!
static var system_option = UXImage(systemName: "option")!
static var system_alt = UXImage(systemName: "alt")!
static var system_delete_right = UXImage(systemName: "delete.right")!
static var system_delete_right_fill = UXImage(systemName: "delete.right.fill")!
static var system_clear = UXImage(systemName: "clear")!
static var system_clear_fill = UXImage(systemName: "clear.fill")!
static var system_delete_left = UXImage(systemName: "delete.left")!
static var system_delete_left_fill = UXImage(systemName: "delete.left.fill")!
static var system_shift = UXImage(systemName: "shift")!
static var system_shift_fill = UXImage(systemName: "shift.fill")!
static var system_capslock = UXImage(systemName: "capslock")!
static var system_capslock_fill = UXImage(systemName: "capslock.fill")!
static var system_eject = UXImage(systemName: "eject")!
static var system_eject_fill = UXImage(systemName: "eject.fill")!
static var system_escape = UXImage(systemName: "escape")!
static var system_circle_bottomthird_split = UXImage(systemName: "circle.bottomthird.split")!
static var system_power = UXImage(systemName: "power")!
static var system_globe = UXImage(systemName: "globe")!
static var system_sun_min = UXImage(systemName: "sun.min")!
static var system_sun_min_fill = UXImage(systemName: "sun.min.fill")!
static var system_sun_max = UXImage(systemName: "sun.max")!
static var system_sun_max_fill = UXImage(systemName: "sun.max.fill")!
static var system_sunrise = UXImage(systemName: "sunrise")!
static var system_sunrise_fill = UXImage(systemName: "sunrise.fill")!
static var system_sunset = UXImage(systemName: "sunset")!
static var system_sunset_fill = UXImage(systemName: "sunset.fill")!
static var system_sun_dust = UXImage(systemName: "sun.dust")!
static var system_sun_dust_fill = UXImage(systemName: "sun.dust.fill")!
static var system_sun_haze = UXImage(systemName: "sun.haze")!
static var system_sun_haze_fill = UXImage(systemName: "sun.haze.fill")!
static var system_moon = UXImage(systemName: "moon")!
static var system_moon_fill = UXImage(systemName: "moon.fill")!
static var system_moon_circle = UXImage(systemName: "moon.circle")!
static var system_moon_circle_fill = UXImage(systemName: "moon.circle.fill")!
static var system_zzz = UXImage(systemName: "zzz")!
static var system_moon_zzz = UXImage(systemName: "moon.zzz")!
static var system_moon_zzz_fill = UXImage(systemName: "moon.zzz.fill")!
static var system_sparkles = UXImage(systemName: "sparkles")!
static var system_moon_stars = UXImage(systemName: "moon.stars")!
static var system_moon_stars_fill = UXImage(systemName: "moon.stars.fill")!
static var system_cloud = UXImage(systemName: "cloud")!
static var system_cloud_fill = UXImage(systemName: "cloud.fill")!
static var system_cloud_drizzle = UXImage(systemName: "cloud.drizzle")!
static var system_cloud_drizzle_fill = UXImage(systemName: "cloud.drizzle.fill")!
static var system_cloud_rain = UXImage(systemName: "cloud.rain")!
static var system_cloud_rain_fill = UXImage(systemName: "cloud.rain.fill")!
static var system_cloud_heavyrain = UXImage(systemName: "cloud.heavyrain")!
static var system_cloud_heavyrain_fill = UXImage(systemName: "cloud.heavyrain.fill")!
static var system_cloud_fog = UXImage(systemName: "cloud.fog")!
static var system_cloud_fog_fill = UXImage(systemName: "cloud.fog.fill")!
static var system_cloud_hail = UXImage(systemName: "cloud.hail")!
static var system_cloud_hail_fill = UXImage(systemName: "cloud.hail.fill")!
static var system_cloud_snow = UXImage(systemName: "cloud.snow")!
static var system_cloud_snow_fill = UXImage(systemName: "cloud.snow.fill")!
static var system_cloud_sleet = UXImage(systemName: "cloud.sleet")!
static var system_cloud_sleet_fill = UXImage(systemName: "cloud.sleet.fill")!
static var system_cloud_bolt = UXImage(systemName: "cloud.bolt")!
static var system_cloud_bolt_fill = UXImage(systemName: "cloud.bolt.fill")!
static var system_cloud_sun = UXImage(systemName: "cloud.sun")!
static var system_cloud_sun_fill = UXImage(systemName: "cloud.sun.fill")!
static var system_cloud_sun_rain = UXImage(systemName: "cloud.sun.rain")!
static var system_cloud_sun_rain_fill = UXImage(systemName: "cloud.sun.rain.fill")!
static var system_cloud_sun_bolt = UXImage(systemName: "cloud.sun.bolt")!
static var system_cloud_sun_bolt_fill = UXImage(systemName: "cloud.sun.bolt.fill")!
static var system_cloud_moon = UXImage(systemName: "cloud.moon")!
static var system_cloud_moon_fill = UXImage(systemName: "cloud.moon.fill")!
static var system_cloud_moon_rain = UXImage(systemName: "cloud.moon.rain")!
static var system_cloud_moon_rain_fill = UXImage(systemName: "cloud.moon.rain.fill")!
static var system_cloud_bolt_rain = UXImage(systemName: "cloud.bolt.rain")!
static var system_cloud_bolt_rain_fill = UXImage(systemName: "cloud.bolt.rain.fill")!
static var system_cloud_moon_bolt = UXImage(systemName: "cloud.moon.bolt")!
static var system_cloud_moon_bolt_fill = UXImage(systemName: "cloud.moon.bolt.fill")!
static var system_smoke = UXImage(systemName: "smoke")!
static var system_smoke_fill = UXImage(systemName: "smoke.fill")!
static var system_wind = UXImage(systemName: "wind")!
static var system_snow = UXImage(systemName: "snow")!
static var system_wind_snow = UXImage(systemName: "wind.snow")!
static var system_tornado = UXImage(systemName: "tornado")!
static var system_tropicalstorm = UXImage(systemName: "tropicalstorm")!
static var system_hurricane = UXImage(systemName: "hurricane")!
static var system_thermometer_sun = UXImage(systemName: "thermometer.sun")!
static var system_thermometer_snowflake = UXImage(systemName: "thermometer.snowflake")!
static var system_thermometer = UXImage(systemName: "thermometer")!
static var system_light_min = UXImage(systemName: "light.min")!
static var system_light_max = UXImage(systemName: "light.max")!
static var system_rays = UXImage(systemName: "rays")!
static var system_cursor_rays = UXImage(systemName: "cursor.rays")!
static var system_slowmo = UXImage(systemName: "slowmo")!
static var system_timelapse = UXImage(systemName: "timelapse")!
static var system_keyboard = UXImage(systemName: "keyboard")!
static var system_keyboard_chevron_compact_down = UXImage(systemName: "keyboard.chevron.compact.down")!
static var system_rectangle_3_offgrid = UXImage(systemName: "rectangle.3.offgrid")!
static var system_rectangle_3_offgrid_fill = UXImage(systemName: "rectangle.3.offgrid.fill")!
static var system_square_grid_3x2 = UXImage(systemName: "square.grid.3x2")!
static var system_square_grid_3x2_fill = UXImage(systemName: "square.grid.3x2.fill")!
static var system_rectangle_grid_3x2 = UXImage(systemName: "rectangle.grid.3x2")!
static var system_rectangle_grid_3x2_fill = UXImage(systemName: "rectangle.grid.3x2.fill")!
static var system_square_grid_2x2 = UXImage(systemName: "square.grid.2x2")!
static var system_square_grid_2x2_fill = UXImage(systemName: "square.grid.2x2.fill")!
static var system_rectangle_grid_2x2 = UXImage(systemName: "rectangle.grid.2x2")!
static var system_rectangle_grid_2x2_fill = UXImage(systemName: "rectangle.grid.2x2.fill")!
static var system_square_grid_4x3_fill = UXImage(systemName: "square.grid.4x3.fill")!
static var system_rectangle_grid_1x2 = UXImage(systemName: "rectangle.grid.1x2")!
static var system_rectangle_grid_1x2_fill = UXImage(systemName: "rectangle.grid.1x2.fill")!
