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@mathiasose
Created January 8, 2014 22:57
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return new THREE.SceneUtils.createMultiMaterialObject(text3d,
new THREE.MeshBasicMaterial(
{ color: 0x42a42b, overdraw: true }
),
new THREE.MeshBasicMaterial(
{ color: 0, wireframe: true, wireframe_linewidth: 10 }
)
);
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