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Record audio output device
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using System; | |
using NAudio.Lame; | |
using NAudio.Wave; | |
namespace CaptureAudio | |
{ | |
class Program | |
{ | |
static LameMP3FileWriter _writer; | |
/// <summary> | |
/// Install-Package NAudio | |
/// Install-Package NAudio.Lame | |
/// </summary> | |
static void Main(string[] args) | |
{ | |
var filename = string.Format("rec [{0:yyyyMMddHHmmssfff}].mp3", DateTime.Now); | |
using (var waveIn = new WasapiLoopbackCapture()) | |
using (var writer = _writer = new LameMP3FileWriter(filename, waveIn.WaveFormat, 32)) | |
{ | |
try | |
{ | |
waveIn.DataAvailable += Append; | |
waveIn.StartRecording(); | |
Console.WriteLine("Recording. (Press any key to stop)"); | |
while (!Console.KeyAvailable) | |
System.Threading.Thread.Sleep(50); | |
} | |
finally | |
{ | |
writer.Flush(); | |
} | |
} | |
} | |
static void Append(object sender, WaveInEventArgs e) | |
{ | |
if (_writer != null) | |
_writer.Write(e.Buffer, 0, e.BytesRecorded); | |
} | |
} | |
} |
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using System; | |
using NAudio.Wave; | |
namespace SoundCapture | |
{ | |
class Program | |
{ | |
static WaveFileWriter _writer; | |
/// <summary> | |
/// Install-Package NAudio | |
/// Install-Package NAudio.Lame | |
/// </summary> | |
static void Main(string[] args) | |
{ | |
var filename = $"rec [{DateTime.Now:yyyyMMddHHmmssfff}].wav"; | |
using (var waveIn = new WasapiLoopbackCapture()) | |
using (var writer = _writer = new WaveFileWriter(filename, waveIn.WaveFormat)) | |
{ | |
try | |
{ | |
waveIn.DataAvailable += Append; | |
waveIn.StartRecording(); | |
Console.WriteLine("Recording. (Press any key to stop)"); | |
while (!Console.KeyAvailable) | |
System.Threading.Thread.Sleep(50); | |
} | |
finally | |
{ | |
writer.Flush(); | |
} | |
} | |
} | |
static void Append(object sender, WaveInEventArgs e) | |
{ | |
_writer?.Write(e.Buffer, 0, e.BytesRecorded); | |
} | |
} | |
} |
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