static var system_circle_grid_3x3 = UXImage(systemName: "circle.grid.3x3")!
static var system_circle_grid_3x3_fill = UXImage(systemName: "circle.grid.3x3.fill")!
static var system_circle_grid_hex = UXImage(systemName: "circle.grid.hex")!
static var system_circle_grid_hex_fill = UXImage(systemName: "circle.grid.hex.fill")!
static var system_checkmark_seal = UXImage(systemName: "checkmark.seal")!
static var system_checkmark_seal_fill = UXImage(systemName: "checkmark.seal.fill")!
static var system_xmark_seal = UXImage(systemName: "xmark.seal")!
static var system_xmark_seal_fill = UXImage(systemName: "xmark.seal.fill")!
static var system_exclamationmark_triangle = UXImage(systemName: "exclamationmark.triangle")!
static var system_exclamationmark_triangle_fill = UXImage(systemName: "exclamationmark.triangle.fill")!
static var system_drop_triangle = UXImage(systemName: "drop.triangle")!
static var system_drop_triangle_fill = UXImage(systemName: "drop.triangle.fill")!
static var system_square_and_arrow_up = UXImage(systemName: "square.and.arrow.up")!
static var system_square_and_arrow_up_fill = UXImage(systemName: "square.and.arrow.up.fill")!
static var system_square_and_arrow_down = UXImage(systemName: "square.and.arrow.down")!
static var system_square_and_arrow_down_fill = UXImage(systemName: "square.and.arrow.down.fill")!
static var system_square_and_arrow_up_on_square = UXImage(systemName: "square.and.arrow.up.on.square")!
static var system_square_and_arrow_up_on_square_fill = UXImage(systemName: "square.and.arrow.up.on.square.fill")!
static var system_square_and_arrow_down_on_square = UXImage(systemName: "square.and.arrow.down.on.square")!
static var system_square_and_arrow_down_on_square_fill = UXImage(systemName: "square.and.arrow.down.on.square.fill")!
static var system_pencil = UXImage(systemName: "pencil")!
static var system_pencil_circle = UXImage(systemName: "pencil.circle")!
static var system_pencil_circle_fill = UXImage(systemName: "pencil.circle.fill")!
static var system_pencil_slash = UXImage(systemName: "pencil.slash")!
static var system_square_and_pencil = UXImage(systemName: "square.and.pencil")!
static var system_pencil_and_ellipsis_rectangle = UXImage(systemName: "pencil.and.ellipsis.rectangle")!
static var system_pencil_and_outline = UXImage(systemName: "pencil.and.outline")!
static var system_trash = UXImage(systemName: "trash")!
static var system_trash_fill = UXImage(systemName: "trash.fill")!
static var system_trash_circle = UXImage(systemName: "trash.circle")!
static var system_trash_circle_fill = UXImage(systemName: "trash.circle.fill")!
static var system_trash_slash = UXImage(systemName: "trash.slash")!
static var system_trash_slash_fill = UXImage(systemName: "trash.slash.fill")!
static var system_folder = UXImage(systemName: "folder")!
static var system_folder_fill = UXImage(systemName: "folder.fill")!
static var system_folder_circle = UXImage(systemName: "folder.circle")!
static var system_folder_circle_fill = UXImage(systemName: "folder.circle.fill")!
static var system_folder_badge_plus = UXImage(systemName: "folder.badge.plus")!
static var system_folder_badge_plus_fill = UXImage(systemName: "folder.badge.plus.fill")!
static var system_folder_badge_minus = UXImage(systemName: "folder.badge.minus")!
static var system_folder_badge_minus_fill = UXImage(systemName: "folder.badge.minus.fill")!
static var system_folder_badge_person_crop = UXImage(systemName: "folder.badge.person.crop")!
static var system_folder_badge_person_crop_fill = UXImage(systemName: "folder.badge.person.crop.fill")!
static var system_paperplane = UXImage(systemName: "paperplane")!
static var system_paperplane_fill = UXImage(systemName: "paperplane.fill")!
static var system_tray = UXImage(systemName: "tray")!
static var system_tray_fill = UXImage(systemName: "tray.fill")!
static var system_tray_and_arrow_up = UXImage(systemName: "tray.and.arrow.up")!
static var system_tray_and_arrow_up_fill = UXImage(systemName: "tray.and.arrow.up.fill")!
static var system_tray_and_arrow_down = UXImage(systemName: "tray.and.arrow.down")!
static var system_tray_and_arrow_down_fill = UXImage(systemName: "tray.and.arrow.down.fill")!
static var system_tray_2 = UXImage(systemName: "tray.2")!
static var system_tray_2_fill = UXImage(systemName: "tray.2.fill")!
static var system_tray_full = UXImage(systemName: "tray.full")!
static var system_tray_full_fill = UXImage(systemName: "tray.full.fill")!
static var system_archivebox = UXImage(systemName: "archivebox")!
static var system_archivebox_fill = UXImage(systemName: "archivebox.fill")!
static var system_bin_xmark = UXImage(systemName: "bin.xmark")!
static var system_bin_xmark_fill = UXImage(systemName: "bin.xmark.fill")!
static var system_arrow_up_bin = UXImage(systemName: "arrow.up.bin")!
static var system_arrow_up_bin_fill = UXImage(systemName: "arrow.up.bin.fill")!
static var system_doc = UXImage(systemName: "doc")!
static var system_doc_fill = UXImage(systemName: "doc.fill")!
static var system_arrow_up_doc = UXImage(systemName: "arrow.up.doc")!
static var system_arrow_up_doc_fill = UXImage(systemName: "arrow.up.doc.fill")!
static var system_arrow_down_doc = UXImage(systemName: "arrow.down.doc")!
static var system_arrow_down_doc_fill = UXImage(systemName: "arrow.down.doc.fill")!
static var system_doc_text = UXImage(systemName: "doc.text")!
static var system_doc_text_fill = UXImage(systemName: "doc.text.fill")!
static var system_doc_on_doc = UXImage(systemName: "doc.on.doc")!
static var system_doc_on_doc_fill = UXImage(systemName: "doc.on.doc.fill")!
static var system_doc_on_clipboard = UXImage(systemName: "doc.on.clipboard")!
static var system_doc_on_clipboard_fill = UXImage(systemName: "doc.on.clipboard.fill")!
static var system_doc_richtext = UXImage(systemName: "doc.richtext")!
static var system_doc_plaintext = UXImage(systemName: "doc.plaintext")!
static var system_doc_append = UXImage(systemName: "doc.append")!
static var system_doc_text_magnifyingglass = UXImage(systemName: "doc.text.magnifyingglass")!
static var system_signature = UXImage(systemName: "signature")!
static var system_scissors = UXImage(systemName: "scissors")!
static var system_calendar = UXImage(systemName: "calendar")!
static var system_calendar_badge_plus = UXImage(systemName: "calendar.badge.plus")!
static var system_calendar_badge_minus = UXImage(systemName: "calendar.badge.minus")!
static var system_arrowshape_turn_up_left = UXImage(systemName: "arrowshape.turn.up.left")!
static var system_arrowshape_turn_up_left_fill = UXImage(systemName: "arrowshape.turn.up.left.fill")!
static var system_arrowshape_turn_up_left_circle = UXImage(systemName: "arrowshape.turn.up.left.circle")!
static var system_arrowshape_turn_up_left_circle_fill = UXImage(systemName: "arrowshape.turn.up.left.circle.fill")!
static var system_arrowshape_turn_up_right = UXImage(systemName: "arrowshape.turn.up.right")!
static var system_arrowshape_turn_up_right_fill = UXImage(systemName: "arrowshape.turn.up.right.fill")!
static var system_arrowshape_turn_up_right_circle = UXImage(systemName: "arrowshape.turn.up.right.circle")!
static var system_arrowshape_turn_up_right_circle_fill = UXImage(systemName: "arrowshape.turn.up.right.circle.fill")!
static var system_arrowshape_turn_up_left_2 = UXImage(systemName: "arrowshape.turn.up.left.2")!
static var system_arrowshape_turn_up_left_2_fill = UXImage(systemName: "arrowshape.turn.up.left.2.fill")!
static var system_book = UXImage(systemName: "book")!
