This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
class TheBetterMusicProducer | |
{ | |
static void Main() | |
{ | |
uint nAlbumsEurope = uint.Parse(Console.ReadLine()); | |
decimal priceAlbumEuro = decimal.Parse(Console.ReadLine())* 1.94m; | |
uint nAlbumsNA = uint.Parse(Console.ReadLine()); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
class TheBetterMusicProducer | |
{ | |
static void Main() | |
{ | |
uint nAlbumsEurope = uint.Parse(Console.ReadLine()); | |
decimal priceAlbumEuro = decimal.Parse(Console.ReadLine()); | |
uint nAlbumsNA = uint.Parse(Console.ReadLine()); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using System; | |
class TheBetterMusicProducer | |
{ | |
static void Main() | |
{ | |
uint nAlbumsEurope = uint.Parse(Console.ReadLine()); | |
decimal priceAlbumEuro = decimal.Parse(Console.ReadLine()); | |
uint nAlbumsNA = uint.Parse(Console.ReadLine()); |