Created
September 5, 2017 14:01
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FTPS4.elf issue
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ps4sh> execuser ps4ftp.elf | |
log: [HOST][DEBUG]: [PS4SH] argc=1 argv=host0:ps4ftp.elf | |
log: [PS4][DEBUG]: [PS4LINK] commands listener received packet size (266) | |
log: [HOST][DEBUG]: [PS4SH] Opening ps4ftp.elf flags 0 | |
log: [HOST][DEBUG]: [PS4SH] Open return 7 | |
log: [PS4][DEBUG]: [PS4LINK] Received command execuserelf argc=1 argv=host0:ps4ftp.elf | |
log: [PS4][DEBUG]: [PS4LINK] file open req (host0:ps4ftp.elf, 0 0) | |
log: [PS4][DEBUG]: [PS4LINK] file open reply received (ret 7) | |
log: [HOST][DEBUG]: [PS4SH] 53024 result of lseek 0 offset 2 whence | |
log: [PS4][DEBUG]: [PS4LINK] file lseek req (fd: 7) | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_lseek_file: lseek reply received (ret 53024) | |
log: [HOST][DEBUG]: [PS4SH] 0 result of lseek 0 offset 0 whence | |
log: [PS4][DEBUG]: [PS4LINK] file lseek req (fd: 7) | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_lseek_file: lseek reply received (ret 0) | |
log: [HOST][DEBUG]: [PS4SH] read 53024 bytes of file descritor 7 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: Reply said there's 53024 bytes to read (wanted 53024) | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 0 readed 4096 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 1 readed 4096 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 2 readed 4096 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 3 readed 4096 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 4 readed 4096 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 5 readed 4096 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 6 readed 4096 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 7 readed 4096 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 8 readed 4096 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 9 readed 4096 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 10 readed 4096 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_read_file: chunk 11 readed 7968 | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_file: file close req (fd: 7) | |
log: [PS4][DEBUG]: [PS4LINK] ps4link_close_file: close reply received (ret 0) | |
log: [PS4][DEBUG]: [PS4LINK] ready to run elf | |
log: [PS4][DEBUG]: after ps4MemoryProtectedCreate | |
log: [PS4][DEBUG]: after ps4MemoryProtectedGetWritableAddress | |
log: [PS4][DEBUG]: after ps4MemoryProtectedGetExecutableAddress | |
log: [PS4][DEBUG]: after elfLoaderLoad return r=0 readable=201a44000 executable=201838000 | |
log: [PS4][DEBUG]: after set argument->main 20183ca50 | |
log: [PS4][DEBUG]: after elfDestroyAndFree | |
log: [PS4][DEBUG]: [PS4LINK] New user elf thread UID: 0x810DC020 | |
log: [PS4][DEBUG]: [PS4LINK] commands listener waiting for next command | |
log: [PS4][DEBUG]: [PS4LINK] Configuration pointer 88110ac40, pointer_conf string 88110ac40 | |
log: [PS4][INFO]: debugnet already initialized using configuration from ps4link | |
log: [PS4][INFO]: debugnet_initialized=1 SocketFD=81 logLevel=3 | |
log: [PS4][INFO]: ready to have a lot of fun... | |
log: [PS4][DEBUG]: [PS4FTP] 2 elfname=elf debugnetconf=88110ac40 88110ac40 81 | |
log: [PS4][DEBUG]: [PS4FTP] Client list mutex UID: 0x810CF960 | |
log: [PS4][DEBUG]: [PS4FTP] Server thread UID: 0x810DCA80 | |
log: [PS4][DEBUG]: [PS4FTP] Server thread started! | |
log: [PS4][DEBUG]: [PS4FTP] Server socket fd: 86 | |
log: [PS4][DEBUG]: [PS4FTP] sceNetBind(): 0x00000000 | |
log: [PS4][DEBUG]: [PS4FTP] sceNetListen(): 0x00000000 | |
log: [PS4][DEBUG]: [PS4FTP] Waiting for incoming connections on port: 1337... | |
log: [PS4][DEBUG]: [PS4FTP] New connection, client fd: 0x00000057 | |
log: [PS4][INFO]: Client 0 connected, IP: 10.0.0.2 port: 13452 | |
log: [PS4][DEBUG]: [PS4FTP] Client 0 thread UID: 0x810DD960 | |
log: [PS4][DEBUG]: [PS4FTP] Waiting for incoming connections on port: 1337... | |
log: [PS4][DEBUG]: [PS4FTP] Client thread 0 started! | |
log: [PS4][DEBUG]: [PS4FTP] Received 16 bytes from client number 0: | |
log: [PS4][INFO]: 0> USER anonymous | |
log: [PS4][DEBUG]: [PS4FTP] Received 26 bytes from client number 0: | |
log: [PS4][INFO]: 0> PASS fireftp@example.com | |
log: [PS4][DEBUG]: [PS4FTP] Received 6 bytes from client number 0: | |
log: [PS4][INFO]: 0> FEAT | |
log: [PS4][DEBUG]: [PS4FTP] Received 5 bytes from client number 0: | |
log: [PS4][INFO]: 0> PWD | |
log: [PS4][DEBUG]: [PS4FTP] Received 8 bytes from client number 0: | |
log: [PS4][INFO]: 0> TYPE A | |
log: [PS4][DEBUG]: [PS4FTP] Received 24 bytes from client number 0: | |
log: [PS4][INFO]: 0> PORT 192,168,1,202,4,2 | |
log: [PS4][DEBUG]: [PS4FTP] PORT connection to client's IP: 192.168.1.202 Port: 1026 | |
log: [PS4][DEBUG]: [PS4FTP] Client 0 data socket fd: 89 | |
log: [PS4][DEBUG]: [PS4FTP] Received 10 bytes from client number 0: | |
log: [PS4][INFO]: 0> LIST -al | |
log: [PS4][DEBUG]: [PS4FTP] Received 6 bytes from client number 0: | |
log: [PS4][INFO]: 0> QUIT | |
log: [PS4][DEBUG]: [PS4FTP] Client thread 0 exiting! | |
log: [PS4][DEBUG]: [PS4FTP] New connection, client fd: 0x00000058 | |
log: [PS4][INFO]: Client 1 connected, IP: 10.0.0.2 port: 23180 | |
log: [PS4][DEBUG]: [PS4FTP] Client 1 thread UID: 0x810DF3E0 | |
log: [PS4][DEBUG]: [PS4FTP] Server thread exiting! | |
log: [PS4][DEBUG]: [PS4FTP] Client thread 1 started! | |
log: [PS4][DEBUG]: [PS4FTP] Client thread 1 exiting! | |
log: [PS4][DEBUG]: [PS4FTP] calling ftp_fini | |
ps4sh> |
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