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markccalugay / .gitattributes
Created July 15, 2021 23:05
Unity3D Git LFS
# Macro for Unity YAML-based asset files.
[attr]unityyaml -text merge=unityyamlmerge diff
# Macro for all binary files that should use Git LFS.
[attr]lfs -text filter=lfs diff=lfs merge=lfs
# Default to auto-normalized line endings.
* text=auto
# Code
@markccalugay
markccalugay / .gitignore
Created December 5, 2020 14:00
Unity gitignore
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
@markccalugay
markccalugay / .gitignore
Last active December 5, 2020 13:59
Unreal gitignore
# Visual Studio 2015 user specific files
.vs/
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
@markccalugay
markccalugay / .gitattributes
Last active February 4, 2023 15:27
UE4 Git LFS
# Unreal Engine file types
*.uasset filter=lfs diff=lfs merge=lfs -text
*.umap filter=lfs diff=lfs merge=lfs -text
# Unreal Components
*.cubemap filter=lfs diff=lfs merge=lfs -text
# Audio Files
*.wav filter=lfs diff=lfs merge=lfs -text
*.mp3 filter=lfs diff=lfs merge=lfs -text