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GradientView for UIView Swift
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import UIKit | |
@IBDesignable class GradientView: UIView { | |
private var gradientLayer: CAGradientLayer! | |
@IBInspectable var topColor: UIColor = .red { | |
didSet { | |
setNeedsLayout() | |
} | |
} | |
@IBInspectable var bottomColor: UIColor = .yellow { | |
didSet { | |
setNeedsLayout() | |
} | |
} | |
@IBInspectable var shadowColor: UIColor = .clear { | |
didSet { | |
setNeedsLayout() | |
} | |
} | |
@IBInspectable var shadowX: CGFloat = 0 { | |
didSet { | |
setNeedsLayout() | |
} | |
} | |
@IBInspectable var shadowY: CGFloat = -3 { | |
didSet { | |
setNeedsLayout() | |
} | |
} | |
@IBInspectable var shadowBlur: CGFloat = 3 { | |
didSet { | |
setNeedsLayout() | |
} | |
} | |
@IBInspectable var startPointX: CGFloat = 0 { | |
didSet { | |
setNeedsLayout() | |
} | |
} | |
@IBInspectable var startPointY: CGFloat = 0.5 { | |
didSet { | |
setNeedsLayout() | |
} | |
} | |
@IBInspectable var endPointX: CGFloat = 1 { | |
didSet { | |
setNeedsLayout() | |
} | |
} | |
@IBInspectable var endPointY: CGFloat = 0.5 { | |
didSet { | |
setNeedsLayout() | |
} | |
} | |
@IBInspectable var cornerRadius: CGFloat = 0 { | |
didSet { | |
setNeedsLayout() | |
} | |
} | |
override class var layerClass: AnyClass { | |
return CAGradientLayer.self | |
} | |
override func layoutSubviews() { | |
self.gradientLayer = self.layer as? CAGradientLayer | |
self.gradientLayer.colors = [topColor.cgColor, bottomColor.cgColor] | |
self.gradientLayer.startPoint = CGPoint(x: startPointX, y: startPointY) | |
self.gradientLayer.endPoint = CGPoint(x: endPointX, y: endPointY) | |
self.layer.cornerRadius = cornerRadius | |
self.layer.shadowColor = shadowColor.cgColor | |
self.layer.shadowOffset = CGSize(width: shadowX, height: shadowY) | |
self.layer.shadowRadius = shadowBlur | |
self.layer.shadowOpacity = 1 | |
} | |
func animate(duration: TimeInterval, newTopColor: UIColor, newBottomColor: UIColor) { | |
let fromColors = self.gradientLayer?.colors | |
let toColors: [AnyObject] = [ newTopColor.cgColor, newBottomColor.cgColor] | |
self.gradientLayer?.colors = toColors | |
let animation : CABasicAnimation = CABasicAnimation(keyPath: "colors") | |
animation.fromValue = fromColors | |
animation.toValue = toColors | |
animation.duration = duration | |
animation.isRemovedOnCompletion = true | |
animation.fillMode = kCAFillModeForwards | |
animation.timingFunction = CAMediaTimingFunction(name: kCAFilterLinear) | |
self.gradientLayer?.add(animation, forKey:"animateGradient") | |
} | |
} |
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