View UnityTextures.cs
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using System; | |
using System.Collections.Generic; | |
using UnityEditor; | |
using UnityEngine; | |
//Unity 4.1.5 | |
public class UnityTextures : EditorWindow | |
{ |
View AppWebSocket.cs
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using WebSocketSharp; | |
using System; | |
public class AppWebSocket : MonoBehaviour { |
View DefauldFolderWindow.cs
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System; | |
using UnityEditorInternal; | |
using System.IO; | |
public class DefauldFolderWindow : EditorWindow { | |
View TestClass.php
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<?php | |
class TestClass | |
{ | |
// <editor-fold desc="旧コード"> | |
public function main(){ | |
$this->throwException(); | |
} |
View gist:03724f39fad81f56d361539aced0105f
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# 日本語化 | |
# -Xverify:none | |
# -javaagent:/Users/[ユーザー名]/Library/Preferences/PhpStorm2017.3/jp.sourceforge.mergedoc.pleiades/pleiades.jar |
View PhpStorm_jp
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# 日本語化 | |
-Xverify:none | |
-javaagent:/Users/[ユーザー名]/Library/Preferences/PhpStorm2017.3/jp.sourceforge.mergedoc.pleiades/pleiades.jar |
View WindowNotification.cs
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
using System.Collections.Generic; | |
public class WindowNotification : EditorWindow { | |
// Add menu item to the Window menu | |
[MenuItem ("Window/Window Notification")] | |
static void Init () { |
View DragReSizeFiled.cs
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
using System.Collections.Generic; | |
public class DragReSizeFiled : EditorWindow { | |
// Add menu item to the Window menu | |
[MenuItem("Window/DragReSizeFiled")] | |
static void Init () { |
View ActiveScriptCompilationDefines.cs
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
using System.Collections.Generic; | |
public class ActiveScriptCompilationDefines : EditorWindow { | |
[MenuItem ("Window/Active Script Compilation Defines")] | |
static void Init () { |
View FileIconTest2.cs
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
using System.Collections.Generic; | |
public class FileIconTest2 : EditorWindow | |
{ | |
Vector2 scrollPosition; | |
[MenuItem("Window/File Icon2")] |
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