static var system_book_fill = UXImage(systemName: "book.fill")!
static var system_bookmark = UXImage(systemName: "bookmark")!
static var system_bookmark_fill = UXImage(systemName: "bookmark.fill")!
static var system_rosette = UXImage(systemName: "rosette")!
static var system_paperclip = UXImage(systemName: "paperclip")!
static var system_rectangle_and_paperclip = UXImage(systemName: "rectangle.and.paperclip")!
static var system_link = UXImage(systemName: "link")!
static var system_link_circle = UXImage(systemName: "link.circle")!
static var system_link_circle_fill = UXImage(systemName: "link.circle.fill")!
static var system_personalhotspot = UXImage(systemName: "personalhotspot")!
static var system_pencil_tip = UXImage(systemName: "pencil.tip")!
static var system_pencil_tip_crop_circle = UXImage(systemName: "pencil.tip.crop.circle")!
static var system_pencil_tip_crop_circle_badge_plus = UXImage(systemName: "pencil.tip.crop.circle.badge.plus")!
static var system_pencil_tip_crop_circle_badge_minus = UXImage(systemName: "pencil.tip.crop.circle.badge.minus")!
static var system_person = UXImage(systemName: "person")!
static var system_person_fill = UXImage(systemName: "person.fill")!
static var system_person_badge_plus = UXImage(systemName: "person.badge.plus")!
static var system_person_badge_plus_fill = UXImage(systemName: "person.badge.plus.fill")!
static var system_person_badge_minus = UXImage(systemName: "person.badge.minus")!
static var system_person_badge_minus_fill = UXImage(systemName: "person.badge.minus.fill")!
static var system_person_circle = UXImage(systemName: "person.circle")!
static var system_person_circle_fill = UXImage(systemName: "person.circle.fill")!
static var system_person_and_person = UXImage(systemName: "person.and.person")!
static var system_person_and_person_fill = UXImage(systemName: "person.and.person.fill")!
static var system_person_crop_circle = UXImage(systemName: "person.crop.circle")!
static var system_person_crop_circle_fill = UXImage(systemName: "person.crop.circle.fill")!
static var system_person_crop_circle_badge_plus = UXImage(systemName: "person.crop.circle.badge.plus")!
static var system_person_crop_circle_badge_plus_fill = UXImage(systemName: "person.crop.circle.badge.plus.fill")!
static var system_person_crop_circle_badge_minus = UXImage(systemName: "person.crop.circle.badge.minus")!
static var system_person_crop_circle_badge_minus_fill = UXImage(systemName: "person.crop.circle.badge.minus.fill")!
static var system_person_crop_circle_badge_checkmark = UXImage(systemName: "person.crop.circle.badge.checkmark")!
static var system_person_crop_circle_badge_checkmark_fill = UXImage(systemName: "person.crop.circle.badge.checkmark.fill")!
static var system_person_crop_circle_badge_xmark = UXImage(systemName: "person.crop.circle.badge.xmark")!
static var system_person_crop_circle_badge_xmark_fill = UXImage(systemName: "person.crop.circle.badge.xmark.fill")!
static var system_person_crop_circle_badge_exclam = UXImage(systemName: "person.crop.circle.badge.exclam")!
static var system_person_crop_circle_badge_exclam_fill = UXImage(systemName: "person.crop.circle.badge.exclam.fill")!
static var system_person_crop_square = UXImage(systemName: "person.crop.square")!
static var system_person_crop_square_fill = UXImage(systemName: "person.crop.square.fill")!
static var system_ear = UXImage(systemName: "ear")!
static var system_hand_raised = UXImage(systemName: "hand.raised")!
static var system_hand_raised_fill = UXImage(systemName: "hand.raised.fill")!
static var system_hand_raised_slash = UXImage(systemName: "hand.raised.slash")!
static var system_hand_raised_slash_fill = UXImage(systemName: "hand.raised.slash.fill")!
static var system_hand_thumbsup = UXImage(systemName: "hand.thumbsup")!
static var system_hand_thumbsup_fill = UXImage(systemName: "hand.thumbsup.fill")!
static var system_hand_thumbsdown = UXImage(systemName: "hand.thumbsdown")!
static var system_hand_thumbsdown_fill = UXImage(systemName: "hand.thumbsdown.fill")!
static var system_hand_draw = UXImage(systemName: "hand.draw")!
static var system_hand_draw_fill = UXImage(systemName: "hand.draw.fill")!
static var system_hand_point_left = UXImage(systemName: "hand.point.left")!
static var system_hand_point_left_fill = UXImage(systemName: "hand.point.left.fill")!
static var system_hand_point_right = UXImage(systemName: "hand.point.right")!
static var system_hand_point_right_fill = UXImage(systemName: "hand.point.right.fill")!
static var system_play = UXImage(systemName: "play")!
static var system_play_fill = UXImage(systemName: "play.fill")!
static var system_pause = UXImage(systemName: "pause")!
static var system_pause_fill = UXImage(systemName: "pause.fill")!
static var system_stop = UXImage(systemName: "stop")!
static var system_stop_fill = UXImage(systemName: "stop.fill")!
static var system_playpause = UXImage(systemName: "playpause")!
static var system_playpause_fill = UXImage(systemName: "playpause.fill")!
static var system_backward = UXImage(systemName: "backward")!
static var system_backward_fill = UXImage(systemName: "backward.fill")!
static var system_forward = UXImage(systemName: "forward")!
static var system_forward_fill = UXImage(systemName: "forward.fill")!
static var system_backward_end = UXImage(systemName: "backward.end")!
static var system_backward_end_fill = UXImage(systemName: "backward.end.fill")!
static var system_forward_end = UXImage(systemName: "forward.end")!
static var system_forward_end_fill = UXImage(systemName: "forward.end.fill")!
static var system_backward_end_alt = UXImage(systemName: "backward.end.alt")!
static var system_backward_end_alt_fill = UXImage(systemName: "backward.end.alt.fill")!
static var system_forward_end_alt = UXImage(systemName: "forward.end.alt")!
static var system_forward_end_alt_fill = UXImage(systemName: "forward.end.alt.fill")!
static var system_play_circle = UXImage(systemName: "play.circle")!
static var system_play_circle_fill = UXImage(systemName: "play.circle.fill")!
static var system_pause_circle = UXImage(systemName: "pause.circle")!
static var system_pause_circle_fill = UXImage(systemName: "pause.circle.fill")!
static var system_play_rectangle = UXImage(systemName: "play.rectangle")!
static var system_play_rectangle_fill = UXImage(systemName: "play.rectangle.fill")!
static var system_pause_rectangle = UXImage(systemName: "pause.rectangle")!
static var system_pause_rectangle_fill = UXImage(systemName: "pause.rectangle.fill")!
static var system_memories = UXImage(systemName: "memories")!
static var system_memories_badge_plus = UXImage(systemName: "memories.badge.plus")!
static var system_memories_badge_minus = UXImage(systemName: "memories.badge.minus")!
static var system_shuffle = UXImage(systemName: "shuffle")!
static var system_repeat = UXImage(systemName: "repeat")!
static var system_repeat_1 = UXImage(systemName: "repeat.1")!
static var system_volume = UXImage(systemName: "volume")!
static var system_volume_fill = UXImage(systemName: "volume.fill")!
static var system_volume_slash = UXImage(systemName: "volume.slash")!
static var system_volume_slash_fill = UXImage(systemName: "volume.slash.fill")!
static var system_volume_slash_rtl = UXImage(systemName: "volume.slash.rtl")!
static var system_volume_slash_fill_rtl = UXImage(systemName: "volume.slash.fill.rtl")!
static var system_volume_zzz = UXImage(systemName: "volume.zzz")!
static var system_volume_zzz_fill = UXImage(systemName: "volume.zzz.fill")!
static var system_volume_1 = UXImage(systemName: "volume.1")!
static var system_volume_1_fill = UXImage(systemName: "volume.1.fill")!
static var system_volume_2 = UXImage(systemName: "volume.2")!
static var system_volume_2_fill = UXImage(systemName: "volume.2.fill")!
static var system_volume_3 = UXImage(systemName: "volume.3")!
static var system_volume_3_fill = UXImage(systemName: "volume.3.fill")!
