Created
August 31, 2023 11:45
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Random target & obstacle for Group 5
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const TARGET = 3; | |
const OBSTACLE = 2; | |
/** | |
* | |
* @param {Number} height : ความสูงของตาราง; | |
* @param {Number} width : ความกว้างของตาราง; | |
* @param {Number} ob : สิ่งกีดขวาง; | |
*/ | |
function generateMap(height, width, ob) { | |
// -1 Target ที่เราจะเอาไปวาง | |
const possibleOb = height * width - 1; | |
if (possibleOb < ob) { | |
throw Error("อย่าห้าวใส่เยอะเกิน") | |
} | |
// Want table | |
const table = []; | |
// 1. Generate structure of table | |
for (let h = 0; h < height; h++) { | |
const row = []; | |
for (let w = 0; w < width; w++) { | |
row.push(0); | |
} | |
table.push(row); | |
} | |
// 2. Place target | |
let randomX = Math.floor(Math.random() * height); | |
let randomY = Math.floor(Math.random() * width); | |
table[randomX][randomY] = TARGET; | |
// 3.วางสิ่งกีดขวาง | |
let obstacleAmount = ob; | |
while (obstacleAmount > 0) { | |
let x = Math.floor(Math.random() * height); | |
let y = Math.floor(Math.random() * width); | |
// ถ้าชนกับ Target ให้ข้ามไปรอบใหม่ได้เลย | |
if (table[x][y] === TARGET) { | |
continue; | |
} | |
// วางได้เมื่อไหร่ค่อยลบออก | |
table[x][y] = OBSTACLE; | |
obstacleAmount--; | |
} | |
console.log(table); | |
} | |
// เรียกใช้ไอ Function ด้านบน | |
generateMap(5, 5, 10); | |
// generateMap(5, 5, 100); |
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