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beta networking settings for tf2cfg
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// --- NETWORKING --- \\ | |
// for both of these commands, 66 is the default max rate, so you can't go higher | |
// cmdrate is the maximum packets per second the client can send to the server | |
// so like you tell the server i moved forward or i shot my rocket launcher, crouched, and jumped | |
cl_cmdrate 66 | |
// updaterate is the maximum packets per second the server can send to the client | |
// so like the server tells you this pyro is running towards you and | |
// is using his primary fire on her flame thrower | |
cl_updaterate 66 | |
// interp is the delay between packets | |
// using interp ratio is more accurate than setting it manually, | |
// so set it to 0 to make this happen | |
cl_interp 0 | |
// There's 132 packets per second | |
// And packets could be a max possible size of 1288 bytes | |
rate 170016 | |
// maximum amount of time a packet can be delayed | |
net_maxcleartime 1 | |
// time before packet is ignored | |
net_maxpacketdrop 1000 | |
// still split packets | |
net_splitpacket_maxrate 170017 |
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