static var system_badge_plus_radiowaves_right = UXImage(systemName: "badge.plus.radiowaves.right")!
static var system_magnifyingglass = UXImage(systemName: "magnifyingglass")!
static var system_magnifyingglass_circle = UXImage(systemName: "magnifyingglass.circle")!
static var system_magnifyingglass_circle_fill = UXImage(systemName: "magnifyingglass.circle.fill")!
static var system_plus_magnifyingglass = UXImage(systemName: "plus.magnifyingglass")!
static var system_minus_magnifyingglass = UXImage(systemName: "minus.magnifyingglass")!
static var system_1_magnifyingglass = UXImage(systemName: "1.magnifyingglass")!
static var system_mic = UXImage(systemName: "mic")!
static var system_mic_fill = UXImage(systemName: "mic.fill")!
static var system_mic_circle = UXImage(systemName: "mic.circle")!
static var system_mic_circle_fill = UXImage(systemName: "mic.circle.fill")!
static var system_mic_slash = UXImage(systemName: "mic.slash")!
static var system_mic_slash_fill = UXImage(systemName: "mic.slash.fill")!
static var system_suit_heart = UXImage(systemName: "suit.heart")!
static var system_suit_heart_fill = UXImage(systemName: "suit.heart.fill")!
static var system_suit_club = UXImage(systemName: "suit.club")!
static var system_suit_club_fill = UXImage(systemName: "suit.club.fill")!
static var system_suit_spade = UXImage(systemName: "suit.spade")!
static var system_suit_spade_fill = UXImage(systemName: "suit.spade.fill")!
static var system_suit_diamond = UXImage(systemName: "suit.diamond")!
static var system_suit_diamond_fill = UXImage(systemName: "suit.diamond.fill")!
static var system_heart = UXImage(systemName: "heart")!
static var system_heart_fill = UXImage(systemName: "heart.fill")!
static var system_heart_circle = UXImage(systemName: "heart.circle")!
static var system_heart_circle_fill = UXImage(systemName: "heart.circle.fill")!
static var system_heart_slash = UXImage(systemName: "heart.slash")!
static var system_heart_slash_fill = UXImage(systemName: "heart.slash.fill")!
static var system_heart_slash_circle = UXImage(systemName: "heart.slash.circle")!
static var system_heart_slash_circle_fill = UXImage(systemName: "heart.slash.circle.fill")!
static var system_rhombus = UXImage(systemName: "rhombus")!
static var system_rhombus_fill = UXImage(systemName: "rhombus.fill")!
static var system_star = UXImage(systemName: "star")!
static var system_star_fill = UXImage(systemName: "star.fill")!
static var system_star_lefthalf_fill = UXImage(systemName: "star.lefthalf.fill")!
static var system_star_circle = UXImage(systemName: "star.circle")!
static var system_star_circle_fill = UXImage(systemName: "star.circle.fill")!
static var system_star_slash = UXImage(systemName: "star.slash")!
static var system_star_slash_fill = UXImage(systemName: "star.slash.fill")!
static var system_flag = UXImage(systemName: "flag")!
static var system_flag_fill = UXImage(systemName: "flag.fill")!
static var system_flag_slash = UXImage(systemName: "flag.slash")!
static var system_flag_slash_fill = UXImage(systemName: "flag.slash.fill")!
static var system_location = UXImage(systemName: "location")!
static var system_location_fill = UXImage(systemName: "location.fill")!
static var system_location_slash = UXImage(systemName: "location.slash")!
static var system_location_slash_fill = UXImage(systemName: "location.slash.fill")!
static var system_location_north = UXImage(systemName: "location.north")!
static var system_location_north_fill = UXImage(systemName: "location.north.fill")!
static var system_location_circle = UXImage(systemName: "location.circle")!
static var system_location_circle_fill = UXImage(systemName: "location.circle.fill")!
static var system_location_north_line = UXImage(systemName: "location.north.line")!
static var system_location_north_line_fill = UXImage(systemName: "location.north.line.fill")!
static var system_bell = UXImage(systemName: "bell")!
static var system_bell_fill = UXImage(systemName: "bell.fill")!
static var system_bell_slash = UXImage(systemName: "bell.slash")!
static var system_bell_slash_fill = UXImage(systemName: "bell.slash.fill")!
static var system_tag = UXImage(systemName: "tag")!
static var system_tag_fill = UXImage(systemName: "tag.fill")!
static var system_bolt = UXImage(systemName: "bolt")!
static var system_bolt_fill = UXImage(systemName: "bolt.fill")!
static var system_bolt_slash = UXImage(systemName: "bolt.slash")!
static var system_bolt_slash_fill = UXImage(systemName: "bolt.slash.fill")!
static var system_eye = UXImage(systemName: "eye")!
static var system_eye_fill = UXImage(systemName: "eye.fill")!
static var system_eye_slash = UXImage(systemName: "eye.slash")!
static var system_eye_slash_fill = UXImage(systemName: "eye.slash.fill")!
static var system_list_dash = UXImage(systemName: "list.dash")!
static var system_list_bullet = UXImage(systemName: "list.bullet")!
static var system_list_bullet_indent = UXImage(systemName: "list.bullet.indent")!
static var system_list_number = UXImage(systemName: "list.number")!
static var system_list_number_rtl = UXImage(systemName: "list.number.rtl")!
static var system_text_chevron_left = UXImage(systemName: "text.chevron.left")!
static var system_text_chevron_right = UXImage(systemName: "text.chevron.right")!
static var system_list_bullet_below_rectangle = UXImage(systemName: "list.bullet.below.rectangle")!
static var system_text_badge_plus = UXImage(systemName: "text.badge.plus")!
static var system_text_badge_minus = UXImage(systemName: "text.badge.minus")!
static var system_text_badge_checkmark = UXImage(systemName: "text.badge.checkmark")!
static var system_text_badge_xmark = UXImage(systemName: "text.badge.xmark")!
static var system_text_badge_star = UXImage(systemName: "text.badge.star")!
static var system_text_insert = UXImage(systemName: "text.insert")!
static var system_text_append = UXImage(systemName: "text.append")!
static var system_text_quote = UXImage(systemName: "text.quote")!
static var system_text_alignleft = UXImage(systemName: "text.alignleft")!
static var system_text_aligncenter = UXImage(systemName: "text.aligncenter")!
static var system_text_alignright = UXImage(systemName: "text.alignright")!
static var system_text_justify = UXImage(systemName: "text.justify")!
static var system_text_justifyleft = UXImage(systemName: "text.justifyleft")!
static var system_text_justifyright = UXImage(systemName: "text.justifyright")!
static var system_slider_horizontal_3 = UXImage(systemName: "slider.horizontal.3")!
static var system_line_horizontal_3 = UXImage(systemName: "line.horizontal.3")!
static var system_line_horizontal_3_decrease = UXImage(systemName: "line.horizontal.3.decrease")!
static var system_line_horizontal_3_decrease_circle = UXImage(systemName: "line.horizontal.3.decrease.circle")!
static var system_line_horizontal_3_decrease_circle_fill = UXImage(systemName: "line.horizontal.3.decrease.circle.fill")!
static var system_icloud = UXImage(systemName: "icloud")!
static var system_icloud_fill = UXImage(systemName: "icloud.fill")!
static var system_icloud_circle = UXImage(systemName: "icloud.circle")!
static var system_icloud_circle_fill = UXImage(systemName: "icloud.circle.fill")!
static var system_icloud_slash = UXImage(systemName: "icloud.slash")!
static var system_icloud_slash_fill = UXImage(systemName: "icloud.slash.fill")!
static var system_exclamationmark_icloud = UXImage(systemName: "exclamationmark.icloud")!
static var system_exclamationmark_icloud_fill = UXImage(systemName: "exclamationmark.icloud.fill")!
static var system_xmark_icloud = UXImage(systemName: "xmark.icloud")!
static var system_xmark_icloud_fill = UXImage(systemName: "xmark.icloud.fill")!
static var system_link_icloud = UXImage(systemName: "link.icloud")!
static var system_link_icloud_fill = UXImage(systemName: "link.icloud.fill")!
static var system_bolt_horizontal_icloud = UXImage(systemName: "bolt.horizontal.icloud")!
