Created
September 30, 2016 18:07
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define([ | |
'mapbox-gl-supported' | |
], function( | |
isMapboxGlSupported | |
) { | |
// the function that will load the map code and initialize | |
// the map, or if the map code has been loaded, just | |
// initialize the map. | |
var loadAndInitMap; | |
// feature detection -- webGL detected. | |
if(isMapboxGlSupported()) { | |
// here is where we make the initialization dependent | |
// on the loading of MapboxGL. | |
loadAndInitMap = function() { | |
require(['mapbox-gl'], function(initMap) { | |
initMap(); | |
}); | |
}; | |
// once feature detection is complete, go ahead and start | |
// loading the MapboxGL library in the background. The | |
// inner initMap function is not called because we are | |
// saving it for when the user clicks. | |
require(['mapbox-gl'], function(initMap) {}); | |
} else { | |
// feature detection -- webGL not detected. | |
// here is where we make the initialization dependent | |
// on the loading of Mapbox.js. | |
loadAndInitMap = function() { | |
require(['mapbox.js'], function(initMap) { | |
initMap(); | |
}); | |
}; | |
// once feature detection is complete, go ahead and start | |
// loading the Mapbox.js library in the background. The | |
// inner initMap function is not called because we are | |
// saving it for when the user clicks. | |
require(['mapbox.js'], function(initMap) {}); | |
} | |
// the user click will initialize the map, but wait until the | |
// correct library has been loaded. | |
$(".map-container").click(loadAndInitMap); | |
}); |
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