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if not _G.thingtosay then _G.thingtosay = "pluto your script got leaked | marvco 0001 | .gg/JdMuhPEHVz" end --basically what you want it to say in chat | |
if not _G.shoption then _G.shoption = "largest" end | |
wait(5) if not game:IsLoaded() then game.Loaded:Wait() end | |
local lp = game.Players.LocalPlayer | |
repeat wait() until lp and lp.Character and lp.Character:FindFirstChild("HumanoidRootPart") | |
local rservice = game:GetService("RunService") | |
coroutine.resume(coroutine.create(function() while wait(1) do pcall(function() for _,z in next, game.Players:GetPlayers() do if z ~= lp then for _,v in next, z.Backpack:GetDescendants() do if v:IsA'Sound' then v.TimePosition = nil end end end end end) end end)) | |
coroutine.resume(coroutine.create(function() while wait(1) do pcall(function() for _,z in next, game.Players:GetPlayers() do if z ~= lp then if z.Character and z.Character:FindFirstChildOfClass("Tool") then for _,v in next, z.Character:GetDescendants() do if v:IsA'Sound' then v.TimePosition = nil end end end end end end |
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if not _G.thingtosay then _G.thingtosay = ".gg/bypassing | imagine skidding your stuff off of pluto LOL | pluto, feens and krone = skids | sc6ut 6666" end | |
if not _G.shoption then _G.shoption = "largest" end | |
wait(5) if not game:IsLoaded() then game.Loaded:Wait() end | |
local lp = game.Players.LocalPlayer | |
repeat wait() until lp and lp.Character and lp.Character:FindFirstChild("HumanoidRootPart") | |
local rservice = game:GetService("RunService") | |
coroutine.resume(coroutine.create(function() while wait(1) do pcall(function() for _,z in next, game.Players:GetPlayers() do if z ~= lp then for _,v in next, z.Backpack:GetDescendants() do if v:IsA'Sound' then v.TimePosition = nil end end end end end) end end)) | |
coroutine.resume(coroutine.create(function() while wait(1) do pcall(function() for _,z in next, game.Players:GetPlayers() do if z ~= lp then if z.Character and z.Character:FindFirstChildOfClass("Tool") then for _,v in next, z.Character:GetDescendants() do if v:IsA'Sound' then v.TimePosition = nil end end end end end |