Created
September 28, 2017 23:13
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Multiple cutouts
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//: A UIKit based Playground for presenting user interface | |
import UIKit | |
import PlaygroundSupport | |
class MyViewController : UIViewController { | |
lazy var hello: UILabel = { | |
let hello = UILabel() | |
hello.frame = CGRect(x: 50, y: 200, width: 50, height: 50) | |
hello.text = "Hello" | |
hello.textColor = .black | |
hello.textAlignment = .center | |
return hello | |
}() | |
lazy var world: UILabel = { | |
let world = UILabel() | |
world.frame = CGRect(x: 150, y: 200, width: 50, height: 50) | |
world.text = "World" | |
world.textColor = .black | |
world.textAlignment = .center | |
return world | |
}() | |
lazy var bam: UILabel = { | |
let bam = UILabel() | |
bam.frame = CGRect(x: 250, y: 200, width: 50, height: 50) | |
bam.text = "!" | |
bam.textColor = .black | |
bam.textAlignment = .center | |
return bam | |
}() | |
override func loadView() { | |
let view = UIView() | |
view.backgroundColor = .white | |
view.addSubview(hello) | |
view.addSubview(world) | |
view.addSubview(bam) | |
self.view = view | |
} | |
override func viewDidAppear(_ animated: Bool) { | |
super.viewDidAppear(animated) | |
let cutoutView = CutoutView() | |
cutoutView.frame = view.frame | |
cutoutView.cutoutPaths = [ | |
circularCutoutPath(hello), | |
circularCutoutPath(world), | |
circularCutoutPath(bam) | |
] | |
view.addSubview(cutoutView) | |
} | |
func circularCutoutPath(_ view: UIView) -> UIBezierPath { | |
let circlePath = UIBezierPath(arcCenter: view.center, radius: view.frame.width/2, startAngle: CGFloat(-rad(90)), endAngle: CGFloat(rad(360-90)), clockwise: true) | |
return circlePath | |
} | |
} | |
func rad(_ degrees: Double) -> Double { | |
return degrees * .pi / 180.00 | |
} | |
class CutoutView: UIView { | |
var fillColor: UIColor = UIColor.black.withAlphaComponent(0.8) { | |
didSet { | |
setNeedsDisplay() | |
} | |
} | |
var cutoutPaths: [UIBezierPath] = [] { | |
didSet { | |
setNeedsDisplay() | |
} | |
} | |
override func draw(_ rect: CGRect) { | |
layer.sublayers?.removeAll() | |
let maskLayer = CAShapeLayer() | |
maskLayer.frame = bounds | |
maskLayer.fillColor = fillColor.cgColor | |
maskLayer.fillRule = kCAFillRuleEvenOdd | |
let path = UIBezierPath(rect: bounds) | |
for cutoutPath in cutoutPaths { | |
path.append(cutoutPath) | |
} | |
maskLayer.path = path.cgPath | |
layer.mask = maskLayer | |
} | |
} | |
// Present the view controller in the Live View window | |
PlaygroundPage.current.liveView = MyViewController() |
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