static var system_bolt_horizontal_icloud_fill = UXImage(systemName: "bolt.horizontal.icloud.fill")!
static var system_person_icloud = UXImage(systemName: "person.icloud")!
static var system_person_icloud_fill = UXImage(systemName: "person.icloud.fill")!
static var system_lock_icloud = UXImage(systemName: "lock.icloud")!
static var system_lock_icloud_fill = UXImage(systemName: "lock.icloud.fill")!
static var system_arrow_clockwise_icloud = UXImage(systemName: "arrow.clockwise.icloud")!
static var system_arrow_clockwise_icloud_fill = UXImage(systemName: "arrow.clockwise.icloud.fill")!
static var system_arrow_counterclockwise_icloud = UXImage(systemName: "arrow.counterclockwise.icloud")!
static var system_arrow_counterclockwise_icloud_fill = UXImage(systemName: "arrow.counterclockwise.icloud.fill")!
static var system_icloud_and_arrow_down = UXImage(systemName: "icloud.and.arrow.down")!
static var system_icloud_and_arrow_down_fill = UXImage(systemName: "icloud.and.arrow.down.fill")!
static var system_icloud_and_arrow_up = UXImage(systemName: "icloud.and.arrow.up")!
static var system_icloud_and_arrow_up_fill = UXImage(systemName: "icloud.and.arrow.up.fill")!
static var system_ant = UXImage(systemName: "ant")!
static var system_ant_fill = UXImage(systemName: "ant.fill")!
static var system_camera = UXImage(systemName: "camera")!
static var system_camera_fill = UXImage(systemName: "camera.fill")!
static var system_camera_rotate = UXImage(systemName: "camera.rotate")!
static var system_camera_rotate_fill = UXImage(systemName: "camera.rotate.fill")!
static var system_camera_on_rectangle_fill = UXImage(systemName: "camera.on.rectangle.fill")!
static var system_camera_on_rectangle = UXImage(systemName: "camera.on.rectangle")!
static var system_bubble_right = UXImage(systemName: "bubble.right")!
static var system_bubble_right_fill = UXImage(systemName: "bubble.right.fill")!
static var system_bubble_left = UXImage(systemName: "bubble.left")!
static var system_bubble_left_fill = UXImage(systemName: "bubble.left.fill")!
static var system_exclamationmark_bubble = UXImage(systemName: "exclamationmark.bubble")!
static var system_exclamationmark_bubble_fill = UXImage(systemName: "exclamationmark.bubble.fill")!
static var system_quote_bubble = UXImage(systemName: "quote.bubble")!
static var system_quote_bubble_fill = UXImage(systemName: "quote.bubble.fill")!
static var system_t_bubble = UXImage(systemName: "t.bubble")!
static var system_t_bubble_fill = UXImage(systemName: "t.bubble.fill")!
static var system_text_bubble = UXImage(systemName: "text.bubble")!
static var system_text_bubble_fill = UXImage(systemName: "text.bubble.fill")!
static var system_captions_bubble = UXImage(systemName: "captions.bubble")!
static var system_captions_bubble_fill = UXImage(systemName: "captions.bubble.fill")!
static var system_plus_bubble = UXImage(systemName: "plus.bubble")!
static var system_plus_bubble_fill = UXImage(systemName: "plus.bubble.fill")!
static var system_ellipses_bubble = UXImage(systemName: "ellipses.bubble")!
static var system_ellipses_bubble_fill = UXImage(systemName: "ellipses.bubble.fill")!
static var system_bubble_middle_bottom = UXImage(systemName: "bubble.middle.bottom")!
static var system_bubble_middle_bottom_fill = UXImage(systemName: "bubble.middle.bottom.fill")!
static var system_bubble_middle_top = UXImage(systemName: "bubble.middle.top")!
static var system_bubble_middle_top_fill = UXImage(systemName: "bubble.middle.top.fill")!
static var system_bubble_left_and_bubble_right = UXImage(systemName: "bubble.left.and.bubble.right")!
static var system_bubble_left_and_bubble_right_fill = UXImage(systemName: "bubble.left.and.bubble.right.fill")!
static var system_phone = UXImage(systemName: "phone")!
static var system_phone_fill = UXImage(systemName: "phone.fill")!
static var system_phone_circle = UXImage(systemName: "phone.circle")!
static var system_phone_circle_fill = UXImage(systemName: "phone.circle.fill")!
static var system_phone_arrow_up_right = UXImage(systemName: "phone.arrow.up.right")!
static var system_phone_arrow_up_right_fill = UXImage(systemName: "phone.arrow.up.right.fill")!
static var system_phone_arrow_down_left = UXImage(systemName: "phone.arrow.down.left")!
static var system_phone_arrow_down_left_fill = UXImage(systemName: "phone.arrow.down.left.fill")!
static var system_phone_arrow_right = UXImage(systemName: "phone.arrow.right")!
static var system_phone_arrow_right_fill = UXImage(systemName: "phone.arrow.right.fill")!
static var system_phone_badge_plus = UXImage(systemName: "phone.badge.plus")!
static var system_phone_badge_plus_fill = UXImage(systemName: "phone.badge.plus.fill")!
static var system_phone_down = UXImage(systemName: "phone.down")!
static var system_phone_down_fill = UXImage(systemName: "phone.down.fill")!
static var system_phone_down_circle = UXImage(systemName: "phone.down.circle")!
static var system_phone_down_circle_fill = UXImage(systemName: "phone.down.circle.fill")!
static var system_teletype = UXImage(systemName: "teletype")!
static var system_realtimetext = UXImage(systemName: "realtimetext")!
static var system_video = UXImage(systemName: "video")!
static var system_video_fill = UXImage(systemName: "video.fill")!
static var system_video_circle = UXImage(systemName: "video.circle")!
static var system_video_circle_fill = UXImage(systemName: "video.circle.fill")!
static var system_video_slash = UXImage(systemName: "video.slash")!
static var system_video_slash_fill = UXImage(systemName: "video.slash.fill")!
static var system_video_badge_plus = UXImage(systemName: "video.badge.plus")!
static var system_video_badge_plus_fill = UXImage(systemName: "video.badge.plus.fill")!
static var system_arrow_up_right_video = UXImage(systemName: "arrow.up.right.video")!
static var system_arrow_up_right_video_fill = UXImage(systemName: "arrow.up.right.video.fill")!
static var system_arrow_down_left_video = UXImage(systemName: "arrow.down.left.video")!
static var system_arrow_down_left_video_fill = UXImage(systemName: "arrow.down.left.video.fill")!
static var system_questionmark_video = UXImage(systemName: "questionmark.video")!
static var system_questionmark_video_fill = UXImage(systemName: "questionmark.video.fill")!
static var system_questionmark_video_rtl = UXImage(systemName: "questionmark.video.rtl")!
static var system_questionmark_video_fill_rtl = UXImage(systemName: "questionmark.video.fill.rtl")!
static var system_envelope = UXImage(systemName: "envelope")!
static var system_envelope_fill = UXImage(systemName: "envelope.fill")!
static var system_envelope_circle = UXImage(systemName: "envelope.circle")!
static var system_envelope_circle_fill = UXImage(systemName: "envelope.circle.fill")!
static var system_envelope_open = UXImage(systemName: "envelope.open")!
static var system_envelope_open_fill = UXImage(systemName: "envelope.open.fill")!
static var system_envelope_badge = UXImage(systemName: "envelope.badge")!
static var system_envelope_badge_fill = UXImage(systemName: "envelope.badge.fill")!
static var system_gear = UXImage(systemName: "gear")!
static var system_ellipsis = UXImage(systemName: "ellipsis")!
static var system_ellipsis_circle = UXImage(systemName: "ellipsis.circle")!
static var system_ellipsis_circle_fill = UXImage(systemName: "ellipsis.circle.fill")!
static var system_bag = UXImage(systemName: "bag")!
static var system_bag_fill = UXImage(systemName: "bag.fill")!
static var system_bag_badge_plus = UXImage(systemName: "bag.badge.plus")!
static var system_bag_badge_plus_fill = UXImage(systemName: "bag.badge.plus.fill")!
static var system_bag_badge_minus = UXImage(systemName: "bag.badge.minus")!
