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August 25, 2021 05:58
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Puzzell Machine 1.1 (PuzzleScript Script)
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title Puzzell Machine 1.1 | |
author ma | |
======== | |
OBJECTS | |
======== | |
background | |
transparent gray | |
00000 | |
01110 | |
01110 | |
01110 | |
00000 | |
player | |
transparent | |
block | |
darkgray | |
mover_up | |
blue black | |
00000 | |
00100 | |
01110 | |
00000 | |
00000 | |
mover_down | |
blue black | |
00000 | |
00000 | |
01110 | |
00100 | |
00000 | |
mover_left | |
blue black | |
00000 | |
00100 | |
01100 | |
00100 | |
00000 | |
mover_right | |
blue black | |
00000 | |
00100 | |
00110 | |
00100 | |
00000 | |
rotate_CW | |
orange black | |
00000 | |
01110 | |
01010 | |
00111 | |
00010 | |
rotate_CCW | |
lightblue black | |
00000 | |
01110 | |
01010 | |
11100 | |
01000 | |
trash | |
purple black | |
00100 | |
11111 | |
01010 | |
01010 | |
01110 | |
push | |
yellow black | |
00100 | |
00100 | |
11111 | |
00100 | |
00100 | |
enemy | |
red black | |
00000 | |
01010 | |
00000 | |
01110 | |
00000 | |
up_sub | |
transparent | |
right_sub | |
transparent | |
======= | |
LEGEND | |
======= | |
+ = background | |
^ = mover_up | |
v = mover_down | |
< = mover_left | |
> = mover_right | |
W = rotate_CW | |
C = rotate_CCW | |
e = enemy | |
@ = block | |
* = trash | |
# = push | |
======= | |
SOUNDS | |
======= | |
================ | |
COLLISIONLAYERS | |
================ | |
background | |
up_sub right_sub | |
mover_up mover_down mover_left mover_right rotate_CW rotate_CCW enemy block trash push | |
player | |
====== | |
RULES | |
====== | |
[ mover_left | rotate_CW ] -> [ up_sub | rotate_CW ] | |
[ mover_down | rotate_CW ] -> [ mover_left | rotate_CW ] | |
[ mover_right | rotate_CW ] -> [ mover_down | rotate_CW ] | |
[ mover_up | rotate_CW ] -> [ mover_right | rotate_CW ] | |
[up_sub] -> [mover_up] | |
[ mover_up | rotate_CCW ] -> [ mover_left | rotate_CCW ] | |
[ mover_down | rotate_CCW ] -> [ right_sub | rotate_CCW ] | |
[ mover_left | rotate_CCW ] -> [ mover_down | rotate_CCW ] | |
[ mover_right | rotate_CCW ] -> [ mover_up | rotate_CCW ] | |
[right_sub] -> [mover_right] | |
[ mover_up ] -> [ up mover_up ] | |
[ mover_down ] -> [ down mover_down ] | |
[ mover_left ] -> [ left mover_left ] | |
[ mover_right ] -> [ right mover_right ] | |
[ > mover_up | rotate_CW ] -> [ > mover_up | > rotate_CW ] | |
[ > mover_down | rotate_CW ] -> [ > mover_down | > rotate_CW ] | |
[ > mover_left | rotate_CW ] -> [ > mover_left | > rotate_CW ] | |
[ > mover_right | rotate_CW ] -> [ > mover_right | > rotate_CW ] | |
[ > mover_up | push ] -> [ > mover_up | > push ] | |
[ > mover_down | push ] -> [ > mover_down | > push ] | |
[ > mover_left | push ] -> [ > mover_left | > push ] | |
[ > mover_right | push ] -> [ > mover_right | > push ] | |
[ > push | rotate_CW ] -> [ > push | > rotate_CW ] | |
[ > rotate_CW | push ] -> [ > rotate_CW | > push ] | |
[ > mover_up | push ] -> [ > mover_up | > push ] | |
[ > mover_down | push ] -> [ > mover_down | > push ] | |
[ > mover_left | push ] -> [ > mover_left | > push ] | |
[ > mover_right | push ] -> [ > mover_right | > push ] | |
[ > push | push ] -> [ > push | > push ] | |
[ > mover_up | enemy ] -> [ | ] | |
[ > mover_down | enemy ] -> [ | ] | |
[ > mover_left | enemy ] -> [ | ] | |
[ > mover_right | enemy ] -> [ | ] | |
[ > mover_up | trash ] -> [ | trash ] | |
[ > mover_down | trash ] -> [ | trash ] | |
[ > mover_left | trash ] -> [ | trash ] | |
[ > mover_right | trash ] -> [ | trash ] | |
============== | |
WINCONDITIONS | |
============== | |
no enemy | |
======= | |
LEVELS | |
======= | |
+++++++++++ | |
+++++++++++ | |
+++++++++++ | |
+++++++++++ | |
+++++++++++ | |
+++++++++++ | |
+++++++++++ | |
+++++++++++ | |
+++++++++++ | |
+++++++++++ | |
+++++++++++ |
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