Skip to content

Instantly share code, notes, and snippets.

@matsuyoro

matsuyoro/exp.cs

Last active Aug 3, 2017
Embed
What would you like to do?
Unity5 NGUIで、NGUITools.AddChildしたものの実体を参照する ref: http://qiita.com/matsuyoro/items/b021c716e89cb8ec4f8a
GameObject prefab = (GameObject)Resources.Load("Prefabs/UI/Balloons/BtnBalloon") as GameObject;
GameObject BalloonPrefab = NGUITools.AddChild(BalloonParentObj, prefab);// NGUIに追加 帰り値で、prefabの実体を参照
Destroy(BalloonPrefab,4f); //4秒後に追加したprefabを削除
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.