static var system_bag_badge_minus_fill = UXImage(systemName: "bag.badge.minus.fill")!
static var system_cart = UXImage(systemName: "cart")!
static var system_cart_fill = UXImage(systemName: "cart.fill")!
static var system_cart_badge_plus = UXImage(systemName: "cart.badge.plus")!
static var system_cart_badge_plus_fill = UXImage(systemName: "cart.badge.plus.fill")!
static var system_cart_badge_minus = UXImage(systemName: "cart.badge.minus")!
static var system_cart_badge_minus_fill = UXImage(systemName: "cart.badge.minus.fill")!
static var system_creditcard = UXImage(systemName: "creditcard")!
static var system_creditcard_fill = UXImage(systemName: "creditcard.fill")!
static var system_wand_and_rays = UXImage(systemName: "wand.and.rays")!
static var system_wand_and_rays_inverse = UXImage(systemName: "wand.and.rays.inverse")!
static var system_wand_and_stars = UXImage(systemName: "wand.and.stars")!
static var system_wand_and_stars_inverse = UXImage(systemName: "wand.and.stars.inverse")!
static var system_crop = UXImage(systemName: "crop")!
static var system_crop_rotate = UXImage(systemName: "crop.rotate")!
static var system_skew = UXImage(systemName: "skew")!
static var system_dial = UXImage(systemName: "dial")!
static var system_dial_fill = UXImage(systemName: "dial.fill")!
static var system_nosign = UXImage(systemName: "nosign")!
static var system_gauge = UXImage(systemName: "gauge")!
static var system_gauge_badge_plus = UXImage(systemName: "gauge.badge.plus")!
static var system_gauge_badge_minus = UXImage(systemName: "gauge.badge.minus")!
static var system_speedometer = UXImage(systemName: "speedometer")!
static var system_goforward = UXImage(systemName: "goforward")!
static var system_gobackward = UXImage(systemName: "gobackward")!
static var system_goforward_10 = UXImage(systemName: "goforward.10")!
static var system_gobackward_10 = UXImage(systemName: "gobackward.10")!
static var system_goforward_15 = UXImage(systemName: "goforward.15")!
static var system_gobackward_15 = UXImage(systemName: "gobackward.15")!
static var system_goforward_30 = UXImage(systemName: "goforward.30")!
static var system_gobackward_30 = UXImage(systemName: "gobackward.30")!
static var system_goforward_45 = UXImage(systemName: "goforward.45")!
static var system_gobackward_45 = UXImage(systemName: "gobackward.45")!
static var system_goforward_60 = UXImage(systemName: "goforward.60")!
static var system_gobackward_60 = UXImage(systemName: "gobackward.60")!
static var system_goforward_75 = UXImage(systemName: "goforward.75")!
static var system_gobackward_75 = UXImage(systemName: "gobackward.75")!
static var system_goforward_90 = UXImage(systemName: "goforward.90")!
static var system_gobackward_90 = UXImage(systemName: "gobackward.90")!
static var system_goforward_10_ar = UXImage(systemName: "goforward.10.ar")!
static var system_gobackward_10_ar = UXImage(systemName: "gobackward.10.ar")!
static var system_goforward_15_ar = UXImage(systemName: "goforward.15.ar")!
static var system_gobackward_15_ar = UXImage(systemName: "gobackward.15.ar")!
static var system_goforward_30_ar = UXImage(systemName: "goforward.30.ar")!
static var system_gobackward_30_ar = UXImage(systemName: "gobackward.30.ar")!
static var system_goforward_45_ar = UXImage(systemName: "goforward.45.ar")!
static var system_gobackward_45_ar = UXImage(systemName: "gobackward.45.ar")!
static var system_goforward_60_ar = UXImage(systemName: "goforward.60.ar")!
static var system_gobackward_60_ar = UXImage(systemName: "gobackward.60.ar")!
static var system_goforward_75_ar = UXImage(systemName: "goforward.75.ar")!
static var system_gobackward_75_ar = UXImage(systemName: "gobackward.75.ar")!
static var system_goforward_90_ar = UXImage(systemName: "goforward.90.ar")!
static var system_gobackward_90_ar = UXImage(systemName: "gobackward.90.ar")!
static var system_goforward_plus = UXImage(systemName: "goforward.plus")!
static var system_gobackward_minus = UXImage(systemName: "gobackward.minus")!
static var system_metronome = UXImage(systemName: "metronome")!
static var system_tuningfork = UXImage(systemName: "tuningfork")!
static var system_paintbrush = UXImage(systemName: "paintbrush")!
static var system_paintbrush_fill = UXImage(systemName: "paintbrush.fill")!
static var system_bandage = UXImage(systemName: "bandage")!
static var system_bandage_fill = UXImage(systemName: "bandage.fill")!
static var system_wrench = UXImage(systemName: "wrench")!
static var system_wrench_fill = UXImage(systemName: "wrench.fill")!
static var system_hammer = UXImage(systemName: "hammer")!
static var system_hammer_fill = UXImage(systemName: "hammer.fill")!
static var system_eyedropper = UXImage(systemName: "eyedropper")!
static var system_eyedropper_halffull = UXImage(systemName: "eyedropper.halffull")!
static var system_eyedropper_full = UXImage(systemName: "eyedropper.full")!
static var system_printer = UXImage(systemName: "printer")!
static var system_printer_fill = UXImage(systemName: "printer.fill")!
static var system_briefcase = UXImage(systemName: "briefcase")!
static var system_briefcase_fill = UXImage(systemName: "briefcase.fill")!
static var system_house = UXImage(systemName: "house")!
static var system_house_fill = UXImage(systemName: "house.fill")!
static var system_music_house = UXImage(systemName: "music.house")!
static var system_music_house_fill = UXImage(systemName: "music.house.fill")!
static var system_lock = UXImage(systemName: "lock")!
static var system_lock_fill = UXImage(systemName: "lock.fill")!
static var system_lock_circle = UXImage(systemName: "lock.circle")!
static var system_lock_circle_fill = UXImage(systemName: "lock.circle.fill")!
static var system_lock_slash = UXImage(systemName: "lock.slash")!
static var system_lock_slash_fill = UXImage(systemName: "lock.slash.fill")!
static var system_lock_open = UXImage(systemName: "lock.open")!
static var system_lock_open_fill = UXImage(systemName: "lock.open.fill")!
static var system_lock_rotation = UXImage(systemName: "lock.rotation")!
static var system_lock_rotation_open = UXImage(systemName: "lock.rotation.open")!
static var system_wifi = UXImage(systemName: "wifi")!
static var system_wifi_slash = UXImage(systemName: "wifi.slash")!
static var system_wifi_exclamationmark = UXImage(systemName: "wifi.exclamationmark")!
static var system_pin = UXImage(systemName: "pin")!
static var system_pin_fill = UXImage(systemName: "pin.fill")!
static var system_pin_slash = UXImage(systemName: "pin.slash")!
static var system_pin_slash_fill = UXImage(systemName: "pin.slash.fill")!
static var system_mappin = UXImage(systemName: "mappin")!
static var system_mappin_slash = UXImage(systemName: "mappin.slash")!
static var system_mappin_and_ellipse = UXImage(systemName: "mappin.and.ellipse")!
static var system_map = UXImage(systemName: "map")!
static var system_map_fill = UXImage(systemName: "map.fill")!
static var system_safari = UXImage(systemName: "safari")!
static var system_safari_fill = UXImage(systemName: "safari.fill")!
static var system_rotate_left = UXImage(systemName: "rotate.left")!
static var system_rotate_left_fill = UXImage(systemName: "rotate.left.fill")!
static var system_rotate_right = UXImage(systemName: "rotate.right")!
static var system_rotate_right_fill = UXImage(systemName: "rotate.right.fill")!
static var system_selection_pin_in_out = UXImage(systemName: "selection.pin.in.out")!
static var system_tv = UXImage(systemName: "tv")!
static var system_tv_fill = UXImage(systemName: "tv.fill")!
static var system_tv_circle = UXImage(systemName: "tv.circle")!
static var system_tv_circle_fill = UXImage(systemName: "tv.circle.fill")!
static var system_tv_music_note = UXImage(systemName: "tv.music.note")!
static var system_tv_music_note_fill = UXImage(systemName: "tv.music.note.fill")!
