Created
November 15, 2022 10:14
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Check if an axis aligned bounding box intersects the triangle [ABC]. Box extents are half the size of the box
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def aabox_triangle_3d_intersecting(box_center, box_extents, ABC): | |
# Algorithm described in "Fast 3D Triangle-Box Overlap Testing" by Tomas Akenine-Moller | |
ABC = ABC - box_center | |
UVW = numpy.roll(ABC, -1, axis = 0) - ABC | |
# Check along triangle edges | |
for K in UVW: | |
P = numpy.dot(ABC, numpy.array([0, -K[2], K[1]])) | |
if max(-numpy.amax(P), numpy.amin(P)) > box_extents[1] * numpy.fabs(K[2]) + box_extents[2] * numpy.fabs(K[1]): | |
return False | |
for K in UVW: | |
P = numpy.dot(ABC, numpy.array([K[2], 0, -K[0]])) | |
if max(-numpy.amax(P), numpy.amin(P)) > box_extents[0] * numpy.fabs(K[2]) + box_extents[2] * numpy.fabs(K[0]): | |
return False | |
for K in UVW: | |
P = numpy.dot(ABC, numpy.array([-K[1], K[0], 0])) | |
if max(-numpy.amax(P), numpy.amin(P)) > box_extents[1] * numpy.fabs(K[0]) + box_extents[0] * numpy.fabs(K[1]): | |
return False | |
# Check along cube faces | |
if numpy.any(numpy.amin(ABC, axis = 0) > box_extents): | |
return False | |
if numpy.any(numpy.amax(ABC, axis = 0) < -box_extents): | |
return False | |
# Check distance to the A, B, C plane | |
N = numpy.cross(UVW[0], UVW[1]) | |
if numpy.fabs(numpy.dot(N, ABC[0])) > numpy.dot(box_extents, numpy.fabs(N)): | |
return False | |
# Job done | |
return True |
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