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@mattcolman
Created September 14, 2012 00:34
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Activity template new
define [
'caper/game_state'
'easel'
'caper/util'
'underscore'
], (GameState, {Bitmap, Container, Text, SpriteSheet}, {randInt, extractFrame, removeObj}, _) ->
class Main extends GameState
enter: ->
super
# lets start writing our game here!
Main
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