static var system_desktopcomputer = UXImage(systemName: "desktopcomputer")!
static var system_airplayvideo = UXImage(systemName: "airplayvideo")!
static var system_airplayaudio = UXImage(systemName: "airplayaudio")!
static var system_dot_radiowaves_left_and_right = UXImage(systemName: "dot.radiowaves.left.and.right")!
static var system_dot_radiowaves_right = UXImage(systemName: "dot.radiowaves.right")!
static var system_radiowaves_left = UXImage(systemName: "radiowaves.left")!
static var system_radiowaves_right = UXImage(systemName: "radiowaves.right")!
static var system_antenna_radiowaves_left_and_right = UXImage(systemName: "antenna.radiowaves.left.and.right")!
static var system_music_note = UXImage(systemName: "music.note")!
static var system_music_mic = UXImage(systemName: "music.mic")!
static var system_music_note_list = UXImage(systemName: "music.note.list")!
static var system_guitars = UXImage(systemName: "guitars")!
static var system_car_fill = UXImage(systemName: "car.fill")!
static var system_bed_double = UXImage(systemName: "bed.double")!
static var system_bed_double_fill = UXImage(systemName: "bed.double.fill")!
static var system_hare = UXImage(systemName: "hare")!
static var system_hare_fill = UXImage(systemName: "hare.fill")!
static var system_tortoise = UXImage(systemName: "tortoise")!
static var system_tortoise_fill = UXImage(systemName: "tortoise.fill")!
static var system_film = UXImage(systemName: "film")!
static var system_film_fill = UXImage(systemName: "film.fill")!
static var system_smiley = UXImage(systemName: "smiley")!
static var system_smiley_fill = UXImage(systemName: "smiley.fill")!
static var system_qrcode = UXImage(systemName: "qrcode")!
static var system_barcode = UXImage(systemName: "barcode")!
static var system_viewfinder = UXImage(systemName: "viewfinder")!
static var system_viewfinder_circle = UXImage(systemName: "viewfinder.circle")!
static var system_viewfinder_circle_fill = UXImage(systemName: "viewfinder.circle.fill")!
static var system_barcode_viewfinder = UXImage(systemName: "barcode.viewfinder")!
static var system_qrcode_viewfinder = UXImage(systemName: "qrcode.viewfinder")!
static var system_camera_viewfinder = UXImage(systemName: "camera.viewfinder")!
static var system_faceid = UXImage(systemName: "faceid")!
static var system_doc_text_viewfinder = UXImage(systemName: "doc.text.viewfinder")!
static var system_rectangle = UXImage(systemName: "rectangle")!
static var system_rectangle_fill = UXImage(systemName: "rectangle.fill")!
static var system_photo = UXImage(systemName: "photo")!
static var system_photo_fill = UXImage(systemName: "photo.fill")!
static var system_plus_rectangle = UXImage(systemName: "plus.rectangle")!
static var system_plus_rectangle_fill = UXImage(systemName: "plus.rectangle.fill")!
static var system_minus_rectangle = UXImage(systemName: "minus.rectangle")!
static var system_minus_rectangle_fill = UXImage(systemName: "minus.rectangle.fill")!
static var system_checkmark_rectangle = UXImage(systemName: "checkmark.rectangle")!
static var system_checkmark_rectangle_fill = UXImage(systemName: "checkmark.rectangle.fill")!
static var system_xmark_rectangle = UXImage(systemName: "xmark.rectangle")!
static var system_xmark_rectangle_fill = UXImage(systemName: "xmark.rectangle.fill")!
static var system_person_crop_rectangle = UXImage(systemName: "person.crop.rectangle")!
static var system_person_crop_rectangle_fill = UXImage(systemName: "person.crop.rectangle.fill")!
static var system_rectangle_badge_checkmark = UXImage(systemName: "rectangle.badge.checkmark")!
static var system_rectangle_badge_checkmark_fill = UXImage(systemName: "rectangle.badge.checkmark.fill")!
static var system_rectangle_badge_xmark = UXImage(systemName: "rectangle.badge.xmark")!
static var system_rectangle_badge_xmark_fill = UXImage(systemName: "rectangle.badge.xmark.fill")!
static var system_sidebar_left = UXImage(systemName: "sidebar.left")!
static var system_sidebar_right = UXImage(systemName: "sidebar.right")!
static var system_macwindow = UXImage(systemName: "macwindow")!
static var system_uiwindow_split_2x1 = UXImage(systemName: "uiwindow.split.2x1")!
static var system_rectangle_dock = UXImage(systemName: "rectangle.dock")!
static var system_rectangle_split_3x1 = UXImage(systemName: "rectangle.split.3x1")!
static var system_rectangle_split_3x1_fill = UXImage(systemName: "rectangle.split.3x1.fill")!
static var system_square_split_2x1 = UXImage(systemName: "square.split.2x1")!
static var system_square_split_2x1_fill = UXImage(systemName: "square.split.2x1.fill")!
static var system_square_split_1x2 = UXImage(systemName: "square.split.1x2")!
static var system_square_split_1x2_fill = UXImage(systemName: "square.split.1x2.fill")!
static var system_square_split_2x2 = UXImage(systemName: "square.split.2x2")!
static var system_square_split_2x2_fill = UXImage(systemName: "square.split.2x2.fill")!
static var system_dot_square = UXImage(systemName: "dot.square")!
static var system_dot_square_fill = UXImage(systemName: "dot.square.fill")!
static var system_squares_below_rectangle = UXImage(systemName: "squares.below.rectangle")!
static var system_rectangle_split_3x3 = UXImage(systemName: "rectangle.split.3x3")!
static var system_rectangle_split_3x3_fill = UXImage(systemName: "rectangle.split.3x3.fill")!
static var system_table = UXImage(systemName: "table")!
static var system_table_fill = UXImage(systemName: "table.fill")!
static var system_table_badge_more = UXImage(systemName: "table.badge.more")!
static var system_table_badge_more_fill = UXImage(systemName: "table.badge.more.fill")!
static var system_rectangle_on_rectangle = UXImage(systemName: "rectangle.on.rectangle")!
static var system_rectangle_on_rectangle_fill = UXImage(systemName: "rectangle.on.rectangle.fill")!
static var system_plus_rectangle_on_rectangle = UXImage(systemName: "plus.rectangle.on.rectangle")!
static var system_plus_rectangle_on_rectangle_fill = UXImage(systemName: "plus.rectangle.on.rectangle.fill")!
static var system_photo_on_rectangle = UXImage(systemName: "photo.on.rectangle")!
static var system_photo_on_rectangle_fill = UXImage(systemName: "photo.on.rectangle.fill")!
static var system_rectangle_on_rectangle_angled = UXImage(systemName: "rectangle.on.rectangle.angled")!
static var system_rectangle_on_rectangle_angled_fill = UXImage(systemName: "rectangle.on.rectangle.angled.fill")!
static var system_rectangle_stack = UXImage(systemName: "rectangle.stack")!
static var system_rectangle_stack_fill = UXImage(systemName: "rectangle.stack.fill")!
static var system_rectangle_stack_badge_plus = UXImage(systemName: "rectangle.stack.badge.plus")!
static var system_rectangle_stack_badge_plus_fill = UXImage(systemName: "rectangle.stack.badge.plus.fill")!
static var system_rectangle_stack_badge_minus = UXImage(systemName: "rectangle.stack.badge.minus")!
static var system_rectangle_stack_badge_minus_fill = UXImage(systemName: "rectangle.stack.badge.minus.fill")!
static var system_rectangle_stack_person_crop = UXImage(systemName: "rectangle.stack.person.crop")!
static var system_rectangle_stack_person_crop_fill = UXImage(systemName: "rectangle.stack.person.crop.fill")!
static var system_person_2_square_stack = UXImage(systemName: "person.2.square.stack")!
static var system_person_2_square_stack_fill = UXImage(systemName: "person.2.square.stack.fill")!
static var system_square_on_square = UXImage(systemName: "square.on.square")!
static var system_square_on_square_fill = UXImage(systemName: "square.on.square.fill")!
static var system_plus_square_on_square = UXImage(systemName: "plus.square.on.square")!
