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ScrollView with a OnBottomReachedListener for Android
package se.marteinn.ui;
import android.content.Context;
import android.util.AttributeSet;
import android.view.View;
import android.widget.ScrollView;
/**
* Triggers a event when scrolling reaches bottom.
*
* Created by martinsandstrom on 2010-05-12.
* Updated by martinsandstrom on 2014-07-22.
*
* Usage:
*
* scrollView.setOnBottomReachedListener(
* new InteractiveScrollView.OnBottomReachedListener() {
* @Override
* public void onBottomReached() {
* // do something
* }
* }
* );
*
*
* Include in layout:
*
* <se.marteinn.ui.InteractiveScrollView
* android:layout_width="match_parent"
* android:layout_height="match_parent" />
*
*/
public class InteractiveScrollView extends ScrollView {
OnBottomReachedListener mListener;
public InteractiveScrollView(Context context, AttributeSet attrs,
int defStyle) {
super(context, attrs, defStyle);
}
public InteractiveScrollView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public InteractiveScrollView(Context context) {
super(context);
}
@Override
protected void onScrollChanged(int l, int t, int oldl, int oldt) {
View view = (View) getChildAt(getChildCount()-1);
int diff = (view.getBottom()-(getHeight()+getScrollY()));
if (diff == 0 && mListener != null) {
mListener.onBottomReached();
}
super.onScrollChanged(l, t, oldl, oldt);
}
// Getters & Setters
public OnBottomReachedListener getOnBottomReachedListener() {
return mListener;
}
public void setOnBottomReachedListener(
OnBottomReachedListener onBottomReachedListener) {
mListener = onBottomReachedListener;
}
/**
* Event listener.
*/
public interface OnBottomReachedListener{
public void onBottomReached();
}
}

Thank you.

Hi Marteein

  • if (mListener != null) should contain all the code but the super;
  • diff check, should be <= 0;
  • paddingBottom is missing from the calculation, so you should add it. You can look the original code from ScrollView methods.
  • Also remove the useless cast to View

Kind Regards.
Davide

Hi Marteein,
this is a great solution, but how do I trigger the Keyboard state? Because if it fades in, the new bottom is the top of the keyboard

Hi,i have updated your code. My version support "OnTopReachedListener".
Thanks for your help <3

package org.altervista.xsparter.www.updatelayout;

import android.view.View;
import android.content.Context;
import android.util.AttributeSet;
import android.view.View;
import android.widget.ScrollView;

public class InteractiveScrollView extends ScrollView {
OnBottomReachedListener mListener;
OnTopReachedListener mListener2;

public InteractiveScrollView(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
}

public InteractiveScrollView(Context context, AttributeSet attrs) {
    super(context, attrs);
}

public InteractiveScrollView(Context context) {
    super(context);
}

@Override
protected void onScrollChanged(int l, int t, int oldl, int oldt) {
    View view = (View) getChildAt(getChildCount()-1);
    int diff = (view.getBottom()-(getHeight()+getScrollY()));

    if (diff == 0 && mListener != null) {
        mListener.onBottomReached();
    }
    else if (getScrollY() == 0 && mListener2 != null) {
        mListener2.onTopReached();
    }

    super.onScrollChanged(l, t, oldl, oldt);
}


// Getters & Setters

public OnBottomReachedListener getOnBottomReachedListener() {
    return mListener;
}

public void setOnBottomReachedListener(
OnBottomReachedListener onBottomReachedListener) {
    mListener = onBottomReachedListener;
}
public OnTopReachedListener getOnTopReachedListener() {
    return mListener2;
}

public void setOnTopReachedListener(
OnTopReachedListener onTopReachedListener) {
    mListener2 = onTopReachedListener;
}


/**
* Event listener.
*/
public interface OnBottomReachedListener{
    public void onBottomReached();
}
public interface OnTopReachedListener{
    public void onTopReached();
}

}

Thank you all :-)

Thank you )) good job ))

Thanks a lot man , Cheers !!

nishsvn-dev commented Dec 20, 2016

First of all thank you very much for this.!
I ran into a problem with this. My case is, when reach the bottom, I'm enabling the save button. It works like a charm in the small screen. But when I'm using it the tablet where the screen is big enough not to scroll, the button is still disabled. I'd like to enable the button in this case, please suggest me what I can I do to get this working. Thank you again :)

alcntml commented Feb 1, 2017

I have updated your code. It is support "OnScrolledDownListener" and "OnScrolledUpListener".

public class InteractiveScrollView extends ScrollView{

private OnBottomReachedListener onBottomReachedListener;
private OnTopReachedListener onTopReachedListener;
private OnScrolledDownListener onScrolledDownListener;
private OnScrolledUpListener onScrolledUpListener;

public InteractiveScrollView(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    init();
}

public InteractiveScrollView(Context context, AttributeSet attrs) {
    super(context, attrs);
    init();
}

public InteractiveScrollView(Context context) {
    super(context);
    init();
}

private void init() {
    setFadingEdgeLength(0);
    setVerticalFadingEdgeEnabled(false);
    setHorizontalFadingEdgeEnabled(false);
    setOverScrollMode(ScrollView.OVER_SCROLL_NEVER);
}

@Override
protected void onScrollChanged(int l, int t, int oldl, int oldt) {
    View view = (View) getChildAt(getChildCount()-1);
    int diff = (view.getBottom()-(getHeight()+getScrollY()));

    if (diff == 0 && onBottomReachedListener != null) {
        onBottomReachedListener.onBottomReached(t);
    } else if (getScrollY() <= 0 && onTopReachedListener != null) {
        onTopReachedListener.onTopReached(t);
    } else{
        if(t<oldt){
            if (onScrolledDownListener != null){
                onScrolledDownListener.onScrolledDown(t);
            }
        }else if (t>oldt){
            if (onScrolledUpListener != null){
                onScrolledUpListener.onScrolledUp(t);
            }
        }
    }

    super.onScrollChanged(l, t, oldl, oldt);
}

//Getters & Setters

public OnBottomReachedListener getOnBottomReachedListener() {
    return onBottomReachedListener;
}

public void setOnBottomReachedListener(OnBottomReachedListener onBottomReachedListener) {
    this.onBottomReachedListener = onBottomReachedListener;
}

public OnTopReachedListener getOnTopReachedListener() {
    return onTopReachedListener;
}

public void setOnTopReachedListener(OnTopReachedListener onTopReachedListener) {
    this.onTopReachedListener = onTopReachedListener;
}

public void setOnScrolledDownListener(OnScrolledDownListener onScrolledDownListener){
    this.onScrolledDownListener = onScrolledDownListener;
}

public OnScrolledDownListener getOnScrolledDownListener() {
    return onScrolledDownListener;
}

public void setOnScrolledUpListener(OnScrolledUpListener onScrolledUpListener){
    this.onScrolledUpListener = onScrolledUpListener;
}

public OnScrolledUpListener getOnScrolledUpListener() {
    return onScrolledUpListener;
}


/**
 * Event listener.
 */
public interface OnBottomReachedListener{
    public void onBottomReached(int scrollY);
}
public interface OnTopReachedListener{
    public void onTopReached(int scrollY);
}
public interface OnScrolledDownListener{
    public void onScrolledDown(int scrollY);
}
public interface OnScrolledUpListener{
    public void onScrolledUp(int scrollY);
}

}

remyat commented Feb 24, 2017

I encountered a problem. ie, Sometimes OnBottomReached is firing multiple times. Anyone has the same problem ???? Please help me to solve this

mendhak commented Apr 17, 2017

@alcntml thanks for your snippet. I've posted a modified version of yours here, IMO the scroll up and down were switched. Also made the 'bottom' detection a tad bit forgiving 😁

I encountered a problem. ie, Sometimes OnBottomReached is firing multiple times. Anyone has the same problem ???? Please help me to solve this

I encountered a problem. ie, Sometimes OnBottomReached is firing multiple times. Anyone has the same problem ???? Please help me to solve this

shuresnepali commented Jul 24, 2017

How do i use it/call it from main Activity...help me i am having trouble ???

Croydon commented Nov 16, 2017

@marteinn Under which license do you publish this?

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