static var system_plus_square_on_square_fill = UXImage(systemName: "plus.square.on.square.fill")!
static var system_square_on_circle = UXImage(systemName: "square.on.circle")!
static var system_square_on_circle_fill = UXImage(systemName: "square.on.circle.fill")!
static var system_square_stack = UXImage(systemName: "square.stack")!
static var system_square_stack_fill = UXImage(systemName: "square.stack.fill")!
static var system_pano = UXImage(systemName: "pano")!
static var system_pano_fill = UXImage(systemName: "pano.fill")!
static var system_square_and_line_vertical_and_square = UXImage(systemName: "square.and.line.vertical.and.square")!
static var system_square_fill_and_line_vertical_square_fill = UXImage(systemName: "square.fill.and.line.vertical.square.fill")!
static var system_square_fill_and_line_vertical_and_square = UXImage(systemName: "square.fill.and.line.vertical.and.square")!
static var system_square_and_line_vertical_and_square_fill = UXImage(systemName: "square.and.line.vertical.and.square.fill")!
static var system_flowchart = UXImage(systemName: "flowchart")!
static var system_flowchart_fill = UXImage(systemName: "flowchart.fill")!
static var system_shield = UXImage(systemName: "shield")!
static var system_shield_fill = UXImage(systemName: "shield.fill")!
static var system_shield_lefthalf_fill = UXImage(systemName: "shield.lefthalf.fill")!
static var system_slider_horizontal_below_rectangle = UXImage(systemName: "slider.horizontal.below.rectangle")!
static var system_cube = UXImage(systemName: "cube")!
static var system_cube_fill = UXImage(systemName: "cube.fill")!
static var system_cube_box = UXImage(systemName: "cube.box")!
static var system_cube_box_fill = UXImage(systemName: "cube.box.fill")!
static var system_arkit = UXImage(systemName: "arkit")!
static var system_square_stack_3d_down_right = UXImage(systemName: "square.stack.3d.down.right")!
static var system_square_stack_3d_down_right_fill = UXImage(systemName: "square.stack.3d.down.right.fill")!
static var system_square_stack_3d_up = UXImage(systemName: "square.stack.3d.up")!
static var system_square_stack_3d_up_fill = UXImage(systemName: "square.stack.3d.up.fill")!
static var system_square_stack_3d_up_slash = UXImage(systemName: "square.stack.3d.up.slash")!
static var system_square_stack_3d_up_slash_fill = UXImage(systemName: "square.stack.3d.up.slash.fill")!
static var system_square_stack_3d_down_dottedline = UXImage(systemName: "square.stack.3d.down.dottedline")!
static var system_livephoto = UXImage(systemName: "livephoto")!
static var system_livephoto_slash = UXImage(systemName: "livephoto.slash")!
static var system_livephoto_play = UXImage(systemName: "livephoto.play")!
static var system_scope = UXImage(systemName: "scope")!
static var system_helm = UXImage(systemName: "helm")!
static var system_clock = UXImage(systemName: "clock")!
static var system_clock_fill = UXImage(systemName: "clock.fill")!
static var system_alarm = UXImage(systemName: "alarm")!
static var system_alarm_fill = UXImage(systemName: "alarm.fill")!
static var system_stopwatch = UXImage(systemName: "stopwatch")!
static var system_stopwatch_fill = UXImage(systemName: "stopwatch.fill")!
static var system_timer = UXImage(systemName: "timer")!
static var system_umbrella = UXImage(systemName: "umbrella")!
static var system_umbrella_fill = UXImage(systemName: "umbrella.fill")!
static var system_flame = UXImage(systemName: "flame")!
static var system_flame_fill = UXImage(systemName: "flame.fill")!
static var system_gamecontroller = UXImage(systemName: "gamecontroller")!
static var system_gamecontroller_fill = UXImage(systemName: "gamecontroller.fill")!
static var system_rectangle_compress_vertical = UXImage(systemName: "rectangle.compress.vertical")!
static var system_rectangle_expand_vertical = UXImage(systemName: "rectangle.expand.vertical")!
static var system_rectangle_and_arrow_up_right_and_arrow_down_left = UXImage(systemName: "rectangle.and.arrow.up.right.and.arrow.down.left")!
static var system_rectangle_and_arrow_up_right_and_arrow_down_left_slash = UXImage(systemName: "rectangle.and.arrow.up.right.and.arrow.down.left.slash")!
static var system_chart_bar = UXImage(systemName: "chart.bar")!
static var system_chart_bar_fill = UXImage(systemName: "chart.bar.fill")!
static var system_chart_pie = UXImage(systemName: "chart.pie")!
static var system_chart_pie_fill = UXImage(systemName: "chart.pie.fill")!
static var system_burst = UXImage(systemName: "burst")!
static var system_burst_fill = UXImage(systemName: "burst.fill")!
static var system_waveform_path_ecg = UXImage(systemName: "waveform.path.ecg")!
static var system_waveform_path = UXImage(systemName: "waveform.path")!
static var system_waveform_path_badge_plus = UXImage(systemName: "waveform.path.badge.plus")!
static var system_waveform_path_badge_minus = UXImage(systemName: "waveform.path.badge.minus")!
static var system_waveform = UXImage(systemName: "waveform")!
static var system_staroflife = UXImage(systemName: "staroflife")!
static var system_staroflife_fill = UXImage(systemName: "staroflife.fill")!
static var system_headphones = UXImage(systemName: "headphones")!
static var system_gift = UXImage(systemName: "gift")!
static var system_gift_fill = UXImage(systemName: "gift.fill")!
static var system_app = UXImage(systemName: "app")!
static var system_app_fill = UXImage(systemName: "app.fill")!
static var system_plus_app = UXImage(systemName: "plus.app")!
static var system_plus_app_fill = UXImage(systemName: "plus.app.fill")!
static var system_app_badge = UXImage(systemName: "app.badge")!
static var system_app_badge_fill = UXImage(systemName: "app.badge.fill")!
static var system_app_gift = UXImage(systemName: "app.gift")!
static var system_app_gift_fill = UXImage(systemName: "app.gift.fill")!
static var system_airplane = UXImage(systemName: "airplane")!
static var system_hourglass = UXImage(systemName: "hourglass")!
static var system_hourglass_bottomhalf_fill = UXImage(systemName: "hourglass.bottomhalf.fill")!
static var system_hourglass_tophalf_fill = UXImage(systemName: "hourglass.tophalf.fill")!
static var system_paragraph = UXImage(systemName: "paragraph")!
static var system_purchased = UXImage(systemName: "purchased")!
static var system_purchased_circle = UXImage(systemName: "purchased.circle")!
static var system_purchased_circle_fill = UXImage(systemName: "purchased.circle.fill")!
static var system_exclamationmark_octagon = UXImage(systemName: "exclamationmark.octagon")!
static var system_exclamationmark_octagon_fill = UXImage(systemName: "exclamationmark.octagon.fill")!
static var system_xmark_octagon = UXImage(systemName: "xmark.octagon")!
static var system_xmark_octagon_fill = UXImage(systemName: "xmark.octagon.fill")!
static var system_bolt_horizontal = UXImage(systemName: "bolt.horizontal")!
static var system_bolt_horizontal_fill = UXImage(systemName: "bolt.horizontal.fill")!
static var system_bolt_horizontal_circle = UXImage(systemName: "bolt.horizontal.circle")!
static var system_bolt_horizontal_circle_fill = UXImage(systemName: "bolt.horizontal.circle.fill")!
static var system_perspective = UXImage(systemName: "perspective")!
static var system_grid = UXImage(systemName: "grid")!
static var system_grid_circle = UXImage(systemName: "grid.circle")!
static var system_grid_circle_fill = UXImage(systemName: "grid.circle.fill")!
static var system_burn = UXImage(systemName: "burn")!
static var system_scribble = UXImage(systemName: "scribble")!
static var system_lasso = UXImage(systemName: "lasso")!
static var system_recordingtape = UXImage(systemName: "recordingtape")!
static var system_eyeglasses = UXImage(systemName: "eyeglasses")!
static var system_battery_100 = UXImage(systemName: "battery.100")!
static var system_battery_25 = UXImage(systemName: "battery.25")!
static var system_battery_0 = UXImage(systemName: "battery.0")!
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment